Darrell vs. George Game 3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 2 bombers moved from New South Wales to 35 Sea Zone 2 bombers moved from 35 Sea Zone to Philippines 1 cruiser moved from 39 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : -0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Slovakia Hungary to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Slovakia Hungary to Poland 1 bomber moved from Germany to Novgorod 1 armour moved from Yugoslavia to Romania 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone Combat - Germans Air Battle in Novgorod Germans attacks with 1 units heading to Novgorod Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Cleaning up after air battles Non Combat Move - Germans 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 2 armour moved from Germany to Poland 8 infantry moved from Germany to Poland 1 bomber moved from Novgorod to Germany Place Units - Germans 1 artillery placed in France Germans undo move 1. 1 artillery placed in Western Germany 8 armour placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
AA fire in Novgorod : : -0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 33 PUs; Russians buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 5 infantry moved from Shensi to Kweichow 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland Russians take Finland from Germans 2 armour moved from Ukraine to Bessarabia 2 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 armour moved from Russia to Urals 2 artilleries moved from Russia to Bryansk Combat - Russians Battle in Bessarabia Russians attack with 2 armour Germans defend with 1 armour Russians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Novgorod 1 armour moved from Baltic States to Novgorod 1 aaGun moved from Bryansk to Russia 3 armour moved from Rostov to Western Ukraine 1 armour moved from Ukraine to Western Ukraine Place Units - Russians 2 armour placed in Novgorod 1 armour and 1 infantry placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : 0.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Soviet Far East to Siberia 3 armour moved from Anhwe to Hunan 3 armour moved from Kiangsu to Kwangsi 3 armour moved from Shantung to Hunan 1 fighter moved from Anhwe to Hunan 1 fighter moved from Anhwe to Kwangsi 1 tactical_bomber moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Kwangsi 1 infantry moved from Jehol to Chahar Combat - Japanese Battle in Hunan Japanese attack with 6 armour, 1 fighter and 1 tactical_bomber British defend with 3 armour Japanese roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 5/8 hits, 4.17 expected hits Chinese roll dice for 3 armour in Hunan, round 2 : 0/3 hits, 1.50 expected hits 3 armour owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 3 armour Battle in Kwangsi Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber British defend with 2 armour, 2 artilleries and 1 infantry Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 2 armour, 2 artilleries and 1 infantry in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits 2 armour owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1.67 expected hits Chinese roll dice for 2 armour and 1 artillery in Kwangsi, round 3 : 1/3 hits, 1.33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi retreated to Kwangsi Chinese win with 2 armour remaining. Battle score for attacker is -7 Casualties for Japanese: 3 armour Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to Kiangsu 1 tactical_bomber moved from Kwangsi to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 1 fighter moved from Hunan to Kiangsu 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 3 armour placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Japanese collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese : -1.83 Japanese : -0.50 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 cruisers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 artilleries moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from 105 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to 105 Sea Zone 1 bomber moved from Gibraltar to 105 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Novgorod to Slovakia Hungary 2 bombers moved from Gibraltar to 125 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 4 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Southern France Battle in 125 Sea Zone Americans attack with 2 bombers Germans defend with 1 destroyer Americans roll dice for 2 bombers in 125 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking Southern France from Germans with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 105 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 transport Germans defend with 2 submarines Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 105 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 105 Sea Zone 2 submarines owned by the Germans Submerged Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Slovakia Hungary Americans attack with 1 bomber Italians defend with 1 fighter Americans roll dice for 1 bomber in Slovakia Hungary, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 fighter in Slovakia Hungary, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Slovakia Hungary Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Non Combat Move - Americans 1 bomber moved from Slovakia Hungary to Novgorod 2 bombers moved from 125 Sea Zone to Scotland 2 bombers moved from 105 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from 25 Sea Zone to Midway 2 artilleries moved from 25 Sea Zone to Midway 1 mech_infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Western United States 2 cruisers and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,3,4 Americans collect 57 PUs (2 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Yunnan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 2 infantry moved from Shensi to Hopei 2 infantry moved from Szechwan to Kweichow Place Units - Chinese 1 artillery and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 105 Sea Zone 1 destroyer moved from 109 Sea Zone to 105 Sea Zone 1 fighter moved from United Kingdom to 105 Sea Zone 1 fighter moved from Gibraltar to 105 Sea Zone 1 armour moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour moved from Kwangsi to Kiangsi 2 armour moved from Kweichow to Yunnan 2 armour moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from Borneo to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 armour moved from Volgograd to Novosibirsk 1 infantry moved from Iraq to Trans-Jordan 2 armour and 1 mech_infantry moved from Iraq to Caucasus 3 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Caucasus Combat - British Battle in Celebes British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 105 Sea Zone British attack with 2 destroyers and 2 fighters; Americans loiter and taunt Germans defend with 2 submarines British roll dice for 2 destroyers and 2 fighters in 105 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 105 Sea Zone British win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Non Combat Move - British 2 fighters moved from 105 Sea Zone to Normandy Bordeaux Place Units - British 3 armour placed in Egypt 2 fighters placed in United Kingdom 1 transport placed in 109 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 armour and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Some Units in India change ownership: 2 armour and 1 fighterCombat Hit Differential Summary :
Germans : 0.67 British : 0.17 Americans : -1.00 Chinese : 0.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 infantry moved from Romania to Bessarabia 1 armour moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 4 infantry moved from Northern Italy to Southern France 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 submarines moved from 96 Sea Zone to 93 Sea Zone 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to Bulgaria 1 destroyer moved from 96 Sea Zone to 93 Sea Zone Combat - Italians Battle in Bessarabia Italians attack with 1 armour and 3 infantry Russians defend with 2 armour Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 armour in Bessarabia, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Bessarabia, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Bessarabia, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 armour and 1 infantry in Bessarabia, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Bessarabia, round 6 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 infantry in Bessarabia, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Bessarabia, round 7 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 armour in Bessarabia, round 8 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Bessarabia, round 8 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour and 3 infantry Casualties for Russians: 2 armour Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 submarines Americans defend with 1 destroyer and 1 transport Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 submarines in 93 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 1 transport owned by the Americans lost in 93 Sea Zone Italians roll dice for 2 submarines in 93 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Alexandria Italians attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 6/10 hits, 3.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 armour and 4 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 armour and 4 infantry in Southern France, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 armour and 4 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 battleship, 2 cruisers and 3 destroyers moved from 96 Sea Zone to 97 Sea Zone 1 aaGun moved from Yugoslavia to Northern Italy Place Units - Italians 2 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -1.17 British : -0.33 Americans : -1.33 Russians : -0.50 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 4 PUs; Combat Move - ANZAC 2 bombers moved from Hawaiian Islands to Midway 2 bombers moved from New South Wales to Hawaiian Islands 2 bombers moved from Philippines to Hawaiian Islands 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 1 cruiser moved from 44 Sea Zone to 41 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 infantry moved from Poland to Baltic States 5 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 armour moved from Poland to Baltic States 3 armour moved from Germany to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 artillery moved from Western Germany to France Combat - Germans Battle in Eastern Poland Germans attack with 1 armour and 7 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 7 infantry in Eastern Poland, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 armour and 6 infantry in Eastern Poland, round 3 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber British defend with 2 fighters; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 bomber owned by the Germans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux Americans win with 2 fighters remaining. Battle score for attacker is -22 Casualties for Germans: 1 bomber, 1 infantry and 1 tactical_bomber Casualties for Americans: 1 artillery Battle in Baltic States Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Holland Belgium to France 4 armour moved from Germany to Poland Place Units - Germans 1 submarine placed in 113 Sea Zone 2 armour placed in Germany 3 infantry placed in France 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -2.33 Americans : 1.33 Russians : 0.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 1x factory_minor; Remaining resources: 38 PUs; Russians buy 6 armour; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 3 infantry moved from Kweichow to Yunnan 1 armour moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Western Ukraine to Bessarabia 5 armour moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 armour moved from Urals to Yenisey Combat - Russians Battle in Bessarabia Russians attack with 2 armour and 1 infantry Germans defend with 1 armour Russians roll dice for 2 armour and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Baltic States Russians attack with 5 armour and 1 fighter Germans defend with 1 armour and 2 infantry Russians roll dice for 5 armour and 1 fighter in Baltic States, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 5 armour and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 artillery moved from Bryansk to Belarus 1 artillery moved from Bryansk to Western Ukraine 3 armour moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Russia to Urals 1 armour moved from Finland to Novgorod Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Russians collect 33 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 1.83 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 armour and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 6 armour moved from Hunan to Kiangsi 3 armour moved from Shantung to Chahar 1 infantry moved from Anhwe to Chahar 3 armour moved from Kiangsu to Hopei 2 fighters and 2 tactical_bombers moved from Kiangsu to Hopei Combat - Japanese Battle in Kiangsi Japanese attack with 6 armour British defend with 1 armour Japanese roll dice for 6 armour in Kiangsi, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 6 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Chahar Japanese attack with 3 armour and 1 infantry Chinese defend with 2 infantry; Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 infantry in Chahar, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 armour in Chahar, round 3 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Chahar, round 4 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 2 infantry Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 3 armour, 2 fighters and 2 tactical_bombers Chinese defend with 2 infantry; Russians defend with 1 infantry Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Hopei, round 2 : 4/7 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for Chinese: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Hopei to Kiangsu Place Units - Japanese 3 armour placed in Kiangsu 2 armour placed in Shantung 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.50 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Americans removing all Technology Tokens after unsuccessful research. Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from 112 Sea Zone to Denmark 2 bombers moved from Scotland to Germany 2 artilleries moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber moved from Novgorod to Germany 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 93 Sea Zone 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 mech_infantry moved from Midway to 25 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 5 Sea Zone 3 infantry moved from 5 Sea Zone to Amur 1 mech_infantry moved from 5 Sea Zone to Amur 2 artilleries moved from 5 Sea Zone to Amur 1 destroyer moved from 25 Sea Zone to 5 Sea Zone 2 cruisers moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to Midway Combat - Americans Battle in Amur Battle in Denmark Americans attack with 1 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Amur from Japanese, taking Denmark from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Germany Americans attack with 3 bombers Germans defend with 3 aaGuns, 2 armour and 1 factory_major AA fire in Germany : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Germany Americans roll dice for 2 bombers in Germany, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 3 aaGuns and 2 armour in Germany, round 2 : 0/2 hits, 1.00 expected hits 1 aaGun owned by the Germans lost in Germany Americans roll dice for 2 bombers in Germany, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 aaGuns and 2 armour in Germany, round 3 : 1/2 hits, 1.00 expected hits 1 aaGun owned by the Germans and 1 bomber owned by the Americans lost in Germany Americans roll dice for 1 bomber in Germany, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 aaGun and 2 armour in Germany, round 4 : 2/2 hits, 1.00 expected hits 1 bomber owned by the Americans lost in Germany Germans win with 1 aaGun and 2 armour remaining. Battle score for attacker is -26 Casualties for Americans: 3 bombers Casualties for Germans: 2 aaGuns Battle in 93 Sea Zone Americans attack with 2 bombers and 1 destroyer Italians defend with 1 destroyer and 2 submarines Americans roll dice for 2 bombers and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 93 Sea Zone Americans roll dice for 2 bombers in 93 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 93 Sea Zone Americans roll dice for 1 bomber in 93 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 93 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 93 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 93 Sea Zone, round 7 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Italians: 1 destroyer and 2 submarines Non Combat Move - Americans 1 bomber moved from 93 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 bombers placed in Eastern United States 3 armour placed in Normandy Bordeaux 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 artillery moved from Kwangsi to Hunan 3 infantry moved from Kwangsi to Hunan 1 fighter moved from Suiyuyan to Hunan 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Kwangsi 2 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 armour and 1 destroyer; Remaining resources: 19 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Caucasus to Baltic States 2 fighters moved from United Kingdom to Normandy Bordeaux 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 6 armour moved from Yunnan to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 fighter moved from India to Kiangsi 1 armour moved from Kwangtung to Kiangsi 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 41 Sea Zone 2 armour moved from India to Yunnan 2 armour and 1 mech_infantry moved from Caucasus to Bryansk 3 armour moved from Iraq to Egypt Combat - British Battle in Kiangsi British attack with 7 armour, 2 fighters and 1 mech_infantry Japanese defend with 6 armour British roll dice for 7 armour, 2 fighters and 1 mech_infantry in Kiangsi, round 2 : 3/10 hits, 4.67 expected hits Japanese roll dice for 6 armour in Kiangsi, round 2 : 3/6 hits, 3.00 expected hits 1 mech_infantry owned by the British, 3 armour owned by the Japanese and 2 armour owned by the British lost in Kiangsi British roll dice for 5 armour and 2 fighters in Kiangsi, round 3 : 3/7 hits, 3.50 expected hits Japanese roll dice for 3 armour in Kiangsi, round 3 : 0/3 hits, 1.50 expected hits 3 armour owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 5 armour and 2 fighters remaining. Battle score for attacker is 20 Casualties for British: 2 armour and 1 mech_infantry Casualties for Japanese: 6 armour Non Combat Move - British 1 fighter moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Hunan 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 98 Sea Zone 2 armour placed in Egypt Turn Complete - British British collect 34 PUs; end with 53 PUs Place Units - UK_Pacific 3 armour, 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Some Units in India change ownership: 3 armour, 1 fighter and 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 British : -2.17 Americans rolls : : 0.00 Americans : -3.67 Japanese : -1.50 AA fire in Germany : : 0.50 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Romania 2 armour moved from Southern France to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 2 armour moved from Northern Italy to Normandy Bordeaux 4 infantry moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Normandy Bordeaux Italians attack with 4 armour and 4 infantry British defend with 4 fighters and 2 infantry; Americans defend with 3 armour, 1 factory_minor and 1 harbour Italians roll dice for 4 armour and 4 infantry in Normandy Bordeaux, round 2 : 0/8 hits, 2.67 expected hits Americans roll dice for 3 armour, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/9 hits, 4.83 expected hits 4 infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux 3 armour owned by the Italians retreated to Southern France Americans win with 3 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is -18 Casualties for Italians: 1 armour and 4 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 3 destroyers and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 transports in 98 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 battleship, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Italians attack with 4 infantry British defend with 1 infantry Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to France Place Units - Italians 4 infantry placed in Northern Italy 1 armour placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -3.00 British : -0.67 Americans : 0.17 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 4 PUs; Combat Move - ANZAC 4 bombers moved from Hawaiian Islands to Siberia 2 bombers moved from Midway to Sakha 2 bombers moved from New South Wales to Hawaiian Islands 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Combat - ANZAC Battle in Sakha ANZAC attack with 2 bombers Japanese defend with 2 infantry ANZAC roll dice for 2 bombers in Sakha, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 bombers in Sakha, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Sakha ANZAC win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Siberia ANZAC attack with 4 bombers Japanese defend with 2 infantry ANZAC roll dice for 4 bombers in Siberia, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Siberia ANZAC win with 4 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 bombers moved from Sakha to Amur 4 bombers moved from Siberia to Amur Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -2.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 3 infantry moved from Western Germany to Denmark 1 armour moved from Germany to Denmark 1 infantry moved from Western Germany to Denmark 3 armour, 1 artillery and 3 infantry moved from France to Normandy Bordeaux 5 armour moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 1 armour moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Baltic States Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 armour, 1 artillery and 3 infantry British defend with 4 fighters and 2 infantry; Americans defend with 3 armour, 1 factory_minor and 1 harbour Germans roll dice for 3 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.50 expected hits Americans roll dice for 3 armour, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 2 armour owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 armour in Normandy Bordeaux, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 armour and 4 fighters in Normandy Bordeaux, round 3 : 3/5 hits, 3.17 expected hits 3 armour owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 3 armour, 1 artillery and 3 infantry Casualties for Americans: 3 armour Casualties for British: 1 fighter and 2 infantry Battle in Denmark Germans attack with 1 armour and 4 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 4 infantry in Denmark, round 2 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Baltic States Germans attack with 6 armour and 4 infantry British defend with 1 fighter; Russians defend with 5 armour Germans roll dice for 6 armour and 4 infantry in Baltic States, round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 5 armour and 1 fighter in Baltic States, round 2 : 2/6 hits, 3.17 expected hits 4 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 6 armour and 2 infantry in Baltic States, round 3 : 5/8 hits, 3.33 expected hits Russians roll dice for 1 armour and 1 fighter in Baltic States, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 31 Casualties for Germans: 3 infantry Casualties for Russians: 5 armour Casualties for British: 1 fighter Battle in Belarus Germans attack with 1 armour and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 artillery and 1 infantry moved from Tobruk to Alexandria Place Units - Germans 3 infantry placed in France 1 artillery and 3 infantry placed in Western Germany 1 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 4.33 Americans : -0.83 Russians : -1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 2 PUs; Combat Move - Russians 1 mech_infantry moved from Urals to Yenisey 1 infantry moved from Kweichow to Anhwe 3 infantry moved from Yunnan to Kweichow 1 armour moved from Bessarabia to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour moved from Bessarabia to Eastern Poland 1 armour moved from Eastern Poland to Poland Russians take Poland from Germans 3 armour moved from Ukraine to Romania 1 artillery moved from Western Ukraine to Eastern Poland 3 armour moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Belarus 1 fighter moved from Novgorod to Belarus Combat - Russians Battle in Romania Russians attack with 3 armour Italians defend with 1 infantry Russians roll dice for 3 armour in Romania, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 3 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 infantry Russians roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Belarus, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Novgorod Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Russians collect 41 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -1.17 Russians : 0.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from 5 Sea Zone to Amur 2 battleships moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to Amur 4 fighters moved from 6 Sea Zone to Amur 2 tactical_bombers moved from 6 Sea Zone to Amur 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Amur 1 infantry moved from 5 Sea Zone to Amur 2 armour moved from Hopei to Suiyuyan 2 armour moved from Chahar to Suiyuyan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 3 carriers moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 6 destroyers moved from 6 Sea Zone to 5 Sea Zone 3 armour moved from Kiangsu to Kiangsi 2 tactical_bombers moved from Kiangsu to Kiangsi 2 fighters moved from Kiangsu to Kiangsi Combat - Japanese Battle in 5 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers and 3 transports Americans defend with 1 destroyer and 3 transports Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 6 destroyers and 3 transports in 5 Sea Zone, round 2 : 6/10 hits, 4.33 expected hits Americans roll dice for 1 destroyer and 3 transports in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 3 transports owned by the Americans lost in 5 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers and 3 transports remaining. Battle score for attacker is 29 Casualties for Americans: 1 destroyer and 3 transports Battle in Amur Japanese attack with 2 armour, 5 fighters, 4 infantry and 2 tactical_bombers Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry; ANZAC defend with 6 bombers Japanese roll dice for 2 armour, 5 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 7/13 hits, 5.50 expected hits Russians roll dice for 2 artilleries, 6 bombers, 3 infantry and 1 mech_infantry in Amur, round 2 : 1/12 hits, 3.00 expected hits 1 infantry owned by the Japanese, 6 bombers owned by the ANZAC and 1 infantry owned by the Americans lost in Amur Japanese roll dice for 2 armour, 5 fighters, 3 infantry and 2 tactical_bombers in Amur, round 3 : 5/12 hits, 5.33 expected hits Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Amur, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 armour, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 87 Casualties for Japanese: 2 infantry Casualties for ANZAC: 6 bombers Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Battle in Suiyuyan Japanese attack with 4 armour Chinese defend with 1 infantry Japanese roll dice for 4 armour in Suiyuyan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 3 armour, 2 fighters and 2 tactical_bombers British defend with 5 armour Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 2/7 hits, 3.83 expected hits Chinese roll dice for 5 armour in Kiangsi, round 2 : 1/5 hits, 2.50 expected hits 1 armour owned by the Japanese and 2 armour owned by the British lost in Kiangsi Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Kiangsi, round 3 : 2/6 hits, 3.33 expected hits Chinese roll dice for 3 armour in Kiangsi, round 3 : 0/3 hits, 1.50 expected hits 2 armour owned by the British lost in Kiangsi Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Kiangsi, round 4 : 3/6 hits, 3.33 expected hits Chinese roll dice for 1 armour in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 1 fighter Casualties for British: 5 armour Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu 5 fighters moved from Amur to 5 Sea Zone 1 tactical_bomber moved from Amur to 5 Sea Zone 1 tactical_bomber moved from Amur to Korea 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Japanese 2 armour and 1 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : -1.83 Russians : -2.67 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Long Range Aircraft Activate Technology - Americans Americans activating Long Range Aircraft Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Americans 1 battleship, 1 carrier, 4 cruisers, 10 destroyers, 2 fighters and 3 submarines moved from 25 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 15 Sea Zone to 5 Sea Zone 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 1 bomber moved from Midway to 5 Sea Zone 1 bomber moved from Eastern United States to Southern France 2 bombers moved from Eastern United States to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Gibraltar to Southern France 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Midway to 5 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Tunisia to Libya Americans take Libya from Italians Combat - Americans Battle in Southern France Americans attack with 2 artilleries, 4 bombers and 2 infantry Italians defend with 3 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries, 4 bombers and 2 infantry in Southern France, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 3 armour in Southern France, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Americans and 3 armour owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries and 4 bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Italians: 3 armour Battle in 5 Sea Zone Americans attack with 1 battleship, 2 bombers, 1 carrier, 4 cruisers, 12 destroyers, 2 fighters and 3 submarines Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports Americans roll dice for 3 submarines in 5 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 4 cruisers, 12 destroyers and 2 fighters in 5 Sea Zone, round 2 : 9/21 hits, 9.00 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 5 Sea Zone, round 2 : 12/19 hits, 9.17 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 8 destroyers owned by the Americans and 6 destroyers owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 4 cruisers, 4 destroyers and 2 fighters in 5 Sea Zone, round 3 : 9/13 hits, 6.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 3 transports in 5 Sea Zone, round 3 : 7/13 hits, 7.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 2 fighters in 5 Sea Zone, round 4 : 5/6 hits, 3.50 expected hits Japanese roll dice for 2 battleships, 3 fighters and 3 transports in 5 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 5 Sea Zone 3 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 68 Casualties for Americans: 1 bomber, 4 cruisers, 12 destroyers and 3 submarines Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Midway 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4 Americans collect 59 PUs (2 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries moved from Hunan to Kiangsi 6 infantry moved from Hunan to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries, 1 fighter and 7 infantry Japanese defend with 2 armour Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Kiangsi, round 2 : 7/11 hits, 3.17 expected hits Japanese roll dice for 2 armour in Kiangsi, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 infantry placed in Kansu 2 artilleries and 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 3 armour, 2 artilleries, 2 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Novosibirsk to Yenisey 2 armour and 1 mech_infantry moved from Bryansk to Novgorod 8 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 armour moved from Yunnan to Kiangsi 2 fighters moved from Hunan to Kiangsi 1 infantry moved from Yunnan to Hunan 3 armour moved from India to Yunnan 1 fighter moved from India to Kiangsi 1 mech_infantry moved from India to Yunnan 1 infantry moved from Turkmenistan to Kazakhstan Combat - British Battle in Holland Belgium Battle in Alexandria British attack with 8 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry; Italians defend with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 8 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 5/16 hits, 6.83 expected hits Italians roll dice for 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 5/12 hits, 4.50 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria British roll dice for 8 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 7/11 hits, 5.50 expected hits Italians roll dice for 3 armour, 3 artilleries and 1 mech_infantry in Alexandria, round 3 : 3/7 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Germans, 2 artilleries owned by the Italians, 1 artillery owned by the British, 2 armour owned by the British and 3 armour owned by the Italians lost in Alexandria British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 2 armour, 2 artilleries and 4 infantry Casualties for Germans: 1 artillery and 1 infantry Casualties for Italians: 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt Place Units - British 3 armour placed in Egypt 2 artilleries and 2 fighters placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,3,2,5 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3 UK_Pacific collect 25 PUs (2 lost to blockades); end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
Italians : 1.17 British : -0.33 Americans rolls : : 1.00 Americans : 4.17 Chinese : 3.83 Japanese : 2.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Southern France 4 infantry moved from Northern Italy to Southern France 1 armour moved from Southern Italy to Southern France 1 infantry moved from Trans-Jordan to Syria Italians take Syria from British 3 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British Combat - Italians Battle in Southern France Italians attack with 1 armour and 6 infantry Americans defend with 2 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 armour and 6 infantry in Southern France, round 2 : 3/7 hits, 1.50 expected hits Americans roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour and 6 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Non Combat Move - Italians 1 battleship, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.50 Americans : -0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 4 PUs; Combat Move - ANZAC 2 bombers moved from Hawaiian Islands to Korea 2 bombers moved from New South Wales to Malaya Combat - ANZAC Battle in Korea ANZAC attack with 2 bombers Japanese defend with 1 airfield and 1 tactical_bomber ANZAC roll dice for 2 bombers in Korea, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 tactical_bomber in Korea, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the ANZAC lost in Korea ANZAC win with 1 bomber remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 bomber Casualties for Japanese: 1 tactical_bomber Non Combat Move - ANZAC 1 bomber moved from Korea to Jehol Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.50 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 armour moved from Germany to Slovakia Hungary 1 artillery moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 6 armour moved from Baltic States to Poland 2 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Poland 1 armour moved from Denmark to Holland Belgium Combat - Germans Battle in Slovakia Hungary Germans attack with 1 armour and 2 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Poland Germans attack with 6 armour and 2 infantry Russians defend with 1 armour Germans roll dice for 6 armour and 2 infantry in Poland, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 3 infantry British defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 armour, 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans Place Units - Germans 2 armour placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 33 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -1.17 British : -1.00 Russians : 1.00
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