Darrell vs. George game 4



  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 2 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 armour moved from Libya to Alexandria
            2 infantry moved from Tunisia to Libya
            4 bombers moved from Queensland to 35 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 35 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 bombers in 35 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone
                Americans win, taking Soviet Far East from Japanese with 3 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from 35 Sea Zone to Malaya
            1 bomber moved from Western United States to 8 Sea Zone
            1 bomber moved from 8 Sea Zone to Aleutian Islands
            2 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 armour moved from 91 Sea Zone to Morocco
            2 carriers, 4 fighters and 2 transports moved from 30 Sea Zone to 12 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 bombers placed in Western United States
            2 submarines and 2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Western United States
            1 armour placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 4 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 5 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Volgograd to Tambov
            1 artillery moved from Volgograd to Tambov
            1 bomber moved from Volgograd to Tambov
            3 armour moved from Volgograd to Rostov
            3 armour moved from Caucasus to Rostov
            1 artillery and 11 infantry moved from Yunnan to Kwangsi
            1 armour and 3 infantry moved from French Indo China to Kwangsi
            1 armour moved from Burma to Kwangsi
            1 infantry moved from Burma to Yunnan
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Iraq to Rostov
            1 fighter moved from Iraq to Rostov
            2 armour moved from Iraq to Caucasus
            1 infantry moved from West India to Eastern Persia
            1 armour moved from Egypt to Iraq
    
        Combat - British
            Battle in Kwangsi
                British attack with 2 armour, 1 artillery and 14 infantry
                Japanese defend with 1 armour and 2 mech_infantrys
                    British roll dice for 2 armour, 1 artillery and 14 infantry in Kwangsi, round 2 : 2/17 hits, 3.83 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    British roll dice for 2 armour, 1 artillery and 13 infantry in Kwangsi, round 3 : 1/16 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Battle in Tambov
                British attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Tambov
                British win, taking Tambov from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                British attack with 6 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 2 armour; Italians defend with 1 armour
                    British roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 4.17 expected hits
                    Italians roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                    2 armour owned by the Germans, 2 armour owned by the British and 1 armour owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 armour
                Casualties for Italians: 1 armour
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 fighter moved from Rostov to Caucasus
            1 tactical_bomber moved from Rostov to Caucasus
            1 bomber moved from Tambov to Russia
    
        Place Units - British
            3 armour placed in Persia
            2 armour and 1 fighter placed in Iraq
            1 artillery placed in Quebec
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 1 armour and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -5.00
    Italians : 0.50
    Americans : 1.33
    Chinese : 0.33
    Japanese : -1.83
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Ukraine to Bryansk
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 cruiser and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from New South Wales to Dutch New Guinea
            2 fighters moved from Malaya to Yunnan
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 bomber moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from New South Wales to Dutch New Guinea
            2 fighters moved from Malaya to Yunnan
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 bomber moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.67
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            1 armour moved from Bryansk to Tambov
            2 tactical_bombers moved from Ukraine to Tambov
            6 armour moved from Ukraine to Rostov
            2 bombers moved from Ukraine to Rostov
            2 armour moved from Bryansk to Rostov
            1 artillery moved from Archangel to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Archangel to Smolensk
            1 armour moved from Urals to Vologda
            1 armour moved from Belarus to Tambov
            1 armour moved from Belarus to Rostov
            3 armour moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 4 armour, 1 artillery and 1 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 4 armour, 1 artillery and 1 infantry in Vologda, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 4 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Tambov
                Germans win, taking Tambov from Russians with 2 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 9 armour and 2 bombers
                British defend with 4 armour
                    Germans roll dice for 9 armour and 2 bombers in Rostov, round 2 : 7/11 hits, 5.83 expected hits
                    Russians roll dice for 4 armour in Rostov, round 2 : 1/4 hits, 2.00 expected hits
                    1 armour owned by the Germans and 4 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour and 2 bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 armour
                Casualties for British: 4 armour
            Battle in Smolensk
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Smolensk to Archangel
            2 tactical_bombers moved from Tambov to Ukraine
            1 bomber moved from Rostov to Southern Italy
            1 bomber moved from Rostov to Southern Italy
            1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from France to Holland Belgium
            2 artilleries moved from France to Holland Belgium
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            2 destroyers placed in 112 Sea Zone
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
            Germans collect 54 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
            1 artillery moved from Volgograd to Tambov
            2 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Tambov
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            3 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
            3 infantry moved from Samara to Vologda
            11 infantry moved from Yenisey to Timguska
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 6 infantry
                Germans defend with 4 armour
                    Russians roll dice for 1 fighter and 6 infantry in Vologda, round 2 : 2/7 hits, 1.50 expected hits
                    Germans roll dice for 4 armour in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter and 4 infantry in Vologda, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 armour in Vologda, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter and 3 infantry in Vologda, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
                Casualties for Germans: 4 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 artillery remaining. Battle score for attacker is -16
                Casualties for Russians: 1 fighter and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 armour and 1 artillery
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Tambov, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 armour in Tambov, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 2 armour in Tambov, round 4 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Russians and 2 armour owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 2 armour and 1 artillery
            Battle in Bryansk
                Russians attack with 1 fighter and 4 infantry
                Italians defend with 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Timguska
                Russians attack with 11 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 11 infantry in Timguska, round 2 : 2/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Vologda to Russia
            2 aaGuns moved from Novosibirsk to Timguska
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -1.50
    Japanese : 0.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser, 1 destroyer, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Philippines to 45 Sea Zone
            2 bombers moved from Philippines to Kwangsi
            1 mech_infantry moved from Kweichow to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 armour moved from Kiangsu to Kwangsi
            2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Anhwe to Kwangsi
            2 fighters and 3 tactical_bombers moved from Kiangsi to Kwangsi
            1 armour moved from Kazakhstan to Samara
                  Japanese take Samara from Russians
            1 armour moved from Samara to Volgograd
                  Japanese take Volgograd from Russians
            2 mech_infantrys moved from Kazakhstan to Volgograd
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Yakut S.S.R. to Sakha
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            2 artilleries moved from Dzavhan to Yenisey
            7 infantry moved from Dzavhan to Yenisey
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 4 armour, 2 bombers, 5 fighters, 5 mech_infantrys and 5 tactical_bombers
                British defend with 2 armour, 1 artillery and 13 infantry
                    Japanese roll dice for 4 armour, 2 bombers, 5 fighters, 5 mech_infantrys and 5 tactical_bombers in Kwangsi, round 2 : 9/21 hits, 10.00 expected hits
                    Chinese roll dice for 2 armour, 1 artillery and 13 infantry in Kwangsi, round 2 : 7/16 hits, 5.67 expected hits
                    5 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 9 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 2 armour, 2 bombers, 5 fighters and 5 tactical_bombers in Kwangsi, round 3 : 7/14 hits, 8.17 expected hits
                    Chinese roll dice for 2 armour, 1 artillery and 4 infantry in Kwangsi, round 3 : 1/7 hits, 2.67 expected hits
                    1 armour owned by the Japanese, 1 artillery owned by the British, 4 infantry owned by the British and 2 armour owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 3 armour and 5 mech_infantrys
                Casualties for British: 2 armour, 1 artillery and 13 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangsi to Borneo
            1 fighter moved from Kwangsi to Borneo
            1 fighter moved from 45 Sea Zone to 44 Sea Zone
            2 bombers moved from Kwangsi to Philippines
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            3 fighters moved from Kwangsi to Kiangsu
            5 tactical_bombers moved from Kwangsi to Kiangsu
            1 mech_infantry moved from Shantung to Manchuria
            2 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from 44 Sea Zone to Celebes
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 factory_minor placed in Manchuria
            1 cruiser and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -2.17
    

    Savegame



  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 bombers, 3 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 mech_infantry moved from Soviet Far East to Siberia
            1 bomber moved from Aleutian Islands to 3 Sea Zone
            2 bombers moved from Western United States to 3 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            3 bombers moved from United Kingdom to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            2 armour moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                Americans attack with 3 bombers, 1 cruiser, 2 destroyers and 2 transports
                Italians defend with 2 cruisers, 3 destroyers and 1 fighter
                    Americans roll dice for 3 bombers, 1 cruiser, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Italians roll dice for 2 cruisers, 3 destroyers and 1 fighter in 95 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                    3 destroyers owned by the Italians, 1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 2 destroyers owned by the Americans and 1 bomber owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 2 bombers and 2 transports in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser and 1 fighter in 95 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians, 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                Americans win with 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 3 bombers, 1 cruiser and 2 destroyers
                Casualties for Italians: 2 cruisers, 3 destroyers and 1 fighter
            Battle in Southern Italy
                Americans attack with 2 armour and 2 infantry
                Germans defend with 2 bombers; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                    Americans roll dice for 2 armour and 2 infantry in Southern Italy, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 aaGun, 2 artilleries, 2 bombers, 1 fighter and 2 infantry in Southern Italy, round 2 : 4/7 hits, 2.33 expected hits
                    1 aaGun owned by the Italians, 1 bomber owned by the Germans, 2 armour owned by the Americans and 2 infantry owned by the Americans lost in Southern Italy
                Italians win with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 2 armour and 2 infantry
                Casualties for Germans: 1 bomber
                Casualties for Italians: 1 aaGun
            Battle in 3 Sea Zone
                Americans attack with 3 bombers and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 3 bombers and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from 3 Sea Zone to Soviet Far East
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour moved from 3 Sea Zone to Soviet Far East
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 infantry moved from 3 Sea Zone to Soviet Far East
            2 carriers, 4 fighters and 2 transports moved from 12 Sea Zone to 10 Sea Zone
            3 bombers moved from Malaya to Iraq
            2 infantry moved from Libya to Tobruk
            2 armour moved from Alexandria to Trans-Jordan
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            4 armour, 1 bomber and 3 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Caucasus to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Caucasus to Volgograd
            1 tactical_bomber moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Volgograd
            1 bomber moved from Russia to Volgograd
    
        Combat - British
            Battle in Volgograd
                British attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    British roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Volgograd
                British win, taking Volgograd from Japanese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 armour and 2 mech_infantrys
    
        Non Combat Move - British
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Yugoslavia
                  British take Yugoslavia from Neutral_Allies
            1 infantry moved from 97 Sea Zone to Yugoslavia
            2 transports moved from 91 Sea Zone to 106 Sea Zone
            3 armour moved from Persia to Caucasus
            3 armour moved from Iraq to Caucasus
            1 fighter moved from Volgograd to Russia
            1 bomber moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Eastern Persia to Turkmenistan
            1 armour moved from India to Yunnan
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            6 infantry moved from India to Burma
    
        Place Units - British
            1 airfield and 2 fighters placed in Iraq
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 armour
    

    Combat Hit Differential Summary :

    Italians : 3.83
    British : 0.17
    Americans : 3.50
    Chinese : 0.00
    Japanese : -1.50
    

    Savegame



  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            2 artilleries moved from 97 Sea Zone to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 3 artilleries, 1 fighter and 4 infantry
                British defend with 1 artillery and 6 infantry
                    Italians roll dice for 3 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 2 : 3/8 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 6 infantry in Yugoslavia, round 2 : 4/7 hits, 2.33 expected hits
                    3 infantry owned by the British and 4 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 3 artilleries and 1 fighter in Yugoslavia, round 3 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 3 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
                    Italians roll dice for 2 artilleries and 1 fighter in Yugoslavia, round 4 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Yugoslavia, round 4 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
                    Italians roll dice for 1 artillery and 1 fighter in Yugoslavia, round 5 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 5 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Yugoslavia
                British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19
                Casualties for Italians: 3 artilleries, 1 fighter and 4 infantry
                Casualties for British: 5 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 2.67
    

    Savegame



  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Yunnan to Java
            1 bomber moved from New Guinea to Dutch New Guinea
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to 95 Sea Zone
            1 fighter moved from Western Germany to 97 Sea Zone
            1 bomber moved from Southern Italy to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
            8 armour moved from Rostov to Caucasus
            3 armour moved from Ukraine to Volgograd
            1 artillery moved from Smolensk to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 armour moved from Archangel to Urals
            4 armour moved from Archangel to Vologda
            2 armour moved from Archangel to Bryansk
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Norway to 112 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 5 destroyers, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            1 armour moved from Archangel to Bryansk
            1 tactical_bomber moved from Archangel to Samara
            1 tactical_bomber moved from Samara to Volgograd
            1 tactical_bomber moved from Ukraine to Yugoslavia
            1 tactical_bomber moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Gibraltar
            Battle in 97 Sea Zone
                Germans attack with 1 fighter; Italians loiter and taunt
                British defend with 1 transport
                    1 transport owned by the British lost in 97 Sea Zone
                Germans win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 95 Sea Zone
                Germans attack with 1 fighter; Italians loiter and taunt
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 95 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Yugoslavia
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Yugoslavia, round 2 : 3/3 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 6 armour and 1 artillery
                Russians defend with 4 infantry
                    Germans roll dice for 6 armour and 1 artillery in Bryansk, round 2 : 2/7 hits, 3.33 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 5 armour in Bryansk, round 3 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 1 armour and 1 artillery
                Casualties for Russians: 4 infantry
            Battle in Vologda
                Germans attack with 4 armour
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour in Vologda, round 2 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 infantry
            Battle in Urals
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
                Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour and 1 tactical_bomber
                British defend with 2 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 3 armour and 1 tactical_bomber in Volgograd, round 2 : 4/4 hits, 2.17 expected hits
                    Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 2 armour
            Battle in Caucasus
                Germans attack with 8 armour and 1 tactical_bomber
                British defend with 6 armour
                    Germans roll dice for 8 armour and 1 tactical_bomber in Caucasus, round 2 : 6/9 hits, 4.67 expected hits
                    Russians roll dice for 6 armour in Caucasus, round 2 : 5/6 hits, 3.00 expected hits
                    5 armour owned by the Germans and 6 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 5 armour
                Casualties for British: 6 armour
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Ukraine
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from 95 Sea Zone to Western Germany
            1 fighter moved from 97 Sea Zone to Western Germany
            1 bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to Ukraine
            1 tactical_bomber moved from Yugoslavia to Northern Italy
            1 armour moved from Archangel to Smolensk
            1 armour moved from Archangel to Samara
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            3 armour placed in Novgorod
            2 artilleries and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    British : -0.67
    Russians : 2.00
    

    Savegame



  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            2 infantry moved from Russia to Samara
            1 infantry moved from Timguska to Kansu
                  Chinese take Kansu from Japanese
            9 infantry moved from Timguska to Novosibirsk
            3 fighters moved from Russia to Samara
            1 fighter moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Novosibirsk
                Russians attack with 1 fighter and 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 9 infantry in Novosibirsk, round 2 : 3/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Russia
            3 fighters moved from Samara to Russia
            2 aaGuns moved from Timguska to Novosibirsk
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.17
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kweichow to Kwangsi
            2 fighters moved from Borneo to Kwangsi
            1 fighter moved from Celebes to Kwangtung
            1 mech_infantry moved from Manchuria to Siberia
            1 mech_infantry moved from Sakha to Siberia
            3 destroyers moved from 6 Sea Zone to 3 Sea Zone
            2 fighters moved from 6 Sea Zone to Siberia
            2 bombers moved from Philippines to Kwangsi
            3 fighters moved from Kiangsu to Kwangsi
            5 tactical_bombers moved from Kiangsu to Kwangsi
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 artilleries moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            7 infantry moved from Yenisey to Timguska
            1 infantry moved from Olgiy to Timguska
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 3 destroyers
                Americans defend with 2 submarines and 2 transports
                    Japanese roll dice for 3 destroyers in 3 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Japanese roll dice for 2 destroyers in 3 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 3 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 3 Sea Zone
                    2 transports owned by the Americans lost in 3 Sea Zone
                Japanese win with 2 destroyers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 2 submarines and 2 transports
            Battle in Siberia
                Japanese attack with 2 fighters and 2 mech_infantrys
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Siberia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 bombers, 5 fighters, 5 mech_infantrys and 5 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 5 mech_infantrys and 5 tactical_bombers in Kwangsi, round 2 : 8/17 hits, 8.00 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            5 fighters moved from Kwangsi to Kiangsi
            5 tactical_bombers moved from Kwangsi to Kiangsi
            2 bombers moved from Kwangsi to Kiangsu
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Hopei
            2 fighters moved from Siberia to 6 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Manchuria
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.33
    Russians : 0.33
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Soviet Far East to Siberia
            2 infantry moved from Soviet Far East to Siberia
            1 mech_infantry moved from Soviet Far East to Siberia
            1 bomber moved from Soviet Far East to Siberia
            1 bomber moved from Soviet Far East to Manchuria
            1 bomber moved from Soviet Far East to 3 Sea Zone
            1 bomber moved from Western United States to 3 Sea Zone
            2 carriers moved from 10 Sea Zone to 3 Sea Zone
            4 fighters moved from 10 Sea Zone to 3 Sea Zone
            3 bombers moved from Iraq to 97 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Manchuria
                    AA fire in Manchuria : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Manchuria causes 0 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 2 bombers, 2 carriers and 4 fighters
                Japanese defend with 2 destroyers
                    Americans roll dice for 2 bombers, 2 carriers and 4 fighters in 3 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 2 destroyers in 3 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 3 Sea Zone
                Americans win with 2 bombers, 2 carriers and 4 fighters remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 destroyers
            Battle in Siberia
                Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Siberia, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                Americans win, taking Siberia from Japanese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 97 Sea Zone
                Americans attack with 3 bombers
                Italians defend with 1 destroyer and 2 transports
                    Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 22
                Casualties for Italians: 1 destroyer and 2 transports
    
        Non Combat Move - Americans
            3 bombers moved from 97 Sea Zone to Iraq
            2 armour moved from Trans-Jordan to Iraq
            2 infantry moved from Tobruk to Alexandria
            4 armour moved from Western United States to 10 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
            4 armour and 4 infantry moved from 3 Sea Zone to Soviet Far East
            1 bomber moved from Siberia to Soviet Far East
            2 bombers moved from 3 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            10 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 10 infantry
                Japanese defend with 4 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Kwangsi, round 2 : 0/12 hits, 2.67 expected hits
                    Japanese roll dice for 4 mech_infantrys in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Kwangsi, round 3 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 4 mech_infantrys in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kwangsi, round 4 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kwangsi, round 5 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 4 mech_infantrys
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Burma
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 5 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Turkmenistan to Kazakhstan
            2 infantry moved from Persia to Northwest Persia
            3 fighters moved from Iraq to Rostov
            1 infantry moved from Yunnan to Hunan
            1 armour moved from Yunnan to Hunan
            6 infantry moved from Burma to Yunnan
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            3 armour moved from India to Yunnan
            2 transports moved from 106 Sea Zone to 119 Sea Zone
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            2 artilleries moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Hunan
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                    British roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Hunan
                Japanese win with no units remaining. Battle score for attacker is -5
                Casualties for British: 1 armour and 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Rostov
                British attack with 3 fighters
                Germans defend with 1 tactical_bomber
                    British roll dice for 3 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 tactical_bomber in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans lost in Rostov
                British win with 3 fighters remaining. Battle score for attacker is 11
                Casualties for Germans: 1 tactical_bomber
    
        Non Combat Move - British
            3 fighters moved from Rostov to Russia
    
        Place Units - British
            2 armour and 1 fighter placed in Iraq
            3 armour placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : -0.33
    British : -1.33
    Americans : -0.00
    Chinese : -4.17
    AA fire in Manchuria : : 0.83
    Japanese : 3.67
    

    Savegame



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
                  Italians take Yugoslavia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Java to 54 Sea Zone
            1 armour moved from New South Wales to Queensland
            1 armour moved from New South Wales to Northern Territory
            1 armour moved from New South Wales to Western Australia
            3 artilleries moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
            2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                  Germans take 109 Sea Zone from Americans
            1 bomber moved from Southern Italy to Morocco
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
            1 armour moved from Urals to Novosibirsk
            3 armour moved from Vologda to Novosibirsk
            1 armour moved from Archangel to Novosibirsk
            1 armour moved from Smolensk to Novosibirsk
            3 armour moved from Volgograd to Samara
            3 armour moved from Caucasus to Kazakhstan
            2 armour moved from Western Ukraine to Tambov
            1 tactical_bomber moved from Ukraine to Tambov
            1 fighter moved from Ukraine to Southern Italy
            1 tactical_bomber moved from Northern Italy to Southern Italy
    
        Combat - Germans
            Battle in 119 Sea Zone
                Germans attack with 1 destroyer
                British defend with 2 transports
                    2 transports owned by the British lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Morocco
                Germans attack with 2 artilleries, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 1/5 hits, 2.00 expected hits
                    French roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Morocco
                    Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Morocco, round 3 : 3/4 hits, 1.67 expected hits
                    French roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Morocco
                Germans win, taking Morocco from French with 2 artilleries and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour, 1 artillery and 2 infantry
            Battle in Kazakhstan
                Germans attack with 3 armour
                British defend with 1 infantry
                    Germans roll dice for 3 armour in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for British: 1 infantry
            Battle in Tambov
                Germans attack with 2 armour and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 3 armour
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Germans roll dice for 2 armour in Samara, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 2 armour
                Casualties for Russians: 2 infantry
            Battle in Novosibirsk
                Germans attack with 6 armour
                Russians defend with 2 aaGuns and 8 infantry
                    Germans roll dice for 6 armour in Novosibirsk, round 2 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 2 aaGuns and 8 infantry in Novosibirsk, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Russians, 2 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Novosibirsk
                    Germans roll dice for 4 armour in Novosibirsk, round 3 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 6 infantry in Novosibirsk, round 3 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk
                2 armour owned by the Germans retreated to Vologda
                Russians win with 5 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 4 armour
                Casualties for Russians: 2 aaGuns and 3 infantry
    
        Non Combat Move - Germans
            1 armour moved from Novgorod to Smolensk
            2 armour moved from Novgorod to Vologda
            1 armour moved from Ukraine to Caucasus
            1 tactical_bomber moved from Tambov to Western Ukraine
            1 armour moved from Bryansk to Smolensk
            2 armour moved from Bryansk to Western Ukraine
            1 bomber moved from Morocco to Gibraltar
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    French : -0.33
    Russians : 0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
            4 infantry moved from Novosibirsk to Vologda
            4 fighters moved from Russia to Vologda
            1 infantry moved from Kansu to Tsagaan Olom
                  Russians take Tsagaan Olom from Japanese
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 4 fighters and 4 infantry
                Germans defend with 4 armour
                    Russians roll dice for 4 fighters and 4 infantry in Vologda, round 2 : 1/8 hits, 2.67 expected hits
                    Germans roll dice for 4 armour in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians roll dice for 4 fighters and 2 infantry in Vologda, round 3 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 3 armour in Vologda, round 3 : 3/3 hits, 1.50 expected hits
                    1 fighter owned by the Russians, 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Vologda
                Russians win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 fighter and 4 infantry
                Casualties for Germans: 4 armour
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Evenkiyskiy to Urals
            1 artillery moved from Timguska to Urals
            1 infantry moved from Timguska to Urals
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Timguska to Kansu
                  Japanese take Kansu from Chinese
            6 infantry moved from Timguska to Kansu
            3 armour moved from Manchuria to Siberia
            2 fighters moved from 6 Sea Zone to Siberia
            2 bombers moved from Kiangsu to Siberia
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Chahar
            2 mech_infantrys moved from Shantung to Manchuria
            1 mech_infantry moved from Shantung to Manchuria
            1 mech_infantry moved from Kiangsu to Kiangsi
            5 tactical_bombers moved from Kiangsi to Kiangsu
            5 fighters moved from Kiangsi to Kiangsu
            1 fighter moved from Kwangtung to Kiangsu
    
        Combat - Japanese
            Battle in Siberia
                Japanese attack with 3 armour, 2 bombers, 2 fighters and 2 infantry
                Americans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 3 armour, 2 bombers, 2 fighters and 2 infantry in Siberia, round 2 : 6/9 hits, 4.17 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Siberia, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 3 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Urals
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Urals, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Siberia to Manchuria
            2 fighters moved from Siberia to 6 Sea Zone
            1 aaGun moved from Korea to Manchuria
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            3 armour placed in Manchuria
            1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.83
    Japanese : 2.17
    

    Savegame


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