Darrell vs. George game 4



  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 3 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 armour moved from Iraq to Caucasus
            3 bombers moved from Iraq to 92 Sea Zone
            2 bombers moved from Eastern United States to 92 Sea Zone
            2 infantry moved from Soviet Far East to Siberia
            1 bomber moved from Soviet Far East to 5 Sea Zone
            2 bombers moved from Soviet Far East to Siberia
            2 infantry moved from Soviet Far East to Siberia
            4 armour moved from Soviet Far East to Siberia
            2 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Western United States to Alaska
            2 artilleries moved from Western United States to British Columbia
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 5 bombers
                Germans defend with 1 battleship, 1 cruiser, 4 destroyers, 1 submarine and 2 transports
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 5 bombers in 92 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                    3 destroyers owned by the Germans and 2 bombers owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 3 bombers in 92 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 92 Sea Zone
                    2 transports owned by the Germans lost in 92 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 30
                Casualties for Americans: 4 bombers
                Casualties for Germans: 1 battleship, 1 cruiser, 4 destroyers and 2 transports
            Battle in Caucasus
                Americans attack with 2 armour
                Germans defend with 1 armour
                    Americans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Siberia
                Americans attack with 4 armour, 2 bombers and 4 infantry
                Japanese defend with 3 armour and 1 infantry
                    Americans roll dice for 4 armour, 2 bombers and 4 infantry in Siberia, round 2 : 3/10 hits, 4.00 expected hits
                    Japanese roll dice for 3 armour and 1 infantry in Siberia, round 2 : 2/4 hits, 1.83 expected hits
                    1 infantry owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
                    Americans roll dice for 4 armour, 2 bombers and 2 infantry in Siberia, round 3 : 3/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 4 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Soviet Far East
            2 bombers moved from Siberia to Soviet Far East
            2 carriers, 4 fighters and 4 transports moved from 3 Sea Zone to 1 Sea Zone
            1 bomber moved from 92 Sea Zone to Tunisia
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 armour, 3 bombers and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Kwangsi to Hunan
                  Chinese take Hunan from Japanese
            2 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Burma to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangsi
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Persia to Eastern Persia
            2 armour moved from Persia to Caucasus
            2 infantry moved from Northwest Persia to Caucasus
            2 armour moved from Iraq to Caucasus
            1 fighter moved from Iraq to Russia
            1 bomber moved from Russia to Volgograd
            2 fighters moved from United Kingdom to 119 Sea Zone
            1 armour moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 armour moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Volgograd causes 5 damage total. 
            Battle in Borneo
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 119 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 2 fighters in 119 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 119 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 bomber moved from Volgograd to Russia
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            3 armour moved from Yunnan to Sikang
            3 aaGuns moved from Yunnan to Kweichow
            6 infantry moved from Yunnan to Kweichow
            1 infantry moved from Malaya to Shan State
            2 fighters moved from 119 Sea Zone to United Kingdom
    
        Place Units - British
            1 fighter placed in Iraq
            3 armour placed in Persia
            2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
            Some Units in India change ownership: 3 armour
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.33
    AA fire in Volgograd : : -0.17
    Americans : 1.00
    Chinese : 0.17
    Japanese : -1.00
    

    Savegame



  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Northern Italy to Southern Italy
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: French round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
    

    Savegame



  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 76 PUs; 
            Germans buy 9 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            5 armour moved from Ukraine to Caucasus
            3 armour moved from Volgograd to Sikang
            1 armour moved from Samara to Sikang
            1 armour moved from Kazakhstan to Sikang
            2 armour moved from Tambov to Caucasus
            2 armour moved from Bryansk to Caucasus
            1 tactical_bomber moved from Western Ukraine to Caucasus
            1 artillery moved from Morocco to Algeria
                  Germans take Algeria from French
            1 artillery moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Tunisia
            1 armour moved from Kazakhstan to Sikang
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 9 armour and 1 tactical_bomber
                British defend with 4 armour and 2 infantry; Americans defend with 2 armour
                    Germans roll dice for 9 armour and 1 tactical_bomber in Caucasus, round 2 : 4/10 hits, 5.17 expected hits
                    Russians roll dice for 6 armour and 2 infantry in Caucasus, round 2 : 4/8 hits, 3.67 expected hits
                    4 armour owned by the Germans, 2 armour owned by the Americans and 2 infantry owned by the British lost in Caucasus
                    Germans roll dice for 5 armour and 1 tactical_bomber in Caucasus, round 3 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 4 armour in Caucasus, round 3 : 2/4 hits, 2.00 expected hits
                    2 armour owned by the Germans and 4 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 6 armour
                Casualties for Americans: 2 armour
                Casualties for British: 4 armour and 2 infantry
            Battle in Tunisia
                Germans attack with 1 bomber
                Americans defend with 1 bomber
                    Germans roll dice for 1 bomber in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Tunisia
                Germans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Sikang
                Germans attack with 6 armour
                British defend with 3 armour
                    Germans roll dice for 6 armour in Sikang, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 3 armour in Sikang, round 2 : 3/3 hits, 1.50 expected hits
                    3 armour owned by the Germans and 3 armour owned by the British lost in Sikang
                Germans win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 3 armour
                Casualties for British: 3 armour
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Volgograd
            2 mech_infantrys moved from Novgorod to Finland
            1 armour moved from Smolensk to Samara
            1 armour moved from Smolensk to Vologda
            1 armour moved from Novgorod to Smolensk
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Western Ukraine to Tambov
            1 armour moved from Western Ukraine to Smolensk
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Western Ukraine to Tambov
            1 armour moved from Western Ukraine to Rostov
            1 artillery moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Tunisia to Southern Italy
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 armour placed in Western Ukraine
            2 artilleries placed in Normandy Bordeaux
            1 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 64 PUs (1 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Americans : -0.17
    Chinese : 1.50
    Russians : 0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            1 armour moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 armour, 1 fighter and 2 infantry
                Germans defend with 2 armour
                    Russians roll dice for 2 armour, 1 fighter and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Smolensk, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour
            Battle in Bryansk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 armour
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : -1.83
    

    Savegame



  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            3 armour moved from Manchuria to Siberia
            3 mech_infantrys moved from Manchuria to Siberia
            1 fighter moved from 6 Sea Zone to Soviet Far East
            1 fighter moved from 6 Sea Zone to Siberia
            1 bomber moved from Manchuria to Soviet Far East
            1 bomber moved from Manchuria to Siberia
            2 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Shensi
            2 infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Shensi
            1 artillery moved from Kansu to Tsinghai
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 fighter moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter moved from Kiangsu to Hunan
            1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter moved from Kiangsu to Suiyuyan
            1 tactical_bomber moved from Kiangsu to Suiyuyan
            2 cruisers moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kiangsu to 35 Sea Zone
            1 fighter moved from Kiangsu to 35 Sea Zone
            1 fighter moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 bomber and 1 fighter
                Americans defend with 3 bombers
                    Japanese roll dice for 1 bomber and 1 fighter in Soviet Far East, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 3 bombers in Soviet Far East, round 2 : 0/3 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 bomber and 1 fighter in Soviet Far East, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 2 bombers in Soviet Far East, round 3 : 2/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 2 bombers owned by the Americans lost in Soviet Far East
                Russians win with no units remaining. Battle score for attacker is 14
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 1 bomber and 1 fighter
            Battle in Siberia
                Japanese attack with 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                Americans defend with 4 armour and 2 infantry
                    Japanese roll dice for 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Siberia, round 2 : 2/8 hits, 3.17 expected hits
                    Russians roll dice for 4 armour and 2 infantry in Siberia, round 2 : 3/6 hits, 2.67 expected hits
                    3 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
                    Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Siberia, round 3 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 4 armour in Siberia, round 3 : 2/4 hits, 2.00 expected hits
                    2 armour owned by the Japanese and 3 armour owned by the Americans lost in Siberia
                    Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Siberia, round 4 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Siberia, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the Americans lost in Siberia
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 3 armour and 3 mech_infantrys
                Casualties for Americans: 4 armour and 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
            Battle in Shensi
                Japanese attack with 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 carrier owned by the ANZAC, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Hunan to Shantung
            1 fighter moved from Hunan to Shantung
            1 fighter moved from Kiangsu to Shantung
            2 fighters moved from Kiangsi to Shantung
            2 tactical_bombers moved from Kiangsi to Shantung
            1 tactical_bomber moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            1 artillery and 2 infantry moved from Urals to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 bomber moved from Siberia to Japan
            1 fighter moved from Siberia to Manchuria
    
        Place Units - Japanese
            3 armour placed in Manchuria
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Chinese : 2.00
    Russians : 2.00
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 cruiser, 1 factory_minor, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 armour moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            3 bombers moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
    
        Non Combat Move - Americans
            2 artilleries moved from British Columbia to Alaska
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 1 Sea Zone
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Alaska
            1 cruiser placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            2 armour and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3
            Americans collect 53 PUs (2 lost to blockades); end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Kwangsi to Hunan
            2 artilleries moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
            1 infantry moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 4 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            3 armour moved from Persia to Caucasus
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Caucasus
            1 bomber moved from Russia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 3 armour, 1 bomber and 1 fighter
                Germans defend with 3 armour
                    British roll dice for 3 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 1/5 hits, 2.67 expected hits
                    Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus
                    British roll dice for 2 armour, 1 bomber and 1 fighter in Caucasus, round 3 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 armour owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 2 armour
                Casualties for Germans: 3 armour
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Russia
            1 bomber moved from Caucasus to Russia
            3 armour moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 transport moved from 43 Sea Zone to 38 Sea Zone
    
        Place Units - British
            2 armour and 1 fighter placed in Iraq
            2 armour placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 armour and 1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,2,4
            UK_Pacific collect 21 PUs (3 lost to blockades); end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Some Units in India change ownership: 4 armour and 1 artillery
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -1.83
    Chinese : -0.50
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Ukraine to Bryansk
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                  Italians take 93 Sea Zone from Americans
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from 96 Sea Zone to Libya
            1 infantry moved from 96 Sea Zone to Libya
            2 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Libya
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 destroyers placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from British Columbia to 1 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            2 artilleries, 2 carriers, 4 fighters, 1 mech_infantry and 4 transports moved from 1 Sea Zone to 3 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
            Battle in 16 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 16 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Gibraltar from Germans, taking Morocco from Germans with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 artilleries moved from 3 Sea Zone to Soviet Far East
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            3 bombers moved from Eastern United States to Soviet Far East
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Alaska
            2 transports placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            2 armour and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5,6
            Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Kwangsi to Hunan
            2 artilleries moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Hunan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries and 1 fighter in Hunan, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 4 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Burma to Yunnan
            1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to Yunnan
            1 armour moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Iraq to Northwest Persia
            3 armour moved from Persia to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 bomber moved from Russia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 3 armour, 1 bomber and 1 fighter
                Germans defend with 3 armour
                    British roll dice for 3 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 3/5 hits, 2.67 expected hits
                    Germans roll dice for 3 armour in Caucasus, round 2 : 3/3 hits, 1.50 expected hits
                    3 armour owned by the Germans and 3 armour owned by the British lost in Caucasus
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 3 armour
                Casualties for Germans: 3 armour
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Russia
            1 fighter moved from Caucasus to Russia
            3 armour moved from India to Shan State
    
        Place Units - British
            2 armour and 1 fighter placed in Iraq
            2 armour placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 armour and 1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,1,3
            UK_Pacific collect 21 PUs (3 lost to blockades); end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Some Units in India change ownership: 4 armour and 1 artillery
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.33
    Americans : 0.17
    Chinese : -0.67
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Borneo to 35 Sea Zone
            1 bomber moved from Queensland to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 2 bombers and 1 cruiser
                Japanese defend with 2 cruisers and 1 destroyer
                    ANZAC roll dice for 2 bombers and 1 cruiser in 35 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 2 bombers remaining. Battle score for attacker is 20
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 2 cruisers and 1 destroyer
    
        Non Combat Move - ANZAC
            2 bombers moved from 35 Sea Zone to Philippines
            1 armour moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from 41 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 carrier placed in 54 Sea Zone
            1 fighter placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Algeria to Tunisia
                  Germans take Tunisia from Americans
            3 armour moved from Sikang to Kazakhstan
            1 armour moved from Rostov to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            3 armour moved from Western Ukraine to Smolensk
            3 armour moved from Ukraine to Smolensk
            1 armour moved from Tambov to Smolensk
            1 armour moved from Vologda to Smolensk
            1 armour moved from Tambov to Smolensk
            1 armour moved from Samara to Smolensk
            1 bomber moved from Southern Italy to Caucasus
            1 tactical_bomber moved from Southern Italy to Caucasus
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 3 armour
                British defend with 1 armour
                    Germans roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for British: 1 armour
            Battle in Smolensk
                Germans attack with 10 armour
                Russians defend with 2 armour
                    Germans roll dice for 10 armour in Smolensk, round 2 : 6/10 hits, 5.00 expected hits
                    Russians roll dice for 2 armour in Smolensk, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 10 armour remaining. Battle score for attacker is 12
                Casualties for Russians: 2 armour
            Battle in Caucasus
                Germans attack with 2 armour, 1 bomber and 2 tactical_bombers
                British defend with 1 armour
                    Germans roll dice for 2 armour, 1 bomber and 2 tactical_bombers in Caucasus, round 2 : 5/5 hits, 3.00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Volgograd
            1 tactical_bomber moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Volgograd
            1 armour moved from Volgograd to Samara
            1 armour moved from Volgograd to Tambov
            4 aaGuns moved from Germany to Poland
            1 aaGun moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Finland to Norway
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 transport placed in 113 Sea Zone
            3 armour placed in Western Ukraine
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Germans collect 63 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tsagaan Olom to Dzavhan
                  Russians take Dzavhan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Hopei
            3 mech_infantrys moved from Kiangsu to Kiangsi
            1 armour moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            2 armour moved from Manchuria to Amur
            2 mech_infantrys moved from Shantung to Manchuria
            4 mech_infantrys moved from Shantung to Anhwe
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 38 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 16 Sea Zone to 4 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 bomber moved from Japan to Anhwe
            1 fighter moved from Manchuria to Hopei
            2 fighters moved from Shantung to Japan
            1 fighter moved from Shantung to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 infantry moved from Tsinghai to Shensi
            1 artillery moved from Tsinghai to Shensi
            1 tactical_bomber moved from Chahar to Szechwan
            1 fighter moved from Shantung to Kiangsi
            1 tactical_bomber moved from Shantung to Kiangsi
            1 fighter moved from Chahar to Hopei
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 38 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber and 4 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 4 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hopei to Shantung
            1 fighter moved from Kiangsi to Shantung
            1 tactical_bomber moved from Kiangsi to Shantung
            1 bomber moved from Anhwe to Shantung
            1 tactical_bomber moved from Szechwan to Shensi
            1 fighter moved from Hopei to Shensi
            2 infantry moved from Vologda to Smolensk
            1 artillery moved from Vologda to Smolensk
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.33
    

    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:16:55 PM
    Savegame



  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Hopei
            3 mech_infantrys moved from Kiangsu to Kiangsi
            1 armour moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            2 armour moved from Manchuria to Amur
            2 mech_infantrys moved from Shantung to Manchuria
            4 mech_infantrys moved from Shantung to Anhwe
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 38 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 16 Sea Zone to 4 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 bomber moved from Japan to Anhwe
            1 fighter moved from Manchuria to Hopei
            2 fighters moved from Shantung to Japan
            1 fighter moved from Shantung to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 infantry moved from Tsinghai to Shensi
            1 artillery moved from Tsinghai to Shensi
            1 tactical_bomber moved from Chahar to Szechwan
            1 fighter moved from Shantung to Kiangsi
            1 tactical_bomber moved from Shantung to Kiangsi
            1 fighter moved from Chahar to Hopei
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 38 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber and 4 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 4 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hopei to Shantung
            1 fighter moved from Kiangsi to Shantung
            1 tactical_bomber moved from Kiangsi to Shantung
            1 bomber moved from Anhwe to Shantung
            1 tactical_bomber moved from Szechwan to Shensi
            1 fighter moved from Hopei to Shensi
            2 infantry moved from Vologda to Smolensk
            1 artillery moved from Vologda to Smolensk
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 bombers, 2 destroyers and 4 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 96 Sea Zone
            2 bombers moved from United Kingdom to 112 Sea Zone
            1 armour moved from Morocco to Algeria
            1 infantry moved from Morocco to Algeria
            2 fighters moved from 91 Sea Zone to Algeria
            2 artilleries moved from Alaska to 1 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 1 Sea Zone to 4 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Algeria
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 4/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                Americans win, taking Algeria from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in 112 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 destroyer and 3 fighters
                    Americans roll dice for 2 bombers in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 destroyer and 1 fighter
            Battle in 4 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters in 4 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                    Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 4 Sea Zone
                Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Americans
            1 cruiser moved from 10 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from 1 Sea Zone to Alaska
            2 artilleries moved from 1 Sea Zone to Alaska
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            1 bomber moved from 96 Sea Zone to Malta
            2 fighters moved from Algeria to 91 Sea Zone
            2 armour moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 infantry placed in Alaska
            4 armour placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 5 infantry moved from Hunan to Kiangsi
            1 artillery and 6 infantry moved from Kweichow to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 2 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 2 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 3 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 4 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 3 artilleries and 5 infantry
                Japanese defend with 3 mech_infantrys
                    Chinese roll dice for 3 artilleries and 5 infantry in Kiangsi, round 2 : 2/8 hits, 2.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in Kiangsi, round 2 : 3/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 3 artilleries and 2 infantry in Kiangsi, round 3 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 3 artilleries and 1 infantry in Kiangsi, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 3 artilleries remaining. Battle score for attacker is -3
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 4 armour and 1 fighter; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            2 armour moved from Persia to Caucasus
            2 armour moved from Iraq to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 armour moved from Yunnan to Sikang
                  Chinese take Sikang from Germans
            2 infantry moved from Yunnan to Hunan
            1 bomber moved from Russia to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Caucasus
                British attack with 4 armour, 1 fighter and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 4 armour, 1 fighter and 2 infantry in Caucasus, round 2 : 4/7 hits, 2.83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 4 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Russia
            4 armour moved from India to Yunnan
            1 artillery moved from India to West India
            1 bomber moved from Ukraine to Russia
    
        Place Units - British
            2 armour and 1 fighter placed in Iraq
            2 armour placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            4 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,5
            UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 4 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.17
    Americans : 1.50
    Chinese : -4.33
    AA fire in Ukraine : : -0.17
    Japanese : 2.00
    

    Savegame



  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Bryansk to Tambov
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 armour placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 bombers moved from Philippines to 37 Sea Zone
            1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 bombers, 1 carrier and 1 fighter
                Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 2 bombers, 1 carrier and 1 fighter in 37 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone
                 retreated to 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 11
                Casualties for ANZAC: 1 carrier
                Casualties for Japanese: 1 carrier and 1 tactical_bomber
                1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to Malaya
            2 bombers moved from 37 Sea Zone to Philippines
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : 0.50
    

    Savegame



  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 7 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour moved from Kazakhstan to Sikang
            3 armour moved from Ukraine to Caucasus
            3 armour moved from Volgograd to Caucasus
            2 tactical_bombers moved from Volgograd to Caucasus
            1 bomber moved from Volgograd to Caucasus
            1 armour moved from Tambov to Caucasus
            2 mech_infantrys moved from Novgorod to Finland
            1 armour moved from Novgorod to Smolensk
            1 artillery moved from Denmark to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Holland Belgium to Western Germany
            1 armour moved from Samara to Caucasus
            1 armour moved from Smolensk to Samara
    
        Combat - Germans
            Battle in Sikang
                Germans attack with 2 armour
                British defend with 1 armour
                    Germans roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Sikang
                Germans win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Caucasus
                Germans attack with 8 armour, 1 bomber and 2 tactical_bombers
                British defend with 4 armour and 2 infantry
                    Germans roll dice for 8 armour, 1 bomber and 2 tactical_bombers in Caucasus, round 2 : 6/11 hits, 6.00 expected hits
                    Russians roll dice for 4 armour and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
                    2 armour owned by the Germans, 2 infantry owned by the British and 4 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 6 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 2 armour
                Casualties for British: 4 armour and 2 infantry
    
        Non Combat Move - Germans
            3 armour moved from Western Ukraine to Smolensk
            4 aaGuns moved from Poland to Baltic States
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            2 tactical_bombers moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Volgograd
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Novgorod
            3 armour placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Chinese : -0.50
    Russians : -0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Dzavhan to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


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