Darrell vs George game 5



  • Darrell vs George game 5



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:13:10 PM
    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:13:25 PM
    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
    
        Combat Move - Germans
            2 artilleries moved from Holland Belgium to France
            3 infantry moved from Holland Belgium to France
            3 armour moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            4 mech_infantrys moved from Western Germany to France
            3 infantry moved from Western Germany to France
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in France
                Germans attack with 3 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 7/16 hits, 4.67 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 6 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 3 armour, 3 artilleries and 4 mech_infantrys in France, round 3 : 4/10 hits, 3.67 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits
                    3 artilleries owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 3 armour and 4 mech_infantrys in France, round 4 : 1/7 hits, 2.17 expected hits
                    French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Germans: 3 artilleries and 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 111 Sea Zone
                Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
                    Germans roll dice for 1 tactical_bomber in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.33 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
                    British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    1 battleship owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Germans: 1 battleship, 2 submarines and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            2 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 armour moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            9 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
            3 artilleries moved from Germany to Poland
            1 aaGun moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Germany to Poland
            6 infantry moved from Greater Southern Germany to Slovakia Hungary
            2 artilleries moved from Greater Southern Germany to Slovakia Hungary
            3 armour moved from Greater Southern Germany to Slovakia Hungary
            2 fighters moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 fighter moved from Slovakia Hungary to Western Germany
            1 tactical_bomber moved from Poland to Western Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.83
    French : 1.67
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            2 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 armour moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            6 infantry moved from Buryatia to Yakut S.S.R.
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Jehol to Chahar
            2 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery moved from Shantung to Anhwe
            3 infantry moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter moved from Kiangsu to Hunan
            1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Okinawa to Kiangsu
            1 fighter moved from Formosa to Kiangsu
            1 fighter moved from Manchuria to Kiangsu
            1 tactical_bomber moved from Manchuria to Kiangsu
            1 fighter moved from Korea to Kiangsu
            2 fighters moved from Japan to Kiangsu
            2 tactical_bombers moved from Japan to Kiangsu
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            3 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Hunan, round 2 : 5/10 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 armour moved from 19 Sea Zone to Manchuria
            1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter moved from Hunan to Kiangsu
            1 tactical_bomber moved from Hunan to Kiangsu
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 1.83
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 artillery moved from 1 Sea Zone to Alaska
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 bomber moved from Central United States to Western United States
            1 battleship moved from 10 Sea Zone to 1 Sea Zone
            1 cruiser moved from 10 Sea Zone to 8 Sea Zone
            1 carrier moved from 10 Sea Zone to 1 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from 10 Sea Zone to 1 Sea Zone
            1 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            2 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from 35 Sea Zone to Philippines
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 factory_minor and 1 harbour placed in Alaska
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Burma
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 98 Sea Zone to 76 Sea Zone
            1 transport moved from 98 Sea Zone to 72 Sea Zone
            1 cruiser moved from 98 Sea Zone to 76 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Malta
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from 80 Sea Zone to Persia
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from Burma to India
            1 fighter moved from India to 76 Sea Zone
            4 infantry moved from India to Burma
            2 infantry moved from Burma to Shan State
            2 aaGuns moved from India to Burma
            1 aaGun moved from India to Burma
            1 infantry moved from India to Burma
    
        Place Units - British
            1 artillery and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 2 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.00
    Italians : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            1 armour moved from Albania to Greece
            2 infantry moved from Albania to Greece
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to Greece
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            3 infantry moved from Tobruk to Libya
            1 artillery moved from Tobruk to Libya
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 artillery moved from Ethiopia to Kenya
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in 96 Sea Zone
                Italians attack with 1 battleship
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 cruisers and 1 destroyer
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 0
                Casualties for Italians: 1 cruiser and 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries in Southern France, round 5 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 7 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 artillery in Southern France, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 artillery owned by the French lost in Southern France
                French win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 2 fighters and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 2 fighters and 6 infantry in Greece, round 2 : 3/9 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 2 fighters and 6 infantry in Greece, round 3 : 1/9 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 14 PUs (1 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -5.33
    British : 0.17
    French : 1.17
    Neutral_Allies : -1.67
    

    Savegame



  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            1 cruiser moved from 63 Sea Zone to 56 Sea Zone
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Java
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                    French roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0.67
    French : -2.00
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 mech_infantry moved from France to Southern France
                  Germans take Southern France from French
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            2 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            2 infantry moved from Poland to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            2 bombers moved from Western Germany to 91 Sea Zone
            1 tactical_bomber moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Western Germany to Bessarabia
            1 fighter moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                British defend with 1 cruiser and 1 transport
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 bomber
                Casualties for British: 1 cruiser and 1 transport
            Battle in Bessarabia
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from France to Germany
            2 mech_infantrys moved from France to Germany
            4 infantry moved from Bulgaria to Romania
            1 armour moved from Bulgaria to Romania
            2 tactical_bombers moved from Bessarabia to Romania
            1 bomber moved from 91 Sea Zone to Holland Belgium
    
        Place Units - Germans
            10 armour placed in Germany
            1 destroyer and 1 transport placed in 113 Sea Zone
            3 armour placed in Western Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.50
    Russians : -0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Belarus to Baltic States
            2 fighters moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Russia to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            1 artillery moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Ukraine
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -2.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 mech_infantry moved from Manchuria to Amur
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Chahar to Suiyuyan
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Hopei
            2 artilleries moved from Hunan to Kwangsi
            4 infantry moved from Hunan to Kwangsi
            1 fighter moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 fighter moved from Kiangsu to Kwangsi
            1 tactical_bomber moved from Kiangsu to Kwangsi
            3 infantry moved from Manchuria to Jehol
            3 infantry moved from Manchuria to Amur
            1 destroyer moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/8 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            4 artilleries moved from 36 Sea Zone to Hainan
            6 infantry moved from 36 Sea Zone to Hainan
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 fighter moved from Kwangsi to Kiangsu
            1 tactical_bomber moved from Kweichow to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
            1 bomber moved from Japan to Hainan
            1 tactical_bomber moved from Kiangsu to Hainan
            1 fighter moved from Kiangsu to Hainan
            1 fighter moved from Kiangsu to Japan
            1 fighter moved from Kiangsu to Japan
            1 fighter moved from Kiangsu to Japan
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -2.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 armour moved from 1 Sea Zone to Alaska
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 56 Sea Zone
            1 bomber moved from Western United States to Alaska
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            3 infantry placed in Alaska
            2 armour placed in Western United States
            1 armour and 1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 76 Sea Zone to 80 Sea Zone
            1 fighter moved from 80 Sea Zone to Iraq
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Persia
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            1 fighter moved from Malta to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Persia
            1 transport placed in 106 Sea Zone
            2 armour placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 1.67
    Italians : -0.33
    Chinese : -0.50
    Neutral_Axis : 0.00
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Algeria
            1 armour moved from Tunisia to Algeria
            3 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 cruiser moved from 93 Sea Zone to 95 Sea Zone
            1 battleship moved from 96 Sea Zone to 95 Sea Zone
            1 armour moved from Greece to Romania
            1 armour moved from Slovakia Hungary to Poland
            1 armour moved from Northern Italy to Slovakia Hungary
            6 infantry moved from Greece to Bulgaria
            1 artillery and 2 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            2 fighters moved from Java to Yunnan
            1 fighter moved from Malaya to Yunnan
            1 destroyer moved from 57 Sea Zone to 39 Sea Zone
            1 cruiser moved from 56 Sea Zone to 58 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Syria to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 artillery moved from Eastern Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            1 bomber moved from Holland Belgium to Baltic States
            2 tactical_bombers moved from Romania to Baltic States
            1 tactical_bomber moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 artilleries, 1 bomber, 2 infantry and 3 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 4/8 hits, 3.50 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries, 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Baltic States to Germany
            3 tactical_bombers moved from Baltic States to Germany
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            8 infantry moved from Slovakia Hungary to Eastern Poland
            7 infantry moved from Poland to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            13 armour moved from Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            4 armour moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            4 infantry moved from Romania to Eastern Poland
            3 armour moved from Western Germany to Poland
            1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 cruiser and 1 destroyer placed in 113 Sea Zone
            1 bomber placed in Western Germany
            1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 43 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 10 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Belarus
            4 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Belarus
            2 fighters moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            3 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Bessarabia
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 1 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            2 fighters moved from Baltic States to Russia
            1 tactical_bomber moved from Baltic States to Russia
            2 aaGuns moved from Novgorod to Archangel
            2 armour moved from Bryansk to Samara
            2 mech_infantrys moved from Bryansk to Samara
            1 fighter moved from Bessarabia to Bryansk
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Dzavhan
            1 infantry moved from Dzavhan to Olgiy
            2 infantry moved from Olgiy to Timguska
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            9 infantry moved from Ukraine to Rostov
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            1 fighter placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 3.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            3 armour moved from Kiangsu to Kwangtung
            2 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Hopei to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 fighter moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 mech_infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Ulaanbaatar
            1 infantry moved from Manchuria to Buyant-Uhaa
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 destroyer moved from 19 Sea Zone to 7 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 36 Sea Zone
            Battle in Borneo
            Battle in Sumatra
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/7 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Kiangsu
            1 tactical_bomber moved from Kwangtung to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
            1 tactical_bomber moved from Kweichow to Kiangsu
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
            1 artillery moved from Hainan to 36 Sea Zone
            1 infantry moved from Hainan to 36 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour moved from Western United States to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Alaska
            2 transports moved from 1 Sea Zone to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour and 2 transports moved from 10 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Alaska
            1 destroyer and 1 submarine moved from 56 Sea Zone to 58 Sea Zone
            1 submarine moved from 33 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            1 transport placed in 1 Sea Zone
            1 armour placed in Alaska
            1 cruiser and 1 submarine placed in 10 Sea Zone
            1 armour placed in Alaska
            2 armour and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 artillery and 17 infantry moved from Yunnan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 17 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 17 infantry in Kweichow, round 2 : 6/19 hits, 3.83 expected hits
                    Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 17 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Szechwan
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 41 Sea Zone
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            2 infantry moved from Tanganyika Territory to Belgian Congo
            1 armour moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Belgian Congo
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 tactical_bomber moved from India to Sumatra
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 battleship moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            2 cruisers moved from 80 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Iraq to 80 Sea Zone
            1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from 76 Sea Zone to Ethiopia
            2 armour moved from Union of South Africa to Belgian Congo
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from India to Yunnan
            3 infantry moved from India to Burma
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Ethiopia
            Battle in Sumatra
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                British win, taking Ethiopia from Italians, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Belgian Congo
                British attack with 3 armour and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 3 armour and 3 infantry in Belgian Congo, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Belgian Congo
                    British roll dice for 3 armour and 3 infantry in Belgian Congo, round 3 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 41 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Sumatra to 39 Sea Zone
            1 fighter moved from Persia to Russia
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour, 1 fighter and 1 infantry placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
            UK_Pacific collect 19 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 5 infantry
    

    Combat Hit Differential Summary :

    British : 1.83
    Italians : -0.33
    Chinese : 2.17
    Japanese : -1.33
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 armour moved from Algeria to Morocco
            1 mech_infantry moved from Algeria to Morocco
            1 artillery moved from Algeria to Morocco
            2 transports moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            3 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 91 Sea Zone
            3 armour moved from Northern Italy to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
            6 infantry moved from Bulgaria to Romania
            2 fighters moved from Southern Italy to Morocco
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in 91 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for Italians: 1 bomber
            Battle in Morocco
                Italians attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                British defend with 1 armour and 1 infantry; French defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/9 hits, 3.17 expected hits
                    French roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits
                    2 infantry owned by the French, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 3 : 3/8 hits, 3.00 expected hits
                    French roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Morocco
                Italians win, taking Morocco from French with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Western Ukraine
                Italians attack with 3 armour
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Morocco to Algeria
    
        Place Units - Italians
            3 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : 0.67
    French : -1.00
    Russians : -0.33
    

    Savegame


Log in to reply
 

33330
1628
1894
Who's Online
Visitors Today