Darrell vs George game 5
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 bomber moved from New South Wales to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to Northern Territory Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 bomber and 1 destroyer Japanese defend with 1 cruiser and 1 transport ANZAC roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser and 1 transport in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 55 Sea Zone 1 transport owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 cruiser and 1 transport Battle in Northern Territory ANZAC attack with 1 armour, 2 artilleries and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 2 artilleries and 3 infantry in Northern Territory, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 bomber moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 bomber and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.83 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone 2 cruisers and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Baltic States to 115 Sea Zone 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 2 armour moved from Archangel to Vologda 8 infantry moved from Archangel to Vologda 2 infantry moved from Belarus to Smolensk 1 armour moved from Baltic States to Smolensk 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Kazakhstan to Sikang Germans take Sikang from Chinese 14 armour moved from Volgograd to Caucasus 3 armour moved from Ukraine to Caucasus 1 tactical_bomber moved from Baltic States to 115 Sea Zone 1 artillery moved from Novgorod to Belarus 5 infantry moved from Novgorod to Belarus 3 armour moved from Baltic States to Belarus 5 armour moved from Germany to Baltic States Combat - Germans Battle in West Indies Battle in 115 Sea Zone Germans attack with 1 destroyer and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer and 2 tactical_bombers in 115 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win, taking West Indies from Americans with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Smolensk Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 armour and 8 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 8 infantry in Vologda, round 2 : 1/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 armour and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 17 armour Russians defend with 7 infantry Germans roll dice for 17 armour in Caucasus, round 2 : 10/17 hits, 8.50 expected hits Russians roll dice for 7 infantry in Caucasus, round 2 : 2/7 hits, 2.33 expected hits 7 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 15 armour remaining. Battle score for attacker is 9 Casualties for Germans: 2 armour Casualties for Russians: 7 infantry Non Combat Move - Germans 1 bomber moved from Germany to Novgorod 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from 115 Sea Zone to Novgorod Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 3 armour placed in Novgorod 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -0.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour, 9 infantry and 1 mech_infantry moved from Dzavhan to Central Mongolia 1 armour, 2 infantry and 1 mech_infantry moved from Suiyuyan to Chahar 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 3 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Urals 1 fighter moved from Russia to Urals Combat - Russians Battle in Smolensk Russians attack with 2 fighters and 4 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Germans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Russians: 4 infantry Casualties for Germans: 2 infantry Battle in Central Mongolia Russians attack with 1 armour, 9 infantry and 1 mech_infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 9 infantry and 1 mech_infantry in Central Mongolia, round 2 : 2/11 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Central Mongolia Russians win, taking Central Mongolia from Japanese with 1 armour, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Urals Russians attack with 1 fighter and 6 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 6 infantry in Urals, round 2 : 0/7 hits, 1.50 expected hits Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 6 infantry in Urals, round 3 : 1/7 hits, 1.50 expected hits Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Chahar Russians attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Chahar, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 2 armour Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 2.17 expected hits Italians roll dice for 2 armour in Bryansk, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 2 armour Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 1 fighter moved from Urals to Russia 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 aaGuns moved from Dzavhan to Central Mongolia Place Units - Russians 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 0.17 Italians : -1.00 Russians : -2.50 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 destroyers and 3 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 destroyers moved from 6 Sea Zone to 3 Sea Zone 2 bombers moved from Japan to 3 Sea Zone 4 fighters moved from Japan to 7 Sea Zone 1 tactical_bomber moved from Japan to 7 Sea Zone 2 fighters moved from Java to 41 Sea Zone 2 tactical_bombers moved from Java to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 destroyers and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Hainan to Philippines 1 fighter moved from Hainan to Philippines 1 infantry moved from Kwangsi to Kwangtung 2 armour moved from Anhwe to Manchuria 3 armour moved from Kiangsu to Jehol 1 tactical_bomber moved from Kiangsu to Manchuria 1 fighter moved from Kiangsu to Manchuria 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in 3 Sea Zone Japanese attack with 2 bombers and 3 destroyers Americans defend with 1 battleship, 2 cruisers, 3 infantry and 3 transports Japanese roll dice for 2 bombers and 3 destroyers in 3 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 battleship, 2 cruisers and 3 transports in 3 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 2 cruisers owned by the Americans, 1 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 3 Sea Zone 2 infantry owned by the Americans and 2 transports owned by the Americans lost in 3 Sea Zone Japanese win with 2 bombers and 3 destroyers remaining. Battle score for attacker is 74 Casualties for Americans: 1 battleship, 2 cruisers, 3 infantry and 3 transports Battle in 7 Sea Zone Japanese attack with 4 fighters and 1 tactical_bomber Americans defend with 1 carrier and 1 cruiser Japanese roll dice for 4 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 carrier and 1 cruiser in 7 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in 7 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Americans: 1 carrier and 1 cruiser Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship and 1 cruiser Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 41 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for British: 1 battleship and 1 cruiser Non Combat Move - Japanese 2 fighters moved from 41 Sea Zone to Java 2 tactical_bombers moved from 41 Sea Zone to Java 4 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan 2 bombers moved from 3 Sea Zone to Amur 1 aaGun moved from Korea to Manchuria 1 fighter moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to Japan Place Units - Japanese 3 infantry placed in Manchuria 5 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 52 PUsCombat Hit Differential Summary :
British : -0.67 Americans : -2.50 Japanese : 4.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Soviet Far East to Amur 1 armour moved from Siberia to Sakha Russians take Sakha from Japanese 1 armour moved from Sakha to Buryatia Russians take Buryatia from Japanese 3 armour moved from Siberia to Amur 4 infantry moved from Siberia to Amur 1 bomber moved from Eastern United States to 3 Sea Zone 1 bomber moved from Eastern United States to 3 Sea Zone 2 bombers moved from Alaska to 3 Sea Zone 1 fighter moved from 101 Sea Zone to 89 Sea Zone 1 artillery moved from Soviet Far East to Siberia 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone 2 fighters moved from Soviet Far East to 3 Sea Zone Combat - Americans Battle in 89 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 89 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 3 Sea Zone Americans attack with 4 bombers, 2 fighters and 1 tactical_bomber Japanese defend with 3 destroyers Americans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 3 Sea Zone, round 2 : 6/7 hits, 4.33 expected hits Japanese roll dice for 3 destroyers in 3 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 3 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 3 Sea Zone Americans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 fighter Casualties for Japanese: 3 destroyers Battle in Amur Americans attack with 5 armour and 4 infantry Japanese defend with 2 bombers and 1 infantry Americans roll dice for 5 armour and 4 infantry in Amur, round 2 : 5/9 hits, 3.17 expected hits Japanese roll dice for 2 bombers and 1 infantry in Amur, round 2 : 0/3 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 bombers owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 5 armour and 4 infantry remaining. Battle score for attacker is 27 Casualties for Japanese: 2 bombers and 1 infantry Non Combat Move - Americans 4 bombers moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 3 Sea Zone to Soviet Far East 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 89 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eastern United States to Southeast Mexico 1 mech_infantry moved from Eastern United States to Southeast Mexico 2 mech_infantrys moved from Eastern United States to Southeast Mexico Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 3 infantry placed in Alaska 3 armour placed in Western United States 1 bomber placed in Eastern United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 49 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Shensi 2 artilleries and 17 infantry moved from Kweichow to Shensi Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Shensi Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 4 armour, 1 artillery and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Persia to Turkmenistan 4 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 4 infantry moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kwangsi 1 armour moved from Tobruk to Tunisia British take Libya from Italians British take Tunisia from Italians 4 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 2 armour moved from Northwest Persia to Persia 2 artilleries moved from Northwest Persia to Iraq 2 armour moved from Egypt to Iraq 1 fighter moved from Persia to Russia 1 infantry moved from Yunnan to Szechwan 4 infantry moved from Yunnan to Szechwan 1 armour moved from India to Yunnan 2 armour moved from India to Eastern Persia Combat - British Battle in Borneo British attack with 1 armour and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo British win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - British Place Units - British 2 armour and 1 fighter placed in Persia 1 artillery placed in Union of South Africa 2 armour placed in Iraq Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3 UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
British : 0.33 Americans : 3.50 Japanese : 0.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 armour; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 5 infantry moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 2 armour moved from Western Ukraine to Bryansk 2 armour moved from Kazakhstan to Kansu Italians take Kansu from Chinese 3 armour moved from Slovakia Hungary to Western Ukraine 3 armour moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Bryansk Italians attack with 2 armour and 5 infantry Russians defend with 3 infantry Italians roll dice for 2 armour and 5 infantry in Bryansk, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Bryansk Italians roll dice for 2 armour and 5 infantry in Bryansk, round 3 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Rostov Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Tunisia to Morocco Place Units - Italians 4 armour placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 1.00 British : -0.50 Russians : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 bomber moved from Queensland to New Guinea 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from New Guinea to Queensland 1 bomber moved from New South Wales to Queensland 2 artilleries moved from Northern Territory to Queensland 1 armour moved from Northern Territory to Queensland Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 4 submarines; Remaining resources: 2 PUs; Combat Move - Germans 2 cruisers and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 2 armour moved from Caucasus to Northwest Persia 2 armour moved from Caucasus to Turkmenistan 1 armour moved from Tsinghai to Suiyuyan Germans take Suiyuyan from Chinese 1 armour moved from Sikang to Novosibirsk 1 armour moved from Vologda to Novosibirsk 2 infantry moved from Vologda to Samara 2 infantry moved from Vologda to Novosibirsk 4 infantry moved from Vologda to Urals 1 armour moved from Smolensk to Samara 1 armour moved from Vologda to Urals 2 tactical_bombers moved from Novgorod to Urals 1 bomber moved from Novgorod to Urals 10 armour moved from Caucasus to Tambov 3 armour moved from Volgograd to Tambov 3 armour moved from Ukraine to Tambov 5 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 3 armour moved from Belarus to Smolensk 5 armour moved from Baltic States to Smolensk 1 armour moved from Novgorod to Smolensk 1 armour moved from Caucasus to Northwest Persia 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Gold Coast Combat - Germans Battle in Gold Coast Battle in Samara Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Gold Coast from British, taking Samara from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 16 armour Russians defend with 1 infantry Germans roll dice for 16 armour in Tambov, round 2 : 8/16 hits, 8.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 15 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Turkmenistan Germans attack with 2 armour British defend with 1 armour Germans roll dice for 2 armour in Turkmenistan, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 2 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Northwest Persia Germans attack with 3 armour French defend with 1 infantry Germans roll dice for 3 armour in Northwest Persia, round 2 : 0/3 hits, 1.50 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour in Northwest Persia, round 3 : 1/3 hits, 1.50 expected hits French roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from French with 3 armour remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Urals Germans attack with 1 armour, 1 bomber, 4 infantry and 2 tactical_bombers Russians defend with 6 infantry Germans roll dice for 1 armour, 1 bomber, 4 infantry and 2 tactical_bombers in Urals, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 6 infantry in Urals, round 2 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Urals Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers in Urals, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 4 infantry in Urals, round 3 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Urals retreated to Urals Russians win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 armour, 4 infantry and 1 tactical_bomber Casualties for Russians: 5 infantry Battle in Novosibirsk Germans attack with 2 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Urals to Novgorod 1 tactical_bomber moved from Urals to Smolensk 1 armour moved from Novgorod to Vologda 1 armour moved from Novgorod to Vologda Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod 4 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 64 PUs (1 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -1.50 French : -0.67 Russians : 1.83 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 mech_infantry moved from Chahar to Suiyuyan 1 armour moved from Chahar to Suiyuyan 1 infantry moved from Central Mongolia to Ulaanbaatar Russians take Ulaanbaatar from Japanese 1 infantry moved from Central Mongolia to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 armour, 7 infantry and 1 mech_infantry moved from Central Mongolia to Suiyuyan Combat - Russians Battle in Suiyuyan Russians attack with 2 armour, 7 infantry and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 2 armour, 7 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 4/11 hits, 2.50 expected hits Germans roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Suiyuyan Russians win, taking Suiyuyan from Germans with 2 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : 1.50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 destroyer moved from 6 Sea Zone to 1 Sea Zone 2 armour moved from Manchuria to Amur 3 armour moved from Jehol to Amur 3 infantry moved from Manchuria to Amur 1 tactical_bomber moved from Manchuria to Amur 1 fighter moved from Manchuria to Amur 2 fighters moved from Java to Borneo 2 tactical_bombers moved from Java to Borneo 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Hainan to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 carriers moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 1 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 armour in Borneo, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Amur Japanese attack with 5 armour, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 5 armour and 4 infantry Japanese roll dice for 5 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 2 : 5/10 hits, 4.17 expected hits Russians roll dice for 5 armour and 4 infantry in Amur, round 2 : 4/9 hits, 3.83 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans and 4 infantry owned by the Americans lost in Amur Japanese roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Amur, round 3 : 3/6 hits, 3.17 expected hits Russians roll dice for 4 armour in Amur, round 3 : 3/4 hits, 2.00 expected hits 3 armour owned by the Japanese and 3 armour owned by the Americans lost in Amur Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Amur, round 4 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Amur Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 5 armour and 3 infantry Casualties for Americans: 5 armour and 4 infantry Non Combat Move - Japanese 1 fighter moved from Amur to Japan 1 tactical_bomber moved from Amur to Japan 2 fighters moved from Borneo to 43 Sea Zone 2 tactical_bombers moved from Borneo to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
UK_Pacific : -0.50 Russians : 1.67 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 4 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 bombers moved from Soviet Far East to Manchuria 1 tactical_bomber moved from Soviet Far East to 1 Sea Zone 1 fighter moved from Soviet Far East to 1 Sea Zone 1 artillery moved from Siberia to Amur 1 armour moved from Buryatia to Manchuria 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to West Indies 1 armour moved from 89 Sea Zone to West Indies 2 infantry moved from 89 Sea Zone to West Indies 1 bomber moved from Eastern United States to 1 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 1 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 1 armour and 4 bombers Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry AA fire in Manchuria : 2/3 hits, 0.50 expected hits 2 bombers owned by the Americans lost in Manchuria Americans roll dice for 1 armour and 2 bombers in Manchuria, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Americans roll dice for 1 armour and 2 bombers in Manchuria, round 3 : 3/3 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is -10 Casualties for Americans: 2 bombers Casualties for Japanese: 1 aaGun and 3 infantry Battle in West Indies Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in West Indies, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Indies, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Indies Americans win, taking West Indies from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans 2 armour moved from Western United States to 10 Sea Zone 2 armour and 2 transports moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Alaska to 1 Sea Zone 2 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone 2 armour moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 1 Sea Zone to Alaska 1 tactical_bomber moved from 1 Sea Zone to Alaska 1 bomber moved from 1 Sea Zone to Alaska 1 armour moved from Western United States to Alaska 1 artillery moved from Western United States to British Columbia 2 mech_infantrys moved from Southeast Mexico to Central America 2 bombers moved from Manchuria to Sakha Place Units - Americans 2 bombers placed in Western United States 1 armour and 2 infantry placed in Alaska 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Sikang Chinese take Sikang from Germans 3 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Germans 2 artilleries and 16 infantry moved from Shensi to Kansu 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 4 infantry moved from Anhwe to Jehol 1 fighter moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries, 1 fighter and 16 infantry Italians defend with 2 armour Chinese roll dice for 2 artilleries, 1 fighter and 16 infantry in Kansu, round 2 : 3/19 hits, 4.17 expected hits Italians roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 2 armour owned by the Italians lost in Kansu Chinese win, taking Kansu from Italians with 2 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Italians: 2 armour Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 1 artillery and 4 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 5 armour and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kwangsi to Kwangtung 4 infantry moved from Kwangsi to Kwangtung 4 infantry moved from Kiangsi to Kwangtung 1 armour moved from Kiangsu to Kwangtung 5 infantry moved from Szechwan to Sikang 1 armour moved from Yunnan to Sikang 2 armour moved from Eastern Persia to Turkmenistan 5 armour, 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 5 infantry moved from Persia to Northwest Persia 3 armour moved from Persia to Turkmenistan 2 armour moved from Persia to Turkmenistan 1 fighter moved from Persia to Russia 1 tactical_bomber moved from Egypt to 82 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria Combat - British Battle in 82 Sea Zone British attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 82 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Turkmenistan British attack with 7 armour Germans defend with 2 armour British roll dice for 7 armour in Turkmenistan, round 2 : 4/7 hits, 3.50 expected hits Germans roll dice for 2 armour in Turkmenistan, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Turkmenistan British win, taking Turkmenistan from Germans with 7 armour remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in Kwangtung British attack with 1 armour and 9 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 armour and 9 infantry in Kwangtung, round 2 : 1/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 5 armour, 2 artilleries and 7 infantry Germans defend with 3 armour British roll dice for 5 armour, 2 artilleries and 7 infantry in Northwest Persia, round 2 : 9/14 hits, 4.67 expected hits Germans roll dice for 3 armour in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Germans and 2 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 3 armour Non Combat Move - British 1 tactical_bomber moved from 82 Sea Zone to Nigeria 1 infantry moved from Malaya to Shan State 1 infantry moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from India to Burma Place Units - British 2 armour and 1 fighter placed in Persia 3 armour placed in Iraq Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Germans : -0.83 Italians : 0.00 British : 3.83 Americans : 1.17 Chinese : -1.17 AA fire in Manchuria : : 1.50 Japanese : -2.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Kazakhstan 1 armour moved from Bryansk to Caucasus 3 armour moved from Western Ukraine to Bryansk 3 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 4 armour moved from Northern Italy to Slovakia Hungary 1 fighter moved from Morocco to Southern Italy 1 mech_infantry moved from Tunisia to Libya Italians take Libya from British 1 armour moved from Tunisia to Morocco Combat - Italians Non Combat Move - Italians Place Units - Italians 4 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 bombers moved from Queensland to 46 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea 1 bomber moved from New South Wales to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 46 Sea Zone ANZAC attack with 2 bombers Japanese defend with 1 destroyer ANZAC roll dice for 2 bombers in 46 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 bombers moved from 46 Sea Zone to Queensland 1 bomber moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 9 armour, 1 artillery, 5 infantry and 1 tactical_bomber moved from Smolensk to Russia 15 armour moved from Tambov to Russia 1 armour and 2 infantry moved from Samara to Russia 2 armour moved from Novosibirsk to Russia 2 armour moved from Vologda to Russia 1 bomber moved from Novgorod to Russia 1 bomber moved from Western Germany to Russia 3 armour moved from Volgograd to Russia 3 armour moved from Ukraine to Russia 1 infantry moved from Gold Coast to French West Africa Germans take French West Africa from French 2 submarines moved from 113 Sea Zone to 119 Sea Zone 2 submarines moved from 113 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 3 fighters Russians defend with 1 submarine Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Russia Germans attack with 35 armour, 1 artillery, 2 bombers, 7 infantry and 1 tactical_bomber British defend with 5 fighters; ANZAC defend with 3 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 fighters, 22 infantry and 1 tactical_bomber AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 35 armour, 1 artillery, 2 bombers, 7 infantry and 1 tactical_bomber in Russia, round 2 : 20/46 hits, 21.17 expected hits Russians roll dice for 4 aaGuns, 1 armour, 2 artilleries, 13 fighters, 22 infantry and 1 tactical_bomber in Russia, round 2 : 15/39 hits, 17.67 expected hits 16 infantry owned by the Russians, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 7 armour owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 28 armour, 2 bombers and 1 tactical_bomber in Russia, round 3 : 13/31 hits, 16.00 expected hits Russians roll dice for 1 armour, 2 artilleries, 13 fighters, 6 infantry and 1 tactical_bomber in Russia, round 3 : 9/23 hits, 12.33 expected hits 1 tactical_bomber owned by the Russians, 6 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 9 armour owned by the Germans and 2 fighters owned by the British lost in Russia Germans roll dice for 19 armour, 2 bombers and 1 tactical_bomber in Russia, round 4 : 13/22 hits, 11.50 expected hits Russians roll dice for 10 fighters in Russia, round 4 : 5/10 hits, 6.67 expected hits 5 fighters owned by the Russians, 2 fighters owned by the ANZAC, 5 armour owned by the Germans and 3 fighters owned by the British lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 90 Casualties for Germans: 21 armour, 1 artillery and 7 infantry Casualties for Russians: 4 aaGuns, 1 armour, 2 artilleries, 5 fighters, 22 infantry and 1 tactical_bomber Casualties for ANZAC: 3 fighters Casualties for British: 5 fighters Non Combat Move - Germans 1 bomber moved from Russia to Novgorod 1 bomber moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Novgorod 3 fighters moved from 125 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod 2 artilleries placed in Western Germany 2 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 65 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : -1.50 AA fire in Russia : : -0.50 Russians : -7.83 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Buyant-Uhaa to Central Mongolia Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Central Mongolia to Suiyuyan 2 armour, 7 infantry and 2 mech_infantrys moved from Suiyuyan to Kansu 1 infantry moved from Urals to Timguska Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 cruiser, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 2 carriers moved from 43 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to Celebes 1 tactical_bomber moved from Philippines to Borneo 1 fighter moved from 43 Sea Zone to Java 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from Japan to Philippines Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 2 transports 2 transports owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Hawaiian Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 4 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 5 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 2 artilleries in Hawaiian Islands, round 6 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Hawaiian Islands, round 7 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 7 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Hawaiian Islands Americans win with 2 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - Japanese Place Units - Japanese 1 cruiser and 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Americans : 0.00 Japanese : -6.50 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 bombers, 4 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Amur to Korea Americans take Korea from Japanese 1 armour moved from Manchuria to Korea 2 armour moved from Soviet Far East to Amur 2 infantry moved from Soviet Far East to Siberia 1 bomber moved from Alaska to 3 Sea Zone 1 fighter moved from Alaska to 2 Sea Zone 1 tactical_bomber moved from Alaska to 3 Sea Zone 1 fighter moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from West Indies to 89 Sea Zone 1 artillery moved from West Indies to 89 Sea Zone 2 infantry moved from West Indies to 89 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Morocco 2 bombers moved from Western United States to 26 Sea Zone Combat - Americans Battle in 3 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 3 Sea Zone Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 2 artilleries; Italians defend with 1 armour, 2 artilleries and 3 infantry Americans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Morocco, round 2 : 3/9 hits, 3.67 expected hits Italians roll dice for 1 armour, 4 artilleries and 3 infantry in Morocco, round 2 : 5/8 hits, 2.83 expected hits 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Morocco Americans roll dice for 1 armour, 1 bomber and 2 fighters in Morocco, round 3 : 0/4 hits, 2.17 expected hits Italians roll dice for 1 armour and 4 artilleries in Morocco, round 3 : 2/5 hits, 1.83 expected hits 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Morocco Italians win with 1 armour and 4 artilleries remaining. Battle score for attacker is -26 Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 3 infantry Casualties for Italians: 3 infantry 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Battle in 26 Sea Zone Americans attack with 2 bombers Japanese defend with 1 cruiser, 2 destroyers and 2 transports Americans roll dice for 2 bombers in 26 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 26 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 26 Sea Zone Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 transports moved from 10 Sea Zone to 1 Sea Zone 2 armour moved from Alaska to 1 Sea Zone 2 infantry moved from Alaska to 1 Sea Zone 2 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone 2 armour moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East 1 bomber moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Morocco to Gibraltar 1 fighter moved from Morocco to 91 Sea Zone Place Units - Americans 1 destroyer placed in 2 Sea Zone 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 2 bombers placed in Eastern United States 1 bomber and 1 infantry placed in Alaska Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,1,6,1 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Manchuria Place Units - Chinese 2 artilleries and 7 infantry placed in Kiangsu Chinese undo move 1. 2 infantry placed in Kiangsu 2 infantry placed in Kiangsi Chinese undo move 2. Chinese undo move 1. 2 artilleries and 7 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Nigeria to French West Africa 1 tactical_bomber moved from Nigeria to French West Africa 7 armour moved from Turkmenistan to Kazakhstan 1 armour moved from Sikang to Kazakhstan 5 infantry moved from Sikang to Kazakhstan 5 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus 2 armour moved from Persia to Caucasus 2 armour moved from Iraq to Caucasus 1 fighter moved from Persia to Egypt Combat - British Battle in French West Africa British attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in French West Africa, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in French West Africa British win, taking French West Africa from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 8 armour and 5 infantry Italians defend with 1 armour British roll dice for 8 armour and 5 infantry in Kazakhstan, round 2 : 3/13 hits, 4.83 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Kazakhstan British win, taking Kazakhstan from Italians with 8 armour and 5 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Caucasus British attack with 9 armour, 2 artilleries and 5 infantry Italians defend with 1 armour British roll dice for 9 armour, 2 artilleries and 5 infantry in Caucasus, round 2 : 4/16 hits, 6.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Germans with 9 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 1 tactical_bomber moved from French West Africa to Anglo Egyptian Sudan Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 artillery placed in Iraq 1 destroyer placed in 80 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,4,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,3,5 British collect 32 PUs (4 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 carrier and 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in 39 Sea Zone change ownership: 1 carrier and 1 destroyerCombat Hit Differential Summary :
Germans : -0.83 Italians : 1.83 British : -3.83 Americans : -3.00 Japanese : 1.50 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - Italians 4 armour and 5 infantry moved from Bryansk to Rostov 3 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 armour moved from Slovakia Hungary to Western Ukraine 3 armour moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Libya to Algeria 2 armour moved from Northern Italy to Slovakia Hungary Combat - Italians Non Combat Move - Italians Place Units - Italians 3 destroyers placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from New Guinea to 26 Sea Zone 2 bombers moved from Queensland to 26 Sea Zone Combat - ANZAC Battle in 26 Sea Zone ANZAC attack with 3 bombers Japanese defend with 1 cruiser, 1 destroyer and 2 transports ANZAC roll dice for 3 bombers in 26 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone 2 transports owned by the Japanese lost in 26 Sea Zone ANZAC win with 3 bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports Non Combat Move - ANZAC 3 bombers moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.83 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 cruisers moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 3 fighters moved from Western Germany to 91 Sea Zone 2 submarines moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 artillery moved from 123 Sea Zone to Iceland 1 infantry moved from 123 Sea Zone to Iceland 1 destroyer moved from 125 Sea Zone to 123 Sea Zone 14 armour moved from Russia to Kazakhstan 3 armour moved from Volgograd to Kazakhstan 1 bomber moved from Bryansk to Kazakhstan 1 bomber moved from Novgorod to Kazakhstan 1 tactical_bomber moved from Novgorod to Kazakhstan Combat - Germans Battle in Iceland Battle in 91 Sea Zone Germans attack with 2 cruisers, 3 fighters, 2 submarines and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 1 fighter and 3 transports Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 2 cruisers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans win, taking Iceland from British with 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 49 Casualties for Germans: 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 3 transports Battle in Kazakhstan Germans attack with 17 armour, 2 bombers and 1 tactical_bomber British defend with 8 armour and 5 infantry Germans roll dice for 17 armour, 2 bombers and 1 tactical_bomber in Kazakhstan, round 2 : 11/20 hits, 10.50 expected hits British roll dice for 8 armour and 5 infantry in Kazakhstan, round 2 : 2/13 hits, 5.67 expected hits 2 armour owned by the Germans, 5 infantry owned by the British and 6 armour owned by the British lost in Kazakhstan Germans roll dice for 15 armour, 2 bombers and 1 tactical_bomber in Kazakhstan, round 3 : 12/18 hits, 9.50 expected hits British roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 2 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 14 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 45 Casualties for Germans: 3 armour Casualties for British: 8 armour and 5 infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Russia 1 bomber moved from Kazakhstan to Russia 1 tactical_bomber moved from Kazakhstan to Volgograd 1 armour moved from Ukraine to Rostov 2 armour moved from Ukraine to Volgograd 3 fighters moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 91 Sea Zone to Morocco 6 armour moved from Novgorod to Nenetsia Place Units - Germans 3 fighters placed in Western Germany 2 destroyers placed in 112 Sea Zone 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Russia 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 4.83 British : -3.67 Americans : -0.33
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