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    Darrell vs George game 5

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    • W Offline
      wylie292
      last edited by

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 6 armour; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              1 armour moved from Iraq to Syria
                    Italians take Syria from French
              1 armour moved from Syria to Trans-Jordan
              3 armour and 2 infantry moved from Iraq to Trans-Jordan
              2 armour moved from Northwest Persia to Trans-Jordan
              2 bombers moved from Northwest Persia to Southern Italy
              3 armour moved from Persia to Trans-Jordan
              1 destroyer and 1 transport moved from 98 Sea Zone to 95 Sea Zone
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 9 armour and 2 infantry
                  British defend with 2 infantry
                      Italians roll dice for 9 armour and 2 infantry in Trans-Jordan, round 2 : 5/11 hits, 4.83 expected hits
                      British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 9 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Italians
      
          Place Units - Italians
              3 armour placed in Iraq
              3 armour placed in Persia
      
          Turn Complete - Italians
              Italians collect 28 PUs; end with 32 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.17
      British : 0.33
      

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: French round 12

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 12
        
            Purchase Units - ANZAC
                ANZAC buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
                1 armour moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                3 cruisers moved from 43 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 destroyers moved from 43 Sea Zone to 35 Sea Zone
                2 bombers moved from India to Iraq
                1 bomber moved from India to Persia
                2 fighters moved from Queensland to Malaya
        
            Combat - ANZAC
                Strategic bombing raid in Persia
                        AA fire in Persia : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total. 
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/2 hits, 0.33 expected hits
                    Bombing raid in Iraq rolls: 7,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total. 
                Battle in Philippines
                    ANZAC attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        ANZAC roll dice for 3 cruisers in Philippines, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
        
            Non Combat Move - ANZAC
                2 bombers moved from Iraq to Egypt
        
            Place Units - ANZAC
                3 fighters placed in New South Wales
        
            Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
        
            Combat Move - French
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        AA fire in Persia : : 0.83
        ANZAC : 0.50
        AA fire in Iraq : : -0.33
        Japanese : 0.33
        

        Savegame

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        • W Offline
          wylie292
          last edited by

          TripleA Turn Summary: Germans round 13

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 13
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Germans buy 1 airfield, 6 armour, 1 bomber, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
          
              Combat Move - Germans
                  5 armour moved from Turkmenistan to Eastern Persia
                  2 armour moved from Kazakhstan to Eastern Persia
                  1 bomber moved from Northwest Persia to Eastern Persia
                  1 armour moved from Buryatia to Sakha
                        Germans take Sakha from Russians
                  1 armour moved from Sakha to Siberia
                        Germans take Siberia from Russians
                  5 armour moved from Buryatia to Amur
                  3 armour moved from Yenisey to Buryatia
                  2 bombers moved from Yenisey to Japan
                  3 fighters moved from Gibraltar to 104 Sea Zone
          
              Combat - Germans
                  Battle in 104 Sea Zone
                      Germans attack with 3 fighters
                      Americans defend with 1 destroyer
                          Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                          Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
                      Germans win with 2 fighters remaining. Battle score for attacker is -2
                      Casualties for Germans: 1 fighter
                      Casualties for Americans: 1 destroyer
                  Battle in Amur
                      Germans attack with 5 armour
                      Americans defend with 1 infantry
                          Germans roll dice for 5 armour in Amur, round 2 : 2/5 hits, 2.50 expected hits
                          Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                          1 armour owned by the Germans and 1 infantry owned by the Americans lost in Amur
                      Germans win, taking Amur from Russians with 4 armour remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour
                      Casualties for Americans: 1 infantry
                  Battle in Eastern Persia
                      Germans attack with 7 armour and 1 bomber
                      British defend with 6 armour and 2 infantry
                          Germans roll dice for 7 armour and 1 bomber in Eastern Persia, round 2 : 5/8 hits, 4.17 expected hits
                          British roll dice for 6 armour and 2 infantry in Eastern Persia, round 2 : 3/8 hits, 3.67 expected hits
                          3 armour owned by the Germans, 2 infantry owned by the British and 3 armour owned by the British lost in Eastern Persia
                          Germans roll dice for 4 armour and 1 bomber in Eastern Persia, round 3 : 2/5 hits, 2.67 expected hits
                          British roll dice for 3 armour in Eastern Persia, round 3 : 2/3 hits, 1.50 expected hits
                          2 armour owned by the Germans and 2 armour owned by the British lost in Eastern Persia
                          Germans roll dice for 2 armour and 1 bomber in Eastern Persia, round 4 : 2/3 hits, 1.67 expected hits
                          British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans and 1 armour owned by the British lost in Eastern Persia
                      Germans win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 6 armour
                      Casualties for British: 6 armour and 2 infantry
          
              Non Combat Move - Germans
                  1 bomber moved from Eastern Persia to Volgograd
                  2 armour moved from Novosibirsk to Turkmenistan
                  3 armour moved from Volgograd to Northwest Persia
                  3 armour moved from Caucasus to Turkmenistan
                  3 armour moved from Ukraine to Caucasus
                  1 armour moved from Russia to Volgograd
                  2 armour moved from Russia to Kazakhstan
                  1 armour moved from Vologda to Timguska
                  1 armour moved from Vologda to Novosibirsk
                  1 armour moved from Vologda to Timguska
                  3 armour moved from Novgorod to Bryansk
                  2 fighters moved from 104 Sea Zone to Gibraltar
                  1 fighter moved from Western Germany to Gibraltar
                  1 infantry moved from Western Germany to 112 Sea Zone
                  1 artillery moved from Western Germany to 112 Sea Zone
                  1 infantry moved from Western Germany to 112 Sea Zone
                  1 artillery moved from Western Germany to 112 Sea Zone
                  2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  2 artilleries moved from 91 Sea Zone to Gibraltar
          
              Place Units - Germans
                  3 armour placed in Volgograd
                  3 armour placed in Ukraine
                  1 airfield placed in Gibraltar
                  1 cruiser and 1 destroyer placed in 112 Sea Zone
                  1 bomber and 1 fighter placed in Western Germany
          
              Turn Complete - Germans
                  Germans collect 70 PUs; end with 71 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
          

          Combat Hit Differential Summary :

          Germans : 0.50
          British : 0.33
          Americans : 0.67
          Russians : 0.67
          

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Russians round 13

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 13
            
                Combat Move - Russians
            
                Combat - Russians
            
                Non Combat Move - Russians
                    2 aaGuns moved from Szechwan to Yunnan
            
                Turn Complete - Russians
            

            Combat Hit Differential Summary :

            Savegame

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            • W Offline
              wylie292
              last edited by

              TripleA Turn Summary: Japanese round 13

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 13
              
                  Purchase Units - Japanese
                      Japanese buy 2 destroyers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      4 infantry moved from Japan to 6 Sea Zone
                      4 infantry moved from 6 Sea Zone to Korea
                      3 fighters moved from Japan to Korea
                      4 tactical_bombers moved from Japan to Korea
                      2 fighters moved from 6 Sea Zone to Korea
                      2 tactical_bombers moved from 6 Sea Zone to Korea
                      2 destroyers moved from 6 Sea Zone to 3 Sea Zone
                      1 submarine moved from 6 Sea Zone to 3 Sea Zone
              
                  Combat - Japanese
                      Battle in 3 Sea Zone
                          Japanese attack with 2 destroyers and 1 submarine
                          Americans defend with 1 submarine and 2 transports
                              Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              1 submarine owned by the Americans lost in 3 Sea Zone
                              Japanese roll dice for 2 destroyers in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                              1 transport owned by the Americans lost in 3 Sea Zone
                              1 transport owned by the Americans lost in 3 Sea Zone
                              Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                          Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
                          Casualties for Americans: 1 submarine and 2 transports
                      Battle in Korea
                          Japanese attack with 5 fighters, 4 infantry and 6 tactical_bombers
                          Americans defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor and 2 infantry
                              Japanese roll dice for 5 fighters, 4 infantry and 6 tactical_bombers in Korea, round 2 : 6/15 hits, 7.00 expected hits
                              Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Korea, round 2 : 3/6 hits, 2.00 expected hits
                              3 infantry owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 2 artilleries owned by the Americans lost in Korea
                          Japanese win, taking Korea from Americans with 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 23
                          Casualties for Japanese: 3 infantry
                          Casualties for Americans: 1 armour, 2 artilleries, 1 bomber and 2 infantry
              
                  Non Combat Move - Japanese
                      1 fighter moved from Korea to 6 Sea Zone
                      1 tactical_bomber moved from Korea to 6 Sea Zone
                      1 fighter moved from Korea to 6 Sea Zone
                      1 tactical_bomber moved from Korea to 6 Sea Zone
                      4 tactical_bombers moved from Korea to Japan
                      3 fighters moved from Korea to Japan
              
                  Place Units - Japanese
                      2 destroyers placed in 6 Sea Zone
              
                  Turn Complete - Japanese
                      Total Cost from Convoy Blockades: 2
                          Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2,5
                      Japanese collect 15 PUs (2 lost to blockades); end with 15 PUs
              

              Combat Hit Differential Summary :

              Americans : 1.00
              Japanese : 0.67
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: UK_Pacific round 13

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 13
                
                    Purchase Units - Americans
                        Americans buy 4 bombers and 3 destroyers; Remaining resources: 0 PUs; 
                
                    Combat Move - Americans
                        3 cruisers moved from 101 Sea Zone to 91 Sea Zone
                        3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                        2 bombers moved from Eastern United States to 91 Sea Zone
                        2 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
                        2 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                        2 armour and 4 infantry moved from 91 Sea Zone to Morocco
                        2 bombers moved from French Central Africa to 91 Sea Zone
                        1 bomber moved from French Central Africa to 91 Sea Zone
                        2 armour and 2 infantry moved from Soviet Far East to Siberia
                        2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                
                    Combat - Americans
                        Americans creates battle in territory 44 Sea Zone
                        Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                        Battle in 91 Sea Zone
                            Americans attack with 5 bombers, 3 cruisers, 5 destroyers and 3 transports
                            Germans defend with 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 transports
                                Americans roll dice for 5 bombers, 3 cruisers, 5 destroyers and 3 transports in 91 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                                Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                Germans roll dice for 1 cruiser, 3 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                                3 destroyers owned by the Germans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                                Americans roll dice for 5 bombers, 3 cruisers, 3 destroyers and 3 transports in 91 Sea Zone, round 3 : 3/11 hits, 5.83 expected hits
                                Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                1 destroyer owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Germans lost in 91 Sea Zone
                            Americans win, taking 44 Sea Zone from Japanese with 5 bombers, 3 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 68
                            Casualties for Americans: 3 destroyers
                            Casualties for Germans: 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 transports
                        Battle in Morocco
                            Americans attack with 2 armour and 4 infantry
                            Germans defend with 2 artilleries; Italians defend with 1 armour and 2 artilleries
                                Americans roll dice for 2 armour and 4 infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
                                Italians roll dice for 1 armour and 4 artilleries in Morocco, round 2 : 1/5 hits, 1.83 expected hits
                                1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Morocco
                                Americans roll dice for 2 armour and 3 infantry in Morocco, round 3 : 0/5 hits, 1.50 expected hits
                                Italians roll dice for 1 armour and 2 artilleries in Morocco, round 3 : 1/3 hits, 1.17 expected hits
                                1 infantry owned by the Americans lost in Morocco
                                Americans roll dice for 2 armour and 2 infantry in Morocco, round 4 : 1/4 hits, 1.33 expected hits
                                Italians roll dice for 1 armour and 2 artilleries in Morocco, round 4 : 0/3 hits, 1.17 expected hits
                                1 artillery owned by the Germans lost in Morocco
                                Americans roll dice for 2 armour and 2 infantry in Morocco, round 5 : 2/4 hits, 1.33 expected hits
                                Italians roll dice for 1 armour and 1 artillery in Morocco, round 5 : 0/2 hits, 0.83 expected hits
                                1 artillery owned by the Germans and 1 armour owned by the Italians lost in Morocco
                            Americans win, taking Morocco from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 16
                            Casualties for Americans: 2 infantry
                            Casualties for Italians: 1 armour and 2 artilleries
                            Casualties for Germans: 2 artilleries
                        Battle in Siberia
                            Americans attack with 2 armour and 2 infantry
                            Germans defend with 1 armour
                                Americans roll dice for 2 armour and 2 infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits
                                Germans roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits
                                1 armour owned by the Germans and 1 infantry owned by the Americans lost in Siberia
                            Americans win, taking Siberia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Americans: 1 infantry
                            Casualties for Germans: 1 armour
                
                    Non Combat Move - Americans
                        5 bombers moved from 91 Sea Zone to French Central Africa
                
                    Place Units - Americans
                        2 destroyers placed in 1 Sea Zone
                        Americans undo move 1.
                        3 destroyers placed in 101 Sea Zone
                        4 bombers placed in Western United States
                
                    Turn Complete - Americans
                        Americans collect 54 PUs; end with 54 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                        Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Chinese
                
                    Combat - Chinese
                
                    Place Units - Chinese
                        2 artilleries and 7 infantry placed in Shantung
                
                    Turn Complete - Chinese
                        Chinese collect 23 PUs; end with 23 PUs
                        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                
                    Purchase Units - British
                        British buy 3 fighters; Remaining resources: 0 PUs; 
                
                    Purchase Units - UK_Pacific
                        UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 
                
                    Combat Move - British
                        1 infantry moved from Sumatra to 41 Sea Zone
                        1 artillery moved from Sumatra to 41 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                        1 infantry moved from 44 Sea Zone to Celebes
                        1 artillery moved from 44 Sea Zone to Celebes
                        1 carrier moved from 43 Sea Zone to 20 Sea Zone
                              UK_Pacific take 20 Sea Zone from Japanese
                        1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                        1 fighter moved from 43 Sea Zone to 20 Sea Zone
                        1 infantry moved from India to 39 Sea Zone
                        2 infantry moved from India to West India
                        1 armour moved from India to 39 Sea Zone
                        1 armour, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                              UK_Pacific take 36 Sea Zone from Japanese
                        1 infantry moved from 36 Sea Zone to Hainan
                        1 armour moved from 36 Sea Zone to Hainan
                        4 infantry moved from India to West India
                        1 artillery moved from Anglo Egyptian Sudan to Egypt
                        1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                        1 armour moved from Union of South Africa to Belgian Congo
                        1 infantry moved from Union of South Africa to Rhodesia
                        1 fighter moved from United Kingdom to Morocco
                
                    Combat - British
                        Battle in Celebes
                        Battle in Hainan
                
                    Non Combat Move - British
                        3 aaGuns moved from India to West India
                        1 armour moved from Kansu to Chahar
                        9 infantry moved from Kwangtung to Kiangsi
                
                    Place Units - British
                        3 fighters placed in Egypt
                
                    Turn Complete - British
                        British collect 29 PUs; end with 29 PUs
                
                    Place Units - UK_Pacific
                        2 armour and 5 infantry placed in India
                
                    Turn Complete - UK_Pacific
                        UK_Pacific collect 27 PUs; end with 29 PUs
                        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
                        Some Units in India change ownership: 2 armour and 5 infantry
                

                Combat Hit Differential Summary :

                Germans : -1.00
                Italians : -3.00
                Americans : -1.50
                

                Savegame

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                • W Offline
                  wylie292
                  last edited by

                  TripleA Turn Summary: Italians round 13

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 13
                  
                      Purchase Units - Italians
                          Italians repair damage of 6x factory_minor; Remaining resources: 40 PUs; 
                          Italians buy 6 armour; Remaining resources: 4 PUs; 
                  
                      Combat Move - Italians
                          3 armour moved from Iraq to Trans-Jordan
                          3 armour moved from Persia to Trans-Jordan
                          2 fighters moved from Northwest Persia to Trans-Jordan
                          2 destroyers moved from 95 Sea Zone to 91 Sea Zone
                          2 cruisers moved from 95 Sea Zone to 91 Sea Zone
                          1 battleship moved from 95 Sea Zone to 91 Sea Zone
                          1 artillery moved from Northern Italy to 95 Sea Zone
                          1 infantry moved from Southern Italy to 95 Sea Zone
                          1 infantry moved from Southern Italy to 95 Sea Zone
                          1 artillery moved from Northern Italy to 95 Sea Zone
                          1 infantry moved from Southern Italy to 95 Sea Zone
                          1 artillery moved from Northern Italy to 95 Sea Zone
                          3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                          3 artilleries moved from 92 Sea Zone to Morocco
                          3 infantry moved from 92 Sea Zone to Morocco
                          2 bombers moved from Southern Italy to 91 Sea Zone
                          1 fighter moved from Southern Italy to 91 Sea Zone
                  
                      Combat - Italians
                          Battle in 91 Sea Zone
                              Italians attack with 1 battleship, 2 bombers, 2 cruisers, 2 destroyers and 1 fighter
                              Americans defend with 3 cruisers, 2 destroyers and 3 transports
                                  Italians roll dice for 1 battleship, 2 bombers, 2 cruisers, 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                                  Americans roll dice for 3 cruisers, 2 destroyers and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                              Units damaged: 1 battleship owned by the Italians
                                  1 cruiser owned by the Americans, 1 destroyer owned by the Italians and 2 destroyers owned by the Americans lost in 91 Sea Zone
                                  Italians roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits
                                  Americans roll dice for 2 cruisers and 3 transports in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                                  2 cruisers owned by the Americans, 1 destroyer owned by the Italians and 2 transports owned by the Americans lost in 91 Sea Zone
                                  1 transport owned by the Americans lost in 91 Sea Zone
                              Italians win with 1 battleship, 2 bombers, 2 cruisers and 1 fighter remaining. Battle score for attacker is 57
                              Casualties for Italians: 2 destroyers
                              Casualties for Americans: 3 cruisers, 2 destroyers and 3 transports
                          Battle in Morocco
                              Italians attack with 3 artilleries and 3 infantry
                              British defend with 1 fighter; Americans defend with 2 armour and 2 infantry
                                  Italians roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits
                                  Americans roll dice for 2 armour, 1 fighter and 2 infantry in Morocco, round 2 : 4/5 hits, 2.33 expected hits
                                  1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Morocco
                                  Italians roll dice for 2 artilleries in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                                  Americans roll dice for 1 armour and 1 fighter in Morocco, round 3 : 2/2 hits, 1.17 expected hits
                                  1 armour owned by the Americans, 2 artilleries owned by the Italians and 1 fighter owned by the British lost in Morocco
                              Americans win with no units remaining. Battle score for attacker is 7
                              Casualties for Italians: 3 artilleries and 3 infantry
                              Casualties for Americans: 2 armour and 2 infantry
                              Casualties for British: 1 fighter
                  
                      Non Combat Move - Italians
                          1 fighter moved from 91 Sea Zone to Gibraltar
                          2 bombers moved from 91 Sea Zone to Gibraltar
                  
                      Place Units - Italians
                          3 armour placed in Persia
                          3 armour placed in Iraq
                  
                      Turn Complete - Italians
                          Italians collect 27 PUs; end with 31 PUs
                          Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                          Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
                          Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                  

                  Combat Hit Differential Summary :

                  Italians : 1.33
                  Americans : 2.33
                  

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: French round 13

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 13
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                            1 artillery moved from Philippines to 35 Sea Zone
                            1 armour moved from Philippines to 35 Sea Zone
                            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                            1 artillery moved from 20 Sea Zone to Formosa
                            1 armour and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                            1 armour moved from 19 Sea Zone to Okinawa
                            2 destroyers moved from 35 Sea Zone to 20 Sea Zone
                            3 cruisers moved from 35 Sea Zone to 20 Sea Zone
                            1 armour moved from New South Wales to 62 Sea Zone
                            1 infantry moved from New South Wales to 62 Sea Zone
                            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                            1 armour moved from 33 Sea Zone to Caroline Islands
                            1 infantry moved from 33 Sea Zone to Caroline Islands
                            2 fighters moved from Malaya to West India
                            3 fighters moved from New South Wales to Queensland
                            1 bomber moved from Egypt to Iraq
                            1 bomber moved from Egypt to Persia
                    
                        Combat - ANZAC
                            Strategic bombing raid in Persia
                                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                                Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                                Bombing raid in Persia causes 6 damage total. 
                            Strategic bombing raid in Iraq
                                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                                Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                                Bombing raid in Iraq causes 4 damage total. 
                            Battle in Okinawa
                            Battle in Formosa
                            Battle in Caroline Islands
                                ANZAC attack with 1 armour and 1 infantry
                                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                                    ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                                    ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                                    1 aaGun owned by the Japanese lost in Caroline Islands
                                    ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                                    ANZAC roll dice for 1 armour in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits
                                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Caroline Islands
                                Japanese win, taking Okinawa from Japanese, taking Formosa from Japanese with no units remaining. Battle score for attacker is 2
                                Casualties for Japanese: 1 aaGun and 2 infantry
                                Casualties for ANZAC: 1 armour and 1 infantry
                    
                        Non Combat Move - ANZAC
                            1 bomber moved from Persia to Egypt
                            1 bomber moved from Iraq to Egypt
                    
                        Place Units - ANZAC
                            1 factory_minor placed in Queensland
                            1 bomber and 1 infantry placed in New South Wales
                    
                        Turn Complete - ANZAC
                            ANZAC collect 16 PUs; end with 16 PUs
                            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                    
                        Combat Move - French
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    AA fire in Persia : : -0.17
                    ANZAC : 0.50
                    AA fire in Iraq : : -0.17
                    Japanese : -0.33
                    

                    Savegame

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                    • W Offline
                      wylie292
                      last edited by

                      TripleA Turn Summary: Germans round 14

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 14
                      
                          Research Technology - Germans
                      
                          Purchase Units - Germans
                              Germans buy 6 armour, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                      
                          Combat Move - Germans
                              1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                              3 fighters moved from Western Germany to Gibraltar
                              4 armour moved from Amur to Siberia
                              3 armour moved from Buryatia to Siberia
                              1 bomber moved from Japan to 19 Sea Zone
                              1 bomber moved from Japan to 33 Sea Zone
                              2 armour moved from Timguska to Yakut S.S.R.
                              1 armour moved from Novosibirsk to Yenisey
                              1 bomber moved from Volgograd to Yakut S.S.R.
                              3 armour moved from Northwest Persia to Eastern Persia
                              5 armour moved from Turkmenistan to Eastern Persia
                              2 armour moved from Kazakhstan to Eastern Persia
                              3 armour moved from Caucasus to Turkmenistan
                              4 armour moved from Volgograd to Turkmenistan
                              3 armour moved from Ukraine to Caucasus
                              3 armour moved from Bryansk to Caucasus
                              1 bomber moved from Western Germany to Russia
                      
                          Combat - Germans
                              Battle in 33 Sea Zone
                                  Germans attack with 1 bomber
                                  ANZAC defend with 1 transport
                                      1 transport owned by the ANZAC lost in 33 Sea Zone
                                  Germans win with 1 bomber remaining. Battle score for attacker is 7
                                  Casualties for ANZAC: 1 transport
                              Battle in 19 Sea Zone
                                  Germans attack with 1 bomber
                                  ANZAC defend with 1 transport
                                      1 transport owned by the ANZAC lost in 19 Sea Zone
                                  Germans win with 1 bomber remaining. Battle score for attacker is 7
                                  Casualties for ANZAC: 1 transport
                              Battle in Siberia
                                  Germans attack with 7 armour
                                  Americans defend with 2 armour and 1 infantry
                                      Germans roll dice for 7 armour in Siberia, round 2 : 2/7 hits, 3.50 expected hits
                                      Americans roll dice for 2 armour and 1 infantry in Siberia, round 2 : 1/3 hits, 1.33 expected hits
                                      1 armour owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Siberia
                                      Germans roll dice for 6 armour in Siberia, round 3 : 3/6 hits, 3.00 expected hits
                                      Americans roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the Americans lost in Siberia
                                  Germans win, taking Siberia from Americans with 6 armour remaining. Battle score for attacker is 9
                                  Casualties for Germans: 1 armour
                                  Casualties for Americans: 2 armour and 1 infantry
                      
                          Non Combat Move - Germans
                              1 bomber moved from 19 Sea Zone to Japan
                              1 bomber moved from 33 Sea Zone to Caroline Islands
                      
                          Place Units - Germans
                              3 fighters placed in Western Germany
                              3 armour placed in Volgograd
                              3 armour placed in Ukraine
                              1 cruiser, 1 destroyer and 1 transport placed in 93 Sea Zone
                              1 infantry placed in Western Germany
                      
                          Turn Complete - Germans
                              Germans collect 70 PUs; end with 72 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
                      

                      Combat Hit Differential Summary :

                      Germans : -1.50
                      Americans : -0.83
                      

                      Savegame

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Manual Gamesave Post: Japanese round 14

                        TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 14
                        
                            Purchase Units - Japanese
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • W Offline
                          wylie292
                          last edited by

                          TripleA Turn Summary: Japanese round 14

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 14
                          
                              Purchase Units - Japanese
                                  Japanese buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                                  2 carriers moved from 6 Sea Zone to 20 Sea Zone
                                  2 fighters moved from 6 Sea Zone to 20 Sea Zone
                                  2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                                  1 submarine moved from 6 Sea Zone to 20 Sea Zone
                                  2 infantry moved from Japan to 6 Sea Zone
                                  2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                                  2 infantry moved from 8 Sea Zone to Aleutian Islands
                                  2 infantry moved from Japan to 6 Sea Zone
                                  2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                                  2 infantry moved from 35 Sea Zone to Philippines
                                  1 submarine moved from 3 Sea Zone to 1 Sea Zone
                                  2 destroyers moved from 3 Sea Zone to 7 Sea Zone
                          
                              Combat - Japanese
                                  Battle in Aleutian Islands
                                  Battle in Philippines
                                  Battle in 20 Sea Zone
                                      Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                                      British defend with 1 carrier, 1 fighter and 1 tactical_bomber; ANZAC defend with 3 cruisers, 2 destroyers and 1 transport
                                          Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                                          ANZAC roll dice for 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                                          1 tactical_bomber owned by the British, 2 destroyers owned by the ANZAC, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the British lost in 20 Sea Zone
                                          Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
                                          ANZAC roll dice for 3 cruisers, 1 fighter and 1 transport in 20 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                                          1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 cruisers owned by the ANZAC lost in 20 Sea Zone
                                          Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
                                          ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                          1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 fighter owned by the British lost in 20 Sea Zone
                                      Japanese win, taking Aleutian Islands from Americans, taking Philippines from Americans, taking 20 Sea Zone from UK_Pacific with 2 destroyers and 1 fighter remaining. Battle score for attacker is 26
                                      Casualties for Japanese: 2 carriers, 1 fighter, 1 submarine and 2 tactical_bombers
                                      Casualties for ANZAC: 3 cruisers, 2 destroyers and 1 transport
                                      Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                          
                              Non Combat Move - Japanese
                                  1 fighter could not land in 20 Sea Zone and was removed
                          
                              Place Units - Japanese
                                  1 destroyer placed in 6 Sea Zone
                                  1 artillery and 1 infantry placed in Japan
                          
                              Turn Complete - Japanese
                                  Japanese collect 14 PUs; end with 14 PUs
                          

                          Combat Hit Differential Summary :

                          ANZAC : 1.50
                          Japanese : 1.83
                          

                          Savegame

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Manual Gamesave Post: Italians round 14

                            TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 14
                            
                                Purchase Units - Italians
                            

                            Combat Hit Differential Summary :

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              redanto
                              last edited by

                              TripleA Manual Gamesave Post: Italians round 14

                              TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 14
                              
                                  Purchase Units - Italians
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                redanto
                                last edited by

                                Hit the wrong button so I had to manual post at the start of Italy turn. Your up.

                                1 Reply Last reply Reply Quote 0
                                • W Offline
                                  wylie292
                                  last edited by

                                  TripleA Turn Summary: Italians round 14

                                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 14
                                  
                                      Purchase Units - Italians
                                          Italians repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 35 PUs; 
                                          Italians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                                  
                                      Combat Move - Italians
                                          1 unit repaired.
                                          3 armour moved from Iraq to Trans-Jordan
                                          3 armour moved from Persia to Trans-Jordan
                                          1 battleship moved from 91 Sea Zone to 95 Sea Zone
                                          1 fighter moved from Gibraltar to Southern Italy
                                          1 bomber moved from Gibraltar to Southern Italy
                                          1 bomber moved from Gibraltar to Southern Italy
                                          3 transports moved from 92 Sea Zone to 95 Sea Zone
                                  
                                      Non Combat Move - Italians
                                          2 fighters moved from Trans-Jordan to Southern Italy
                                  
                                      Place Units - Italians
                                          3 armour placed in Iraq
                                          2 armour and 1 mech_infantry placed in Persia
                                  
                                      Turn Complete - Italians
                                          Italians collect 27 PUs; end with 28 PUs
                                          Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                          Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
                                          Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • R Offline
                                    redanto
                                    last edited by

                                    TripleA Turn Summary: ANZAC round 14

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 14
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - ANZAC
                                            3 fighters moved from Queensland to Philippines
                                            2 fighters moved from West India to Ethiopia
                                            2 infantry moved from Northern Territory to Queensland
                                            1 bomber moved from New South Wales to Philippines
                                    
                                        Non Combat Move - ANZAC
                                    
                                        Place Units - ANZAC
                                            1 destroyer and 1 transport placed in 54 Sea Zone
                                            1 armour placed in Queensland
                                            1 infantry placed in New South Wales
                                    
                                        Turn Complete - ANZAC
                                            Total Cost from Convoy Blockades: 1
                                                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                                            ANZAC collect 15 PUs (1 lost to blockades); end with 17 PUs
                                            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • R Offline
                                      redanto
                                      last edited by

                                      TripleA Turn Summary: French round 14

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 14
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                                      
                                          Combat Move - ANZAC
                                              3 fighters moved from Queensland to Philippines
                                              2 fighters moved from West India to Ethiopia
                                              2 infantry moved from Northern Territory to Queensland
                                              1 bomber moved from New South Wales to Philippines
                                      
                                          Non Combat Move - ANZAC
                                      
                                          Place Units - ANZAC
                                              1 destroyer and 1 transport placed in 54 Sea Zone
                                              1 armour placed in Queensland
                                              1 infantry placed in New South Wales
                                      
                                          Turn Complete - ANZAC
                                              Total Cost from Convoy Blockades: 1
                                                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                                              ANZAC collect 15 PUs (1 lost to blockades); end with 17 PUs
                                              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                                      
                                          Combat Move - French
                                      
                                          Turn Complete - French
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • W Offline
                                        wylie292
                                        last edited by

                                        TripleA Turn Summary: Germans round 15

                                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                        Game History

                                        Round: 15
                                        
                                            Research Technology - Germans
                                        
                                            Purchase Units - Germans
                                                Germans buy 6 armour, 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - Germans
                                                1 armour moved from Siberia to Soviet Far East
                                                      Germans take Soviet Far East from Russians
                                                2 armour moved from Yakut S.S.R. to Amur
                                                      Germans take Ulaanbaatar from Russians
                                                5 armour moved from Siberia to Amur
                                                1 bomber moved from Yakut S.S.R. to Japan
                                                1 bomber moved from Caroline Islands to Japan
                                                1 armour moved from Volgograd to Novosibirsk
                                                1 armour moved from Yenisey to Timguska
                                                1 armour moved from Volgograd to Kazakhstan
                                                11 armour moved from Eastern Persia to West India
                                                7 armour moved from Turkmenistan to West India
                                                6 armour moved from Caucasus to Persia
                                                3 armour moved from Ukraine to Caucasus
                                                1 armour moved from Volgograd to Northwest Persia
                                                1 bomber moved from Russia to Amur
                                                2 infantry moved from Southern France to 93 Sea Zone
                                                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                                                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                                                2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                                                1 infantry moved from 91 Sea Zone to Morocco
                                                1 infantry moved from 91 Sea Zone to Morocco
                                                1 tactical_bomber moved from Southern Italy to Persia
                                        
                                            Combat - Germans
                                                Battle in Morocco
                                                Battle in West India
                                                    Germans attack with 18 armour
                                                    British defend with 4 infantry
                                                        Germans roll dice for 18 armour in West India, round 2 : 11/18 hits, 9.00 expected hits
                                                        UK_Pacific roll dice for 4 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits
                                                        2 armour owned by the Germans and 4 infantry owned by the British lost in West India
                                                    Germans win, taking Morocco from Americans, taking West India from UK_Pacific with 16 armour remaining. Battle score for attacker is 0
                                                    Casualties for Germans: 2 armour
                                                    Casualties for British: 4 infantry
                                        
                                            Non Combat Move - Germans
                                        
                                            Place Units - Germans
                                                3 armour placed in Volgograd
                                                3 armour placed in Ukraine
                                                1 cruiser, 1 destroyer and 3 transports placed in 112 Sea Zone
                                                3 artilleries and 2 infantry placed in Western Germany
                                                1 infantry placed in Normandy Bordeaux
                                        
                                            Turn Complete - Germans
                                                Germans collect 74 PUs; end with 75 PUs
                                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                                                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                                                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Germans : 2.00
                                        UK_Pacific : 0.67
                                        

                                        Savegame

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                                        • R Offline
                                          redanto
                                          last edited by

                                          TripleA Turn Summary: Russians round 15

                                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 15
                                          
                                              Combat Move - Russians
                                          
                                              Non Combat Move - Russians
                                                  2 aaGuns moved from Burma to India
                                          
                                              Turn Complete - Russians
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • W Offline
                                            wylie292
                                            last edited by

                                            TripleA Turn Summary: Japanese round 15

                                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                            Game History

                                            Round: 15
                                            
                                                Purchase Units - Japanese
                                                    Japanese buy 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                    2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                                                    1 submarine moved from 1 Sea Zone to 7 Sea Zone
                                            
                                                Non Combat Move - Japanese
                                            
                                                Place Units - Japanese
                                                    2 transports placed in 6 Sea Zone
                                            
                                                Turn Complete - Japanese
                                                    Japanese collect 12 PUs; end with 12 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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