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    Darrell vs George game 5

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 armour moved from Borneo to 43 Sea Zone
              1 artillery moved from Borneo to 43 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 armour, 1 artillery, 1 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
              1 armour moved from 35 Sea Zone to Philippines
              1 infantry moved from 35 Sea Zone to Philippines
              1 artillery moved from 35 Sea Zone to Philippines
              3 cruisers moved from 43 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              2 destroyers moved from 43 Sea Zone to 35 Sea Zone
              2 bombers moved from India to Iraq
              1 bomber moved from India to Persia
              2 fighters moved from Queensland to Malaya
      
          Combat - ANZAC
              Strategic bombing raid in Persia
                      AA fire in Persia : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Persia causes 0 damage total. 
              Strategic bombing raid in Iraq
                      AA fire in Iraq : 0/2 hits, 0.33 expected hits
                  Bombing raid in Iraq rolls: 7,3 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Iraq causes 6 damage total. 
              Battle in Philippines
                  ANZAC attack with 1 armour, 1 artillery and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                      ANZAC roll dice for 3 cruisers in Philippines, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                  ANZAC win, taking Philippines from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - ANZAC
              2 bombers moved from Iraq to Egypt
      
          Place Units - ANZAC
              3 fighters placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      AA fire in Persia : : 0.83
      ANZAC : 0.50
      AA fire in Iraq : : -0.33
      Japanese : 0.33
      

      Savegame

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      • W Offline
        wylie292
        last edited by

        TripleA Turn Summary: Germans round 13

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 13
        
            Research Technology - Germans
        
            Purchase Units - Germans
                Germans buy 1 airfield, 6 armour, 1 bomber, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
        
            Combat Move - Germans
                5 armour moved from Turkmenistan to Eastern Persia
                2 armour moved from Kazakhstan to Eastern Persia
                1 bomber moved from Northwest Persia to Eastern Persia
                1 armour moved from Buryatia to Sakha
                      Germans take Sakha from Russians
                1 armour moved from Sakha to Siberia
                      Germans take Siberia from Russians
                5 armour moved from Buryatia to Amur
                3 armour moved from Yenisey to Buryatia
                2 bombers moved from Yenisey to Japan
                3 fighters moved from Gibraltar to 104 Sea Zone
        
            Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Germans attack with 5 armour
                    Americans defend with 1 infantry
                        Germans roll dice for 5 armour in Amur, round 2 : 2/5 hits, 2.50 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Amur
                    Germans win, taking Amur from Russians with 4 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 7 armour and 1 bomber
                    British defend with 6 armour and 2 infantry
                        Germans roll dice for 7 armour and 1 bomber in Eastern Persia, round 2 : 5/8 hits, 4.17 expected hits
                        British roll dice for 6 armour and 2 infantry in Eastern Persia, round 2 : 3/8 hits, 3.67 expected hits
                        3 armour owned by the Germans, 2 infantry owned by the British and 3 armour owned by the British lost in Eastern Persia
                        Germans roll dice for 4 armour and 1 bomber in Eastern Persia, round 3 : 2/5 hits, 2.67 expected hits
                        British roll dice for 3 armour in Eastern Persia, round 3 : 2/3 hits, 1.50 expected hits
                        2 armour owned by the Germans and 2 armour owned by the British lost in Eastern Persia
                        Germans roll dice for 2 armour and 1 bomber in Eastern Persia, round 4 : 2/3 hits, 1.67 expected hits
                        British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 armour owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 6 armour
                    Casualties for British: 6 armour and 2 infantry
        
            Non Combat Move - Germans
                1 bomber moved from Eastern Persia to Volgograd
                2 armour moved from Novosibirsk to Turkmenistan
                3 armour moved from Volgograd to Northwest Persia
                3 armour moved from Caucasus to Turkmenistan
                3 armour moved from Ukraine to Caucasus
                1 armour moved from Russia to Volgograd
                2 armour moved from Russia to Kazakhstan
                1 armour moved from Vologda to Timguska
                1 armour moved from Vologda to Novosibirsk
                1 armour moved from Vologda to Timguska
                3 armour moved from Novgorod to Bryansk
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
        
            Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 airfield placed in Gibraltar
                1 cruiser and 1 destroyer placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
        
            Turn Complete - Germans
                Germans collect 70 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
        

        Combat Hit Differential Summary :

        Germans : 0.50
        British : 0.33
        Americans : 0.67
        Russians : 0.67
        

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Russians round 13

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 13
          
              Combat Move - Russians
          
              Combat - Russians
          
              Non Combat Move - Russians
                  2 aaGuns moved from Szechwan to Yunnan
          
              Turn Complete - Russians
          

          Combat Hit Differential Summary :

          Savegame

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          • W Offline
            wylie292
            last edited by

            TripleA Turn Summary: Japanese round 13

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 13
            
                Purchase Units - Japanese
                    Japanese buy 2 destroyers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    4 infantry moved from Japan to 6 Sea Zone
                    4 infantry moved from 6 Sea Zone to Korea
                    3 fighters moved from Japan to Korea
                    4 tactical_bombers moved from Japan to Korea
                    2 fighters moved from 6 Sea Zone to Korea
                    2 tactical_bombers moved from 6 Sea Zone to Korea
                    2 destroyers moved from 6 Sea Zone to 3 Sea Zone
                    1 submarine moved from 6 Sea Zone to 3 Sea Zone
            
                Combat - Japanese
                    Battle in 3 Sea Zone
                        Japanese attack with 2 destroyers and 1 submarine
                        Americans defend with 1 submarine and 2 transports
                            Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                            1 submarine owned by the Americans lost in 3 Sea Zone
                            Japanese roll dice for 2 destroyers in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                            1 transport owned by the Americans lost in 3 Sea Zone
                            1 transport owned by the Americans lost in 3 Sea Zone
                            Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
                        Casualties for Americans: 1 submarine and 2 transports
                    Battle in Korea
                        Japanese attack with 5 fighters, 4 infantry and 6 tactical_bombers
                        Americans defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor and 2 infantry
                            Japanese roll dice for 5 fighters, 4 infantry and 6 tactical_bombers in Korea, round 2 : 6/15 hits, 7.00 expected hits
                            Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Korea, round 2 : 3/6 hits, 2.00 expected hits
                            3 infantry owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 2 artilleries owned by the Americans lost in Korea
                        Japanese win, taking Korea from Americans with 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 23
                        Casualties for Japanese: 3 infantry
                        Casualties for Americans: 1 armour, 2 artilleries, 1 bomber and 2 infantry
            
                Non Combat Move - Japanese
                    1 fighter moved from Korea to 6 Sea Zone
                    1 tactical_bomber moved from Korea to 6 Sea Zone
                    1 fighter moved from Korea to 6 Sea Zone
                    1 tactical_bomber moved from Korea to 6 Sea Zone
                    4 tactical_bombers moved from Korea to Japan
                    3 fighters moved from Korea to Japan
            
                Place Units - Japanese
                    2 destroyers placed in 6 Sea Zone
            
                Turn Complete - Japanese
                    Total Cost from Convoy Blockades: 2
                        Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2,5
                    Japanese collect 15 PUs (2 lost to blockades); end with 15 PUs
            

            Combat Hit Differential Summary :

            Americans : 1.00
            Japanese : 0.67
            

            Savegame

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: UK_Pacific round 13

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 13
              
                  Purchase Units - Americans
                      Americans buy 4 bombers and 3 destroyers; Remaining resources: 0 PUs; 
              
                  Combat Move - Americans
                      3 cruisers moved from 101 Sea Zone to 91 Sea Zone
                      3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                      2 bombers moved from Eastern United States to 91 Sea Zone
                      2 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
                      2 armour, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                      2 armour and 4 infantry moved from 91 Sea Zone to Morocco
                      2 bombers moved from French Central Africa to 91 Sea Zone
                      1 bomber moved from French Central Africa to 91 Sea Zone
                      2 armour and 2 infantry moved from Soviet Far East to Siberia
                      2 destroyers moved from 109 Sea Zone to 91 Sea Zone
              
                  Combat - Americans
                      Americans creates battle in territory 44 Sea Zone
                      Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                      Battle in 91 Sea Zone
                          Americans attack with 5 bombers, 3 cruisers, 5 destroyers and 3 transports
                          Germans defend with 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 transports
                              Americans roll dice for 5 bombers, 3 cruisers, 5 destroyers and 3 transports in 91 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                              Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                              Germans roll dice for 1 cruiser, 3 destroyers, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                              3 destroyers owned by the Germans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                              Americans roll dice for 5 bombers, 3 cruisers, 3 destroyers and 3 transports in 91 Sea Zone, round 3 : 3/11 hits, 5.83 expected hits
                              Germans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                              1 destroyer owned by the Americans, 1 fighter owned by the Germans and 2 transports owned by the Germans lost in 91 Sea Zone
                          Americans win, taking 44 Sea Zone from Japanese with 5 bombers, 3 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 68
                          Casualties for Americans: 3 destroyers
                          Casualties for Germans: 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 transports
                      Battle in Morocco
                          Americans attack with 2 armour and 4 infantry
                          Germans defend with 2 artilleries; Italians defend with 1 armour and 2 artilleries
                              Americans roll dice for 2 armour and 4 infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
                              Italians roll dice for 1 armour and 4 artilleries in Morocco, round 2 : 1/5 hits, 1.83 expected hits
                              1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Morocco
                              Americans roll dice for 2 armour and 3 infantry in Morocco, round 3 : 0/5 hits, 1.50 expected hits
                              Italians roll dice for 1 armour and 2 artilleries in Morocco, round 3 : 1/3 hits, 1.17 expected hits
                              1 infantry owned by the Americans lost in Morocco
                              Americans roll dice for 2 armour and 2 infantry in Morocco, round 4 : 1/4 hits, 1.33 expected hits
                              Italians roll dice for 1 armour and 2 artilleries in Morocco, round 4 : 0/3 hits, 1.17 expected hits
                              1 artillery owned by the Germans lost in Morocco
                              Americans roll dice for 2 armour and 2 infantry in Morocco, round 5 : 2/4 hits, 1.33 expected hits
                              Italians roll dice for 1 armour and 1 artillery in Morocco, round 5 : 0/2 hits, 0.83 expected hits
                              1 artillery owned by the Germans and 1 armour owned by the Italians lost in Morocco
                          Americans win, taking Morocco from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 16
                          Casualties for Americans: 2 infantry
                          Casualties for Italians: 1 armour and 2 artilleries
                          Casualties for Germans: 2 artilleries
                      Battle in Siberia
                          Americans attack with 2 armour and 2 infantry
                          Germans defend with 1 armour
                              Americans roll dice for 2 armour and 2 infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits
                              Germans roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits
                              1 armour owned by the Germans and 1 infantry owned by the Americans lost in Siberia
                          Americans win, taking Siberia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                          Casualties for Americans: 1 infantry
                          Casualties for Germans: 1 armour
              
                  Non Combat Move - Americans
                      5 bombers moved from 91 Sea Zone to French Central Africa
              
                  Place Units - Americans
                      2 destroyers placed in 1 Sea Zone
                      Americans undo move 1.
                      3 destroyers placed in 101 Sea Zone
                      4 bombers placed in Western United States
              
                  Turn Complete - Americans
                      Americans collect 54 PUs; end with 54 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                      Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                      Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Chinese
              
                  Combat - Chinese
              
                  Place Units - Chinese
                      2 artilleries and 7 infantry placed in Shantung
              
                  Turn Complete - Chinese
                      Chinese collect 23 PUs; end with 23 PUs
                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
              
                  Purchase Units - British
                      British buy 3 fighters; Remaining resources: 0 PUs; 
              
                  Purchase Units - UK_Pacific
                      UK_Pacific buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 
              
                  Combat Move - British
                      1 infantry moved from Sumatra to 41 Sea Zone
                      1 artillery moved from Sumatra to 41 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                      1 infantry moved from 44 Sea Zone to Celebes
                      1 artillery moved from 44 Sea Zone to Celebes
                      1 carrier moved from 43 Sea Zone to 20 Sea Zone
                            UK_Pacific take 20 Sea Zone from Japanese
                      1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                      1 fighter moved from 43 Sea Zone to 20 Sea Zone
                      1 infantry moved from India to 39 Sea Zone
                      2 infantry moved from India to West India
                      1 armour moved from India to 39 Sea Zone
                      1 armour, 2 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                            UK_Pacific take 36 Sea Zone from Japanese
                      1 infantry moved from 36 Sea Zone to Hainan
                      1 armour moved from 36 Sea Zone to Hainan
                      4 infantry moved from India to West India
                      1 artillery moved from Anglo Egyptian Sudan to Egypt
                      1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                      1 armour moved from Union of South Africa to Belgian Congo
                      1 infantry moved from Union of South Africa to Rhodesia
                      1 fighter moved from United Kingdom to Morocco
              
                  Combat - British
                      Battle in Celebes
                      Battle in Hainan
              
                  Non Combat Move - British
                      3 aaGuns moved from India to West India
                      1 armour moved from Kansu to Chahar
                      9 infantry moved from Kwangtung to Kiangsi
              
                  Place Units - British
                      3 fighters placed in Egypt
              
                  Turn Complete - British
                      British collect 29 PUs; end with 29 PUs
              
                  Place Units - UK_Pacific
                      2 armour and 5 infantry placed in India
              
                  Turn Complete - UK_Pacific
                      UK_Pacific collect 27 PUs; end with 29 PUs
                      Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
                      Some Units in India change ownership: 2 armour and 5 infantry
              

              Combat Hit Differential Summary :

              Germans : -1.00
              Italians : -3.00
              Americans : -1.50
              

              Savegame

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              • W Offline
                wylie292
                last edited by

                TripleA Turn Summary: Italians round 13

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 13
                
                    Purchase Units - Italians
                        Italians repair damage of 6x factory_minor; Remaining resources: 40 PUs; 
                        Italians buy 6 armour; Remaining resources: 4 PUs; 
                
                    Combat Move - Italians
                        3 armour moved from Iraq to Trans-Jordan
                        3 armour moved from Persia to Trans-Jordan
                        2 fighters moved from Northwest Persia to Trans-Jordan
                        2 destroyers moved from 95 Sea Zone to 91 Sea Zone
                        2 cruisers moved from 95 Sea Zone to 91 Sea Zone
                        1 battleship moved from 95 Sea Zone to 91 Sea Zone
                        1 artillery moved from Northern Italy to 95 Sea Zone
                        1 infantry moved from Southern Italy to 95 Sea Zone
                        1 infantry moved from Southern Italy to 95 Sea Zone
                        1 artillery moved from Northern Italy to 95 Sea Zone
                        1 infantry moved from Southern Italy to 95 Sea Zone
                        1 artillery moved from Northern Italy to 95 Sea Zone
                        3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                        3 artilleries moved from 92 Sea Zone to Morocco
                        3 infantry moved from 92 Sea Zone to Morocco
                        2 bombers moved from Southern Italy to 91 Sea Zone
                        1 fighter moved from Southern Italy to 91 Sea Zone
                
                    Combat - Italians
                        Battle in 91 Sea Zone
                            Italians attack with 1 battleship, 2 bombers, 2 cruisers, 2 destroyers and 1 fighter
                            Americans defend with 3 cruisers, 2 destroyers and 3 transports
                                Italians roll dice for 1 battleship, 2 bombers, 2 cruisers, 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                                Americans roll dice for 3 cruisers, 2 destroyers and 3 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                            Units damaged: 1 battleship owned by the Italians
                                1 cruiser owned by the Americans, 1 destroyer owned by the Italians and 2 destroyers owned by the Americans lost in 91 Sea Zone
                                Italians roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits
                                Americans roll dice for 2 cruisers and 3 transports in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                                2 cruisers owned by the Americans, 1 destroyer owned by the Italians and 2 transports owned by the Americans lost in 91 Sea Zone
                                1 transport owned by the Americans lost in 91 Sea Zone
                            Italians win with 1 battleship, 2 bombers, 2 cruisers and 1 fighter remaining. Battle score for attacker is 57
                            Casualties for Italians: 2 destroyers
                            Casualties for Americans: 3 cruisers, 2 destroyers and 3 transports
                        Battle in Morocco
                            Italians attack with 3 artilleries and 3 infantry
                            British defend with 1 fighter; Americans defend with 2 armour and 2 infantry
                                Italians roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits
                                Americans roll dice for 2 armour, 1 fighter and 2 infantry in Morocco, round 2 : 4/5 hits, 2.33 expected hits
                                1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Morocco
                                Italians roll dice for 2 artilleries in Morocco, round 3 : 2/2 hits, 0.67 expected hits
                                Americans roll dice for 1 armour and 1 fighter in Morocco, round 3 : 2/2 hits, 1.17 expected hits
                                1 armour owned by the Americans, 2 artilleries owned by the Italians and 1 fighter owned by the British lost in Morocco
                            Americans win with no units remaining. Battle score for attacker is 7
                            Casualties for Italians: 3 artilleries and 3 infantry
                            Casualties for Americans: 2 armour and 2 infantry
                            Casualties for British: 1 fighter
                
                    Non Combat Move - Italians
                        1 fighter moved from 91 Sea Zone to Gibraltar
                        2 bombers moved from 91 Sea Zone to Gibraltar
                
                    Place Units - Italians
                        3 armour placed in Persia
                        3 armour placed in Iraq
                
                    Turn Complete - Italians
                        Italians collect 27 PUs; end with 31 PUs
                        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs
                        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                

                Combat Hit Differential Summary :

                Italians : 1.33
                Americans : 2.33
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: French round 13

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 13
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                          1 artillery moved from Philippines to 35 Sea Zone
                          1 armour moved from Philippines to 35 Sea Zone
                          1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                          1 artillery moved from 20 Sea Zone to Formosa
                          1 armour and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                          1 armour moved from 19 Sea Zone to Okinawa
                          2 destroyers moved from 35 Sea Zone to 20 Sea Zone
                          3 cruisers moved from 35 Sea Zone to 20 Sea Zone
                          1 armour moved from New South Wales to 62 Sea Zone
                          1 infantry moved from New South Wales to 62 Sea Zone
                          1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                          1 armour moved from 33 Sea Zone to Caroline Islands
                          1 infantry moved from 33 Sea Zone to Caroline Islands
                          2 fighters moved from Malaya to West India
                          3 fighters moved from New South Wales to Queensland
                          1 bomber moved from Egypt to Iraq
                          1 bomber moved from Egypt to Persia
                  
                      Combat - ANZAC
                          Strategic bombing raid in Persia
                                  AA fire in Persia : 0/1 hits, 0.17 expected hits
                              Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                              Bombing raid in Persia causes 6 damage total. 
                          Strategic bombing raid in Iraq
                                  AA fire in Iraq : 0/1 hits, 0.17 expected hits
                              Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                              Bombing raid in Iraq causes 4 damage total. 
                          Battle in Okinawa
                          Battle in Formosa
                          Battle in Caroline Islands
                              ANZAC attack with 1 armour and 1 infantry
                              Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                                  ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                                  ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                                  1 aaGun owned by the Japanese lost in Caroline Islands
                                  ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                                  Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                                  1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                                  ANZAC roll dice for 1 armour in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits
                                  Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Caroline Islands
                              Japanese win, taking Okinawa from Japanese, taking Formosa from Japanese with no units remaining. Battle score for attacker is 2
                              Casualties for Japanese: 1 aaGun and 2 infantry
                              Casualties for ANZAC: 1 armour and 1 infantry
                  
                      Non Combat Move - ANZAC
                          1 bomber moved from Persia to Egypt
                          1 bomber moved from Iraq to Egypt
                  
                      Place Units - ANZAC
                          1 factory_minor placed in Queensland
                          1 bomber and 1 infantry placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 16 PUs; end with 16 PUs
                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                  
                      Combat Move - French
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  AA fire in Persia : : -0.17
                  ANZAC : 0.50
                  AA fire in Iraq : : -0.17
                  Japanese : -0.33
                  

                  Savegame

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                  • W Offline
                    wylie292
                    last edited by

                    TripleA Turn Summary: Germans round 14

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 14
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            Germans buy 6 armour, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                    
                        Combat Move - Germans
                            1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                            3 fighters moved from Western Germany to Gibraltar
                            4 armour moved from Amur to Siberia
                            3 armour moved from Buryatia to Siberia
                            1 bomber moved from Japan to 19 Sea Zone
                            1 bomber moved from Japan to 33 Sea Zone
                            2 armour moved from Timguska to Yakut S.S.R.
                            1 armour moved from Novosibirsk to Yenisey
                            1 bomber moved from Volgograd to Yakut S.S.R.
                            3 armour moved from Northwest Persia to Eastern Persia
                            5 armour moved from Turkmenistan to Eastern Persia
                            2 armour moved from Kazakhstan to Eastern Persia
                            3 armour moved from Caucasus to Turkmenistan
                            4 armour moved from Volgograd to Turkmenistan
                            3 armour moved from Ukraine to Caucasus
                            3 armour moved from Bryansk to Caucasus
                            1 bomber moved from Western Germany to Russia
                    
                        Combat - Germans
                            Battle in 33 Sea Zone
                                Germans attack with 1 bomber
                                ANZAC defend with 1 transport
                                    1 transport owned by the ANZAC lost in 33 Sea Zone
                                Germans win with 1 bomber remaining. Battle score for attacker is 7
                                Casualties for ANZAC: 1 transport
                            Battle in 19 Sea Zone
                                Germans attack with 1 bomber
                                ANZAC defend with 1 transport
                                    1 transport owned by the ANZAC lost in 19 Sea Zone
                                Germans win with 1 bomber remaining. Battle score for attacker is 7
                                Casualties for ANZAC: 1 transport
                            Battle in Siberia
                                Germans attack with 7 armour
                                Americans defend with 2 armour and 1 infantry
                                    Germans roll dice for 7 armour in Siberia, round 2 : 2/7 hits, 3.50 expected hits
                                    Americans roll dice for 2 armour and 1 infantry in Siberia, round 2 : 1/3 hits, 1.33 expected hits
                                    1 armour owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Siberia
                                    Germans roll dice for 6 armour in Siberia, round 3 : 3/6 hits, 3.00 expected hits
                                    Americans roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits
                                    1 armour owned by the Americans lost in Siberia
                                Germans win, taking Siberia from Americans with 6 armour remaining. Battle score for attacker is 9
                                Casualties for Germans: 1 armour
                                Casualties for Americans: 2 armour and 1 infantry
                    
                        Non Combat Move - Germans
                            1 bomber moved from 19 Sea Zone to Japan
                            1 bomber moved from 33 Sea Zone to Caroline Islands
                    
                        Place Units - Germans
                            3 fighters placed in Western Germany
                            3 armour placed in Volgograd
                            3 armour placed in Ukraine
                            1 cruiser, 1 destroyer and 1 transport placed in 93 Sea Zone
                            1 infantry placed in Western Germany
                    
                        Turn Complete - Germans
                            Germans collect 70 PUs; end with 72 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
                    

                    Combat Hit Differential Summary :

                    Germans : -1.50
                    Americans : -0.83
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Manual Gamesave Post: Japanese round 14

                      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 14
                      
                          Purchase Units - Japanese
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • W Offline
                        wylie292
                        last edited by

                        TripleA Turn Summary: Japanese round 14

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 14
                        
                            Purchase Units - Japanese
                                Japanese buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                                2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                                2 infantry moved from Japan to 6 Sea Zone
                                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                                2 infantry moved from 8 Sea Zone to Aleutian Islands
                                2 infantry moved from Japan to 6 Sea Zone
                                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                                2 infantry moved from 35 Sea Zone to Philippines
                                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                                2 destroyers moved from 3 Sea Zone to 7 Sea Zone
                        
                            Combat - Japanese
                                Battle in Aleutian Islands
                                Battle in Philippines
                                Battle in 20 Sea Zone
                                    Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                                    British defend with 1 carrier, 1 fighter and 1 tactical_bomber; ANZAC defend with 3 cruisers, 2 destroyers and 1 transport
                                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                                        ANZAC roll dice for 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                                        1 tactical_bomber owned by the British, 2 destroyers owned by the ANZAC, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the British lost in 20 Sea Zone
                                        Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
                                        ANZAC roll dice for 3 cruisers, 1 fighter and 1 transport in 20 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
                                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 cruisers owned by the ANZAC lost in 20 Sea Zone
                                        Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 2/4 hits, 1.83 expected hits
                                        ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                        1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 fighter owned by the British lost in 20 Sea Zone
                                    Japanese win, taking Aleutian Islands from Americans, taking Philippines from Americans, taking 20 Sea Zone from UK_Pacific with 2 destroyers and 1 fighter remaining. Battle score for attacker is 26
                                    Casualties for Japanese: 2 carriers, 1 fighter, 1 submarine and 2 tactical_bombers
                                    Casualties for ANZAC: 3 cruisers, 2 destroyers and 1 transport
                                    Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                        
                            Non Combat Move - Japanese
                                1 fighter could not land in 20 Sea Zone and was removed
                        
                            Place Units - Japanese
                                1 destroyer placed in 6 Sea Zone
                                1 artillery and 1 infantry placed in Japan
                        
                            Turn Complete - Japanese
                                Japanese collect 14 PUs; end with 14 PUs
                        

                        Combat Hit Differential Summary :

                        ANZAC : 1.50
                        Japanese : 1.83
                        

                        Savegame

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Manual Gamesave Post: Italians round 14

                          TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 14
                          
                              Purchase Units - Italians
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Manual Gamesave Post: Italians round 14

                            TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 14
                            
                                Purchase Units - Italians
                            

                            Combat Hit Differential Summary :

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • R Offline
                              redanto
                              last edited by

                              Hit the wrong button so I had to manual post at the start of Italy turn. Your up.

                              1 Reply Last reply Reply Quote 0
                              • W Offline
                                wylie292
                                last edited by

                                TripleA Turn Summary: Italians round 14

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 14
                                
                                    Purchase Units - Italians
                                        Italians repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 35 PUs; 
                                        Italians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                                
                                    Combat Move - Italians
                                        1 unit repaired.
                                        3 armour moved from Iraq to Trans-Jordan
                                        3 armour moved from Persia to Trans-Jordan
                                        1 battleship moved from 91 Sea Zone to 95 Sea Zone
                                        1 fighter moved from Gibraltar to Southern Italy
                                        1 bomber moved from Gibraltar to Southern Italy
                                        1 bomber moved from Gibraltar to Southern Italy
                                        3 transports moved from 92 Sea Zone to 95 Sea Zone
                                
                                    Non Combat Move - Italians
                                        2 fighters moved from Trans-Jordan to Southern Italy
                                
                                    Place Units - Italians
                                        3 armour placed in Iraq
                                        2 armour and 1 mech_infantry placed in Persia
                                
                                    Turn Complete - Italians
                                        Italians collect 27 PUs; end with 28 PUs
                                        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
                                        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • R Offline
                                  redanto
                                  last edited by

                                  TripleA Turn Summary: ANZAC round 14

                                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 14
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - ANZAC
                                          3 fighters moved from Queensland to Philippines
                                          2 fighters moved from West India to Ethiopia
                                          2 infantry moved from Northern Territory to Queensland
                                          1 bomber moved from New South Wales to Philippines
                                  
                                      Non Combat Move - ANZAC
                                  
                                      Place Units - ANZAC
                                          1 destroyer and 1 transport placed in 54 Sea Zone
                                          1 armour placed in Queensland
                                          1 infantry placed in New South Wales
                                  
                                      Turn Complete - ANZAC
                                          Total Cost from Convoy Blockades: 1
                                              Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                                          ANZAC collect 15 PUs (1 lost to blockades); end with 17 PUs
                                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • R Offline
                                    redanto
                                    last edited by

                                    TripleA Turn Summary: French round 14

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 14
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - ANZAC
                                            3 fighters moved from Queensland to Philippines
                                            2 fighters moved from West India to Ethiopia
                                            2 infantry moved from Northern Territory to Queensland
                                            1 bomber moved from New South Wales to Philippines
                                    
                                        Non Combat Move - ANZAC
                                    
                                        Place Units - ANZAC
                                            1 destroyer and 1 transport placed in 54 Sea Zone
                                            1 armour placed in Queensland
                                            1 infantry placed in New South Wales
                                    
                                        Turn Complete - ANZAC
                                            Total Cost from Convoy Blockades: 1
                                                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                                            ANZAC collect 15 PUs (1 lost to blockades); end with 17 PUs
                                            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                                    
                                        Combat Move - French
                                    
                                        Turn Complete - French
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • W Offline
                                      wylie292
                                      last edited by

                                      TripleA Turn Summary: Germans round 15

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 15
                                      
                                          Research Technology - Germans
                                      
                                          Purchase Units - Germans
                                              Germans buy 6 armour, 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - Germans
                                              1 armour moved from Siberia to Soviet Far East
                                                    Germans take Soviet Far East from Russians
                                              2 armour moved from Yakut S.S.R. to Amur
                                                    Germans take Ulaanbaatar from Russians
                                              5 armour moved from Siberia to Amur
                                              1 bomber moved from Yakut S.S.R. to Japan
                                              1 bomber moved from Caroline Islands to Japan
                                              1 armour moved from Volgograd to Novosibirsk
                                              1 armour moved from Yenisey to Timguska
                                              1 armour moved from Volgograd to Kazakhstan
                                              11 armour moved from Eastern Persia to West India
                                              7 armour moved from Turkmenistan to West India
                                              6 armour moved from Caucasus to Persia
                                              3 armour moved from Ukraine to Caucasus
                                              1 armour moved from Volgograd to Northwest Persia
                                              1 bomber moved from Russia to Amur
                                              2 infantry moved from Southern France to 93 Sea Zone
                                              1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                                              1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                                              2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                                              1 infantry moved from 91 Sea Zone to Morocco
                                              1 infantry moved from 91 Sea Zone to Morocco
                                              1 tactical_bomber moved from Southern Italy to Persia
                                      
                                          Combat - Germans
                                              Battle in Morocco
                                              Battle in West India
                                                  Germans attack with 18 armour
                                                  British defend with 4 infantry
                                                      Germans roll dice for 18 armour in West India, round 2 : 11/18 hits, 9.00 expected hits
                                                      UK_Pacific roll dice for 4 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits
                                                      2 armour owned by the Germans and 4 infantry owned by the British lost in West India
                                                  Germans win, taking Morocco from Americans, taking West India from UK_Pacific with 16 armour remaining. Battle score for attacker is 0
                                                  Casualties for Germans: 2 armour
                                                  Casualties for British: 4 infantry
                                      
                                          Non Combat Move - Germans
                                      
                                          Place Units - Germans
                                              3 armour placed in Volgograd
                                              3 armour placed in Ukraine
                                              1 cruiser, 1 destroyer and 3 transports placed in 112 Sea Zone
                                              3 artilleries and 2 infantry placed in Western Germany
                                              1 infantry placed in Normandy Bordeaux
                                      
                                          Turn Complete - Germans
                                              Germans collect 74 PUs; end with 75 PUs
                                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                                              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                                              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Germans : 2.00
                                      UK_Pacific : 0.67
                                      

                                      Savegame

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                                      • R Offline
                                        redanto
                                        last edited by

                                        TripleA Turn Summary: Russians round 15

                                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                        Game History

                                        Round: 15
                                        
                                            Combat Move - Russians
                                        
                                            Non Combat Move - Russians
                                                2 aaGuns moved from Burma to India
                                        
                                            Turn Complete - Russians
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • W Offline
                                          wylie292
                                          last edited by

                                          TripleA Turn Summary: Japanese round 15

                                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 15
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                                                  1 submarine moved from 1 Sea Zone to 7 Sea Zone
                                          
                                              Non Combat Move - Japanese
                                          
                                              Place Units - Japanese
                                                  2 transports placed in 6 Sea Zone
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 12 PUs; end with 12 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • R Offline
                                            redanto
                                            last edited by

                                            TripleA Turn Summary: UK_Pacific round 15

                                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                            Game History

                                            Round: 15
                                            
                                                Purchase Units - Americans
                                                    Americans buy 2 bombers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Americans
                                                    2 armour moved from Western United States to 10 Sea Zone
                                                    2 infantry moved from Western United States to 10 Sea Zone
                                                    1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                                                    1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                                                    1 bomber moved from Alaska to Aleutian Islands
                                                    1 cruiser moved from 1 Sea Zone to 8 Sea Zone
                                                    1 cruiser moved from 1 Sea Zone to 8 Sea Zone
                                                    1 destroyer moved from 1 Sea Zone to 8 Sea Zone
                                                    1 submarine moved from 10 Sea Zone to 8 Sea Zone
                                                    1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                                                    1 bomber moved from Alaska to 7 Sea Zone
                                                    1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                                    1 bomber moved from Alaska to Manchuria
                                                    1 bomber moved from Alaska to Manchuria
                                            
                                                Combat - Americans
                                                    Battle in 7 Sea Zone
                                                        Americans attack with 1 bomber and 1 destroyer
                                                        Japanese defend with 1 submarine
                                                            Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                                            Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 submarine owned by the Japanese lost in 7 Sea Zone
                                                        Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                                                        Casualties for Japanese: 1 submarine
                                                    Battle in Aleutian Islands
                                                        Americans attack with 1 armour, 1 bomber and 1 infantry
                                                        Japanese defend with 2 infantry
                                                            Americans roll dice for 2 cruisers in Aleutian Islands, round 2 : 1/2 hits, 1.00 expected hits
                                                            Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 1/3 hits, 1.33 expected hits
                                                            Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                                                            2 infantry owned by the Japanese lost in Aleutian Islands
                                                        Americans win, taking Aleutian Islands from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                                                        Casualties for Japanese: 2 infantry
                                            
                                                Non Combat Move - Americans
                                                    1 bomber moved from Aleutian Islands to Alaska
                                                    1 bomber moved from 7 Sea Zone to Manchuria
                                                    2 mech_infantrys moved from Southeast Mexico to Eastern United States
                                            
                                                Place Units - Americans
                                                    1 cruiser placed in 101 Sea Zone
                                                    1 cruiser and 1 transport placed in 1 Sea Zone
                                                    1 destroyer placed in 101 Sea Zone
                                                    2 bombers placed in Eastern United States
                                                    1 infantry placed in Eastern United States
                                                    Americans undo move 4.
                                                    1 bomber placed in Alaska
                                                    1 bomber placed in Western United States
                                            
                                                Turn Complete - Americans
                                                    Americans collect 52 PUs; end with 52 PUs
                                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                                                    Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                                    Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Chinese
                                            
                                                Non Combat Move - Chinese
                                                    2 infantry moved from Kiangsu to Kiangsi
                                            
                                                Place Units - Chinese
                                                    2 infantry placed in Kiangsi
                                                    2 artilleries and 5 infantry placed in Manchuria
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 23 PUs; end with 23 PUs
                                                    Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                                            
                                                Purchase Units - British
                                                    British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; 
                                            
                                                Purchase Units - UK_Pacific
                                                    UK_Pacific buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - British
                                                    9 infantry moved from Anhwe to Jehol
                                                    1 armour moved from Kansu to Yenisey
                                                          UK_Pacific take Yenisey from Germans
                                                    1 infantry moved from Union of South Africa to Rhodesia
                                                    1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                                                    1 artillery moved from Philippines to 35 Sea Zone
                                                    1 armour moved from Philippines to 35 Sea Zone
                                                    1 infantry moved from Philippines to 35 Sea Zone
                                                    1 infantry moved from Philippines to 35 Sea Zone
                                                    1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                                                    1 infantry moved from 17 Sea Zone to Iwo Jima
                                                    1 artillery moved from 17 Sea Zone to Iwo Jima
                                                    1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                                                    2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                                                          UK_Pacific take 20 Sea Zone from Japanese
                                                          UK_Pacific take 19 Sea Zone from Japanese
                                            
                                                Combat - British
                                                    Battle in Iwo Jima
                                                        British attack with 1 artillery and 1 infantry
                                                        Japanese defend with 1 infantry
                                                            British roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                                                            Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Japanese lost in Iwo Jima
                                                        British win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                                        Casualties for Japanese: 1 infantry
                                            
                                                Non Combat Move - British
                                            
                                                Place Units - British
                                                    1 armour and 2 fighters placed in Egypt
                                            
                                                Turn Complete - British
                                                    British collect 29 PUs; end with 31 PUs
                                            
                                                Place Units - UK_Pacific
                                                    5 armour and 1 infantry placed in India
                                            
                                                Turn Complete - UK_Pacific
                                                    UK_Pacific collect 27 PUs; end with 27 PUs
                                                    Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                                                    Some Units in India change ownership: 5 armour and 1 infantry
                                            

                                            Combat Hit Differential Summary :

                                            British : 0.33
                                            Americans : -0.33
                                            Japanese : -1.17
                                            

                                            Savegame

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