Darrell vs George Game 7
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Belarus 2 tactical_bombers moved from Germany to Belarus 11 armour, 3 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour, 2 artilleries and 10 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Ukraine, round 2 : 2/13 hits, 3.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 11 armour, 3 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries and 8 infantry in Western Ukraine, round 2 : 12/22 hits, 8.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 11 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Belarus to Eastern Poland 3 transports moved from 91 Sea Zone to 93 Sea Zone 3 armour moved from Southern France to 93 Sea Zone 2 armour and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone 3 armour moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 carriers moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar 1 tactical_bomber moved from Algeria to Gibraltar 1 bomber moved from Algeria to Western Germany 2 armour moved from Germany to France 5 armour moved from Germany to Eastern Poland Place Units - Germans 1 submarine placed in 110 Sea Zone 1 destroyer placed in 105 Sea Zone 1 destroyer placed in 105 Sea Zone 3 armour placed in Germany 1 infantry placed in Western Germany 3 infantry placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 3.17 Russians : 1.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Manchuria 1 artillery moved from Novgorod to Karelia 5 infantry moved from Novgorod to Belarus 5 infantry moved from Novgorod to Baltic States 9 infantry moved from Novgorod to Karelia 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 submarine moved from 105 Sea Zone to 112 Sea Zone Combat - Russians Battle in Belarus Russians attack with 7 infantry Germans defend with 2 infantry Russians roll dice for 7 infantry in Belarus, round 2 : 2/7 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 5 infantry Germans defend with 2 infantry Russians roll dice for 5 infantry in Baltic States, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 5 infantry in Baltic States, round 3 : 1/5 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 3 infantry in Baltic States, round 4 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Karelia Russians attack with 1 artillery and 9 infantry Germans defend with 6 infantry Russians roll dice for 1 artillery and 9 infantry in Karelia, round 2 : 2/10 hits, 2.00 expected hits Germans roll dice for 6 infantry in Karelia, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery and 5 infantry in Karelia, round 3 : 2/6 hits, 1.33 expected hits Germans roll dice for 4 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery and 3 infantry in Karelia, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Karelia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia, round 5 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery and 3 infantry in Karelia, round 6 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 6 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians 8 infantry moved from Volgograd to Tambov 1 infantry moved from Archangel to Novgorod 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Samara to Volgograd 1 infantry moved from Novosibirsk to Samara 2 mech_infantrys moved from Kansu to Samara 2 armour moved from Kansu to Samara 1 fighter moved from Kansu to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : 1.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 artilleries and 5 infantry moved from Shensi to Suiyuyan 3 fighters moved from Jehol to Suiyuyan 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 3 tactical_bombers moved from Kwangsi to Suiyuyan 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 fighter moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to Borneo 1 bomber moved from Kwangsi to Java 1 bomber moved from Kwangsi to Borneo Combat - Japanese ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Java Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry ANZAC defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Java, round 2 : 3/5 hits, 2.33 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter and 2 infantry Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 cruiser, 1 fighter and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Borneo Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 5/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Casualties for ANZAC: 1 fighter Battle in Suiyuyan Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in Suiyuyan, round 2 : 5/13 hits, 5.33 expected hits Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Suiyuyan, round 3 : 5/12 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 infantry Casualties for Chinese: 7 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 tactical_bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 1 transport French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Sumatra Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Non Combat Move - Japanese 1 fighter could not land in Philippines and was removed 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 bomber moved from Java to Siam 1 bomber moved from Borneo to Kwangsi 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 20 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 3 tactical_bombers moved from Suiyuyan to Hopei 3 fighters moved from Suiyuyan to Hopei Place Units - Japanese 1 factory_minor placed in Kwangtung 3 armour placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
French : -0.33 ANZAC : 0.17 Americans : 0.67 Chinese : 0.00 UK_Pacific : 0.67 Japanese : 1.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 44 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 25 Sea Zone to 6 Sea Zone 2 artilleries moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 5 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Midway to Korea 1 bomber moved from Amur to Korea 1 fighter moved from Amur to Korea 1 fighter moved from Amur to Korea 1 tactical_bomber moved from Amur to Korea 1 destroyer moved from 24 Sea Zone to 6 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 9 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 3 armour and 3 infantry placed in Eastern United States 4 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 armour and 1 bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 armour moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 armour moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Egypt 1 armour moved from Burma to Yunnan 1 fighter moved from India to Kwangsi Combat - British Battle in Norway Battle in Egypt British attack with 5 armour and 1 infantry Italians defend with 2 artilleries, 1 harbour and 2 infantry British roll dice for 5 armour and 1 infantry in Egypt, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 5 armour in Egypt, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt British win, taking Norway from Germans, taking Egypt from Italians with 4 armour remaining. Battle score for attacker is 5 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Yunnan British attack with 1 armour Japanese defend with 1 infantry British roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 fighter Japanese defend with 1 airfield, 1 bomber and 1 harbour British roll dice for 1 fighter in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Kwangsi British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - British 1 fighter moved from Kwangsi to Burma 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 cruiser moved from 38 Sea Zone to 39 Sea Zone Place Units - British 3 armour placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Some Units in India change ownership: 2 armour and 1 mech_infantryCombat Hit Differential Summary :
British : -1.17 Italians : 0.33 Americans : -0.33 Japanese : -1.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Libya to Egypt 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 cruiser moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Non Combat Move - Italians 1 artillery moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis Place Units - Italians 1 transport placed in 97 Sea Zone 3 armour placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
AA fire in Egypt : : 0.83 -
TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians 2 infantry moved from Morocco to Algeria French take Algeria from Italians 1 fighter moved from United Kingdom to Morocco -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 1 bomber moved from Western Germany to Norway 2 destroyers moved from 105 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Eastern Poland to Bryansk 8 armour moved from Western Ukraine to Rostov 1 armour moved from Ukraine to Rostov 2 artilleries and 9 infantry moved from Ukraine to Rostov 5 armour moved from Eastern Poland to Baltic States 3 armour moved from Germany to Baltic States 1 infantry moved from Western Ukraine to Eastern Poland 2 armour moved from France to Western Germany Combat - Germans Battle in 112 Sea Zone Germans attack with 2 destroyers and 1 submarine British defend with 1 transport; Russians defend with 1 submarine Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 destroyers in 112 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 destroyer in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -1 Casualties for Germans: 1 destroyer and 1 submarine Casualties for Russians: 1 submarine Casualties for British: 1 transport Battle in Bryansk Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 8 armour Russians defend with 3 infantry Germans roll dice for 8 armour in Baltic States, round 2 : 2/8 hits, 4.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States Germans roll dice for 6 armour in Baltic States, round 3 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour Casualties for Russians: 3 infantry Battle in Norway Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Norway, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Norway, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Norway Germans win, taking Norway from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Rostov Germans attack with 9 armour, 2 artilleries and 9 infantry Russians defend with 1 infantry Germans roll dice for 9 armour, 2 artilleries and 9 infantry in Rostov, round 2 : 5/20 hits, 7.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 9 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 carrier moved from 92 Sea Zone to 93 Sea Zone 1 cruiser moved from 92 Sea Zone to 93 Sea Zone 2 tactical_bombers moved from Bryansk to Western Ukraine 3 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Germans 1 submarine placed in 105 Sea Zone 1 destroyer placed in 110 Sea Zone 3 armour placed in Ukraine 1 armour and 5 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Normandy Bordeaux 3 infantry placed in Southern France 1 armour and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -7.50 British : 0.00 Russians : 1.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 artillery moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Novgorod 5 infantry moved from Belarus to Novgorod 2 artilleries moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 9 infantry moved from Tambov to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Tambov 2 mech_infantrys moved from Samara to Bryansk 2 armour moved from Samara to Bryansk 1 infantry moved from Vologda to Smolensk 4 infantry moved from Korea to Manchuria 12 infantry moved from Amur to Manchuria 1 fighter moved from Amur to Manchuria 1 tactical_bomber moved from Amur to Manchuria Combat - Russians Battle in Bryansk Russians attack with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/10 hits, 3.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 aaGun moved from Amur to Manchuria Place Units - Russians 3 artilleries placed in Novgorod 3 infantry placed in Volgograd 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -1.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour and 1 carrier; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 bomber moved from Siam to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 2 artilleries and 2 infantry moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 41 Sea Zone to Java 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from Hopei to Kansu 2 cruisers moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Java Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Kansu Japanese attack with 2 artilleries, 3 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Kansu, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu 1 artillery owned by the Japanese retreated to Suiyuyan Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber and 1 infantry British defend with 1 armour Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 1 bomber moved from Yunnan to Kwangtung 2 fighters moved from Hopei to 6 Sea Zone 1 tactical_bomber moved from Kansu to Suiyuyan 1 fighter moved from Hopei to Kiangsu 2 tactical_bombers moved from Hopei to Kiangsu 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from Java to 42 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 armour placed in Kiangsu 3 armour placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,3,5,6,4,5,5,1 Japanese collect 45 PUs (10 lost to blockades); end with 47 PUsCombat Hit Differential Summary :
ANZAC : -0.83 Chinese : 0.50 Japanese : -2.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 transports moved from 6 Sea Zone to 25 Sea Zone 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 cruiser moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 4 fighters moved from Korea to 6 Sea Zone 2 artilleries moved from Korea to Manchuria 1 mech_infantry moved from Korea to Manchuria 5 infantry moved from Korea to Manchuria 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 4 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 8 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Morocco to Gibraltar Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,4 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 5,1,2,6 Battle in 6 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 carrier, 3 fighters and 2 tactical_bombers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone Americans roll dice for 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine Casualties for Japanese: 1 carrier, 3 fighters and 2 tactical_bombers Battle in Gibraltar Americans attack with 4 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys Germans defend with 4 armour, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 armour, 2 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys in Gibraltar, round 2 : 7/17 hits, 5.33 expected hits Germans roll dice for 4 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/10 hits, 5.33 expected hits 1 infantry owned by the Germans, 4 armour owned by the Germans, 5 infantry owned by the Americans and 2 tactical_bombers owned by the Germans lost in Gibraltar Americans roll dice for 4 armour, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 3 : 5/12 hits, 4.50 expected hits Germans roll dice for 3 fighters in Gibraltar, round 3 : 2/3 hits, 2.00 expected hits 3 fighters owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 4 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 58 Casualties for Americans: 7 infantry Casualties for Germans: 4 armour, 3 fighters, 1 infantry and 2 tactical_bombers Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 bomber moved from Gibraltar to Brazil Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 5 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 1 destroyer moved from 81 Sea Zone to 98 Sea Zone British take 98 Sea Zone from Italians 5 armour moved from Union of South Africa to Belgian Congo 1 armour moved from India to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from India to Shan State 1 armour moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - British Battle in Greece Battle in 92 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 2 transports; Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 2 transports owned by the Germans lost in 92 Sea Zone British win, taking Greece from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer Casualties for Germans: 2 transports Battle in 110 Sea Zone British attack with 2 fighters Germans defend with 1 destroyer British roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Battle in Yunnan British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 transport placed in 109 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 British collect 31 PUs; end with 34 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : 0.00 British : -0.33 Italians : -0.33 Americans : 1.00 Japanese : 1.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 3 armour moved from Northern Italy to 97 Sea Zone 3 infantry moved from Northern Italy to 97 Sea Zone 3 armour moved from 97 Sea Zone to Greece 3 infantry moved from 97 Sea Zone to Greece 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Iraq to Trans-Jordan Combat - Italians Battle in 99 Sea Zone Italians attack with 1 cruiser British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 3 armour and 3 infantry British defend with 1 armour Italians roll dice for 3 armour and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Greece Italians win, taking Greece from British with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Trans-Jordan Italians attack with 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 infantry moved from 96 Sea Zone to Libya 1 infantry moved from Tunisia to Libya 1 artillery moved from Tunisia to Libya Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.00 British : -0.83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Celebes to 39 Sea Zone 1 fighter moved from Celebes to 39 Sea Zone 1 bomber moved from Queensland to Manchuria 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 fighter moved from Morocco to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 96 Sea Zone to Malta Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Caucasus 4 infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Western Ukraine to Bryansk 2 artilleries moved from Rostov to Volgograd 9 armour and 8 infantry moved from Rostov to Volgograd 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 2 carriers moved from 93 Sea Zone to 98 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 115 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 3 fighters and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans Submerged British win with 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 98 Sea Zone Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 1 transport British defend with 1 destroyer Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from British with 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 3 artilleries, 4 infantry and 2 tactical_bombers Russians defend with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Germans roll dice for 3 artilleries, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 6/9 hits, 3.17 expected hits Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 5/8 hits, 3.00 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries and 2 tactical_bombers in Bryansk, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 tactical_bombers in Bryansk, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Russians: 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys Battle in Volgograd Germans attack with 9 armour, 2 artilleries and 8 infantry Russians defend with 1 factory_minor and 17 infantry Germans roll dice for 9 armour, 2 artilleries and 8 infantry in Volgograd, round 2 : 6/19 hits, 6.83 expected hits Russians roll dice for 17 infantry in Volgograd, round 2 : 8/17 hits, 5.67 expected hits 6 infantry owned by the Russians and 8 infantry owned by the Germans lost in Volgograd Germans roll dice for 9 armour and 2 artilleries in Volgograd, round 3 : 7/11 hits, 5.17 expected hits Russians roll dice for 11 infantry in Volgograd, round 3 : 3/11 hits, 3.67 expected hits 7 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Volgograd Germans roll dice for 8 armour in Volgograd, round 4 : 4/8 hits, 4.00 expected hits Russians roll dice for 4 infantry in Volgograd, round 4 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 6 armour remaining. Battle score for attacker is 1 Casualties for Germans: 3 armour, 2 artilleries and 8 infantry Casualties for Russians: 17 infantry Battle in Caucasus Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Syria Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 tactical_bomber moved from Bryansk to Western Ukraine 6 armour moved from Baltic States to Western Ukraine 1 tactical_bomber moved from 115 Sea Zone to Poland 1 bomber moved from 115 Sea Zone to Western Germany 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Bryansk to Western Ukraine Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : 2.50 British : -0.33 Russians : 3.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Finland to Norway 3 artilleries and 9 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 infantry moved from Russia to Samara 8 artilleries moved from Russia to Bryansk 17 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol 8 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Tambov 4 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara Combat - Russians Battle in Jehol Russians attack with 1 fighter, 18 infantry and 1 tactical_bomber Japanese defend with 1 aaGun and 9 infantry AA fire in Jehol : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians lost in Jehol Russians roll dice for 1 fighter and 18 infantry in Jehol, round 2 : 2/19 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 9 infantry in Jehol, round 2 : 4/9 hits, 3.00 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Jehol Russians roll dice for 1 fighter and 14 infantry in Jehol, round 3 : 5/15 hits, 2.83 expected hits Japanese roll dice for 8 infantry in Jehol, round 3 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Russians roll dice for 1 fighter and 13 infantry in Jehol, round 4 : 2/14 hits, 2.67 expected hits Japanese roll dice for 3 infantry in Jehol, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol Russians roll dice for 1 fighter and 11 infantry in Jehol, round 5 : 4/12 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 7 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun and 9 infantry Battle in Bryansk Russians attack with 8 artilleries and 8 infantry Germans defend with 1 artillery Russians roll dice for 8 artilleries and 8 infantry in Bryansk, round 2 : 3/16 hits, 5.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Norway Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Jehol 1 aaGun moved from Korea to Manchuria 1 fighter moved from Jehol to Manchuria Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Novgorod Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -0.67 AA fire in Jehol : : 0.67 Russians : -0.50 Japanese : 0.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour and 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 cruisers moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 armour moved from Kwangsi to Shan State 1 bomber moved from Kwangtung to Shan State 5 armour moved from Kwangtung to Yunnan 2 tactical_bombers moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 infantry moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 tactical_bomber moved from Suiyuyan to Kiangsu 3 armour moved from Kiangsu to Kwangsi 2 transports moved from 42 Sea Zone to 36 Sea Zone Combat - Japanese British scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport; ANZAC defend with 2 fighters Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 transport in 39 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the ANZAC, 1 cruiser owned by the British, 2 carriers owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone Japanese roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits British roll dice for 1 battleship, 2 fighters and 1 transport in 39 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 battleship owned by the British and 1 fighter owned by the British lost in 39 Sea Zone 1 transport owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 22 Casualties for Japanese: 2 carriers, 2 fighters and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport Battle in Yunnan Japanese attack with 5 armour, 1 fighter and 2 tactical_bombers British defend with 1 armour and 1 artillery Japanese roll dice for 5 armour, 1 fighter and 2 tactical_bombers in Yunnan, round 2 : 7/8 hits, 4.33 expected hits Chinese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour Casualties for British: 1 armour and 1 artillery Battle in Shan State Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 armour owned by the British lost in Shan State Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from 39 Sea Zone to Sumatra 1 fighter moved from Shan State to 36 Sea Zone 1 bomber moved from Shan State to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 tactical_bombers moved from Yunnan to Kwangsi 1 artillery moved from Suiyuyan to Hopei Place Units - Japanese 3 armour placed in Kiangsu 3 armour placed in Kwangtung 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6 Japanese collect 54 PUs; end with 55 PUsCombat Hit Differential Summary :
British : 2.50 Chinese : 0.17 UK_Pacific : 0.17 Japanese : 2.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 transports moved from 25 Sea Zone to 12 Sea Zone 5 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 4 armour moved from Gibraltar to 91 Sea Zone 4 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 8 transports moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 7 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Brazil to Gibraltar 1 infantry moved from 95 Sea Zone to Southern Italy 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 2 artilleries moved from 95 Sea Zone to Southern Italy 4 armour moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Southern Italy, round 2 : 4/9 hits, 3.50 expected hits Italians roll dice for 2 aaGuns, 1 fighter and 7 infantry in Southern Italy, round 2 : 3/8 hits, 3.00 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 4 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 4/6 hits, 2.67 expected hits Italians roll dice for 1 fighter and 5 infantry in Southern Italy, round 3 : 1/6 hits, 2.33 expected hits 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 4 armour and 1 artillery in Southern Italy, round 4 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 4 armour in Southern Italy, round 5 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 fighter in Southern Italy, round 5 : 1/1 hits, 0.67 expected hits 1 armour owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy Americans captures 19PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 armour remaining. Battle score for attacker is 16 Casualties for Americans: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Casualties for Italians: 2 aaGuns, 1 fighter and 7 infantry Non Combat Move - Americans 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Place Units - Americans 1 harbour placed in Midway 3 destroyers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 53 PUs (2 lost to blockades); end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 destroyers and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - British 3 armour moved from Egypt to Trans-Jordan 4 armour moved from Belgian Congo to Egypt 1 armour moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 1 bomber moved from Gibraltar to Trans-Jordan 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 infantry moved from India to Burma Combat - British Battle in Trans-Jordan British attack with 3 armour and 1 bomber Italians defend with 1 artillery and 3 infantry British roll dice for 3 armour and 1 bomber in Trans-Jordan, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan British roll dice for 2 armour and 1 bomber in Trans-Jordan, round 3 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the British lost in Trans-Jordan British roll dice for 1 armour and 1 bomber in Trans-Jordan, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan retreated to Trans-Jordan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12 Casualties for British: 3 armour Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to Egypt Place Units - British 2 destroyers and 2 transports placed in 110 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,1 UK_Pacific collect 7 PUs (3 lost to blockades); end with 9 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Italians : -1.33 British : -3.00 Americans : 0.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - Italians 1 submarine moved from 92 Sea Zone to 91 Sea Zone 3 armour moved from Greece to 97 Sea Zone 3 infantry moved from Greece to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 3 armour moved from 97 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from Libya to Tunisia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 destroyer and 2 transports Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 cruiser and 1 destroyer Americans defend with 1 cruiser, 9 destroyers and 8 transports Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 cruiser, 9 destroyers and 8 transports in 95 Sea Zone, round 2 : 6/10 hits, 3.50 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 95 Sea Zone Americans win with 1 cruiser, 8 destroyers and 8 transports remaining. Battle score for attacker is -12 Casualties for Italians: 1 cruiser and 1 destroyer Casualties for Americans: 1 destroyer Battle in Iraq Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq British win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 3 infantry French defend with 2 infantry Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Battle in Southern Italy Italians attack with 3 armour and 5 infantry Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour Italians roll dice for 3 armour and 5 infantry in Southern Italy, round 2 : 1/8 hits, 2.33 expected hits Americans roll dice for 3 armour in Southern Italy, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians roll dice for 3 armour and 4 infantry in Southern Italy, round 3 : 2/7 hits, 2.17 expected hits Americans roll dice for 2 armour in Southern Italy, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for Americans: 3 armour Non Combat Move - Italians Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 1.33 French : 0.00 Americans : 2.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from Manchuria to Hopei 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Celebes 1 tactical_bomber moved from Queensland to Celebes Combat - ANZAC Battle in Hopei ANZAC attack with 1 bomber Japanese defend with 1 artillery ANZAC roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in Hopei, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in Hopei, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in Hopei, round 5 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the ANZAC lost in Hopei Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 bomber Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Malta to 97 Sea Zone 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians Combat - French Battle in 97 Sea Zone French attack with 1 fighter Italians defend with 3 transports 3 transports owned by the Italians lost in 97 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Non Combat Move - French 1 fighter moved from 97 Sea Zone to Malta Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.67 Japanese : -1.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Caucasus to Iraq Germans take Northwest Persia from Neutral_Allies Germans take Iraq from British 1 armour moved from Caucasus to Persia Germans take Persia from British 1 bomber moved from Western Germany to 91 Sea Zone 2 tactical_bombers moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 infantry moved from Syria to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 5 infantry moved from Western Germany to Denmark 9 armour moved from Western Ukraine to Bryansk 1 armour moved from Ukraine to Caucasus 1 armour moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 5 armour moved from Volgograd to Bryansk 2 armour moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Eastern Poland to Poland 2 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 3 armour moved from Western Germany to Germany 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Bryansk Germans attack with 16 armour and 1 infantry Russians defend with 8 artilleries and 8 infantry Germans roll dice for 16 armour and 1 infantry in Bryansk, round 2 : 5/17 hits, 8.17 expected hits Russians roll dice for 8 artilleries and 8 infantry in Bryansk, round 2 : 4/16 hits, 5.33 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Bryansk Germans roll dice for 13 armour in Bryansk, round 3 : 8/13 hits, 6.50 expected hits Russians roll dice for 8 artilleries and 3 infantry in Bryansk, round 3 : 8/11 hits, 3.67 expected hits 3 infantry owned by the Russians, 5 artilleries owned by the Russians and 8 armour owned by the Germans lost in Bryansk Germans roll dice for 5 armour in Bryansk, round 4 : 3/5 hits, 2.50 expected hits Russians roll dice for 3 artilleries in Bryansk, round 4 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 1 armour owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour remaining. Battle score for attacker is -19 Casualties for Germans: 12 armour and 1 infantry Casualties for Russians: 8 artilleries and 8 infantry Battle in Trans-Jordan Germans attack with 2 infantry French defend with 1 infantry Germans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 3 aaGuns moved from Western Ukraine to Ukraine Place Units - Germans 1 destroyer and 2 transports placed in 114 Sea Zone 3 infantry placed in Volgograd 3 armour placed in Ukraine 3 armour and 1 artillery placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -1.00 British : -0.33 Russians : 3.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 9 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans 8 infantry moved from Baltic States to Poland 3 artilleries moved from Baltic States to Poland 3 artilleries moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 4 infantry moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 7 infantry moved from Russia to Bryansk Combat - Russians Battle in Novosibirsk Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 7 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter and 7 infantry in Volgograd, round 2 : 0/8 hits, 1.67 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 6 infantry in Volgograd, round 3 : 1/7 hits, 1.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 4 : 1/6 hits, 1.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 5 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 6 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 7 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 5 infantry Casualties for Germans: 3 infantry Battle in Poland Russians attack with 3 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 8 infantry in Poland, round 2 : 3/11 hits, 2.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 3 artilleries and 9 infantry Germans defend with 4 armour Russians roll dice for 3 artilleries and 9 infantry in Bryansk, round 2 : 2/12 hits, 3.00 expected hits Germans roll dice for 4 armour in Bryansk, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk Russians roll dice for 3 artilleries and 8 infantry in Bryansk, round 3 : 3/11 hits, 2.83 expected hits Germans roll dice for 2 armour in Bryansk, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Germans: 4 armour Non Combat Move - Russians 1 aaGun moved from Jehol to Shantung 1 fighter moved from Volgograd to Russia Place Units - Russians 5 artilleries and 5 infantry placed in Russia 3 infantry placed in Novgorod Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -3.83 Japanese : -0.67
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login