Darrell vs George Game 7
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 8 armour; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Ceylon to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 armour moved from West India to Eastern Persia 5 armour, 1 fighter and 2 tactical_bombers moved from Kiangsu to Anhwe 1 bomber moved from Japan to Anhwe 1 armour moved from Kwangtung to Anhwe 2 armour moved from Kwangtung to Hunan 3 armour moved from India to Yunnan 2 transports moved from 39 Sea Zone to 36 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 2 armour and 1 artillery moved from Kansu to Shensi Combat - Japanese Battle in Hunan Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Hunan, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 6 armour, 1 bomber, 1 fighter and 2 tactical_bombers Americans defend with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 4 infantry Japanese roll dice for 6 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 5/10 hits, 5.50 expected hits Chinese roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Anhwe, round 2 : 6/10 hits, 4.17 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Russians, 5 armour owned by the Japanese and 2 infantry owned by the Americans lost in Anhwe 1 armour owned by the Japanese retreated to Kiangsu Chinese win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -25 Casualties for Japanese: 5 armour and 1 fighter Casualties for Americans: 2 infantry Casualties for Russians: 3 infantry Battle in Shensi Japanese attack with 2 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 artillery in Shensi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to French Indo China 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung Place Units - Japanese 3 armour placed in India 3 armour placed in Kwangtung 2 armour placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,3,2,1,4 Japanese collect 38 PUs (8 lost to blockades); end with 39 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese : 1.17 Japanese : 1.17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 4 destroyers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 5 PUs; Combat Move - Americans 4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 25 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 4 artilleries moved from 33 Sea Zone to Caroline Islands 3 infantry moved from Shantung to Kiangsu 1 artillery moved from Anhwe to Kiangsu 1 artillery moved from Shantung to Kiangsu 3 fighters moved from Shantung to Kiangsu 2 fighters moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 mech_infantry moved from Kweichow to Kiangsu 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Bulgaria to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 infantry moved from Albania to Bulgaria 1 infantry moved from Greece to Bulgaria 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 armour and 2 infantry moved from Morocco to 91 Sea Zone 2 armour, 3 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 armour moved from 93 Sea Zone to Southern France 1 cruiser moved from 98 Sea Zone to 93 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Western United States to Wake Island 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Battle in 80 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 armour and 1 transport 1 transport owned by the Japanese and 1 armour owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 13 Casualties for Japanese: 1 armour and 1 transport Battle in Yugoslavia Americans attack with 2 armour Germans defend with 1 armour Americans roll dice for 2 armour in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 1 armour Battle in Kiangsu Americans attack with 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 armour and 1 factory_minor Americans roll dice for 2 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 6/12 hits, 4.83 expected hits Japanese roll dice for 3 armour in Kiangsu, round 2 : 1/3 hits, 1.50 expected hits 3 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Japanese: 3 armour Battle in Caroline Islands Americans attack with 4 artilleries and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries and 4 infantry in Caroline Islands, round 2 : 4/8 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Southern France Americans attack with 2 armour and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 armour and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Southern France Americans roll dice for 2 armour and 2 infantry in Southern France, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour and 2 infantry in Southern France, round 5 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 2 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 5 fighters moved from Kiangsu to Shantung 1 tactical_bomber moved from Kiangsu to Shantung Place Units - Americans 1 factory_minor placed in Greece 2 destroyers and 2 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 2 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Shantung Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 armour moved from Iraq to Persia British take Persia from Germans 2 armour moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Egypt to Iraq 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 3 artilleries, 3 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 3 artilleries, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3.50 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 3 fighters moved from Normandy Bordeaux to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6 British collect 34 PUs (2 lost to blockades); end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -3.17 British : 0.50 Americans : 1.17 Japanese : -1.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 1 infantry moved from Tunisia to Libya 4 armour moved from Southern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 4 armour Americans defend with 1 armour Italians roll dice for 4 armour in Yugoslavia, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 4 armour remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Italians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -1.00 Americans : -0.50 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 1 fighter moved from Egypt to Greece Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northern Italy to Southern France 2 armour moved from Northern Italy to Southern France 4 infantry moved from Northern Italy to Southern France 2 armour moved from Romania to Bulgaria 1 armour moved from Slovakia Hungary to Albania Italians take Albania from Americans 1 armour moved from Slovakia Hungary to Bulgaria 1 armour moved from Slovakia Hungary to Bulgaria 4 infantry moved from Western Germany to 113 Sea Zone 2 destroyers, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 armour moved from Norway to Finland 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from 115 Sea Zone to Finland 1 tactical_bomber moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Southern France 1 artillery moved from Slovakia Hungary to Germany 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in Finland Germans attack with 1 armour and 4 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 4 infantry in Finland, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Bulgaria Germans attack with 4 armour Americans defend with 2 infantry Germans roll dice for 4 armour in Bulgaria, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 4 armour remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Southern France Germans attack with 3 armour, 4 infantry and 2 tactical_bombers Americans defend with 2 armour, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 armour, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 5/9 hits, 3.50 expected hits Americans roll dice for 2 armour and 2 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Germans, 2 armour owned by the Americans and 2 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 3 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Americans: 2 armour and 2 infantry Non Combat Move - Germans 2 tactical_bombers moved from Southern France to Western Germany Place Units - Germans 3 infantry placed in France 7 infantry placed in Germany 4 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,4 Germans collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 3.33 Americans : 0.67 Russians : -0.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 armour; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter moved from Shantung to Kiangsu 3 artilleries and 2 infantry moved from Bessarabia to Romania Russians take Romania from Germans 4 infantry moved from Eastern Poland to Slovakia Hungary 2 armour moved from Poland to Slovakia Hungary 3 armour moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 5 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland 4 armour moved from Ukraine to Eastern Poland 2 armour and 1 mech_infantry moved from Volgograd to Turkmenistan 1 infantry moved from Kazakhstan to Turkmenistan 2 infantry moved from Caucasus to Northwest Persia 2 armour and 1 mech_infantry moved from Novosibirsk to Turkmenistan 1 infantry moved from Samara to Kazakhstan Combat - Russians Battle in Finland Russians attack with 3 armour and 1 fighter Germans defend with 1 armour and 4 infantry Russians roll dice for 3 armour and 1 fighter in Finland, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 armour and 4 infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour and 1 fighter in Finland, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Finland, round 3 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland Germans win with no units remaining. Battle score for attacker is -10 Casualties for Russians: 3 armour and 1 fighter Casualties for Germans: 1 armour and 4 infantry Battle in Slovakia Hungary Russians attack with 2 armour and 4 infantry Germans defend with 3 infantry Russians roll dice for 2 armour and 4 infantry in Slovakia Hungary, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 2 armour and 3 infantry in Slovakia Hungary, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 aaGun moved from Jehol to Shantung Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Novgorod 3 armour placed in Volgograd Turn Complete - Russians Russians collect 48 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 2.83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour and 1 submarine; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 armour moved from 19 Sea Zone to Manchuria 1 bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Kwangtung to 19 Sea Zone 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 1 carrier moved from 36 Sea Zone to 34 Sea Zone 2 battleships moved from 36 Sea Zone to 34 Sea Zone 1 cruiser moved from 36 Sea Zone to 34 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 armour moved from Shensi to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Szechwan 1 armour moved from Yunnan to Szechwan 2 armour moved from Yunnan to Kweichow 1 armour moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Suiyuyan to Hopei 1 artillery moved from Shensi to Hopei 2 armour moved from Hunan to Kweichow 1 armour moved from Kwangtung to Kiangsi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 4 armour Chinese defend with 3 infantry Japanese roll dice for 4 armour in Kweichow, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 3 armour in Kweichow, round 3 : 0/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 armour in Kweichow, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 2/2 hits, 0.67 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -9 Casualties for Japanese: 3 armour Casualties for Chinese: 3 infantry Battle in 33 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser, 1 destroyer and 4 transports Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 33 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser and 4 transports in 33 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 33 Sea Zone 4 transports owned by the Americans lost in 33 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Americans: 1 cruiser, 1 destroyer and 4 transports Casualties for Japanese: 1 fighter Battle in 19 Sea Zone Japanese attack with 1 cruiser, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 cruiser, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Manchuria Battle in Szechwan Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Manchuria from Chinese, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 armour, 2 battleships, 1 carrier, 1 cruiser and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 transport in 34 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 armour moved from 34 Sea Zone to Paulau Island 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 1 bomber moved from 41 Sea Zone to Kwangsi 2 armour moved from Eastern Persia to West India 3 armour moved from India to Yunnan Place Units - Japanese 3 armour placed in India 3 armour placed in Kwangtung 1 submarine placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,6,3,2 Japanese collect 39 PUs (7 lost to blockades); end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Americans : 0.33 ANZAC : -0.33 Chinese : 0.00 Japanese : -2.50 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Wake Island to 19 Sea Zone 2 fighters moved from Shantung to Manchuria 1 tactical_bomber moved from Shantung to Manchuria 2 infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kiangsu to Kiangsi 2 artilleries moved from Kiangsu to Kiangsi 1 infantry moved from Morocco to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from 95 Sea Zone to Northern Italy 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from Shantung to Manchuria 1 fighter moved from Shantung to Kiangsi 1 transport moved from 95 Sea Zone to 92 Sea Zone Combat - Americans Battle in Northern Italy Battle in Manchuria Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria Americans win, taking Northern Italy from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour Battle in Kiangsi Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 armour Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Kiangsi, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Kiangsi Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Kiangsi, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi Americans win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 1 armour Battle in 19 Sea Zone Americans attack with 2 bombers and 1 fighter Japanese defend with 1 cruiser and 1 transport Americans roll dice for 2 bombers and 1 fighter in 19 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Non Combat Move - Americans 2 bombers moved from 19 Sea Zone to Shantung 1 fighter moved from 19 Sea Zone to Shantung 1 fighter moved from Kiangsi to Shantung 2 fighters and 1 tactical_bomber moved from Manchuria to Shantung 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from 97 Sea Zone to Greece 1 armour moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 3 armour placed in Greece 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 5 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Shantung to Kiangsu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsi 2 infantry placed in Jehol 1 infantry placed in Chahar 1 infantry placed in Tsinghai Chinese undo move 2. 2 infantry placed in Jehol Chinese undo move 1. 1 infantry placed in Kiangsi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 3 armour, 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from United Kingdom to Southern France 1 fighter moved from Egypt to Greece 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 armour moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 armour moved from Persia to Eastern Persia 3 armour moved from Iraq to Eastern Persia Combat - British Battle in Holland Belgium Battle in Norway Battle in Eastern Persia British attack with 4 armour Germans defend with 2 armour British roll dice for 4 armour in Eastern Persia, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 armour in Eastern Persia, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Eastern Persia British roll dice for 4 armour in Eastern Persia, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Persia British win, taking Holland Belgium from Germans, taking Norway from Germans, taking Eastern Persia from Germans with 4 armour remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in Southern France British attack with 3 artilleries, 1 fighter and 3 infantry Germans defend with 3 armour, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 artilleries, 1 fighter and 3 infantry in Southern France, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 3 armour and 1 infantry in Southern France, round 2 : 2/4 hits, 1.83 expected hits 1 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Southern France British roll dice for 3 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Southern France British win, taking Southern France from Germans with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Germans: 3 armour and 1 infantry Non Combat Move - British 1 fighter moved from Southern France to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 factory_minor placed in Egypt 3 armour placed in Normandy Bordeaux 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2 British collect 43 PUs (2 lost to blockades); end with 43 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -1.83 British : -1.33 Americans : -0.83 Japanese : 1.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour moved from Yugoslavia to Northern Italy 1 armour moved from Yugoslavia to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 4 armour and 2 infantry Americans defend with 1 armour, 1 factory_minor and 1 infantry Italians roll dice for 4 armour and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 4 armour and 1 infantry in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 4 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Italians 1 infantry moved from Algeria to Tunisia 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Italians collect 10 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : -1.50 Americans : -0.33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 15 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 armour moved from Germany to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 armour and 2 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Albania to Greece 4 armour moved from Bulgaria to Greece 2 tactical_bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 5 armour and 2 tactical_bombers British defend with 1 fighter; French defend with 1 fighter; Americans defend with 4 armour, 1 factory_minor and 1 infantry Germans roll dice for 5 armour and 2 tactical_bombers in Greece, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 4 armour, 2 fighters and 1 infantry in Greece, round 2 : 3/7 hits, 3.67 expected hits 3 armour owned by the Germans, 3 armour owned by the Americans and 1 infantry owned by the Americans lost in Greece Germans roll dice for 2 armour and 2 tactical_bombers in Greece, round 3 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 armour and 2 fighters in Greece, round 3 : 3/3 hits, 1.83 expected hits 2 armour owned by the Germans, 1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greece retreated to Greece Americans win with 2 fighters remaining. Battle score for attacker is -14 Casualties for Germans: 5 armour and 1 tactical_bomber Casualties for Americans: 4 armour and 1 infantry Battle in Novgorod Germans attack with 2 armour and 2 infantry Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 armour and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 aaGuns and 3 armour in Novgorod, round 2 : 2/3 hits, 1.50 expected hits 1 armour owned by the Russians, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 2 armour in Novgorod, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 16 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 2 aaGuns and 3 armour Non Combat Move - Germans 3 infantry moved from France to Northern Italy 2 infantry moved from France to Western Germany 1 infantry moved from Germany to Greater Southern Germany 1 tactical_bomber moved from Greece to Southern Italy Place Units - Germans 10 infantry placed in Germany 1 armour and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 1.50 Americans : 0.50 Russians : 0.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 6 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour moved from Eastern Poland to Novgorod 1 armour moved from Slovakia Hungary to Yugoslavia Russians take Yugoslavia from Italians 1 armour moved from Yugoslavia to Albania Russians take Albania from Italians 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 3 artilleries and 1 infantry moved from Romania to Yugoslavia 3 infantry moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Slovakia Hungary to Greater Southern Germany 1 armour moved from Eastern Poland to Greater Southern Germany 5 artilleries and 5 infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Turkmenistan to Sikang Chinese take Sikang from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 5 armour moved from Turkmenistan to West India 1 mech_infantry moved from Turkmenistan to West India 1 armour moved from Northwest Persia to Eastern Persia 2 infantry moved from Northwest Persia to Persia 3 armour moved from Volgograd to Sikang 3 armour moved from Ukraine to Eastern Poland Combat - Russians Battle in Greater Southern Germany Russians attack with 2 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 3 infantry in Greater Southern Germany, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 3 infantry in Greater Southern Germany, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 3 armour Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 3 armour in Novgorod, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Germans: 1 armour Battle in West India Russians attack with 5 armour and 1 mech_infantry Japanese defend with 2 armour Russians roll dice for 5 armour and 1 mech_infantry in West India, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 2 armour in West India, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in West India Russians roll dice for 4 armour in West India, round 3 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in West India Russians win, taking West India from Japanese with 3 armour remaining. Battle score for attacker is -4 Casualties for Russians: 2 armour and 1 mech_infantry Casualties for Japanese: 2 armour Non Combat Move - Russians Place Units - Russians 2 bombers and 1 infantry placed in Russia 3 armour placed in Ukraine 3 armour placed in Volgograd Turn Complete - Russians Russians collect 58 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 63 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -0.17 Russians : -3.17 Japanese : 1.50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 7 armour and 1 artillery; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Kwangtung to Kiangsi 2 armour moved from Szechwan to Sikang 3 armour moved from Yunnan to Sikang 1 armour moved from Hopei to Shensi 1 artillery moved from Hopei to Shensi 1 armour moved from Kweichow to Shensi 1 bomber moved from Kwangsi to West India 3 armour moved from India to West India 1 armour moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 46 Sea Zone 1 armour moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 37 Sea Zone to 46 Sea Zone Japanese take 42 Sea Zone from ANZAC Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in New Guinea Battle in West India Japanese attack with 3 armour and 1 bomber Russians defend with 3 armour Japanese roll dice for 3 armour and 1 bomber in West India, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 3 armour in West India, round 2 : 2/3 hits, 1.50 expected hits 2 armour owned by the Russians and 2 armour owned by the Japanese lost in West India Japanese roll dice for 1 armour and 1 bomber in West India, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in West India Japanese roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in West India, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in West India Japanese win, taking New Guinea from ANZAC, taking West India from Russians with 1 armour remaining. Battle score for attacker is -6 Casualties for Japanese: 2 armour and 1 bomber Casualties for Russians: 3 armour Battle in Kiangsi Japanese attack with 3 armour Americans defend with 2 artilleries and 1 mech_infantry; Chinese defend with 1 infantry Japanese roll dice for 3 armour in Kiangsi, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits 2 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Kiangsi 1 armour owned by the Japanese retreated to Kwangtung Chinese win with 2 artilleries remaining. Battle score for attacker is -5 Casualties for Japanese: 2 armour Casualties for Americans: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 5 armour Russians defend with 3 armour and 1 mech_infantry Japanese roll dice for 5 armour in Sikang, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 3 armour and 1 mech_infantry in Sikang, round 2 : 2/4 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 2 armour owned by the Japanese lost in Sikang Japanese win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 10 Casualties for Japanese: 2 armour Casualties for Russians: 3 armour and 1 mech_infantry Battle in Shensi Japanese attack with 2 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 artillery in Shensi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 artillery in Shensi, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Non Combat Move - Japanese Place Units - Japanese 3 armour placed in Kwangtung 3 armour placed in India 1 armour and 1 artillery placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,5,2,1 Japanese collect 35 PUs (8 lost to blockades); end with 35 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.17 Russians : 0.50 Japanese : -1.17 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Morocco to Tunisia Americans take Algeria from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 2 artilleries moved from Kiangsi to Kwangtung 2 bombers, 4 fighters and 1 tactical_bomber moved from Shantung to Kwangtung 5 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 25 Sea Zone to 33 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Americans take 39 Sea Zone from Japanese 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 2 armour and 2 infantry Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 armour and 2 infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 armour and 2 infantry in Tunisia, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 2 armour and 1 infantry in Tunisia, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 4 : 2/3 hits, 1.00 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia 1 armour retreated to Algeria Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 2 infantry Casualties for Italians: 1 infantry Battle in Kwangtung Americans attack with 2 artilleries, 2 bombers, 4 fighters and 1 tactical_bomber Japanese defend with 4 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries, 2 bombers, 4 fighters and 1 tactical_bomber in Kwangtung, round 2 : 1/9 hits, 4.67 expected hits Japanese roll dice for 4 armour in Kwangtung, round 2 : 2/4 hits, 2.00 expected hits 1 armour owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber in Kwangtung, round 3 : 3/7 hits, 3.83 expected hits Japanese roll dice for 3 armour in Kwangtung, round 3 : 1/3 hits, 1.50 expected hits 3 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 2 fighters Casualties for Japanese: 4 armour Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 fighter moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 bomber moved from Kwangtung to Kiangsu 1 bomber moved from Kwangtung to Kiangsu Place Units - Americans 1 artillery and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 artillery placed in Greece 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 1 infantry moved from Anhwe to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Shantung to Kwangtung Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Kansu 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 3 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 3 armour moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Greece to Northern Italy 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 3 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to Finland British take Finland from Germans 1 transport moved from 126 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from 112 Sea Zone to Denmark 1 mech_infantry moved from 112 Sea Zone to Denmark 2 fighters moved from United Kingdom to Denmark 2 armour moved from Tobruk to Tunisia British take Libya from Italians 4 armour moved from Eastern Persia to West India Combat - British Battle in Tunisia British attack with 2 armour Italians defend with 1 artillery and 1 infantry British roll dice for 2 armour in Tunisia, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the British lost in Tunisia 1 armour owned by the British retreated to Libya Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour Battle in Northern Italy British attack with 3 armour, 3 artilleries, 2 fighters and 1 infantry Germans defend with 3 infantry; Italians defend with 4 armour, 1 factory_minor and 1 infantry British roll dice for 3 armour, 3 artilleries, 2 fighters and 1 infantry in Northern Italy, round 2 : 3/9 hits, 3.83 expected hits Italians roll dice for 4 armour and 4 infantry in Northern Italy, round 2 : 4/8 hits, 3.33 expected hits 2 infantry owned by the Germans, 3 artilleries owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 3 armour and 2 fighters in Northern Italy, round 3 : 2/5 hits, 2.50 expected hits Italians roll dice for 4 armour and 1 infantry in Northern Italy, round 3 : 3/5 hits, 2.33 expected hits 1 infantry owned by the Germans, 3 armour owned by the British and 1 armour owned by the Italians lost in Northern Italy retreated to Northern Italy Italians win with 3 armour remaining. Battle score for attacker is -15 Casualties for British: 3 armour, 3 artilleries and 1 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 armour and 1 infantry Battle in West India British attack with 4 armour Japanese defend with 1 armour British roll dice for 4 armour in West India, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in West India British win, taking West India from Japanese with 4 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Denmark British attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry Germans defend with 4 infantry British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Denmark, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Denmark, round 3 : 4/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark British win, taking Denmark from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Germans: 4 infantry Battle in France British attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 2 artilleries and 4 infantry in France, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans, taking Normandy Bordeaux from British, taking Algeria from Americans, taking Southern France from British, taking Syria from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Non Combat Move - British 2 fighters moved from Northern Italy to France 2 fighters moved from Denmark to Norway 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from France to Southern France 1 fighter moved from France to Normandy Bordeaux Place Units - British 3 armour placed in Egypt 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1 British collect 43 PUs (1 lost to blockades); end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1.67 Italians : 1.67 British : -0.33 Americans : -7.83 Japanese : -1.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Tunisia to Libya Combat - Italians Battle in Libya Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Libya British win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 armour Battle in Southern France Italians attack with 3 armour British defend with 1 fighter; French defend with 1 factory_minor and 1 harbour Italians roll dice for 3 armour in Southern France, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British and 1 armour owned by the Italians lost in Southern France Italians win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for British: 1 fighter Non Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Italians collect 7 PUs (4 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 0.50 French : 0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 45 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the ANZAC lost in New Guinea ANZAC roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in New Guinea, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea Japanese win with 1 armour remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to Queensland 1 transport moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 26 PUs Combat Move - French 1 infantry moved from France to Holland Belgium 1 fighter moved from Greece to France Non Combat Move - French Turn Complete - French French collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 1.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry moved from Germany to Slovakia Hungary Germans take Slovakia Hungary from Russians 2 infantry moved from Germany to Poland 8 infantry moved from Germany to Poland 1 armour moved from Western Germany to Greater Southern Germany 7 infantry moved from Western Germany to Greater Southern Germany 4 armour moved from Western Germany to Poland Combat - Germans Battle in Novgorod Germans attack with 1 artillery and 3 infantry Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 armour in Novgorod, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Russians lost in Novgorod Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 armour Casualties for Germans: 1 infantry Battle in Greater Southern Germany Germans attack with 1 armour and 7 infantry Russians defend with 2 armour and 3 infantry Germans roll dice for 1 armour and 7 infantry in Greater Southern Germany, round 2 : 0/8 hits, 1.67 expected hits Russians roll dice for 2 armour and 3 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Greater Southern Germany Germans roll dice for 1 armour and 5 infantry in Greater Southern Germany, round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 2 armour and 3 infantry in Greater Southern Germany, round 3 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany Germans roll dice for 1 armour and 4 infantry in Greater Southern Germany, round 4 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 armour and 2 infantry in Greater Southern Germany, round 4 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Germans lost in Greater Southern Germany 1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Western Germany Russians win with 2 armour and 2 infantry remaining. Battle score for attacker is -15 Casualties for Germans: 6 infantry Casualties for Russians: 1 infantry Battle in Poland Germans attack with 4 armour and 10 infantry Russians defend with 5 artilleries and 8 infantry Germans roll dice for 4 armour and 10 infantry in Poland, round 2 : 3/14 hits, 3.67 expected hits Russians roll dice for 5 artilleries and 8 infantry in Poland, round 2 : 4/13 hits, 4.33 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland Germans roll dice for 4 armour and 6 infantry in Poland, round 3 : 4/10 hits, 3.00 expected hits Russians roll dice for 5 artilleries and 5 infantry in Poland, round 3 : 1/10 hits, 3.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans roll dice for 4 armour and 5 infantry in Poland, round 4 : 5/9 hits, 2.83 expected hits Russians roll dice for 5 artilleries and 1 infantry in Poland, round 4 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans roll dice for 4 armour and 4 infantry in Poland, round 5 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 artillery in Poland, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 armour and 4 infantry remaining. Battle score for attacker is 26 Casualties for Germans: 6 infantry Casualties for Russians: 5 artilleries and 8 infantry Non Combat Move - Germans 3 aaGuns moved from Western Germany to Germany Place Units - Germans 1 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 17 PUs; end with 17 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -4.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 9 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 bombers moved from Russia to 115 Sea Zone 3 armour moved from Eastern Poland to Novgorod 2 armour and 2 infantry moved from Greater Southern Germany to Western Germany 3 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Albania to Northern Italy 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Turkmenistan to Kazakhstan 1 armour moved from Eastern Persia to Kazakhstan 2 infantry moved from Persia to Eastern Persia Combat - Russians Battle in Slovakia Hungary Russians attack with 3 artilleries and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 3 armour Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 3 armour in Novgorod, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 3 armour in Novgorod, round 4 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 armour Battle in 115 Sea Zone Russians attack with 2 bombers Germans defend with 2 destroyers and 2 transports Russians roll dice for 2 bombers in 115 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 2 destroyers and 2 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the Germans and 1 bomber owned by the Russians lost in 115 Sea Zone 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 18 Casualties for Russians: 1 bomber Casualties for Germans: 2 destroyers and 2 transports Battle in Northern Italy Russians attack with 1 armour Italians defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Russians win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Germany Russians attack with 2 armour and 2 infantry Germans defend with 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry Russians roll dice for 2 armour and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Germany Russians roll dice for 2 armour and 1 infantry in Western Germany, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Germany Russians converts factory_major into different units Russians win, taking Western Germany from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 3 armour moved from Volgograd to Bryansk 1 bomber moved from 115 Sea Zone to Baltic States 1 aaGun moved from Shantung to Kiangsu Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Volgograd 3 armour, 2 bombers and 1 infantry placed in Russia Turn Complete - Russians Russians collect 63 PUs; end with 63 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 68 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -1.67 Italians : -0.67 Russians : 0.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Sikang to Yunnan 2 armour moved from Shensi to Yunnan 1 armour moved from Malaya to Yunnan 1 submarine moved from 46 Sea Zone to 42 Sea Zone 1 armour moved from New Guinea to 46 Sea Zone 1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 armour moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Solomon Islands Non Combat Move - Japanese Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 armour placed in India 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,4,2,4 Japanese collect 27 PUs (5 lost to blockades); end with 27 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 1 battleship, 1 cruiser and 3 destroyers; Remaining resources: 4 PUs; Combat Move - Americans 1 armour moved from Algeria to Tunisia French take Tunisia from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 artilleries moved from 93 Sea Zone to Southern France 2 infantry moved from 93 Sea Zone to Southern France 1 cruiser moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from Greece to Albania 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 33 Sea Zone to 49 Sea Zone 5 destroyers moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Americans take 41 Sea Zone from Japanese 2 bombers moved from Kiangsu to 42 Sea Zone 2 fighters moved from Kiangsi to 6 Sea Zone 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in 49 Sea Zone Americans attack with 7 destroyers Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport Americans roll dice for 7 destroyers in 49 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 49 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 2 destroyers owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone Americans roll dice for 5 destroyers in 49 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 tactical_bomber and 1 transport in 49 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits 3 destroyers owned by the Americans lost in 49 Sea Zone Americans roll dice for 2 destroyers in 49 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 1 carrier, 1 tactical_bomber and 1 transport in 49 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits 2 destroyers owned by the Americans lost in 49 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -44 Casualties for Americans: 7 destroyers Casualties for Japanese: 1 cruiser Battle in 6 Sea Zone Americans attack with 1 battleship, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber Japanese defend with 2 destroyers Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 destroyers Battle in 95 Sea Zone Americans attack with 5 destroyers and 3 transports Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer Americans roll dice for 5 destroyers and 3 transports in 95 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 tactical_bomber in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone Americans win with 5 destroyers and 3 transports remaining. Battle score for attacker is 19 Casualties for Italians: 1 destroyer Casualties for Germans: 1 tactical_bomber Battle in 42 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern France Americans attack with 2 artilleries and 2 infantry Italians defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Italians: 2 armour 1 tactical_bomber owned by the Japanese forced to land in Solomon Islands Non Combat Move - Americans 2 bombers moved from 42 Sea Zone to Java 2 fighters moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Korea 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 94 Sea Zone Place Units - Americans 3 armour placed in Kwangtung 1 battleship, 1 cruiser and 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 2 infantry moved from Kweichow to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Kiangsu 1 fighter moved from Kwangtung to Kwangsi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British buy 3 armour, 1 bomber, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 artillery moved from Denmark to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to Baltic States 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Denmark to Greater Southern Germany 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 destroyers moved from 112 Sea Zone to 115 Sea Zone 3 armour moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt 4 armour moved from West India to India 1 fighter moved from United Kingdom to Western Germany 3 infantry moved from France to Western Germany 2 artilleries moved from France to Western Germany 1 fighter moved from Java to Dutch New Guinea Combat - British Battle in India British attack with 4 armour Japanese defend with 1 airfield, 6 armour, 1 factory_minor and 1 harbour British roll dice for 4 armour in India, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 6 armour in India, round 2 : 1/6 hits, 3.00 expected hits 1 armour owned by the British lost in India 3 armour owned by the British retreated to West India Japanese win with 6 armour remaining. Battle score for attacker is -6 Casualties for British: 1 armour Non Combat Move - British 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 115 Sea Zone to Baltic States 2 infantry moved from 115 Sea Zone to Baltic States Place Units - British 1 bomber and 1 fighter placed in United Kingdom 1 transport placed in 81 Sea Zone 2 armour placed in Egypt 1 armour placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6 British collect 42 PUs (2 lost to blockades); end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -0.83 British : -2.00 Americans : 1.67 Japanese : -0.83
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