Darrell vs George Game 7



  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            3 armour moved from Yugoslavia to Northern Italy
            1 armour moved from Yugoslavia to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 4 armour and 2 infantry
                Americans defend with 1 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 4 armour and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 4 armour and 1 infantry in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 4 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
            Italians collect 10 PUs (3 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Americans : -0.33
    

    Savegame



  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 15 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 33 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 armour moved from Germany to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 armour and 2 infantry moved from 115 Sea Zone to Novgorod
            1 armour moved from Albania to Greece
            4 armour moved from Bulgaria to Greece
            2 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 5 armour and 2 tactical_bombers
                British defend with 1 fighter; French defend with 1 fighter; Americans defend with 4 armour, 1 factory_minor and 1 infantry
                    Germans roll dice for 5 armour and 2 tactical_bombers in Greece, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 4 armour, 2 fighters and 1 infantry in Greece, round 2 : 3/7 hits, 3.67 expected hits
                    3 armour owned by the Germans, 3 armour owned by the Americans and 1 infantry owned by the Americans lost in Greece
                    Germans roll dice for 2 armour and 2 tactical_bombers in Greece, round 3 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 1 armour and 2 fighters in Greece, round 3 : 3/3 hits, 1.83 expected hits
                    2 armour owned by the Germans, 1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greece
                 retreated to Greece
                Americans win with 2 fighters remaining. Battle score for attacker is -14
                Casualties for Germans: 5 armour and 1 tactical_bomber
                Casualties for Americans: 4 armour and 1 infantry
            Battle in Novgorod
                Germans attack with 2 armour and 2 infantry
                Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 armour and 2 infantry in Novgorod, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 2 aaGuns and 3 armour in Novgorod, round 2 : 2/3 hits, 1.50 expected hits
                    1 armour owned by the Russians, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour in Novgorod, round 3 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 16
                Casualties for Germans: 1 armour and 2 infantry
                Casualties for Russians: 2 aaGuns and 3 armour
    
        Non Combat Move - Germans
            3 infantry moved from France to Northern Italy
            2 infantry moved from France to Western Germany
            1 infantry moved from Germany to Greater Southern Germany
            1 tactical_bomber moved from Greece to Southern Italy
    
        Place Units - Germans
            10 infantry placed in Germany
            1 armour and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 25 PUs; end with 25 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : 0.50
    Russians : 0.50
    

    Savegame



  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour moved from Eastern Poland to Novgorod
            1 armour moved from Slovakia Hungary to Yugoslavia
                  Russians take Yugoslavia from Italians
            1 armour moved from Yugoslavia to Albania
                  Russians take Albania from Italians
            1 infantry moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            3 artilleries and 1 infantry moved from Romania to Yugoslavia
            3 infantry moved from Slovakia Hungary to Greater Southern Germany
            1 armour moved from Slovakia Hungary to Greater Southern Germany
            1 armour moved from Eastern Poland to Greater Southern Germany
            5 artilleries and 5 infantry moved from Eastern Poland to Poland
            1 mech_infantry moved from Turkmenistan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
            5 armour moved from Turkmenistan to West India
            1 mech_infantry moved from Turkmenistan to West India
            1 armour moved from Northwest Persia to Eastern Persia
            2 infantry moved from Northwest Persia to Persia
            3 armour moved from Volgograd to Sikang
            3 armour moved from Ukraine to Eastern Poland
    
        Combat - Russians
            Battle in Greater Southern Germany
                Russians attack with 2 armour and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 3 infantry in Greater Southern Germany, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour and 3 infantry in Greater Southern Germany, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 3 armour
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 3 armour in Novgorod, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Germans: 1 armour
            Battle in West India
                Russians attack with 5 armour and 1 mech_infantry
                Japanese defend with 2 armour
                    Russians roll dice for 5 armour and 1 mech_infantry in West India, round 2 : 1/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour in West India, round 2 : 2/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in West India
                    Russians roll dice for 4 armour in West India, round 3 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Japanese lost in West India
                Russians win, taking West India from Japanese with 3 armour remaining. Battle score for attacker is -4
                Casualties for Russians: 2 armour and 1 mech_infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 bombers and 1 infantry placed in Russia
            3 armour placed in Ukraine
            3 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 58 PUs; end with 58 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : -3.17
    Japanese : 1.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 7 armour and 1 artillery; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from Kwangtung to Kiangsi
            2 armour moved from Szechwan to Sikang
            3 armour moved from Yunnan to Sikang
            1 armour moved from Hopei to Shensi
            1 artillery moved from Hopei to Shensi
            1 armour moved from Kweichow to Shensi
            1 bomber moved from Kwangsi to West India
            3 armour moved from India to West India
            1 armour moved from Paulau Island to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            1 armour moved from 46 Sea Zone to New Guinea
            1 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 37 Sea Zone to 46 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in New Guinea
            Battle in West India
                Japanese attack with 3 armour and 1 bomber
                Russians defend with 3 armour
                    Japanese roll dice for 3 armour and 1 bomber in West India, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 3 armour in West India, round 2 : 2/3 hits, 1.50 expected hits
                    2 armour owned by the Russians and 2 armour owned by the Japanese lost in West India
                    Japanese roll dice for 1 armour and 1 bomber in West India, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Japanese lost in West India
                    Japanese roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in West India, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in West India
                Japanese win, taking New Guinea from ANZAC, taking West India from Russians with 1 armour remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 armour and 1 bomber
                Casualties for Russians: 3 armour
            Battle in Kiangsi
                Japanese attack with 3 armour
                Americans defend with 2 artilleries and 1 mech_infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour in Kiangsi, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    2 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Americans lost in Kiangsi
                1 armour owned by the Japanese retreated to Kwangtung
                Chinese win with 2 artilleries remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 armour
                Casualties for Americans: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 5 armour
                Russians defend with 3 armour and 1 mech_infantry
                    Japanese roll dice for 5 armour in Sikang, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 3 armour and 1 mech_infantry in Sikang, round 2 : 2/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 2 armour owned by the Japanese lost in Sikang
                Japanese win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 armour
                Casualties for Russians: 3 armour and 1 mech_infantry
            Battle in Shensi
                Japanese attack with 2 armour and 1 artillery
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 artillery in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Shensi, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 armour placed in Kwangtung
            3 armour placed in India
            1 armour and 1 artillery placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,5,2,1
            Japanese collect 35 PUs (8 lost to blockades); end with 35 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 1.17
    Russians : 0.50
    Japanese : -1.17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 cruiser moved from 92 Sea Zone to 94 Sea Zone
            2 artilleries moved from Kiangsi to Kwangtung
            2 bombers, 4 fighters and 1 tactical_bomber moved from Shantung to Kwangtung
            5 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 25 Sea Zone to 33 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                  Americans take 39 Sea Zone from Japanese
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 2 armour and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour and 2 infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 2 armour and 2 infantry in Tunisia, round 3 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 2 armour and 1 infantry in Tunisia, round 4 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 4 : 2/3 hits, 1.00 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                1 armour retreated to Algeria
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 2 infantry
                Casualties for Italians: 1 infantry
            Battle in Kwangtung
                Americans attack with 2 artilleries, 2 bombers, 4 fighters and 1 tactical_bomber
                Japanese defend with 4 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 artilleries, 2 bombers, 4 fighters and 1 tactical_bomber in Kwangtung, round 2 : 1/9 hits, 4.67 expected hits
                    Japanese roll dice for 4 armour in Kwangtung, round 2 : 2/4 hits, 2.00 expected hits
                    1 armour owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
                    Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber in Kwangtung, round 3 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 3 armour in Kwangtung, round 3 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 2 fighters
                Casualties for Japanese: 4 armour
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            1 fighter moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 bomber moved from Kwangtung to Kiangsu
            1 bomber moved from Kwangtung to Kiangsu
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 artillery placed in Greece
            1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Chahar to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Anhwe to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Shantung to Kwangtung
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 infantry placed in Kweichow
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 artilleries moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            3 armour moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from Greece to Northern Italy
            1 infantry moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to France
            3 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 126 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 transport moved from 126 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Denmark
            1 mech_infantry moved from 112 Sea Zone to Denmark
            2 fighters moved from United Kingdom to Denmark
            2 armour moved from Tobruk to Tunisia
                  British take Libya from Italians
            4 armour moved from Eastern Persia to West India
    
        Combat - British
            Battle in Tunisia
                British attack with 2 armour
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the British lost in Tunisia
                1 armour owned by the British retreated to Libya
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour
            Battle in Northern Italy
                British attack with 3 armour, 3 artilleries, 2 fighters and 1 infantry
                Germans defend with 3 infantry; Italians defend with 4 armour, 1 factory_minor and 1 infantry
                    British roll dice for 3 armour, 3 artilleries, 2 fighters and 1 infantry in Northern Italy, round 2 : 3/9 hits, 3.83 expected hits
                    Italians roll dice for 4 armour and 4 infantry in Northern Italy, round 2 : 4/8 hits, 3.33 expected hits
                    2 infantry owned by the Germans, 3 artilleries owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                    British roll dice for 3 armour and 2 fighters in Northern Italy, round 3 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 4 armour and 1 infantry in Northern Italy, round 3 : 3/5 hits, 2.33 expected hits
                    1 infantry owned by the Germans, 3 armour owned by the British and 1 armour owned by the Italians lost in Northern Italy
                 retreated to Northern Italy
                Italians win with 3 armour remaining. Battle score for attacker is -15
                Casualties for British: 3 armour, 3 artilleries and 1 infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 1 armour and 1 infantry
            Battle in West India
                British attack with 4 armour
                Japanese defend with 1 armour
                    British roll dice for 4 armour in West India, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in West India
                British win, taking West India from Japanese with 4 armour remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Denmark
                British attack with 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                Germans defend with 4 infantry
                    British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Denmark, round 2 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Denmark, round 3 : 4/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                British win, taking Denmark from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Germans: 4 infantry
            Battle in France
                British attack with 2 artilleries and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    British roll dice for 2 artilleries and 4 infantry in France, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans, taking Normandy Bordeaux from British, taking Algeria from Americans, taking Southern France from British, taking Syria from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
    
        Non Combat Move - British
            2 fighters moved from Northern Italy to France
            2 fighters moved from Denmark to Norway
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 fighter moved from France to Southern France
            1 fighter moved from France to Normandy Bordeaux
    
        Place Units - British
            3 armour placed in Egypt
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
            British collect 43 PUs (1 lost to blockades); end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Italians : 1.67
    British : -0.33
    Americans : -7.83
    Japanese : -1.00
    

    Savegame



  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Tunisia to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Libya
                    Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Libya, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Libya
                British win with no units remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 armour
            Battle in Southern France
                Italians attack with 3 armour
                British defend with 1 fighter; French defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 3 armour in Southern France, round 2 : 1/3 hits, 1.50 expected hits
                    French roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in Southern France
                Italians win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 armour
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.50
    French : 0.33
    

    Savegame



  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    ANZAC roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in New Guinea, round 3 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea
                Japanese win with 1 armour remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Queensland
            1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Greece to France
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            3 infantry moved from Germany to 114 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            3 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 infantry moved from Germany to Slovakia Hungary
                  Germans take Slovakia Hungary from Russians
            2 infantry moved from Germany to Poland
            8 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Greater Southern Germany
            7 infantry moved from Western Germany to Greater Southern Germany
            4 armour moved from Western Germany to Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 armour in Novgorod, round 2 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Russians lost in Novgorod
                    Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 armour
                Casualties for Germans: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 armour and 7 infantry
                Russians defend with 2 armour and 3 infantry
                    Germans roll dice for 1 armour and 7 infantry in Greater Southern Germany, round 2 : 0/8 hits, 1.67 expected hits
                    Russians roll dice for 2 armour and 3 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Germans lost in Greater Southern Germany
                    Germans roll dice for 1 armour and 5 infantry in Greater Southern Germany, round 3 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 2 armour and 3 infantry in Greater Southern Germany, round 3 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
                    Germans roll dice for 1 armour and 4 infantry in Greater Southern Germany, round 4 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 2 armour and 2 infantry in Greater Southern Germany, round 4 : 3/4 hits, 1.67 expected hits
                    3 infantry owned by the Germans lost in Greater Southern Germany
                1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Western Germany
                Russians win with 2 armour and 2 infantry remaining. Battle score for attacker is -15
                Casualties for Germans: 6 infantry
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 4 armour and 10 infantry
                Russians defend with 5 artilleries and 8 infantry
                    Germans roll dice for 4 armour and 10 infantry in Poland, round 2 : 3/14 hits, 3.67 expected hits
                    Russians roll dice for 5 artilleries and 8 infantry in Poland, round 2 : 4/13 hits, 4.33 expected hits
                    3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
                    Germans roll dice for 4 armour and 6 infantry in Poland, round 3 : 4/10 hits, 3.00 expected hits
                    Russians roll dice for 5 artilleries and 5 infantry in Poland, round 3 : 1/10 hits, 3.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 4 armour and 5 infantry in Poland, round 4 : 5/9 hits, 2.83 expected hits
                    Russians roll dice for 5 artilleries and 1 infantry in Poland, round 4 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 4 armour and 4 infantry in Poland, round 5 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery in Poland, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 4 armour and 4 infantry remaining. Battle score for attacker is 26
                Casualties for Germans: 6 infantry
                Casualties for Russians: 5 artilleries and 8 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Germany to Germany
    
        Place Units - Germans
            1 armour and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 17 PUs; end with 17 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -4.17
    

    Savegame



  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 9 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 bombers moved from Russia to 115 Sea Zone
            3 armour moved from Eastern Poland to Novgorod
            2 armour and 2 infantry moved from Greater Southern Germany to Western Germany
            3 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Albania to Northern Italy
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Turkmenistan to Kazakhstan
            1 armour moved from Eastern Persia to Kazakhstan
            2 infantry moved from Persia to Eastern Persia
    
        Combat - Russians
            Battle in Slovakia Hungary
                Russians attack with 3 artilleries and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 3 armour
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 3 armour in Novgorod, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 3 armour in Novgorod, round 4 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 armour
            Battle in 115 Sea Zone
                Russians attack with 2 bombers
                Germans defend with 2 destroyers and 2 transports
                    Russians roll dice for 2 bombers in 115 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Germans roll dice for 2 destroyers and 2 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the Germans and 1 bomber owned by the Russians lost in 115 Sea Zone
                    2 transports owned by the Germans lost in 115 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 1 bomber
                Casualties for Germans: 2 destroyers and 2 transports
            Battle in Northern Italy
                Russians attack with 1 armour
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Russians win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Western Germany
                Russians attack with 2 armour and 2 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
                    Russians roll dice for 2 armour and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Germany
                    Russians roll dice for 2 armour and 1 infantry in Western Germany, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Western Germany
                Russians converts factory_major into different units
                Russians win, taking Western Germany from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 armour moved from Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            3 armour moved from Volgograd to Bryansk
            1 bomber moved from 115 Sea Zone to Baltic States
            1 aaGun moved from Shantung to Kiangsu
    
        Place Units - Russians
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 armour, 2 bombers and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 63 PUs; end with 63 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Italians : -0.67
    Russians : 0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from Sikang to Yunnan
            2 armour moved from Shensi to Yunnan
            1 armour moved from Malaya to Yunnan
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 armour moved from New Guinea to 46 Sea Zone
            1 armour, 2 battleships, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 armour moved from 49 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Solomon Islands
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            3 armour placed in India
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,4,2,4
            Japanese collect 27 PUs (5 lost to blockades); end with 27 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 battleship, 1 cruiser and 3 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 armour moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
            2 artilleries moved from 93 Sea Zone to Southern France
            2 infantry moved from 93 Sea Zone to Southern France
            1 cruiser moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 artillery moved from Greece to Albania
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 destroyers moved from 33 Sea Zone to 49 Sea Zone
            5 destroyers moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            2 bombers moved from Kiangsu to 42 Sea Zone
            2 fighters moved from Kiangsi to 6 Sea Zone
            1 tactical_bomber moved from Kiangsi to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 49 Sea Zone
                Americans attack with 7 destroyers
                Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
                    Americans roll dice for 7 destroyers in 49 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 49 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    2 destroyers owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone
                    Americans roll dice for 5 destroyers in 49 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 tactical_bomber and 1 transport in 49 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    3 destroyers owned by the Americans lost in 49 Sea Zone
                    Americans roll dice for 2 destroyers in 49 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 1 carrier, 1 tactical_bomber and 1 transport in 49 Sea Zone, round 4 : 3/4 hits, 2.17 expected hits
                    2 destroyers owned by the Americans lost in 49 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -44
                Casualties for Americans: 7 destroyers
                Casualties for Japanese: 1 cruiser
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 battleship, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
                    Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 destroyers
            Battle in 95 Sea Zone
                Americans attack with 5 destroyers and 3 transports
                Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer
                    Americans roll dice for 5 destroyers and 3 transports in 95 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer and 1 tactical_bomber in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
                Americans win with 5 destroyers and 3 transports remaining. Battle score for attacker is 19
                Casualties for Italians: 1 destroyer
                Casualties for Germans: 1 tactical_bomber
            Battle in 42 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern France
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 2 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 2 armour owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour
                1 tactical_bomber owned by the Japanese forced to land in Solomon Islands
    
        Non Combat Move - Americans
            2 bombers moved from 42 Sea Zone to Java
            2 fighters moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 6 Sea Zone to Korea
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            3 armour placed in Kwangtung
            1 battleship, 1 cruiser and 3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            2 infantry moved from Kweichow to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Shantung to Kiangsu
            1 fighter moved from Kwangtung to Kwangsi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 bomber, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery moved from Denmark to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Norway to Baltic States
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Denmark to Greater Southern Germany
            1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 destroyers moved from 112 Sea Zone to 115 Sea Zone
            3 armour moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            4 armour moved from West India to India
            1 fighter moved from United Kingdom to Western Germany
            3 infantry moved from France to Western Germany
            2 artilleries moved from France to Western Germany
            1 fighter moved from Java to Dutch New Guinea
    
        Combat - British
            Battle in India
                British attack with 4 armour
                Japanese defend with 1 airfield, 6 armour, 1 factory_minor and 1 harbour
                    British roll dice for 4 armour in India, round 2 : 0/4 hits, 2.00 expected hits
                    Japanese roll dice for 6 armour in India, round 2 : 1/6 hits, 3.00 expected hits
                    1 armour owned by the British lost in India
                3 armour owned by the British retreated to West India
                Japanese win with 6 armour remaining. Battle score for attacker is -6
                Casualties for British: 1 armour
    
        Non Combat Move - British
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 115 Sea Zone to Baltic States
            2 infantry moved from 115 Sea Zone to Baltic States
    
        Place Units - British
            1 bomber and 1 fighter placed in United Kingdom
            1 transport placed in 81 Sea Zone
            2 armour placed in Egypt
            1 armour placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
            British collect 42 PUs (2 lost to blockades); end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -2.00
    Americans : 1.67
    Japanese : -0.83
    

    Savegame



  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
            Italians collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


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