v3 41 Handsome (ax) v ubernaut (al)


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    @Handsome 5 in a row! Go for 🇩🇪 R10



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:11:31
    Savegame



  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 4,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 34 PUs; 2 techTokens; 
            Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 bomber and 1 infantry moved from France to French West Africa
                  Germans take French West Africa from British
            1 bomber and 1 infantry moved from France to Finland
                  Germans take Finland from British
            1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan
            1 armour moved from Anglo-Egypt Sudan to Italian Africa
                  Germans take Italian Africa from British
            1 armour moved from Italian Africa to Anglo-Egypt Sudan
            1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
                  Germans take Belgian Congo from British
            2 armour moved from East Poland to Archangel
            2 bombers and 2 infantry moved from Germany to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 armour, 2 bombers and 2 infantry
                Russians defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Archangel : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 2 armour, 2 bombers and 2 infantry in Archangel, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from French West Africa to Anglo-Egypt Sudan
            2 infantry moved from Anglo-Egypt Sudan to Belgian Congo
            1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from Gibraltar to 13 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            2 infantry moved from 14 Sea Zone to Libya
            1 bomber moved from Finland to France
            2 bombers moved from Archangel to Germany
            1 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from East Poland to Ukraine
            2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Balkans to Bulgaria Romania
            9 armour, 8 artilleries and 33 infantry moved from East Poland to Belorussia
            2 infantry moved from Poland to East Poland
            1 artillery moved from Germany to Poland
            5 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Libya to Egypt
    
        Place Units - Germans
            1 bomber and 2 infantry placed in France
            1 artillery and 4 infantry placed in Germany
            Germans undo move 1.
            1 bomber and 1 infantry placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 0,00
    AA fire in Archangel : : -0,33
    

    Dice Statistics:

    Total
            1 was rolled 183 times
            2 was rolled 188 times
            3 was rolled 155 times
            4 was rolled 142 times
            5 was rolled 144 times
            6 was rolled 148 times
        Average roll : 3,333
        Median : 3,000
        Variance : 2,150
        Standard Deviation : 1,466
        Total rolls : 960
    
    Null / Other
            1 was rolled 42 times
            2 was rolled 48 times
            3 was rolled 37 times
            4 was rolled 25 times
            5 was rolled 28 times
            6 was rolled 33 times
        Average roll : 3,225
        Median : 3,000
        Variance : 1,762
        Standard Deviation : 1,327
        Total rolls : 213
    
    Germans Combat
            1 was rolled 42 times
            2 was rolled 48 times
            3 was rolled 37 times
            4 was rolled 25 times
            5 was rolled 28 times
            6 was rolled 33 times
        Average roll : 3,225
        Median : 3,000
        Variance : 1,762
        Standard Deviation : 1,327
        Total rolls : 213
    
    British Combat
            1 was rolled 19 times
            2 was rolled 20 times
            3 was rolled 16 times
            4 was rolled 24 times
            5 was rolled 11 times
            6 was rolled 16 times
        Average roll : 3,340
        Median : 3,000
        Variance : 0,927
        Standard Deviation : 0,963
        Total rolls : 106
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 11 times
            5 was rolled 9 times
            6 was rolled 4 times
        Average roll : 3,318
        Median : 4,000
        Variance : 1,705
        Standard Deviation : 1,306
        Total rolls : 44
    
    Americans Combat
            1 was rolled 12 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 7 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3,358
        Median : 3,000
        Variance : 0,324
        Standard Deviation : 0,569
        Total rolls : 53
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3,300
        Median : 3,000
        Variance : 0,596
        Standard Deviation : 0,772
        Total rolls : 20
    
    Russians Combat
            1 was rolled 31 times
            2 was rolled 31 times
            3 was rolled 37 times
            4 was rolled 33 times
            5 was rolled 38 times
            6 was rolled 28 times
        Average roll : 3,505
        Median : 3,500
        Variance : 0,376
        Standard Deviation : 0,613
        Total rolls : 198
    
    Japanese Combat
            1 was rolled 23 times
            2 was rolled 23 times
            3 was rolled 13 times
            4 was rolled 13 times
            5 was rolled 18 times
            6 was rolled 23 times
        Average roll : 3,434
        Median : 3,000
        Variance : 1,079
        Standard Deviation : 1,039
        Total rolls : 113
    

    Savegame



  • @ubernaut Even the cities still burn all over Europe, the German Lebensraum is getting close to be achieved!

    And the buckles stays on, ref. Archangels.

    Over to Stalin.


  • Moderators

    @Handsome i guess you did miss with that destroyer so 5out of the last 6 actually 😛 check this out ain a bit. 🙂


  • Moderators

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 1/1 hits, 0.00 expected hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Increased Factory Production
    
        Activate Technology - Russians
            Russians activating Increased Factory Production
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            Rocket attack in Italy does 3 damage to factory owned by Italians
                Rockets in Caucasus roll: 3
            Rocket attack in India does 2 damage to factory owned by Japanese
                Rockets in Russia roll: 2
            2 artilleries and 6 infantry moved from Russia to Archangel
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Eastern Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 artilleries and 6 infantry
                Germans defend with 1 aaGun, 2 armour and 1 infantry
                    Russians roll dice for 2 artilleries and 6 infantry in Archangel, round 2 : 2/8 hits, 2.00 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 3/3 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
                    Russians roll dice for 2 artilleries and 3 infantry in Archangel, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour and 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Archangel
            1 fighter moved from Eastern Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            2 infantry moved from Evenki National Okrug to Novosibirsk
            4 infantry moved from Kazakh S.S.R. to Russia
            2 artilleries and 2 infantry moved from Caucasus to Russia
            1 submarine moved from 2 Sea Zone to 12 Sea Zone
    
        Place Units - Russians
            7 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Russians collect 1 PU from War Bonds; end with 22 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians rolls : : 1.00
    Russians : 1.50
    

    Savegame


  • Moderators

    @Handsome kind of a weird one probably the last tech i wanted to hit at this point 😛 anyway at least the dice only hated me about half the time this around. that last round for your defenders in archangel was pretty savage. 😛 go for 🇯🇵



  • @ubernaut The Japanese high command was just about to agree on the plan for the continuation of the war. Then suddenly a secretary comes storming in with a telefax. Toyoda reads it and exclaims with a smile on his face: "this changes everything!"

    My scientists got another breakthrough, now I have to go back to the drawing Board. Getting a bit late, and considering the time I used to work together this move, I don't think I will be able to respond until tomorrow.



  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0,00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Long Range Aircraft
    
        Activate Technology - Japanese
            Japanese activating Long Range Aircraft
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Japanese rolls : : 1,00
    

    Savegame



  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0,00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Long Range Aircraft
    
        Activate Technology - Japanese
            Japanese activating Long Range Aircraft
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory; Remaining resources: 60 PUs; 0 techTokens; 
            Japanese buy 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 62 Sea Zone to 51 Sea Zone
            1 destroyer moved from 62 Sea Zone to 51 Sea Zone
            1 fighter moved from Manchuria to 51 Sea Zone
            1 fighter moved from Manchuria to 48 Sea Zone
            1 armour moved from Burma to 37 Sea Zone
            1 infantry moved from French Indo-China Thailand to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
            1 armour moved from 39 Sea Zone to Australia
            12 fighters moved from 62 Sea Zone to 47 Sea Zone
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 51 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 2 submarines and 1 transport
                2 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 48 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Australia
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Australia, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Australia
                Japanese win, taking Australia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 47 Sea Zone
                Japanese attack with 12 fighters
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
                2 submarines owned by the Americans Submerged
                    Japanese roll dice for 12 fighters in 47 Sea Zone, round 2 : 8/12 hits, 8,00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 1/7 hits, 3,50 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 47 Sea Zone
                    1 transport owned by the Americans lost in 47 Sea Zone
                Japanese win with 11 fighters remaining. Battle score for attacker is 79
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    
        Non Combat Move - Japanese
            1 aaGun, 5 armour, 3 artilleries and 18 infantry moved from India to Persia
            2 armour moved from Burma to Persia
            2 infantry moved from Buryatia S.S.R. to 62 Sea Zone
            1 infantry moved from Manchuria to 62 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 5 destroyers, 3 infantry, 9 submarines and 2 transports moved from 62 Sea Zone to 50 Sea Zone
            3 infantry moved from 50 Sea Zone to Philippine Islands
            1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 transport moved from 36 Sea Zone to 50 Sea Zone
            11 fighters moved from 47 Sea Zone to 50 Sea Zone
            1 fighter moved from 48 Sea Zone to 50 Sea Zone
            1 fighter moved from 51 Sea Zone to Manchuria
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 infantry placed in French Indo-China Thailand
            1 bomber, 1 fighter and 1 infantry placed in Manchuria
            1 aaGun and 1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 62 Sea Zone: 6 submarines
            EDIT: Removing units owned by Japanese from 50 Sea Zone: 6 submarines
            EDIT: Turning off Edit Mode
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Japanese rolls : : 1,00
    Americans : -2,67
    Japanese : 1,33
    

    Dice Statistics:

    Total
            1 was rolled 154 times
            2 was rolled 146 times
            3 was rolled 134 times
            4 was rolled 127 times
            5 was rolled 127 times
            6 was rolled 130 times
        Average roll : 3,388
        Median : 3,000
        Variance : 0,765
        Standard Deviation : 0,875
        Total rolls : 818
    
    Null / Other
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3,455
        Median : 3,000
        Variance : 0,444
        Standard Deviation : 0,667
        Total rolls : 22
    
    Germans Combat
            1 was rolled 41 times
            2 was rolled 50 times
            3 was rolled 39 times
            4 was rolled 25 times
            5 was rolled 29 times
            6 was rolled 34 times
        Average roll : 3,243
        Median : 3,000
        Variance : 1,859
        Standard Deviation : 1,363
        Total rolls : 218
    
    British Combat
            1 was rolled 19 times
            2 was rolled 20 times
            3 was rolled 16 times
            4 was rolled 24 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3,355
        Median : 3,000
        Variance : 0,800
        Standard Deviation : 0,895
        Total rolls : 107
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 11 times
            5 was rolled 9 times
            6 was rolled 4 times
        Average roll : 3,318
        Median : 4,000
        Variance : 1,705
        Standard Deviation : 1,306
        Total rolls : 44
    
    Americans Combat
            1 was rolled 13 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 9 times
            5 was rolled 10 times
            6 was rolled 11 times
        Average roll : 3,443
        Median : 3,000
        Variance : 0,214
        Standard Deviation : 0,462
        Total rolls : 61
    
    Chinese Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3,300
        Median : 3,000
        Variance : 0,596
        Standard Deviation : 0,772
        Total rolls : 20
    
    Russians Combat
            1 was rolled 36 times
            2 was rolled 33 times
            3 was rolled 39 times
            4 was rolled 34 times
            5 was rolled 41 times
            6 was rolled 32 times
        Average roll : 3,498
        Median : 3,000
        Variance : 0,294
        Standard Deviation : 0,542
        Total rolls : 215
    
    Japanese Combat
            1 was rolled 26 times
            2 was rolled 23 times
            3 was rolled 18 times
            4 was rolled 18 times
            5 was rolled 19 times
            6 was rolled 27 times
        Average roll : 3,473
        Median : 3,000
        Variance : 0,637
        Standard Deviation : 0,798
        Total rolls : 131
    

    Savegame



  • @ubernaut Yamamoto recives Oder of the Chrysanthemum and a bouguet of Flowers from the Emperor in person, for the decisive Victory over the imperialists in Australia.

    My good luck continues. This Scientific breakthrough came in the excact right moment.

    It will be very difficult for Allies now I think.

    Over to the Old Empire.


  • Moderators

    @Handsome yeah i noticed that when i saw the rolls coming in for SZ 47 😛 im gonna need to borrow those buckles for our mirror match 😃 check this out a bit later.


  • Moderators

    @Handsome wow one hit wtf lol


  • Moderators

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 10
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 9 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            2 infantry moved from Norway to Finland
            1 bomber moved from United Kingdom to Finland
            2 armour, 2 artilleries and 4 infantry moved from United Kingdom to 2 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 2 Sea Zone to 12 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 12 Sea Zone to Morocco Algeria
                  British take Morocco Algeria from Germans
            3 armour, 3 artilleries, 2 fighters and 6 infantry moved from Trans-Jordan to Egypt
    
        Combat - British
            Battle in Finland
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                    British roll dice for 1 bomber and 1 infantry in Finland, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                 retreated to Finland
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -1.83
    British rolls : : 0.00
    

    Savegame


  • Moderators

    @Handsome well as screwed as the game already was, i was thinking there was still some fun to be had but your buckles really screwed me hard in the very first, what should have been a very lopsided battle which will also hand scandavia back to you so i think i officially gotta throw in the towel at this point. 😞

    if you are willing to let me borrow those buckles i'm still game for the mirror match. 🙂



  • @ubernaut The unconditional surrender of the Allies is accepted! People all over Europe and Asia cheers and welcomes the new Peace! Everyone is looking forward to procecute the warcriminals!

    Now two great Powers split the world between them, and an "iron curtain" seem to rise between West and East!

    You keep the German buckles, my allied troops will have to find other things to boost morale:)

    Will you set up the Mirror match? Same rules I assume, bid was 14 right? If so, I will put 1 ART in Kar, 1 ART in East Ukr, 1 INF in Bel, 1 INF in Cau.


  • Moderators

    @Handsome all for russia eh? that's what i hear you are supposed to do 😛 cool yeah ill set it up a bit later today started another TWW game so ill have to do that turn first but i should have time at some point.


  • Moderators

    @Handsome sorry haven't gotten a chance to get started yet today hopefully tomorrow. 🙂


  • Moderators

    @Handsome hey there i think version 2.0 of triplea is gonna be coming very soon since we are both involved in other games it may be better for us to concentrate on finishing those before we start this since it will help to make our games shorter. The 1.9 lobby will likely stay open a bit longer but at some point they will shut down the lobby for 1.9 games. Maybe not as big a deal for anniversary but in TWW live battles are frequently required. Let me know what you think about that.



  • @ubernaut You can message me when you feel for a rematch:). TWW I haven't tried, but I have looked at the map, and I would guess a move there takes considerable time and effort. Insane many things to keep track on.


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