Darrell vs George Game 8
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Poland to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 4 tactical_bombers moved from Germany to 110 Sea Zone 1 bomber moved from Romania to 110 Sea Zone 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to 127 Sea Zone 1 artillery moved from Finland to 127 Sea Zone 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from Finland to 127 Sea Zone 1 artillery and 5 infantry moved from 127 Sea Zone to Novgorod 5 armour moved from Eastern Poland to Novgorod 11 infantry moved from Eastern Poland to Baltic States 2 artilleries moved from Eastern Poland to Baltic States 3 artilleries moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 1 tactical_bomber moved from 127 Sea Zone to Baltic States 1 fighter moved from 127 Sea Zone to Baltic States 1 fighter moved from Poland to Baltic States 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Combat - Germans Battle in Novgorod Germans attack with 5 armour, 1 artillery and 6 infantry Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 5 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 2 aaGuns, 3 artilleries and 4 infantry in Novgorod, round 2 : 3/7 hits, 2.33 expected hits 1 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 5 armour, 1 artillery and 3 infantry in Novgorod, round 3 : 3/9 hits, 3.50 expected hits Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 3 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Russians lost in Novgorod Germans roll dice for 5 armour, 1 artillery and 3 infantry in Novgorod, round 4 : 3/9 hits, 3.50 expected hits Russians roll dice for 3 artilleries in Novgorod, round 4 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 25 Casualties for Germans: 3 infantry Casualties for Russians: 2 aaGuns, 3 artilleries and 4 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Baltic States Germans attack with 3 armour, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber Russians defend with 7 artilleries and 12 infantry Germans roll dice for 3 armour, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Baltic States, round 2 : 8/24 hits, 7.83 expected hits Russians roll dice for 7 artilleries and 12 infantry in Baltic States, round 2 : 3/19 hits, 6.33 expected hits 8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Germans roll dice for 3 armour, 5 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Baltic States, round 3 : 7/21 hits, 7.33 expected hits Russians roll dice for 7 artilleries and 4 infantry in Baltic States, round 3 : 2/11 hits, 3.67 expected hits 4 infantry owned by the Russians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 3 armour, 5 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Baltic States, round 4 : 12/19 hits, 7.00 expected hits Russians roll dice for 4 artilleries in Baltic States, round 4 : 0/4 hits, 1.33 expected hits 4 artilleries owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 5 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 49 Casualties for Germans: 5 infantry Casualties for Russians: 7 artilleries and 12 infantry Non Combat Move - Germans 2 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 1 artillery moved from Germany to Greater Southern Germany 2 bombers moved from 110 Sea Zone to Normandy Bordeaux 4 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Baltic States to 127 Sea Zone 1 fighter moved from Baltic States to 127 Sea Zone 1 fighter moved from Baltic States to Western Germany Place Units - Germans 3 armour placed in Romania 1 armour placed in Western Germany 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Southern France 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 1.67 British : -0.33 Russians : -8.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 3 infantry moved from Archangel to Belarus 1 artillery and 4 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 mech_infantry moved from Bryansk to Eastern Poland 4 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 5 infantry moved from Amur to Korea Russians take Korea from Japanese 4 infantry moved from Amur to Buryatia 1 submarine moved from 126 Sea Zone to 127 Sea Zone Combat - Russians Battle in Belarus Russians attack with 1 artillery and 7 infantry Italians defend with 2 armour Russians roll dice for 1 artillery and 7 infantry in Belarus, round 2 : 0/8 hits, 1.67 expected hits Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery and 6 infantry in Belarus, round 3 : 3/7 hits, 1.50 expected hits Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Italians: 2 armour Battle in Eastern Poland Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 127 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 127 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 127 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Bryansk to Russia 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 1 infantry placed in Ukraine 1 artillery and 1 infantry placed in Volgograd 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Russians collect 33 PUs (3 lost to blockades); end with 33 PUsCombat Hit Differential Summary :
Germans : -1.00 Italians : 1.00 Russians : -0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 6 infantry moved from 39 Sea Zone to India 5 artilleries moved from 39 Sea Zone to India 1 armour moved from 39 Sea Zone to India 2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to India 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India 1 artillery moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 mech_infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Hopei to Kweichow Japanese take Kweichow from Chinese 2 armour moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Anhwe Japanese take Anhwe from Chinese 1 armour moved from Kiangsu to Kwangtung Combat - Japanese Japanese creates battle in territory 39 Sea Zone British scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 6 transports British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; French defend with ; ANZAC defend with 3 fighters Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 transports in 39 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 39 Sea Zone, round 2 : 2/9 hits, 5.17 expected hits Units damaged: 2 carriers owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the British lost in 39 Sea Zone Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 transports in 39 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits British roll dice for 5 fighters in 39 Sea Zone, round 3 : 5/5 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese British roll dice for 1 battleship and 1 cruiser in 39 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the ANZAC, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the British lost in 39 Sea Zone Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 6 transports in 39 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits British roll dice for 2 fighters in 39 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship in 39 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 6 transports remaining. Battle score for attacker is 70 Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 3 destroyers and 2 submarines Casualties for ANZAC: 3 fighters Battle in India Japanese attack with 1 armour, 5 artilleries, 2 bombers, 8 fighters, 6 infantry and 8 tactical_bombers British defend with 3 aaGuns, 1 artillery and 23 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/1 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 7 fighters, 6 infantry and 8 tactical_bombers in India, round 2 : 14/29 hits, 14.17 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery and 23 infantry in India, round 2 : 12/24 hits, 8.00 expected hits 1 tactical_bomber owned by the Japanese, 6 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 7 fighters and 7 tactical_bombers in India, round 3 : 10/17 hits, 10.00 expected hits UK_Pacific roll dice for 1 artillery and 12 infantry in India, round 3 : 2/13 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 10 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 6 fighters and 6 tactical_bombers in India, round 4 : 6/15 hits, 8.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 4 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 24PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 5 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 1 artillery and 23 infantry Battle in Kwangtung Japanese attack with 3 armour British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 armour in Kwangtung, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 2 infantry Non Combat Move - Japanese 6 tactical_bombers moved from India to Yunnan 2 bombers moved from India to Yunnan 5 fighters moved from India to Yunnan 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 18 Sea Zone to 21 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
British : -1.67 UK_Pacific : 2.00 AA fire in India : : -0.50 Japanese : -2.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 7 destroyers, 1 infantry and 1 transport; Remaining resources: 7 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 cruiser and 8 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Wake Island to 16 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 16 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 16 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 3 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 6 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Iraq to 39 Sea Zone 2 tactical_bombers moved from Iraq to 39 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 3 armour moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Persia to Iraq 1 bomber moved from Russia to Timguska 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt Combat - British Battle in Egypt Battle in Timguska British attack with 1 bomber Japanese defend with 1 mech_infantry British roll dice for 1 bomber in Timguska, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Timguska British win, taking Egypt from Italians with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 39 Sea Zone British attack with 1 destroyer, 1 fighter and 2 tactical_bombers; French loiter and taunt Japanese defend with 2 battleships, 3 carriers, 2 cruisers and 6 transports British roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 6 transports in 39 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 2 tactical_bombers owned by the British, 1 destroyer owned by the British, 3 carriers owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone Japanese win with 2 battleships, 2 cruisers and 6 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer, 1 fighter and 2 tactical_bombers Casualties for Japanese: 3 carriers Battle in Anglo Egyptian Sudan British attack with 3 armour Italians defend with 1 armour and 2 infantry British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour and 2 infantry Casualties for British: 1 armour Non Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 1 bomber moved from Timguska to Russia 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 3 armour placed in Iraq 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,6 British collect 29 PUs (4 lost to blockades); end with 29 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : 2.33 Italians : -0.67 Americans : 0.83 Chinese : -0.50 Japanese : 3.33 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:30:42 AM
Savegame -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 fighters moved from Southern Italy to Iraq 1 bomber moved from Romania to Iraq 1 submarine moved from 82 Sea Zone to 71 Sea Zone 2 armour moved from Northern Italy to Romania Combat - Italians Battle in Iraq Italians attack with 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry British defend with 3 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; French defend with 1 infantry Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Iraq, round 2 : 6/14 hits, 4.83 expected hits British roll dice for 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Iraq, round 2 : 5/11 hits, 4.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Iraq Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/9 hits, 3.67 expected hits British roll dice for 3 armour and 2 artilleries in Iraq, round 3 : 1/5 hits, 2.17 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq Italians roll dice for 4 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 4 : 2/8 hits, 3.33 expected hits British roll dice for 3 armour and 1 artillery in Iraq, round 4 : 2/4 hits, 1.83 expected hits 1 artillery owned by the British, 2 artilleries owned by the Italians and 1 armour owned by the British lost in Iraq Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 5 : 3/6 hits, 2.67 expected hits British roll dice for 2 armour in Iraq, round 5 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for Italians: 2 artilleries, 6 infantry and 1 mech_infantry Casualties for British: 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -2.50 British : -0.17 -
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZACCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 fighters moved from Southern Italy to Iraq 1 bomber moved from Romania to Iraq 1 infantry moved from Algeria to Tunisia Italians take Tunisia from French 1 armour moved from Northern Italy to Romania 1 armour moved from Northern Italy to Romania Combat - Italians Battle in Iraq Italians attack with 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry British defend with 3 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; French defend with 1 infantry Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Iraq, round 2 : 5/14 hits, 4.83 expected hits British roll dice for 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Iraq, round 2 : 4/11 hits, 4.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the French, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Iraq Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 3 : 7/10 hits, 4.00 expected hits British roll dice for 3 armour and 3 artilleries in Iraq, round 3 : 2/6 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 3 artilleries owned by the British, 1 infantry owned by the Italians and 3 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 4 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 27 Casualties for Italians: 5 infantry and 1 mech_infantry Casualties for British: 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 1 battleship moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 82 Sea Zone to 71 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 3.17 British : -0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to 21 Sea Zone 1 bomber moved from Philippines to 20 Sea Zone 1 fighter moved from Philippines to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone ANZAC attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 21 Sea Zone to Guam 1 bomber moved from 20 Sea Zone to Philippines Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French French creates battle in territory 39 Sea Zone Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 2 battleships, 2 cruisers and 6 transports French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 cruisers and 6 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win with 2 battleships, 2 cruisers and 6 transports remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French : -0.33 ANZAC : -0.17 Japanese : -0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 4 infantry moved from Baltic States to Belarus 2 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 2 artilleries moved from Baltic States to Belarus 2 artilleries moved from Baltic States to Belarus 1 artillery moved from Baltic States to Eastern Poland 2 armour moved from Baltic States to Eastern Poland 1 armour moved from Baltic States to Belarus 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 armour moved from Novgorod to Belarus 6 armour moved from Romania to Bessarabia 1 armour moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 3 armour and 3 infantry moved from Novgorod to Archangel 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 artillery moved from Greater Southern Germany to Northern Italy 1 armour moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Denmark 3 tactical_bombers moved from Normandy Bordeaux to Southern Italy 2 bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy Combat - Germans Battle in Bessarabia Germans attack with 6 armour Russians defend with 1 infantry Germans roll dice for 6 armour in Bessarabia, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 5 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour, 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery and 3 infantry in Archangel, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 armour, 4 artilleries and 4 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 2 armour, 4 artilleries and 4 infantry in Belarus, round 2 : 2/10 hits, 3.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 armour, 4 artilleries and 3 infantry in Belarus, round 3 : 7/9 hits, 3.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Eastern Poland Germans attack with 2 armour, 3 artilleries and 6 infantry Russians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans roll dice for 2 armour, 3 artilleries and 6 infantry in Eastern Poland, round 2 : 3/11 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/7 hits, 2.50 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 2 armour, 3 artilleries and 4 infantry in Eastern Poland, round 3 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Poland to Germany Place Units - Germans 3 armour placed in Romania 3 armour placed in Novgorod 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 1 artillery and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 3.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 infantry moved from Samara to Russia 4 infantry moved from Buryatia to Yakut S.S.R. 5 infantry moved from Korea to Manchuria 9 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 14 infantry Japanese defend with 1 aaGun and 5 infantry Russians roll dice for 14 infantry in Manchuria, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 aaGun and 5 infantry in Manchuria, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 3 : 3/12 hits, 2.00 expected hits Japanese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 10 infantry in Manchuria, round 4 : 3/10 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun and 5 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria Place Units - Russians 3 infantry placed in Ukraine 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6 Russians collect 31 PUs (1 lost to blockades); end with 31 PUsCombat Hit Differential Summary :
Russians : 1.00 Japanese : -0.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 3 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from Neutral_Allies 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 infantry moved from Tsinghai to Sikang 1 artillery moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 bombers moved from Yunnan to Sikang 1 armour moved from Kwangtung to French Indo China Japanese take French Indo China from French 5 fighters moved from Yunnan to 19 Sea Zone 1 tactical_bomber moved from Yunnan to 19 Sea Zone 3 tactical_bombers moved from Yunnan to Kiangsu 1 infantry moved from Anhwe to Shantung 2 tactical_bombers moved from Yunnan to Sikang 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Siberia Battle in Ceylon Battle in Sikang Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Siberia from Russians, taking Ceylon from UK_Pacific, taking Sikang from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Sikang to Yunnan 2 bombers moved from Sikang to Kiangsu Place Units - Japanese 3 carriers placed in 19 Sea Zone 1 airfield placed in Kiangsu 3 armour placed in India 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.50 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 cruiser, 3 destroyers, 2 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 8 destroyers, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to 112 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Borneo 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone Americans take 6 Sea Zone from Japanese 1 fighter moved from Midway to Wake Island 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 destroyers moved from 10 Sea Zone to 4 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Japanese scrambles 3 units out of Kiangsu to defend against the attack in 19 Sea Zone Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 cruiser, 8 destroyers and 5 transports Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 8 destroyers and 5 transports in 112 Sea Zone, round 2 : 9/11 hits, 4.50 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 3 transports owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans win with 1 battleship, 1 bomber, 1 cruiser, 6 destroyers and 5 transports remaining. Battle score for attacker is 54 Casualties for Americans: 2 destroyers Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Battle in 19 Sea Zone Americans attack with 2 submarines Japanese defend with 3 carriers, 5 fighters and 4 tactical_bombers Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 carriers in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 carriers in 19 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 carriers in 19 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 carriers in 19 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 3 carriers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in Norway Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Norway from Germans, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Kiangsu Non Combat Move - Americans 1 fighter moved from Borneo to 35 Sea Zone 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 2 destroyers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 3 destroyers; Remaining resources: 5 PUs; Combat Move - British 1 bomber moved from Russia to 98 Sea Zone 2 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 3 transports 3 transports owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Trans-Jordan British attack with 2 armour and 1 infantry Italians defend with 1 bomber and 2 fighters British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 1/3 hits, 1.50 expected hits 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour in Trans-Jordan, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is 23 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 bomber and 2 fighters Non Combat Move - British 1 bomber moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from 99 Sea Zone to Cyprus 2 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom Place Units - British 3 destroyers placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1 British collect 29 PUs (3 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1.00 British : 1.83 Italians : -0.17 Americans : 6.33 Japanese : -3.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Persia Italians take Persia from British 1 artillery moved from Iraq to Trans-Jordan 2 armour moved from Romania to Baltic States 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Tunisia to Libya Italians take Libya from French 1 artillery moved from Iraq to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 3 artilleries and 1 infantry British defend with 1 armour Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians Place Units - Italians 3 armour placed in Iraq 1 artillery placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -0.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from Guam to 5 Sea Zone 1 bomber moved from Philippines to 5 Sea Zone 1 infantry moved from Malaya to Shan State ANZAC take Shan State from Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 bomber moved from New South Wales to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in 5 Sea Zone ANZAC attack with 2 bombers Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 bombers in 5 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 5 Sea Zone 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in French Indo China ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - ANZAC 2 bombers moved from 5 Sea Zone to Manchuria Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Ethiopia French take Ethiopia from Italians 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.83 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour, 1 artillery and 2 infantry moved from Archangel to Vologda 2 armour moved from Belarus to Tambov Germans take Bryansk from Russians Germans take Tambov from Russians 4 artilleries and 2 infantry moved from Belarus to Smolensk 3 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 5 armour moved from Bessarabia to Ukraine 1 armour moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Novgorod 1 armour moved from Romania to Ukraine 1 armour moved from Romania to Ukraine 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 2 bombers moved from Western Germany to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from Southern Italy to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 battleship, 1 cruiser, 6 destroyers and 5 transports Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 3/9 hits, 5.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 6 destroyers and 5 transports in 112 Sea Zone, round 2 : 3/8 hits, 3.17 expected hits 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers and 5 transports in 112 Sea Zone, round 3 : 1/5 hits, 2.17 expected hits 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 112 Sea Zone 5 transports owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 77 Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 battleship, 1 cruiser, 6 destroyers and 5 transports Battle in Ukraine Germans attack with 7 armour Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 7 armour in Ukraine, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 armour, 3 artilleries and 2 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Western Ukraine, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Western Ukraine, round 3 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 4 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 2 infantry in Smolensk, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 4 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour moved from Novgorod to Bryansk 2 tactical_bombers moved from 112 Sea Zone to Western Germany 2 bombers moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 artillery moved from Denmark to Western Germany 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 1 armour moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Southern France Place Units - Germans 3 armour placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 armour placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -3.50 Americans : -1.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Manchuria to Amur 2 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 4 infantry Germans defend with 3 armour Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 3 armour in Bryansk, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Bryansk, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 3 armour Battle in Tambov Russians attack with 2 artilleries and 2 infantry Germans defend with 2 armour Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Tambov, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 artilleries in Tambov, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 armour Battle in Smolensk Russians attack with 3 artilleries and 5 infantry Germans defend with 4 artilleries and 2 infantry Russians roll dice for 3 artilleries and 5 infantry in Smolensk, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 4 artilleries and 2 infantry in Smolensk, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 3 artilleries and 4 infantry in Smolensk, round 3 : 2/7 hits, 2.17 expected hits Germans roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 1 infantry Casualties for Germans: 4 artilleries and 2 infantry Non Combat Move - Russians Place Units - Russians 1 artillery and 9 infantry placed in Russia Russians undo move 1. 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Eastern Persia to 80 Sea Zone 1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 3 armour moved from India to 39 Sea Zone 3 armour and 3 transports moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 39 Sea Zone to 41 Sea Zone 2 cruisers moved from 39 Sea Zone to 43 Sea Zone 3 armour moved from Kiangsu to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 3 fighters moved from Kiangsu to Jehol 4 tactical_bombers moved from Kiangsu to Jehol 2 bombers moved from Kiangsu to Jehol 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery moved from Szechwan to Yunnan 1 armour moved from Kwangtung to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 3 armour moved from 41 Sea Zone to Sumatra 2 fighters moved from 19 Sea Zone to Jehol Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 cruisers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 cruisers in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 cruisers in 43 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 2 cruisers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 41 Sea Zone Japanese attack with 2 battleships and 3 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 battleships and 3 transports in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 2 battleships and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Sumatra Japanese attack with 3 armour Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 armour in Sumatra, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 armour in Sumatra, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 armour in Sumatra, round 4 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 3 armour remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 3 armour, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers Russians defend with 6 infantry Japanese roll dice for 3 armour, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in Jehol, round 2 : 6/15 hits, 8.17 expected hits Chinese roll dice for 6 infantry in Jehol, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 6 infantry Battle in French Indo China Japanese attack with 1 armour and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 2 tactical_bombers in French Indo China, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Ethiopia Japanese attack with 1 armour French defend with 1 infantry Japanese roll dice for 1 armour in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Ethiopia Japanese win, taking Ethiopia from French with 1 armour remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from French Indo China to Yunnan 1 carrier moved from 19 Sea Zone to 6 Sea Zone 2 carriers moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Jehol to 6 Sea Zone 4 tactical_bombers moved from Jehol to Japan 3 fighters moved from Jehol to Japan 2 bombers moved from Jehol to Japan Place Units - Japanese 3 armour placed in India 3 armour placed in Kiangsu 1 artillery and 1 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5 Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
French : -0.33 Americans : -2.00 ANZAC : 1.33 Chinese : -2.00 Japanese : -3.17 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 3 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Norway to Finland 3 mech_infantrys moved from Norway to Finland 1 artillery moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 artillery moved from 96 Sea Zone to Libya 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Gibraltar to United Kingdom 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Guam 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Western United States to Soviet Far East 3 destroyers moved from 4 Sea Zone to 16 Sea Zone 3 destroyers moved from 25 Sea Zone to 26 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Americans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys Germans defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Finland, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Finland Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Finland, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in 41 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber Japanese defend with 2 battleships and 3 transports Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 2 battleships and 3 transports in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 41 Sea Zone 2 transports owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 battleships and 3 transports Battle in Libya Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Libya Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Norway 1 bomber moved from Soviet Far East to Amur 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Norway 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 3 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from Cyprus to 76 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Malaya to Shan State 1 bomber moved from United Kingdom to Norway Combat - British Battle in Holland Belgium Battle in 76 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 76 Sea Zone British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kwangsi Non Combat Move - British 1 bomber moved from 76 Sea Zone to French Madagascar Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 2 destroyers and 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2 British collect 30 PUs (2 lost to blockades); end with 30 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1.00 Italians : -0.33 Americans : -0.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Syria Italians take Syria from French 1 armour moved from Iraq to Caucasus Italians take Northwest Persia from Neutral_Allies Italians take Caucasus from Russians 1 armour moved from Iraq to Egypt 1 artillery moved from Persia to Iraq 2 armour moved from Baltic States to Archangel 2 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 1 battleship moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 cruisers moved from 95 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship and 2 cruisers Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Egypt Italians attack with 1 armour, 3 artilleries and 1 infantry British defend with 1 harbour; French defend with 2 infantry Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Egypt Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour and 3 artilleries remaining. Battle score for attacker is 3 Casualties for French: 2 infantry Casualties for Italians: 1 infantry Battle in Archangel Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 3 armour placed in Iraq 1 infantry placed in Southern Italy 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians : -1.67 British : 0.00 Russians : 0.33
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login