Darrell vs George Game 8
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 2 bombers moved from Manchuria to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from 37 Sea Zone to Siam 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 bombers moved from New South Wales to 43 Sea Zone 1 bomber moved from Philippines to Yunnan Combat - ANZAC Battle in Siam Battle in 43 Sea Zone ANZAC attack with 2 bombers, 1 cruiser and 1 destroyer Japanese defend with 2 cruisers ANZAC roll dice for 2 bombers, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 2 cruisers in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the ANZAC and 2 cruisers owned by the Japanese lost in 43 Sea Zone ANZAC win, taking Siam from Japanese, taking 43 Sea Zone from Japanese with 2 bombers and 1 cruiser remaining. Battle score for attacker is 16 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 2 cruisers Battle in Yunnan ANZAC attack with 3 bombers and 1 infantry Japanese defend with 1 artillery and 1 tactical_bomber ANZAC roll dice for 3 bombers and 1 infantry in Yunnan, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the ANZAC lost in Yunnan ANZAC win, taking Yunnan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 bomber Casualties for Japanese: 1 artillery and 1 tactical_bomber Non Combat Move - ANZAC 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 bomber moved from 43 Sea Zone to Borneo 1 bomber moved from 43 Sea Zone to Borneo Place Units - ANZAC 1 factory_minor placed in French Indo China 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.67 Japanese : 0.17 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Vologda to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Germans take Volgograd from Russians 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Tambov 3 artilleries moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Ukraine to Tambov 1 armour moved from Ukraine to Tambov 2 armour moved from Ukraine to Bryansk 2 armour moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Finland 3 armour, 1 artillery and 2 infantry moved from Vologda to Smolensk 1 armour moved from Western Germany to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to Finland 1 armour moved from Novgorod to Finland Combat - Germans Battle in Bryansk Germans attack with 4 armour, 3 artilleries and 1 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 4 armour, 3 artilleries and 1 infantry in Bryansk, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 4 armour and 3 artilleries in Bryansk, round 3 : 5/7 hits, 3.00 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 4 infantry Germans roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4.17 expected hits British roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Battle in Finland Germans attack with 4 armour and 2 bombers Americans defend with 1 armour, 1 artillery and 2 mech_infantrys Germans roll dice for 4 armour and 2 bombers in Finland, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Finland, round 2 : 0/4 hits, 1.50 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Finland Germans win, taking Finland from Americans with 4 armour and 2 bombers remaining. Battle score for attacker is 18 Casualties for Americans: 1 armour, 1 artillery and 2 mech_infantrys Battle in Tambov Germans attack with 3 armour Russians defend with 1 artillery Germans roll dice for 3 armour in Tambov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery Battle in Smolensk Germans attack with 3 armour, 1 artillery and 2 infantry Russians defend with 3 artilleries and 4 infantry Germans roll dice for 3 armour, 1 artillery and 2 infantry in Smolensk, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 3 artilleries and 4 infantry in Smolensk, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 3 armour in Smolensk, round 3 : 0/3 hits, 1.50 expected hits Russians roll dice for 3 artilleries and 1 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits 1 armour owned by the Germans lost in Smolensk 2 armour owned by the Germans retreated to Vologda Russians win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 2 bombers moved from Finland to Novgorod Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Ukraine 2 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 1.83 British : -0.33 Americans : -1.50 Russians : 1.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Timguska Russians take Timguska from Japanese 1 infantry moved from Yenisey to Timguska 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Sakha 2 infantry moved from Buryatia to Sakha 1 artillery moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 artillery moved from Smolensk to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Russians take Samara from Germans 6 infantry moved from Russia to Tambov 1 artillery moved from Smolensk to Vologda 1 artillery moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 6 infantry Germans defend with 2 armour Russians roll dice for 1 artillery and 6 infantry in Tambov, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 2 armour in Tambov, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in Sakha Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Sakha, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Russians roll dice for 2 infantry in Sakha, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Sakha, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Sakha, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Sakha, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Sakha, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha 1 infantry owned by the Russians retreated to Amur Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Archangel Russians attack with 1 artillery and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Vologda Russians attack with 2 artilleries and 2 infantry Germans defend with 2 armour Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Vologda, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Non Combat Move - Russians Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,6 Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : -2.00 Italians : -0.50 Russians : -0.67 Japanese : 0.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 armour moved from Ethiopia to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa Japanese take French Equatorial Africa from French 3 armour moved from India to Yunnan 3 armour moved from Kiangsu to Kwangsi 1 bomber moved from Japan to 36 Sea Zone 1 bomber moved from Japan to 37 Sea Zone 3 armour moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 3 fighters moved from Japan to Manchuria 1 infantry moved from Sakha to Amur 2 tactical_bombers moved from Japan to Manchuria 2 fighters moved from 6 Sea Zone to Amur 1 tactical_bomber moved from Japan to Amur 1 tactical_bomber moved from Japan to Amur 1 infantry moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 37 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Manchuria Japanese attack with 3 armour, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry; Russians defend with 2 aaGuns and 2 infantry AA fire in Manchuria : 1/1 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/8 hits, 4.00 expected hits Chinese roll dice for 2 aaGuns and 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Manchuria, round 3 : 2/7 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Manchuria, round 3 : 3/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Manchuria, round 4 : 1/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Japanese: 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 2 infantry Casualties for Chinese: 2 infantry Battle in Amur Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 bomber; Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Amur, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 3 armour ANZAC defend with 1 infantry Japanese roll dice for 3 armour in Yunnan, round 2 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for ANZAC: 1 infantry Battle in Kwangsi Japanese attack with 3 armour British defend with 2 infantry; Chinese defend with 1 harbour Japanese roll dice for 3 armour in Kwangsi, round 2 : 3/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese and 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 fighters moved from Amur to 6 Sea Zone 2 tactical_bombers moved from Amur to 6 Sea Zone 1 bomber moved from 37 Sea Zone to Sumatra 1 bomber moved from 36 Sea Zone to Sumatra Place Units - Japanese 3 armour placed in India 3 armour placed in Kiangsu 1 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5,1,2,5,4,5,3,4 Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese : 2.33 AA fire in Manchuria : : 0.17 Russians : -0.50 Japanese : -0.50 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 4 infantry moved from Norway to Finland 4 fighters moved from United Kingdom to Finland 1 bomber moved from Norway to Finland 1 artillery moved from Libya to Tunisia Americans take Tunisia from Italians 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to French Indo China 1 fighter moved from 41 Sea Zone to French Indo China 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 41 Sea Zone to 45 Sea Zone 1 fighter moved from Guam to 45 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 16 Sea Zone to 4 Sea Zone 1 destroyer moved from 16 Sea Zone to 7 Sea Zone 1 cruiser, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Soviet Far East Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 mech_infantry in Caroline Islands, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 mech_infantry in Caroline Islands, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Soviet Far East from Japanese, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 1 armour, 2 artilleries and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Holland Belgium, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Germans: 1 armour, 2 artilleries and 1 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Finland Americans attack with 1 bomber, 4 fighters and 4 infantry Germans defend with 4 armour Americans roll dice for 1 bomber, 4 fighters and 4 infantry in Finland, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 4 armour in Finland, round 2 : 4/4 hits, 2.00 expected hits 4 armour owned by the Germans and 4 infantry owned by the Americans lost in Finland Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Germans: 4 armour Battle in 92 Sea Zone Americans attack with 2 destroyers Italians defend with 1 destroyer Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 2 destroyers Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Finland to Norway 1 fighter moved from Finland to Norway 3 fighters moved from Finland to Norway Place Units - Americans 3 armour placed in Norway 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 bomber placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Norway to Russia 1 fighter moved from Norway to Russia 1 bomber moved from Norway to Normandy Bordeaux 3 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from French Madagascar to French Equatorial Africa 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Shan State to French Indo China Combat - British Battle in Normandy Bordeaux British attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry British roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits 4 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 2 artilleries, 1 bomber and 1 fighter in Normandy Bordeaux, round 4 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 2 artilleries and 6 infantry Battle in French Equatorial Africa British attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 armour British roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in French Equatorial Africa British win, taking French Equatorial Africa from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 bomber moved from French Equatorial Africa to Belgian Congo 1 fighter moved from Normandy Bordeaux to Norway 1 bomber moved from Normandy Bordeaux to Norway Place Units - British 3 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6 British collect 27 PUs (2 lost to blockades); end with 27 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1.00 Italians : 1.33 British : 0.17 Americans : 2.17 Japanese : -1.17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 5 armour, 1 artillery and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 3 artilleries moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 armour moved from Syria to Egypt 1 artillery moved from Iraq to Persia 3 armour moved from Iraq to Egypt 1 armour moved from Caucasus to Samara Combat - Italians Battle in Alexandria Italians attack with 1 armour and 3 artilleries French defend with 1 infantry Italians roll dice for 1 armour and 3 artilleries in Alexandria, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria Italians roll dice for 1 armour and 2 artilleries in Alexandria, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Alexandria Italians win, taking Alexandria from British with 1 armour and 2 artilleries remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Battle in Samara Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Northern Italy to Germany 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 battleship moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 3 armour placed in Iraq 1 transport placed in 97 Sea Zone 2 armour and 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians : -1.17 British : 0.33 Russians : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 armour and 1 bomber; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 2 bombers moved from French Indo China to Kwangsi 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 2 bombers moved from Borneo to Kwangsi 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Kwangsi ANZAC attack with 1 artillery, 4 bombers and 1 infantry Japanese defend with 2 armour and 1 harbour ANZAC roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 4 bombers and 1 infantry in Kwangsi, round 2 : 1/6 hits, 3.33 expected hits Japanese roll dice for 2 armour in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Kwangsi ANZAC roll dice for 1 artillery, 4 bombers and 1 infantry in Kwangsi, round 3 : 5/6 hits, 3.33 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi ANZAC win, taking Kwangsi from Japanese with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 armour Non Combat Move - ANZAC 4 bombers moved from Kwangsi to French Indo China 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 3 armour placed in French Indo China 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.17 Japanese : -1.50 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Tambov 3 armour moved from Ukraine to Tambov 2 artilleries moved from Bryansk to Tambov 4 infantry moved from Southern France to Normandy Bordeaux 2 artilleries moved from Southern France to Normandy Bordeaux 2 artilleries moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 bombers moved from Novgorod to Russia Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/2 hits, 0.33 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 2 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2.83 expected hits British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries Battle in Holland Belgium Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits, 2.67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Tambov Germans attack with 4 armour and 2 artilleries Russians defend with 1 artillery and 6 infantry Germans roll dice for 4 armour and 2 artilleries in Tambov, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 6 infantry in Tambov, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Tambov Germans roll dice for 4 armour in Tambov, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Tambov 1 armour owned by the Germans retreated to Bryansk Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 3 armour and 2 artilleries Casualties for Russians: 4 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Ukraine 1 armour moved from Novgorod to Finland 1 armour moved from Germany to Western Germany 2 armour moved from Germany to Baltic States 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod 1 destroyer placed in 93 Sea Zone 2 infantry placed in Southern France 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -2.17 Defenders Fire, : : -0.33 British : 0.33 Americans : 0.67 Attackers Fire, : : 0.67 Russians : 1.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Timguska to Kansu Chinese take Kansu from Japanese 2 artilleries moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Samara Russians take Samara from Germans 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 artillery moved from Tambov to Bryansk 2 artilleries moved from Russia to Bryansk 8 infantry moved from Russia to Bryansk 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese Combat - Russians Battle in Bryansk Russians attack with 3 artilleries and 8 infantry Germans defend with 5 armour Russians roll dice for 3 artilleries and 8 infantry in Bryansk, round 2 : 4/11 hits, 2.83 expected hits Germans roll dice for 5 armour in Bryansk, round 2 : 3/5 hits, 2.50 expected hits 3 infantry owned by the Russians and 4 armour owned by the Germans lost in Bryansk Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 3 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 4 infantry Casualties for Germans: 5 armour Battle in Novosibirsk Russians attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,1,6,5,5,1,6,2,6,5,6 Russians collect 22 PUs (3 lost to blockades); end with 22 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 1.83 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 armour, 1 artillery and 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Japanese take 20 Sea Zone from Americans 2 bombers moved from Sumatra to 36 Sea Zone 1 armour moved from Yunnan to Malaya Japanese take Shan State from ANZAC Japanese take Malaya from UK_Pacific 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 armour moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kwangsi 1 armour moved from Kiangsu to Kwangsi 3 armour moved from India to Shan State 1 infantry moved from Amur to Sakha 1 armour moved from Manchuria to Sakha 1 armour moved from Manchuria to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in 36 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 36 Sea Zone 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Kwangsi Japanese attack with 3 armour, 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry; Chinese defend with 1 harbour Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sakha Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Japanese roll dice for 1 armour in Sakha, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Sakha, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Sakha, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from 36 Sea Zone to Kiangsu Place Units - Japanese 2 fighters placed in 6 Sea Zone 3 armour placed in Kiangsu 2 armour and 1 artillery placed in India Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
ANZAC : -0.50 Chinese : -0.67 Russians : -0.33 Japanese : -1.17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 armour, 4 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 1 destroyer moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery moved from Morocco to Algeria 1 artillery moved from Tunisia to Libya 3 armour moved from Norway to Finland 1 bomber moved from Norway to Finland 4 fighters moved from Norway to Finland 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 transport moved from 125 Sea Zone to 126 Sea Zone 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 artillery moved from Soviet Far East to 3 Sea Zone 1 infantry moved from Soviet Far East to 3 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 artillery moved from 5 Sea Zone to Amur 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 4 destroyers, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 bomber moved from Eastern United States to Norway Combat - Americans Battle in Amur Battle in 36 Sea Zone Americans attack with 1 cruiser, 4 destroyers, 1 mech_infantry and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 cruiser, 4 destroyers and 1 transport in 36 Sea Zone, round 2 : 4/5 hits, 1.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking Amur from Japanese, taking 36 Sea Zone from Japanese with 1 cruiser, 4 destroyers and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Finland Americans attack with 3 armour, 1 bomber and 4 fighters Germans defend with 1 armour Americans roll dice for 3 armour, 1 bomber and 4 fighters in Finland, round 2 : 3/8 hits, 4.17 expected hits Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Finland Americans win, taking Finland from Germans with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 1 armour Non Combat Move - Americans 2 fighters moved from Finland to Russia 2 fighters moved from Finland to Norway 1 bomber moved from Finland to Russia 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 18 Sea Zone to 35 Sea Zone Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 3 destroyers and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 3 armour placed in Norway Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Holland Belgium 1 fighter moved from Norway to Finland 3 fighters moved from United Kingdom to Finland 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Japanese 1 armour moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 armour moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Belgian Congo to Kenya 1 bomber moved from Belgian Congo to Kenya Combat - British Battle in Holland Belgium British attack with 1 armour, 1 bomber and 5 infantry Germans defend with 2 artilleries and 2 infantry British roll dice for 1 armour, 1 bomber and 5 infantry in Holland Belgium, round 2 : 1/7 hits, 2.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British roll dice for 1 armour, 1 bomber and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 armour, 1 bomber and 2 infantry in Holland Belgium, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Holland Belgium British roll dice for 1 armour, 1 bomber and 2 infantry in Holland Belgium, round 5 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 4 infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - British 1 bomber moved from Holland Belgium to Norway Place Units - British 1 artillery, 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5 British collect 30 PUs (2 lost to blockades); end with 30 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 1.17 British : -1.67 Americans : 1.00 Japanese : -0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 cruisers moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 2 artilleries moved from Alexandria to Tobruk Italians take Tobruk from French 1 armour moved from Alexandria to Tobruk 4 armour moved from Egypt to Anglo Egyptian Sudan 2 armour moved from Northern Italy to Holland Belgium 1 armour moved from Germany to Holland Belgium 1 artillery and 4 infantry moved from Northern Italy to Western Germany 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - Italians Battle in Holland Belgium Italians attack with 3 armour British defend with 1 armour and 1 infantry Italians roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the British and 2 armour owned by the Italians lost in Holland Belgium Italians roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Holland Belgium British win with no units remaining. Battle score for attacker is -9 Casualties for Italians: 3 armour Casualties for British: 1 armour and 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 4 armour British defend with 1 infantry Italians roll dice for 4 armour in Anglo Egyptian Sudan, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 3 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Battle in 95 Sea Zone Italians attack with 2 cruisers Americans defend with 1 destroyer Italians roll dice for 2 cruisers in 95 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 95 Sea Zone Italians roll dice for 1 cruiser in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 95 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -24 Casualties for Italians: 2 cruisers Battle in 94 Sea Zone Italians attack with 1 battleship and 1 transport Americans defend with 1 destroyer Italians roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tunisia Non Combat Move - Italians 3 armour moved from Iraq to Caucasus Place Units - Italians 3 armour placed in Iraq 1 infantry placed in Southern Italy 1 armour, 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : -2.17 British : 2.33 Americans : 1.00 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 armour and 1 bomber; Remaining resources: 2 PUs; Combat Move - ANZAC 3 armour moved from French Indo China to Kwangsi 4 bombers moved from French Indo China to Kwangsi 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from New South Wales to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Kwangsi ANZAC attack with 3 armour, 1 artillery, 4 bombers and 1 infantry Japanese defend with 3 armour, 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 3 armour, 1 artillery, 4 bombers and 1 infantry in Kwangsi, round 2 : 3/9 hits, 4.83 expected hits Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangsi ANZAC roll dice for 2 armour and 4 bombers in Kwangsi, round 3 : 3/6 hits, 3.67 expected hits Japanese roll dice for 2 armour in Kwangsi, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the ANZAC and 2 armour owned by the Japanese lost in Kwangsi ANZAC win, taking Kwangsi from Japanese with 1 armour and 4 bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 armour, 1 artillery and 1 infantry Casualties for Japanese: 3 armour, 1 artillery and 1 infantry Non Combat Move - ANZAC 4 bombers moved from Kwangsi to Philippines Place Units - ANZAC 3 armour placed in French Indo China 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 fighter moved from United Kingdom to Finland Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -2.50 Japanese : 0.83 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 armour moved from Volgograd to Novosibirsk 2 bombers moved from Ukraine to Novosibirsk 2 armour moved from Baltic States to Belarus 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel Combat - Germans Battle in Novosibirsk Germans attack with 3 armour and 2 bombers Russians defend with 2 artilleries and 1 infantry Germans roll dice for 3 armour and 2 bombers in Novosibirsk, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 11 Casualties for Russians: 2 artilleries and 1 infantry Battle in Archangel Germans attack with 2 armour Russians defend with 1 artillery Germans roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Novgorod to Karelia 1 armour moved from Novgorod to Vyborg 2 tactical_bombers moved from Western Germany to Novgorod 2 fighters moved from Western Germany to Novgorod 2 bombers moved from Novosibirsk to Volgograd 2 infantry moved from Southern France to Normandy Bordeaux 2 artilleries moved from Southern France to Normandy Bordeaux 1 infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Poland 2 aaGuns moved from Germany to Poland Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 2 armour and 1 artillery placed in Novgorod 1 destroyer placed in 93 Sea Zone 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -2.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 21 PUs; Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 3 artilleries and 4 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Combat - Russians Battle in Belarus Russians attack with 3 artilleries and 4 infantry Germans defend with 2 armour Russians roll dice for 3 artilleries and 4 infantry in Belarus, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians Place Units - Russians 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,1,5,5,2,2,3,5,4,4,5,1,3,1 Russians collect 20 PUs (3 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 armour and 2 fighters; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Kiangsu to Kwangsi 1 armour moved from Yunnan to French Indo China 1 armour moved from Shan State to Siam Japanese take Siam from ANZAC 1 armour moved from Siam to French Indo China 2 armour moved from Shan State to French Indo China 1 armour moved from Malaya to French Indo China 1 fighter moved from 6 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 6 Sea Zone to 4 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone 1 fighter moved from 6 Sea Zone to 4 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone 1 fighter moved from 6 Sea Zone to 4 Sea Zone 1 fighter moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 armour moved from Sakha to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 2 bombers moved from Kiangsu to French Indo China Combat - Japanese Battle in French Indo China Japanese attack with 5 armour and 2 bombers British defend with 1 infantry; ANZAC defend with 3 armour and 1 factory_minor; Americans defend with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese roll dice for 5 armour and 2 bombers in French Indo China, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 3 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 6/8 hits, 4.00 expected hits 1 armour owned by the ANZAC, 1 bomber owned by the Japanese, 5 armour owned by the Japanese, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in French Indo China retreated to French Indo China ANZAC win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -29 Casualties for Japanese: 5 armour and 1 bomber Casualties for ANZAC: 1 armour Casualties for Americans: 1 mech_infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 3 armour ANZAC defend with 1 armour; Chinese defend with 1 harbour Japanese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for ANZAC: 1 armour Battle in 5 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Americans Submerged Japanese roll dice for 2 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 4 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport Japanese roll dice for 3 fighters and 2 tactical_bombers in 4 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 4 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 2 fighters owned by the Japanese and 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese roll dice for 1 fighter and 2 tactical_bombers in 4 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 4 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for Americans: 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport Non Combat Move - Japanese 2 fighters moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 4 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to India 2 armour moved from India to Yunnan 1 artillery moved from India to Burma Place Units - Japanese 2 fighters placed in 6 Sea Zone 3 armour placed in India 3 armour placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5,6,3 Japanese collect 54 PUs (1 lost to blockades); end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
ANZAC : 2.00 Americans : 1.67 Chinese : 0.50 Japanese : -2.50 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from Finland to Karelia 1 armour moved from Finland to Vyborg 1 armour moved from Norway to Karelia 1 armour moved from Norway to Vyborg 1 armour moved from Norway to Karelia 1 bomber moved from Russia to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 bomber moved from Norway to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 armour, 3 destroyers, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 artillery moved from Libya to Tunisia 1 infantry moved from Algeria to Tunisia 1 artillery moved from Algeria to Tunisia 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 armour moved from 3 Sea Zone to Soviet Far East 1 fighter moved from Norway to Karelia 1 fighter moved from Norway to Vyborg Combat - Americans Battle in Kwangsi Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 armour and 1 harbour Americans roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 armour in Kwangsi, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Kwangsi Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Japanese: 2 armour Battle in Soviet Far East Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Karelia Americans attack with 3 armour and 1 fighter Germans defend with 1 armour Americans roll dice for 3 armour and 1 fighter in Karelia, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Novosibirsk Americans attack with 1 bomber and 2 fighters Germans defend with 3 armour Americans roll dice for 1 bomber and 2 fighters in Novosibirsk, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 3 armour in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits 2 armour owned by the Germans and 2 fighters owned by the Americans lost in Novosibirsk Americans roll dice for 1 bomber in Novosibirsk, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Novosibirsk Germans win with no units remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber and 2 fighters Casualties for Germans: 3 armour Battle in 92 Sea Zone Americans attack with 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 92 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 battleship and 1 transport Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 94 Sea Zone 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Casualties for Italians: 1 battleship and 1 transport Battle in Tunisia Americans attack with 2 artilleries and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 2 artilleries in Tunisia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Vyborg Americans attack with 2 armour and 1 fighter Germans defend with 1 armour Americans roll dice for 2 armour and 1 fighter in Vyborg, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Vyborg Americans win, taking Vyborg from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 1 armour Non Combat Move - Americans 1 fighter moved from Karelia to Belarus 1 fighter moved from Vyborg to Belarus 2 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 2 submarines moved from 5 Sea Zone to 19 Sea Zone 1 destroyer moved from 7 Sea Zone to 3 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 3 armour placed in Norway 2 destroyers and 1 transport placed in 101 Sea Zone 2 armour and 2 infantry placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Norway to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 armour moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from Kenya to Anglo Egyptian Sudan 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Russia to Belarus Combat - British Battle in Holland Belgium British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Anglo Egyptian Sudan British attack with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry Italians defend with 3 armour British roll dice for 2 armour, 1 artillery, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 armour owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 2 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Italians: 3 armour Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa 2 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to Norway Place Units - British 6 infantry placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6 British collect 31 PUs (1 lost to blockades); end with 31 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.33 Italians : 1.33 British : 1.33 Americans : 2.33 Japanese : 0.50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 3 armour moved from Caucasus to Rostov 1 artillery moved from Tobruk to Libya Italians take Libya from Americans 1 armour moved from Tobruk to Egypt 1 artillery moved from Tobruk to Alexandria 1 submarine moved from 72 Sea Zone to 81 Sea Zone 1 artillery moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 1 armour moved from Northern Italy to Holland Belgium Combat - Italians Battle in 81 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Italians attack with 1 armour, 1 artillery and 4 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 armour, 1 artillery and 4 infantry in Holland Belgium, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 armour, 1 artillery and 4 infantry in Holland Belgium, round 3 : 3/6 hits, 1.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Battle in Rostov Italians attack with 3 armour Russians defend with 1 infantry Italians roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 armour moved from Iraq to Caucasus Place Units - Italians 1 submarine placed in 80 Sea Zone 2 armour placed in Iraq 1 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : 1.83 British : -1.67 Russians : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 6 PUs; Combat Move - ANZAC 1 armour moved from French Indo China to Shan State ANZAC take Shan State from Japanese 1 armour moved from Shan State to Malaya ANZAC take Malaya from Japanese 1 armour moved from French Indo China to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 5 bombers moved from Philippines to Yunnan 1 bomber moved from New South Wales to Philippines Combat - ANZAC Battle in Kwangtung Battle in Yunnan ANZAC attack with 5 bombers Japanese defend with 2 armour ANZAC roll dice for 5 bombers in Yunnan, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 armour in Yunnan, round 2 : 2/2 hits, 1.00 expected hits 2 bombers owned by the ANZAC and 2 armour owned by the Japanese lost in Yunnan ANZAC win, taking Kwangtung from Japanese with 3 bombers remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 bombers Casualties for Japanese: 2 armour Non Combat Move - ANZAC 3 bombers moved from Yunnan to French Indo China Place Units - ANZAC 3 armour placed in French Indo China Turn Complete - ANZAC ANZAC collect 23 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs Combat Move - French 1 fighter moved from Finland to Russia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 1.00 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 10 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Archangel to Vologda 3 armour moved from Novgorod to Vologda 6 armour moved from Ukraine to Tambov 3 armour moved from Volgograd to Tambov 2 bombers moved from Volgograd to Russia 2 fighters moved from Novgorod to Russia 2 tactical_bombers moved from Novgorod to Russia Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.33 expected hits AA fire in Russia : 0/1 hits, 0.33 expected hits Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major Bombing raid in Russia rolls: 6,6 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 20 damage total. Damaged units is as follows: factory_major = 14, airfield = 6 Battle in Tambov Germans attack with 9 armour Russians defend with 1 infantry Germans roll dice for 9 armour in Tambov, round 2 : 7/9 hits, 4.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 9 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 5 armour Russians defend with 1 infantry Germans roll dice for 5 armour in Vologda, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 5 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Volgograd 2 tactical_bombers moved from Russia to Volgograd 2 fighters moved from Russia to Volgograd 1 armour moved from Poland to Western Ukraine 1 artillery moved from Novgorod to Baltic States Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Romania 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : 2.00 Russians : -0.67
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