Darrel vs George Game 9



  • Game 9. this is the second round of 3 with me as the Axis and George as the allies.



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  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            2 armour moved from Greater Southern Germany to Southern France
            1 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Romania to Yugoslavia
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the French, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in Yugoslavia
                Germans attack with 1 armour, 2 artilleries and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 4/9 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Yugoslavia, round 3 : 1/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in France
                    Germans roll dice for 3 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/16 hits, 4.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 3 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/13 hits, 4.33 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits
                    3 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 3 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 3/10 hits, 3.83 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits
                    1 armour owned by the French, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 3 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 fighter, 6 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 2 armour
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Germans roll dice for 2 armour in Southern France, round 3 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is 1
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from Germany to 114 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 armour moved from Poland to Western Germany
            1 armour moved from Slovakia Hungary to Western Germany
            1 artillery moved from Germany to Western Germany
            3 infantry moved from Germany to Western Germany
            3 aaGuns moved from Western Germany to Denmark
            3 aaGuns moved from Germany to Western Germany
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from 111 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            2 infantry moved from Slovakia Hungary to Romania
            2 infantry moved from Germany to Slovakia Hungary
            2 artilleries and 4 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 carrier and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
            Germans collect 44 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 3.00
    French : 0.67
    AA fire in France : : 0.67
    Neutral_Allies : 1.00
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Sakha to Amur
            1 infantry moved from Buryatia to Amur
            5 infantry moved from Buryatia to Amur
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Archangel to Nenetsia
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Russia to Vologda
            1 infantry moved from Belarus to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Novosibirsk
            1 artillery moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Bryansk
            2 aaGuns moved from Sakha to Amur
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            2 armour and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Japanese
            1 fighter and 4 infantry moved from Korea to Amur
            1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            3 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            2 fighters moved from Japan to Amur
            2 tactical_bombers moved from Japan to Amur
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 armour moved from 5 Sea Zone to Amur
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from 5 Sea Zone to Amur
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 5 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 5 Sea Zone
            2 fighters moved from 5 Sea Zone to Amur
            2 tactical_bombers moved from 5 Sea Zone to Amur
            1 fighter moved from Okinawa to Kwangsi
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Yunnan
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 3/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Amur
                Japanese attack with 1 armour, 2 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    AA fire in Amur : 1/0 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 2 : 15/28 hits, 10.67 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 5/18 hits, 6.00 expected hits
                    5 infantry owned by the Japanese, 15 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 3 : 11/23 hits, 9.83 expected hits
                    Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 1 fighter and 6 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Amur to 5 Sea Zone
            1 tactical_bomber moved from Amur to 5 Sea Zone
            1 fighter moved from Amur to 5 Sea Zone
            1 fighter moved from Amur to 5 Sea Zone
            4 fighters and 4 tactical_bombers moved from Amur to Korea
            1 artillery and 3 infantry moved from Shantung to Jehol
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : 0.00
    Chinese : 0.67
    Russians : -1.00
    Japanese : 7.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 fighter and 6 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 mech_infantry moved from Western United States to Central United States
            1 artillery moved from Western United States to Central United States
            1 fighter moved from Western United States to Eastern United States
            2 infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 89 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to Western United States
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 bomber moved from Central United States to Eastern United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 transports placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Yunnan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 fighter moved from Malta to Tobruk
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Combat - British
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/7 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 3/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 2 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Tobruk
                Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -28
                Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Italians: 3 infantry and 1 mech_infantry
            Battle in 96 Sea Zone
                British attack with 1 artillery, 1 cruiser, 1 fighter, 1 infantry and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 bomber and 3 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
            Battle in 36 Sea Zone
                British attack with 1 battleship, 1 cruiser and 1 destroyer
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                    British roll dice for 1 battleship in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    1 carrier owned by the Japanese lost in 36 Sea Zone
                    British roll dice for 1 battleship in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese lost in 36 Sea Zone
                    British roll dice for 1 battleship in 36 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in 36 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 5
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - British
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 bomber and 3 fighters moved from 110 Sea Zone to United Kingdom
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 infantry moved from Malaya to Shan State
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 artillery and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Some Units in India change ownership: 2 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 3.00
    Italians : 2.67
    Chinese : -0.67
    Japanese : -1.17
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 armour moved from 98 Sea Zone to Egypt
            1 armour moved from Tobruk to Egypt
                  Italians take Alexandria from British
            1 artillery moved from Tobruk to Libya
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                British defend with 2 transports
                    2 transports owned by the British lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 96 Sea Zone
                Italians attack with 1 cruiser and 2 fighters
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Italians: 1 fighter
                Casualties for British: 1 cruiser and 1 transport
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Egypt
                Italians attack with 3 armour and 2 infantry
                British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 3 armour and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                    Italians roll dice for 3 armour and 2 infantry in Egypt, round 3 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 armour and 2 infantry in Egypt, round 4 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 3 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.17
    French : -1.17
    

    Savegame



  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 fighter moved from Queensland to Shan State
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from 112 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            2 artilleries moved from France to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Western Germany
            3 infantry moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Germany
            2 armour moved from Western Germany to Germany
            1 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            2 bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 armour, 2 bombers and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 2 bombers and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 armour, 2 bombers and 4 infantry in Greece, round 3 : 3/7 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            2 artilleries and 3 infantry moved from Yugoslavia to Romania
            2 bombers moved from Greece to Western Germany
            3 armour moved from France to Western Germany
            2 mech_infantrys moved from France to Germany
    
        Place Units - Germans
            2 destroyers and 1 transport placed in 112 Sea Zone
            1 factory_minor placed in Romania
            2 infantry placed in Western Germany
            4 armour and 2 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.67
    Neutral_Allies : -0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Olgiy to Dzavhan
            1 armour moved from Volgograd to Novosibirsk
            2 armour moved from Russia to Novosibirsk
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Archangel to Novgorod
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Russia to Smolensk
            2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
            2 infantry moved from Rostov to Ukraine
            1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
    
        Non Combat Move - Russians
            1 aaGun moved from Smolensk to Belarus
            1 aaGun moved from Bryansk to Belarus
    
        Place Units - Russians
            3 destroyers placed in 127 Sea Zone
            3 infantry placed in Ukraine
            Russians undo move 2.
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 mech_infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Ulaanbaatar
            1 infantry moved from Amur to Ulaanbaatar
            1 artillery and 3 infantry moved from Jehol to Buyant-Uhaa
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 artillery and 2 infantry moved from Hunan to Kiangsi
            1 artillery moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Hopei
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 tactical_bomber moved from Kwangsi to Kiangsi
            3 fighters moved from Kwangsi to Kiangsi
            1 bomber moved from Kwangsi to 42 Sea Zone
            1 tactical_bomber moved from Korea to Buyant-Uhaa
            1 fighter moved from Korea to Buyant-Uhaa
            1 tactical_bomber moved from Korea to Ulaanbaatar
            1 fighter moved from Korea to Ulaanbaatar
            1 fighter moved from Korea to Buryatia
            1 tactical_bomber moved from Korea to Buryatia
            2 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Ulaanbaatar
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Ulaanbaatar
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/7 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Buyant-Uhaa
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Buyant-Uhaa to Shantung
            1 tactical_bomber moved from Buyant-Uhaa to Shantung
            1 tactical_bomber moved from Ulaanbaatar to Jehol
            1 fighter moved from Ulaanbaatar to Jehol
            1 fighter moved from Korea to Kiangsu
            1 tactical_bomber moved from Korea to Kiangsu
            1 aaGun moved from Manchuria to Jehol
            1 fighter moved from Buryatia to Korea
            1 tactical_bomber moved from Buryatia to Korea
            1 artillery moved from Amur to 5 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from 42 Sea Zone to 36 Sea Zone
            1 bomber moved from 36 Sea Zone to Hainan
            1 bomber moved from 41 Sea Zone to Hainan
            1 fighter moved from Kiangsi to Hainan
            1 tactical_bomber moved from Kiangsi to Hainan
            1 fighter moved from Kiangsi to Hainan
            1 fighter moved from Kiangsi to Hainan
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            2 armour, 1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : -2.00
    Russians : -1.00
    Japanese : 2.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 destroyers and 4 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Western United States to Eastern United States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
    
        Non Combat Move - Americans
            2 infantry moved from 101 Sea Zone to Eastern United States
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            10 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Hunan
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
            3 infantry moved from Shan State to Siam
            1 tactical_bomber moved from Yunnan to Siam
            1 fighter moved from Yunnan to Siam
            1 fighter moved from Malta to Morocco
            2 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Combat - British
            Battle in Siam
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Siam, round 2 : 1/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 3 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Hunan
            1 tactical_bomber moved from Siam to Yunnan
            1 fighter moved from Siam to Yunnan
            3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
            2 armour and 1 mech_infantry moved from India to Yunnan
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            3 armour placed in Union of South Africa
            1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            British collect 26 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 armour and 2 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    British : -1.17
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            2 armour moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 artillery and 1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery moved from Libya to Tunisia
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 armour moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Malta
                Italians attack with 2 artilleries and 4 infantry
                British defend with 1 aaGun, 1 artillery and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries and 4 infantry in Malta, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 2 infantry in Malta, round 2 : 3/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 3 infantry
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
            Battle in Trans-Jordan
                Italians attack with 3 armour and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 3 armour and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : 2.67
    

    Savegame



  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Shan State to Hunan
            2 fighters moved from Queensland to 39 Sea Zone
            1 infantry moved from Shan State to Yunnan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 carrier moved from 112 Sea Zone to 114 Sea Zone
            2 destroyers moved from 112 Sea Zone to 114 Sea Zone
            1 cruiser moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from 112 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            2 artilleries and 6 infantry moved from Romania to Bessarabia
            2 bombers moved from Western Germany to Bessarabia
            1 fighter moved from Southern Italy to Bessarabia
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            2 tactical_bombers moved from Western Germany to Bessarabia
            2 artilleries and 7 infantry moved from Poland to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers
                Russians defend with 2 artilleries, 6 infantry and 1 mech_infantry
                    Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers in Bessarabia, round 2 : 4/13 hits, 5.00 expected hits
                    Russians roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/9 hits, 3.00 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Bessarabia, round 3 : 6/11 hits, 4.67 expected hits
                    Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries, 6 infantry and 1 mech_infantry
            Battle in 114 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers in 114 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Eastern Poland
                Germans attack with 6 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 11/19 hits, 5.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            4 transports moved from 112 Sea Zone to 114 Sea Zone
            2 infantry moved from Western Germany to Denmark
            3 artilleries moved from Germany to Poland
            4 armour moved from Western Germany to Poland
            1 tactical_bomber moved from 114 Sea Zone to Poland
            1 tactical_bomber moved from 114 Sea Zone to Poland
            2 bombers moved from Bessarabia to Romania
            1 fighter moved from Bessarabia to Romania
            1 tactical_bomber moved from Bessarabia to Romania
            1 tactical_bomber moved from Bessarabia to Romania
            1 armour moved from Greece to Romania
            4 infantry moved from Greece to Bulgaria
    
        Place Units - Germans
            3 armour placed in Romania
            2 infantry placed in Western Germany
            3 armour, 1 artillery and 3 infantry placed in Germany
            Germans undo move 2.
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.17
    Russians : -1.67
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            4 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 4 armour and 1 mech_infantry
                Japanese defend with 1 artillery and 2 infantry
                    Russians roll dice for 4 armour and 1 mech_infantry in Suiyuyan, round 2 : 3/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 3 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Dzavhan to Yenisey
            3 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Nenetsia to Archangel
            1 artillery moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 artillery moved from Belarus to Novgorod
            2 aaGuns moved from Belarus to Novgorod
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Bryansk
            3 destroyers and 1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            2 artilleries placed in Novgorod
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.83
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            2 infantry moved from Ulaanbaatar to Dzavhan
            1 artillery and 2 infantry moved from Hopei to Suiyuyan
            1 fighter moved from Jehol to Suiyuyan
            1 tactical_bomber moved from Jehol to Suiyuyan
            1 tactical_bomber moved from Shantung to Suiyuyan
            1 fighter moved from Shantung to Suiyuyan
            2 armour moved from Japan to 6 Sea Zone
            3 artilleries moved from Japan to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            2 armour, 4 artilleries, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 6 transports moved from 6 Sea Zone to 20 Sea Zone
            2 armour, 4 artilleries and 6 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 fighter moved from Korea to Japan
            1 tactical_bomber moved from Korea to Japan
    
        Combat - Japanese
            Battle in Kwangtung
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 3 armour
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 3 armour in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Japanese and 3 armour owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 armour
    
        Non Combat Move - Japanese
            2 fighters moved from Suiyuyan to Chahar
            2 tactical_bombers moved from Suiyuyan to Chahar
            1 aaGun moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Hainan to Kiangsu
            1 bomber moved from Hainan to Kiangsu
            1 bomber moved from Hainan to Kiangsu
            2 fighters moved from Hainan to Kiangsu
            1 tactical_bomber moved from Hainan to Kiangsu
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to Philippines
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 armour and 1 infantry placed in Eastern United States
            2 destroyers and 1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 12 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 12 infantry in Anhwe, round 2 : 4/15 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            3 armour moved from Union of South Africa to Belgian Congo
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 tactical_bomber moved from Yunnan to India
            1 fighter moved from Yunnan to India
            2 armour moved from Yunnan to Kiangsi
            1 mech_infantry moved from Yunnan to Kiangsi
            1 artillery moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Hunan to Kiangsi
            2 infantry moved from Siam to Shan State
            1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 destroyer moved from 39 Sea Zone to 44 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
    
        Combat - British
            Battle in Kiangsi
                British attack with 2 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kiangsi to Anhwe
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            3 aaGuns moved from Yunnan to Burma
    
        Place Units - British
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    
        Place Units - UK_Pacific
            4 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Some Units in India change ownership: 4 armour and 1 infantry
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : 0.50
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 armour and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 artilleries moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Syria
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Syria
            2 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 battleship moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 83 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            2 cruisers moved from 96 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
    
        Non Combat Move - Italians
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Place Units - Italians
            3 armour placed in Egypt
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


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