Darrel vs George Game 9



  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Hunan to Anhwe
            1 bomber moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 54 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
                  French take French Equatorial Africa from Italians
            1 fighter moved from United Kingdom to Morocco
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 4 infantry moved from Bessarabia to Ukraine
            6 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 armour moved from Romania to Ukraine
            2 armour moved from Poland to Western Ukraine
            2 armour moved from Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 10 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 8/21 hits, 7.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 10 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 2 artilleries and 4 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Ukraine, round 2 : 5/10 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Romania to Southern Italy
            1 fighter moved from Romania to Southern Italy
            2 tactical_bombers moved from Romania to Southern Italy
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports moved from 114 Sea Zone to 113 Sea Zone
            1 artillery moved from Poland to Eastern Poland
            2 tactical_bombers moved from Poland to Western Germany
    
        Place Units - Germans
            1 submarine placed in 105 Sea Zone
            3 armour placed in Germany
            3 infantry placed in Southern France
            2 infantry placed in Normandy Bordeaux
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,2,2,3
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 destroyers and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
            2 infantry moved from Yenisey to Timguska
            1 infantry moved from Baltic States to Belarus
            6 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from Novgorod to Belarus
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Archangel to Novgorod
            1 artillery moved from Bryansk to Russia
            1 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Russia
    
        Non Combat Move - Russians
            4 aaGuns moved from Novgorod to Belarus
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 armour, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
            1 artillery and 3 infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 artillery and 2 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 artillery moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 armour moved from Kwangtung to Kwangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 artilleries moved from Kwangtung to Kiangsi
            2 infantry moved from Kwangtung to Kiangsi
            1 artillery moved from Kwangtung to Kiangsi
            2 tactical_bombers moved from Kiangsu to Kiangsi
            2 fighters moved from Kiangsu to Kiangsi
            2 bombers moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Battle in Yenisey
                Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yenisey, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yenisey, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 armour and 1 mech_infantry
                    Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/11 hits, 5.33 expected hits
                    Chinese roll dice for 2 armour and 1 mech_infantry in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 armour and 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 armour and 2 infantry
                ANZAC defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
            2 bombers moved from Kiangsi to Japan
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries moved from Kwangtung to 20 Sea Zone
            2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 6 transports moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
            2 fighters moved from Chahar to Kiangsu
            2 tactical_bombers moved from Chahar to Kiangsu
            1 aaGun moved from Chahar to Suiyuyan
            1 fighter moved from Japan to Kiangsu
            1 tactical_bomber moved from Japan to 19 Sea Zone
            2 fighters moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 infantry placed in Japan
            1 factory_minor placed in Manchuria
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Russians : 0.33
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 destroyers moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 armour moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            4 mech_infantrys moved from Central United States to 101 Sea Zone
            2 artilleries moved from Central United States to 101 Sea Zone
            7 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 9 infantry, 4 mech_infantrys, 1 tactical_bomber and 9 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 4 destroyers
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 destroyers in 16 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 destroyers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            7 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            4 mech_infantrys moved from 91 Sea Zone to Morocco
            2 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Americans
            2 destroyers and 3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Anhwe to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 artilleries moved from Anhwe to Kiangsi
            3 infantry moved from Anhwe to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 3 artilleries, 1 fighter and 3 infantry
                Japanese defend with 3 artilleries
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kiangsi, round 2 : 4/7 hits, 2.50 expected hits
                    Japanese roll dice for 3 artilleries in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    3 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Anhwe
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 3 armour and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Morocco to 94 Sea Zone
            1 fighter moved from Morocco to 92 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 bomber moved from United Kingdom to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 armour moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 armour moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Persia to Iraq
            2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
            1 tactical_bomber moved from India to Iraq
            1 fighter moved from India to Iraq
            1 artillery and 2 infantry moved from Kweichow to Shensi
            1 infantry moved from Celebes to 44 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                  UK_Pacific take 20 Sea Zone from Japanese
            1 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - British
            Battle in Kwangtung
            Battle in 92 Sea Zone
                British attack with 1 bomber and 1 fighter
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                British win, taking Kwangtung from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 94 Sea Zone
                British attack with 1 bomber and 1 fighter
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Anglo Egyptian Sudan
                British attack with 3 armour and 2 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 3 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 3 armour in Anglo Egyptian Sudan, round 4 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Iraq
                British attack with 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shensi
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shensi
                    British roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shensi
                    British roll dice for 1 artillery in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            4 armour moved from India to Burma
            4 armour moved from Burma to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to French Indo China
            3 aaGuns moved from Burma to India
            1 infantry moved from India to Burma
            1 fighter moved from Iraq to Persia
            1 tactical_bomber moved from Iraq to Persia
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 94 Sea Zone to Gibraltar
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            3 armour placed in Union of South Africa
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 3 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.83
    Italians : -1.33
    Americans : 0.67
    Chinese : 1.50
    Neutral_Axis : 0.67
    Japanese : 1.67
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            3 armour moved from Egypt to Anglo Egyptian Sudan
            3 armour moved from Trans-Jordan to Iraq
            2 artilleries and 2 infantry moved from Syria to Iraq
            1 battleship moved from 99 Sea Zone to 95 Sea Zone
            2 cruisers moved from 99 Sea Zone to 95 Sea Zone
            2 artilleries and 1 infantry moved from Tunisia to Libya
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 3 armour, 1 bomber and 2 infantry
                British defend with 3 armour
                    Italians roll dice for 3 armour, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2.50 expected hits
                    British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 3 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 2/4 hits, 2.17 expected hits
                    British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour and 2 infantry
                Casualties for British: 3 armour
            Battle in Iraq
                Italians attack with 3 armour, 2 artilleries and 2 infantry
                British defend with 2 armour, 1 infantry and 2 mech_infantrys
                    Italians roll dice for 3 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 2/7 hits, 2.83 expected hits
                    British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 3 armour and 2 artilleries in Iraq, round 3 : 3/5 hits, 2.17 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 0/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British and 2 armour owned by the British lost in Iraq
                Italians win, taking Iraq from British with 3 armour and 2 artilleries remaining. Battle score for attacker is 17
                Casualties for Italians: 2 infantry
                Casualties for British: 2 armour, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 armour placed in Egypt
            3 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : -0.83
    

    Savegame



  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 45 Sea Zone to 21 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from 39 Sea Zone to Yunnan
            1 bomber moved from Queensland to Philippines
            1 fighter moved from Queensland to Philippines
            1 bomber moved from New South Wales to Philippines
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from Morocco to Algeria
            1 fighter moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            5 infantry moved from Finland to Norway
            4 armour moved from Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            2 bombers moved from Southern Italy to Gibraltar
            4 armour, 2 artilleries and 4 infantry moved from Ukraine to Rostov
            2 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            10 armour moved from Western Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 submarine moved from 105 Sea Zone to 117 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            4 armour, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 113 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Novgorod
            1 fighter moved from 115 Sea Zone to Novgorod
            4 armour and 4 infantry moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Air Battle in Gibraltar
                Germans attacks with 2 units heading to Gibraltar
                British launches 7 interceptors out of Gibraltar
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 1/7 hits, 1.17 expected hits
                    1 bomber owned by the Germans lost in Gibraltar
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Gibraltar
                    AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
                Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                Bombing raid in Gibraltar causes 6 damage total. 
            Battle in Novgorod
                Germans attack with 4 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/10 hits, 3.83 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Bryansk
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 14 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 14 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Rostov, round 2 : 8/22 hits, 9.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 14 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 artilleries moved from Western Germany to France
            2 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            4 infantry moved from Bulgaria to Greece
            1 bomber moved from Gibraltar to Southern France
            2 armour moved from Germany to France
            1 artillery moved from Germany to Western Germany
            1 fighter moved from Novgorod to 115 Sea Zone
            1 tactical_bomber moved from Novgorod to 115 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            2 tactical_bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in France
            2 infantry placed in Western Germany
            Germans undo move 5.
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Defenders Fire,  : : -0.17
    AA fire in Gibraltar : : -0.17
    Attackers Fire,  : : -0.33
    Russians : 1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 artillery moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            4 artilleries moved from Russia to Bryansk
            4 infantry moved from Russia to Bryansk
            4 artilleries moved from Belarus to Novgorod
            4 infantry moved from Belarus to Novgorod
            4 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Belarus to Novgorod
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Timguska to Evenkiyskiy
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/17 hits, 5.00 expected hits
                    Germans roll dice for 4 armour and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Novgorod
                    Russians roll dice for 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Novgorod, round 3 : 7/15 hits, 4.67 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Russians: 3 infantry
                Casualties for Germans: 4 armour and 2 infantry
            Battle in Bryansk
                Russians attack with 5 artilleries, 1 fighter and 5 infantry
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 5 artilleries, 1 fighter and 5 infantry in Bryansk, round 2 : 2/11 hits, 3.83 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 5 artilleries, 1 fighter and 4 infantry in Bryansk, round 3 : 3/10 hits, 3.50 expected hits
                    Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Eastern Poland
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Novgorod to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            2 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 infantry placed in Volgograd
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 1 artillery; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 2 infantry moved from Kwangsi to Kiangsi
            6 armour, 2 artilleries, 9 fighters, 3 infantry and 4 tactical_bombers moved from Kiangsu to Anhwe
            3 tactical_bombers moved from 19 Sea Zone to Anhwe
            2 bombers moved from Japan to Kiangsi
            2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 submarines and 6 transports moved from 19 Sea Zone to 16 Sea Zone
            3 destroyers moved from 6 Sea Zone to 16 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 artillery and 2 infantry moved from Olgiy to Timguska
            1 artillery moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery and 3 infantry moved from Tsagaan Olom to Suiyuyan
    
        Combat - Japanese
            Battle in Timguska
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 7 destroyers, 2 submarines and 6 transports
                Americans defend with 3 destroyers
                    Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 7 destroyers and 6 transports in 16 Sea Zone, round 2 : 6/11 hits, 4.67 expected hits
                    Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    3 destroyers owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 battleships, 2 carriers, 2 cruisers, 7 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 24
                Casualties for Americans: 3 destroyers
            Battle in Kiangsi
                Japanese attack with 2 armour, 2 bombers and 2 infantry
                Chinese defend with 3 artilleries and 2 infantry
                    Japanese roll dice for 2 armour, 2 bombers and 2 infantry in Kiangsi, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 artilleries and 2 infantry in Kiangsi, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 2 armour and 2 bombers in Kiangsi, round 3 : 3/4 hits, 2.33 expected hits
                    Chinese roll dice for 3 artilleries in Kiangsi, round 3 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 3 artilleries owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for Chinese: 3 artilleries and 2 infantry
            Battle in Anhwe
                Japanese attack with 6 armour, 2 artilleries, 9 fighters, 3 infantry and 7 tactical_bombers
                British defend with 1 fighter; ANZAC defend with 1 fighter; Chinese defend with 4 artilleries, 1 fighter and 9 infantry
                    Japanese roll dice for 6 armour, 2 artilleries, 9 fighters, 3 infantry and 7 tactical_bombers in Anhwe, round 2 : 13/27 hits, 13.67 expected hits
                    Chinese roll dice for 4 artilleries, 3 fighters and 9 infantry in Anhwe, round 2 : 7/16 hits, 6.33 expected hits
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 armour owned by the Japanese, 9 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Anhwe
                    Japanese roll dice for 4 armour, 9 fighters and 7 tactical_bombers in Anhwe, round 3 : 10/20 hits, 11.17 expected hits
                    Chinese roll dice for 3 fighters in Anhwe, round 3 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the ANZAC, 1 armour owned by the Japanese, 1 fighter owned by the Chinese and 1 fighter owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 armour, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Japanese: 3 armour, 2 artilleries and 3 infantry
                Casualties for Chinese: 4 artilleries, 1 fighter and 9 infantry
                Casualties for British: 1 fighter
                Casualties for ANZAC: 1 fighter
            Battle in Evenkiyskiy
                Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            9 fighters and 7 tactical_bombers moved from Anhwe to Kiangsu
            2 bombers moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Manchuria
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
            Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Chinese : 0.00
    Russians : 0.33
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            3 artilleries moved from 93 Sea Zone to Southern France
            9 infantry moved from 93 Sea Zone to Southern France
            4 mech_infantrys moved from 93 Sea Zone to Southern France
            2 armour moved from 93 Sea Zone to Southern France
            1 tactical_bomber moved from 93 Sea Zone to Southern France
            1 fighter moved from 93 Sea Zone to Southern France
            1 bomber moved from United Kingdom to Southern France
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Soviet Far East
            1 artillery moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Southern France
                Americans attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Southern France, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 7/21 hits, 6.50 expected hits
                    Germans roll dice for 1 armour, 1 bomber and 6 infantry in Southern France, round 2 : 4/8 hits, 2.67 expected hits
                    6 infantry owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 4 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Americans: 4 infantry
                Casualties for Germans: 1 armour, 1 bomber and 6 infantry
            Battle in Soviet Far East
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to Gibraltar
            3 fighters moved from Gibraltar to United Kingdom
            1 fighter moved from Southern France to 93 Sea Zone
            1 tactical_bomber moved from Southern France to 93 Sea Zone
            2 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            2 destroyers and 3 transports placed in 101 Sea Zone
            1 armour and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Tsinghai
            2 infantry placed in Kweichow
            2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British repair damage of 6x harbour; Remaining resources: 24 PUs; 
            British buy 2 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Southern France
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 armour moved from Morocco to Tunisia
            2 infantry moved from Morocco to Algeria
            2 fighters moved from Gibraltar to Southern France
            2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 armour moved from Union of South Africa to Belgian Congo
            3 armour and 1 mech_infantry moved from India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Persia to Russia
            1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Hainan
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
            4 armour moved from Yunnan to Kiangsi
            1 artillery moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
            3 infantry moved from Yunnan to Hunan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Holland Belgium
            Battle in Hainan
            Battle in Anglo Egyptian Sudan
                British attack with 2 armour and 1 mech_infantry
                Italians defend with 2 armour
                    British roll dice for 2 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Holland Belgium from Germans, taking Hainan from Japanese, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 2
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Italians: 2 armour
            Battle in Kiangsi
                British attack with 4 armour and 1 infantry
                Japanese defend with 1 armour
                    British roll dice for 4 armour and 1 infantry in Kiangsi, round 2 : 1/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 4 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Union of South Africa
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            5 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 5 armour
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.83
    Italians : 0.50
    Americans : 0.50
    Japanese : -0.50
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Iraq to Caucasus
                  Italians take Northwest Persia from Neutral_Allies
                  Italians take Caucasus from Russians
            2 armour moved from Iraq to Caucasus
            2 transports moved from 99 Sea Zone to 96 Sea Zone
            2 artilleries moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from Iraq to Persia
                  Italians take Persia from British
            1 battleship moved from 95 Sea Zone to 98 Sea Zone
            2 cruisers moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour and 1 bomber
                British defend with 1 armour
                    Italians roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            2 artilleries moved from 98 Sea Zone to Egypt
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Egypt
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.50
    

    Savegame



  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            2 bombers moved from New South Wales to Philippines
            2 fighters moved from Yunnan to 36 Sea Zone
            1 cruiser moved from 21 Sea Zone to 35 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from Algeria to Southern France
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Volgograd
            12 armour moved from Rostov to Tambov
            2 mech_infantrys moved from Rostov to Tambov
            2 armour moved from Rostov to Bryansk
            2 artilleries moved from Rostov to Bryansk
            1 infantry moved from Rostov to Volgograd
            3 infantry moved from Rostov to Tambov
            4 infantry moved from Western Ukraine to Bryansk
            2 armour, 3 artilleries and 2 infantry moved from France to Southern France
            2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 4 tactical_bombers moved from Western Germany to Southern France
            1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
            1 carrier, 1 cruiser, 1 fighter and 4 transports moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 armour, 2 artilleries and 4 infantry
                Russians defend with 5 artilleries and 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Bryansk, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 5 artilleries and 3 infantry in Bryansk, round 2 : 1/8 hits, 2.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Bryansk, round 3 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 5 artilleries and 1 infantry in Bryansk, round 3 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 armour and 2 artilleries in Bryansk, round 4 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 3 artilleries in Bryansk, round 4 : 1/3 hits, 1.00 expected hits
                    2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Western Ukraine
                Russians win with 1 artillery remaining. Battle score for attacker is 9
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for Russians: 4 artilleries and 3 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tambov
                Germans attack with 12 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour, 3 infantry and 2 mech_infantrys in Tambov, round 2 : 6/17 hits, 6.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 12 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour and 1 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 2 armour, 5 artilleries, 1 fighter, 7 infantry and 4 tactical_bombers
                British defend with 5 fighters; French defend with 1 fighter; Americans defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys
                    Germans roll dice for 2 armour, 5 artilleries, 1 fighter, 7 infantry and 4 tactical_bombers in Southern France, round 2 : 8/19 hits, 7.67 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 6 fighters, 5 infantry and 4 mech_infantrys in Southern France, round 2 : 9/20 hits, 9.00 expected hits
                    2 artilleries owned by the Germans, 7 infantry owned by the Germans, 5 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Southern France
                    Germans roll dice for 2 armour, 3 artilleries, 1 fighter and 4 tactical_bombers in Southern France, round 3 : 4/10 hits, 5.00 expected hits
                    Americans roll dice for 2 armour, 3 artilleries, 6 fighters and 1 mech_infantry in Southern France, round 3 : 4/12 hits, 6.33 expected hits
                    3 artilleries owned by the Germans, 1 armour owned by the Germans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France
                    Germans roll dice for 1 armour, 1 fighter and 4 tactical_bombers in Southern France, round 4 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 2 armour and 6 fighters in Southern France, round 4 : 6/8 hits, 5.00 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Germans, 2 armour owned by the Americans, 4 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Southern France
                Americans win with 4 fighters remaining. Battle score for attacker is -32
                Casualties for Germans: 2 armour, 5 artilleries, 1 fighter, 7 infantry and 4 tactical_bombers
                Casualties for Americans: 2 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
                Casualties for British: 1 fighter
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            1 artillery moved from Poland to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in Romania
            3 armour placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in France
            Germans undo move 4.
            3 infantry placed in France
            2 artilleries, 1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -0.33
    Americans : -1.33
    Russians : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 artillery and 2 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 artillery and 3 infantry moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Bryansk to Tambov
            5 artilleries, 1 fighter and 11 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Smolensk to Tambov
            1 fighter moved from Smolensk to Tambov
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Tambov
                Russians attack with 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                Germans defend with 12 armour, 2 infantry and 2 mech_infantrys
                    Russians roll dice for 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Tambov, round 2 : 6/20 hits, 6.50 expected hits
                    Germans roll dice for 12 armour, 2 infantry and 2 mech_infantrys in Tambov, round 2 : 8/16 hits, 7.33 expected hits
                    8 infantry owned by the Russians, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 3/12 hits, 4.67 expected hits
                    Germans roll dice for 10 armour in Tambov, round 3 : 5/10 hits, 5.00 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Tambov
                    Russians roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in Tambov, round 4 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 7 armour in Tambov, round 4 : 4/7 hits, 3.50 expected hits
                    4 artilleries owned by the Russians and 1 armour owned by the Germans lost in Tambov
                 retreated to Tambov
                Germans win with 6 armour remaining. Battle score for attacker is -7
                Casualties for Russians: 6 artilleries and 11 infantry
                Casualties for Germans: 6 armour, 2 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
    
        Place Units - Russians
            4 artilleries and 4 infantry placed in Russia
            Russians undo move 1.
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : -4.83
    

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour moved from Manchuria to Jehol
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 artillery and 2 infantry moved from Timguska to Kansu
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
                  Japanese take Urals from Russians
                  Japanese take Vologda from Russians
            2 infantry moved from Suiyuyan to Hopei
            1 artillery moved from Suiyuyan to Chahar
            2 bombers moved from Kiangsu to Chahar
            1 armour moved from Kiangsu to Shantung
            1 armour moved from Kiangsu to Shantung
            3 armour moved from Anhwe to Kiangsi
            3 tactical_bombers moved from Kiangsu to Kiangsi
            3 fighters moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Shantung
            1 tactical_bomber moved from Kiangsu to Shantung
            1 armour moved from Kiangsu to Kiangsi
            2 fighters moved from Kiangsu to Hopei
            2 tactical_bombers moved from Kiangsu to Hopei
            4 fighters moved from Kiangsu to Japan
            1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 battleship moved from 16 Sea Zone to 5 Sea Zone
            1 battleship moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 transport moved from 16 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 destroyer moved from 16 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Kansu
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Chahar
                Japanese attack with 1 artillery and 2 bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 2 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 3 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour in Jehol, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 armour and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 2 tactical_bombers in Shantung, round 2 : 2/4 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 4 armour, 3 fighters and 3 tactical_bombers
                British defend with 4 armour and 1 infantry
                    Japanese roll dice for 4 armour, 3 fighters and 3 tactical_bombers in Kiangsi, round 2 : 7/10 hits, 5.50 expected hits
                    Chinese roll dice for 4 armour and 1 infantry in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits
                    2 armour owned by the Japanese, 1 infantry owned by the British and 4 armour owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 armour
                Casualties for British: 4 armour and 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 carriers, 2 cruisers, 5 destroyers, 2 submarines and 4 transports moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from Kiangsi to Kiangsu
            2 tactical_bombers moved from Shantung to Kiangsu
            3 tactical_bombers moved from Kiangsi to Kiangsu
            2 fighters moved from Hopei to Kiangsu
            2 tactical_bombers moved from Hopei to Kiangsu
            2 bombers moved from Chahar to Kiangsu
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -2.00
    Russians : -0.33
    Japanese : 0.83
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            2 cruisers moved from 93 Sea Zone to 98 Sea Zone
            1 battleship moved from 93 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from 93 Sea Zone to 98 Sea Zone
            9 transports moved from 93 Sea Zone to 92 Sea Zone
            2 artilleries moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            2 artilleries moved from 105 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            3 destroyers moved from 93 Sea Zone to 98 Sea Zone
            9 transports moved from 92 Sea Zone to 91 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 destroyer moved from 3 Sea Zone to 1 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers and 2 transports
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 transports owned by the Italians, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans and 1 battleship owned by the Italians lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for Americans: 2 destroyers
                Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Gibraltar to Southern France
            1 artillery moved from 93 Sea Zone to Southern France
            1 infantry moved from 93 Sea Zone to Southern France
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 armour placed in Southern France
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1
            Americans collect 56 PUs (1 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            2 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hunan to Kweichow
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from Gibraltar to Holland Belgium
            4 fighters moved from Southern France to Holland Belgium
            1 armour moved from Tunisia to Tobruk
                  British take Libya from Italians
                  British take Tobruk from Italians
            1 infantry moved from Tunisia to Libya
            2 infantry moved from Algeria to Tunisia
            1 tactical_bomber moved from Russia to Bryansk
            3 armour and 1 mech_infantry moved from Eastern Persia to Persia
            5 armour moved from India to Yunnan
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Yunnan to Hunan
            3 armour moved from Belgian Congo to Anglo Egyptian Sudan
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Hainan to 36 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/8 hits, 4.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                British win with 2 bombers and 4 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Persia
                British attack with 3 armour and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 3 armour and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Persia
                British win, taking Persia from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Anglo Egyptian Sudan
                British attack with 3 armour
                Italians defend with 1 armour
                    British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            2 bombers moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to Southern France
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - British
            3 armour placed in Union of South Africa
            2 artilleries placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            5 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 5 armour
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : 0.50
    British : -0.17
    Americans : 1.67
    Chinese : -1.00
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Caucasus to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 bomber moved from Egypt to Southern France
            9 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 3 armour
                British defend with 1 tactical_bomber
                    Italians roll dice for 3 armour in Bryansk, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 tactical_bomber in Bryansk, round 2 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British lost in Bryansk
                Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 11
                Casualties for British: 1 tactical_bomber
            Battle in Southern France
                Italians attack with 1 bomber, 1 fighter and 9 infantry
                British defend with 2 fighters; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 9 infantry in Southern France, round 2 : 4/11 hits, 2.67 expected hits
                    Americans roll dice for 3 armour, 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.83 expected hits
                    2 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Southern France, round 3 : 0/7 hits, 2.00 expected hits
                    Americans roll dice for 1 armour and 4 fighters in Southern France, round 3 : 3/5 hits, 3.17 expected hits
                    3 infantry owned by the Italians lost in Southern France
                2 infantry owned by the Italians retreated to Northern Italy
                Americans win with 1 armour and 4 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 7 infantry
                Casualties for Americans: 2 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Southern France to Northern Italy
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 83 Sea Zone to 70 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Egypt
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,4,3,1,3,3
            Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : -1.00
    Russians : -0.50
    

    Savegame



  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            4 bombers moved from Philippines to Kiangsi
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
    
        Combat - ANZAC
            Battle in Kiangsi
                ANZAC attack with 4 bombers and 2 infantry
                Japanese defend with 2 armour
                    ANZAC roll dice for 4 bombers and 2 infantry in Kiangsi, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 armour in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 4 bombers and 1 infantry remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - ANZAC
            4 bombers moved from Kiangsi to Philippines
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Tunisia to Libya
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter and 17 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 armour moved from Tambov to Russia
            3 armour moved from Volgograd to Russia
            1 infantry moved from Volgograd to Caucasus
            3 armour moved from Ukraine to Russia
            2 armour moved from Western Ukraine to Russia
            1 artillery moved from Western Ukraine to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Yugoslavia
            1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries moved from Western Germany to 113 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 4 transports moved from 113 Sea Zone to 114 Sea Zone
            1 fighter moved from 114 Sea Zone to Poland
            2 artilleries moved from 114 Sea Zone to Poland
            1 infantry moved from 114 Sea Zone to Poland
            1 tactical_bomber moved from 114 Sea Zone to Poland
            1 fighter moved from Western Germany to 105 Sea Zone
            1 submarine moved from 117 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 105 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Russia
                Germans attack with 14 armour
                British defend with 1 fighter; Russians defend with 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans roll dice for 14 armour in Russia, round 2 : 9/14 hits, 7.00 expected hits
                    Russians roll dice for 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 4/12 hits, 5.17 expected hits
                    1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians, 4 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 10 armour in Russia, round 3 : 4/10 hits, 5.00 expected hits
                    Russians roll dice for 3 fighters in Russia, round 3 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 28PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 8 armour remaining. Battle score for attacker is 33
                Casualties for Germans: 6 armour
                Casualties for Russians: 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                Casualties for British: 1 fighter
            Battle in Poland
                Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Poland to 114 Sea Zone
            1 tactical_bomber moved from Poland to 114 Sea Zone
            1 fighter moved from 105 Sea Zone to France
            2 infantry moved from Norway to Finland
            1 infantry moved from Vyborg to Finland
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 infantry placed in Romania
            1 armour and 4 infantry placed in Germany
            Germans undo move 2.
            Germans undo move 1.
            1 fighter and 9 infantry placed in Western Germany
            3 infantry placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -1.17
    

    Savegame


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