Darrel vs George Game 9
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 artillery and 2 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 artillery and 3 infantry moved from Eastern Poland to Slovakia Hungary 1 artillery moved from Bryansk to Tambov 5 artilleries, 1 fighter and 11 infantry moved from Russia to Tambov 1 tactical_bomber moved from Smolensk to Tambov 1 fighter moved from Smolensk to Tambov Combat - Russians Battle in Karelia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber Germans defend with 12 armour, 2 infantry and 2 mech_infantrys Russians roll dice for 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Tambov, round 2 : 6/20 hits, 6.50 expected hits Germans roll dice for 12 armour, 2 infantry and 2 mech_infantrys in Tambov, round 2 : 8/16 hits, 7.33 expected hits 8 infantry owned by the Russians, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 3/12 hits, 4.67 expected hits Germans roll dice for 10 armour in Tambov, round 3 : 5/10 hits, 5.00 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Tambov Russians roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in Tambov, round 4 : 1/7 hits, 3.00 expected hits Germans roll dice for 7 armour in Tambov, round 4 : 4/7 hits, 3.50 expected hits 4 artilleries owned by the Russians and 1 armour owned by the Germans lost in Tambov retreated to Tambov Germans win with 6 armour remaining. Battle score for attacker is -7 Casualties for Russians: 6 artilleries and 11 infantry Casualties for Germans: 6 armour, 2 infantry and 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States Place Units - Russians 4 artilleries and 4 infantry placed in Russia Russians undo move 1. 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : -4.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Manchuria to Jehol 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery moved from Novosibirsk to Samara Japanese take Samara from Russians 1 artillery and 2 infantry moved from Timguska to Kansu 1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda Japanese take Urals from Russians Japanese take Vologda from Russians 2 infantry moved from Suiyuyan to Hopei 1 artillery moved from Suiyuyan to Chahar 2 bombers moved from Kiangsu to Chahar 1 armour moved from Kiangsu to Shantung 1 armour moved from Kiangsu to Shantung 3 armour moved from Anhwe to Kiangsi 3 tactical_bombers moved from Kiangsu to Kiangsi 3 fighters moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Shantung 1 tactical_bomber moved from Kiangsu to Shantung 1 armour moved from Kiangsu to Kiangsi 2 fighters moved from Kiangsu to Hopei 2 tactical_bombers moved from Kiangsu to Hopei 4 fighters moved from Kiangsu to Japan 1 transport moved from 16 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship moved from 16 Sea Zone to 5 Sea Zone 1 battleship moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 transport moved from 16 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 16 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 1 artillery and 3 infantry Americans defend with 1 artillery Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kansu Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Chahar Japanese attack with 1 artillery and 2 bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 armour Chinese defend with 1 infantry Japanese roll dice for 3 armour in Jehol, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 armour and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 armour and 2 tactical_bombers in Shantung, round 2 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 4 armour, 3 fighters and 3 tactical_bombers British defend with 4 armour and 1 infantry Japanese roll dice for 4 armour, 3 fighters and 3 tactical_bombers in Kiangsi, round 2 : 7/10 hits, 5.50 expected hits Chinese roll dice for 4 armour and 1 infantry in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits 2 armour owned by the Japanese, 1 infantry owned by the British and 4 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 2 armour Casualties for British: 4 armour and 1 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 carriers, 2 cruisers, 5 destroyers, 2 submarines and 4 transports moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from Kiangsi to Kiangsu 2 tactical_bombers moved from Shantung to Kiangsu 3 tactical_bombers moved from Kiangsi to Kiangsu 2 fighters moved from Hopei to Kiangsu 2 tactical_bombers moved from Hopei to Kiangsu 2 bombers moved from Chahar to Kiangsu 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 2 infantry and 1 mech_infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : -2.00 Russians : -0.33 Japanese : 0.83 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 carrier moved from 93 Sea Zone to 98 Sea Zone 2 cruisers moved from 93 Sea Zone to 98 Sea Zone 1 battleship moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from 93 Sea Zone to 98 Sea Zone 9 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 artilleries moved from 105 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 3 destroyers moved from 93 Sea Zone to 98 Sea Zone 9 transports moved from 92 Sea Zone to 91 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 destroyer moved from 3 Sea Zone to 1 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 2 transports Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Americans 2 transports owned by the Italians, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans and 1 battleship owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 2 destroyers Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Gibraltar to Southern France 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Normandy Bordeaux to United Kingdom 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 armour placed in Southern France 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1 Americans collect 56 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Kweichow Place Units - Chinese 3 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Gibraltar to Holland Belgium 4 fighters moved from Southern France to Holland Belgium 1 armour moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 1 infantry moved from Tunisia to Libya 2 infantry moved from Algeria to Tunisia 1 tactical_bomber moved from Russia to Bryansk 3 armour and 1 mech_infantry moved from Eastern Persia to Persia 5 armour moved from India to Yunnan 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Yunnan to Hunan 3 armour moved from Belgian Congo to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Hainan to 36 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/8 hits, 4.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium British win with 2 bombers and 4 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Persia British attack with 3 armour and 1 mech_infantry Italians defend with 1 artillery British roll dice for 3 armour and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Persia British win, taking Persia from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Anglo Egyptian Sudan British attack with 3 armour Italians defend with 1 armour British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 2 bombers moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to Southern France 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from 35 Sea Zone to Philippines Place Units - British 3 armour placed in Union of South Africa 2 artilleries placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
Germans : 1.33 Italians : 0.50 British : -0.17 Americans : 1.67 Chinese : -1.00 Japanese : -0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Caucasus to Bryansk 1 armour moved from Caucasus to Bryansk 1 bomber moved from Egypt to Southern France 9 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Bryansk Italians attack with 3 armour British defend with 1 tactical_bomber Italians roll dice for 3 armour in Bryansk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 tactical_bomber in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 11 Casualties for British: 1 tactical_bomber Battle in Southern France Italians attack with 1 bomber, 1 fighter and 9 infantry British defend with 2 fighters; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 9 infantry in Southern France, round 2 : 4/11 hits, 2.67 expected hits Americans roll dice for 3 armour, 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.83 expected hits 2 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Southern France, round 3 : 0/7 hits, 2.00 expected hits Americans roll dice for 1 armour and 4 fighters in Southern France, round 3 : 3/5 hits, 3.17 expected hits 3 infantry owned by the Italians lost in Southern France 2 infantry owned by the Italians retreated to Northern Italy Americans win with 1 armour and 4 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 7 infantry Casualties for Americans: 2 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern France to Northern Italy 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 83 Sea Zone to 70 Sea Zone Place Units - Italians 3 infantry placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,4,3,1,3,3 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : -1.00 Russians : -0.50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 4 bombers moved from Philippines to Kiangsi 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi Combat - ANZAC Battle in Kiangsi ANZAC attack with 4 bombers and 2 infantry Japanese defend with 2 armour ANZAC roll dice for 4 bombers and 2 infantry in Kiangsi, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 2 armour in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 4 bombers and 1 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - ANZAC 4 bombers moved from Kiangsi to Philippines Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Tunisia to Libya 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter and 17 infantry; Remaining resources: 1 PUs; Combat Move - Germans 6 armour moved from Tambov to Russia 3 armour moved from Volgograd to Russia 1 infantry moved from Volgograd to Caucasus 3 armour moved from Ukraine to Russia 2 armour moved from Western Ukraine to Russia 1 artillery moved from Western Ukraine to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to 113 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 4 transports moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from 114 Sea Zone to Poland 2 artilleries moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 tactical_bomber moved from 114 Sea Zone to Poland 1 fighter moved from Western Germany to 105 Sea Zone 1 submarine moved from 117 Sea Zone to 123 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Russia Germans attack with 14 armour British defend with 1 fighter; Russians defend with 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber Germans roll dice for 14 armour in Russia, round 2 : 9/14 hits, 7.00 expected hits Russians roll dice for 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 4/12 hits, 5.17 expected hits 1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians, 4 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia Germans roll dice for 10 armour in Russia, round 3 : 4/10 hits, 5.00 expected hits Russians roll dice for 3 fighters in Russia, round 3 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 28PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 8 armour remaining. Battle score for attacker is 33 Casualties for Germans: 6 armour Casualties for Russians: 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber Casualties for British: 1 fighter Battle in Poland Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Poland to 114 Sea Zone 1 tactical_bomber moved from Poland to 114 Sea Zone 1 fighter moved from 105 Sea Zone to France 2 infantry moved from Norway to Finland 1 infantry moved from Vyborg to Finland Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in Romania 1 armour and 4 infantry placed in Germany Germans undo move 2. Germans undo move 1. 1 fighter and 9 infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -1.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Russians 1 artillery and 3 infantry moved from Slovakia Hungary to Poland 1 artillery and 1 infantry moved from Baltic States to Poland 1 artillery and 1 infantry moved from Belarus to Bryansk 2 infantry moved from Smolensk to Bryansk 1 artillery moved from Karelia to Novgorod Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Italians defend with 3 armour Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 3 armour in Bryansk, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 armour in Bryansk, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Italians lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Italians: 3 armour Battle in Poland Russians attack with 2 artilleries and 4 infantry Germans defend with 2 artilleries Russians roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 artilleries in Poland, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Poland Russians roll dice for 2 artilleries and 4 infantry in Poland, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Non Combat Move - Russians 2 aaGuns moved from Smolensk to Bryansk Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -1.00 Italians : -2.00 Russians : -1.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 armour and 1 mech_infantry moved from Vologda to Archangel Japanese take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Smolensk Japanese take Smolensk from Russians 1 artillery moved from Samara to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery and 2 infantry moved from Kansu to Shensi 2 infantry moved from Hopei to Shensi 1 artillery moved from Chahar to Anhwe 3 armour moved from Jehol to Anhwe 2 armour moved from Shantung to Manchuria 3 armour moved from Kiangsu to Kiangsi 2 bombers moved from Kiangsu to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Hawaiian Islands Battle in Wake Island Battle in 20 Sea Zone Japanese attack with 2 bombers and 1 submarine French defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 20 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the French lost in 20 Sea Zone Japanese win, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking 20 Sea Zone from UK_Pacific with 2 bombers and 1 submarine remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for ANZAC: 1 transport Battle in Kiangsi Japanese attack with 3 armour ANZAC defend with 1 infantry Japanese roll dice for 3 armour in Kiangsi, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Anhwe Japanese attack with 3 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 artillery in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 3 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 4 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 5 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 6 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 7 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers moved from 20 Sea Zone to Kiangsu 4 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 3 armour placed in Kiangsu 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Chinese : -2.33 Japanese : -0.83 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:19:07 AM
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:08:24 AM
Savegame -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 6 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 35 Sea Zone to 20 Sea Zone 1 armour moved from Southern France to Northern Italy 2 fighters moved from Southern France to Northern Italy 9 transports moved from 91 Sea Zone to 102 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Northern Italy 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 3 infantry moved from 95 Sea Zone to Northern Italy 3 artilleries moved from 95 Sea Zone to Northern Italy 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 bomber moved from United Kingdom to Northern Italy 2 fighters moved from United Kingdom to Northern Italy 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 9 transports moved from 102 Sea Zone to 101 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 26 Sea Zone Americans attack with 3 destroyers Japanese defend with 1 battleship, 2 destroyers and 1 transport Americans roll dice for 3 destroyers in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 26 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 2 destroyers owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 26 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is -24 Casualties for Americans: 3 destroyers Battle in Northern Italy Americans attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber Italians defend with 2 aaGuns, 1 bomber, 1 factory_major and 8 infantry AA fire in Northern Italy : 1/0 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 6/13 hits, 5.83 expected hits Italians roll dice for 2 aaGuns, 1 bomber and 8 infantry in Northern Italy, round 2 : 5/9 hits, 2.83 expected hits 2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber in Northern Italy, round 3 : 5/8 hits, 4.17 expected hits Italians roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 3 artilleries, 1 fighter and 3 infantry Casualties for Italians: 2 aaGuns, 1 bomber and 8 infantry Non Combat Move - Americans 1 bomber moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 transport moved from 1 Sea Zone to 10 Sea Zone Place Units - Americans 3 armour placed in Southern France 3 armour placed in Normandy Bordeaux 10 infantry placed in Eastern United States 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 3 artilleries and 2 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries and 3 infantry Japanese defend with 3 armour Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 3 armour in Anhwe, round 2 : 2/3 hits, 1.50 expected hits 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in Anhwe, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 5 Casualties for Chinese: 1 artillery and 3 infantry Casualties for Japanese: 3 armour Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 0 PUs; Combat Move - British 3 armour and 1 mech_infantry moved from Persia to Iraq 5 armour moved from Yunnan to Kiangsi 4 infantry moved from Hunan to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 1 armour moved from Tobruk to Egypt British take Alexandria from Italians 3 armour moved from Anglo Egyptian Sudan to Egypt 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in Egypt British attack with 6 armour and 1 mech_infantry Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry British roll dice for 6 armour and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 2 artilleries and 7 infantry in Egypt, round 2 : 4/9 hits, 3.00 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 3 armour owned by the British lost in Egypt British roll dice for 3 armour in Egypt, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 2 artilleries and 5 infantry in Egypt, round 3 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Italians and 3 armour owned by the British lost in Egypt Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -28 Casualties for British: 6 armour and 1 mech_infantry Casualties for Italians: 4 infantry Battle in Kiangsi British attack with 5 armour and 6 infantry Japanese defend with 3 armour British roll dice for 5 armour and 6 infantry in Kiangsi, round 2 : 3/11 hits, 3.50 expected hits Japanese roll dice for 3 armour in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits 3 armour owned by the Japanese and 1 infantry owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 5 armour and 5 infantry remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Japanese: 3 armour Battle in Iraq British attack with 3 armour and 1 mech_infantry Italians defend with 1 artillery British roll dice for 3 armour and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 3 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Southern France to Normandy Bordeaux 5 armour moved from India to Yunnan 3 armour moved from Union of South Africa to Belgian Congo Place Units - British 4 infantry placed in United Kingdom 3 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6 UK_Pacific collect 24 PUs (1 lost to blockades); end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
Italians : 4.50 British : -1.83 Americans : -0.67 AA fire in Northern Italy : : 0.00 Chinese : -0.33 Japanese : 2.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 2 destroyers and 1 transport Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 destroyers and 1 transport in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Italians lost in 93 Sea Zone Americans win with 2 destroyers and 1 transport remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Egypt Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -0.50 Americans : 1.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 2 bombers moved from Philippines to 19 Sea Zone 2 bombers moved from Philippines to 18 Sea Zone 4 bombers moved from New South Wales to 35 Sea Zone 4 bombers moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in 18 Sea Zone ANZAC attack with 2 bombers Japanese defend with 1 destroyer ANZAC roll dice for 2 bombers in 18 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone ANZAC win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone ANZAC attack with 2 bombers Japanese defend with 1 destroyer ANZAC roll dice for 2 bombers in 19 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 bombers in 19 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 bombers moved from 18 Sea Zone to 35 Sea Zone 2 bombers moved from 35 Sea Zone to Philippines 1 bomber moved from 19 Sea Zone to Philippines Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -2.00 Japanese : 0.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 13 infantry; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 8 armour moved from Russia to Bryansk 2 infantry moved from Romania to Slovakia Hungary Germans take Slovakia Hungary from Russians 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Greater Southern Germany to Northern Italy 1 armour moved from Germany to Northern Italy 3 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 fighter moved from France to Southern France 6 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 1 artillery moved from Eastern Poland to Poland 3 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 fighter moved from 114 Sea Zone to Poland 1 tactical_bomber moved from 114 Sea Zone to Poland Combat - Germans Battle in Northern Italy Germans attack with 1 armour and 2 infantry Americans defend with 1 armour and 1 factory_minor Germans roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Southern France Germans attack with 2 fighters and 6 infantry British defend with 1 fighter; Americans defend with 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber Germans roll dice for 2 fighters and 6 infantry in Southern France, round 2 : 2/8 hits, 2.00 expected hits Americans roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 4.00 expected hits 3 infantry owned by the Germans and 2 armour owned by the Americans lost in Southern France Germans roll dice for 2 fighters and 3 infantry in Southern France, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Southern France, round 3 : 3/5 hits, 3.00 expected hits 1 tactical_bomber owned by the Americans, 3 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France retreated to Southern France Americans win with 3 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 6 infantry Casualties for Americans: 3 armour and 1 tactical_bomber Battle in Bryansk Germans attack with 8 armour Russians defend with 2 aaGuns, 1 artillery and 2 infantry Germans roll dice for 8 armour in Bryansk, round 2 : 6/8 hits, 4.00 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour Casualties for Russians: 2 aaGuns, 1 artillery and 2 infantry Battle in Poland Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 4 infantry Germans roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Poland, round 2 : 2/10 hits, 2.83 expected hits Russians roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Poland, round 3 : 2/9 hits, 2.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Poland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Poland, round 4 : 3/8 hits, 2.50 expected hits Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 4 infantry Non Combat Move - Germans 1 fighter moved from Poland to 114 Sea Zone 1 tactical_bomber moved from Poland to 114 Sea Zone 2 fighters moved from Southern France to Western Germany Place Units - Germans 3 armour placed in Volgograd 7 armour and 3 infantry placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 3.17 Americans : -1.50 Russians : -1.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 2 bombers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery moved from Kazakhstan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow Japanese take Kweichow from Chinese 3 armour moved from Kiangsu to Kiangsi 2 armour moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 2 bombers moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 2 tactical_bombers moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Anhwe 1 battleship, 1 destroyer and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 battleship, 2 destroyers and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 armour moved from Smolensk to Baltic States Japanese take Belarus from Russians Japanese take Baltic States from Russians 1 mech_infantry moved from Smolensk to Belarus Combat - Japanese Battle in Solomon Islands Battle in 20 Sea Zone Japanese attack with 2 destroyers, 1 submarine and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers and 1 transport in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 2 destroyers and 1 transport in 20 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking Solomon Islands from ANZAC, taking 20 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 submarine Battle in Kwangtung Battle in Kiangsi Japanese attack with 3 armour, 2 bombers, 3 fighters and 4 tactical_bombers British defend with 5 armour and 5 infantry Japanese roll dice for 3 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Kiangsi, round 2 : 8/12 hits, 7.00 expected hits Chinese roll dice for 5 armour and 5 infantry in Kiangsi, round 2 : 6/10 hits, 4.17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 armour owned by the Japanese, 5 infantry owned by the British and 3 armour owned by the British lost in Kiangsi Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Kiangsi, round 3 : 4/6 hits, 3.67 expected hits Chinese roll dice for 2 armour in Kiangsi, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 2 armour owned by the British lost in Kiangsi Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -15 Casualties for Japanese: 3 armour, 2 fighters and 2 tactical_bombers Casualties for British: 5 armour and 5 infantry Battle in Anhwe Japanese attack with 2 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 artilleries and 5 infantry Japanese roll dice for 2 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 1/8 hits, 4.17 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 3/7 hits, 2.33 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Anhwe, round 3 : 4/5 hits, 2.83 expected hits Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 3 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Anhwe, round 4 : 2/5 hits, 2.83 expected hits Chinese roll dice for 2 artilleries in Anhwe, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry Casualties for Chinese: 2 artilleries and 5 infantry Non Combat Move - Japanese 2 bombers moved from Kiangsi to Japan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 4 fighters moved from 6 Sea Zone to Japan 2 carriers, 2 cruisers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Anhwe to 19 Sea Zone 1 fighter moved from Kiangsi to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 3 tactical_bombers moved from Anhwe to Kiangsu 1 fighter moved from 19 Sea Zone to Kiangsu Place Units - Japanese 3 armour placed in Kiangsu 3 infantry placed in Manchuria Japanese undo move 2. 2 bombers and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans : 1.50 Chinese : -0.17 Japanese : -2.50 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 armour, 2 artilleries, 4 destroyers and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 3 transports moved from 95 Sea Zone to 93 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 2 artilleries moved from 95 Sea Zone to Northern Italy 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from 95 Sea Zone to Northern Italy 10 infantry moved from Eastern United States to 101 Sea Zone 5 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 15 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters moved from Southern France to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Northern Italy 3 armour moved from Normandy Bordeaux to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 3 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry Germans defend with 1 armour and 2 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 3 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 2 : 5/14 hits, 6.17 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Italians with 3 armour, 3 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Americans 1 fighter moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Northern Italy to United Kingdom 15 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone Place Units - Americans 3 armour placed in Southern France 3 armour placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 3 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Hunan 1 infantry placed in Yunnan 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 armour and 3 artilleries; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from Iraq to Trans-Jordan 1 infantry moved from Libya to Tobruk 2 infantry moved from Tunisia to Libya 5 armour moved from Yunnan to Kwangtung 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 4 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Algeria from British French take Southern France from Americans French take Tunisia from British 2 artilleries moved from Normandy Bordeaux to France 1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 2 bombers moved from United Kingdom to French Equatorial Africa 3 armour moved from Belgian Congo to Anglo Egyptian Sudan 3 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Quebec to Ontario 1 artillery moved from Quebec to Ontario Combat - British Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 1 hits. Rolls: 5,1,6 Battle in 49 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone British attack with 1 destroyer Japanese defend with 1 destroyer and 1 transport British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 20 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Kwangtung British attack with 5 armour Japanese defend with 1 harbour and 2 infantry British roll dice for 5 armour in Kwangtung, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the British lost in Kwangtung British roll dice for 4 armour in Kwangtung, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 3 armour remaining. Battle score for attacker is -6 Casualties for British: 2 armour Casualties for Japanese: 2 infantry Battle in Trans-Jordan British attack with 3 armour Italians defend with 1 infantry British roll dice for 3 armour in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Non Combat Move - British 5 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 5 armour moved from India to Yunnan Place Units - British 3 artilleries placed in United Kingdom 3 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2 British collect 29 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 4 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1 UK_Pacific collect 24 PUs (1 lost to blockades); end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 4 armour and 1 mech_infantryCombat Hit Differential Summary :
Italians : -0.50 British : -3.67 Americans : -1.83 Japanese : 0.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 fighter and 1 infantry placed in Egypt Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs; Combat Move - ANZAC 7 bombers moved from Philippines to 19 Sea Zone 1 fighter moved from Philippines to 19 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 20 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 6 Battle in 20 Sea Zone ANZAC attack with 1 cruiser and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone 1 transport owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 19 Sea Zone ANZAC attack with 7 bombers and 3 fighters Japanese defend with 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport 2 submarines owned by the Japanese Submerged ANZAC roll dice for 7 bombers and 3 fighters in 19 Sea Zone, round 2 : 8/10 hits, 6.17 expected hits Japanese roll dice for 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 2 tactical_bombers owned by the Japanese, 4 bombers owned by the ANZAC, 1 fighter owned by the ANZAC, 2 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 3 bombers and 2 fighters in 19 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits Japanese roll dice for 2 fighters and 1 transport in 19 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 bombers owned by the ANZAC lost in 19 Sea Zone 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23 Casualties for ANZAC: 6 bombers and 1 fighter Casualties for Japanese: 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport Non Combat Move - ANZAC 2 fighters moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from 19 Sea Zone to Philippines 2 bombers moved from New South Wales to Philippines Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : 2.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 6 infantry moved from Western Germany to Northern Italy 7 armour moved from Bryansk to Novgorod 3 infantry moved from Karelia to Novgorod 2 fighters moved from Western Germany to Northern Italy 2 infantry moved from Slovakia Hungary to Greater Southern Germany 3 armour moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians Combat - Germans Battle in Northern Italy Germans attack with 7 armour, 2 fighters and 7 infantry Americans defend with 3 armour, 3 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 7 armour, 2 fighters and 7 infantry in Northern Italy, round 2 : 3/16 hits, 5.67 expected hits Americans roll dice for 3 armour, 3 artilleries and 2 infantry in Northern Italy, round 2 : 4/8 hits, 3.17 expected hits 4 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans roll dice for 7 armour, 2 fighters and 3 infantry in Northern Italy, round 3 : 7/12 hits, 5.00 expected hits Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Germans, 3 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 7 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 18 Casualties for Germans: 6 infantry Casualties for Americans: 3 armour, 3 artilleries and 2 infantry Battle in Novgorod Germans attack with 7 armour and 3 infantry Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry Germans roll dice for 7 armour and 3 infantry in Novgorod, round 2 : 5/10 hits, 4.00 expected hits Russians roll dice for 2 aaGuns, 2 artilleries and 5 infantry in Novgorod, round 2 : 0/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 7 armour and 3 infantry in Novgorod, round 3 : 2/10 hits, 4.00 expected hits Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 7 armour and 2 infantry in Novgorod, round 4 : 4/9 hits, 3.83 expected hits Russians roll dice for 2 artilleries in Novgorod, round 4 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 7 armour remaining. Battle score for attacker is 24 Casualties for Russians: 2 aaGuns, 2 artilleries and 5 infantry Casualties for Germans: 3 infantry Non Combat Move - Germans 3 infantry moved from Western Germany to Denmark 10 infantry moved from Germany to Western Germany 2 fighters moved from Northern Italy to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany 1 artillery and 5 infantry moved from Poland to Germany Place Units - Germans 3 armour placed in Volgograd 10 infantry placed in Western Germany 3 armour and 2 artilleries placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -1.50 Americans : 0.67 Russians : -1.33
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