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    Darrel vs George Game 9

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 9 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Yugoslavia to Albania
                    Germans take Albania from Americans
              1 fighter, 12 infantry and 1 tactical_bomber moved from Western Germany to Northern Italy
              2 fighters moved from 114 Sea Zone to Northern Italy
              2 armour moved from Turkmenistan to Sikang
              3 armour moved from Volgograd to Sikang
      
          Combat - Germans
              Battle in Northern Italy
                  Germans attack with 3 fighters, 12 infantry and 1 tactical_bomber
                  Americans defend with 3 armour, 1 artillery and 1 factory_minor
                      Germans roll dice for 3 fighters, 12 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/16 hits, 4.17 expected hits
                      Americans roll dice for 3 armour and 1 artillery in Northern Italy, round 2 : 3/4 hits, 1.83 expected hits
                      3 infantry owned by the Germans, 3 armour owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                  Germans win, taking Northern Italy from Americans with 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Germans: 3 infantry
                  Casualties for Americans: 3 armour and 1 artillery
              Battle in Sikang
                  Germans attack with 5 armour
                  British defend with 2 armour
                      Germans roll dice for 5 armour in Sikang, round 2 : 4/5 hits, 2.50 expected hits
                      Chinese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the Germans and 2 armour owned by the British lost in Sikang
                  Germans win, taking Sikang from Chinese with 4 armour remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
                  Casualties for British: 2 armour
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Northern Italy to 114 Sea Zone
              2 fighters moved from Northern Italy to Western Germany
              8 infantry moved from Germany to Western Germany
              1 fighter moved from Northern Italy to Western Germany
              3 infantry moved from Ukraine to Rostov
              6 armour moved from Yugoslavia to Greater Southern Germany
      
          Place Units - Germans
              3 armour placed in Volgograd
              5 infantry placed in Western Germany
              4 armour and 1 bomber placed in Western Germany
              2 armour placed in Germany
      
          Turn Complete - Germans
              Germans collect 57 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Americans : 1.17
      Chinese : 0.00
      

      Savegame

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      • W Offline
        wylie292
        last edited by

        TripleA Turn Summary: Russians round 12

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 12
        
            Combat Move - Russians
        
            Turn Complete - Russians
        

        Combat Hit Differential Summary :

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Japanese round 12

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 12
          
              Purchase Units - Japanese
                  Japanese buy 5 armour, 2 bombers and 2 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 infantry moved from Celebes to 44 Sea Zone
                  1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to Hainan
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                  1 infantry moved from 37 Sea Zone to Malaya
                  1 carrier moved from 43 Sea Zone to 36 Sea Zone
                  2 fighters moved from 43 Sea Zone to 36 Sea Zone
                  2 fighters moved from 44 Sea Zone to 36 Sea Zone
                  1 carrier moved from 44 Sea Zone to 36 Sea Zone
                  1 armour and 1 infantry moved from Kwangsi to Yunnan
                  2 armour moved from Chahar to Kansu
                  1 armour moved from Chahar to Shensi
                        Japanese take Shensi from Chinese
                  1 infantry moved from Kweichow to Szechwan
                        Japanese take Szechwan from Chinese
                  4 armour moved from Hunan to Yunnan
                  2 infantry moved from Manchuria to 19 Sea Zone
                  2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                  2 infantry moved from 21 Sea Zone to Guam
                  1 submarine moved from 36 Sea Zone to 42 Sea Zone
                  1 submarine moved from 36 Sea Zone to 37 Sea Zone
                  3 armour moved from Kiangsu to Hunan
                  4 bombers moved from Germany to France
                  1 submarine moved from 41 Sea Zone to 42 Sea Zone
          
              Combat - Japanese
                  Air Battle in France
                      Japanese attacks with 4 units heading to France
                      French launches 5 interceptors out of France
                          Attackers Fire,  : 1/4 hits, 0.67 expected hits
                          Defenders Fire,  : 2/5 hits, 0.83 expected hits
                          2 bombers owned by the Japanese lost in France
                          1 fighter owned by the Americans lost in France
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in France
                          AA fire in France : 0/1 hits, 0.33 expected hits
                      Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor
                      Bombing raid in France causes 6 damage total. 
                  Battle in Guam
                  Battle in Hainan
                  Battle in Malaya
                  Battle in Kansu
                      Japanese attack with 2 armour
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1.00 expected hits
                          Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 2 armour in Kansu, round 3 : 1/2 hits, 1.00 expected hits
                          Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Kansu
                      Japanese win, taking Guam from Americans, taking Hainan from UK_Pacific, taking Malaya from UK_Pacific, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 5 armour and 1 infantry
                      Chinese defend with 1 artillery
                          Japanese roll dice for 5 armour and 1 infantry in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                          Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 5 armour and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 1 artillery
                  Cleaning up after air battles
          
              Non Combat Move - Japanese
                  2 bombers moved from France to Western Germany
                  1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                  1 aaGun moved from Novosibirsk to Samara
                  1 mech_infantry moved from Novgorod to Poland
          
              Place Units - Japanese
                  3 armour placed in Kiangsu
                  2 armour placed in Manchuria
                  2 bombers and 2 infantry placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 66 PUs; end with 68 PUs
          

          Combat Hit Differential Summary :

          Defenders Fire,  : : 1.17
          AA fire in France : : -0.33
          Chinese : -1.00
          Attackers Fire,  : : 0.33
          Japanese : 0.33
          

          Savegame

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          • W Offline
            wylie292
            last edited by

            TripleA Turn Summary: French round 12

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 12
            
                Purchase Units - ANZAC
                    ANZAC buy 1 artillery and 2 bombers; Remaining resources: 0 PUs; 
            
                Combat Move - ANZAC
                    1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                    1 bomber moved from Queensland to 42 Sea Zone
                    2 bombers moved from Queensland to 37 Sea Zone
                    1 infantry moved from New South Wales to Queensland
            
                Combat - ANZAC
                    Battle in 37 Sea Zone
                        ANZAC attack with 2 bombers
                        Japanese defend with 1 submarine and 1 transport
                        1 submarine owned by the Japanese Submerged
                            ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                            1 transport owned by the Japanese lost in 37 Sea Zone
                        ANZAC win with 2 bombers remaining. Battle score for attacker is 7
                        Casualties for Japanese: 1 transport
                    Battle in 42 Sea Zone
                        ANZAC attack with 1 bomber, 1 cruiser and 1 destroyer
                        Japanese defend with 2 submarines
                            ANZAC roll dice for 1 bomber, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                            Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                            2 submarines owned by the Japanese lost in 42 Sea Zone
                        ANZAC win, taking 42 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                        Casualties for Japanese: 2 submarines
            
                Non Combat Move - ANZAC
                    2 bombers moved from 37 Sea Zone to India
                    1 bomber moved from 42 Sea Zone to India
            
                Place Units - ANZAC
                    1 artillery and 2 bombers placed in New South Wales
            
                Turn Complete - ANZAC
                    ANZAC collect 14 PUs; end with 14 PUs
                    Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            
                Purchase Units - French
                    French repair damage of 6x factory_minor; Remaining resources: 10 PUs; 
                    French buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
            
                Combat Move - French
                    5 armour, 3 artilleries and 3 infantry moved from France to Western Germany
                    2 infantry moved from Holland Belgium to Western Germany
            
                Combat - French
                    Battle in Western Germany
                        French attack with 5 armour, 3 artilleries and 5 infantry
                        Germans defend with 1 airfield, 4 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry; Japanese defend with 1 armour and 2 bombers
                            French roll dice for 5 armour, 3 artilleries and 5 infantry in Western Germany, round 2 : 4/13 hits, 4.83 expected hits
                            Germans roll dice for 5 armour, 3 bombers, 3 fighters and 1 infantry in Western Germany, round 2 : 5/12 hits, 5.33 expected hits
                            1 infantry owned by the Germans, 3 armour owned by the Germans and 5 infantry owned by the French lost in Western Germany
                            French roll dice for 5 armour and 3 artilleries in Western Germany, round 3 : 3/8 hits, 3.50 expected hits
                            Germans roll dice for 2 armour, 3 bombers and 3 fighters in Western Germany, round 3 : 2/8 hits, 3.50 expected hits
                            1 armour owned by the Japanese, 1 bomber owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the French lost in Western Germany
                            French roll dice for 5 armour and 1 artillery in Western Germany, round 4 : 3/6 hits, 2.83 expected hits
                            Germans roll dice for 2 bombers and 3 fighters in Western Germany, round 4 : 3/5 hits, 2.33 expected hits
                            2 bombers owned by the Japanese, 1 fighter owned by the Germans, 2 armour owned by the French and 1 artillery owned by the French lost in Western Germany
                            French roll dice for 3 armour in Western Germany, round 5 : 2/3 hits, 1.50 expected hits
                            Germans roll dice for 2 fighters in Western Germany, round 5 : 1/2 hits, 1.33 expected hits
                            2 fighters owned by the Germans and 1 armour owned by the French lost in Western Germany
                        French converts factory_major into different units
                        French win, taking Western Germany from Germans with 2 armour remaining. Battle score for attacker is 54
                        Casualties for French: 3 armour, 3 artilleries and 5 infantry
                        Casualties for Germans: 4 armour, 1 bomber, 3 fighters and 1 infantry
                        Casualties for Japanese: 1 armour and 2 bombers
            
                Non Combat Move - French
            
                Place Units - French
                    1 armour and 1 artillery placed in France
            
                Turn Complete - French
                    Total Cost from Convoy Blockades: 2
                        Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,6,2,2,6,4,5
                        Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
                    French collect 22 PUs (2 lost to blockades); end with 22 PUs
            

            Combat Hit Differential Summary :

            Germans : -1.50
            French : -0.67
            ANZAC : 1.17
            Japanese : -0.33
            

            Savegame

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Germans round 13

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 13
              
                  Research Technology - Germans
              
                  Purchase Units - Germans
                      Germans buy 13 armour; Remaining resources: 4 PUs; 
              
                  Combat Move - Germans
                      2 armour moved from Germany to Western Germany
                      1 armour moved from Albania to Northern Italy
                      6 armour moved from Greater Southern Germany to Northern Italy
                      3 infantry moved from Denmark to Western Germany
                      3 armour moved from Caucasus to Turkmenistan
                      4 armour moved from Sikang to Turkmenistan
                      3 armour moved from Volgograd to Turkmenistan
                      3 infantry moved from Rostov to Caucasus
                      1 tactical_bomber moved from 114 Sea Zone to Western Germany
                      1 submarine moved from 119 Sea Zone to 112 Sea Zone
                      1 transport moved from 114 Sea Zone to 113 Sea Zone
                      2 infantry moved from Norway to 113 Sea Zone
                      2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                      2 infantry moved from 111 Sea Zone to Scotland
                      1 transport moved from 114 Sea Zone to 113 Sea Zone
                      2 infantry moved from Norway to 113 Sea Zone
                      2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                      2 infantry moved from 111 Sea Zone to Scotland
                      1 transport moved from 114 Sea Zone to 113 Sea Zone
                      2 infantry moved from Denmark to 113 Sea Zone
                      2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                      2 infantry moved from 111 Sea Zone to Scotland
              
                  Combat - Germans
                      Battle in Scotland
                      Battle in Northern Italy
                          Germans attack with 7 armour
                          Americans defend with 3 armour, 2 artilleries and 1 factory_minor
                              Germans roll dice for 7 armour in Northern Italy, round 2 : 5/7 hits, 3.50 expected hits
                              Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
                              3 armour owned by the Germans, 3 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                          Germans win, taking Scotland from British, taking Northern Italy from Americans with 4 armour remaining. Battle score for attacker is 8
                          Casualties for Germans: 3 armour
                          Casualties for Americans: 3 armour and 2 artilleries
                      Battle in Western Germany
                          Germans attack with 2 armour, 3 infantry and 1 tactical_bomber
                          French defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                              Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/6 hits, 2.17 expected hits
                              French roll dice for 2 armour in Western Germany, round 2 : 2/2 hits, 1.00 expected hits
                              2 infantry owned by the Germans and 2 armour owned by the French lost in Western Germany
                          Germans win, taking Western Germany from French with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                          Casualties for Germans: 2 infantry
                          Casualties for French: 2 armour
                      Battle in Turkmenistan
                          Germans attack with 10 armour
                          British defend with 6 armour
                              Germans roll dice for 10 armour in Turkmenistan, round 2 : 5/10 hits, 5.00 expected hits
                              British roll dice for 6 armour in Turkmenistan, round 2 : 3/6 hits, 3.00 expected hits
                              3 armour owned by the Germans and 5 armour owned by the British lost in Turkmenistan
                              Germans roll dice for 7 armour in Turkmenistan, round 3 : 5/7 hits, 3.50 expected hits
                              British roll dice for 1 armour in Turkmenistan, round 3 : 0/1 hits, 0.50 expected hits
                              1 armour owned by the British lost in Turkmenistan
                          Germans win, taking Turkmenistan from British with 7 armour remaining. Battle score for attacker is 18
                          Casualties for Germans: 3 armour
                          Casualties for British: 6 armour
              
                  Non Combat Move - Germans
                      1 transport moved from 114 Sea Zone to 113 Sea Zone
                      1 aaGun moved from Denmark to 113 Sea Zone
                      1 infantry moved from Denmark to 113 Sea Zone
                      1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                      1 aaGun moved from 111 Sea Zone to Scotland
                      1 infantry moved from 111 Sea Zone to Scotland
                      1 tactical_bomber moved from Western Germany to 111 Sea Zone
                      1 carrier moved from 114 Sea Zone to 111 Sea Zone
                      1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                      1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              
                  Place Units - Germans
                      10 armour placed in Germany
                      3 armour placed in Volgograd
              
                  Turn Complete - Germans
                      Germans collect 59 PUs; end with 63 PUs
                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                      Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
              

              Combat Hit Differential Summary :

              Germans : 3.83
              British : -0.50
              French : 1.00
              Americans : 0.83
              

              Savegame

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              • W Offline
                wylie292
                last edited by

                TripleA Turn Summary: Russians round 13

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 13
                
                    Combat Move - Russians
                        3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                
                    Combat - Russians
                        Battle in 112 Sea Zone
                            Russians attack with 3 destroyers and 1 submarine
                            Germans defend with 1 cruiser, 1 destroyer and 1 submarine
                                Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                Russians roll dice for 3 destroyers in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                                Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                                1 submarine owned by the Germans lost in 112 Sea Zone
                                Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                Russians roll dice for 3 destroyers in 112 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                                Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                                1 destroyer owned by the Germans, 2 destroyers owned by the Russians and 1 cruiser owned by the Germans lost in 112 Sea Zone
                            Russians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 10
                            Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
                            Casualties for Russians: 2 destroyers
                
                    Non Combat Move - Russians
                
                    Turn Complete - Russians
                

                Combat Hit Differential Summary :

                Germans : 0.17
                Russians : 0.33
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Japanese round 13

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 13
                  
                      Purchase Units - Japanese
                          Japanese buy 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          1 armour moved from Shensi to Tsinghai
                          2 armour moved from Kansu to Tsinghai
                          1 armour moved from Yunnan to Shan State
                                Japanese take Shan State from UK_Pacific
                          1 armour moved from Shan State to Burma
                          1 infantry moved from Yunnan to French Indo China
                                Japanese take French Indo China from French
                          2 bombers moved from Japan to 43 Sea Zone
                          2 carriers moved from 36 Sea Zone to 44 Sea Zone
                          2 fighters moved from 36 Sea Zone to 44 Sea Zone
                          2 fighters moved from 36 Sea Zone to Celebes
                          1 infantry moved from Hainan to 36 Sea Zone
                          1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                          1 infantry moved from 44 Sea Zone to Celebes
                          1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                          4 armour moved from Yunnan to Burma
                          2 armour moved from Hunan to Burma
                          1 mech_infantry moved from Poland to Western Germany
                          2 armour moved from Manchuria to Chahar
                          1 infantry moved from Manchuria to Jehol
                  
                      Combat - Japanese
                          Battle in 43 Sea Zone
                              Japanese attack with 2 bombers
                              Americans defend with 2 destroyers and 1 transport
                                  Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                                  Americans roll dice for 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                  2 destroyers owned by the Americans lost in 43 Sea Zone
                                  1 transport owned by the Americans lost in 43 Sea Zone
                              Japanese win with 2 bombers remaining. Battle score for attacker is 23
                              Casualties for Americans: 2 destroyers and 1 transport
                          Battle in Tsinghai
                              Japanese attack with 3 armour
                              Chinese defend with 4 infantry
                                  Japanese roll dice for 3 armour in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits
                                  Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
                                  1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                                  Japanese roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                                  Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
                                  1 infantry owned by the Chinese lost in Tsinghai
                                  Japanese roll dice for 2 armour in Tsinghai, round 4 : 0/2 hits, 1.00 expected hits
                                  Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 2 armour in Tsinghai, round 5 : 1/2 hits, 1.00 expected hits
                                  Chinese roll dice for 2 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
                                  1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                                  Japanese roll dice for 1 armour in Tsinghai, round 6 : 0/1 hits, 0.50 expected hits
                                  Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 1 armour in Tsinghai, round 7 : 0/1 hits, 0.50 expected hits
                                  Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.33 expected hits
                                  1 armour owned by the Japanese lost in Tsinghai
                              Chinese win with 1 infantry remaining. Battle score for attacker is -9
                              Casualties for Japanese: 3 armour
                              Casualties for Chinese: 3 infantry
                          Battle in 44 Sea Zone
                              Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 1 transport
                              Americans defend with 2 destroyers and 1 transport
                                  Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                                  Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                  2 destroyers owned by the Americans lost in 44 Sea Zone
                                  1 transport owned by the Americans lost in 44 Sea Zone
                              Japanese win, taking 44 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 23
                              Casualties for Americans: 2 destroyers and 1 transport
                          Battle in Celebes
                              Japanese attack with 2 fighters and 1 infantry
                              Americans defend with 1 artillery
                                  Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits
                                  Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 3 : 1/3 hits, 1.17 expected hits
                                  Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                                  1 artillery owned by the Americans lost in Celebes
                              Japanese win, taking Celebes from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                              Casualties for Americans: 1 artillery
                          Battle in Burma
                              Japanese attack with 7 armour
                              British defend with 1 mech_infantry
                                  Japanese roll dice for 7 armour in Burma, round 2 : 4/7 hits, 3.50 expected hits
                                  UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                                  1 mech_infantry owned by the British lost in Burma
                              Japanese win, taking Burma from UK_Pacific with 7 armour remaining. Battle score for attacker is 4
                              Casualties for British: 1 mech_infantry
                  
                      Non Combat Move - Japanese
                          1 infantry moved from Szechwan to Shensi
                          1 armour moved from Hunan to Burma
                          3 armour moved from Kiangsu to Kweichow
                          2 bombers moved from 43 Sea Zone to Kwangsi
                          2 fighters moved from Celebes to 44 Sea Zone
                          2 infantry moved from Guam to 21 Sea Zone
                          2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                          2 infantry moved from 44 Sea Zone to Celebes
                          1 submarine moved from 37 Sea Zone to 44 Sea Zone
                          1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                  
                      Place Units - Japanese
                          3 armour placed in Kiangsu
                          1 transport placed in 6 Sea Zone
                          2 bombers placed in Japan
                          1 artillery and 1 infantry placed in Japan
                  
                      Turn Complete - Japanese
                          Japanese collect 66 PUs; end with 66 PUs
                  

                  Combat Hit Differential Summary :

                  Americans : -2.00
                  Chinese : -1.33
                  UK_Pacific : -0.33
                  Japanese : -2.00
                  

                  Savegame

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                  • W Offline
                    wylie292
                    last edited by

                    TripleA Turn Summary: French round 13

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 13
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
                    
                        Combat Move - ANZAC
                            3 bombers moved from India to 44 Sea Zone
                            1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                            2 bombers moved from New South Wales to 33 Sea Zone
                    
                        Combat - ANZAC
                            Battle in 44 Sea Zone
                                ANZAC attack with 3 bombers, 1 cruiser and 1 destroyer
                                Japanese defend with 2 carriers and 2 transports
                                    ANZAC roll dice for 3 bombers, 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                                    Japanese roll dice for 2 carriers and 2 transports in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                    2 transports owned by the Japanese, 1 destroyer owned by the ANZAC and 2 carriers owned by the Japanese lost in 44 Sea Zone
                                ANZAC win, taking 44 Sea Zone from Japanese with 3 bombers and 1 cruiser remaining. Battle score for attacker is 38
                                Casualties for ANZAC: 1 destroyer
                                Casualties for Japanese: 2 carriers and 2 transports
                            Battle in 33 Sea Zone
                                ANZAC attack with 2 bombers
                                Japanese defend with 1 destroyer
                                    ANZAC roll dice for 2 bombers in 33 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                    ANZAC roll dice for 2 bombers in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                                ANZAC win with 2 bombers remaining. Battle score for attacker is 8
                                Casualties for Japanese: 1 destroyer
                    
                        Non Combat Move - ANZAC
                            3 bombers moved from 44 Sea Zone to Philippines
                            2 bombers moved from 33 Sea Zone to New Guinea
                    
                        Place Units - ANZAC
                            1 destroyer and 1 transport placed in 62 Sea Zone
                            1 infantry placed in New South Wales
                    
                        Turn Complete - ANZAC
                            ANZAC collect 14 PUs; end with 15 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                    
                        Purchase Units - French
                            French buy 3 armour and 1 artillery; Remaining resources: 0 PUs; 
                    
                        Combat Move - French
                            3 infantry moved from Egypt to Trans-Jordan
                            1 armour moved from France to Western Germany
                            1 armour moved from Western Germany to Greater Southern Germany
                                  French take Greater Southern Germany from Germans
                            1 artillery moved from France to Western Germany
                    
                        Combat - French
                    
                        Non Combat Move - French
                    
                        Place Units - French
                            3 armour placed in France
                            1 artillery placed in Southern France
                    
                        Turn Complete - French
                            Total Cost from Convoy Blockades: 2
                                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
                            French collect 19 PUs (2 lost to blockades); end with 19 PUs
                    

                    Combat Hit Differential Summary :

                    ANZAC : 0.50
                    Japanese : -0.33
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Germans round 14

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 14
                      
                          Research Technology - Germans
                      
                          Purchase Units - Germans
                              Germans buy 4 armour and 21 infantry; Remaining resources: 1 PUs; 
                      
                          Combat Move - Germans
                              2 armour moved from Germany to Greater Southern Germany
                              4 armour moved from Germany to Western Germany
                              1 armour moved from Germany to Western Germany
                              6 armour moved from Turkmenistan to Caucasus
                      
                          Combat - Germans
                              Battle in Western Germany
                                  Germans attack with 5 armour
                                  British defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour; French defend with 1 artillery
                                      Germans roll dice for 5 armour in Western Germany, round 2 : 1/5 hits, 2.50 expected hits
                                      British roll dice for 5 artilleries in Western Germany, round 2 : 1/5 hits, 1.67 expected hits
                                      1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                                      Germans roll dice for 4 armour in Western Germany, round 3 : 0/4 hits, 2.00 expected hits
                                      British roll dice for 4 artilleries in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
                                      1 armour owned by the Germans lost in Western Germany
                                      Germans roll dice for 3 armour in Western Germany, round 4 : 1/3 hits, 1.50 expected hits
                                      British roll dice for 4 artilleries in Western Germany, round 4 : 1/4 hits, 1.33 expected hits
                                      1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                                      Germans roll dice for 2 armour in Western Germany, round 5 : 0/2 hits, 1.00 expected hits
                                      British roll dice for 3 artilleries in Western Germany, round 5 : 0/3 hits, 1.00 expected hits
                                      Germans roll dice for 2 armour in Western Germany, round 6 : 1/2 hits, 1.00 expected hits
                                      British roll dice for 3 artilleries in Western Germany, round 6 : 0/3 hits, 1.00 expected hits
                                      1 artillery owned by the British lost in Western Germany
                                      Germans roll dice for 2 armour in Western Germany, round 7 : 2/2 hits, 1.00 expected hits
                                      British roll dice for 2 artilleries in Western Germany, round 7 : 1/2 hits, 0.67 expected hits
                                      1 armour owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in Western Germany
                                  Germans win, taking Western Germany from British with 1 armour remaining. Battle score for attacker is -4
                                  Casualties for Germans: 4 armour
                                  Casualties for British: 4 artilleries
                                  Casualties for French: 1 artillery
                              Battle in Greater Southern Germany
                                  Germans attack with 2 armour
                                  French defend with 1 armour
                                      Germans roll dice for 2 armour in Greater Southern Germany, round 2 : 0/2 hits, 1.00 expected hits
                                      French roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
                                      1 armour owned by the Germans lost in Greater Southern Germany
                                      Germans roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                                      French roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits, 0.50 expected hits
                                      1 armour owned by the Germans lost in Greater Southern Germany
                                  French win with 1 armour remaining. Battle score for attacker is -12
                                  Casualties for Germans: 2 armour
                              Battle in Caucasus
                                  Germans attack with 6 armour
                                  British defend with 2 armour
                                      Germans roll dice for 6 armour in Caucasus, round 2 : 2/6 hits, 3.00 expected hits
                                      British roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                                      2 armour owned by the Germans and 2 armour owned by the British lost in Caucasus
                                  Germans win, taking Caucasus from British with 4 armour remaining. Battle score for attacker is 0
                                  Casualties for Germans: 2 armour
                                  Casualties for British: 2 armour
                      
                          Non Combat Move - Germans
                              1 armour moved from Germany to Yugoslavia
                              1 armour moved from Germany to Slovakia Hungary
                      
                          Place Units - Germans
                              10 infantry placed in Germany
                              3 armour placed in Russia
                              1 armour placed in Volgograd
                              3 infantry placed in Novgorod
                              3 infantry placed in Romania
                              3 infantry placed in Ukraine
                              2 infantry placed in Volgograd
                      
                          Turn Complete - Germans
                              Germans collect 47 PUs; end with 48 PUs
                              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
                      

                      Combat Hit Differential Summary :

                      Germans : -6.50
                      British : -2.00
                      French : 1.00
                      

                      Savegame

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                      • W Offline
                        wylie292
                        last edited by

                        TripleA Turn Summary: Russians round 14

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 14
                        
                            Combat Move - Russians
                        
                            Turn Complete - Russians
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Japanese round 14

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 14
                          
                              Purchase Units - Japanese
                                  Japanese buy 6 armour, 1 bomber and 1 carrier; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  2 bombers moved from Kwangsi to India
                                  8 armour moved from Burma to India
                                  4 fighters moved from Celebes to 44 Sea Zone
                                  2 bombers moved from Japan to 3 Sea Zone
                                  1 infantry moved from French Indo China to Siam
                                        Japanese take Siam from UK_Pacific
                                  1 infantry moved from Shensi to Tsinghai
                                        Japanese take Tsinghai from Chinese
                                  2 armour moved from Kweichow to Sikang
                                  3 armour moved from Kiangsu to Hunan
                          
                              Combat - Japanese
                                  Battle in India
                                      Japanese attack with 8 armour and 2 bombers
                                      British defend with 3 aaGuns, 2 armour, 3 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                                          AA fire in India : 0/1 hits, 0.33 expected hits
                                          Japanese roll dice for 8 armour and 2 bombers in India, round 2 : 4/10 hits, 5.33 expected hits
                                          UK_Pacific roll dice for 3 aaGuns, 2 armour, 3 artilleries and 5 infantry in India, round 2 : 4/10 hits, 3.67 expected hits
                                          3 aaGuns owned by the British, 4 armour owned by the Japanese and 1 infantry owned by the British lost in India
                                          Japanese roll dice for 4 armour and 2 bombers in India, round 3 : 5/6 hits, 3.33 expected hits
                                          UK_Pacific roll dice for 2 armour, 3 artilleries and 4 infantry in India, round 3 : 4/9 hits, 3.33 expected hits
                                          4 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in India
                                       retreated to India
                                      UK_Pacific win with 2 armour and 2 artilleries remaining. Battle score for attacker is -14
                                      Casualties for Japanese: 8 armour
                                      Casualties for British: 3 aaGuns, 1 artillery and 5 infantry
                                  Battle in 3 Sea Zone
                                      Japanese attack with 2 bombers
                                      Americans defend with 2 destroyers and 3 transports
                                          Japanese roll dice for 2 bombers in 3 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                                          Americans roll dice for 2 destroyers and 3 transports in 3 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                          2 destroyers owned by the Americans lost in 3 Sea Zone
                                          3 transports owned by the Americans lost in 3 Sea Zone
                                      Japanese win with 2 bombers remaining. Battle score for attacker is 37
                                      Casualties for Americans: 2 destroyers and 3 transports
                                  Battle in 44 Sea Zone
                                      Japanese attack with 4 fighters
                                      ANZAC defend with 1 cruiser
                                          Japanese roll dice for 4 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                          ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                          1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                                      Japanese win with 3 fighters remaining. Battle score for attacker is 2
                                      Casualties for Japanese: 1 fighter
                                      Casualties for ANZAC: 1 cruiser
                                  Battle in Sikang
                                      Japanese attack with 2 armour
                                      Chinese defend with 2 infantry
                                          Japanese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                                          Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits
                                          2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                                      Chinese win with 1 infantry remaining. Battle score for attacker is -9
                                      Casualties for Japanese: 2 armour
                                      Casualties for Chinese: 1 infantry
                          
                              Non Combat Move - Japanese
                                  1 armour moved from Kweichow to Burma
                                  3 fighters moved from 44 Sea Zone to Malaya
                                  2 bombers moved from 3 Sea Zone to Amur
                                  2 fighters moved from Japan to Amur
                                  1 infantry moved from Japan to 6 Sea Zone
                                  1 artillery moved from Japan to 6 Sea Zone
                                  1 infantry moved from 6 Sea Zone to Korea
                                  1 artillery moved from 6 Sea Zone to Korea
                                  1 infantry moved from Jehol to Manchuria
                                  2 armour moved from Chahar to Shensi
                                  1 aaGun moved from Samara to Russia
                                  2 bombers moved from India to Hunan
                          
                              Place Units - Japanese
                                  3 armour placed in Kiangsu
                                  1 bomber placed in Japan
                                  3 armour placed in Manchuria
                                  1 carrier placed in 6 Sea Zone
                          
                              Turn Complete - Japanese
                                  Japanese collect 67 PUs; end with 69 PUs
                          

                          Combat Hit Differential Summary :

                          Americans : -0.67
                          ANZAC : 0.50
                          Chinese : 1.33
                          UK_Pacific : 1.00
                          AA fire in India : : -0.33
                          Japanese : 1.00
                          

                          Savegame

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                          • W Offline
                            wylie292
                            last edited by

                            TripleA Turn Summary: French round 14

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 14
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; 
                            
                                Combat Move - ANZAC
                                    1 transport moved from 62 Sea Zone to 54 Sea Zone
                                    1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                    1 infantry moved from New South Wales to Queensland
                                    1 artillery moved from New South Wales to Queensland
                                    3 bombers moved from Philippines to 6 Sea Zone
                                    2 bombers moved from New Guinea to Philippines
                            
                                Combat - ANZAC
                                    Battle in 6 Sea Zone
                                        ANZAC attack with 3 bombers
                                        Japanese defend with 1 carrier and 1 transport
                                            ANZAC roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                                            Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                            1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                                        ANZAC win with 3 bombers remaining. Battle score for attacker is 23
                                        Casualties for Japanese: 1 carrier and 1 transport
                            
                                Non Combat Move - ANZAC
                                    1 bomber moved from 6 Sea Zone to Soviet Far East
                                    1 bomber moved from 6 Sea Zone to Soviet Far East
                                    1 bomber moved from 6 Sea Zone to Soviet Far East
                            
                                Place Units - ANZAC
                                    1 bomber placed in New South Wales
                                    1 destroyer placed in 62 Sea Zone
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 14 PUs; end with 14 PUs
                                    Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                            
                                Purchase Units - French
                                    French buy 3 armour; Remaining resources: 1 PUs; 
                            
                                Combat Move - French
                                    1 armour moved from Greater Southern Germany to Poland
                                          French take Poland from Germans
                                    3 armour moved from France to Greater Southern Germany
                                    1 artillery moved from Southern France to Northern Italy
                            
                                Combat - French
                            
                                Non Combat Move - French
                            
                                Place Units - French
                                    3 armour placed in France
                            
                                Turn Complete - French
                                    Total Cost from Convoy Blockades: 2
                                        Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3
                                    French collect 21 PUs (2 lost to blockades); end with 22 PUs
                            

                            Combat Hit Differential Summary :

                            ANZAC : 1.00
                            Japanese : -0.33
                            

                            Savegame

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