Darrel vs George Game 9



  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Slovakia Hungary to Poland
            1 artillery and 1 infantry moved from Baltic States to Poland
            1 artillery and 1 infantry moved from Belarus to Bryansk
            2 infantry moved from Smolensk to Bryansk
            1 artillery moved from Karelia to Novgorod
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 3 armour
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 3 armour in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 2 armour in Bryansk, round 3 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Italians lost in Bryansk
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry
                Casualties for Italians: 3 armour
            Battle in Poland
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Poland
                    Russians roll dice for 2 artilleries and 4 infantry in Poland, round 3 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
            2 aaGuns moved from Smolensk to Bryansk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -2.00
    Russians : -1.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 armour and 1 mech_infantry moved from Vologda to Archangel
                  Japanese take Archangel from Russians
            1 armour and 1 mech_infantry moved from Archangel to Smolensk
                  Japanese take Smolensk from Russians
            1 artillery moved from Samara to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery and 2 infantry moved from Kansu to Shensi
            2 infantry moved from Hopei to Shensi
            1 artillery moved from Chahar to Anhwe
            3 armour moved from Jehol to Anhwe
            2 armour moved from Shantung to Manchuria
            3 armour moved from Kiangsu to Kiangsi
            2 bombers moved from Kiangsu to 20 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Wake Island
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                French defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers in 20 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the French lost in 20 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans, taking Wake Island from Americans, taking 20 Sea Zone from UK_Pacific with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
                Casualties for French: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Kiangsi
                Japanese attack with 3 armour
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 armour in Kiangsi, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 armour remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Anhwe
                Japanese attack with 3 armour and 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 1 artillery in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 4 infantry
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 3 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 4 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 5 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 6 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Shensi, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 7 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 artillery and 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from 20 Sea Zone to Kiangsu
            4 fighters moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            3 armour placed in Kiangsu
            1 artillery and 2 infantry placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : -2.33
    Japanese : -0.83
    

    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:19:07 AM
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  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 10:08:24 AM
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  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 35 Sea Zone to 20 Sea Zone
            1 armour moved from Southern France to Northern Italy
            2 fighters moved from Southern France to Northern Italy
            9 transports moved from 91 Sea Zone to 102 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Northern Italy
            1 tactical_bomber moved from 95 Sea Zone to Northern Italy
            3 infantry moved from 95 Sea Zone to Northern Italy
            3 artilleries moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 bomber moved from United Kingdom to Northern Italy
            2 fighters moved from United Kingdom to Northern Italy
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            9 transports moved from 102 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in 20 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 3 destroyers
                Japanese defend with 1 battleship, 2 destroyers and 1 transport
                    Americans roll dice for 3 destroyers in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 26 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    2 destroyers owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 26 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is -24
                Casualties for Americans: 3 destroyers
            Battle in Northern Italy
                Americans attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 2 aaGuns, 1 bomber, 1 factory_major and 8 infantry
                    AA fire in Northern Italy : 1/0 hits, 1.00 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 6/13 hits, 5.83 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber and 8 infantry in Northern Italy, round 2 : 5/9 hits, 2.83 expected hits
                    2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber in Northern Italy, round 3 : 5/8 hits, 4.17 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 3 artilleries, 1 fighter and 3 infantry
                Casualties for Italians: 2 aaGuns, 1 bomber and 8 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Normandy Bordeaux
            1 tactical_bomber moved from Northern Italy to Southern France
            1 fighter moved from Northern Italy to Southern France
            1 fighter moved from Northern Italy to Southern France
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer and 1 transport moved from 1 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            10 infantry placed in Eastern United States
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Anhwe
            3 artilleries and 2 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries and 3 infantry
                Japanese defend with 3 armour
                    Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour in Anhwe, round 2 : 2/3 hits, 1.50 expected hits
                    1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Anhwe, round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 artillery and 3 infantry
                Casualties for Japanese: 3 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour and 1 mech_infantry moved from Persia to Iraq
            5 armour moved from Yunnan to Kiangsi
            4 infantry moved from Hunan to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
            1 armour moved from Tobruk to Egypt
                  British take Alexandria from Italians
            3 armour moved from Anglo Egyptian Sudan to Egypt
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 6 armour and 1 mech_infantry
                Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                    British roll dice for 6 armour and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 3.17 expected hits
                    Italians roll dice for 2 artilleries and 7 infantry in Egypt, round 2 : 4/9 hits, 3.00 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
                    British roll dice for 3 armour in Egypt, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 2 artilleries and 5 infantry in Egypt, round 3 : 3/7 hits, 2.33 expected hits
                    2 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
                Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -28
                Casualties for British: 6 armour and 1 mech_infantry
                Casualties for Italians: 4 infantry
            Battle in Kiangsi
                British attack with 5 armour and 6 infantry
                Japanese defend with 3 armour
                    British roll dice for 5 armour and 6 infantry in Kiangsi, round 2 : 3/11 hits, 3.50 expected hits
                    Japanese roll dice for 3 armour in Kiangsi, round 2 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                British win, taking Kiangsi from Japanese with 5 armour and 5 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 armour
            Battle in Iraq
                British attack with 3 armour and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 3 armour and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 3 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            2 artilleries moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Southern France to Normandy Bordeaux
            5 armour moved from India to Yunnan
            3 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            4 infantry placed in United Kingdom
            3 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            5 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
            UK_Pacific collect 24 PUs (1 lost to blockades); end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
            Some Units in India change ownership: 5 armour
    

    Combat Hit Differential Summary :

    Italians : 4.50
    British : -1.83
    Americans : -0.67
    AA fire in Northern Italy : : 0.00
    Chinese : -0.33
    Japanese : 2.00
    

    Savegame



  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 2 destroyers and 1 transport
                    Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 93 Sea Zone
                Americans win with 2 destroyers and 1 transport remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 1.33
    

    Savegame



  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 bombers moved from Philippines to 19 Sea Zone
            2 bombers moved from Philippines to 18 Sea Zone
            4 bombers moved from New South Wales to 35 Sea Zone
            4 bombers moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in 18 Sea Zone
                ANZAC attack with 2 bombers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 bombers in 18 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                ANZAC win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 19 Sea Zone
                ANZAC attack with 2 bombers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 bombers in 19 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 bombers in 19 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 bombers moved from 18 Sea Zone to 35 Sea Zone
            2 bombers moved from 35 Sea Zone to Philippines
            1 bomber moved from 19 Sea Zone to Philippines
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 13 infantry; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            8 armour moved from Russia to Bryansk
            2 infantry moved from Romania to Slovakia Hungary
                  Germans take Slovakia Hungary from Russians
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Greater Southern Germany to Northern Italy
            1 armour moved from Germany to Northern Italy
            3 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 fighter moved from France to Southern France
            6 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
            1 artillery moved from Eastern Poland to Poland
            3 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 fighter moved from 114 Sea Zone to Poland
            1 tactical_bomber moved from 114 Sea Zone to Poland
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 armour and 2 infantry
                Americans defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Southern France
                Germans attack with 2 fighters and 6 infantry
                British defend with 1 fighter; Americans defend with 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
                    Germans roll dice for 2 fighters and 6 infantry in Southern France, round 2 : 2/8 hits, 2.00 expected hits
                    Americans roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 4.00 expected hits
                    3 infantry owned by the Germans and 2 armour owned by the Americans lost in Southern France
                    Germans roll dice for 2 fighters and 3 infantry in Southern France, round 3 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Southern France, round 3 : 3/5 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Americans, 3 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                 retreated to Southern France
                Americans win with 3 fighters remaining. Battle score for attacker is 11
                Casualties for Germans: 6 infantry
                Casualties for Americans: 3 armour and 1 tactical_bomber
            Battle in Bryansk
                Germans attack with 8 armour
                Russians defend with 2 aaGuns, 1 artillery and 2 infantry
                    Germans roll dice for 8 armour in Bryansk, round 2 : 6/8 hits, 4.00 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 armour remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 aaGuns, 1 artillery and 2 infantry
            Battle in Poland
                Germans attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                Russians defend with 2 artilleries and 4 infantry
                    Germans roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Poland, round 2 : 2/10 hits, 2.83 expected hits
                    Russians roll dice for 2 artilleries and 4 infantry in Poland, round 2 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Poland, round 3 : 2/9 hits, 2.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Poland, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Poland, round 4 : 3/8 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 4 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Poland to 114 Sea Zone
            1 tactical_bomber moved from Poland to 114 Sea Zone
            2 fighters moved from Southern France to Western Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            7 armour and 3 infantry placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    Americans : -1.50
    Russians : -1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 bombers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery moved from Kazakhstan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
                  Japanese take Kweichow from Chinese
            3 armour moved from Kiangsu to Kiangsi
            2 armour moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            2 bombers moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Kiangsi
            2 tactical_bombers moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter moved from Kiangsu to Kiangsi
            1 fighter moved from Kiangsu to Kiangsi
            1 fighter moved from Kiangsu to Anhwe
            1 battleship, 1 destroyer and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 battleship, 2 destroyers and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 armour moved from Smolensk to Baltic States
                  Japanese take Belarus from Russians
                  Japanese take Baltic States from Russians
            1 mech_infantry moved from Smolensk to Belarus
    
        Combat - Japanese
            Battle in Solomon Islands
            Battle in 20 Sea Zone
                Japanese attack with 2 destroyers, 1 submarine and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 destroyers and 1 transport in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese roll dice for 2 destroyers and 1 transport in 20 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC, taking 20 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for Americans: 1 submarine
            Battle in Kwangtung
            Battle in Kiangsi
                Japanese attack with 3 armour, 2 bombers, 3 fighters and 4 tactical_bombers
                British defend with 5 armour and 5 infantry
                    Japanese roll dice for 3 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Kiangsi, round 2 : 8/12 hits, 7.00 expected hits
                    Chinese roll dice for 5 armour and 5 infantry in Kiangsi, round 2 : 6/10 hits, 4.17 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 armour owned by the Japanese, 5 infantry owned by the British and 3 armour owned by the British lost in Kiangsi
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Kiangsi, round 3 : 4/6 hits, 3.67 expected hits
                    Chinese roll dice for 2 armour in Kiangsi, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 2 armour owned by the British lost in Kiangsi
                Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -15
                Casualties for Japanese: 3 armour, 2 fighters and 2 tactical_bombers
                Casualties for British: 5 armour and 5 infantry
            Battle in Anhwe
                Japanese attack with 2 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 2 artilleries and 5 infantry
                    Japanese roll dice for 2 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 1/8 hits, 4.17 expected hits
                    Chinese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 3/7 hits, 2.33 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Anhwe, round 3 : 4/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 3 : 0/6 hits, 2.00 expected hits
                    4 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Anhwe, round 4 : 2/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 artilleries in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
                Casualties for Chinese: 2 artilleries and 5 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kiangsi to Japan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            4 fighters moved from 6 Sea Zone to Japan
            2 carriers, 2 cruisers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Anhwe to 19 Sea Zone
            1 fighter moved from Kiangsi to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 tactical_bomber moved from Kiangsi to 19 Sea Zone
            1 tactical_bomber moved from Kiangsi to 19 Sea Zone
            3 tactical_bombers moved from Anhwe to Kiangsu
            1 fighter moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 infantry placed in Manchuria
            Japanese undo move 2.
            2 bombers and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.50
    Chinese : -0.17
    Japanese : -2.50
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 armour, 2 artilleries, 4 destroyers and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            3 transports moved from 95 Sea Zone to 93 Sea Zone
            2 artilleries moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Northern Italy
            2 artilleries moved from 95 Sea Zone to Northern Italy
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from 95 Sea Zone to Northern Italy
            10 infantry moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 15 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Southern France to Northern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            1 bomber moved from Normandy Bordeaux to Northern Italy
            3 armour moved from Normandy Bordeaux to Northern Italy
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 3 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry
                Germans defend with 1 armour and 2 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 3 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 2 : 5/14 hits, 6.17 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 3 armour, 3 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Northern Italy to Southern France
            1 fighter moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Southern France
            1 fighter moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Northern Italy to United Kingdom
            15 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western United States
            3 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            1 infantry placed in Hunan
            1 infantry placed in Yunnan
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour and 3 artilleries; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 armour moved from Iraq to Trans-Jordan
            1 infantry moved from Libya to Tobruk
            2 infantry moved from Tunisia to Libya
            5 armour moved from Yunnan to Kwangtung
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            4 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from Americans
                  French take Algeria from British
                  French take Southern France from Americans
                  French take Tunisia from British
            2 artilleries moved from Normandy Bordeaux to France
            1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            2 bombers moved from United Kingdom to French Equatorial Africa
            3 armour moved from Belgian Congo to Anglo Egyptian Sudan
            3 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Quebec to Ontario
            1 artillery moved from Quebec to Ontario
    
        Combat - British
            Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 1 hits.  Rolls: 5,1,6
            Battle in 49 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 20 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 20 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 20 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Kwangtung
                British attack with 5 armour
                Japanese defend with 1 harbour and 2 infantry
                    British roll dice for 5 armour in Kwangtung, round 2 : 0/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the British lost in Kwangtung
                    British roll dice for 4 armour in Kwangtung, round 3 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 3 armour remaining. Battle score for attacker is -6
                Casualties for British: 2 armour
                Casualties for Japanese: 2 infantry
            Battle in Trans-Jordan
                British attack with 3 armour
                Italians defend with 1 infantry
                    British roll dice for 3 armour in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
    
        Non Combat Move - British
            5 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            5 armour moved from India to Yunnan
    
        Place Units - British
            3 artilleries placed in United Kingdom
            3 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
            British collect 29 PUs (2 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            4 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
            UK_Pacific collect 24 PUs (1 lost to blockades); end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 4 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -3.67
    Americans : -1.83
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs; 
    
        Combat Move - ANZAC
            7 bombers moved from Philippines to 19 Sea Zone
            1 fighter moved from Philippines to 19 Sea Zone
            2 fighters moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 cruiser moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 6
            Battle in 20 Sea Zone
                ANZAC attack with 1 cruiser and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 19 Sea Zone
                ANZAC attack with 7 bombers and 3 fighters
                Japanese defend with 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                2 submarines owned by the Japanese Submerged
                    ANZAC roll dice for 7 bombers and 3 fighters in 19 Sea Zone, round 2 : 8/10 hits, 6.17 expected hits
                    Japanese roll dice for 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    2 tactical_bombers owned by the Japanese, 4 bombers owned by the ANZAC, 1 fighter owned by the ANZAC, 2 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 19 Sea Zone
                    ANZAC roll dice for 3 bombers and 2 fighters in 19 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
                    Japanese roll dice for 2 fighters and 1 transport in 19 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 2 bombers owned by the ANZAC lost in 19 Sea Zone
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23
                Casualties for ANZAC: 6 bombers and 1 fighter
                Casualties for Japanese: 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 19 Sea Zone to 35 Sea Zone
            1 bomber moved from 19 Sea Zone to Philippines
            2 bombers moved from New South Wales to Philippines
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 25 PUs
    
        Combat Move - French
            2 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : 2.33
    

    Savegame



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            6 infantry moved from Western Germany to Northern Italy
            7 armour moved from Bryansk to Novgorod
            3 infantry moved from Karelia to Novgorod
            2 fighters moved from Western Germany to Northern Italy
            2 infantry moved from Slovakia Hungary to Greater Southern Germany
            3 armour moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 7 armour, 2 fighters and 7 infantry
                Americans defend with 3 armour, 3 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 7 armour, 2 fighters and 7 infantry in Northern Italy, round 2 : 3/16 hits, 5.67 expected hits
                    Americans roll dice for 3 armour, 3 artilleries and 2 infantry in Northern Italy, round 2 : 4/8 hits, 3.17 expected hits
                    4 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                    Germans roll dice for 7 armour, 2 fighters and 3 infantry in Northern Italy, round 3 : 7/12 hits, 5.00 expected hits
                    Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Germans, 3 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 7 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
                Casualties for Germans: 6 infantry
                Casualties for Americans: 3 armour, 3 artilleries and 2 infantry
            Battle in Novgorod
                Germans attack with 7 armour and 3 infantry
                Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                    Germans roll dice for 7 armour and 3 infantry in Novgorod, round 2 : 5/10 hits, 4.00 expected hits
                    Russians roll dice for 2 aaGuns, 2 artilleries and 5 infantry in Novgorod, round 2 : 0/7 hits, 2.33 expected hits
                    3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod
                    Germans roll dice for 7 armour and 3 infantry in Novgorod, round 3 : 2/10 hits, 4.00 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 7 armour and 2 infantry in Novgorod, round 4 : 4/9 hits, 3.83 expected hits
                    Russians roll dice for 2 artilleries in Novgorod, round 4 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 7 armour remaining. Battle score for attacker is 24
                Casualties for Russians: 2 aaGuns, 2 artilleries and 5 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Western Germany to Denmark
            10 infantry moved from Germany to Western Germany
            2 fighters moved from Northern Italy to Western Germany
            1 fighter moved from 114 Sea Zone to Western Germany
            1 artillery and 5 infantry moved from Poland to Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            10 infantry placed in Western Germany
            3 armour and 2 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : 0.67
    Russians : -1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            4 bombers moved from Japan to 35 Sea Zone
            1 fighter moved from Kiangsu to 20 Sea Zone
            3 tactical_bombers moved from Kiangsu to 20 Sea Zone
            3 armour moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 armour moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Belarus to Nenetsia
                  Japanese take Nenetsia from Russians
            1 armour moved from Baltic States to Germany
            1 artillery moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Japanese
            Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Hunan
                Japanese attack with 4 armour and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 armour and 1 infantry in Hunan, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 4 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 3 destroyers and 1 submarine
                British defend with 1 carrier and 1 transport; Americans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; ANZAC defend with 2 fighters
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 4 bombers and 3 destroyers in 35 Sea Zone, round 2 : 8/9 hits, 5.00 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 carrier owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 4 bombers and 2 destroyers remaining. Battle score for attacker is 66
                Casualties for Japanese: 1 destroyer and 1 submarine
                Casualties for British: 1 carrier and 1 transport
                Casualties for Americans: 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Casualties for ANZAC: 2 fighters
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 3 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Kiangsi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Chinese win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 bombers moved from 35 Sea Zone to Manchuria
            3 infantry moved from Manchuria to Jehol
            3 tactical_bombers moved from 20 Sea Zone to Kiangsu
            3 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
            2 armour and 1 infantry placed in Kiangsu
            2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    ANZAC : -0.50
    Chinese : 0.00
    Japanese : 3.00
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 6 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 transports moved from 95 Sea Zone to 92 Sea Zone
            3 armour moved from Southern France to 93 Sea Zone
            3 armour and 3 transports moved from 93 Sea Zone to 95 Sea Zone
            3 armour moved from 95 Sea Zone to Southern Italy
            1 artillery and 15 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 15 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
            15 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Southern France to Southern Italy
            2 fighters moved from Normandy Bordeaux to Southern Italy
            1 bomber moved from United Kingdom to Southern Italy
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 armour moved from Normandy Bordeaux to Northern Italy
            1 fighter moved from United Kingdom to Northern Italy
    
        Combat - Americans
            Battle in Southern Italy
                Americans attack with 3 armour, 1 artillery, 1 bomber, 4 fighters and 15 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 14 infantry
                    AA fire in Southern Italy : 1/1 hits, 0.83 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 15 infantry in Southern Italy, round 2 : 6/23 hits, 6.67 expected hits
                    Italians roll dice for 2 aaGuns and 14 infantry in Southern Italy, round 2 : 5/14 hits, 4.67 expected hits
                    2 aaGuns owned by the Italians, 5 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 10 infantry in Southern Italy, round 3 : 5/18 hits, 5.83 expected hits
                    Italians roll dice for 7 infantry in Southern Italy, round 3 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 9 infantry in Southern Italy, round 4 : 8/17 hits, 5.67 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern Italy
                Americans captures 12PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 3 armour, 1 artillery, 1 bomber, 3 fighters and 9 infantry remaining. Battle score for attacker is 24
                Casualties for Americans: 1 fighter and 6 infantry
                Casualties for Italians: 2 aaGuns and 14 infantry
            Battle in Northern Italy
                Americans attack with 3 armour and 1 fighter
                Germans defend with 7 armour and 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 3 armour and 1 fighter in Northern Italy, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 7 armour and 1 infantry in Northern Italy, round 2 : 2/8 hits, 3.83 expected hits
                    1 infantry owned by the Germans, 2 armour owned by the Germans and 2 armour owned by the Americans lost in Northern Italy
                1 armour owned by the Americans retreated to France
                Italians win with 5 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 2 armour
                Casualties for Germans: 2 armour and 1 infantry
            Battle in Hawaiian Islands
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Northern Italy to France
            1 fighter moved from Southern Italy to France
            1 fighter moved from Southern Italy to France
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to France
            2 artilleries moved from Normandy Bordeaux to France
            2 destroyers moved from 93 Sea Zone to 91 Sea Zone
            2 destroyers moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Holland Belgium to France
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            3 destroyers placed in 101 Sea Zone
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6,1,4
            Americans collect 56 PUs (2 lost to blockades); end with 69 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from France to Northern Italy
            4 infantry moved from France to Northern Italy
            1 mech_infantry moved from Holland Belgium to Northern Italy
            2 fighters moved from United Kingdom to Northern Italy
            1 fighter moved from Southern France to Northern Italy
            1 fighter moved from Normandy Bordeaux to Northern Italy
            3 armour moved from Trans-Jordan to Egypt
            3 armour moved from Anglo Egyptian Sudan to Egypt
            3 armour moved from Belgian Congo to Egypt
            2 bombers moved from French Equatorial Africa to Egypt
            5 infantry moved from Holland Belgium to France
            3 armour moved from Kwangtung to Hunan
            5 armour moved from Yunnan to Hunan
            1 mech_infantry moved from India to Eastern Persia
            3 armour moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Northern Italy
                British attack with 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
                Germans defend with 5 armour; Italians defend with 1 factory_minor
                    British roll dice for 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/11 hits, 3.83 expected hits
                    Italians roll dice for 5 armour in Northern Italy, round 2 : 3/5 hits, 2.50 expected hits
                    4 armour owned by the Germans and 3 infantry owned by the British lost in Northern Italy
                    British roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 3/8 hits, 3.33 expected hits
                    Italians roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                British win, taking Northern Italy from Italians with 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                Casualties for British: 3 infantry
                Casualties for Germans: 5 armour
            Battle in Hunan
                British attack with 8 armour
                Japanese defend with 4 armour and 1 infantry
                    British roll dice for 8 armour in Hunan, round 2 : 3/8 hits, 4.00 expected hits
                    Japanese roll dice for 4 armour and 1 infantry in Hunan, round 2 : 3/5 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 2 armour owned by the Japanese and 3 armour owned by the British lost in Hunan
                    British roll dice for 5 armour in Hunan, round 3 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour in Hunan, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 armour owned by the British lost in Hunan
                British win, taking Hunan from Japanese with 4 armour remaining. Battle score for attacker is 3
                Casualties for British: 4 armour
                Casualties for Japanese: 4 armour and 1 infantry
            Battle in Egypt
                British attack with 9 armour and 2 bombers
                Italians defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                    British roll dice for 9 armour and 2 bombers in Egypt, round 2 : 7/11 hits, 5.83 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 6 infantry in Egypt, round 2 : 4/9 hits, 3.33 expected hits
                    1 artillery owned by the Italians, 6 infantry owned by the Italians and 4 armour owned by the British lost in Egypt
                    British roll dice for 5 armour and 2 bombers in Egypt, round 3 : 5/7 hits, 3.83 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Egypt, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the British lost in Egypt
                British win, taking Egypt from Italians with 4 armour and 2 bombers remaining. Battle score for attacker is 6
                Casualties for British: 5 armour
                Casualties for Italians: 2 artilleries, 1 fighter and 6 infantry
    
        Non Combat Move - British
            1 bomber moved from Egypt to Southern Italy
            1 bomber moved from Egypt to Southern Italy
            4 fighters moved from Northern Italy to France
            3 artilleries moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from 110 Sea Zone to Holland Belgium
            4 armour moved from India to Yunnan
    
        Place Units - British
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            5 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
            UK_Pacific collect 23 PUs (2 lost to blockades); end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Some Units in India change ownership: 5 armour
    

    Combat Hit Differential Summary :

    Italians : -2.83
    British : 0.67
    AA fire in Southern Italy : : 0.17
    Americans : 2.67
    Japanese : 1.67
    

    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:54:01 PM
    Savegame



  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 artillery moved from 49 Sea Zone to Solomon Islands
            3 bombers moved from Philippines to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Solomon Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Solomon Islands
                    ANZAC roll dice for 1 artillery in Solomon Islands, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Solomon Islands
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 35 Sea Zone
                ANZAC attack with 3 bombers
                Japanese defend with 2 battleships and 2 destroyers
                    ANZAC roll dice for 3 bombers in 35 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 battleships and 2 destroyers in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    2 bombers owned by the ANZAC, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 bomber in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 35 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 20
                Casualties for ANZAC: 3 bombers
                Casualties for Japanese: 2 battleships and 2 destroyers
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    
        Purchase Units - French
            French buy 1 aaGun and 2 armour; Remaining resources: 1 PUs; 
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Place Units - French
            1 aaGun and 2 armour placed in France
    
        Turn Complete - French
            French collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 1.67
    

    Savegame


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