Darrel vs George Game 9
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Greater Southern Germany to Northern Italy 3 armour moved from Germany to Northern Italy 10 infantry moved from Western Germany to Northern Italy 7 armour moved from Novgorod to Poland 3 armour moved from Volgograd to Northwest Persia 3 fighters moved from Western Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 3 armour, 3 fighters and 12 infantry British defend with 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 3 armour, 3 fighters and 12 infantry in Northern Italy, round 2 : 5/18 hits, 5.00 expected hits British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 3 armour, 3 fighters and 10 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from Western Germany to 114 Sea Zone 3 artilleries moved from Germany to Western Germany 1 submarine moved from 123 Sea Zone to 119 Sea Zone Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 1 fighter and 9 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 1 destroyer and 2 submarines; Remaining resources: 2 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 37 Sea Zone 2 armour moved from Kiangsu to Kiangsi 2 artilleries and 1 infantry moved from Szechwan to Yunnan 4 bombers moved from Manchuria to Yunnan 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers moved from 6 Sea Zone to 20 Sea Zone 4 fighters moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Sikang to Szechwan 2 tactical_bombers moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from 20 Sea Zone to Kiangsi 1 fighter moved from 20 Sea Zone to Kiangsi 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Kwangtung Battle in Kiangsi Japanese attack with 2 armour, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Kiangsi, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 4 bombers and 1 infantry British defend with 4 armour Japanese roll dice for 2 artilleries, 4 bombers and 1 infantry in Yunnan, round 2 : 5/7 hits, 3.67 expected hits Chinese roll dice for 4 armour in Yunnan, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Japanese and 4 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 4 bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 infantry Casualties for British: 4 armour Battle in Kwangsi Japanese attack with 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Kwangsi to Kiangsu 1 tactical_bomber moved from Kwangsi to Kiangsu 4 bombers moved from Yunnan to Sikang 2 fighters moved from Kiangsi to 20 Sea Zone 1 armour moved from Germany to Western Germany 1 mech_infantry moved from Nenetsia to Novgorod 1 aaGun moved from Suiyuyan to Kansu Place Units - Japanese 3 armour placed in Kiangsu 3 armour placed in Manchuria 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 4 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery moved from Morocco to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Albania 1 transport moved from 91 Sea Zone to 102 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 carrier moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 2 destroyers moved from 95 Sea Zone to 81 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 95 Sea Zone to Northern Italy 1 transport moved from 92 Sea Zone to 91 Sea Zone 3 destroyers moved from 91 Sea Zone to 110 Sea Zone 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 97 Sea Zone 10 transports moved from 95 Sea Zone to 91 Sea Zone 8 infantry moved from Southern Italy to Northern Italy 3 armour moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 armour moved from France to Northern Italy 2 artilleries moved from France to Northern Italy 3 fighters moved from France to Northern Italy 1 bomber moved from France to Northern Italy 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery and 2 transports moved from 26 Sea Zone to 49 Sea Zone 1 armour moved from 49 Sea Zone to Solomon Islands 1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 destroyers moved from 26 Sea Zone to 16 Sea Zone Americans take 26 Sea Zone from Japanese 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone Combat - Americans Battle in Yugoslavia Battle in Albania Battle in Solomon Islands Battle in Northern Italy Americans attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters and 9 infantry Germans defend with 3 armour, 1 factory_minor and 10 infantry Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters and 9 infantry in Northern Italy, round 2 : 6/21 hits, 7.67 expected hits Germans roll dice for 3 armour and 10 infantry in Northern Italy, round 2 : 6/13 hits, 4.83 expected hits 7 infantry owned by the Germans and 6 infantry owned by the Americans lost in Northern Italy Americans roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 3 : 6/15 hits, 6.67 expected hits Germans roll dice for 3 armour and 3 infantry in Northern Italy, round 3 : 4/6 hits, 2.50 expected hits 3 infantry owned by the Germans, 3 armour owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Americans win, taking Yugoslavia from Germans, taking Albania from Italians, taking Solomon Islands from Japanese, taking Northern Italy from Germans with 4 armour, 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 artillery and 9 infantry Casualties for Germans: 3 armour and 10 infantry Battle in 16 Sea Zone Americans attack with 3 destroyers Japanese defend with 1 destroyer Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Northern Italy to Southern Italy 4 fighters moved from Northern Italy to France Place Units - Americans 3 armour placed in Southern Italy 3 artilleries and 3 infantry placed in Eastern United States 2 destroyers and 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to Kenya 1 armour moved from Kenya to Ethiopia British take Ethiopia from Italians 2 armour moved from Belgian Congo to Egypt 1 armour moved from Egypt to Syria French take Syria from Italians 3 armour moved from Egypt to Iraq 2 armour moved from Hunan to Szechwan 2 armour moved from Hunan to Kwangsi 3 armour moved from India to Yunnan 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 infantry moved from France to Northern Italy 2 fighters moved from France to Northern Italy 1 infantry moved from Holland Belgium to France 3 artilleries moved from Holland Belgium to France 1 fighter moved from United Kingdom to France 1 infantry moved from France to Northern Italy 1 infantry moved from Holland Belgium to France 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Libya to Tobruk 1 armour moved from India to West India 1 armour moved from India to Yunnan 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec Combat - British Battle in Szechwan British attack with 2 armour Japanese defend with 1 infantry British roll dice for 2 armour in Szechwan, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan British win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 2 armour Japanese defend with 1 infantry British roll dice for 2 armour in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 4 armour Japanese defend with 2 artilleries British roll dice for 4 armour in Yunnan, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - British Place Units - British 2 artilleries and 3 infantry placed in United Kingdom 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 4 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 UK_Pacific collect 17 PUs (5 lost to blockades); end with 17 PUs Some Units in India change ownership: 4 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 2.67 British : 2.00 Americans : -2.00 Japanese : 1.33
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Italians 1 transport moved from 80 Sea Zone to 78 Sea Zone 1 submarine moved from 70 Sea Zone to 82 Sea Zone
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 49 Sea Zone to 54 Sea Zone 2 bombers moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Purchase Units - French French buy 1 aaGun, 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from France to Northern Italy Non Combat Move - French 2 infantry moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from France to Northern Italy Place Units - French 1 aaGun, 1 armour and 1 artillery placed in France 1 artillery placed in Southern France Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3 French collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 harbour and 15 infantry; Remaining resources: 2 PUs; Combat Move - Germans 7 armour moved from Poland to Yugoslavia 10 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Northern Italy 2 fighters moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy 3 artilleries moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy 2 armour moved from Northwest Persia to Eastern Persia Germans take Persia from British 3 armour moved from Turkmenistan to Eastern Persia 1 armour moved from Northwest Persia to Persia 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 fighters moved from 114 Sea Zone to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 3 artilleries, 4 fighters, 17 infantry and 1 tactical_bomber British defend with 2 fighters and 3 infantry; French defend with 1 aaGun and 1 infantry; Americans defend with 4 armour, 2 artilleries and 1 factory_minor AA fire in Northern Italy : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Northern Italy Germans roll dice for 3 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/24 hits, 6.50 expected hits Americans roll dice for 1 aaGun, 4 armour, 2 artilleries, 2 fighters and 4 infantry in Northern Italy, round 2 : 5/12 hits, 5.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 2 artilleries owned by the Americans, 1 infantry owned by the French and 3 infantry owned by the British lost in Northern Italy Germans roll dice for 3 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Northern Italy, round 3 : 9/19 hits, 5.67 expected hits Americans roll dice for 4 armour and 2 fighters in Northern Italy, round 3 : 4/6 hits, 3.33 expected hits 4 infantry owned by the Germans, 4 armour owned by the Americans and 2 fighters owned by the British lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32 Casualties for Germans: 1 fighter and 9 infantry Casualties for Americans: 4 armour and 2 artilleries Casualties for British: 2 fighters and 3 infantry Casualties for French: 1 aaGun and 1 infantry Battle in Yugoslavia Germans attack with 7 armour Americans defend with 1 infantry Germans roll dice for 7 armour in Yugoslavia, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 7 armour remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Persia Germans attack with 5 armour British defend with 1 mech_infantry Germans roll dice for 5 armour in Eastern Persia, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Eastern Persia Germans win, taking Eastern Persia from British with 4 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 armour moved from Volgograd to Turkmenistan 3 armour moved from Ukraine to Caucasus 1 infantry moved from Caucasus to Northwest Persia 2 fighters moved from Northern Italy to 114 Sea Zone 1 fighter moved from Northern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany Place Units - Germans 1 harbour placed in Germany 10 infantry placed in Western Germany 3 armour placed in Volgograd 3 infantry placed in Ukraine 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,2,5 Germans collect 52 PUs (5 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 5.83 British : 0.67 Americans : 0.00 AA fire in Northern Italy : : 0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Kiangsi to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 3 armour moved from Kiangsu to Hunan Japanese take Hunan from Chinese 1 armour moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 armour moved from Manchuria to Chahar 4 bombers moved from Sikang to Germany 1 fighter moved from 20 Sea Zone to Kwangsi 3 tactical_bombers moved from Kiangsu to Szechwan 1 fighter moved from 20 Sea Zone to Kwangsi 1 carrier moved from 20 Sea Zone to 44 Sea Zone 2 fighters moved from 20 Sea Zone to 44 Sea Zone 1 carrier moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Borneo Battle in Celebes Battle in Szechwan Japanese attack with 3 tactical_bombers British defend with 1 armour Japanese roll dice for 3 tactical_bombers in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Szechwan Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kwangsi Japanese attack with 1 armour, 2 fighters and 2 infantry British defend with 1 armour Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters moved from Kwangsi to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 3 tactical_bombers moved from Szechwan to Sikang 1 aaGun moved from Kansu to Novosibirsk Place Units - Japanese 3 armour placed in Kiangsu 3 infantry placed in Manchuria 2 fighters and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 11 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Southern Italy to Northern Italy 3 artilleries moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 artilleries moved from 95 Sea Zone to Northern Italy 3 infantry moved from 95 Sea Zone to Northern Italy 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Southern Italy to Northern Italy 4 fighters moved from France to Northern Italy 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from Albania to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy 2 destroyers moved from 81 Sea Zone to 78 Sea Zone 2 destroyers moved from 16 Sea Zone to 26 Sea Zone Combat - Americans Battle in 78 Sea Zone Americans attack with 2 destroyers Italians defend with 1 transport 1 transport owned by the Italians lost in 78 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Northern Italy Americans attack with 3 armour, 4 artilleries, 1 bomber, 4 fighters and 3 infantry Germans defend with 3 artilleries, 1 factory_minor and 8 infantry Americans roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 3 armour, 4 artilleries, 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 2 : 8/15 hits, 6.50 expected hits Germans roll dice for 3 artilleries and 8 infantry in Northern Italy, round 2 : 5/11 hits, 3.67 expected hits 1 artillery owned by the Germans, 8 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy Americans roll dice for 3 armour, 2 artilleries, 1 bomber and 4 fighters in Northern Italy, round 3 : 4/10 hits, 4.83 expected hits Germans roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 3 artilleries and 3 infantry Casualties for Germans: 3 artilleries and 8 infantry Non Combat Move - Americans 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 2 fighters moved from Northern Italy to France 1 fighter moved from Northern Italy to United Kingdom 11 transports moved from 91 Sea Zone to 102 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 11 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 armour moved from Solomon Islands to 49 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 armour moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 10 infantry placed in Eastern United States 10 artilleries placed in Central United States 3 armour placed in Southern Italy 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 4 armour moved from Yunnan to Sikang 1 armour moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 4 armour moved from India to Eastern Persia 3 armour moved from Iraq to Persia 1 armour moved from Syria to Persia 5 armour moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria 1 armour moved from Ethiopia to Egypt Combat - British Battle in Eastern Persia British attack with 5 armour and 1 mech_infantry Germans defend with 4 armour British roll dice for 5 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 4 armour in Eastern Persia, round 2 : 2/4 hits, 2.00 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Eastern Persia British roll dice for 4 armour in Eastern Persia, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits, 1.50 expected hits 2 armour owned by the Germans and 1 armour owned by the British lost in Eastern Persia British roll dice for 3 armour in Eastern Persia, round 4 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 3 armour remaining. Battle score for attacker is 8 Casualties for British: 2 armour and 1 mech_infantry Casualties for Germans: 4 armour Battle in Persia British attack with 4 armour Germans defend with 1 armour British roll dice for 4 armour in Persia, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Persia from Germans with 4 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Sikang British attack with 4 armour Japanese defend with 3 tactical_bombers British roll dice for 4 armour in Sikang, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 3 tactical_bombers in Sikang, round 2 : 1/3 hits, 1.50 expected hits 2 tactical_bombers owned by the Japanese and 1 armour owned by the British lost in Sikang British roll dice for 3 armour in Sikang, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 tactical_bomber in Sikang, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in Sikang British win, taking Sikang from Japanese with 2 armour remaining. Battle score for attacker is 21 Casualties for British: 2 armour Casualties for Japanese: 3 tactical_bombers Non Combat Move - British 1 infantry moved from Holland Belgium to France 2 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 3 armour placed in Egypt 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3 UK_Pacific collect 12 PUs (3 lost to blockades); end with 13 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.17 British : -0.67 Americans : 0.00 Japanese : 0.00
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - Italians
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Purchase Units - French French buy 2 armour and 1 artillery; Remaining resources: 1 PUs; Combat Move - French 1 artillery moved from Southern France to France Non Combat Move - French Place Units - French 2 armour and 1 artillery placed in France Turn Complete - French Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,6,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4 French collect 15 PUs (4 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Yugoslavia to Albania Germans take Albania from Americans 1 fighter, 12 infantry and 1 tactical_bomber moved from Western Germany to Northern Italy 2 fighters moved from 114 Sea Zone to Northern Italy 2 armour moved from Turkmenistan to Sikang 3 armour moved from Volgograd to Sikang Combat - Germans Battle in Northern Italy Germans attack with 3 fighters, 12 infantry and 1 tactical_bomber Americans defend with 3 armour, 1 artillery and 1 factory_minor Germans roll dice for 3 fighters, 12 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/16 hits, 4.17 expected hits Americans roll dice for 3 armour and 1 artillery in Northern Italy, round 2 : 3/4 hits, 1.83 expected hits 3 infantry owned by the Germans, 3 armour owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 3 infantry Casualties for Americans: 3 armour and 1 artillery Battle in Sikang Germans attack with 5 armour British defend with 2 armour Germans roll dice for 5 armour in Sikang, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 2 armour owned by the British lost in Sikang Germans win, taking Sikang from Chinese with 4 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for British: 2 armour Non Combat Move - Germans 1 tactical_bomber moved from Northern Italy to 114 Sea Zone 2 fighters moved from Northern Italy to Western Germany 8 infantry moved from Germany to Western Germany 1 fighter moved from Northern Italy to Western Germany 3 infantry moved from Ukraine to Rostov 6 armour moved from Yugoslavia to Greater Southern Germany Place Units - Germans 3 armour placed in Volgograd 5 infantry placed in Western Germany 4 armour and 1 bomber placed in Western Germany 2 armour placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : 1.17 Chinese : 0.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 armour, 2 bombers and 2 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 carrier moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from 44 Sea Zone to 36 Sea Zone 1 carrier moved from 44 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from Kwangsi to Yunnan 2 armour moved from Chahar to Kansu 1 armour moved from Chahar to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 4 armour moved from Hunan to Yunnan 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 3 armour moved from Kiangsu to Hunan 4 bombers moved from Germany to France 1 submarine moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Air Battle in France Japanese attacks with 4 units heading to France French launches 5 interceptors out of France Attackers Fire, : 1/4 hits, 0.67 expected hits Defenders Fire, : 2/5 hits, 0.83 expected hits 2 bombers owned by the Japanese lost in France 1 fighter owned by the Americans lost in France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France AA fire in France : 0/1 hits, 0.33 expected hits Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Guam Battle in Hainan Battle in Malaya Battle in Kansu Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Kansu, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Guam from Americans, taking Hainan from UK_Pacific, taking Malaya from UK_Pacific, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 5 armour and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 5 armour and 1 infantry in Yunnan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Cleaning up after air battles Non Combat Move - Japanese 2 bombers moved from France to Western Germany 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Novosibirsk to Samara 1 mech_infantry moved from Novgorod to Poland Place Units - Japanese 3 armour placed in Kiangsu 2 armour placed in Manchuria 2 bombers and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 68 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 1.17 AA fire in France : : -0.33 Chinese : -1.00 Attackers Fire, : : 0.33 Japanese : 0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 bombers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 2 bombers moved from Queensland to 37 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 2 bombers Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 bomber, 1 cruiser and 1 destroyer Japanese defend with 2 submarines ANZAC roll dice for 1 bomber, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Non Combat Move - ANZAC 2 bombers moved from 37 Sea Zone to India 1 bomber moved from 42 Sea Zone to India Place Units - ANZAC 1 artillery and 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Purchase Units - French French repair damage of 6x factory_minor; Remaining resources: 10 PUs; French buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - French 5 armour, 3 artilleries and 3 infantry moved from France to Western Germany 2 infantry moved from Holland Belgium to Western Germany Combat - French Battle in Western Germany French attack with 5 armour, 3 artilleries and 5 infantry Germans defend with 1 airfield, 4 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry; Japanese defend with 1 armour and 2 bombers French roll dice for 5 armour, 3 artilleries and 5 infantry in Western Germany, round 2 : 4/13 hits, 4.83 expected hits Germans roll dice for 5 armour, 3 bombers, 3 fighters and 1 infantry in Western Germany, round 2 : 5/12 hits, 5.33 expected hits 1 infantry owned by the Germans, 3 armour owned by the Germans and 5 infantry owned by the French lost in Western Germany French roll dice for 5 armour and 3 artilleries in Western Germany, round 3 : 3/8 hits, 3.50 expected hits Germans roll dice for 2 armour, 3 bombers and 3 fighters in Western Germany, round 3 : 2/8 hits, 3.50 expected hits 1 armour owned by the Japanese, 1 bomber owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the French lost in Western Germany French roll dice for 5 armour and 1 artillery in Western Germany, round 4 : 3/6 hits, 2.83 expected hits Germans roll dice for 2 bombers and 3 fighters in Western Germany, round 4 : 3/5 hits, 2.33 expected hits 2 bombers owned by the Japanese, 1 fighter owned by the Germans, 2 armour owned by the French and 1 artillery owned by the French lost in Western Germany French roll dice for 3 armour in Western Germany, round 5 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 fighters in Western Germany, round 5 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 armour owned by the French lost in Western Germany French converts factory_major into different units French win, taking Western Germany from Germans with 2 armour remaining. Battle score for attacker is 54 Casualties for French: 3 armour, 3 artilleries and 5 infantry Casualties for Germans: 4 armour, 1 bomber, 3 fighters and 1 infantry Casualties for Japanese: 1 armour and 2 bombers Non Combat Move - French Place Units - French 1 armour and 1 artillery placed in France Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,6,2,2,6,4,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4 French collect 22 PUs (2 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Germans : -1.50 French : -0.67 ANZAC : 1.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 13 armour; Remaining resources: 4 PUs; Combat Move - Germans 2 armour moved from Germany to Western Germany 1 armour moved from Albania to Northern Italy 6 armour moved from Greater Southern Germany to Northern Italy 3 infantry moved from Denmark to Western Germany 3 armour moved from Caucasus to Turkmenistan 4 armour moved from Sikang to Turkmenistan 3 armour moved from Volgograd to Turkmenistan 3 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland Combat - Germans Battle in Scotland Battle in Northern Italy Germans attack with 7 armour Americans defend with 3 armour, 2 artilleries and 1 factory_minor Germans roll dice for 7 armour in Northern Italy, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits 3 armour owned by the Germans, 3 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy Germans win, taking Scotland from British, taking Northern Italy from Americans with 4 armour remaining. Battle score for attacker is 8 Casualties for Germans: 3 armour Casualties for Americans: 3 armour and 2 artilleries Battle in Western Germany Germans attack with 2 armour, 3 infantry and 1 tactical_bomber French defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/6 hits, 2.17 expected hits French roll dice for 2 armour in Western Germany, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 armour owned by the French lost in Western Germany Germans win, taking Western Germany from French with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for French: 2 armour Battle in Turkmenistan Germans attack with 10 armour British defend with 6 armour Germans roll dice for 10 armour in Turkmenistan, round 2 : 5/10 hits, 5.00 expected hits British roll dice for 6 armour in Turkmenistan, round 2 : 3/6 hits, 3.00 expected hits 3 armour owned by the Germans and 5 armour owned by the British lost in Turkmenistan Germans roll dice for 7 armour in Turkmenistan, round 3 : 5/7 hits, 3.50 expected hits British roll dice for 1 armour in Turkmenistan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Turkmenistan Germans win, taking Turkmenistan from British with 7 armour remaining. Battle score for attacker is 18 Casualties for Germans: 3 armour Casualties for British: 6 armour Non Combat Move - Germans 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 aaGun moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 1 aaGun moved from 111 Sea Zone to Scotland 1 infantry moved from 111 Sea Zone to Scotland 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 carrier moved from 114 Sea Zone to 111 Sea Zone 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 cruiser moved from 114 Sea Zone to 112 Sea Zone Place Units - Germans 10 armour placed in Germany 3 armour placed in Volgograd Turn Complete - Germans Germans collect 59 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 3.83 British : -0.50 French : 1.00 Americans : 0.83
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - Russians 3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone Combat - Russians Battle in 112 Sea Zone Russians attack with 3 destroyers and 1 submarine Germans defend with 1 cruiser, 1 destroyer and 1 submarine Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 3 destroyers in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 destroyers in 112 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the Russians and 1 cruiser owned by the Germans lost in 112 Sea Zone Russians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 10 Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine Casualties for Russians: 2 destroyers Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.17 Russians : 0.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shensi to Tsinghai 2 armour moved from Kansu to Tsinghai 1 armour moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Burma 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from French 2 bombers moved from Japan to 43 Sea Zone 2 carriers moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 36 Sea Zone to Celebes 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 4 armour moved from Yunnan to Burma 2 armour moved from Hunan to Burma 1 mech_infantry moved from Poland to Western Germany 2 armour moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 bombers Americans defend with 2 destroyers and 1 transport Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 43 Sea Zone 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 23 Casualties for Americans: 2 destroyers and 1 transport Battle in Tsinghai Japanese attack with 3 armour Chinese defend with 4 infantry Japanese roll dice for 3 armour in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour in Tsinghai, round 4 : 0/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 armour in Tsinghai, round 5 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour in Tsinghai, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Tsinghai, round 7 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Tsinghai Chinese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 3 armour Casualties for Chinese: 3 infantry Battle in 44 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 1 transport Americans defend with 2 destroyers and 1 transport Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 23 Casualties for Americans: 2 destroyers and 1 transport Battle in Celebes Japanese attack with 2 fighters and 1 infantry Americans defend with 1 artillery Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Burma Japanese attack with 7 armour British defend with 1 mech_infantry Japanese roll dice for 7 armour in Burma, round 2 : 4/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 7 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Shensi 1 armour moved from Hunan to Burma 3 armour moved from Kiangsu to Kweichow 2 bombers moved from 43 Sea Zone to Kwangsi 2 fighters moved from Celebes to 44 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 1 transport placed in 6 Sea Zone 2 bombers placed in Japan 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : -2.00 Chinese : -1.33 UK_Pacific : -0.33 Japanese : -2.00
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 bombers moved from India to 44 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 bombers moved from New South Wales to 33 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 3 bombers, 1 cruiser and 1 destroyer Japanese defend with 2 carriers and 2 transports ANZAC roll dice for 3 bombers, 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 2 carriers and 2 transports in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 transports owned by the Japanese, 1 destroyer owned by the ANZAC and 2 carriers owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 3 bombers and 1 cruiser remaining. Battle score for attacker is 38 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 2 carriers and 2 transports Battle in 33 Sea Zone ANZAC attack with 2 bombers Japanese defend with 1 destroyer ANZAC roll dice for 2 bombers in 33 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 bombers in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone ANZAC win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 bombers moved from 44 Sea Zone to Philippines 2 bombers moved from 33 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Purchase Units - French French buy 3 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - French 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from France to Western Germany 1 armour moved from Western Germany to Greater Southern Germany French take Greater Southern Germany from Germans 1 artillery moved from France to Western Germany Combat - French Non Combat Move - French Place Units - French 3 armour placed in France 1 artillery placed in Southern France Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6 French collect 19 PUs (2 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : -0.33