TSH vs DS game 1



  • TSH vs DS game 1



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:58:59 PM
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  • @Lefty7537 Hey friend - ready when you are 🙂



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 3,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 infantry moved from Manchuria to Buryatia S.S.R.
            1 bomber moved from Japan to Yunnan
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Japan to Fukien
            1 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from French Indo-China Thailand to Yunnan
            1 submarine moved from 46 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            1 infantry moved from Kwangtung to Fukien
            1 battleship moved from 62 Sea Zone to 50 Sea Zone
            1 fighter moved from 51 Sea Zone to 53 Sea Zone
            1 fighter moved from Formosa to Yunnan
            1 cruiser moved from 50 Sea Zone to 38 Sea Zone
            1 infantry moved from French Indo-China Thailand to Yunnan
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Buryatia S.S.R.
                1 infantry retreated to Manchuria
                    Japanese roll dice for 1 artillery in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Buryatia S.S.R.
                Russians win with 3 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 2 fighters and 2 infantry
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Yunnan, round 2 : 4/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
                    2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 submarine owned by the Japanese lost in 53 Sea Zone
                1 destroyer owned by the Japanese retreated to 51 Sea Zone
                Americans win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 53 Sea Zone to 51 Sea Zone
            1 fighter moved from Buryatia S.S.R. to Manchuria
            1 battleship moved from 38 Sea Zone to 37 Sea Zone
            1 carrier moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from Fukien to French Indo-China Thailand
            2 fighters moved from Yunnan to French Indo-China Thailand
            1 bomber moved from Yunnan to French Indo-China Thailand
    
        Place Units - Japanese
            1 factory placed in Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -1.67
    Russians : 0.00
    Japanese : -0.50
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 armour and 2 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            4 infantry placed in Caucasus
            Russians undo move 1.
            2 infantry placed in Karelia S.S.R.
            Russians undo move 1.
            4 infantry placed in Caucasus
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 destroyer moved from 13 Sea Zone to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 submarine moved from 8 Sea Zone to 12 Sea Zone
            2 infantry moved from Finland to Karelia S.S.R.
            1 fighter moved from East Poland to Ukraine
            2 infantry moved from East Poland to Ukraine
            1 artillery moved from East Poland to Ukraine
            1 armour moved from Poland to Karelia S.S.R.
            2 infantry moved from Baltic States to Karelia S.S.R.
            1 armour moved from Bulgaria Romania to Ukraine
            1 fighter moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 bomber moved from Germany to Ukraine
            1 artillery and 1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to Caucasus
            1 artillery moved from 16 Sea Zone to Caucasus
            1 artillery moved from Eastern Ukraine to Caucasus
            2 infantry moved from Eastern Ukraine to Caucasus
            2 armour moved from Eastern Ukraine to Caucasus
            1 fighter moved from France to 12 Sea Zone
            3 infantry moved from Belorussia to Karelia S.S.R.
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 2 submarines
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Ukraine
                Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
                Russians defend with 1 armour, 1 artillery and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Ukraine, round 2 : 4/9 hits, 3.33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.83 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Ukraine, round 3 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 armour, 1 artillery and 3 infantry
            Battle in Karelia S.S.R.
                Germans attack with 1 armour and 10 infantry
                Russians defend with 1 aaGun, 1 factory, 1 fighter and 5 infantry
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 10 infantry in Karelia S.S.R., round 2 : 4/11 hits, 2.17 expected hits
                    Russians roll dice for 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.33 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 armour and 7 infantry in Karelia S.S.R., round 3 : 4/8 hits, 1.67 expected hits
                    Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 fighter and 5 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 2 artilleries and 3 infantry
                Russians defend with 1 aaGun, 1 factory and 4 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Caucasus, round 2 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Caucasus, round 3 : 0/6 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                2 armour and 1 artillery retreated to Eastern Ukraine
                    Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 4 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                Russians win with 3 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
            1 armour moved from Germany to East Poland
            1 infantry moved from Poland to East Poland
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 bomber moved from Ukraine to Germany
            1 fighter moved from Germany to Poland
            2 fighters moved from Ukraine to Poland
            1 fighter moved from 12 Sea Zone to France
    
        Place Units - Germans
            2 armour, 3 artilleries and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 40 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 0.17
    Germans rolls : : 0.00
    Russians : 3.33
    

    Territory Summary for Germans :

    Baltic States : 1 flag, 1 infantry
    Belorussia : 1 flag
    East Poland : 1 flag, 1 armour and 1 infantry
    Eastern Ukraine : 1 flag, 2 armour and 1 artillery
    France : 1 aaGun, 1 armour, 1 fighter and 2 infantry
    Germany : 1 aaGun, 3 armour, 3 artilleries, 1 bomber, 1 factory and 3 infantry
    Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour, 1 factory and 6 infantry
    Libya : 1 armour and 1 infantry
    Northwestern Europe : 1 armour and 2 infantry
    Norway : 1 fighter and 3 infantry
    Poland : 3 fighters
    Bulgaria Romania : 2 infantry
    Ukraine : 1 flag, 1 armour and 1 artillery
    5 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    12 Sea Zone : 1 destroyer and 1 submarine
    16 Sea Zone : 1 transport
    

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber and 2 fighters moved from United Kingdom to 5 Sea Zone
            1 destroyer and 1 fighter moved from 35 Sea Zone to 38 Sea Zone
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 cruiser
                    British roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 cruiser
            Battle in 5 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Germans Submerged
                    British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                Casualties for British: 1 fighter
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to United Kingdom
            1 bomber moved from 5 Sea Zone to United Kingdom
            1 fighter moved from 38 Sea Zone to 35 Sea Zone
            1 infantry moved from Persia to India
            1 infantry moved from Western Canada to Eastern Canada
    
        Place Units - British
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 0.50
    Japanese : 0.50
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 fighter moved from Italy to 15 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            1 artillery and 1 infantry moved from 14 Sea Zone to Libya
    
        Combat - Italians
            Battle in 15 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 15 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 15 Sea Zone
                Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 15 Sea Zone to Libya
            1 cruiser moved from 14 Sea Zone to 13 Sea Zone
            1 armour moved from Balkans to Ukraine
            2 armour moved from Italy to Balkans
    
        Place Units - Italians
            2 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 0.67
    

    Savegame



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Eastern United States to 12 Sea Zone
            1 fighter moved from 53 Sea Zone to Wake Island
            1 cruiser moved from 56 Sea Zone to 53 Sea Zone
            1 battleship moved from 56 Sea Zone to 53 Sea Zone
            1 submarine moved from 56 Sea Zone to 52 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
    
        Combat - Americans
            Battle in 12 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 12 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Wake Island
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Wake Island, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Wake Island to 53 Sea Zone
            1 destroyer moved from 20 Sea Zone to 54 Sea Zone
            1 fighter moved from 12 Sea Zone to Gibraltar
            2 infantry moved from Eastern United States to Eastern Canada
            1 armour moved from Eastern United States to Eastern Canada
            1 artillery moved from Eastern United States to Eastern Canada
            1 bomber moved from 12 Sea Zone to United Kingdom
            1 aaGun moved from Eastern United States to Eastern Canada
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 10 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Suiyuan
            1 infantry moved from Chinghai to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.33
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 2,4,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Japanese
            1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 bomber moved from French Indo-China Thailand to 35 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from Fukien to Hupeh
            3 fighters moved from French Indo-China Thailand to Hupeh
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 carrier and 2 fighters
                British defend with 1 carrier, 1 fighter and 1 transport
                    Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    British roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 31
                Casualties for British: 1 carrier, 1 fighter and 1 transport
            Battle in Hupeh
                Japanese attack with 3 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Hupeh, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Japanese win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 35 Sea Zone to Formosa
            1 carrier moved from 51 Sea Zone to 50 Sea Zone
            2 fighters moved from 35 Sea Zone to 50 Sea Zone
            1 fighter moved from 51 Sea Zone to Formosa
            1 destroyer moved from 51 Sea Zone to 50 Sea Zone
            3 fighters moved from Hupeh to French Indo-China Thailand
    
        Place Units - Japanese
            1 factory placed in Kiangsu
            3 infantry placed in Manchuria
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 0.00
    Chinese : 0.67
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            1 infantry moved from Archangel to Belorussia
                  Russians take Belorussia from Germans
            2 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            3 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Urals to Russia
            2 armour and 5 infantry moved from Russia to Eastern Ukraine
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 bomber moved from Russia to 16 Sea Zone
    
        Combat - Russians
            Battle in 16 Sea Zone
                Russians attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 16 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Eastern Ukraine
                Russians attack with 2 armour and 5 infantry
                Germans defend with 2 armour and 1 artillery
                    Russians roll dice for 2 armour and 5 infantry in Eastern Ukraine, round 2 : 5/7 hits, 1.83 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 1 artillery
    
        Non Combat Move - Russians
            1 bomber moved from 16 Sea Zone to Russia
    
        Place Units - Russians
            1 armour, 1 artillery and 2 infantry placed in Caucasus
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 25 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 3.17
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 1,6,6 and gets 2 hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Improved Artillery Support
    
        Activate Technology - Germans
            Germans activating Improved Artillery Support
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 fighter moved from France to Gibraltar
            1 bomber moved from Germany to Gibraltar
            2 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from East Poland to Ukraine
            1 armour moved from East Poland to Ukraine
            1 submarine moved from 12 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Norway to 6 Sea Zone
            3 armour moved from Germany to East Poland
            3 fighters moved from Poland to Ukraine
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
            1 artillery moved from Germany to Northwestern Europe
            1 artillery moved from Germany to France
            1 artillery moved from Germany to Poland
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
            Battle in Gibraltar
                Germans attack with 1 bomber and 1 fighter
                Americans defend with 1 fighter
                    Germans roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Gibraltar
                Germans winGermans win with 1 fighter and 2 submarines remaining with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Germans
            1 bomber moved from Gibraltar to Germany
            1 fighter moved from Gibraltar to France
            1 fighter moved from 6 Sea Zone to France
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Karelia S.S.R.
            1 armour, 1 fighter and 2 infantry placed in Germany
            2 destroyers placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -0.67
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber and 4 fighters moved from United Kingdom to 6 Sea Zone
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to 14 Sea Zone
            1 artillery moved from Union of South Africa to 27 Sea Zone
            1 infantry moved from Union of South Africa to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
            2 infantry moved from Eastern Canada to 1 Sea Zone
            1 transport moved from 2 Sea Zone to 1 Sea Zone
            1 battleship moved from 2 Sea Zone to 1 Sea Zone
            1 destroyer moved from 2 Sea Zone to 1 Sea Zone
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 infantry moved from Eastern Canada to 1 Sea Zone
    
        Combat - British
            Battle in 14 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 14 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 6 Sea Zone
                British attack with 1 bomber and 4 fighters; Russians loiter and taunt
                Germans defend with 2 submarines
                2 submarines owned by the Germans Submerged
    
        Non Combat Move - British
            1 bomber moved from 6 Sea Zone to United Kingdom
            4 fighters moved from 6 Sea Zone to United Kingdom
            1 fighter moved from 14 Sea Zone to Egypt
    
        Place Units - British
            1 armour and 3 infantry placed in United Kingdom
            2 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            1 battleship moved from 15 Sea Zone to 14 Sea Zone
            1 cruiser moved from 15 Sea Zone to 14 Sea Zone
            1 cruiser moved from 13 Sea Zone to 14 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
            1 infantry moved from 52 Sea Zone to Wake Island
                  Americans take Wake Island from Japanese
            1 bomber and 2 fighters moved from Hawaiian Islands to Caroline Islands
            1 battleship moved from 53 Sea Zone to 52 Sea Zone
            1 destroyer moved from 53 Sea Zone to 52 Sea Zone
            1 destroyer moved from 54 Sea Zone to 53 Sea Zone
            1 infantry moved from Alaska to Western Canada
            1 fighter moved from Eastern United States to Greenland
            4 transports moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 fighters in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Caroline Islands to Hawaiian Islands
            1 cruiser moved from 53 Sea Zone to 51 Sea Zone
            1 carrier moved from 53 Sea Zone to 51 Sea Zone
            1 fighter moved from Caroline Islands to 51 Sea Zone
            1 fighter moved from 53 Sea Zone to 51 Sea Zone
            1 submarine moved from 52 Sea Zone to 51 Sea Zone
    
        Place Units - Americans
            1 armour, 1 fighter and 4 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
    
        Combat Move - Chinese
            4 infantry moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Hupeh
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.67
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 3,6,5,1 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Long Range Aircraft
    
        Activate Technology - Japanese
            Japanese activating Long Range Aircraft
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 62 Sea Zone to 52 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo-China Thailand
            3 fighters moved from French Indo-China Thailand to 51 Sea Zone
            2 fighters moved from 50 Sea Zone to 51 Sea Zone
            1 battleship moved from 50 Sea Zone to 51 Sea Zone
            1 destroyer moved from 50 Sea Zone to 51 Sea Zone
            1 carrier moved from 50 Sea Zone to 51 Sea Zone
            1 bomber moved from Formosa to 52 Sea Zone
            1 fighter moved from Formosa to 52 Sea Zone
            1 battleship moved from 35 Sea Zone to 49 Sea Zone
            1 carrier moved from 35 Sea Zone to 49 Sea Zone
            1 fighter moved from Manchuria to 52 Sea Zone
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 5 fighters
                Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 51 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser and 2 fighters in 51 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 51 Sea Zone
                Japanese win with 1 battleship and 5 fighters remaining. Battle score for attacker is 30
                Casualties for Japanese: 1 carrier and 1 destroyer
                Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 submarine
            Battle in 52 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 battleship, 1 destroyer, 1 infantry and 1 transport
                    Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 52 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Japanese, 1 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 52 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 battleship, 1 destroyer, 1 infantry and 1 transport
    
        Non Combat Move - Japanese
            5 fighters moved from 51 Sea Zone to French Indo-China Thailand
            1 bomber moved from 52 Sea Zone to Japan
            2 fighters moved from 52 Sea Zone to Kiangsu
    
        Place Units - Japanese
            3 armour placed in Manchuria
            1 armour and 1 infantry placed in Kiangsu
            1 bomber and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 3.00
    

    Savegame



  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 destroyers moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from Germany to Bulgaria Romania
            1 armour moved from East Poland to Eastern Ukraine
                  Germans take Eastern Ukraine from Russians
            1 armour moved from East Poland to Bulgaria Romania
            3 infantry moved from Germany to Poland
            1 fighter moved from Germany to Bulgaria Romania
            2 fighters moved from France to Bulgaria Romania
            1 bomber moved from Germany to 6 Sea Zone
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 bomber, 2 destroyers and 2 submarines
                British defend with 2 destroyers and 1 transport; Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 destroyers in 6 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    British roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the British and 1 transport owned by the British lost in 6 Sea Zone
                Germans win with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 23
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
                Casualties for British: 2 destroyers and 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 6 Sea Zone to Germany
    
        Place Units - Germans
            1 artillery and 1 fighter placed in Karelia S.S.R.
            1 fighter and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.50
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 cruiser and 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 6 Sea Zone
            4 fighters moved from United Kingdom to 6 Sea Zone
            1 cruiser moved from 1 Sea Zone to 8 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 battleship moved from 1 Sea Zone to 8 Sea Zone
            1 destroyer moved from 1 Sea Zone to 8 Sea Zone
            1 artillery moved from 23 Sea Zone to French Equatorial Africa
            1 infantry moved from 23 Sea Zone to French Equatorial Africa
    
        Combat - British
            Battle in 6 Sea Zone
                British attack with 1 bomber and 4 fighters
                Germans defend with 2 destroyers and 1 submarine
                1 submarine owned by the Germans Submerged
                    British roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Germans lost in 6 Sea Zone
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 2 destroyers
    
        Non Combat Move - British
            4 fighters moved from 6 Sea Zone to United Kingdom
            1 bomber moved from 6 Sea Zone to United Kingdom
    
        Place Units - British
            1 cruiser and 3 destroyers placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 53 Sea Zone
            1 fighter moved from 51 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            1 fighter moved from Japan to 53 Sea Zone
            1 carrier moved from 51 Sea Zone to 53 Sea Zone
            1 bomber moved from Japan to 53 Sea Zone
            1 cruiser moved from 50 Sea Zone to 53 Sea Zone
            1 battleship moved from 62 Sea Zone to 50 Sea Zone
            1 fighter moved from Formosa to Yunnan
            2 infantry moved from French Indo-China Thailand to Yunnan
            2 fighters moved from 38 Sea Zone to Yunnan
            1 fighter moved from French Indo-China Thailand to Fukien
            1 infantry moved from Kwangtung to Fukien
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Fukien
            1 fighter moved from Manchuria to Fukien
            1 battleship and 1 carrier moved from 38 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 armour, 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Fukien, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters and 2 infantry
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 fighters and 1 infantry in Yunnan, round 3 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 1 bomber, 1 carrier and 2 fighters in 53 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
    
        Non Combat Move - Japanese
            1 bomber moved from 53 Sea Zone to Caroline Islands
            1 fighter moved from 53 Sea Zone to Caroline Islands
            1 fighter moved from Fukien to Okinawa
            1 fighter moved from Fukien to 50 Sea Zone
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Yunnan to French Indo-China Thailand
    
        Place Units - Japanese
            1 factory placed in Manchuria
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Chinese : -1.67
    Japanese : -1.17
    

    Savegame


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