TSH vs DS game 1
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Italians 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 cruiser moved from 13 Sea Zone to 14 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island Americans take Wake Island from Japanese 1 bomber and 2 fighters moved from Hawaiian Islands to Caroline Islands 1 battleship moved from 53 Sea Zone to 52 Sea Zone 1 destroyer moved from 53 Sea Zone to 52 Sea Zone 1 destroyer moved from 54 Sea Zone to 53 Sea Zone 1 infantry moved from Alaska to Western Canada 1 fighter moved from Eastern United States to Greenland 4 transports moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Caroline Islands to Hawaiian Islands 1 cruiser moved from 53 Sea Zone to 51 Sea Zone 1 carrier moved from 53 Sea Zone to 51 Sea Zone 1 fighter moved from Caroline Islands to 51 Sea Zone 1 fighter moved from 53 Sea Zone to 51 Sea Zone 1 submarine moved from 52 Sea Zone to 51 Sea Zone Place Units - Americans 1 armour, 1 fighter and 4 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Combat Move - Chinese 4 infantry moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : 0.33 Chinese : 0.67 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 3,6,5,1 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 4 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 62 Sea Zone to 52 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 3 fighters moved from French Indo-China Thailand to 51 Sea Zone 2 fighters moved from 50 Sea Zone to 51 Sea Zone 1 battleship moved from 50 Sea Zone to 51 Sea Zone 1 destroyer moved from 50 Sea Zone to 51 Sea Zone 1 carrier moved from 50 Sea Zone to 51 Sea Zone 1 bomber moved from Formosa to 52 Sea Zone 1 fighter moved from Formosa to 52 Sea Zone 1 battleship moved from 35 Sea Zone to 49 Sea Zone 1 carrier moved from 35 Sea Zone to 49 Sea Zone 1 fighter moved from Manchuria to 52 Sea Zone Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 5 fighters Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 51 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 carrier, 1 cruiser and 2 fighters in 51 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 51 Sea Zone Japanese win with 1 battleship and 5 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 submarine Battle in 52 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 battleship, 1 destroyer, 1 infantry and 1 transport Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 52 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese, 1 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 52 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship, 1 destroyer, 1 infantry and 1 transport Non Combat Move - Japanese 5 fighters moved from 51 Sea Zone to French Indo-China Thailand 1 bomber moved from 52 Sea Zone to Japan 2 fighters moved from 52 Sea Zone to Kiangsu Place Units - Japanese 3 armour placed in Manchuria 1 armour and 1 infantry placed in Kiangsu 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs 1 unit repaired.Combat Hit Differential Summary :
Americans : 0.67 Japanese : 3.00 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 destroyers moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Germany to Bulgaria Romania 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from East Poland to Bulgaria Romania 3 infantry moved from Germany to Poland 1 fighter moved from Germany to Bulgaria Romania 2 fighters moved from France to Bulgaria Romania 1 bomber moved from Germany to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 bomber, 2 destroyers and 2 submarines British defend with 2 destroyers and 1 transport; Russians defend with 1 submarine Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 6 Sea Zone Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 destroyers in 6 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits British roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the British and 1 transport owned by the British lost in 6 Sea Zone Germans win with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 23 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Casualties for British: 2 destroyers and 1 transport Non Combat Move - Germans 1 bomber moved from 6 Sea Zone to Germany Place Units - Germans 1 artillery and 1 fighter placed in Karelia S.S.R. 1 fighter and 9 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 0.33 British : -0.50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 cruiser and 3 destroyers; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 6 Sea Zone 4 fighters moved from United Kingdom to 6 Sea Zone 1 cruiser moved from 1 Sea Zone to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 battleship moved from 1 Sea Zone to 8 Sea Zone 1 destroyer moved from 1 Sea Zone to 8 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from 23 Sea Zone to French Equatorial Africa Combat - British Battle in 6 Sea Zone British attack with 1 bomber and 4 fighters Germans defend with 2 destroyers and 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans lost in 6 Sea Zone British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Non Combat Move - British 4 fighters moved from 6 Sea Zone to United Kingdom 1 bomber moved from 6 Sea Zone to United Kingdom Place Units - British 1 cruiser and 3 destroyers placed in 2 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.67 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 carrier moved from 51 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 cruiser moved from 50 Sea Zone to 53 Sea Zone 1 battleship moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from Formosa to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 2 fighters moved from 38 Sea Zone to Yunnan 1 fighter moved from French Indo-China Thailand to Fukien 1 infantry moved from Kwangtung to Fukien 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Fukien 1 fighter moved from Manchuria to Fukien 1 battleship and 1 carrier moved from 38 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 armour, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Fukien, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters and 2 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 fighters and 1 infantry in Yunnan, round 3 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 bomber, 1 carrier and 2 fighters in 53 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 bomber moved from 53 Sea Zone to Caroline Islands 1 fighter moved from 53 Sea Zone to Caroline Islands 1 fighter moved from Fukien to Okinawa 1 fighter moved from Fukien to 50 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand Place Units - Japanese 1 factory placed in Manchuria 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Americans : 1.00 Chinese : -1.67 Japanese : -1.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 3 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 submarine moved from 4 Sea Zone to 6 Sea Zone 3 infantry moved from Buryatia S.S.R. to Manchuria 1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine 1 armour and 3 infantry moved from Archangel to Belorussia 2 armour, 1 artillery, 1 bomber and 3 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Belorussia 1 infantry moved from Urals to Russia 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Combat - Russians Battle in Manchuria Russians attack with 3 infantry Japanese defend with 1 factory and 2 infantry Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Russians retreated to Buryatia S.S.R. Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Belorussia Russians attack with 1 armour, 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 1 infantry Battle in Eastern Ukraine Russians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Eastern Ukraine, round 2 : 1/7 hits, 2.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Karelia S.S.R. 1 bomber moved from Eastern Ukraine to Russia Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.17 Japanese : 0.33 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 8 Sea Zone to 12 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Germany to Ukraine 2 armour moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Morocco Algeria to Libya 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from Norway to Finland 1 armour moved from Poland to Baltic States 2 armour moved from Germany to Baltic States 1 armour moved from France to 13 Sea Zone 1 armour and 1 transport moved from 13 Sea Zone to 16 Sea Zone 1 armour moved from 16 Sea Zone to Ukraine 3 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 fighter moved from East Poland to Karelia S.S.R. 1 fighter moved from Bulgaria Romania to Karelia S.S.R. 2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 armour moved from Northwestern Europe to Poland 1 fighter moved from Norway to Karelia S.S.R. Combat - Germans Battle in 6 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 6 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 6 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer Battle in 12 Sea Zone Germans attack with 1 destroyer, 1 fighter and 2 submarines British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Ukraine Germans attack with 4 armour, 1 artillery, 1 bomber and 2 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 4 armour, 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 5/8 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Karelia S.S.R. Germans attack with 1 armour, 4 fighters and 7 infantry Russians defend with 1 aaGun, 1 factory, 1 fighter and 5 infantry AA fire in Karelia S.S.R. : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 fighters and 7 infantry in Karelia S.S.R., round 2 : 3/11 hits, 3.17 expected hits Russians roll dice for 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 3 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 3 fighters and 3 infantry in Karelia S.S.R., round 4 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 fighter and 4 infantry Casualties for Russians: 1 fighter and 5 infantry Non Combat Move - Germans 3 fighters moved from Karelia S.S.R. to Finland 1 bomber moved from Ukraine to Germany 1 fighter moved from 12 Sea Zone to Libya Place Units - Germans 2 destroyers placed in 5 Sea Zone 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.67 AA fire in Karelia S.S.R. : : 0.33 Germans rolls : : 0.00 Russians : 0.67 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to India 2 infantry moved from India to 35 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to United Kingdom 1 armour moved from 2 Sea Zone to United Kingdom 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 5 Sea Zone 1 carrier moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to Burma 1 infantry moved from India to Burma 1 transport moved from 27 Sea Zone to 29 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 1 destroyer moved from 35 Sea Zone to 38 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 2 destroyers and 1 transport in 5 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 2 destroyers owned by the Germans lost in 5 Sea Zone British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 35 Casualties for Germans: 1 cruiser, 2 destroyers and 1 transport Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in East Indies British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies British win, taking East Indies from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 fighters moved from 5 Sea Zone to United Kingdom 1 bomber moved from 5 Sea Zone to United Kingdom 1 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Union of South Africa to Rhodesia Place Units - British 3 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -1.67 British : 2.00 Japanese : 1.00 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Italy to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Balkans to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 cruiser moved from 14 Sea Zone to 15 Sea Zone Combat - Italians Battle in 15 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 15 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 15 Sea Zone Italians win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Non Combat Move - Italians 1 fighter moved from 15 Sea Zone to Libya Place Units - Italians 1 transport placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 3 destroyers and 1 fighter; Remaining resources: 4 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 20 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from Eastern United States to 12 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 fighter moved from Eastern United States to United Kingdom 1 armour and 1 artillery moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Central United States to Eastern United States 1 infantry moved from Alaska to Western Canada 2 infantry moved from Western United States to 56 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone Combat - Americans Battle in 12 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 transport Germans defend with 1 destroyer and 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 12 Sea Zone Americans win with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in 53 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 1 transport Japanese defend with 1 carrier and 1 fighter Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 53 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 transport in 53 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 fighter in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 24 Casualties for Japanese: 1 carrier and 1 fighter Battle in Morocco Algeria Non Combat Move - Americans 2 bombers moved from 12 Sea Zone to United Kingdom 1 bomber and 1 fighter moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from 53 Sea Zone to Hawaiian Islands Place Units - Americans 3 destroyers placed in 56 Sea Zone 1 fighter placed in Eastern United States Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Chinghai to Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 39 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -0.50 Americans : 1.67 Japanese : -0.67 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 factory and 3 infantry; Remaining resources: 5 PUs; 1 techTokens; Combat Move - Japanese 1 bomber moved from Caroline Islands to 53 Sea Zone 1 fighter moved from Caroline Islands to 53 Sea Zone 1 fighter moved from Okinawa to 53 Sea Zone 1 fighter moved from 50 Sea Zone to 53 Sea Zone 2 battleships moved from 50 Sea Zone to 53 Sea Zone 3 fighters moved from French Indo-China Thailand to 38 Sea Zone 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 carrier moved from 50 Sea Zone to 51 Sea Zone 1 destroyer moved from 62 Sea Zone to 51 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Alaska Japanese take Alaska from Americans 1 armour moved from Fukien to Manchuria 1 infantry moved from Yunnan to Burma 1 infantry moved from Fukien to Yunnan Combat - Japanese Battle in 38 Sea Zone Japanese attack with 3 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 3 fighters in 38 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 38 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 2 battleships, 1 bomber and 3 fighters Americans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 2 battleships, 1 bomber and 3 fighters in 53 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 53 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 53 Sea Zone 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 2 battleships, 1 bomber and 3 fighters remaining. Battle score for attacker is 39 Casualties for Americans: 1 battleship, 1 cruiser and 1 transport Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to Caroline Islands 2 fighters moved from 53 Sea Zone to 51 Sea Zone 1 bomber moved from 53 Sea Zone to Japan 3 fighters moved from 38 Sea Zone to French Indo-China Thailand Place Units - Japanese 1 factory placed in French Indo-China Thailand 1 armour and 1 infantry placed in Manchuria 1 infantry placed in Manchuria 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs 1 unit repaired.Combat Hit Differential Summary :
British : -0.33 Japanese rolls : : 0.00 Americans : -0.17 Japanese : 0.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 bomber moved from Russia to 16 Sea Zone 1 armour and 2 infantry moved from Belorussia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 artillery and 5 infantry moved from Russia to Eastern Ukraine Combat - Russians Battle in 16 Sea Zone Russians attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 16 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Karelia S.S.R. Russians attack with 3 armour and 2 infantry Germans defend with 1 aaGun, 1 armour, 1 factory and 3 infantry Russians roll dice for 3 armour and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 3 armour and 1 infantry in Karelia S.S.R., round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 3 armour remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 3 infantry Battle in Eastern Ukraine Russians attack with 1 artillery and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 5 infantry in Eastern Ukraine, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from 16 Sea Zone to Russia Place Units - Russians 3 artilleries placed in Caucasus 1 armour and 2 infantry placed in Russia 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 1.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 1,1,4 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; 3 techTokens; Combat Move - Germans 2 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from East Poland to Belorussia Germans take Belorussia from Russians 1 fighter moved from Germany to Karelia S.S.R. 3 fighters moved from Finland to Karelia S.S.R. 1 armour moved from Libya to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria 2 infantry moved from Libya to Morocco Algeria 1 fighter moved from Libya to Morocco Algeria 1 bomber moved from Germany to Morocco Algeria 1 submarine moved from 5 Sea Zone to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Battle in Karelia S.S.R. Germans attack with 3 armour, 4 fighters and 1 infantry Russians defend with 1 aaGun, 3 armour and 1 factory AA fire in Karelia S.S.R. : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 3 armour in Karelia S.S.R., round 2 : 0/3 hits, 1.50 expected hits 2 armour owned by the Russians lost in Karelia S.S.R. Germans roll dice for 3 armour, 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 5/7 hits, 3.17 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Karelia S.S.R. Germans winGermans win with 1 submarine remaining, taking Karelia S.S.R. from Russians with 3 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter Casualties for Russians: 3 armour Battle in Morocco Algeria Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 1 bomber moved from Morocco Algeria to Germany 1 fighter moved from Morocco Algeria to Germany 2 infantry moved from Germany to Poland 2 infantry moved from Poland to East Poland 2 infantry moved from Bulgaria Romania to Ukraine 3 fighters moved from Karelia S.S.R. to Finland Place Units - Germans 1 destroyer and 1 transport placed in 5 Sea Zone 3 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 0.83 AA fire in Karelia S.S.R. : : 0.33 Americans : -0.67 Russians : -2.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 bomber and 3 destroyers; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 bomber and 1 fighter moved from United Kingdom to 5 Sea Zone 4 fighters moved from United Kingdom to Norway 1 infantry moved from Rhodesia to Italian Africa 1 artillery moved from Rhodesia to Italian Africa 1 transport moved from 29 Sea Zone to 40 Sea Zone 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to United Kingdom 1 destroyer moved from 2 Sea Zone to 6 Sea Zone 1 battleship moved from 2 Sea Zone to 3 Sea Zone 1 battleship moved from 3 Sea Zone to 6 Sea Zone 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 fighter moved from India to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in 6 Sea Zone British attack with 1 battleship, 1 destroyer and 1 transport; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 battleship, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 5 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 destroyer and 1 transport British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer and 1 transport Battle in Norway British attack with 4 fighters Germans defend with 2 infantry British roll dice for 4 fighters in Norway, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 fighters owned by the British lost in Norway retreated to Norway Germans win with 1 infantry remaining. Battle score for attacker is -17 Casualties for British: 2 fighters Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 2 fighters and 2 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to India 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from 5 Sea Zone to United Kingdom 2 fighters moved from Norway to United Kingdom Place Units - British 1 bomber placed in United Kingdom 3 destroyers placed in 6 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 2.33 British : -2.83 Italians : 0.00 British rolls : : 0.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Libya Combat - Italians Battle in Trans-Jordan Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 6 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Libya Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -3.33 British : -0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Shipyards Activate Technology - Americans Americans activating Shipyards Purchase Units - Americans Americans buy 3 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 2 fighters moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Hawaiian Islands to 53 Sea Zone 2 destroyers moved from 56 Sea Zone to 53 Sea Zone 1 armour moved from Eastern Canada to Alaska 1 infantry moved from Western Canada to Alaska 1 fighter moved from Eastern United States to Alaska 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 12 Sea Zone to 8 Sea Zone 1 transport moved from 12 Sea Zone to 8 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 2 bombers and 1 fighter moved from United Kingdom to Norway Combat - Americans Battle in Norway Americans attack with 2 bombers and 1 fighter Germans defend with 1 infantry Americans roll dice for 2 bombers and 1 fighter in Norway, round 2 : 3/3 hits, 1.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Alaska Americans attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Alaska, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 armour and 1 fighter in Alaska, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 fighter in Alaska, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 4 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Alaska 1 armour owned by the Americans retreated to Western Canada Japanese win with 2 infantry remaining. Battle score for attacker is -13 Casualties for Americans: 1 fighter and 1 infantry Battle in 53 Sea Zone Americans attack with 1 bomber, 3 destroyers, 2 fighters and 1 submarine Japanese defend with 2 battleships Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 destroyers and 2 fighters in 53 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 2 battleships in 53 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits 2 battleships owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 40 Casualties for Japanese: 2 battleships Non Combat Move - Americans 2 fighters moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 53 Sea Zone to Hawaiian Islands 2 bombers moved from Norway to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - Americans 2 armour and 1 infantry placed in Western United States 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States Combat Move - Chinese 3 infantry moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0.33 Americans rolls : : 1.00 Americans : -1.00 Chinese : 0.17 Japanese : -1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 5,1 and gets 0 hits Purchase Units - Japanese Japanese buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 9 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 2 fighters moved from French Indo-China Thailand to East Indies 1 carrier moved from 51 Sea Zone to 39 Sea Zone 2 fighters moved from 51 Sea Zone to 40 Sea Zone 1 destroyer moved from 51 Sea Zone to 39 Sea Zone 1 transport moved from 64 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 armour and 4 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 infantry moved from Fukien to French Indo-China Thailand 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Caroline Islands to French Indo-China Thailand Combat - Japanese Battle in 40 Sea Zone Japanese attack with 2 fighters British defend with 1 transport 1 transport owned by the British lost in 40 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Buryatia S.S.R. Japanese attack with 2 armour, 1 artillery, 1 bomber and 5 infantry Russians defend with 7 infantry Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Buryatia S.S.R., round 2 : 2/9 hits, 3.00 expected hits Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Buryatia S.S.R., round 3 : 2/7 hits, 2.67 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 4/5 hits, 1.67 expected hits 3 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R. 2 armour retreated to Manchuria Russians win with 3 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 5 infantry Casualties for Russians: 4 infantry Battle in East Indies Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in East Indies, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in East Indies, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Indies Japanese win, taking East Indies from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters could not land in East Indies and were removed 2 fighters moved from 40 Sea Zone to 39 Sea Zone 1 bomber moved from Buryatia S.S.R. to Japan Place Units - Japanese 2 infantry placed in French Indo-China Thailand 3 infantry placed in Manchuria 1 fighter placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 43 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
British : -0.67 Russians : 2.00 Japanese : -2.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Ukraine 3 artilleries and 6 infantry moved from Caucasus to Ukraine 1 bomber moved from Russia to Ukraine 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Ukraine Russians attack with 1 armour, 3 artilleries, 1 bomber and 6 infantry Germans defend with 4 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 3 artilleries, 1 bomber and 6 infantry in Ukraine, round 2 : 2/11 hits, 3.67 expected hits Germans roll dice for 4 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 3/7 hits, 3.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 3 artilleries, 1 bomber and 3 infantry in Ukraine, round 3 : 1/8 hits, 3.17 expected hits Germans roll dice for 4 armour and 1 artillery in Ukraine, round 3 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine 1 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Caucasus Germans win with 4 armour remaining. Battle score for attacker is -8 Casualties for Russians: 6 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 bomber moved from Ukraine to Russia Place Units - Russians 4 infantry placed in Caucasus 1 armour, 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -3.83
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