TSH vs DS game 1
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 infantry moved from Eastern Canada to 1 Sea Zone 2 destroyers moved from 8 Sea Zone to 6 Sea Zone 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 armour moved from Eastern United States to Eastern Canada 1 infantry moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Western United States to Western Canada 1 bomber and 1 fighter moved from Eastern United States to United Kingdom 1 infantry moved from Eastern United States to Eastern Canada 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to United Kingdom 1 artillery moved from 3 Sea Zone to United Kingdom Combat - Americans Non Combat Move - Americans Place Units - Americans 1 infantry placed in Western United States 1 battleship, 2 destroyers and 1 transport placed in 56 Sea Zone Combat Move - Chinese 3 infantry moved from Hupeh to Fukien 1 infantry moved from Yunnan to Fukien 1 infantry moved from Yunnan to Fukien Combat - Chinese Battle in Fukien Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Fukien, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 4 infantry in Fukien, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 3 infantry in Fukien, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Chinese win, taking Fukien from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hupeh 2 infantry placed in Yunnan Turn Complete - Americans Americans collect 36 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese : -1.00 Japanese : 1.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 2,4,5 and gets 0 hits Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 3 techTokens; Combat Move - Japanese 3 infantry moved from Manchuria to Suiyuan 2 armour moved from Manchuria to Suiyuan 1 fighter moved from Japan to Suiyuan 1 bomber moved from Japan to Suiyuan 3 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from French Indo-China Thailand to Burma 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo-China Thailand 1 fighter moved from 39 Sea Zone to French Indo-China Thailand 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour moved from 63 Sea Zone to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria Combat - Japanese Battle in Suiyuan Japanese attack with 2 armour, 1 bomber, 1 fighter and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Suiyuan, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 bomber moved from Suiyuan to Japan 1 fighter moved from Suiyuan to Manchuria Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 2 armour placed in French Indo-China Thailand 1 bomber, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Ukraine 1 bomber moved from Russia to Ukraine 1 armour, 3 artilleries and 4 infantry moved from Caucasus to Ukraine 2 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Urals 3 infantry moved from Russia to Urals 2 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Combat - Russians Battle in Ukraine Russians attack with 2 armour, 4 artilleries, 1 bomber and 9 infantry Germans defend with 4 armour, 1 artillery and 3 infantry; Italians defend with 1 armour Russians roll dice for 2 armour, 4 artilleries, 1 bomber and 9 infantry in Ukraine, round 2 : 5/16 hits, 5.17 expected hits Germans roll dice for 5 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 4/9 hits, 3.83 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 4 artilleries, 1 bomber and 5 infantry in Ukraine, round 3 : 3/12 hits, 4.50 expected hits Germans roll dice for 4 armour in Ukraine, round 3 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 4 artilleries, 1 bomber and 4 infantry in Ukraine, round 4 : 5/11 hits, 4.33 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 4 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 20 Casualties for Russians: 6 infantry Casualties for Germans: 4 armour, 1 artillery and 3 infantry Casualties for Italians: 1 armour Battle in Urals Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 3 infantry in Urals, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Ukraine to Russia Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia 1 artillery and 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0.17 Russians : 0.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 3,6,1,1 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Long Range Aircraft Activate Technology - Germans Germans activating Long Range Aircraft Purchase Units - Germans Germans buy 3 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Russia 3 armour moved from Baltic States to Russia 1 fighter moved from Germany to Russia 4 fighters moved from Finland to Russia 1 bomber moved from Germany to Russia 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from East Poland to Belorussia 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Bulgaria Romania 3 infantry moved from Germany to Poland 1 armour moved from Libya to Egypt 1 artillery and 1 infantry moved from Libya to Egypt Combat - Germans Battle in Russia Germans attack with 3 armour, 1 bomber, 5 fighters and 1 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry AA fire in Russia : 0/6 hits, 1.00 expected hits Germans roll dice for 3 armour, 1 bomber, 5 fighters and 1 infantry in Russia, round 2 : 4/10 hits, 4.83 expected hits Russians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Russia, round 2 : 2/7 hits, 2.33 expected hits 3 infantry owned by the Russians, 1 bomber owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Russia Germans roll dice for 2 armour, 1 bomber and 5 fighters in Russia, round 3 : 5/8 hits, 4.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Russia, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 29PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 2 armour and 1 infantry Casualties for Russians: 1 armour, 1 artillery, 1 bomber and 4 infantry Non Combat Move - Germans 5 fighters moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Germany Place Units - Germans 2 infantry placed in Karelia S.S.R. 3 armour, 2 fighters and 5 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 68 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
AA fire in Russia : : -1.00 Germans : 0.00 Russians : -0.50 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - British 1 transport moved from 3 Sea Zone to 6 Sea Zone 1 cruiser moved from 3 Sea Zone to 6 Sea Zone 2 destroyers moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Northwestern Europe 1 artillery moved from 6 Sea Zone to Northwestern Europe 1 armour moved from 6 Sea Zone to Northwestern Europe 4 fighters moved from United Kingdom to Northwestern Europe 3 bombers moved from United Kingdom to Northwestern Europe 1 armour and 2 infantry moved from Norway to Finland Combat - British Battle in Northwestern Europe British attack with 1 armour, 1 artillery, 3 bombers, 4 fighters and 2 infantry Germans defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 3 bombers, 4 fighters and 2 infantry in Northwestern Europe, round 2 : 5/11 hits, 5.33 expected hits Germans roll dice for 3 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour, 1 artillery, 3 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Finland British attack with 1 armour and 2 infantry Germans defend with 1 infantry British roll dice for 1 armour and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Northwestern Europe to United Kingdom 4 fighters moved from Northwestern Europe to United Kingdom 2 bombers moved from Northwestern Europe to United Kingdom Place Units - British 1 armour, 1 artillery, 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -0.33 British rolls : : 0.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Persia to Kazakh S.S.R. Italians take Kazakh S.S.R. from Russians 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Libya to Egypt 1 fighter moved from Italy to Northwestern Europe 2 armour moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 2 armour and 1 fighter British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 2 armour and 1 fighter in Northwestern Europe, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in Northwestern Europe retreated to Northwestern Europe British win with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 2 armour Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Northwestern Europe to Germany Place Units - Italians 1 factory placed in Egypt 3 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.50 British : 0.83 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 2 armour moved from Western United States to Alaska 1 armour moved from Western Canada to Alaska 1 infantry moved from Western Canada to Alaska 1 battleship, 2 destroyers and 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 1 battleship moved from 53 Sea Zone to 46 Sea Zone 1 submarine moved from 53 Sea Zone to 46 Sea Zone 5 destroyers moved from 53 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to Solomon Islands 1 armour moved from Eastern Canada to 1 Sea Zone 1 transport moved from 3 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone Combat - Americans Battle in Alaska Americans attack with 3 armour and 1 infantry Japanese defend with 2 infantry Americans roll dice for 3 armour and 1 infantry in Alaska, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 3 armour and 1 infantry in Alaska, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Solomon Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Hawaiian Islands Place Units - Americans 1 armour and 2 infantry placed in Eastern United States 1 battleship and 2 destroyers placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Ningxia 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : -1.00 Japanese : -1.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 3,2,1 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Japanese 3 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 1 armour moved from Soviet Far East to Evenki National Okrug Japanese take Yakut S.S.R. from Russians Japanese take Evenki National Okrug from Russians 3 infantry moved from Burma to India 2 armour moved from French Indo-China Thailand to India 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from French Indo-China Thailand to Yunnan 2 armour and 2 infantry moved from Suiyuan to Ningxia 1 infantry moved from Kiangsu to Suiyuan 1 bomber moved from Japan to Ningxia 1 fighter moved from Japan to Buryatia S.S.R. 1 fighter moved from Burma to Yunnan 2 fighters moved from French Indo-China Thailand to Yunnan 1 fighter moved from 37 Sea Zone to Yunnan 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 transport moved from 63 Sea Zone to 62 Sea Zone Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 bomber, 2 fighters and 3 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 1/7 hits, 2.67 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Buryatia S.S.R., round 3 : 3/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 3 infantry Casualties for Russians: 3 infantry Battle in Yunnan Japanese attack with 4 fighters and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 4 fighters and 2 infantry in Yunnan, round 2 : 4/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in India Japanese attack with 2 armour and 3 infantry British defend with 1 aaGun, 1 fighter and 1 infantry Japanese roll dice for 2 armour and 3 infantry in India, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 fighter and 1 infantry in India, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in India Japanese win, taking India from British with 2 armour and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter and 1 infantry Battle in Ningxia Japanese attack with 2 armour, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 bomber and 2 infantry in Ningxia, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Ningxia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters moved from Buryatia S.S.R. to Japan 1 bomber moved from Buryatia S.S.R. to Japan 2 fighters moved from Yunnan to French Indo-China Thailand 1 destroyer moved from 37 Sea Zone to 48 Sea Zone 1 carrier and 1 transport moved from 37 Sea Zone to 61 Sea Zone 2 fighters moved from Yunnan to 61 Sea Zone 1 bomber moved from Ningxia to Manchuria Place Units - Japanese 1 bomber placed in Japan 2 infantry placed in French Indo-China Thailand Japanese undo move 2. 2 destroyers placed in 36 Sea Zone 3 infantry placed in Manchuria Japanese undo move 3. 2 armour and 1 infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
British : 0.00 Chinese : 0.33 Russians : 2.33 Japanese : 2.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Combat Move - Russians 1 artillery moved from Caucasus to Russia 1 artillery and 3 infantry moved from Urals to Russia 1 artillery moved from Archangel to Russia 1 artillery moved from Ukraine to Caucasus 1 armour moved from Ukraine to Russia 1 armour, 3 artilleries and 3 infantry moved from Ukraine to Bulgaria Romania Combat - Russians Battle in Bulgaria Romania Russians attack with 1 armour, 3 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Bulgaria Romania, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Russia Russians attack with 1 armour, 3 artilleries and 3 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Russia, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 infantry moved from Eastern Ukraine to Ukraine Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 32 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : 0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Germans Germans buy 7 armour, 1 artillery, 2 bombers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Persia 5 infantry moved from Germany to Northwestern Europe 1 infantry moved from Poland to Czechoslovakia Hungary 1 armour moved from Germany to Bulgaria Romania 2 armour moved from Germany to Bulgaria Romania 1 bomber moved from Germany to Bulgaria Romania 2 fighters moved from Germany to Bulgaria Romania 5 fighters moved from Karelia S.S.R. to Bulgaria Romania 1 infantry moved from Egypt to Trans-Jordan Combat - Germans Battle in Northwestern Europe Germans attack with 5 infantry British defend with 1 armour; Americans defend with 1 infantry Germans roll dice for 5 infantry in Northwestern Europe, round 2 : 0/5 hits, 0.83 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Germans roll dice for 4 infantry in Northwestern Europe, round 3 : 0/4 hits, 0.67 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Germans roll dice for 3 infantry in Northwestern Europe, round 4 : 1/3 hits, 0.50 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 4 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Northwestern Europe Germans roll dice for 3 infantry in Northwestern Europe, round 5 : 0/3 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 infantry in Northwestern Europe, round 6 : 0/3 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 infantry in Northwestern Europe, round 7 : 0/3 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 7 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 infantry in Northwestern Europe, round 8 : 0/3 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 8 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 infantry in Northwestern Europe, round 9 : 1/3 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 9 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 2 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Americans: 1 infantry Casualties for British: 1 armour Battle in Bulgaria Romania Germans attack with 3 armour, 1 bomber and 7 fighters Russians defend with 1 armour, 3 artilleries and 3 infantry Germans roll dice for 3 armour, 1 bomber and 7 fighters in Bulgaria Romania, round 2 : 4/11 hits, 5.67 expected hits Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Bulgaria Romania, round 2 : 2/7 hits, 2.50 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Bulgaria Romania Germans roll dice for 1 armour, 1 bomber and 7 fighters in Bulgaria Romania, round 3 : 6/9 hits, 4.67 expected hits Russians roll dice for 1 armour and 2 artilleries in Bulgaria Romania, round 3 : 1/3 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania Germans win with 1 bomber and 7 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 3 armour Casualties for Russians: 1 armour, 3 artilleries and 3 infantry Non Combat Move - Germans 7 fighters moved from Bulgaria Romania to Karelia S.S.R. 1 bomber moved from Bulgaria Romania to Germany Place Units - Germans 2 armour placed in Karelia S.S.R. 5 armour, 1 artillery, 2 bombers and 2 fighters placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 34 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -2.83 British : -2.00 Russians : -0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - British British spend 10 on tech rolls British roll 6,5,5 and gets 1 hit British removing all Technology Tokens after successful research. British discover Shipyards Activate Technology - British British activating Shipyards Purchase Units - British British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Northwestern Europe 1 armour moved from 6 Sea Zone to Northwestern Europe 1 artillery moved from 6 Sea Zone to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe 6 fighters moved from United Kingdom to Northwestern Europe 2 bombers moved from United Kingdom to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 1 armour, 1 artillery, 3 bombers, 6 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour, 1 artillery, 3 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 6 fighters moved from Northwestern Europe to United Kingdom 1 bomber moved from Northwestern Europe to United Kingdom 2 bombers moved from Northwestern Europe to United Kingdom Place Units - British 2 armour and 3 infantry placed in United Kingdom 1 transport placed in 6 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 0.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 4 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kazakh S.S.R. to Novosibirsk Italians take Novosibirsk from Russians 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans 1 cruiser moved from 14 Sea Zone to 12 Sea Zone 1 battleship moved from 14 Sea Zone to 12 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Italian Africa Italians take Italian Africa from British 1 infantry moved from Egypt to 15 Sea Zone 1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Rhodesia Italians take Rhodesia from British 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 2 infantry moved from Italy to France 1 fighter moved from Germany to Egypt Combat - Italians Non Combat Move - Italians Place Units - Italians 1 submarine placed in 14 Sea Zone 2 armour placed in Egypt 2 armour placed in Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Mechanized Infantry Activate Technology - Americans Americans activating Mechanized Infantry Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 18 Sea Zone 1 battleship and 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from Solomon Islands to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone 1 battleship moved from 46 Sea Zone to 48 Sea Zone 1 submarine moved from 46 Sea Zone to 48 Sea Zone 5 destroyers moved from 46 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea 1 infantry moved from 48 Sea Zone to New Guinea 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from United Kingdom to 6 Sea Zone 3 bombers moved from United Kingdom to 12 Sea Zone 3 armour moved from Alaska to Eastern Canada Combat - Americans Battle in 18 Sea Zone Americans attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 18 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 48 Sea Zone Americans attack with 1 battleship, 5 destroyers, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 48 Sea Zone Americans win with 1 battleship, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Guinea Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 infantry in New Guinea, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 12 Sea Zone Americans attack with 1 battleship, 3 bombers, 1 destroyer and 1 transport Italians defend with 1 battleship and 1 cruiser Americans roll dice for 1 battleship, 3 bombers, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Italians lost in 12 Sea Zone Americans roll dice for 1 battleship, 3 bombers, 1 destroyer and 1 transport in 12 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Italians roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone Americans win with 1 battleship, 3 bombers and 1 transport remaining. Battle score for attacker is 25 Casualties for Italians: 1 battleship and 1 cruiser Casualties for Americans: 1 destroyer Battle in Morocco Algeria Americans attack with 1 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from 12 Sea Zone to United Kingdom 2 bombers moved from 12 Sea Zone to United Kingdom 1 destroyer moved from 6 Sea Zone to 12 Sea Zone Place Units - Americans 1 battleship placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 2 armour placed in Eastern United States Combat Move - Chinese 2 infantry moved from Fukien to Yunnan 2 infantry moved from Hupeh to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese 2 units repaired. Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0.67 Italians : 0.17 Americans rolls : : 1.00 Americans : 0.33 Chinese : 1.33 Japanese : -0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 4,4,4 and gets 0 hits Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 3 techTokens; Combat Move - Japanese 2 fighters moved from 61 Sea Zone to 48 Sea Zone 2 fighters moved from French Indo-China Thailand to 48 Sea Zone 1 carrier moved from 61 Sea Zone to 49 Sea Zone 2 destroyers moved from 36 Sea Zone to 48 Sea Zone 2 bombers moved from Japan to 48 Sea Zone 1 infantry moved from Kiangsu to Fukien Japanese take Fukien from Chinese 1 infantry moved from Suiyuan to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from Ningxia to Sikang 2 armour moved from Ningxia to Sikang 2 infantry moved from India to Burma 2 armour moved from India to Burma 2 armour moved from Manchuria to Stanovoj Chrebet Japanese take Buryatia S.S.R. from Russians 1 bomber moved from Manchuria to Stanovoj Chrebet 1 infantry moved from French Indo-China Thailand to Yunnan 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 transport moved from 36 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone 1 armour moved from Evenki National Okrug to Urals Japanese take Urals from Russians Combat - Japanese Battle in Kwangtung Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 48 Sea Zone Japanese attack with 2 bombers, 2 destroyers and 4 fighters Americans defend with 1 battleship, 5 destroyers, 1 submarine and 1 transport Japanese roll dice for 2 bombers, 2 destroyers and 4 fighters in 48 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 5 destroyers and 1 transport in 48 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 48 Sea Zone Japanese roll dice for 2 bombers and 2 fighters in 48 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 2 destroyers and 1 transport in 48 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 48 Sea Zone Japanese roll dice for 2 bombers in 48 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 battleship and 1 transport in 48 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese lost in 48 Sea Zone Japanese roll dice for 1 bomber in 48 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 battleship and 1 transport in 48 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 48 Sea Zone 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 bomber, 2 destroyers and 4 fighters Casualties for Americans: 1 battleship, 5 destroyers, 1 submarine and 1 transport Battle in Stanovoj Chrebet Japanese attack with 2 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Stanovoj Chrebet, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 1 bomber in Stanovoj Chrebet, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 infantry Chinese defend with 4 infantry Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese retreated to French Indo-China Thailand Chinese win with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 armour and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour and 1 infantry in Sikang, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 armour and 1 infantry in Sikang, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 armour and 1 infantry in Sikang, round 4 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from 48 Sea Zone to 49 Sea Zone 2 infantry moved from 61 Sea Zone to Kwangtung 1 bomber moved from Stanovoj Chrebet to Evenki National Okrug 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from Kwangtung to French Indo-China Thailand 1 bomber moved from 49 Sea Zone to Borneo Place Units - Japanese 3 armour placed in Manchuria 1 bomber, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
British : -0.33 Americans : 1.83 Chinese : -2.00 Russians : 0.33 Japanese : -1.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Eastern Ukraine to Ukraine 1 artillery and 1 infantry moved from Russia to Belorussia 1 armour moved from Russia to Kazakh S.S.R. Russians take Kazakh S.S.R. from Italians 1 armour moved from Kazakh S.S.R. to Novosibirsk 1 artillery moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Novosibirsk Russians win, taking Novosibirsk from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 infantry moved from Caucasus to Kazakh S.S.R. Place Units - Russians 2 armour placed in Russia 1 armour and 2 infantry placed in Caucasus 4 infantry placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 33 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : 0.17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Germans Germans buy 4 armour and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from East Poland to Bulgaria Romania 1 armour moved from Persia to Kazakh S.S.R. 1 infantry moved from Trans-Jordan to Persia 1 artillery moved from Trans-Jordan to Persia 1 infantry moved from Poland to East Poland 1 armour moved from Germany to Bulgaria Romania 7 fighters moved from Karelia S.S.R. to Russia 2 fighters moved from Germany to Russia 3 bombers moved from Germany to Finland 1 armour moved from Karelia S.S.R. to Finland 2 infantry moved from Karelia S.S.R. to Finland 1 armour moved from Germany to Baltic States Combat - Germans Battle in Bulgaria Romania Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 armour, 3 bombers and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 3 bombers and 2 infantry in Finland, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 1 armour and 1 infantry in Finland, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Finland Germans win, taking Finland from British with 1 armour, 3 bombers and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in Kazakh S.S.R. Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh S.S.R. Russians win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Russia Germans attack with 9 fighters Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry AA fire in Russia : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 7 fighters in Russia, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 2 armour, 1 artillery and 4 infantry in Russia, round 2 : 2/7 hits, 2.67 expected hits 4 infantry owned by the Russians and 2 fighters owned by the Germans lost in Russia Germans roll dice for 5 fighters in Russia, round 3 : 4/5 hits, 2.50 expected hits Russians roll dice for 2 armour and 1 artillery in Russia, round 3 : 0/3 hits, 1.33 expected hits 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans win with 5 fighters remaining. Battle score for attacker is -14 Casualties for Germans: 4 fighters Casualties for Russians: 2 armour, 1 artillery and 4 infantry Non Combat Move - Germans 3 bombers moved from Finland to Germany 5 fighters moved from Russia to Germany Place Units - Germans 2 armour placed in Karelia S.S.R. 2 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 30 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 3.83 AA fire in Russia : : 0.50 British : -0.83 Russians : -0.67 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 2 armour, 1 cruiser and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 fighter moved from Anglo-Egypt Sudan to 34 Sea Zone 2 artilleries moved from Anglo-Egypt Sudan to Italian Africa 2 infantry moved from Anglo-Egypt Sudan to Italian Africa 1 armour moved from Anglo-Egypt Sudan to Italian Africa 1 fighter moved from Australia to New Guinea 1 artillery and 3 transports moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Norway 1 battleship moved from 6 Sea Zone to 7 Sea Zone 1 cruiser moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 3 infantry moved from 7 Sea Zone to France 2 armour moved from 7 Sea Zone to France 1 armour moved from Northwestern Europe to France 1 artillery moved from Northwestern Europe to France Combat - British Battle in 34 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 34 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Africa British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries and 2 infantry in Italian Africa, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Italian Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Africa British win, taking Italian Africa from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in France British attack with 3 armour, 1 artillery and 3 infantry Germans defend with 1 aaGun and 3 infantry; Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in France, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 3 armour, 1 artillery and 3 infantry in France, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 5 infantry in France, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in France British roll dice for 3 armour, 1 artillery and 1 infantry in France, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 3 infantry in France, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in France British roll dice for 3 armour, 1 artillery and 1 infantry in France, round 4 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in France, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in France British win, taking France from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from 34 Sea Zone to 28 Sea Zone Place Units - British 2 armour and 4 infantry placed in United Kingdom 1 cruiser placed in 7 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -1.33 British : -1.83 Italians : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Egypt to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to French Madagascar Italians take French Madagascar from British 1 infantry moved from Rhodesia to Union of South Africa Italians take Union of South Africa from British 2 armour moved from Egypt to Morocco Algeria 2 fighters moved from Egypt to Morocco Algeria 1 submarine moved from 14 Sea Zone to 13 Sea Zone 2 armour moved from Italy to France Combat - Italians Battle in France Italians attack with 2 armour British defend with 1 aaGun, 3 armour, 1 artillery and 1 infantry Italians roll dice for 2 armour in France, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 3 armour, 1 artillery and 1 infantry in France, round 2 : 0/5 hits, 2.17 expected hits 1 infantry owned by the British lost in France Italians roll dice for 2 armour in France, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 3 armour and 1 artillery in France, round 3 : 2/4 hits, 1.83 expected hits 1 artillery owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in France British win with 2 armour remaining. Battle score for attacker is 2 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 2 armour Battle in Morocco Algeria Italians attack with 2 armour and 2 fighters Americans defend with 1 armour and 1 infantry Italians roll dice for 2 armour and 2 fighters in Morocco Algeria, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Algeria Italians roll dice for 1 armour and 2 fighters in Morocco Algeria, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 armour in Morocco Algeria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Morocco Algeria Italians win, taking Morocco Algeria from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Italians 2 fighters moved from Morocco Algeria to Egypt Place Units - Italians 2 submarines placed in 14 Sea Zone 2 armour placed in Egypt 1 fighter placed in Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 1.50 British : -2.00 Americans : -0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,2 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery moved from 7 Sea Zone to France 1 battleship moved from 12 Sea Zone to 13 Sea Zone 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 1 destroyer moved from 18 Sea Zone to 13 Sea Zone 3 bombers moved from United Kingdom to 13 Sea Zone 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 6 Sea Zone to 2 Sea Zone Combat - Americans Battle in 13 Sea Zone Americans attack with 1 battleship, 3 bombers and 2 destroyers Italians defend with 1 cruiser and 1 submarine Americans roll dice for 1 battleship, 3 bombers and 2 destroyers in 13 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 13 Sea Zone Americans win with 1 battleship, 3 bombers and 2 destroyers remaining. Battle score for attacker is 18 Casualties for Italians: 1 cruiser and 1 submarine Non Combat Move - Americans 1 bomber moved from 13 Sea Zone to United Kingdom 2 bombers moved from 13 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 35 PUs; end with 37 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 42 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Italians : 0.33 Americans : -1.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 1,4,4,3 and gets 0 hits Purchase Units - Japanese Japanese buy 4 armour, 2 destroyers and 1 factory; Remaining resources: 4 PUs; 4 techTokens; Combat Move - Japanese Japanese captures 38PUs while taking Russians capital Japanese captures 38PUs while taking Russians capital 1 armour moved from Urals to Russia Japanese take Russia from Russians 2 armour moved from Sikang to Chinghai 1 bomber moved from Evenki National Okrug to Chinghai 1 infantry moved from Hupeh to Yunnan 1 infantry moved from Fukien to Yunnan 2 armour and 2 infantry moved from Burma to Yunnan 2 fighters moved from French Indo-China Thailand to Chinghai 1 armour moved from Stanovoj Chrebet to Evenki National Okrug 1 infantry moved from Manchuria to Kiangsu 3 armour moved from Manchuria to Ningxia 1 bomber moved from Borneo to Yunnan 1 bomber moved from Japan to Yunnan 2 fighters moved from Japan to 50 Sea Zone 1 carrier moved from 49 Sea Zone to 50 Sea Zone 3 infantry moved from Kwangtung to 61 Sea Zone 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone 3 infantry moved from 50 Sea Zone to Philippine Islands Combat - Japanese Battle in Chinghai Japanese attack with 2 armour, 1 bomber and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Chinghai, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 2 bombers and 4 infantry Chinese defend with 3 infantry Japanese roll dice for 2 armour, 2 bombers and 4 infantry in Yunnan, round 2 : 7/8 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 fighters moved from Chinghai to Ningxia 1 bomber moved from Chinghai to Ningxia 2 bombers moved from Yunnan to French Indo-China Thailand Place Units - Japanese 1 factory placed in India 2 armour placed in French Indo-China Thailand 2 armour placed in Manchuria 2 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 94 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 104 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 109 PUsCombat Hit Differential Summary :
Chinese : -1.33 Japanese : 5.33
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