TWW 3.0.0.6/8? ubernaut (ax) vs colin (al) episode 2


  • Moderators

    @colin nah im about to head out for errands i'll have to check it out later.


  • Moderators

    TripleA Turn Summary: Thailand round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 11
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 11 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan roll 6,8,10,11,8,8,3,4,12,12,7,3,6,3,9,3,4,11 and gets 2 hits
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedDefensiveStructures
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                  Japan take New Guinea from Australia
            1 japaneseInfantry moved from Dutch New Guinea to Papua
            1 japaneseAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                  Japan take Soviet Far East from Russia
            1 japaneseAlpineInfantry moved from Far Eastern Republic to 100 Sea Zone
            1 japaneseAlpineInfantry moved from 100 Sea Zone to Kamchatka
            1 japaneseTacticalBomber moved from Shanghai to Shensi
            2 japaneseFighters moved from Shansi to Shensi
            3 japaneseInfantrys moved from Shansi to Shensi
            1 japaneseInfantry moved from Hunan to Kweichow
                  Japan take Kweichow from China
            1 japaneseInfantry moved from French Indochina to Yunnan
                  Japan take Yunnan from China
    
        Combat - Japan
            Battle in Kamchatka
            Battle in Papua
                Japan attack with 1 japaneseInfantry
                Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                    Japan roll dice for 1 japaneseInfantry in Papua, round 2 : 0/1 hits, 0.17 expected hits
                    Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 1 japaneseInfantry in Papua, round 3 : 0/1 hits, 0.17 expected hits
                    Australia roll dice for 1 britishAntiAirGun in Papua, round 3 : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 1 japaneseInfantry in Papua, round 4 : 0/1 hits, 0.17 expected hits
                    Australia roll dice for 1 britishAntiAirGun in Papua, round 4 : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 1 japaneseInfantry in Papua, round 5 : 0/1 hits, 0.17 expected hits
                    Australia roll dice for 1 britishAntiAirGun in Papua, round 5 : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 1 japaneseInfantry in Papua, round 6 : 0/1 hits, 0.17 expected hits
                    Australia roll dice for 1 britishAntiAirGun in Papua, round 6 : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 1 japaneseInfantry in Papua, round 7 : 0/1 hits, 0.17 expected hits
                    Australia roll dice for 1 britishAntiAirGun in Papua, round 7 : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 1 japaneseInfantry in Papua, round 8 : 0/1 hits, 0.17 expected hits
                    Australia roll dice for 1 britishAntiAirGun in Papua, round 8 : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 1 japaneseInfantry in Papua, round 9 : 1/1 hits, 0.17 expected hits
                    Australia roll dice for 1 britishAntiAirGun in Papua, round 9 : 0/1 hits, 0.17 expected hits
                    1 britishAntiAirGun owned by the Britain lost in Papua
                Some non-combat units are destroyed: 
                Japan win, taking Kamchatka from Russia, taking Papua from Australia with 1 japaneseInfantry remaining. Battle score for attacker is 4
                Casualties for Britain: 1 britishAntiAirGun
            Battle in Shensi
                Japan attack with 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                China defend with 1 Flagpole and 3 chineseInfantrys
                    Japan roll dice for 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 1/6 hits, 2.00 expected hits
                    China roll dice for 3 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                    Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 1/5 hits, 1.83 expected hits
                    China roll dice for 2 chineseInfantrys in Shensi, round 3 : 1/2 hits, 0.50 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                    Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Shensi, round 4 : 0/4 hits, 1.67 expected hits
                    China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits
                    1 japaneseInfantry owned by the Japan lost in Shensi
                 retreated to Shensi
                China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                Casualties for Japan: 3 japaneseInfantrys
                Casualties for China: 2 chineseInfantrys
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            2 japaneseFighters moved from Shensi to Shansi
            2 japaneseFighters moved from Shansi to Irkutsk
            1 Material and 1 japaneseAirTransport moved from Tokyo to Irkutsk
            1 Material and 1 japaneseAirTransport moved from Japan to Irkutsk
            1 japaneseAirTransport moved from Thailand to Southwestern Australia
            2 japaneseNavalFighters moved from Thailand to 149 Sea Zone
            2 japaneseNavalFighters moved from 149 Sea Zone to Southwestern Australia
            1 japaneseArtillery moved from Korea to 98 Sea Zone
            1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
            1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
            1 japaneseArtillery and 1 japaneseCombatEngineer moved from 95 Sea Zone to Kwangtung
            1 japaneseCruiser moved from 102 Sea Zone to 98 Sea Zone
            2 japaneseSubmarines moved from 98 Sea Zone to 102 Sea Zone
            2 japaneseBattleships and 1 japaneseCruiser moved from 98 Sea Zone to 128 Sea Zone
            1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone
            4 japaneseDestroyers moved from 88 Sea Zone to 149 Sea Zone
            5 japaneseDestroyers moved from 83 Sea Zone to 149 Sea Zone
            1 japaneseSubmarine moved from 163 Sea Zone to 149 Sea Zone
            1 Train moved from Northern Manchuria to Manchuria
            1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Yakut
            1 Train moved from Yakut to Korea
            1 Train moved from Burma to Thailand
            1 Material, 1 Train and 1 japaneseAntiAirGun moved from Thailand to Burma
            1 Train and 2 japaneseInfantrys moved from Burma to Kwangtung
            1 japaneseArtillery moved from Thailand to Burma
            2 Trucks moved from Kwangtung to Hong Kong
            2 Trucks and 2 japaneseInfantrys moved from Hong Kong to Hunan
            1 Truck moved from Anhwei to Shanghai
            1 Truck moved from Anhwei to Shantung
            1 Truck and 1 japaneseInfantry moved from Shantung to Hunan
            1 Truck and 1 japaneseInfantry moved from Shanghai to Hunan
            1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Hunan
            7 japaneseArtillerys, 1 japaneseCombatEngineer and 13 japaneseInfantrys moved from French Indochina to Burma
            1 Truck and 1 japaneseCombatEngineer moved from Far Eastern Republic to Irkutsk
            1 Truck moved from Irkutsk to Yakut
            1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Eastern Evenki to Irkutsk
            1 japaneseArtillery and 1 japaneseInfantry moved from Eastern Evenki to Western Evenki
            1 japaneseInfantry moved from Far Eastern Republic to Yakut
            2 japaneseInfantrys moved from Yakut to Irkutsk
            1 japaneseArtillery moved from Korea to Manchuria
            1 japaneseArtillery moved from Manchuria to Northern Manchuria
            1 japaneseInfantry moved from Northern Territory to Northwestern Australia
            1 japaneseInfantry moved from Southern Australia to Northwestern Australia
            5 japaneseInfantrys and 4 japaneseMarines moved from Southern Australia to Southwestern Australia
            1 Train moved from Kwangtung to Hong Kong
            1 japaneseArtillery moved from Shansi to Shantung
            1 japaneseTacticalBomber moved from Shensi to Peking
    
        Purchase Units - Japan
            Japan buy 1 japaneseAirTransport, 2 japaneseAirfields, 1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseFighter, 2 japaneseInfantrys, 4 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            Units in Irkutsk being upgraded or consumed: 2 Materials
            1 japaneseAirfield and 1 japaneseEntrenchment placed in Irkutsk
            Units in Southwestern Australia being upgraded or consumed: 1 Material
            1 japaneseAirfield placed in Southwestern Australia
            1 japaneseAirTransport and 1 japaneseFighter placed in Japan
            1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
            1 japaneseSubmarine and 1 japaneseTransport placed in 99 Sea Zone
            1 japaneseDestroyer and 2 japaneseSubmarines placed in 96 Sea Zone
            1 japaneseAntiTankGun and 1 japaneseArtillery placed in Korea
            2 japaneseInfantrys placed in Hong Kong
    
        Activate Technology - Japan
            Japan activating ImprovedDefensiveStructures
            Trigger japaneseIDS2: Setting hitPoints to 2 for unitAttachment attached to japaneseFortification
            Trigger japaneseIDS1: Setting hitPoints to 2 for unitAttachment attached to japaneseEntrenchment
            Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseBarracks
            Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseFactory
            Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseDocks
            Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseAircraftPlant
            Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseBarracks
            Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseFactory
            Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseDocks
            Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseAircraftPlant
    
        Turn Complete - Japan
            Japan collect 85 PUs; end with 85 PUs
            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 88 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
            Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseFighter; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseFighter placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 11 PUs; end with 11 PUs
            Some Units in Manchuria change ownership: 1 japaneseFighter
    
        Purchase Units - Thailand
            Thailand buy 2 japaneseArtillerys and 1 japaneseEntrenchment; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            Units in Burma being upgraded or consumed: 1 Material
            1 japaneseEntrenchment placed in Burma
            2 japaneseArtillerys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 2 japaneseArtillerys
    

    Combat Hit Differential Summary :

    Japan : -3.83
    China : 1.50
    Australia : -1.33
    

    Savegame


  • Moderators

    @colin go for πŸ‡¨πŸ‡³ πŸ‡ͺπŸ‡Έ πŸ‡¬πŸ‡§ πŸ‡ΈπŸ‡ͺ

    if you don't mind posting at the end of any turn where you attack i do like seeing those dice stats. πŸ˜›



  • @ubernaut i didnt get to it this morning, not sure if I will later or tomorrow yet


  • Moderators

    @colin no problem πŸ™‚



  • TripleA Turn Summary: China round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 11
    
        Research Technology - China
            China spend 0 on tech rolls
                China roll 9,10,11,7,8,11,3,1,10 and gets 0 hits
    
        Combat Move - China
            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            3 chineseArtillerys, 6 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks moved from Hupeh to Kweichow
            2 chineseFighters moved from Chungking to Kweichow
    
        Combat - China
            Battle in Kweichow
                China attack with 3 chineseArtillerys, 2 chineseFighters, 6 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                    China roll dice for 3 chineseArtillerys, 2 chineseFighters, 6 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks in Kweichow, round 2 : 1/14 hits, 3.58 expected hits
                    Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                China win, taking Kweichow from Japan with 3 chineseArtillerys, 2 chineseFighters, 5 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks remaining. Battle score for attacker is 0
                Casualties for China: 1 chineseInfantry
                Casualties for Japan: 1 japaneseInfantry
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd1: China has 1 Material placed in Chungking
            4 chineseArtillerys and 3 chineseInfantrys moved from Eastern Szechwan to Kweichow
            1 chineseAntiAirGun, 2 chineseInfantrys and 1 chineseMech.Infantry moved from Chungking to Kweichow
            4 chineseAlpineInfantrys, 3 chineseAntiTankGuns and 1 chineseCombatEngineer moved from Hupeh to Kweichow
            2 chineseInfantrys moved from Kansu to Hupeh
            1 Truck moved from Kansu to Chungking
            1 Material and 1 Truck moved from Chungking to Inner Mongolia
            2 chineseInfantrys moved from Northern China to Inner Mongolia
            6 chineseInfantrys moved from Inner Mongolia to Hupeh
            2 chineseFighters moved from Kweichow to Chungking
            1 chineseInfantry moved from Shensi to Hupeh
            1 Truck and 1 chineseInfantry moved from Tsinghai to Eastern Szechwan
            1 Truck moved from Eastern Szechwan to Western Szechwan
            1 chineseInfantry moved from Tsinghai to Western Szechwan
            1 Truck moved from Kansu to Singkiang
            2 chineseInfantrys moved from Singkiang to Tsinghai
            1 chineseInfantry moved from Eastern Szechwan to Kweichow
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 1 chineseArtillery, 1 chineseEntrenchment, 5 chineseInfantrys and 1 chineseTank; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - China
            1 chineseArtillery, 1 chineseInfantry and 1 chineseTank placed in Chungking
            Units in Inner Mongolia being upgraded or consumed: 1 Material
            1 chineseEntrenchment placed in Inner Mongolia
            2 chineseInfantrys placed in Northern China
            2 chineseInfantrys placed in Singkiang
    
        Turn Complete - China
            China collect 25 PUs; end with 25 PUs
            Units generate 3 techTokens; China end with 12 techTokens
    

    Combat Hit Differential Summary :

    China : -2.58
    Japan : 0.67
    

    Savegame



  • TripleA Turn Summary: Australia round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 11
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 15 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 57 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 10 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 8 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 13 PUs
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 10,4,9,5,11,10,12,11,10,12,6,1,5,1,7,6,2,5 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedLogistics
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 6 britishInfantrys and 2 britishMarines moved from Western France to Northern France
            4 britishInfantrys and 1 britishMarine moved from Central Britain to 23 Sea Zone
            4 britishInfantrys and 1 britishMarine moved from 23 Sea Zone to Northern France
            1 britishNavalFighter moved from Central Britain to Northern France
            1 britishNavalFighter moved from Southern Spain to Northern France
    
        Combat - Britain
            Battle in Northern France
                Britain attack with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 10 britishInfantrys, 3 britishMarines and 2 britishNavalFighters
                Germany defend with 1 Flagpole and 5 germanInfantrys
                    Britain roll dice for 1 britishBattleship and 4 britishCruisers in Northern France, round 2 : 3/6 hits, 1.83 expected hits
                    Britain roll dice for 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 10 britishInfantrys, 3 britishMarines and 2 britishNavalFighters in Northern France, round 2 : 2/27 hits, 5.58 expected hits
                    Germany roll dice for 5 germanInfantrys in Northern France, round 2 : 1/5 hits, 1.25 expected hits
                    5 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Northern France
                Britain win, taking Northern France from Germany with 4 britishAlpineInfantrys, 3 britishArtillerys, 5 britishCombatEngineers, 9 britishInfantrys, 3 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 12
                Casualties for Britain: 1 britishInfantry
                Casualties for Germany: 5 germanInfantrys
            Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            1 Material and 1 Truck moved from Western France to Northern France
            1 Truck moved from Northern France to Western France
            1 Truck and 1 britishAntiAirGun moved from Western France to Northern France
            1 Truck moved from Southern Britain to 23 Sea Zone
            1 Truck moved from 23 Sea Zone to Northern France
            2 britishAntiAirGuns moved from Central Britain to 23 Sea Zone
            2 britishAntiAirGuns moved from 23 Sea Zone to Northern France
            2 britishInfantrys moved from Exiled Allies to Central Britain
            2 britishArtillerys moved from Central Britain to 23 Sea Zone
            2 britishArtillerys moved from 23 Sea Zone to Northern France
            1 britishAlpineInfantry and 1 britishInfantry moved from Southern Spain to Gibraltar
            1 britishNavalFighter moved from Northern France to Central Britain
            1 britishNavalFighter moved from Northern France to 23 Sea Zone
            1 britishNavalFighter moved from Southern Spain to Central Britain
            3 britishDestroyers moved from 23 Sea Zone to 21 Sea Zone
            4 britishTransports moved from 34 Sea Zone to 21 Sea Zone
            1 britishDestroyer moved from 19 Sea Zone to 30 Sea Zone
            3 britishAntiAirGuns and 3 britishMech.Infantrys moved from Western Egypt to Cairo
            1 britishTank moved from Western Egypt to Anglo Egyptian Sudan
            2 britishArtillerys, 2 britishInfantrys and 1 britishTank moved from Nigeria to French Equatorial Africa
            2 Trucks moved from Eastern South Africa to Cape Town
            2 Trucks and 2 britishInfantrys moved from Cape Town to Rhodesia
            1 britishTransport moved from 69 Sea Zone to 71 Sea Zone
            1 britishArtillery moved from Western Egypt to Cairo
            1 britishAirTransport and 1 britishParatrooper moved from Western Egypt to French Equatorial Africa
            1 britishAirTransport moved from French Equatorial Africa to Western Anglo Egyptian Sudan
            1 britishInfantry and 1 britishMech.Infantry moved from Cairo to Central Egpyt
            1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Western Egypt to Cairo
            2 britishInfantrys moved from Calcutta to Bengal
            1 Truck moved from Bombay to New Dehli
            1 Truck and 1 britishArtillery moved from New Dehli to Bengal
            1 britishDestroyer, 1 britishSubmarine and 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone
            1 britishCombatEngineer and 1 britishInfantry moved from New Dehli to Bombay
            1 britishCombatEngineer, 2 britishInfantrys and 1 britishTank moved from Queensland to New South Wales
            2 britishNavalFighters moved from Queensland to New South Wales
            2 britishDestroyers moved from 23 Sea Zone to 21 Sea Zone
            1 britishTransport moved from 23 Sea Zone to 21 Sea Zone
    
        Purchase Units - Britain
            Britain buy 1 Material, 1 britishAntiAirGun, 2 britishArtillerys, 3 britishInfantrys, 2 britishMarines and 1 britishMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            1 britishAntiAirGun and 2 britishArtillerys placed in Central Britain
            3 britishInfantrys placed in Southern Britain
            1 Material, 2 britishMarines and 1 britishMech.Infantry placed in London
    
        Activate Technology - Britain
            Britain activating ImprovedLogistics
            Trigger britishIL1: Setting maxScrambleCount to 3 for unitAttachment attached to britishAirfield
    
        Turn Complete - Britain
            Britain collect 32 PUs; end with 32 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 34 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 35 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 36 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Bombay change ownership: 2 britishCombatEngineers
                Some Units in British Columbia change ownership: 1 britishCombatEngineer
                Some Units in Cairo change ownership: 1 britishCombatEngineer
                Some Units in Exiled Allies change ownership: 1 britishCombatEngineer
                Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in Northern France change ownership: 1 Material and 5 britishCombatEngineers
    
        Purchase Units - Canada
            Canada buy 1 britishDestroyer and 1 britishTransport; Remaining resources: 0 PUs; 
    
        Place Units - Canada
            1 britishDestroyer and 1 britishTransport placed in 104 Sea Zone
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in 104 Sea Zone change ownership: 1 britishDestroyer and 1 britishTransport
                Some Units in British Columbia change ownership: 1 britishCombatEngineer
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 Materials; Remaining resources: 47 PUs; 
    
        Place Units - ExiledAllies
            2 Materials placed in Exiled Allies
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 15 PUs; end with 62 PUs
            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 60 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 59 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 58 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 56 PUs
            Units Change Ownership
                Some Units in Exiled Allies change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in Northern France change ownership: 1 Material and 5 britishCombatEngineers
    
        Purchase Units - Egypt
            Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 2 PUs; 
    
        Place Units - Egypt
            1 Material and 1 britishInfantry placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 8 PUs; end with 10 PUs
            Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 2 britishInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - SouthAfrica
            2 britishInfantrys placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 9 PUs
            Some Units in Cape Town change ownership: 2 britishInfantrys
    
        Purchase Units - India
            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            2 britishInfantrys placed in Calcutta
            1 britishArtillery and 1 britishInfantry placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 britishArtillery, 2 britishCombatEngineers and 1 britishInfantry
                Some Units in Calcutta change ownership: 2 britishInfantrys
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
            Australia buy 3 britishAntiAirGuns and 1 britishEntrenchment; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            Units in New South Wales being upgraded or consumed: 1 Material
            3 britishAntiAirGuns and 1 britishEntrenchment placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 10 PUs; end with 10 PUs
            Some Units in New South Wales change ownership: 1 Material, 3 britishAntiAirGuns and 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Britain : -2.42
    Germany : -0.25
    

    Savegame



  • TripleA Move Summary: Sweden round 11

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 11
    
        Combat Move - Sweden
    

    Savegame



  • TripleA Turn Summary: Sweden round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 11
    
        Combat Move - Sweden
            Trigger LiberationSweden10: Setting switch to false for conditionAttachmentLiberationSweden attached to Sweden
    
        Combat - Sweden
    
        Turn Complete - Sweden
    

    Combat Hit Differential Summary :

    Savegame



  • @ubernaut back to you


  • Moderators

    TripleA Move Summary: Italy round 11

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 11
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            1 italianStrategicBomber moved from Southern Caucasus to Bombay
            1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Southern Iran to Baluchistan
                  Italy take Baluchistan from India
            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            6 italianInfantrys moved from Southern Italy to 50 Sea Zone
            2 italianMarines moved from Southern Italy to 49 Sea Zone
            2 italianMarines and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
            6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            6 italianInfantrys and 2 italianMarines moved from 51 Sea Zone to Western Egypt
            1 italianInfantry moved from Al Kufrah to Western Egypt
            3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 1 italianMarine, 1 italianMech.Infantry, 3 italianParatroopers and 1 italianTank moved from Tobruk to Western Egypt
            1 italianTacticalBomber moved from Northern Italy to Western Egypt
            2 italianNavalFighters moved from Crete to Western Egypt
            1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
    

    Savegame


  • Moderators

    @colin gotta quickie here


  • Moderators

    @colin guess ill just run this one out was basically just trying to see if you were gonna do usa tonight or not can probably go fast on NC if so. πŸ™‚


  • Moderators

    TripleA Turn Summary: Italy round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 11
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 1,3,11,6,3,9,3,1,4 and gets 0 hits
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianStrategicBomber moved from Southern Caucasus to Bombay
            1 italianAlpineInfantry, 1 italianArtillery and 3 italianInfantrys moved from Southern Iran to Baluchistan
                  Italy take Baluchistan from India
            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            6 italianInfantrys moved from Southern Italy to 50 Sea Zone
            2 italianMarines moved from Southern Italy to 49 Sea Zone
            2 italianMarines and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
            6 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            6 italianInfantrys and 2 italianMarines moved from 51 Sea Zone to Western Egypt
            1 italianInfantry moved from Al Kufrah to Western Egypt
            3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry, 1 italianMarine, 1 italianMech.Infantry, 3 italianParatroopers and 1 italianTank moved from Tobruk to Western Egypt
            1 italianTacticalBomber moved from Northern Italy to Western Egypt
            2 italianNavalFighters moved from Crete to Western Egypt
            1 italianNavalFighter and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
    
        Combat - Italy
            Strategic bombing raid in Bombay
                Bombing raid in Bombay rolls: 0 and causes: 0 damage to unit: britishFactory
                Bombing raid in Bombay causes 0 damage total. 
            Battle in Western Egypt
                Italy attack with 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 3 italianNavalFighters, 3 italianParatroopers, 2 italianTacticalBombers and 1 italianTank
                Egypt defend with 1 Flagpole, 1 britishAirfield and 3 britishEntrenchments
                    Italy roll dice for 2 italianBattleships in Western Egypt, round 2 : 1/4 hits, 1.67 expected hits
                    Italy roll dice for 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 3 italianNavalFighters, 3 italianParatroopers, 2 italianTacticalBombers and 1 italianTank in Western Egypt, round 2 : 8/28 hits, 7.17 expected hits
                    Egypt roll dice for 3 britishEntrenchments in Western Egypt, round 2 : 0/3 hits, 1.75 expected hits
                    3 britishEntrenchments owned by the Egypt lost in Western Egypt
                Some non-combat units are destroyed: 
                Italy win, taking Western Egypt from Egypt with 3 italianAlpineInfantrys, 3 italianArtillerys, 1 italianCombatEngineer, 8 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 3 italianNavalFighters, 3 italianParatroopers, 2 italianTacticalBombers and 1 italianTank remaining. Battle score for attacker is 18
                Casualties for Egypt: 3 britishEntrenchments
            Trigger LiberationSweden82: Setting switch to true for conditionAttachmentLiberationSweden attached to Sweden
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianAP2: Italy has 1 Material placed in Rome
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianStrategicBomber moved from Bombay to Southern Caucasus
            1 italianNavalFighter and 1 italianTacticalBomber moved from Western Egypt to Crete
            2 italianNavalFighters and 1 italianTacticalBomber moved from Western Egypt to Al Kufrah
            1 Material and 1 italianAirTransport moved from Rome to Sinai
            1 italianAntiAirGun and 1 italianArtillery moved from Southern Italy to 49 Sea Zone
            1 italianAntiAirGun, 1 italianArtillery and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
            1 italianAntiAirGun and 1 italianArtillery moved from 51 Sea Zone to Western Egypt
            1 italianTransport moved from 53 Sea Zone to 51 Sea Zone
            1 italianArtillery and 1 italianInfantry moved from Tobruk to 51 Sea Zone
            1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
            1 italianArtillery and 1 italianInfantry moved from 53 Sea Zone to Sinai
            1 italianFighter moved from Northern Italy to Crete
            1 Truck and 1 italianAntiAirGun moved from Rome to Southern Italy
            1 Train moved from Northern Italy to Southern Italy
            1 Material and 1 Train moved from Southern Italy to Rome
            1 Train moved from Rome to Southern Italy
            1 Material and 1 Train moved from Southern Italy to Northern Italy
            2 Trucks moved from Cyrenaica to Al Kufrah
    
        Purchase Units - Italy
            Italy buy 1 italianAirTransport, 2 italianCombatEngineers, 1 italianEntrenchment, 5 italianInfantrys and 1 italianTransport; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Italy
            Units in Sinai being upgraded or consumed: 1 Material
            1 italianEntrenchment placed in Sinai
            1 italianAirTransport placed in Northern Italy
            1 italianTransport placed in 49 Sea Zone
            1 italianCombatEngineer and 3 italianInfantrys placed in Rome
            1 italianCombatEngineer and 2 italianInfantrys placed in Southern Italy
    
        Turn Complete - Italy
            Italy collect 33 PUs; end with 33 PUs
            Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 39 PUs
            Units generate 9 techTokens; Italy end with 18 techTokens
    

    Combat Hit Differential Summary :

    Egypt : -1.75
    Italy : 0.17
    

    Savegame


  • Moderators

    @colin go for πŸ‡ΊπŸ‡Έ



  • @ubernaut yeah sorry I was pretty busy today but ill get to it tomorrow morning


  • Moderators

    @colin no worries seems like its gonna get pretty interesting in france had hoped i had sufficently motivated you to go back to england πŸ˜›



  • TripleA Turn Summary: Usa round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 11
    
        Research Technology - Usa
            Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange
            Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange
            Usa spend 0 on tech rolls
                Usa roll 5,4,2,8,5,8,6,1,7 and gets 0 hits
    
        Combat Move - Usa
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
            1 americanArtillery, 2 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 116 Sea Zone to 144 Sea Zone
            1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to New Guinea
            1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from New South Wales to 161 Sea Zone
            1 americanArtillery, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 161 Sea Zone to 145 Sea Zone
            1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from 145 Sea Zone to Papua
            1 americanInfantry moved from Queensland to 152 Sea Zone
            1 americanInfantry and 1 americanTransport moved from 152 Sea Zone to 145 Sea Zone
            1 americanInfantry moved from 145 Sea Zone to Dutch New Guinea
            1 americanInfantry moved from Queensland to Northern Territory
                  Australia take Northern Territory from Japan
            1 americanStrategicBomber moved from Gibraltar to Eastern France
            1 americanStrategicBomber moved from Southern Britain to Western Germany
    
        Combat - Usa
            Strategic bombing raid in Western Germany
                Bombing raid in Western Germany rolls: 0 and causes: 0 damage to unit: Rail
                Bombing raid in Western Germany causes 0 damage total. 
            Strategic bombing raid in Eastern France
                Bombing raid in Eastern France rolls: 6 and causes: 1 damage to unit: Rail
                Bombing raid in Eastern France causes 1 damage total. 
                    1 Rail owned by the Germany lost in Eastern France
            Battle in Dutch New Guinea
            Battle in New Guinea
                Usa attack with 1 americanArtillery, 2 americanInfantrys and 1 americanMarine
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                    Usa roll dice for 1 americanArtillery, 2 americanInfantrys and 1 americanMarine in New Guinea, round 2 : 2/4 hits, 0.58 expected hits
                    Japan roll dice for 1 japaneseInfantry in New Guinea, round 2 : 1/1 hits, 0.42 expected hits
                    1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in New Guinea
                Usa win, taking Dutch New Guinea from Japan, taking New Guinea from Japan with 1 americanArtillery, 1 americanInfantry and 1 americanMarine remaining. Battle score for attacker is 0
                Casualties for Usa: 1 americanInfantry
                Casualties for Japan: 1 japaneseInfantry
            Battle in Papua
                Usa attack with 1 americanArtillery, 1 americanInfantry and 2 americanMarines
                Japan defend with 1 Flagpole and 1 japaneseInfantry
                    Usa roll dice for 1 americanArtillery, 1 americanInfantry and 2 americanMarines in Papua, round 2 : 1/4 hits, 1.08 expected hits
                    Japan roll dice for 1 japaneseInfantry in Papua, round 2 : 0/1 hits, 0.42 expected hits
                    1 japaneseInfantry owned by the Japan lost in Papua
                Usa win, taking Papua from Japan with 1 americanArtillery, 1 americanInfantry and 2 americanMarines remaining. Battle score for attacker is 3
                Casualties for Japan: 1 japaneseInfantry
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger americanProd1: Usa has 1 Material placed in Washington
            1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys and 3 americanMarines moved from New South Wales to 161 Sea Zone
            1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 161 Sea Zone to 151 Sea Zone
            1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys and 3 americanMarines moved from 151 Sea Zone to Northern Territory
            2 americanNavalFighters moved from 151 Sea Zone to New South Wales
            1 americanCruiser and 2 americanDestroyers moved from 143 Sea Zone to 151 Sea Zone
            1 americanCarrier, 1 americanCruiser and 2 americanDestroyers moved from 156 Sea Zone to 116 Sea Zone
            2 americanDestroyers moved from 132 Sea Zone to 143 Sea Zone
            3 americanInfantrys moved from Queensland to New South Wales
            1 americanMarine moved from Queensland to Northern Territory
            1 americanTransport moved from 152 Sea Zone to 161 Sea Zone
            1 americanTransport moved from 152 Sea Zone to 151 Sea Zone
            1 americanStrategicBomber moved from Western Germany to Northern France
            1 americanStrategicBomber moved from Eastern France to Northern France
            1 americanAirTransport, 1 americanAntiTankGun, 4 americanArtillerys, 1 americanCombatEngineer, 9 americanInfantrys, 4 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank moved from Western France to Northern France
            1 americanBattleship and 9 americanTransports moved from 34 Sea Zone to 23 Sea Zone
            1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
            1 americanNavalFighter moved from British Columbia to 116 Sea Zone
            1 americanNavalFighter moved from Chicago to British Columbia
            1 Truck and 1 americanAntiAirGun moved from Southern Central US to Los Angeles
            1 Train moved from Washington to Florida Peninsula
            1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Washington
            1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington
    
        Purchase Units - Usa
            Usa buy 1 americanCruiser, 3 americanDestroyers, 1 americanDocks, 1 americanInfantry, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 9 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone
            1 americanInfantry placed in Hawaiian Islands
            1 americanTransport placed in 115 Sea Zone
            Units in Washington being upgraded or consumed: 2 Materials
            1 americanDocks placed in Washington
            1 americanCruiser, 2 americanDestroyers and 1 americanTransport placed in 30 Sea Zone
            1 americanNavalFighter placed in Chicago
    
        Turn Complete - Usa
            Usa collect 72 PUs; end with 72 PUs
            Units generate 9 techTokens; Usa end with 18 techTokens
    

    Combat Hit Differential Summary :

    Usa : 1.33
    Japan : 0.17
    

    Savegame



  • @ubernaut back to you


  • Moderators

    TripleA Move Summary: Germany round 12

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 12
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            1 germanInfantry moved from Western Karelia to Eastern Karelia
            1 germanAirTransport, 2 germanNavalFighters and 1 germanParatrooper moved from Eastern Finland to Eastern Karelia
            2 germanInfantrys moved from Pinsk Marshes to Orel Kursk
            1 germanInfantry moved from Western Ukraine to Kharkov
                  Germany take Kharkov from Russia
            2 germanInfantrys moved from Bessarabia to Southern Ukraine
            2 germanFighters moved from Eastern Poland to Orel Kursk
            2 germanTacticalBombers moved from Poland to Orel Kursk
            2 germanFighters moved from Southern Caucasus to Southern Ukraine
            2 germanStrategicBombers moved from Southern Caucasus to Bombay
            2 germanInfantrys moved from Northern Spain to Southern Spain
            2 germanNavalFighters moved from Vichy France to Southern Spain
            1 germanHeavyArtillery moved from Northern Spain to Western France
            6 germanArtillerys and 6 germanInfantrys moved from Vichy France to Western France
            1 germanInfantry moved from Gold Coast to French Central Africa
                  VichyFrance take French Central Africa from Britain
            2 germanMobileArtillerys and 2 germanTanks moved from Eastern French Africa to Nigeria
                  Germany take Nigeria from Britain
    

    Savegame


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