TSH vs Ds game 2
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Test summary from TripleA, engine version: 1.9, time: 9:08:35 AM
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 4 PUs; 1 techTokens; Combat Move - Japanese 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 carrier moved from 51 Sea Zone to 53 Sea Zone 1 cruiser moved from 50 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Manchuria to Fukien 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Fukien 1 battleship moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Kiangsu to Manchuria Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Fukien, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Fukien, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 4 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 29 Casualties for Japanese: 1 fighter Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 0/6 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 5/6 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 bomber moved from 53 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 fighter moved from Fukien to Manchuria Place Units - Japanese 1 factory placed in Manchuria 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs 1 unit repaired.Combat Hit Differential Summary :
British : 0.00 Japanese rolls : : 0.00 Americans : -1.67 Chinese : -0.33 Japanese : -3.33 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Karelia S.S.R. to Ukraine 3 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Urals to Russia 2 infantry moved from Novosibirsk to Russia 2 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 artillery moved from Russia to Archangel Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine, round 3 : 6/7 hits, 2.67 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 aaGun moved from Karelia S.S.R. to Archangel 1 bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Caucasus Place Units - Russians 1 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : 2.67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 bomber and 2 destroyers; Remaining resources: 4 PUs; 1 techTokens; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Norway to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Norway to Finland 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 2 armour moved from Eastern Ukraine to Karelia S.S.R. 1 infantry moved from Eastern Ukraine to East Poland 1 artillery moved from Eastern Ukraine to East Poland 2 infantry moved from Belorussia to East Poland 2 infantry moved from Poland to Bulgaria Romania 2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 2 armour moved from Germany to East Poland 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Morocco Algeria to Libya 1 destroyer moved from 13 Sea Zone to 15 Sea Zone 1 fighter moved from Bulgaria Romania to 15 Sea Zone 1 infantry moved from Northwestern Europe to France 1 fighter moved from Germany to France 1 bomber moved from Germany to 15 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 2 submarines Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Battle in Karelia S.S.R. Germans attack with 3 armour, 1 fighter and 7 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 1 fighter and 7 infantry in Karelia S.S.R., round 2 : 2/11 hits, 3.17 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans winGermans win with 2 submarines remaining, taking Karelia S.S.R. from Russians with 3 armour, 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 15 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 destroyer Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 15 Sea Zone Germans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from 15 Sea Zone to Bulgaria Romania 1 bomber moved from 15 Sea Zone to Germany 1 fighter moved from Karelia S.S.R. to Northwestern Europe Place Units - Germans 2 destroyers placed in 5 Sea Zone 1 bomber placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1.83 British : -0.33 Germans rolls : : 0.00 Russians : -0.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 12 Sea Zone to 1 Sea Zone 1 cruiser moved from 12 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to United Kingdom 1 infantry moved from 2 Sea Zone to United Kingdom 1 bomber and 2 fighters moved from United Kingdom to 6 Sea Zone 1 infantry moved from Persia to India 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from Western Canada to Eastern Canada Combat - British Battle in 6 Sea Zone British attack with 1 bomber and 2 fighters; Russians loiter and taunt Germans defend with 2 submarines 2 submarines owned by the Germans Submerged Non Combat Move - British 1 bomber moved from 6 Sea Zone to United Kingdom 2 fighters moved from 6 Sea Zone to United Kingdom Place Units - British 3 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Morocco Algeria 1 fighter moved from Italy to Morocco Algeria 2 cruisers moved from 14 Sea Zone to 13 Sea Zone Non Combat Move - Italians Place Units - Italians 1 transport placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 2 destroyers and 2 fighters; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 bomber moved from United Kingdom to 6 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to United Kingdom 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 2 infantry moved from Central United States to Eastern United States 1 cruiser moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber; Russians loiter and taunt Germans defend with 2 submarines 2 submarines owned by the Germans Submerged Battle in 53 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 submarine Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 fighter in 53 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Americans 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone 1 battleship owned by the Americans retreated to 56 Sea Zone Japanese winAmericans win with 1 bomber remaining with 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 bomber, 1 cruiser, 1 fighter and 1 submarine Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter 1 fighter owned by the Japanese could not land and were killed Non Combat Move - Americans 1 infantry moved from 56 Sea Zone to Western United States 1 infantry moved from 56 Sea Zone to Western United States 1 bomber moved from 6 Sea Zone to United Kingdom Place Units - Americans 1 destroyer placed in 56 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States Combat Move - Chinese 1 infantry moved from Chinghai to Sikang 1 infantry moved from Ningxia to Suiyuan 1 fighter moved from Yunnan to Manchuria 2 infantry moved from Suiyuan to Manchuria 1 infantry moved from Sikang to Hupeh Combat - Chinese Battle in Manchuria Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 factory, 1 fighter and 3 infantry Chinese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 0/4 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese roll dice for 1 fighter and 2 infantry in Manchuria, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria 1 infantry owned by the Chinese retreated to Suiyuan Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Suiyuan Place Units - Chinese 2 infantry placed in Hupeh 1 infantry placed in Yunnan Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : 1.33 Chinese : 0.33 Japanese : 0.50 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 1,6,6 and gets 2 hits Japanese removing all Technology Tokens after successful research. Japanese discover Heavy Bomber Activate Technology - Japanese Japanese activating Heavy Bomber Purchase Units - Japanese Japanese buy 2 bombers and 3 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to Yunnan 3 infantry moved from Fukien to Yunnan 1 artillery moved from Fukien to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 2 fighters moved from 35 Sea Zone to Yunnan 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Manchuria to Kiangsu 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Fukien 1 carrier moved from 35 Sea Zone to 49 Sea Zone 1 battleship moved from 35 Sea Zone to 49 Sea Zone 1 bomber moved from Caroline Islands to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 3 fighters and 5 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 5 infantry in Yunnan, round 2 : 3/11 hits, 3.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Manchuria 2 fighters moved from Yunnan to Fukien 1 bomber moved from Yunnan to French Indo-China Thailand Place Units - Japanese 3 infantry placed in Manchuria 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Caucasus 2 infantry moved from Ukraine to Eastern Ukraine 6 infantry moved from Caucasus to Eastern Ukraine 1 artillery moved from Archangel to Belorussia 1 bomber moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 fighter moved from Caucasus to Karelia S.S.R. 6 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Archangel to Karelia S.S.R. 2 infantry moved from Russia to Belorussia 4 infantry moved from Russia to Archangel 2 infantry moved from Russia to Caucasus 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Russians Russians creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 2 submarines 1 submarine owned by the Russians Submerged 2 submarines owned by the Germans Submerged Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians winGermans win with no units remaining, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 3 armour, 1 bomber, 1 fighter and 6 infantry Germans defend with 3 armour, 1 factory and 7 infantry Russians roll dice for 3 armour, 1 bomber, 1 fighter and 6 infantry in Karelia S.S.R., round 2 : 4/11 hits, 3.67 expected hits Germans roll dice for 3 armour and 7 infantry in Karelia S.S.R., round 2 : 5/10 hits, 3.83 expected hits 5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 4/6 hits, 2.83 expected hits Germans roll dice for 3 armour and 3 infantry in Karelia S.S.R., round 3 : 0/6 hits, 2.50 expected hits 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 4 : 3/6 hits, 2.83 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 18 Casualties for Russians: 6 infantry Casualties for Germans: 3 armour and 7 infantry Battle in Eastern Ukraine Russians attack with 1 artillery and 8 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 8 infantry in Eastern Ukraine, round 2 : 3/9 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Archangel to Karelia S.S.R. 1 bomber moved from Karelia S.S.R. to Russia 1 fighter moved from Karelia S.S.R. to Archangel Place Units - Russians 4 infantry placed in Caucasus 1 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 3.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 armour, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Bulgaria Romania to Ukraine 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 armour moved from East Poland to Karelia S.S.R. 1 infantry moved from Morocco Algeria to Libya 1 destroyer moved from 15 Sea Zone to 13 Sea Zone 3 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Bulgaria Romania to Ukraine 1 fighter moved from East Poland to Ukraine 2 bombers moved from Germany to Karelia S.S.R. 1 fighter moved from Northwestern Europe to Karelia S.S.R. 2 fighters moved from France to Karelia S.S.R. 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from Bulgaria Romania to 16 Sea Zone 2 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from East Poland to Baltic States Combat - Germans Germans creates battle in territory 6 Sea Zone Battle in Ukraine Germans attack with 1 armour, 2 fighters and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 2 bombers, 3 fighters and 3 infantry Russians defend with 1 aaGun, 3 armour and 1 factory AA fire in Karelia S.S.R. : 1/5 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 2 bombers, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 5/9 hits, 3.83 expected hits Russians roll dice for 3 armour in Karelia S.S.R., round 2 : 1/3 hits, 1.50 expected hits 3 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 3 armour Non Combat Move - Germans 2 bombers moved from Karelia S.S.R. to Germany 2 fighters moved from Ukraine to East Poland 1 fighter moved from Karelia S.S.R. to Finland 1 fighter moved from Karelia S.S.R. to Finland Place Units - Germans 2 destroyers placed in 5 Sea Zone 4 armour, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 1.67 AA fire in Karelia S.S.R. : : 0.17 Germans rolls : : 0.00 Russians : 0.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 4 destroyers and 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 battleship moved from 2 Sea Zone to 3 Sea Zone 1 destroyer moved from 2 Sea Zone to 3 Sea Zone 2 cruisers moved from 1 Sea Zone to 7 Sea Zone 1 destroyer moved from 1 Sea Zone to 7 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to United Kingdom 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 1 bomber and 5 fighters moved from United Kingdom to Norway Combat - British Battle in 3 Sea Zone British attack with 1 battleship, 1 destroyer and 1 transport Germans defend with 1 submarine British roll dice for 1 battleship, 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 3 Sea Zone British win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Norway British attack with 1 bomber, 5 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 bomber, 5 fighters and 2 infantry in Norway, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in 7 Sea Zone British attack with 2 cruisers and 1 destroyer Germans defend with 1 submarine British roll dice for 2 cruisers and 1 destroyer in 7 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone British win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 5 fighters moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom Place Units - British 1 infantry placed in United Kingdom 3 destroyers placed in 3 Sea Zone 1 destroyer placed in 7 Sea Zone Turn Complete - British British collect 34 PUs; end with 36 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 2.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Morocco Algeria to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans 2 infantry moved from Balkans to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 fighter moved from Morocco Algeria to Egypt 1 armour moved from Balkans to Northwestern Europe 1 infantry moved from Italy to France 2 armour moved from Italy to Northwestern Europe Combat - Italians Battle in Egypt Italians attack with 1 fighter and 4 infantry British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 0/5 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Italians lost in Egypt 1 infantry retreated to Libya British win with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 3 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -1.83 British : 0.50 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 3,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Jet Power Activate Technology - Americans Americans activating Jet Power Purchase Units - Americans Americans buy 3 destroyers and 1 fighter; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 2 destroyers moved from 10 Sea Zone to 18 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Northwestern Europe 1 artillery moved from 7 Sea Zone to Northwestern Europe 1 armour moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from United Kingdom to Northwestern Europe 2 bombers moved from United Kingdom to Northwestern Europe 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in 18 Sea Zone Americans attack with 3 destroyers Italians defend with 1 transport 1 transport owned by the Italians lost in 18 Sea Zone Americans win with 3 destroyers remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Northwestern Europe Americans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry Germans defend with 1 armour; Italians defend with 3 armour Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 4 armour in Northwestern Europe, round 2 : 1/4 hits, 2.00 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Northwestern Europe Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry in Northwestern Europe, round 3 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northwestern Europe Americans win, taking Northwestern Europe from Germans with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 17 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Casualties for Italians: 3 armour Non Combat Move - Americans 1 fighter moved from Northwestern Europe to United Kingdom 2 bombers moved from Northwestern Europe to United Kingdom 1 fighter moved from Eastern United States to United Kingdom Place Units - Americans 1 fighter placed in Eastern United States 3 destroyers placed in 56 Sea Zone Combat Move - Chinese 4 infantry moved from Hupeh to Kiangsu 1 fighter moved from Suiyuan to Kiangsu 1 infantry moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Suiyuan Place Units - Chinese 2 infantry placed in Suiyuan Turn Complete - Americans Americans collect 37 PUs; end with 38 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -1.50 Americans : 0.50 Chinese : -0.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour and 2 bombers; Remaining resources: 7 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Hupeh Japanese take Hupeh from Chinese 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kiangsu 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kiangsu 1 armour moved from 61 Sea Zone to Kiangsu 3 infantry moved from Fukien to Kiangsu 2 fighters moved from Fukien to Kiangsu 1 bomber moved from French Indo-China Thailand to Kiangsu 2 infantry moved from Yunnan to Sikang 1 artillery moved from Yunnan to Sikang 1 infantry moved from Yunnan to Burma 5 infantry moved from Manchuria to Suiyuan 2 bombers moved from Japan to Suiyuan 1 battleship moved from 49 Sea Zone to 61 Sea Zone 1 carrier moved from 49 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Kiangsu Japanese attack with 1 armour, 1 bomber, 2 fighters and 5 infantry Chinese defend with 5 infantry Japanese roll dice for 2 battleships in Kiangsu, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 5 infantry in Kiangsu, round 2 : 3/10 hits, 3.17 expected hits Chinese roll dice for 5 infantry in Kiangsu, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Suiyuan Japanese attack with 2 bombers and 5 infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 2 bombers and 5 infantry in Suiyuan, round 2 : 2/9 hits, 2.50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan Japanese roll dice for 2 bombers and 2 infantry in Suiyuan, round 3 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Sikang Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Kiangsu to Manchuria 2 bombers moved from Suiyuan to Fukien 1 bomber moved from Kiangsu to Fukien Place Units - Japanese 3 armour placed in Manchuria 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 43 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : 2.33 Japanese : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery moved from Eastern Ukraine to Ukraine 1 artillery moved from Belorussia to Karelia S.S.R. 4 infantry moved from Archangel to Karelia S.S.R. 2 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Caucasus to Ukraine 1 artillery moved from Russia to Archangel 1 bomber moved from Russia to Ukraine 1 fighter moved from Archangel to Ukraine 6 infantry moved from Caucasus to Ukraine Combat - Russians Russians creates battle in territory 6 Sea Zone Battle in Ukraine Russians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry in Ukraine, round 2 : 2/10 hits, 3.17 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry in Ukraine, round 3 : 4/10 hits, 3.17 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Battle in Karelia S.S.R. Russians attack with 1 armour, 1 artillery and 6 infantry Germans defend with 1 aaGun, 2 armour, 1 factory and 2 infantry Russians roll dice for 1 armour, 1 artillery and 6 infantry in Karelia S.S.R., round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 1 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 3 : 3/7 hits, 1.83 expected hits Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 2 infantry Non Combat Move - Russians 1 bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Caucasus 4 infantry moved from Russia to Archangel 5 infantry moved from Eastern Ukraine to Belorussia Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia 1 armour and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : -0.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 armour, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 bombers moved from Germany to Egypt 5 infantry moved from Libya to Egypt 2 armour moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 cruiser and 5 destroyers moved from 5 Sea Zone to 3 Sea Zone 2 fighters moved from Finland to 3 Sea Zone 1 fighter moved from Germany to Northwestern Europe 4 armour moved from Germany to Northwestern Europe 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from Germany to Northwestern Europe 2 fighters moved from East Poland to Northwestern Europe 2 artilleries and 3 infantry moved from East Poland to Bulgaria Romania Combat - Germans Battle in Northwestern Europe Germans attack with 4 armour, 3 fighters and 1 infantry Americans defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 4 armour, 3 fighters and 1 infantry in Northwestern Europe, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 4 armour and 3 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Battle in 3 Sea Zone Germans attack with 1 cruiser, 5 destroyers, 2 fighters and 1 submarine British defend with 1 battleship, 4 destroyers and 1 transport Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 5 destroyers and 2 fighters in 3 Sea Zone, round 2 : 2/8 hits, 3.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 4 destroyers and 1 transport in 3 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits 2 destroyers owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 3 Sea Zone Germans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 3 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits British roll dice for 1 battleship, 3 destroyers and 1 transport in 3 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits 2 destroyers owned by the Germans and 1 destroyer owned by the British lost in 3 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 3 Sea Zone, round 4 : 1/4 hits, 1.83 expected hits British roll dice for 1 battleship, 2 destroyers and 1 transport in 3 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 3 Sea Zone Germans roll dice for 1 cruiser and 2 fighters in 3 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 3 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 battleship owned by the British lost in 3 Sea Zone 1 transport owned by the British lost in 3 Sea Zone Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 5 destroyers and 1 submarine Casualties for British: 1 battleship, 4 destroyers and 1 transport Battle in Egypt Germans attack with 2 armour, 1 artillery, 2 bombers and 5 infantry British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans roll dice for 2 armour, 1 artillery, 2 bombers and 5 infantry in Egypt, round 2 : 5/10 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Egypt, round 3 : 6/7 hits, 3.17 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 16 Casualties for Germans: 4 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry Non Combat Move - Germans 2 bombers moved from Egypt to Libya 2 fighters moved from 3 Sea Zone to Finland 1 fighter moved from Northwestern Europe to Finland 2 fighters moved from Northwestern Europe to Germany Place Units - Germans 4 armour, 2 fighters and 4 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 2.17 British : 0.83 Americans : -0.17 Germans rolls : : 0.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - British British spend 15 on tech rolls British roll 5,6,6 and gets 2 hits British removing all Technology Tokens after successful research. British discover Jet Power Activate Technology - British British activating Jet Power Purchase Units - British British buy 1 armour, 2 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 7 Sea Zone to 3 Sea Zone 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 bomber moved from United Kingdom to 13 Sea Zone 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 2 fighters moved from United Kingdom to 3 Sea Zone 3 fighters moved from United Kingdom to 13 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan 4 infantry moved from India to Burma Combat - British Battle in 5 Sea Zone British attack with 1 cruiser Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 3 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 cruiser British roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser in 3 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 3 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 13 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 destroyer; Italians defend with 2 cruisers British roll dice for 1 bomber, 1 destroyer and 3 fighters in 13 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Italians roll dice for 2 cruisers and 1 destroyer in 13 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 cruisers owned by the Italians and 2 fighters owned by the British lost in 13 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer and 2 fighters Casualties for Italians: 2 cruisers Casualties for Germans: 1 destroyer Battle in Burma British attack with 4 infantry Japanese defend with 2 infantry British roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma 2 infantry owned by the British retreated to India Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 2 fighters moved from 3 Sea Zone to United Kingdom 1 bomber moved from 13 Sea Zone to United Kingdom 1 fighter moved from 13 Sea Zone to Gibraltar 1 transport moved from 23 Sea Zone to 25 Sea Zone Place Units - British 1 armour and 2 infantry placed in United Kingdom 2 transports placed in 2 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.50 British : -0.33 Italians : 1.67 Japanese : 1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Libya 1 infantry moved from Libya to Morocco Algeria 3 infantry moved from Italy to France 1 artillery moved from Italy to France Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 1,2 and gets 0 hits Purchase Units - Americans Americans buy 2 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 destroyers moved from 18 Sea Zone to 7 Sea Zone 1 destroyer moved from 18 Sea Zone to 7 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 3 destroyers moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from Eastern United States to United Kingdom Combat - Americans Battle in Solomon Islands Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 transports moved from 7 Sea Zone to 1 Sea Zone Place Units - Americans 2 armour and 3 infantry placed in Eastern United States 1 carrier placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers and 2 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Burma to India 3 bombers moved from Fukien to India 2 infantry moved from Sikang to Chinghai 1 artillery moved from Sikang to Chinghai 1 infantry moved from Suiyuan to Manchuria 1 armour moved from Kiangsu to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Hupeh to Ningxia 1 carrier moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Kiangsu to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 battleships moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from Manchuria to 50 Sea Zone 2 fighters moved from Manchuria to Chinghai 1 transport moved from 61 Sea Zone to 62 Sea Zone Combat - Japanese Battle in Chinghai Japanese attack with 1 artillery, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Chinghai, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 3 bombers and 2 infantry British defend with 1 aaGun and 2 infantry AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 bombers and 2 infantry in India, round 2 : 4/8 hits, 2.83 expected hits British roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese win, taking India from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 bombers moved from India to Fukien 2 fighters moved from Chinghai to Sikang Place Units - Japanese 3 armour placed in Manchuria 2 infantry placed in Japan 3 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 44 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
British : -0.67 Japanese rolls : : 0.00 Chinese : 0.67 AA fire in India : : -0.50 Japanese : 0.33
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