TSH vs DS game 3



  • TSH vs DS game 3



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 1 transport; Remaining resources: 9 PUs; 
    
        Combat Move - Japanese
            1 submarine moved from 46 Sea Zone to 53 Sea Zone
            1 fighter moved from 51 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            1 cruiser moved from 50 Sea Zone to 53 Sea Zone
            1 fighter moved from Japan to 53 Sea Zone
            1 carrier moved from 51 Sea Zone to 53 Sea Zone
            1 bomber moved from Japan to 53 Sea Zone
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 carrier moved from 38 Sea Zone to 35 Sea Zone
            1 battleship moved from 38 Sea Zone to 35 Sea Zone
            2 fighters moved from 38 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 battleship moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
            1 fighter moved from Formosa to Fukien
            1 infantry moved from Kwangtung to French Indo-China Thailand
            1 fighter moved from French Indo-China Thailand to Fukien
            1 infantry moved from Kiangsu to Manchuria
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Fukien, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 2 fighters
                British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 29
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
                Casualties for Japanese: 1 fighter
            Battle in 53 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
    
        Non Combat Move - Japanese
            2 fighters moved from Fukien to Burma
            1 fighter moved from 35 Sea Zone to Burma
            1 bomber moved from 53 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 factory placed in French Indo-China Thailand
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 41 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : -0.33
    Chinese : -0.33
    Japanese : 3.67
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            3 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Ukraine
            2 infantry moved from Karelia S.S.R. to Belorussia
            1 armour moved from Archangel to Belorussia
            3 infantry moved from Archangel to Belorussia
            3 infantry moved from Russia to Eastern Ukraine
            2 armour moved from Russia to Eastern Ukraine
            1 artillery moved from Russia to Eastern Ukraine
            2 infantry moved from Novosibirsk to Russia
            1 infantry moved from Urals to Russia
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            2 infantry moved from Kazakh S.S.R. to Caucasus
            1 fighter moved from Karelia S.S.R. to Eastern Ukraine
            1 bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour and 5 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour and 5 infantry in Belorussia, round 2 : 2/6 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Ukraine, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Ukraine, round 4 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Eastern Ukraine, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 2 armour, 1 artillery and 1 fighter in Eastern Ukraine, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Russians and 2 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Ukraine to Russia
            1 bomber moved from Ukraine to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
            Russians undo move 1.
            4 infantry placed in Caucasus
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Russians : -0.67
    

    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 2 destroyers and 1 factory; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Poland to Karelia S.S.R.
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Norway to 6 Sea Zone
            3 infantry moved from Baltic States to Karelia S.S.R.
            1 infantry moved from Morocco Algeria to Libya
            1 artillery moved from Morocco Algeria to Libya
            1 artillery moved from East Poland to Baltic States
            1 infantry moved from East Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 fighter moved from East Poland to Baltic States
            1 armour moved from Germany to Baltic States
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
            1 fighter moved from Germany to Bulgaria Romania
            1 fighter moved from Baltic States to Bulgaria Romania
            1 armour moved from Germany to Baltic States
            1 fighter moved from France to Bulgaria Romania
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            1 infantry moved from Norway to Finland
            1 armour moved from Northwestern Europe to Poland
            1 armour moved from France to Poland
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 6 Sea Zone
                Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Karelia S.S.R.
                Germans attack with 1 armour and 7 infantry
                Russians defend with 1 aaGun, 1 factory and 1 infantry
                    Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour and 7 infantry in Karelia S.S.R., round 2 : 1/8 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 6 Sea Zone to Baltic States
    
        Place Units - Germans
            1 factory placed in Finland
            2 destroyers placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Germans rolls : : 0.00
    Russians : 0.50
    

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to India
            1 fighter moved from Australia to India
            1 infantry moved from Western Canada to Eastern Canada
            1 artillery moved from Trans-Jordan to Egypt
            1 artillery moved from Union of South Africa to 27 Sea Zone
            1 infantry moved from Union of South Africa to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
            1 artillery moved from 23 Sea Zone to French Equatorial Africa
            1 infantry moved from 23 Sea Zone to French Equatorial Africa
            1 destroyer moved from 12 Sea Zone to 8 Sea Zone
            1 cruiser moved from 12 Sea Zone to 8 Sea Zone
            1 cruiser moved from 1 Sea Zone to 8 Sea Zone
            1 destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 battleship moved from 2 Sea Zone to 8 Sea Zone
            1 transport moved from 2 Sea Zone to 1 Sea Zone
            2 fighters moved from United Kingdom to 8 Sea Zone
            1 bomber moved from United Kingdom to 8 Sea Zone
            1 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
    
        Combat - British
            Battle in 8 Sea Zone
                British attack with 1 armour, 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 8 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 8 Sea Zone
                British win with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 infantry moved from 8 Sea Zone to United Kingdom
            1 armour moved from 8 Sea Zone to United Kingdom
            2 fighters moved from 8 Sea Zone to United Kingdom
            1 bomber moved from 8 Sea Zone to United Kingdom
    
        Place Units - British
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -1.00
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Balkans to 14 Sea Zone
            2 cruisers moved from 14 Sea Zone to 15 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Egypt
            2 infantry moved from Libya to Egypt
            1 fighter moved from Italy to Egypt
    
        Combat - Italians
            Battle in 15 Sea Zone
                Italians attack with 2 cruisers and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 2 cruisers and 1 transport in 15 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 15 Sea Zone
                Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
                Casualties for Italians: 1 cruiser
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 1 fighter and 4 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Italians roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits
                    3 infantry owned by the Italians lost in Egypt
                1 infantry retreated to Libya
                British win with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Libya
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 1.17
    

    Savegame



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from Eastern United States to Eastern Canada
            1 armour moved from Eastern United States to Eastern Canada
            1 fighter moved from Eastern United States to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 destroyer moved from 20 Sea Zone to 10 Sea Zone
            1 battleship moved from 56 Sea Zone to 53 Sea Zone
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
            1 cruiser moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 bomber moved from Western United States to 53 Sea Zone
            2 infantry moved from Central United States to Eastern United States
    
        Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 submarine
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 53 Sea Zone
                1 submarine owned by the Americans Submerged
                    Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 battleship, 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 54
                Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
    
        Non Combat Move - Americans
            2 fighters moved from 53 Sea Zone to Hawaiian Islands
            1 bomber moved from 53 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 1 fighter placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            2 destroyers placed in 56 Sea Zone
    
        Combat Move - Chinese
            2 infantry moved from Suiyuan to Kiangsu
            1 infantry moved from Hupeh to Kiangsu
            1 fighter moved from Yunnan to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 5 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Hupeh
            1 infantry moved from Ningxia to Hupeh
            1 infantry moved from Sikang to Hupeh
            1 infantry moved from Chinghai to Ningxia
    
        Place Units - Chinese
            1 infantry placed in Suiyuan
            2 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            1 unit repaired.
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Chinese : 0.17
    Japanese : -3.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 3,6 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Super subs
    
        Activate Technology - Japanese
            Japanese activating Super subs
    
        Purchase Units - Japanese
            Japanese buy 1 factory, 2 infantry and 3 submarines; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from 61 Sea Zone to Kiangsu
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 transport moved from 61 Sea Zone to 50 Sea Zone
            2 infantry moved from Philippine Islands to 50 Sea Zone
            2 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Kiangsu
            1 fighter moved from Manchuria to Kiangsu
            1 artillery moved from Fukien to Kiangsu
            3 infantry moved from French Indo-China Thailand to Yunnan
            3 fighters moved from Burma to Yunnan
            1 bomber moved from Caroline Islands to Yunnan
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 battleship in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Kiangsu, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 4 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Kiangsu, round 3 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 3 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Yunnan, round 2 : 2/7 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kiangsu to Manchuria
            1 fighter moved from Yunnan to Manchuria
            2 fighters moved from Yunnan to Burma
            1 bomber moved from Yunnan to French Indo-China Thailand
    
        Place Units - Japanese
            1 factory placed in Manchuria
            3 submarines placed in 62 Sea Zone
            2 infantry placed in French Indo-China Thailand
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -1.17
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Russians
            Russians spend 10 on tech rolls
                Russians roll 2,3 and gets 0 hits
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to East Poland
            1 artillery moved from Ukraine to East Poland
            1 fighter moved from Russia to East Poland
            1 bomber moved from Russia to East Poland
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Belorussia to Archangel
            7 infantry moved from Russia to Archangel
            1 infantry moved from Caucasus to Ukraine
            5 infantry moved from Caucasus to Eastern Ukraine
            1 armour moved from Eastern Ukraine to Archangel
            1 armour moved from Eastern Ukraine to Archangel
            1 armour moved from Belorussia to Archangel
            1 armour moved from Ukraine to Eastern Ukraine
            1 bomber moved from East Poland to Russia
            1 fighter moved from East Poland to Archangel
    
        Place Units - Russians
            1 artillery placed in Russia
            1 artillery placed in Caucasus
            3 infantry placed in Caucasus
            2 infantry placed in Russia
            Russians undo move 4.
            Russians undo move 3.
            2 infantry placed in Caucasus
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.83
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 3,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 destroyer moved from 13 Sea Zone to 12 Sea Zone
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 bomber moved from Germany to 12 Sea Zone
            2 infantry moved from Libya to Egypt
            1 armour moved from Libya to Egypt
            1 artillery moved from Libya to Egypt
            1 transport moved from 14 Sea Zone to 16 Sea Zone
            2 infantry moved from Bulgaria Romania to 16 Sea Zone
            2 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Egypt
            4 fighters moved from Bulgaria Romania to Egypt
            2 armour moved from Poland to East Poland
            1 infantry moved from Baltic States to East Poland
            2 infantry moved from Baltic States to Karelia S.S.R.
            1 fighter moved from Baltic States to East Poland
            1 artillery moved from Baltic States to East Poland
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in East Poland
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in East Poland, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 4 fighters and 4 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in Egypt, round 2 : 3/10 hits, 3.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Egypt, round 3 : 3/8 hits, 3.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 4 infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 12 Sea Zone
                    1 transport owned by the Americans lost in 12 Sea Zone
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 12 Sea Zone to Germany
            4 fighters moved from Egypt to Libya
            2 infantry moved from Bulgaria Romania to East Poland
            1 fighter moved from East Poland to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
    
        Place Units - Germans
            1 submarine placed in 5 Sea Zone
            1 artillery and 1 infantry placed in Karelia S.S.R.
            Germans undo move 2.
            2 artilleries placed in Karelia S.S.R.
            2 infantry placed in Finland
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.00
    British : 0.00
    Americans : -0.33
    Russians : -1.00
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - British
            British spend 10 on tech rolls
                British roll 2,2 and gets 0 hits
    
        Purchase Units - British
            British buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 battleship moved from 8 Sea Zone to 12 Sea Zone
            1 destroyer moved from 8 Sea Zone to 7 Sea Zone
            1 destroyer moved from 8 Sea Zone to 12 Sea Zone
            1 cruiser moved from 8 Sea Zone to 12 Sea Zone
            1 cruiser moved from 8 Sea Zone to 12 Sea Zone
            1 bomber moved from United Kingdom to 7 Sea Zone
            1 fighter moved from United Kingdom to 12 Sea Zone
            4 fighters moved from United Kingdom to 7 Sea Zone
            4 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in 7 Sea Zone
                British attack with 1 bomber, 1 destroyer and 4 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 bomber, 1 destroyer and 4 fighters in 7 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 7 Sea Zone
                British win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 12 Sea Zone
                British attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer and 1 submarine
                    British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 12 Sea Zone
                    British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 destroyer in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 12 Sea Zone
                British win with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Burma
                British attack with 1 fighter and 4 infantry
                Japanese defend with 2 fighters and 1 infantry
                    British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1.67 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Burma, round 3 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in Burma, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Japanese: 2 fighters and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
            1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan
            1 fighter moved from 12 Sea Zone to United Kingdom
            1 transport moved from 23 Sea Zone to 18 Sea Zone
            1 bomber moved from 7 Sea Zone to United Kingdom
            1 fighter moved from 7 Sea Zone to United Kingdom
            1 transport moved from 8 Sea Zone to 1 Sea Zone
            3 fighters moved from 7 Sea Zone to United Kingdom
    
        Place Units - British
            1 infantry placed in United Kingdom
            3 destroyers placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : -2.83
    Japanese : -1.00
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 cruiser and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery and 1 infantry moved from 14 Sea Zone to Libya
    
        Non Combat Move - Italians
            1 armour moved from Balkans to East Poland
            2 armour moved from Italy to Bulgaria Romania
            1 infantry moved from Italy to France
    
        Place Units - Italians
            3 infantry placed in Italy
            1 transport placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 4,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to Solomon Islands
            2 infantry moved from 46 Sea Zone to Solomon Islands
            1 cruiser moved from 53 Sea Zone to 46 Sea Zone
            1 submarine moved from 53 Sea Zone to 46 Sea Zone
            1 battleship moved from 53 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
            2 destroyers moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from Eastern United States to Eastern Canada
            1 artillery moved from Eastern United States to Eastern Canada
            1 fighter moved from Eastern United States to United Kingdom
    
        Combat - Americans
            Battle in Solomon Islands
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Solomon Islands to Hawaiian Islands
    
        Place Units - Americans
            1 artillery placed in Western United States
            1 transport placed in 10 Sea Zone
            2 destroyers and 1 transport placed in 56 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Suiyuan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
            Chinese undo move 1.
            2 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers and 3 infantry; Remaining resources: 5 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 62 Sea Zone to 59 Sea Zone
            1 submarine moved from 62 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            2 fighters moved from Manchuria to Hupeh
            1 infantry moved from Fukien to Hupeh
            1 infantry moved from Yunnan to Burma
            2 infantry moved from French Indo-China Thailand to Burma
            1 bomber moved from French Indo-China Thailand to Burma
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 61 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            1 armour moved from Kiangsu to Hupeh
            1 artillery moved from Kiangsu to Hupeh
            1 infantry moved from Kiangsu to Hupeh
            1 infantry moved from Kiangsu to Hupeh
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Hupeh, round 2 : 4/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 1.33 expected hits
                    2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 16
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Hupeh to 61 Sea Zone
            1 bomber moved from Burma to French Indo-China Thailand
    
        Place Units - Japanese
            2 destroyers placed in 36 Sea Zone
            Japanese undo move 1.
            2 destroyers placed in 62 Sea Zone
            2 armour placed in French Indo-China Thailand
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 39 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese rolls : : 0.00
    Chinese : -1.33
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians roll 2,4 and gets 0 hits
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Caucasus to Eastern Ukraine
            1 armour moved from Eastern Ukraine to Baltic States
            1 infantry moved from Belorussia to Baltic States
            1 fighter moved from Archangel to Baltic States
            1 bomber moved from Russia to Baltic States
            1 artillery moved from Russia to Archangel
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 2 armour
                    Russians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Archangel
            1 bomber moved from Baltic States to Russia
            1 infantry moved from Russia to Belorussia
            2 infantry moved from Russia to Archangel
    
        Place Units - Russians
            2 armour placed in Russia
            1 artillery placed in Russia
            4 infantry placed in Caucasus
            2 infantry placed in Russia
            Russians undo move 3.
            1 infantry placed in Russia
            2 infantry placed in Caucasus
            Russians undo move 5.
            Russians undo move 4.
            Russians undo move 3.
            Russians undo move 2.
            Russians undo move 1.
            1 armour and 3 infantry placed in Caucasus
            1 armour, 1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.17
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,3,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Rockets Advance
    
        Activate Technology - Germans
            Germans activating Rockets Advance
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            Rocket attack in Russia does 2 damage to factory owned by Russians
                Rockets in Karelia S.S.R. roll: 2
            Rocket attack in United Kingdom does 1 damage to factory owned by British
                Rockets in France roll: 1
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            2 infantry moved from Finland to Karelia S.S.R.
            5 infantry moved from Germany to Poland
            4 fighters moved from Libya to East Poland
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 armour moved from Bulgaria Romania to 16 Sea Zone
            1 armour and 1 transport moved from 16 Sea Zone to 15 Sea Zone
            1 armour moved from 15 Sea Zone to Egypt
            1 infantry moved from East Poland to Bulgaria Romania
    
        Combat - Germans
            Battle in 7 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 7 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 artilleries placed in Karelia S.S.R.
            2 infantry placed in Finland
            4 armour and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.67
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - British
            British spend 0 on tech rolls
                British roll 4,1 and gets 0 hits
    
        Purchase Units - British
            British repair damage of 1x factory; Remaining resources: 30 PUs; 2 techTokens; 
            British buy 1 artillery, 1 battleship and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 2 Sea Zone to 3 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
            1 infantry moved from Eastern Canada to 1 Sea Zone
            1 infantry moved from Eastern Canada to 1 Sea Zone
            1 transport moved from 1 Sea Zone to 7 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
            1 transport moved from 18 Sea Zone to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            1 armour moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            4 infantry moved from 7 Sea Zone to France
            1 artillery moved from 7 Sea Zone to France
            1 armour moved from 7 Sea Zone to France
            1 destroyer moved from 12 Sea Zone to 14 Sea Zone
            2 cruisers moved from 12 Sea Zone to 14 Sea Zone
            1 battleship moved from 12 Sea Zone to 14 Sea Zone
            1 fighter moved from India to 15 Sea Zone
            1 bomber moved from United Kingdom to 14 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 fighter moved from United Kingdom to 3 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 fighter moved from United Kingdom to 3 Sea Zone
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 6 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 3 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 3 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 14 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer
                Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    British roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 14 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 14 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 14 Sea Zone
                    British roll dice for 1 battleship, 1 bomber and 2 cruisers in 14 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 14 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians lost in 14 Sea Zone
                    British roll dice for 1 battleship, 1 bomber and 2 cruisers in 14 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 14 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 14 Sea Zone
                    1 transport owned by the Italians lost in 14 Sea Zone
                British win with 1 battleship, 1 bomber and 2 cruisers remaining. Battle score for attacker is 46
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
            Battle in France
                British attack with 1 armour, 1 artillery and 4 infantry
                Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 4 infantry in France, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    British roll dice for 1 armour, 1 artillery and 3 infantry in France, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from 14 Sea Zone to Gibraltar
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            2 fighters moved from 6 Sea Zone to United Kingdom
            2 fighters moved from 3 Sea Zone to United Kingdom
            2 destroyers moved from 2 Sea Zone to 7 Sea Zone
            1 aaGun moved from India to Persia
    
        Place Units - British
            1 battleship placed in 7 Sea Zone
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -4.50
    Italians : -1.33
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Libya to France
            3 infantry moved from Italy to France
            2 infantry moved from Libya to Egypt
            1 artillery moved from Libya to Egypt
    
        Combat - Italians
            Battle in France
                Italians attack with 1 fighter and 3 infantry
                British defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
                    AA fire in France : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 fighter and 3 infantry in France, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 2/4 hits, 1.50 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in France
                    Italians roll dice for 1 fighter and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in France
                 retreated to France
                British win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 3 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from France to Northwestern Europe
    
        Place Units - Italians
            1 armour and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.33
    AA fire in France : : -0.17
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern Canada to 1 Sea Zone
            1 artillery moved from Eastern Canada to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe
            2 bombers moved from United Kingdom to Northwestern Europe
            2 fighters moved from United Kingdom to Northwestern Europe
            2 destroyers moved from 8 Sea Zone to 7 Sea Zone
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 battleship moved from 46 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from Morocco Algeria to Libya
                  Americans take Libya from Italians
            1 transport moved from 46 Sea Zone to 53 Sea Zone
            1 submarine moved from 46 Sea Zone to 53 Sea Zone
            2 destroyers moved from 46 Sea Zone to 53 Sea Zone
            1 cruiser moved from 46 Sea Zone to 53 Sea Zone
    
        Combat - Americans
            Battle in Northwestern Europe
                Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                Germans defend with 2 infantry; Italians defend with 1 fighter
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
                    Americans roll dice for 1 artillery, 2 bombers and 2 fighters in Northwestern Europe, round 3 : 0/5 hits, 2.67 expected hits
                    Germans roll dice for 1 fighter in Northwestern Europe, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Americans lost in Northwestern Europe
                    Americans roll dice for 2 bombers and 2 fighters in Northwestern Europe, round 4 : 3/4 hits, 2.33 expected hits
                    Germans roll dice for 1 fighter in Northwestern Europe, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 fighter owned by the Italians lost in Northwestern Europe
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 2 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Americans
            2 bombers moved from Northwestern Europe to United Kingdom
            1 fighter moved from Northwestern Europe to United Kingdom
    
        Place Units - Americans
            1 infantry placed in Western United States
            1 armour, 2 artilleries and 4 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 carrier placed in 56 Sea Zone
            Americans undo move 2.
            1 artillery and 1 infantry placed in Western United States
            1 armour, 1 artillery and 3 infantry placed in Eastern United States
    
        Place Units - Chinese
            2 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -3.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 5,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 5 armour and 3 submarines; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 62 Sea Zone to 51 Sea Zone
            1 infantry moved from Burma to India
                  Japanese take India from British
            1 infantry moved from Yunnan to Sikang
            1 infantry moved from Hupeh to Sikang
            1 infantry moved from Kiangsu to Suiyuan
            1 armour moved from Hupeh to Suiyuan
            1 artillery moved from Hupeh to Suiyuan
            1 bomber moved from French Indo-China Thailand to Suiyuan
            2 fighters moved from 61 Sea Zone to Sikang
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 transport moved from 61 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from French Indo-China Thailand to Sikang
            1 infantry moved from Hupeh to Suiyuan
            1 armour moved from French Indo-China Thailand to Sikang
            2 infantry moved from Burma to Yunnan
            1 submarine moved from 59 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Suiyuan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 2 armour, 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Sikang, round 2 : 4/6 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sikang to Hupeh
            1 bomber moved from Suiyuan to Japan
    
        Place Units - Japanese
            3 submarines placed in 62 Sea Zone
            3 armour placed in Manchuria
            2 armour placed in French Indo-China Thailand
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 40 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 1.67
    

    Savegame


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