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    TSH vs DS game 3

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    • D Offline
      drstroik
      last edited by

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 artillery and 2 bombers; Remaining resources: 3 PUs; 
      
          Combat Move - Japanese
              1 bomber moved from Japan to 53 Sea Zone
              1 carrier moved from 51 Sea Zone to 53 Sea Zone
              1 submarine moved from 46 Sea Zone to 53 Sea Zone
              1 cruiser moved from 50 Sea Zone to 53 Sea Zone
              1 destroyer moved from 51 Sea Zone to 53 Sea Zone
              1 fighter moved from 51 Sea Zone to 53 Sea Zone
              1 battleship moved from 62 Sea Zone to 61 Sea Zone
              1 fighter moved from Japan to 53 Sea Zone
              1 battleship moved from 38 Sea Zone to 35 Sea Zone
              1 carrier moved from 38 Sea Zone to 35 Sea Zone
              2 fighters moved from 38 Sea Zone to 35 Sea Zone
              1 fighter moved from French Indo-China Thailand to 35 Sea Zone
              1 fighter moved from Formosa to Fukien
              1 fighter moved from Manchuria to Fukien
              1 artillery and 1 infantry moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 battleship in Fukien, round 2 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier and 3 fighters
                  British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                      Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                      British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the British, 1 carrier owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
                      1 transport owned by the British lost in 35 Sea Zone
                  Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is 25
                  Casualties for Japanese: 1 carrier
                  Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
              Battle in 53 Sea Zone
                  Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                  Americans defend with 1 carrier, 1 destroyer and 1 fighter
                      Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone
                      Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits
                      Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                  Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 18
                  Casualties for Japanese: 1 destroyer and 1 submarine
                  Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
      
          Non Combat Move - Japanese
              1 bomber moved from 53 Sea Zone to Caroline Islands
              2 fighters moved from Fukien to French Indo-China Thailand
              3 fighters moved from 35 Sea Zone to French Indo-China Thailand
      
          Place Units - Japanese
              1 artillery and 2 bombers placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 35 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      British : 0.67
      Americans : 0.00
      Chinese : -0.33
      Japanese : 1.33
      

      Savegame

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      • L Offline
        Lefty7537
        last edited by

        TripleA Turn Summary: Russians round 1

        TripleA Turn Summary for game: World War II v3 1942, version: 1.7

        Game History

        Round: 1
        
            Purchase Units - Russians
                Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Russians
                2 infantry moved from Soviet Far East to Buryatia S.S.R.
                1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                2 infantry moved from Novosibirsk to Evenki National Okrug
                1 infantry moved from Urals to Evenki National Okrug
                2 infantry moved from Kazakh S.S.R. to Caucasus
                1 artillery moved from Russia to Caucasus
                1 armour moved from Archangel to Karelia S.S.R.
                2 armour moved from Russia to Karelia S.S.R.
                1 fighter moved from Karelia S.S.R. to Russia
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from Archangel to Karelia S.S.R.
        
            Non Combat Move - Russians
        
            Place Units - Russians
                2 infantry placed in Karelia S.S.R.
                1 infantry placed in Caucasus
                3 artilleries and 1 infantry placed in Russia
        
            Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • D Offline
          drstroik
          last edited by

          TripleA Turn Summary: Germans round 1

          TripleA Turn Summary for game: World War II v3 1942, version: 1.7

          Game History

          Round: 1
          
              Purchase Units - Germans
                  Germans buy 5 artilleries and 5 infantry; Remaining resources: 2 PUs; 
          
              Combat Move - Germans
                  3 infantry moved from Belorussia to Karelia S.S.R.
                  3 infantry moved from Baltic States to Karelia S.S.R.
                  2 infantry moved from Finland to Karelia S.S.R.
                  2 armour moved from Eastern Ukraine to Karelia S.S.R.
                  1 bomber moved from Germany to Karelia S.S.R.
                  1 armour and 1 infantry moved from Germany to 5 Sea Zone
                  1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  1 armour moved from Poland to Karelia S.S.R.
                  1 artillery moved from Eastern Ukraine to East Poland
                  2 infantry moved from Poland to Baltic States
                  1 infantry moved from Eastern Ukraine to East Poland
                  1 infantry moved from Ukraine to East Poland
                  1 armour moved from Ukraine to East Poland
                  1 armour moved from Bulgaria Romania to East Poland
                  2 infantry moved from Bulgaria Romania to East Poland
                  2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
                  1 fighter moved from Bulgaria Romania to East Poland
                  1 infantry moved from East Poland to Belorussia
                  1 infantry moved from East Poland to Baltic States
                  1 submarine moved from 7 Sea Zone to 12 Sea Zone
                  1 submarine moved from 8 Sea Zone to 12 Sea Zone
                  1 destroyer and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
                  1 fighter moved from Norway to East Poland
                  1 fighter moved from France to 12 Sea Zone
                  1 artillery moved from Morocco Algeria to Libya
                  1 infantry moved from France to 13 Sea Zone
                  1 armour moved from France to 13 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
                  1 armour and 1 infantry moved from 14 Sea Zone to Libya
                  1 armour moved from Northwestern Europe to France
                  3 infantry moved from Germany to France
                  1 armour moved from Germany to East Poland
                  1 fighter moved from Germany to 6 Sea Zone
          
              Combat - Germans
                  Battle in 6 Sea Zone
                      Germans attack with 1 destroyer, 1 fighter and 1 submarine
                      Russians defend with 1 submarine
                          Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                          Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Russians lost in 6 Sea Zone
                      Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in 12 Sea Zone
                      Germans attack with 1 fighter and 2 submarines
                      British defend with 1 cruiser and 1 destroyer
                          Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Germans roll dice for 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                          British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                          1 destroyer owned by the British lost in 12 Sea Zone
                          Germans roll dice for 2 submarines in 12 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                          1 cruiser owned by the British lost in 12 Sea Zone
                      Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 20
                      Casualties for British: 1 cruiser and 1 destroyer
                  Battle in Karelia S.S.R.
                      Germans attack with 4 armour, 1 bomber and 9 infantry
                      Russians defend with 1 aaGun, 3 armour, 1 factory and 6 infantry
                          AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                          Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                          Germans roll dice for 4 armour, 1 bomber and 9 infantry in Karelia S.S.R., round 2 : 4/14 hits, 4.17 expected hits
                          Russians roll dice for 3 armour and 6 infantry in Karelia S.S.R., round 2 : 4/9 hits, 3.50 expected hits
                          5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia S.S.R.
                          Germans roll dice for 4 armour, 1 bomber and 5 infantry in Karelia S.S.R., round 3 : 4/10 hits, 3.50 expected hits
                          Russians roll dice for 3 armour and 1 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1.83 expected hits
                          1 infantry owned by the Russians, 3 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                      Germans win, taking Karelia S.S.R. from Russians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 15
                      Casualties for Germans: 6 infantry
                      Casualties for Russians: 3 armour and 6 infantry
          
              Non Combat Move - Germans
                  1 bomber moved from Karelia S.S.R. to Germany
                  1 fighter moved from 12 Sea Zone to France
                  1 fighter moved from 6 Sea Zone to Germany
          
              Place Units - Germans
                  5 artilleries and 5 infantry placed in Germany
          
              Turn Complete - Germans
                  Germans collect 39 PUs; end with 41 PUs
                  Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                  Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                  Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
          

          Combat Hit Differential Summary :

          Germans : 1.83
          British : -0.83
          AA fire in Karelia S.S.R. : : -0.17
          Russians : 0.50
          

          Savegame

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          • L Offline
            Lefty7537
            last edited by

            TripleA Turn Summary: British round 1

            TripleA Turn Summary for game: World War II v3 1942, version: 1.7

            Game History

            Round: 1
            
                Research Technology - British
                    British spend 10 on tech rolls
                        British roll 6,1 and gets 1 hit
                    British removing all Technology Tokens after successful research.
                    British discover Super subs
            
                Activate Technology - British
                    British activating Super subs
            
                Purchase Units - British
                    British buy 3 submarines; Remaining resources: 3 PUs; 0 techTokens; 
            
                Combat Move - British
                    1 artillery moved from Trans-Jordan to Egypt
                    1 infantry moved from Trans-Jordan to Egypt
                    1 infantry moved from Persia to India
                    1 destroyer moved from 15 Sea Zone to 35 Sea Zone
                    1 fighter moved from Egypt to 35 Sea Zone
                    1 fighter moved from Australia to 35 Sea Zone
                    1 armour moved from Eastern Canada to 1 Sea Zone
                    1 infantry moved from Eastern Canada to 1 Sea Zone
                    1 armour, 1 cruiser, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
                    1 transport moved from 2 Sea Zone to 8 Sea Zone
                    1 battleship moved from 2 Sea Zone to 12 Sea Zone
                    1 destroyer moved from 2 Sea Zone to 12 Sea Zone
                    2 fighters moved from United Kingdom to 5 Sea Zone
                    1 bomber moved from United Kingdom to 5 Sea Zone
                    1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
                    1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
                    2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            
                Combat - British
                    Battle in 5 Sea Zone
                        British attack with 1 bomber and 2 fighters
                        Germans defend with 1 cruiser and 1 transport
                            British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                            Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                            1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                        British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
                        Casualties for Germans: 1 cruiser and 1 transport
                    Battle in 35 Sea Zone
                        British attack with 1 destroyer and 2 fighters
                        Japanese defend with 1 battleship
                            British roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Units damaged: 1 battleship owned by the Japanese
                            Japanese roll dice for 1 battleship in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                            British roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                            Japanese roll dice for 1 battleship in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                            1 destroyer owned by the British and 1 battleship owned by the Japanese lost in 35 Sea Zone
                        British win with 2 fighters remaining. Battle score for attacker is 12
                        Casualties for British: 1 destroyer
                        Casualties for Japanese: 1 battleship
                    Battle in 12 Sea Zone
                        British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                        Germans defend with 2 submarines
                            British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                            Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                            1 submarine owned by the Germans lost in 12 Sea Zone
                            British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 12 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                            Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                            1 submarine owned by the Germans lost in 12 Sea Zone
                        British win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
                        Casualties for Germans: 2 submarines
                    Battle in Morocco Algeria
                        British attack with 2 armour and 2 infantry
                        Germans defend with 1 infantry
                            British roll dice for 2 armour and 2 infantry in Morocco Algeria, round 2 : 2/4 hits, 1.33 expected hits
                            Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria
                        British win, taking Morocco Algeria from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                        Casualties for British: 1 infantry
                        Casualties for Germans: 1 infantry
            
                Non Combat Move - British
                    1 bomber and 2 fighters moved from 5 Sea Zone to United Kingdom
                    1 fighter moved from 35 Sea Zone to Egypt
                    1 fighter moved from 35 Sea Zone to India
                    1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                    1 transport moved from 27 Sea Zone to 17 Sea Zone
            
                Place Units - British
                    3 submarines placed in 8 Sea Zone
            
                Turn Complete - British
                    British collect 32 PUs; end with 35 PUs
                    Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
            

            Combat Hit Differential Summary :

            Germans : -0.33
            British : 2.33
            Japanese : -0.33
            

            Savegame

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            • D Offline
              drstroik
              last edited by

              TripleA Turn Summary: Italians round 1

              TripleA Turn Summary for game: World War II v3 1942, version: 1.7

              Game History

              Round: 1
              
                  Purchase Units - Italians
                      Italians buy 3 infantry; Remaining resources: 1 PUs; 
              
                  Combat Move - Italians
                      1 artillery moved from Italy to 14 Sea Zone
                      1 infantry moved from Italy to 14 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                      1 artillery moved from 15 Sea Zone to Trans-Jordan
                            Italians take Trans-Jordan from British
                      1 infantry moved from 15 Sea Zone to Trans-Jordan
                      1 fighter moved from Italy to Libya
              
                  Combat - Italians
              
                  Non Combat Move - Italians
              
                  Place Units - Italians
                      3 infantry placed in Italy
              
                  Turn Complete - Italians
                      Italians collect 11 PUs; end with 12 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • L Offline
                Lefty7537
                last edited by

                TripleA Turn Summary: Americans round 1

                TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                Game History

                Round: 1
                
                    Research Technology - Americans
                        Americans spend 10 on tech rolls
                            Americans roll 6,1 and gets 1 hit
                        Americans removing all Technology Tokens after successful research.
                        Americans discover Heavy Bomber
                
                    Activate Technology - Americans
                        Americans activating Heavy Bomber
                
                    Purchase Units - Americans
                        Americans buy 1 artillery and 2 bombers; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Purchase Units - Chinese
                        Chinese builds 3 units.
                
                    Combat Move - Americans
                        1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
                        2 infantry moved from Central United States to Eastern United States
                        1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
                        1 armour and 1 artillery moved from 12 Sea Zone to Morocco Algeria
                        2 infantry moved from 12 Sea Zone to Morocco Algeria
                        1 bomber moved from Eastern United States to United Kingdom
                        1 bomber moved from Western United States to United Kingdom
                        1 fighter moved from Eastern United States to United Kingdom
                        1 fighter moved from Hawaiian Islands to Western United States
                        1 destroyer moved from 20 Sea Zone to 10 Sea Zone
                        1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 20 Sea Zone
                
                    Non Combat Move - Americans
                
                    Place Units - Americans
                        1 artillery and 2 bombers placed in Western United States
                        Americans undo move 1.
                        2 bombers placed in Western United States
                        1 artillery placed in Eastern United States
                
                    Combat Move - Chinese
                        2 infantry moved from Yunnan to Sikang
                        1 infantry moved from Chinghai to Sikang
                        1 infantry moved from Ningxia to Hupeh
                        1 fighter moved from Yunnan to Sikang
                
                    Non Combat Move - Chinese
                
                    Place Units - Chinese
                        3 infantry placed in Suiyuan
                
                    Turn Complete - Americans
                        Americans collect 38 PUs; end with 38 PUs
                        Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • D Offline
                  drstroik
                  last edited by

                  TripleA Turn Summary: Japanese round 2

                  TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                  Game History

                  Round: 2
                  
                      Research Technology - Japanese
                          Japanese spend 10 on tech rolls
                              Japanese roll 5,6 and gets 1 hit
                          Japanese removing all Technology Tokens after successful research.
                          Japanese discover Shipyards
                  
                      Activate Technology - Japanese
                          Japanese activating Shipyards
                  
                      Purchase Units - Japanese
                          Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Combat Move - Japanese
                          3 infantry moved from Kiangsu to Suiyuan
                          1 infantry moved from French Indo-China Thailand to Burma
                          1 infantry moved from French Indo-China Thailand to Yunnan
                                Japanese take Yunnan from Chinese
                          1 transport moved from 61 Sea Zone to 62 Sea Zone
                          1 infantry moved from Japan to 62 Sea Zone
                          1 artillery moved from Japan to 62 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                          1 infantry moved from 61 Sea Zone to Kiangsu
                          1 artillery moved from 61 Sea Zone to Kiangsu
                          2 bombers moved from Japan to Suiyuan
                          5 fighters moved from French Indo-China Thailand to Suiyuan
                          1 infantry moved from Kwangtung to Fukien
                  
                      Combat - Japanese
                          Battle in Suiyuan
                              Japanese attack with 2 bombers, 5 fighters and 3 infantry
                              Chinese defend with 5 infantry
                                  Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Suiyuan, round 2 : 4/10 hits, 4.33 expected hits
                                  Chinese roll dice for 5 infantry in Suiyuan, round 2 : 3/5 hits, 1.67 expected hits
                                  3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuan
                               retreated to Suiyuan
                              Chinese win with 1 infantry remaining. Battle score for attacker is 3
                              Casualties for Japanese: 3 infantry
                              Casualties for Chinese: 4 infantry
                  
                      Non Combat Move - Japanese
                          5 fighters moved from Suiyuan to Kiangsu
                          2 bombers moved from Suiyuan to Japan
                          1 infantry moved from Fukien to Kiangsu
                          1 carrier moved from 53 Sea Zone to 60 Sea Zone
                          1 cruiser moved from 53 Sea Zone to 60 Sea Zone
                          2 fighters moved from 53 Sea Zone to 60 Sea Zone
                  
                      Place Units - Japanese
                          1 armour, 1 artillery and 2 infantry placed in Japan
                          2 destroyers and 1 transport placed in 62 Sea Zone
                  
                      Turn Complete - Japanese
                          Japanese collect 33 PUs; end with 33 PUs
                          Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
                          Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese : 1.33
                  Japanese : -0.33
                  

                  Savegame

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                  • L Offline
                    Lefty7537
                    last edited by

                    TripleA Turn Summary: Russians round 2

                    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                    Game History

                    Round: 2
                    
                        Purchase Units - Russians
                            Russians buy 9 infantry; Remaining resources: 2 PUs; 
                    
                        Combat Move - Russians
                            2 infantry moved from Russia to Archangel
                            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
                            3 infantry moved from Evenki National Okrug to Urals
                            1 infantry moved from Caucasus to Persia
                    
                        Non Combat Move - Russians
                    
                        Place Units - Russians
                            4 infantry placed in Caucasus
                            5 infantry placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 22 PUs; end with 24 PUs
                            Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • D Offline
                      drstroik
                      last edited by

                      TripleA Turn Summary: Germans round 2

                      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                      Game History

                      Round: 2
                      
                          Research Technology - Germans
                              Germans spend 10 on tech rolls
                                  Germans roll 3,6 and gets 1 hit
                              Germans removing all Technology Tokens after successful research.
                              Germans discover Jet Power
                      
                          Activate Technology - Germans
                              Germans activating Jet Power
                      
                          Purchase Units - Germans
                              Germans buy 2 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; 
                      
                          Combat Move - Germans
                              1 destroyer moved from 13 Sea Zone to 12 Sea Zone
                              1 destroyer moved from 6 Sea Zone to 12 Sea Zone
                              1 submarine moved from 6 Sea Zone to 12 Sea Zone
                              1 fighter moved from France to 12 Sea Zone
                              1 bomber moved from Germany to 12 Sea Zone
                              2 infantry moved from Bulgaria Romania to Ukraine
                              3 infantry moved from Baltic States to Karelia S.S.R.
                              3 infantry moved from Karelia S.S.R. to Archangel
                              1 infantry moved from Belorussia to Archangel
                              1 infantry moved from East Poland to Belorussia
                              3 fighters moved from East Poland to Archangel
                              4 armour moved from Karelia S.S.R. to Archangel
                              1 transport moved from 14 Sea Zone to 13 Sea Zone
                              1 infantry moved from France to 13 Sea Zone
                              1 armour moved from France to 13 Sea Zone
                              1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
                              1 infantry moved from 14 Sea Zone to Libya
                              1 armour moved from 14 Sea Zone to Libya
                              3 artilleries moved from Germany to Poland
                              3 infantry moved from Germany to France
                              2 infantry moved from Germany to Northwestern Europe
                              3 infantry moved from East Poland to Ukraine
                              2 artilleries moved from East Poland to Ukraine
                      
                          Combat - Germans
                              Battle in 12 Sea Zone
                                  Germans attack with 1 bomber, 2 destroyers, 1 fighter and 1 submarine
                                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 destroyer and 2 transports
                                      Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      Germans roll dice for 1 bomber, 2 destroyers and 1 fighter in 12 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                                  Units damaged: 1 battleship owned by the British
                                      British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 4 transports in 12 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                                      1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 12 Sea Zone
                                      Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                                      British roll dice for 1 battleship, 1 cruiser and 4 transports in 12 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                                      1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
                                      Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
                                      British roll dice for 1 battleship and 4 transports in 12 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                      1 fighter owned by the Germans lost in 12 Sea Zone
                                      Germans roll dice for 1 bomber in 12 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                                      British roll dice for 1 battleship and 4 transports in 12 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                                      1 bomber owned by the Germans lost in 12 Sea Zone
                                  British win with 1 battleship and 4 transports remaining. Battle score for attacker is -16
                                  Casualties for Germans: 1 bomber, 2 destroyers, 1 fighter and 1 submarine
                                  Casualties for Americans: 1 destroyer
                                  Casualties for British: 1 cruiser and 1 destroyer
                              Battle in Archangel
                                  Germans attack with 4 armour, 3 fighters and 4 infantry
                                  Russians defend with 4 infantry
                                      Germans roll dice for 4 armour, 3 fighters and 4 infantry in Archangel, round 2 : 5/11 hits, 4.67 expected hits
                                      Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
                                      4 infantry owned by the Russians lost in Archangel
                                  Germans win, taking Archangel from Russians with 4 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 12
                                  Casualties for Russians: 4 infantry
                      
                          Non Combat Move - Germans
                              1 fighter moved from Archangel to East Poland
                              2 fighters moved from Archangel to East Poland
                      
                          Place Units - Germans
                              2 armour, 1 artillery and 1 bomber placed in Germany
                              Germans undo move 1.
                              1 artillery and 1 infantry placed in Karelia S.S.R.
                              2 armour, 1 bomber and 5 infantry placed in Germany
                      
                          Turn Complete - Germans
                              Germans collect 40 PUs; end with 42 PUs
                              Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                              Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                              Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                              1 unit repaired.
                      

                      Combat Hit Differential Summary :

                      Germans : -1.67
                      British : 0.67
                      Russians : -1.33
                      

                      Savegame

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                      • L Offline
                        Lefty7537
                        last edited by

                        TripleA Turn Summary: British round 2

                        TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                        Game History

                        Round: 2
                        
                            Research Technology - British
                                British spend 5 on tech rolls
                                    British rolls : 0/1 hits, 0.00 expected hits
                        
                            Purchase Units - British
                                British buy 2 destroyers and 6 infantry; Remaining resources: 1 PUs; 1 techTokens; 
                        
                            Combat Move - British
                                3 submarines moved from 8 Sea Zone to 12 Sea Zone
                                2 transports moved from 12 Sea Zone to 1 Sea Zone
                                1 infantry moved from Rhodesia to Italian Africa
                                1 artillery moved from Rhodesia to Italian Africa
                                1 transport moved from 17 Sea Zone to 12 Sea Zone
                                1 fighter moved from Egypt to 15 Sea Zone
                                1 infantry moved from Western Canada to Eastern Canada
                                2 fighters moved from United Kingdom to Russia
                                1 fighter moved from India to Russia
                        
                            Combat - British
                                Battle in 15 Sea Zone
                                    British attack with 1 fighter
                                    Italians defend with 1 transport
                                        1 transport owned by the Italians lost in 15 Sea Zone
                                    British win with 1 fighter remaining. Battle score for attacker is 7
                                    Casualties for Italians: 1 transport
                        
                            Non Combat Move - British
                                1 fighter moved from 15 Sea Zone to Russia
                        
                            Place Units - British
                                2 destroyers placed in 7 Sea Zone
                                6 infantry placed in United Kingdom
                        
                            Turn Complete - British
                                British collect 31 PUs; end with 32 PUs
                                Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
                        

                        Combat Hit Differential Summary :

                        British rolls : : 0.00
                        

                        Savegame

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                        • D Offline
                          drstroik
                          last edited by

                          TripleA Turn Summary: Italians round 2

                          TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                          Game History

                          Round: 2
                          
                              Purchase Units - Italians
                                  Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  1 battleship and 2 cruisers moved from 14 Sea Zone to 12 Sea Zone
                                  1 fighter moved from Libya to 12 Sea Zone
                          
                              Combat - Italians
                                  Battle in 12 Sea Zone
                                      Italians attack with 1 battleship, 2 cruisers and 1 fighter
                                      British defend with 1 battleship, 3 submarines and 1 transport; Americans defend with 2 transports
                                          British roll dice for 3 submarines in 12 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                                          Italians roll dice for 1 fighter in 12 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                          Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                                          British roll dice for 1 battleship and 3 transports in 12 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                          British roll dice for 3 submarines in 12 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                                          Italians roll dice for 1 fighter in 12 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                      Units damaged: 1 battleship owned by the British
                                          Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                                          British roll dice for 1 battleship and 3 transports in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                      Units damaged: 1 battleship owned by the Italians
                                          3 submarines owned by the British lost in 12 Sea Zone
                                          Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 12 Sea Zone, round 4 : 1/4 hits, 2.17 expected hits
                                          British roll dice for 1 battleship and 3 transports in 12 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                                          1 battleship owned by the British and 1 fighter owned by the Italians lost in 12 Sea Zone
                                          1 transport owned by the British and 2 transports owned by the Americans lost in 12 Sea Zone
                                      Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 49
                                      Casualties for British: 1 battleship, 3 submarines and 1 transport
                                      Casualties for Italians: 1 fighter
                                      Casualties for Americans: 2 transports
                          
                              Non Combat Move - Italians
                          
                              Place Units - Italians
                                  1 artillery placed in Italy
                                  1 destroyer placed in 14 Sea Zone
                          
                              Turn Complete - Italians
                                  Italians collect 11 PUs; end with 11 PUs
                                  1 unit repaired.
                          

                          Combat Hit Differential Summary :

                          British : -1.00
                          Italians : -1.50
                          

                          Savegame

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                          • L Offline
                            Lefty7537
                            last edited by

                            TripleA Turn Summary: Americans round 2

                            TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                            Game History

                            Round: 2
                            
                                Research Technology - Americans
                                    Americans spend 5 on tech rolls
                                        Americans rolls : 0/1 hits, 0.00 expected hits
                            
                                Purchase Units - Americans
                                    Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; 1 techTokens; 
                            
                                Purchase Units - Chinese
                                    Chinese builds 2 units.
                            
                                Combat Move - Americans
                                    1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                                    3 bombers moved from United Kingdom to 12 Sea Zone
                                    1 fighter moved from United Kingdom to 12 Sea Zone
                                    2 bombers moved from Western United States to 12 Sea Zone
                                    2 fighters moved from Western United States to Eastern Canada
                                    1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 20 Sea Zone to 10 Sea Zone
                            
                                Combat - Americans
                                    Battle in 12 Sea Zone
                                        Americans attack with 5 bombers, 1 destroyer and 1 fighter
                                        Italians defend with 1 battleship and 2 cruisers
                                            Americans roll dice for 5 bombers, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 7/12 hits, 5.00 expected hits
                                            Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                                            2 cruisers owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone
                                        Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 36
                                        Casualties for Americans: 1 destroyer
                                        Casualties for Italians: 1 battleship and 2 cruisers
                            
                                Non Combat Move - Americans
                                    1 fighter moved from 12 Sea Zone to Morocco Algeria
                                    5 bombers moved from 12 Sea Zone to United Kingdom
                            
                                Place Units - Americans
                                    3 transports placed in 10 Sea Zone
                                    2 artilleries and 3 infantry placed in Eastern United States
                            
                                Place Units - Chinese
                                    2 infantry placed in Suiyuan
                            
                                Turn Complete - Americans
                                    Americans collect 38 PUs; end with 38 PUs
                                    Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
                            

                            Combat Hit Differential Summary :

                            Italians : -0.67
                            Americans rolls : : 0.00
                            Americans : 2.00
                            

                            Savegame

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                            • D Offline
                              drstroik
                              last edited by

                              TripleA Turn Summary: Japanese round 3

                              TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                              Game History

                              Round: 3
                              
                                  Research Technology - Japanese
                                      Japanese spend 10 on tech rolls
                                          Japanese roll 3,5 and gets 0 hits
                              
                                  Purchase Units - Japanese
                                      Japanese buy 1 bomber, 2 destroyers and 1 transport; Remaining resources: 1 PUs; 2 techTokens; 
                              
                                  Combat Move - Japanese
                                      1 infantry moved from Japan to 62 Sea Zone
                                      1 artillery moved from Japan to 62 Sea Zone
                                      1 infantry moved from 62 Sea Zone to Manchuria
                                      1 artillery moved from 62 Sea Zone to Manchuria
                                      1 transport moved from 61 Sea Zone to 62 Sea Zone
                                      1 infantry moved from Japan to 62 Sea Zone
                                      1 armour moved from Japan to 62 Sea Zone
                                      1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                                      1 infantry moved from 61 Sea Zone to Fukien
                                      1 armour moved from 61 Sea Zone to Fukien
                                      2 infantry moved from Manchuria to Suiyuan
                                      2 infantry moved from Kiangsu to Suiyuan
                                      1 artillery moved from Kiangsu to Suiyuan
                                      2 bombers moved from Japan to Suiyuan
                                      1 infantry moved from Fukien to Hupeh
                                      1 artillery moved from Fukien to Hupeh
                                      2 fighters moved from 60 Sea Zone to Hupeh
                              
                                  Combat - Japanese
                                      Battle in Hupeh
                                          Japanese attack with 1 artillery, 2 fighters and 1 infantry
                                          Chinese defend with 2 infantry
                                              Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hupeh, round 2 : 2/4 hits, 1.67 expected hits
                                              Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                                              2 infantry owned by the Chinese lost in Hupeh
                                          Japanese win, taking Hupeh from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                                          Casualties for Chinese: 2 infantry
                                      Battle in Suiyuan
                                          Japanese attack with 1 artillery, 2 bombers and 4 infantry
                                          Chinese defend with 3 infantry
                                              Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Suiyuan, round 2 : 2/7 hits, 2.50 expected hits
                                              Chinese roll dice for 3 infantry in Suiyuan, round 2 : 1/3 hits, 1.00 expected hits
                                              1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan
                                              Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Suiyuan, round 3 : 2/6 hits, 2.33 expected hits
                                              Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Chinese lost in Suiyuan
                                          Japanese win, taking Suiyuan from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                                          Casualties for Japanese: 1 infantry
                                          Casualties for Chinese: 3 infantry
                              
                                  Non Combat Move - Japanese
                                      2 bombers moved from Suiyuan to Japan
                                      2 fighters moved from Kiangsu to 61 Sea Zone
                                      3 fighters moved from Kiangsu to Fukien
                                      2 fighters moved from Hupeh to Fukien
                                      1 carrier moved from 60 Sea Zone to 61 Sea Zone
                                      1 cruiser moved from 60 Sea Zone to 61 Sea Zone
                                      1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                              
                                  Place Units - Japanese
                                      2 destroyers and 1 transport placed in 62 Sea Zone
                                      1 bomber placed in Japan
                              
                                  Turn Complete - Japanese
                                      Japanese collect 35 PUs; end with 36 PUs
                                      Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
                                      Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese : -1.00
                              Japanese : -0.50
                              

                              Savegame

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                              • L Offline
                                Lefty7537
                                last edited by

                                TripleA Turn Summary: Russians round 3

                                TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                                Game History

                                Round: 3
                                
                                    Purchase Units - Russians
                                        Russians buy 9 infantry; Remaining resources: 2 PUs; 
                                
                                    Combat Move - Russians
                                        3 artilleries, 1 bomber, 1 fighter and 7 infantry moved from Russia to Archangel
                                        3 infantry moved from Urals to Archangel
                                
                                    Combat - Russians
                                        Battle in Archangel
                                            Russians attack with 3 artilleries, 1 bomber, 1 fighter and 10 infantry
                                            Germans defend with 4 armour and 4 infantry
                                                Russians roll dice for 3 artilleries, 1 bomber, 1 fighter and 10 infantry in Archangel, round 2 : 4/15 hits, 4.33 expected hits
                                                Germans roll dice for 4 armour and 4 infantry in Archangel, round 2 : 1/8 hits, 3.33 expected hits
                                                1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel
                                                Russians roll dice for 3 artilleries, 1 bomber, 1 fighter and 9 infantry in Archangel, round 3 : 5/14 hits, 4.17 expected hits
                                                Germans roll dice for 4 armour in Archangel, round 3 : 1/4 hits, 2.00 expected hits
                                                1 infantry owned by the Russians and 4 armour owned by the Germans lost in Archangel
                                            Russians win, taking Archangel from Germans with 3 artilleries, 1 bomber, 1 fighter and 8 infantry remaining. Battle score for attacker is 26
                                            Casualties for Russians: 2 infantry
                                            Casualties for Germans: 4 armour and 4 infantry
                                
                                    Non Combat Move - Russians
                                        1 fighter moved from Archangel to Caucasus
                                        1 bomber moved from Archangel to Russia
                                
                                    Place Units - Russians
                                        4 infantry placed in Caucasus
                                        5 infantry placed in Russia
                                
                                    Turn Complete - Russians
                                        Russians collect 22 PUs; end with 24 PUs
                                

                                Combat Hit Differential Summary :

                                Germans : -3.33
                                Russians : 0.50
                                

                                Savegame

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                                • D Offline
                                  drstroik
                                  last edited by

                                  TripleA Turn Summary: Germans round 3

                                  TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                                  Game History

                                  Round: 3
                                  
                                      Research Technology - Germans
                                          Germans spend 10 on tech rolls
                                              Germans roll 5,3 and gets 0 hits
                                  
                                      Purchase Units - Germans
                                          Germans buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 2 techTokens; 
                                  
                                      Combat Move - Germans
                                          1 transport moved from 14 Sea Zone to 13 Sea Zone
                                          2 infantry moved from France to 13 Sea Zone
                                          2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
                                          2 infantry moved from 14 Sea Zone to Libya
                                          2 infantry moved from Germany to France
                                          3 infantry moved from Germany to Poland
                                          3 artilleries moved from Poland to East Poland
                                          2 armour moved from Germany to East Poland
                                  
                                      Combat - Germans
                                  
                                      Non Combat Move - Germans
                                  
                                      Place Units - Germans
                                          2 infantry placed in Karelia S.S.R.
                                          2 armour, 1 fighter and 7 infantry placed in Germany
                                  
                                      Turn Complete - Germans
                                          Germans collect 38 PUs; end with 38 PUs
                                          Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                                          Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                                          Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • L Offline
                                    Lefty7537
                                    last edited by

                                    TripleA Turn Summary: British round 3

                                    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                                    Game History

                                    Round: 3
                                    
                                        Research Technology - British
                                            British spend 5 on tech rolls
                                                British roll 6,1 and gets 1 hit
                                            British removing all Technology Tokens after successful research.
                                            British discover Long Range Aircraft
                                    
                                        Activate Technology - British
                                            British activating Long Range Aircraft
                                    
                                        Purchase Units - British
                                            British buy 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Combat Move - British
                                            2 destroyers moved from 7 Sea Zone to 3 Sea Zone
                                            2 infantry moved from Eastern Canada to 1 Sea Zone
                                            2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
                                            1 artillery and 1 infantry moved from United Kingdom to 3 Sea Zone
                                            1 artillery and 3 infantry moved from 3 Sea Zone to Norway
                                            4 fighters moved from Russia to Norway
                                            1 bomber moved from United Kingdom to Norway
                                            1 artillery moved from Italian Africa to Anglo-Egypt Sudan
                                            1 infantry moved from Italian Africa to Anglo-Egypt Sudan
                                    
                                        Combat - British
                                            Battle in Norway
                                                British attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
                                                Germans defend with 3 infantry
                                                    British roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Norway, round 2 : 5/9 hits, 3.67 expected hits
                                                    Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
                                                    3 infantry owned by the Germans lost in Norway
                                                British win, taking Norway from Germans with 1 artillery, 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
                                                Casualties for Germans: 3 infantry
                                    
                                        Non Combat Move - British
                                            4 fighters moved from Norway to United Kingdom
                                            1 bomber moved from Norway to United Kingdom
                                    
                                        Place Units - British
                                            3 infantry placed in United Kingdom
                                            2 destroyers and 1 transport placed in 3 Sea Zone
                                    
                                        Turn Complete - British
                                            British collect 34 PUs; end with 34 PUs
                                            Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Germans : -1.00
                                    British : 1.33
                                    

                                    Savegame

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                                    • D Offline
                                      drstroik
                                      last edited by

                                      TripleA Turn Summary: Italians round 3

                                      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                                      Game History

                                      Round: 3
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 transport; Remaining resources: 4 PUs; 
                                      
                                          Place Units - Italians
                                              1 transport placed in 14 Sea Zone
                                      
                                          Turn Complete - Italians
                                              Italians collect 11 PUs; end with 15 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • L Offline
                                        Lefty7537
                                        last edited by

                                        TripleA Turn Summary: Americans round 3

                                        TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                                        Game History

                                        Round: 3
                                        
                                            Research Technology - Americans
                                                Americans spend 5 on tech rolls
                                                    Americans roll 1,6 and gets 1 hit
                                                Americans removing all Technology Tokens after successful research.
                                                Americans discover Jet Power
                                        
                                            Activate Technology - Americans
                                                Americans activating Jet Power
                                        
                                            Purchase Units - Americans
                                                Americans buy 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Purchase Units - Chinese
                                                Chinese builds 1 units.
                                        
                                            Combat Move - Americans
                                                3 artilleries and 5 infantry moved from Eastern United States to 10 Sea Zone
                                                3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 1 submarine and 4 transports moved from 10 Sea Zone to 8 Sea Zone
                                                3 artilleries and 5 infantry moved from 8 Sea Zone to United Kingdom
                                                5 bombers moved from United Kingdom to Libya
                                                1 armour, 1 artillery, 1 fighter and 2 infantry moved from Morocco Algeria to Libya
                                                2 fighters moved from Eastern Canada to Norway
                                        
                                            Combat - Americans
                                                Battle in Libya
                                                    Americans attack with 1 armour, 1 artillery, 5 bombers, 1 fighter and 2 infantry
                                                    Germans defend with 3 armour, 1 artillery and 5 infantry; Italians defend with 2 infantry
                                                        Americans roll dice for 1 armour, 1 artillery, 5 bombers, 1 fighter and 2 infantry in Libya, round 2 : 6/15 hits, 6.17 expected hits
                                                        Italians roll dice for 3 armour, 1 artillery and 7 infantry in Libya, round 2 : 6/11 hits, 4.17 expected hits
                                                        4 infantry owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Libya
                                                     retreated to Libya
                                                    Italians win with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -19
                                                    Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                                                    Casualties for Germans: 4 infantry
                                                    Casualties for Italians: 2 infantry
                                        
                                            Non Combat Move - Americans
                                                4 bombers moved from Libya to Morocco Algeria
                                        
                                            Place Units - Americans
                                                2 transports placed in 10 Sea Zone
                                                1 bomber and 4 infantry placed in Eastern United States
                                        
                                            Combat Move - Chinese
                                                1 fighter moved from Sikang to Chinghai
                                                2 infantry moved from Sikang to Chinghai
                                                1 infantry moved from Sikang to Ningxia
                                        
                                            Non Combat Move - Chinese
                                        
                                            Place Units - Chinese
                                                1 infantry placed in Sikang
                                        
                                            Turn Complete - Americans
                                                Americans collect 38 PUs; end with 38 PUs
                                                Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Italians : 1.83
                                        Americans : -0.17
                                        

                                        Savegame

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                                        • D Offline
                                          drstroik
                                          last edited by

                                          TripleA Turn Summary: Japanese round 4

                                          TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                                          Game History

                                          Round: 4
                                          
                                              Research Technology - Japanese
                                                  Japanese spend 0 on tech rolls
                                                      Japanese roll 4,1 and gets 0 hits
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 3 armour, 1 battleship and 4 infantry; Remaining resources: 2 PUs; 2 techTokens; 
                                          
                                              Combat Move - Japanese
                                                  1 infantry moved from Japan to 62 Sea Zone
                                                  1 armour moved from Japan to 62 Sea Zone
                                                  1 infantry moved from Japan to 62 Sea Zone
                                                  2 infantry moved from 62 Sea Zone to Manchuria
                                                  1 armour moved from 62 Sea Zone to Manchuria
                                                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                                                  1 infantry moved from Fukien to Hupeh
                                                  1 armour moved from Fukien to Yunnan
                                                  1 infantry moved from Manchuria to Suiyuan
                                                  5 fighters moved from Fukien to Manchuria
                                          
                                              Combat - Japanese
                                          
                                              Non Combat Move - Japanese
                                          
                                              Place Units - Japanese
                                                  3 armour and 4 infantry placed in Japan
                                                  1 battleship placed in 62 Sea Zone
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 35 PUs; end with 37 PUs
                                                  Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
                                                  Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • L Offline
                                            Lefty7537
                                            last edited by

                                            TripleA Turn Summary: Russians round 4

                                            TripleA Turn Summary for game: World War II v3 1942, version: 1.7

                                            Game History

                                            Round: 4
                                            
                                                Purchase Units - Russians
                                                    Russians buy 8 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Russians
                                                    6 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                                                    2 infantry moved from Russia to Belorussia
                                                    2 infantry moved from Russia to Eastern Ukraine
                                                    1 infantry moved from Russia to Belorussia
                                                    1 bomber moved from Russia to Belorussia
                                                    1 fighter moved from Caucasus to Eastern Ukraine
                                            
                                                Combat - Russians
                                                    Battle in Belorussia
                                                        Russians attack with 1 bomber and 3 infantry
                                                        Germans defend with 1 infantry
                                                            Russians roll dice for 1 bomber and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.17 expected hits
                                                            Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                                                        Russians win, taking Belorussia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                                                        Casualties for Russians: 1 infantry
                                                        Casualties for Germans: 1 infantry
                                                    Battle in Eastern Ukraine
                                                        Russians attack with 1 fighter and 2 infantry
                                                        Germans defend with 1 infantry
                                                            Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                                                            Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Germans lost in Eastern Ukraine
                                                        Russians win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                                        Casualties for Germans: 1 infantry
                                            
                                                Non Combat Move - Russians
                                                    1 fighter moved from Eastern Ukraine to Caucasus
                                                    1 bomber moved from Belorussia to Russia
                                            
                                                Place Units - Russians
                                                    4 infantry placed in Caucasus
                                                    4 infantry placed in Russia
                                            
                                                Turn Complete - Russians
                                                    Russians collect 24 PUs; end with 24 PUs
                                                    Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Germans : 0.33
                                            Russians : -0.00
                                            

                                            Savegame

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