Isolation 1942
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4 friends playing AAA 1942 in social isolation
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:58:15 PM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to West Russia 2 armour moved from Russia to West Russia 1 artillery moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 armour moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 fighter moved from Karelia S.S.R. to West Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Russia 2 infantry moved from Evenki National Okrug to Archangel 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 artillery moved from Caucasus to West Russia 1 submarine moved from 4 Sea Zone to 7 Sea Zone Combat - Russians Battle in West Russia Russians attack with 2 armour, 2 artilleries, 2 fighters and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 4 infantry in West Russia, round 2 : 5/10 hits, 3.67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 2 fighters moved from West Russia to Karelia S.S.R. Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 1.33
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Finland to Karelia S.S.R. 1 armour and 1 infantry moved from Baltic States to Karelia S.S.R. 2 armour and 1 fighter moved from Germany to Karelia S.S.R. 1 armour and 1 fighter moved from Poland to Karelia S.S.R. 3 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 1 fighter moved from Bulgaria Romania to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from Northwestern Europe to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from Northwestern Europe to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Italy to 15 Sea Zone 1 infantry moved from Southern Europe to 15 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 submarines moved from 9 Sea Zone to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Gibraltar Combat - Germans Battle in 14 Sea Zone Germans attack with 1 battleship, 2 submarines and 1 transport British defend with 1 cruiser Germans roll dice for 2 submarines in 14 Sea Zone, round 2 : 1/2 hits, 0.00 expected hits 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 1 battleship, 2 submarines and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Gibraltar Battle in Karelia S.S.R. Germans attack with 6 armour, 1 bomber, 6 fighters and 8 infantry Russians defend with 1 armour, 1 artillery, 1 factory, 2 fighters and 7 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.00 expected hits Germans roll dice for 6 armour, 1 bomber, 6 fighters and 8 infantry in Karelia S.S.R., round 2 : 10/21 hits, 0.00 expected hits Russians roll dice for 1 armour, 1 artillery, 2 fighters and 7 infantry in Karelia S.S.R., round 2 : 7/11 hits, 0.00 expected hits 2 fighters owned by the Russians, 7 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 7 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Gibraltar from British, taking Karelia S.S.R. from Russians with 6 armour, 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 30 Casualties for Germans: 7 infantry Casualties for Russians: 1 armour, 1 artillery, 2 fighters and 7 infantry Non Combat Move - Germans 1 infantry moved from Norway to Finland 2 infantry moved from Germany to Northwestern Europe 3 infantry moved from Ukraine S.S.R. to Belorussia 1 artillery moved from Ukraine S.S.R. to Belorussia 2 infantry moved from Poland to Belorussia 1 armour moved from Bulgaria Romania to Belorussia 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Bulgaria Romania to Poland 1 artillery and 1 infantry moved from Algeria to Libya 1 armour moved from Italy to Poland 1 fighter moved from Karelia S.S.R. to Belorussia 2 fighters moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 bomber moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Germany Place Units - Germans 1 destroyer and 1 transport placed in 15 Sea Zone 1 fighter placed in Italy 1 armour placed in Germany Germans undo move 2. 1 fighter placed in Italy 1 armour and 1 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia S.S.R.: 2 armour and 1 infantry EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 12.00 Russians : 7.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 17 Sea Zone to 15 Sea Zone 1 battleship moved from 7 Sea Zone to 5 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone 1 armour moved from Egypt to Libya 1 fighter moved from Egypt to 15 Sea Zone 1 artillery and 1 infantry moved from Egypt to Libya 2 infantry moved from India to 35 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to Malaya 1 infantry moved from India to Burma 1 infantry moved from Persia to India 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Western Canada to Eastern Canada 1 transport moved from 7 Sea Zone to 10 Sea Zone 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to United Kingdom Combat - British Battle in Malaya British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 armour, 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Libya British roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British lost in Libya British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 artillery in Libya, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans lost in Libya British roll dice for 1 armour in Libya, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Libya Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in 5 Sea Zone British attack with 1 battleship, 1 bomber and 2 fighters Germans defend with 1 cruiser, 2 submarines and 1 transport Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone Germans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 5 Sea Zone British win with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 31 Casualties for Germans: 1 cruiser, 2 submarines and 1 transport Battle in 15 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 15 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 fighters moved from 5 Sea Zone to United Kingdom 1 bomber moved from 5 Sea Zone to United Kingdom 1 fighter moved from Malaya to Burma 1 aaGun moved from India to Burma Place Units - British 1 artillery, 1 fighter and 1 infantry placed in India 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.00 British : 3.00 Japanese : -0.33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:17:24 AM
Savegame -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 artillery moved from French Indo-China Thailand to Yunnan 1 infantry moved from Kiangsu to 61 Sea Zone 1 infantry moved from Kiangsu to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 artillery moved from Japan to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 fighter moved from Manchuria to Anhwei 1 infantry moved from Manchuria to Anhwei 1 infantry moved from Manchuria to Anhwei 1 infantry moved from Kiangsu to Anhwei 1 bomber moved from Japan to Anhwei 1 destroyer moved from 61 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 fighter moved from 50 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan Japanese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 2 infantry Battle in Anhwei Japanese attack with 1 bomber, 1 fighter and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Anhwei, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters British defend with 1 carrier, 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 transport owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 36 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 33 Casualties for British: 1 carrier, 1 cruiser and 1 transport Non Combat Move - Japanese 1 fighter moved from 36 Sea Zone to 50 Sea Zone 1 fighter moved from 36 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Caroline Islands 1 infantry moved from 50 Sea Zone to Caroline Islands 1 artillery moved from 50 Sea Zone to Caroline Islands 1 infantry moved from Kiangsu to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Anhwei to Kiangsu 1 bomber moved from Anhwei to Kiangsu Place Units - Japanese 1 carrier placed in 60 Sea Zone 1 fighter and 2 infantry placed in Japan Japanese undo move 2. 1 fighter placed in 60 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
British : -0.83 Americans : 1.33 Japanese : 1.17
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 2 fighters and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 cruiser moved from 19 Sea Zone to 56 Sea Zone 1 destroyer and 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 44 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 53 Sea Zone to 44 Sea Zone 1 submarine moved from 53 Sea Zone to 44 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Eastern Canada 1 infantry moved from Central United States to Eastern Canada Combat - Americans Battle in 44 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Place Units - Americans 1 bomber and 2 fighters placed in Eastern United States 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0.17 Japanese : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 2 artilleries and 2 infantry moved from West Russia to Karelia S.S.R. 2 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Evenki National Okrug to Archangel 3 infantry moved from Russia to West Russia 1 armour moved from Caucasus to Ukraine S.S.R. 4 infantry moved from Caucasus to Ukraine S.S.R. 4 infantry moved from Caucasus to West Russia 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 armour and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 4 infantry in Ukraine S.S.R., round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 4 infantry in Ukraine S.S.R., round 3 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 4 infantry in Ukraine S.S.R., round 4 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 2 armour, 2 artilleries and 4 infantry Germans defend with 4 armour and 1 factory Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 4 armour in Karelia S.S.R., round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 3 : 0/6 hits, 2.33 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 4 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 2 infantry Casualties for Germans: 4 armour Non Combat Move - Russians Place Units - Russians 2 armour placed in Russia 2 artilleries and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -2.83
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:15:26 PM
Savegame -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 3 artilleries, 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 battleship and 2 submarines moved from 14 Sea Zone to 15 Sea Zone 1 armour moved from Poland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 armour, 1 artillery, 1 bomber, 5 fighters and 4 infantry moved from Belorussia to Karelia S.S.R. Combat - Germans Battle in 15 Sea Zone Germans attack with 1 battleship and 2 submarines British defend with 1 destroyer Germans roll dice for 2 submarines in 15 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship in 15 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 15 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 15 Sea Zone Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Karelia S.S.R. Germans attack with 4 armour, 1 artillery, 1 bomber, 6 fighters and 5 infantry Russians defend with 2 armour, 2 artilleries, 1 factory and 2 infantry Germans roll dice for 4 armour, 1 artillery, 1 bomber, 6 fighters and 5 infantry in Karelia S.S.R., round 2 : 9/17 hits, 7.00 expected hits Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.33 expected hits 2 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 armour, 1 artillery, 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour, 2 artilleries and 2 infantry Non Combat Move - Germans 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery moved from Southern Europe to 15 Sea Zone 1 artillery moved from 15 Sea Zone to Libya 1 infantry moved from Germany to Bulgaria Romania 2 infantry moved from Northwestern Europe to France 1 fighter moved from Italy to France 1 bomber moved from Karelia S.S.R. to Germany 3 fighters moved from Karelia S.S.R. to Germany 2 fighters moved from Karelia S.S.R. to France 1 fighter moved from Karelia S.S.R. to Germany Place Units - Germans 1 cruiser and 1 destroyer placed in 15 Sea Zone 1 infantry placed in Italy 3 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : 0.33 British : 1.33 Russians : 0.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Norway 3 fighters moved from United Kingdom to Norway 1 bomber moved from United Kingdom to Norway 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 2 infantry moved from Malaya to French Indo-China Thailand 2 infantry moved from Burma to French Indo-China Thailand 1 fighter moved from Burma to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 artillery and 2 infantry moved from India to Burma 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Eastern Australia 1 cruiser and 1 submarine moved from 39 Sea Zone to 45 Sea Zone 1 infantry moved from Eastern Canada to 10 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to United Kingdom Combat - British Battle in French Indo-China Thailand British attack with 2 fighters and 4 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 4 infantry in French Indo-China Thailand, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Norway British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Norway to United Kingdom 1 bomber moved from Norway to United Kingdom 2 fighters moved from French Indo-China Thailand to Burma Place Units - British 3 armour placed in India 1 destroyer placed in 6 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 0.67 Japanese : 0.67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 12:13:08 PM
Savegame -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from Kiangsu to Szechwan 1 fighter moved from Kwangtung to Szechwan 1 infantry moved from Anhwei to Szechwan 1 infantry moved from Anhwei to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter moved from 36 Sea Zone to Szechwan 1 fighter moved from 50 Sea Zone to Western Australia 1 infantry moved from Caroline Islands to 50 Sea Zone 1 infantry moved from Caroline Islands to 50 Sea Zone 1 infantry moved from Caroline Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Western Australia 1 infantry moved from 46 Sea Zone to Western Australia 1 battleship moved from 36 Sea Zone to 50 Sea Zone 1 cruiser moved from 36 Sea Zone to 50 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Western Australia Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Western Australia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Western Australia Japanese win, taking Western Australia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 3 fighters and 2 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Szechwan, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Szechwan, round 3 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Japanese win, taking Szechwan from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 1 fighter could not land in 38 Sea Zone and was removed 1 fighter moved from Szechwan to Yunnan 1 bomber moved from Kiangsu to Yunnan 1 fighter moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 fighter moved from Western Australia to 38 Sea Zone Place Units - Japanese 1 artillery, 1 fighter and 3 infantry placed in Japan 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : 0.00 Japanese : 1.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 bomber and 1 fighter; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States 1 fighter moved from Eastern Canada to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Eastern United States to Eastern Canada 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 battleship placed in 56 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Russia to Karelia S.S.R. 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 7 infantry moved from West Russia to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 2 infantry moved from Caucasus to West Russia 2 artilleries moved from Caucasus to West Russia 2 infantry moved from Ukraine S.S.R. to West Russia 1 infantry moved from Ukraine S.S.R. to West Russia 4 infantry moved from Buryatia S.S.R. to Manchuria Combat - Russians Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Karelia S.S.R. Russians attack with 3 armour and 8 infantry Germans defend with 4 armour, 1 artillery, 1 factory and 2 infantry Russians roll dice for 3 armour and 8 infantry in Karelia S.S.R., round 2 : 3/11 hits, 2.83 expected hits Germans roll dice for 4 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 3/7 hits, 3.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 3 armour and 5 infantry in Karelia S.S.R., round 3 : 4/8 hits, 2.33 expected hits Germans roll dice for 4 armour in Karelia S.S.R., round 3 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 4 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 5 infantry Casualties for Germans: 4 armour, 1 artillery and 2 infantry Non Combat Move - Russians Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 2 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 2.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 38 PUs; Germans buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 armour and 1 artillery moved from Libya to Egypt 1 infantry moved from Italy to 15 Sea Zone 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Egypt 1 bomber moved from Germany to Egypt Combat - Germans Battle in Egypt Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the British and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 fighter and 1 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Libya 1 fighter moved from France to Libya 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Poland to Baltic States 3 artilleries and 1 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 15 Sea Zone to 13 Sea Zone Place Units - Germans 10 infantry placed in Germany 2 infantry placed in Italy Turn Complete - Germans Germans collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : -1.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Finland 1 bomber moved from United Kingdom to Finland 1 artillery moved from Norway to Finland 3 fighters moved from United Kingdom to Finland 1 artillery, 2 fighters and 2 infantry moved from Burma to Yunnan 3 infantry moved from French Indo-China Thailand to Yunnan 3 armour moved from India to Yunnan 1 submarine moved from 45 Sea Zone to 46 Sea Zone 1 infantry moved from Eastern Australia to Western Australia 2 infantry moved from Eastern Australia to 45 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Western Australia 1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo Combat - British Battle in 46 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone British roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Australia British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 1 cruiser in Western Australia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 infantry in Western Australia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Western Australia, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia British win, taking Western Australia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 3 armour, 1 artillery, 2 fighters and 5 infantry Japanese defend with 1 bomber and 3 fighters British roll dice for 3 armour, 1 artillery, 2 fighters and 5 infantry in Yunnan, round 2 : 5/11 hits, 3.83 expected hits Japanese roll dice for 1 bomber and 3 fighters in Yunnan, round 2 : 3/4 hits, 2.17 expected hits 3 fighters owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 3 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 33 Casualties for British: 3 infantry Casualties for Japanese: 1 bomber and 3 fighters Battle in Finland British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Finland, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Finland to Karelia S.S.R. 1 bomber moved from Finland to United Kingdom 2 fighters moved from Yunnan to India 1 aaGun moved from Burma to India Place Units - British 3 infantry placed in India 1 artillery, 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.67 Japanese : 0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Caroline Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands Japanese take Hawaiian Islands from Americans 1 artillery moved from 53 Sea Zone to Hawaiian Islands 1 carrier and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 battleship moved from 60 Sea Zone to 52 Sea Zone 1 cruiser moved from 50 Sea Zone to 46 Sea Zone 1 battleship moved from 50 Sea Zone to 46 Sea Zone 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 artillery moved from Szechwan to Kwangtung Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 battleship and 1 cruiser British defend with 1 submarine 1 submarine owned by the British Submerged Non Combat Move - Japanese Place Units - Japanese 1 transport placed in 60 Sea Zone 1 armour and 1 bomber placed in Japan 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :