TSH vs ADT game 1



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Research Technology - British
            British spend 5 on tech rolls
                British roll 6,4,4 and gets 1 hit
            British removing all Technology Tokens after successful research.
            British discover Heavy Bomber
    
        Purchase Units - British
            British buy 1 battleship, 1 bomber, 1 carrier, 2 halftracks and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea
            2 infantry moved from Scotland to SZ 10 North Sea
            2 infantry moved from SZ 10 North Sea to Norway
            1 bomber moved from England to Norway
            2 armour moved from Bombay to Iran
            2 armour moved from Calcutta to Baluchistan
            4 infantry moved from Calcutta to Bombay
            1 transport moved from SZ 63 Timor Sea to SZ 71 South China Sea
            1 infantry moved from Java to SZ 71 South China Sea
            1 infantry moved from SZ 71 South China Sea to Borneo
                  British take Borneo from Japanese
            1 cruiser moved from SZ 63 Timor Sea to SZ 103 Arafura Sea
            1 submarine moved from SZ 71 South China Sea to SZ 103 Arafura Sea
            1 armour and 1 infantry moved from Western Australia to Central Australia
            1 infantry moved from Queensland to Central Australia
            1 infantry moved from Queensland to New South Wales
            2 infantry moved from Kenya-Tanganyika to Rhodesia
            2 artilleries moved from England to Scotland
            1 armour moved from Iraq to Iran
    
        Combat - British
            Battle in SZ 103 Arafura Sea
                British attack with 1 cruiser and 1 submarine
                Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in SZ 103 Arafura Sea, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in SZ 103 Arafura Sea
                    British roll dice for 1 cruiser in SZ 103 Arafura Sea, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 103 Arafura Sea, round 2 : 0/2 hits, 0.83 expected hits
                    1 submarine owned by the Japanese lost in SZ 103 Arafura Sea
                    British roll dice for 1 cruiser in SZ 103 Arafura Sea, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 103 Arafura Sea, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 cruiser in SZ 103 Arafura Sea, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 103 Arafura Sea, round 4 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the British lost in SZ 103 Arafura Sea
                Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for British: 1 cruiser and 1 submarine
                Casualties for Japanese: 1 submarine
            Battle in Central Australia
                British attack with 1 armour and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 2 infantry in Central Australia, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Central Australia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Central Australia
                    British roll dice for 1 armour and 2 infantry in Central Australia, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Central Australia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Central Australia
                British win, taking Central Australia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
            Battle in Norway
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 armour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in Norway
                    British roll dice for 1 bomber and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Norway to England
    
        Place Units - British
            1 infantry placed in New South Wales
            2 halftracks placed in Bombay
            1 battleship and 1 carrier placed in SZ 10 North Sea
            1 bomber placed in England
    
        Activate Technology - British
            British activating Heavy Bomber
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : 0.67
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 1 halftrack and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Iraq
            1 armour moved from Syria to Iraq
            1 artillery and 2 infantry moved from Syria to SZ 28 Eastern Mediterranean
            1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from SZ 28 Eastern Mediterranean to SZ 56 Persian Gulf
            1 artillery and 2 infantry moved from SZ 56 Persian Gulf to Baluchistan
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour
                British defend with 1 armour and 1 factory
                    Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Baluchistan
                Italians attack with 1 artillery and 2 infantry
                British defend with 2 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Baluchistan, round 2 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the British lost in Baluchistan
                    Italians roll dice for 1 artillery and 2 infantry in Baluchistan, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Baluchistan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Baluchistan
                Italians win, taking Baluchistan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 2 armour
    
        Non Combat Move - Italians
            1 armour moved from Italy to Hungary-Romania
            1 bomber moved from Italy to Hungary-Romania
            1 artillery and 2 infantry moved from Italy to Balkans
            1 artillery moved from Vichy France to Western Germany
            2 infantry moved from Vichy France to France
    
        Place Units - Italians
            1 armour, 1 fighter, 1 halftrack and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : -1.00
    

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Chinese buy 2 armour, 1 artillery and 1 halftrack; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            1 armour moved from Kansu to Shantung
            1 fighter moved from Kansu to Shantung
            1 fighter moved from Western Sinkiang to Kansu
            1 infantry moved from Szechwan to Kwangtung
                  Chinese take Kwangtung from Japanese
            5 infantry moved from Inner Mongolia to Shantung
            1 artillery and 2 infantry moved from Kansu to Szechwan
            1 halftrack moved from Kansu to Yunnan
                  Chinese take Yunnan from Japanese
            1 halftrack moved from Yunnan to Szechwan
            1 infantry moved from Eastern Sinkiang to Kansu
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 armour, 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 5 infantry
                    Chinese roll dice for 1 armour, 1 fighter and 5 infantry in Shantung, round 2 : 1/7 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Shantung, round 2 : 2/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 armour, 1 fighter and 3 infantry in Shantung, round 3 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Shantung, round 3 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 armour, 1 fighter and 1 infantry in Shantung, round 4 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Shantung, round 4 : 2/4 hits, 1.33 expected hits
                    1 armour owned by the Chinese and 1 infantry owned by the Chinese lost in Shantung
                 retreated to Shantung
                Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -14
                Casualties for Chinese: 1 armour and 5 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kansu
    
        Place Units - Chinese
            2 armour placed in Kansu
            1 artillery and 1 halftrack placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.50
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 4,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 cruiser, 2 halftracks, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo-China to Szechwan
                  Japanese take Yunnan from Chinese
            2 armour moved from Chosen to Szechwan
            1 bomber moved from Chosen to Szechwan
            1 artillery and 2 infantry moved from Shantung to Szechwan
            1 infantry moved from Shantung to Szechwan
            2 armour moved from French Indo-China to Calcutta
            1 armour moved from Burma to Calcutta
            2 artilleries moved from Burma to Calcutta
            5 infantry moved from Burma to Calcutta
            2 fighters moved from Burma to Iraq
            2 infantry moved from Burma to SZ 58 Bay of Bengal
            1 battleship, 1 destroyer, 2 infantry and 1 transport moved from SZ 58 Bay of Bengal to SZ 56 Persian Gulf
            2 infantry moved from SZ 56 Persian Gulf to Iraq
            1 transport moved from SZ 103 Arafura Sea to SZ 98 Philippine Sea
            1 infantry moved from Celebes to SZ 98 Philippine Sea
            1 cruiser and 1 destroyer moved from SZ 103 Arafura Sea to SZ 71 South China Sea
            1 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 71 South China Sea
            1 infantry moved from SZ 71 South China Sea to Java
            1 carrier and 2 fighters moved from SZ 73 East China Sea to SZ 86 West Pacific
            1 infantry moved from Okinawa to SZ 73 East China Sea
            1 marine moved from Southern Japan to SZ 73 East China Sea
            1 infantry, 1 marine and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea
            1 infantry and 1 marine moved from SZ 72 South China Sea to Kwangtung
            1 marine moved from Southern Japan to SZ 73 East China Sea
            1 infantry moved from Okinawa to SZ 73 East China Sea
            1 infantry, 1 marine and 1 transport moved from SZ 73 East China Sea to SZ 71 South China Sea
            1 infantry and 1 marine moved from SZ 71 South China Sea to Borneo
            1 battleship moved from SZ 99 West Pacific to SZ 71 South China Sea
            1 destroyer moved from SZ 73 East China Sea to SZ 86 West Pacific
            1 cruiser moved from SZ 73 East China Sea to SZ 71 South China Sea
            1 carrier, 2 fighters and 1 submarine moved from SZ 99 West Pacific to SZ 86 West Pacific
            1 artillery moved from Amurskaya to Yakutsk
                  Japanese take Yakutsk from Russians
            2 infantry moved from Okhotsk to Yakutsk
            1 infantry moved from Northern Manchukuo to Amurskaya
    
        Combat - Japanese
            Battle in SZ 71 South China Sea
                Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                British defend with 1 transport
                    1 transport owned by the British lost in SZ 71 South China Sea
                Japanese win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Java
            Battle in Calcutta
                Japanese attack with 3 armour, 2 artilleries and 5 infantry
                British defend with 2 infantry
                    Japanese roll dice for 3 armour, 2 artilleries and 5 infantry in Calcutta, round 2 : 5/10 hits, 3.33 expected hits
                    British roll dice for 2 infantry in Calcutta, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Calcutta
                Japanese win, taking Java from British, taking Calcutta from British with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Borneo
                Japanese attack with 1 infantry and 1 marine
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 marine in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from British with 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 infantry and 1 marine
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 marine in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from Chinese with 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 armour, 1 artillery, 1 bomber and 3 infantry
                Chinese defend with 1 artillery, 1 halftrack and 2 infantry
                    Japanese roll dice for 3 armour, 1 artillery, 1 bomber and 3 infantry in Szechwan, round 2 : 3/8 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery, 1 halftrack and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                    Japanese roll dice for 3 armour, 1 artillery, 1 bomber and 1 infantry in Szechwan, round 3 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 halftrack in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 halftrack owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 artillery, 1 halftrack and 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Szechwan to Chosen
    
        Place Units - Japanese
            2 halftracks placed in Chosen
            2 armour and 1 infantry placed in French Indo-China
            3 submarines placed in SZ 80 Northwest Pacific
            1 cruiser placed in SZ 86 West Pacific
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Chinese : 1.67
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 6,3 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 fighters and 1 transport; Remaining resources: 6 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 cruiser moved from SZ 102 East Pacific to SZ 100 Pacific
            1 artillery and 3 infantry moved from Hawaiian Islands to SZ 89 Pacific
            1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from SZ 89 Pacific to SZ 100 Pacific
            2 fighters moved from Midway Island to SZ 100 Pacific
            1 artillery and 3 infantry moved from SZ 100 Pacific to Fiji
            1 fighter moved from Caucasus to Iraq
            3 bombers moved from England to Iraq
            1 armour and 1 infantry moved from Iceland to SZ 4 Denmark Straight
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea
            1 armour and 1 infantry moved from SZ 10 North Sea to Norway
            1 fighter moved from Southwestern United States to Fiji
    
        Combat - Americans
            Battle in Iraq
                Americans attack with 3 bombers and 1 fighter
                Italians defend with 2 armour and 1 factory; Japanese defend with 2 fighters and 2 infantry
                    Americans roll dice for 3 bombers and 1 fighter in Iraq, round 2 : 3/4 hits, 2.67 expected hits
                    Italians roll dice for 2 armour, 2 fighters and 2 infantry in Iraq, round 2 : 1/6 hits, 3.00 expected hits
                    2 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Iraq
                    Americans roll dice for 2 bombers and 1 fighter in Iraq, round 3 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 armour and 2 fighters in Iraq, round 3 : 2/3 hits, 1.83 expected hits
                    1 fighter owned by the Japanese, 2 bombers owned by the Americans and 1 armour owned by the Italians lost in Iraq
                    Americans roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Iraq
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 3 bombers
                Casualties for Italians: 2 armour
                Casualties for Japanese: 2 fighters and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Iraq to Bombay
    
        Place Units - Americans
            1 transport placed in SZ 43 Mid Atlantic
            1 armour placed in Northern Brazil
            1 bomber placed in Northeastern United States
            2 fighters placed in Hawaiian Islands
    
        Activate Technology - Americans
            Americans activating Shipyards
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 60 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.50
    Americans : 0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Russians
            Russians buy 7 armour; Remaining resources: 3 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Iran to Iraq
                  British take Iraq from Italians
            4 armour moved from Moscow to Leningrad
            1 artillery and 5 infantry moved from Northern Russia to Leningrad
            1 bomber moved from Moscow to Leningrad
            2 armour moved from Stalingrad to Moscow
            2 infantry moved from Eastern Russia to Sverdlovsk
            1 halftrack moved from Sverdlovsk to Irkutsk
            1 infantry moved from Buryatia to Irkutsk
            1 infantry moved from Kamchatka to Okhotsk
                  Russians take Okhotsk from Japanese
            2 infantry moved from Eastern Russia to Northern Russia
            2 artilleries and 10 infantry moved from Eastern Russia to Moscow
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 4 armour, 1 artillery, 1 bomber and 5 infantry
                Germans defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 1 infantry
                    AA fire in Leningrad : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 4 armour, 1 artillery, 1 bomber and 5 infantry in Leningrad, round 2 : 2/11 hits, 4.00 expected hits
                    Germans roll dice for 3 armour, 1 artillery and 1 infantry in Leningrad, round 2 : 4/5 hits, 2.17 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
                    Russians roll dice for 4 armour, 1 artillery, 1 bomber and 1 infantry in Leningrad, round 3 : 0/7 hits, 3.33 expected hits
                    Germans roll dice for 3 armour in Leningrad, round 3 : 3/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Leningrad
                    Russians roll dice for 3 armour and 1 bomber in Leningrad, round 4 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 3 armour in Leningrad, round 4 : 3/3 hits, 1.50 expected hits
                    2 armour owned by the Russians, 1 bomber owned by the Russians and 3 armour owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 armour remaining. Battle score for attacker is -24
                Casualties for Russians: 3 armour, 1 artillery, 1 bomber and 5 infantry
                Casualties for Germans: 3 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            4 armour placed in Moscow
            3 armour placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 38 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.83
    Russians rolls : : 0.00
    Russians : -4.50
    AA fire in Leningrad : : -0.17
    

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 1,3 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Germans
            2 bombers moved from Novgorod to SZ 10 North Sea
            1 destroyer moved from SZ 6 Norwegian Sea to SZ 10 North Sea
            1 submarine moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic
            2 battleships, 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from SZ 11 West Baltic Sea to SZ 10 North Sea
            2 armour moved from Eastern Germany to SZ 11 West Baltic Sea
            2 infantry moved from Western Germany to SZ 11 West Baltic Sea
            2 armour, 2 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 10 North Sea
            2 armour moved from SZ 10 North Sea to Norway
            2 infantry moved from SZ 10 North Sea to Norway
            1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
                  Germans take Ethiopia from British
            1 artillery moved from Novgorod to Baltic States
            11 infantry moved from Novgorod to Leningrad
            2 artilleries moved from Novgorod to Leningrad
    
        Combat - Germans
            Battle in SZ 10 North Sea
                Germans attack with 2 battleships, 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports
                British defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in SZ 10 North Sea, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 transports in SZ 10 North Sea, round 2 : 5/11 hits, 5.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in SZ 10 North Sea, round 2 : 2/7 hits, 3.33 expected hits
                Units damaged: 2 battleships owned by the Germans
                    1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 carrier owned by the British lost in SZ 10 North Sea
                    Germans roll dice for 3 submarines in SZ 10 North Sea, round 3 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Americans lost in SZ 10 North Sea
                    Germans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 transports in SZ 10 North Sea, round 3 : 5/11 hits, 5.83 expected hits
                    British roll dice for 2 battleships and 2 transports in SZ 10 North Sea, round 3 : 1/2 hits, 1.33 expected hits
                    1 destroyer owned by the Germans, 1 transport owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in SZ 10 North Sea
                Germans win with 2 battleships, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 100
                Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                Casualties for British: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Casualties for Germans: 1 destroyer
            Battle in Norway
                Germans attack with 2 armour and 2 infantry
                British defend with 1 infantry; Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 2 armour and 2 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 armour and 2 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
                    Germans roll dice for 2 armour and 1 infantry in Norway, round 3 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Norway, round 4 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Norway, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Norway
                Germans win, taking Norway from British with 2 armour and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for British: 1 infantry
            Battle in Leningrad
                Germans attack with 2 artilleries and 11 infantry
                Russians defend with 1 aaGun, 1 armour and 1 factory
                    Germans roll dice for 2 artilleries and 11 infantry in Leningrad, round 2 : 2/13 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 halftrack moved from Novgorod to Leningrad
            1 armour moved from Hungary-Romania to Balkans
            2 armour moved from Hungary-Romania to Ukraine
            2 infantry moved from Western Germany to Austria-Czechoslovakia
            1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 bombers moved from SZ 10 North Sea to Austria-Czechoslovakia
    
        Place Units - Germans
            1 fighter placed in Hungary-Romania
            2 armour, 1 artillery, 1 infantry and 1 marine placed in Western Germany
            4 armour and 1 infantry placed in Eastern Germany
            Germans undo move 3.
            2 armour and 1 infantry placed in Eastern Germany
            2 armour placed in Hungary-Romania
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -2.83
    Russians : -0.50
    

    Savegame



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 5 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour moved from Iran to Syria
                  British take Syria from Italians
            2 armour moved from Iran to Baluchistan
            1 fighter moved from Bombay to Baluchistan
            1 infantry moved from Bombay to Baluchistan
            2 infantry moved from New South Wales to Central Australia
            2 bombers moved from England to Eastern Germany
            2 infantry moved from Rhodesia to Kenya-Tanganyika
    
        Combat - British
            Strategic bombing raid in Eastern Germany
                    AA fire in Eastern Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Eastern Germany rolls: 6,1,3,2 and causes: 12 damage to unit: factory
                Bombing raid in Eastern Germany causes 12 damage total. 
            Battle in Baluchistan
                British attack with 2 armour, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 armour, 1 fighter and 1 infantry in Baluchistan, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Baluchistan, round 2 : 3/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the British lost in Baluchistan
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 2 armour and 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Baluchistan to Bombay
            2 bombers moved from Eastern Germany to England
    
        Place Units - British
            1 artillery and 1 infantry placed in New South Wales
            3 armour placed in Bombay
            2 armour placed in Iraq
            1 bomber placed in England
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    AA fire in Eastern Germany : : -0.33
    British : 1.33
    Italians : 2.00
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 battleship, 1 cruiser and 2 transports moved from SZ 56 Persian Gulf to SZ 55 Red Sea
            1 armour moved from Hungary-Romania to Ukraine
            1 halftrack moved from Italy to Ukraine
            1 bomber moved from Hungary-Romania to Iraq
            1 fighter moved from Italy to Egypt
            1 infantry moved from Italy to SZ 25 Adriatic Sea
            1 artillery and 2 infantry moved from Balkans to Hungary-Romania
            2 infantry moved from France to Western Germany
    
        Combat - Italians
            Strategic bombing raid in Iraq
                Bombing raid in Iraq rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Iraq causes 2 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Egypt
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 marine placed in Italy
            2 transports placed in SZ 25 Adriatic Sea
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Chinese buy 2 armour, 1 artillery and 1 halftrack; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            1 armour moved from Kansu to Inner Mongolia
            1 armour moved from Inner Mongolia to Shantung
                  Chinese take Shantung from Japanese
            1 artillery moved from Western Sinkiang to Eastern Sinkiang
            1 halftrack moved from Western Sinkiang to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 armour placed in Kansu
            1 artillery and 1 halftrack placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 2,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 bomber, 1 infantry and 3 submarines; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 marine moved from Kwangtung to Shantung
            3 armour moved from Szechwan to Shantung
            1 artillery and 1 infantry moved from Northern Manchukuo to Shantung
            1 halftrack moved from Chosen to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amurskaya to Buryatia
            1 artillery and 1 infantry moved from Yakutsk to Okhotsk
            1 halftrack moved from Chosen to Shantung
            1 transport moved from SZ 72 South China Sea to SZ 92 Philippine Sea
            2 infantry moved from Iwo Jima to SZ 92 Philippine Sea
            2 infantry and 1 transport moved from SZ 92 Philippine Sea to SZ 73 East China Sea
            2 infantry moved from SZ 73 East China Sea to Shantung
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from SZ 86 West Pacific to SZ 73 East China Sea
            1 marine moved from Borneo to SZ 71 South China Sea
            1 infantry moved from French Indo-China to SZ 71 South China Sea
            2 armour moved from French Indo-China to SZ 71 South China Sea
            1 battleship moved from SZ 71 South China Sea to SZ 73 East China Sea
            1 bomber moved from Chosen to Okhotsk
            2 armour, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from SZ 71 South China Sea to SZ 57 Arabian Sea
            2 armour, 1 infantry and 1 marine moved from SZ 57 Arabian Sea to Bombay
            1 battleship, 1 destroyer and 1 transport moved from SZ 56 Persian Gulf to SZ 57 Arabian Sea
            1 armour moved from Calcutta to Delhi
                  Japanese take Delhi from British
            1 armour moved from Delhi to Bombay
            2 armour, 2 artilleries and 5 infantry moved from Calcutta to Bombay
            3 submarines moved from SZ 80 Northwest Pacific to SZ 86 West Pacific
            4 fighters moved from SZ 73 East China Sea to Shantung
    
        Combat - Japanese
            Battle in Bombay
                Japanese attack with 5 armour, 2 artilleries, 6 infantry and 1 marine
                British defend with 1 aaGun, 3 armour, 1 factory, 1 fighter, 2 halftracks and 4 infantry; Americans defend with 1 fighter
                    Japanese roll dice for 1 battleship and 2 cruisers in Bombay, round 2 : 2/3 hits, 1.67 expected hits
                    2 infantry owned by the British lost in Bombay
                    Japanese roll dice for 5 armour, 2 artilleries, 6 infantry and 1 marine in Bombay, round 2 : 8/14 hits, 5.00 expected hits
                    British roll dice for 3 armour, 2 fighters, 2 halftracks and 2 infantry in Bombay, round 2 : 3/9 hits, 4.50 expected hits
                    3 infantry owned by the Japanese, 2 halftracks owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 3 armour owned by the British lost in Bombay
                    Japanese roll dice for 5 armour, 2 artilleries, 3 infantry and 1 marine in Bombay, round 3 : 4/11 hits, 4.50 expected hits
                    British roll dice for 1 fighter in Bombay, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Bombay
                Japanese win, taking Bombay from British with 5 armour, 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 45
                Casualties for British: 3 armour, 1 fighter, 2 halftracks and 4 infantry
                Casualties for Japanese: 4 infantry
                Casualties for Americans: 1 fighter
            Battle in Shantung
                Japanese attack with 3 armour, 1 artillery, 4 fighters, 1 halftrack, 3 infantry and 1 marine
                Chinese defend with 1 armour
                    Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 3 armour, 1 artillery, 4 fighters, 1 halftrack, 3 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 armour
            Battle in Okhotsk
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Okhotsk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Okhotsk
                Japanese win, taking Okhotsk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Shantung to SZ 73 East China Sea
            1 bomber moved from Okhotsk to Southern Japan
            2 infantry moved from Northern Japan to Southern Japan
    
        Place Units - Japanese
            3 armour placed in French Indo-China
            2 armour placed in Chosen
            3 submarines placed in SZ 86 West Pacific
            1 armour and 1 bomber placed in Southern Japan
            1 infantry placed in Northern Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    British : -1.17
    Russians : 0.67
    Japanese : 3.33
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 1/1 hits, 0.00 expected hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Improved Artillery Support
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Caucasus to Southern Russia
            1 fighter moved from Stalingrad to Southern Russia
            1 bomber moved from Sverdlovsk to Southern Russia
            3 infantry moved from Eastern Russia to Southern Russia
            2 armour moved from Northern Russia to Novgorod
            3 infantry moved from Northern Russia to Novgorod
            1 artillery and 2 infantry moved from Archangel'sk to Northern Russia
            1 artillery and 2 infantry moved from Sverdlovsk to Eastern Russia
            1 submarine moved from SZ 7 Barents Sea to SZ 10 North Sea
            1 transport moved from SZ 7 Barents Sea to SZ 8 Kara Sea
            2 infantry moved from Western Siberia to SZ 8 Kara Sea
            2 infantry and 1 transport moved from SZ 8 Kara Sea to SZ 7 Barents Sea
            2 infantry moved from SZ 7 Barents Sea to Karelija
            1 armour moved from Sverdlovsk to Moscow
            1 artillery moved from Stalingrad to Southern Russia
            2 infantry moved from Stalingrad to Southern Russia
            1 armour moved from Stalingrad to Moscow
            3 infantry moved from Kazakh to Stalingrad
            2 infantry moved from Uzbek to Kazakh
            1 infantry moved from Kyrgyz to Kazakh
            2 infantry moved from Omsk to Kazakh
            1 infantry moved from Vladivostok to Okhotsk
            1 armour moved from Vladivostok to Buryatia
            1 infantry moved from Buryatia to Amurskaya
            1 infantry moved from Irkutsk to Buryatia
            2 infantry moved from Novo-Sibirsk to Irkutsk
            1 fighter moved from Moscow to Novgorod
            1 fighter moved from Karelija to Novgorod
    
        Combat - Russians
            Battle in Southern Russia
                Russians attack with 1 artillery, 1 bomber, 1 fighter and 8 infantry
                Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 8 infantry in Southern Russia, round 2 : 2/11 hits, 3.00 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Southern Russia
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 6 infantry in Southern Russia, round 3 : 1/9 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 fighter in Southern Russia, round 3 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Southern Russia
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Southern Russia, round 4 : 4/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 1 fighter in Southern Russia, round 4 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Southern Russia
                Russians win, taking Southern Russia from Germans with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry
            Battle in Novgorod
                Russians attack with 2 armour, 2 fighters and 3 infantry
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 2 armour, 2 fighters and 3 infantry in Novgorod, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novgorod to Moscow
            1 fighter moved from Southern Russia to Moscow
            1 bomber moved from Southern Russia to Moscow
    
        Place Units - Russians
            4 infantry placed in Moscow
            3 infantry placed in Stalingrad
            3 infantry placed in Sverdlovsk
    
        Activate Technology - Russians
            Russians activating Improved Artillery Support
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians rolls : : 1.00
    Russians : -0.50
    

    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 battleship, 1 carrier and 1 factory; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from SZ 12 East Baltic Sea to SZ 17 English Channel
            1 submarine moved from SZ 6 Norwegian Sea to SZ 17 English Channel
            1 submarine moved from SZ 20 Atlantic to SZ 9 North Atlantic
            1 fighter moved from Norway to SZ 9 North Atlantic
            1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
            1 fighter moved from Balkans to SZ 23 West Mediterranean
            1 fighter moved from France to SZ 23 West Mediterranean
            1 bomber moved from Eastern Germany to SZ 9 North Atlantic
            1 fighter moved from Western Germany to SZ 17 English Channel
            1 fighter moved from Eastern Germany to SZ 17 English Channel
            2 armour moved from Eastern Germany to SZ 11 West Baltic Sea
            2 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
            2 armour and 2 infantry moved from SZ 11 West Baltic Sea to Norway
            4 infantry moved from Norway to Finland
            1 bomber moved from Baltic States to SZ 9 North Atlantic
            1 fighter moved from Baltic States to SZ 17 English Channel
            1 artillery and 2 infantry moved from Baltic States to Novgorod
            1 fighter moved from Ukraine to Novgorod
            1 armour, 1 artillery and 4 infantry moved from Belorussia to Novgorod
            1 armour, 1 artillery and 2 infantry moved from Western Russia to Novgorod
            1 armour moved from France to Italy
            1 armour moved from Eastern Poland to Novgorod
    
        Combat - Germans
            Battle in SZ 9 North Atlantic
                Germans attack with 2 bombers, 1 fighter and 1 submarine
                British defend with 1 battleship, 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in SZ 9 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in SZ 9 North Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 bombers and 1 fighter in SZ 9 North Atlantic, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 battleship and 1 transport in SZ 9 North Atlantic, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in SZ 9 North Atlantic
                1 submarine owned by the British Submerged
                    Germans roll dice for 2 bombers and 1 fighter in SZ 9 North Atlantic, round 3 : 2/3 hits, 1.83 expected hits
                    1 transport owned by the British lost in SZ 9 North Atlantic
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 transport
            Battle in Novgorod
                Germans attack with 3 armour, 3 artilleries, 1 fighter and 8 infantry
                Russians defend with 2 armour and 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 1 fighter and 8 infantry in Novgorod, round 2 : 6/15 hits, 4.83 expected hits
                    Russians roll dice for 2 armour and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 2 armour and 1 infantry
            Battle in SZ 23 West Mediterranean
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in SZ 23 West Mediterranean, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 battleship in SZ 23 West Mediterranean, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in SZ 23 West Mediterranean
                Germans win with 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship
            Battle in SZ 17 English Channel
                Germans attack with 3 fighters and 2 submarines
                British defend with 1 battleship, 1 cruiser and 1 submarine
                    Germans roll dice for 2 submarines in SZ 17 English Channel, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 submarine in SZ 17 English Channel, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 3 fighters in SZ 17 English Channel, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 1 cruiser in SZ 17 English Channel, round 2 : 2/2 hits, 1.17 expected hits
                    2 submarines owned by the Germans and 1 cruiser owned by the British lost in SZ 17 English Channel
                1 submarine owned by the British Submerged
                    Germans roll dice for 3 fighters in SZ 17 English Channel, round 3 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 battleship in SZ 17 English Channel, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in SZ 17 English Channel
                    Germans roll dice for 2 fighters in SZ 17 English Channel, round 4 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 battleship in SZ 17 English Channel, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in SZ 17 English Channel
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 2 fighters and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
    
        Non Combat Move - Germans
            1 fighter moved from SZ 9 North Atlantic to SZ 11 West Baltic Sea
            1 fighter moved from SZ 17 English Channel to SZ 11 West Baltic Sea
            2 bombers moved from SZ 9 North Atlantic to Norway
            2 fighters moved from SZ 23 West Mediterranean to Algeria
            1 artillery and 3 infantry moved from Hungary-Romania to Ukraine
            1 armour moved from Austria-Czechoslovakia to Ukraine
            3 infantry moved from Eastern Poland to Belorussia
            1 artillery moved from Eastern Poland to Ukraine
            1 armour moved from Balkans to Ukraine
            3 infantry moved from Austria-Czechoslovakia to Hungary-Romania
            1 artillery and 3 infantry moved from Western Poland to Eastern Poland
            1 armour moved from Western Germany to Hungary-Romania
            1 artillery and 3 infantry moved from Western Germany to Austria-Czechoslovakia
            1 artillery moved from Eastern Germany to Austria-Czechoslovakia
            1 artillery and 3 infantry moved from Eastern Germany to Western Poland
            1 submarine moved from SZ 19 Atlantic to SZ 34 Atlantic
            1 submarine moved from SZ 32 Atlantic to SZ 34 Atlantic
            1 submarine moved from SZ 39 Mid Atlantic to SZ 34 Atlantic
            1 submarine moved from SZ 49 South Atlantic to SZ 40 Mid Atlantic
            1 armour, 1 artillery and 3 infantry moved from Morocco to Algeria
            1 fighter moved from Novgorod to Ukraine
    
        Place Units - Germans
            1 battleship and 1 carrier placed in SZ 11 West Baltic Sea
            1 factory placed in Hungary-Romania
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 1.83
    Russians : -1.33
    

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 artillery, 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 cruiser and 1 submarine moved from SZ 10 North Sea to SZ 11 West Baltic Sea
            1 submarine moved from SZ 17 English Channel to SZ 11 West Baltic Sea
            1 destroyer moved from SZ 16 North Atlantic to SZ 11 West Baltic Sea
            1 submarine moved from SZ 9 North Atlantic to SZ 11 West Baltic Sea
            1 bomber and 1 fighter moved from England to SZ 11 West Baltic Sea
            1 fighter moved from Scotland to SZ 11 West Baltic Sea
            1 armour and 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea
            1 cruiser and 1 destroyer moved from SZ 4 Denmark Straight to SZ 16 North Atlantic
            1 armour, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight
            1 armour and 1 infantry moved from SZ 4 Denmark Straight to Iceland
            1 infantry moved from Central Canada to Eastern Canada
            1 artillery and 1 infantry moved from Western Canada to Central Canada
            1 infantry moved from Syria to Egypt
            1 infantry moved from Iraq to Syria
            1 infantry moved from Iran to Iraq
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
            1 infantry moved from Rhodesia to Kenya-Tanganyika
            2 infantry moved from Southern Africa to Rhodesia
            2 infantry moved from New Zealand to SZ 105 Tasman Sea
            1 cruiser, 2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 70 Southern Ocean
            2 infantry moved from SZ 70 Southern Ocean to Central Australia
            1 infantry moved from Queensland to Central Australia
            1 armour and 1 infantry moved from New South Wales to Central Australia
            1 submarine moved from SZ 59 Northeastern Indian to SZ 71 South China Sea
            1 fighter moved from SZ 57 Arabian Sea to SZ 71 South China Sea
            1 cruiser, 2 destroyers and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 57 Arabian Sea
            1 infantry moved from Calcutta to Burma
            1 armour moved from Calcutta to Burma
            1 armour moved from Bombay to Burma
            1 infantry moved from Delhi to Calcutta
            2 infantry moved from Baluchistan to Bombay
    
        Combat - British
            Battle in SZ 11 West Baltic Sea
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
                Germans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                    British roll dice for 3 submarines in SZ 11 West Baltic Sea, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in SZ 11 West Baltic Sea, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in SZ 11 West Baltic Sea, round 2 : 3/7 hits, 3.67 expected hits
                    1 destroyer owned by the Germans, 1 carrier owned by the Germans, 3 submarines owned by the British and 2 cruisers owned by the Germans lost in SZ 11 West Baltic Sea
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in SZ 11 West Baltic Sea, round 3 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 2 transports in SZ 11 West Baltic Sea, round 3 : 3/3 hits, 2.00 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British, 2 fighters owned by the Germans and 2 fighters owned by the British lost in SZ 11 West Baltic Sea
                    2 transports owned by the Germans lost in SZ 11 West Baltic Sea
                British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 54
                Casualties for British: 1 destroyer, 2 fighters and 3 submarines
                Casualties for Germans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
            Battle in SZ 71 South China Sea
                British attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in SZ 71 South China Sea, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in SZ 71 South China Sea, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in SZ 71 South China Sea
                British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 fighter moved from SZ 71 South China Sea to SZ 57 Arabian Sea
            1 bomber moved from SZ 11 West Baltic Sea to England
    
        Place Units - British
            1 battleship and 2 destroyers placed in SZ 16 North Atlantic
            1 artillery and 1 infantry placed in Bombay
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 3.17
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Italy to SZ 25 Adriatic Sea
            1 artillery moved from Italy to SZ 25 Adriatic Sea
            1 battleship, 1 cruiser and 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean
            1 destroyer moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
            1 artillery, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
            1 cruiser and 1 destroyer moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
            1 artillery and 1 infantry moved from SZ 28 Eastern Mediterranean to Egypt
            1 infantry moved from Libya to Egypt
            1 armour moved from Algeria to Egypt
            2 infantry moved from Algeria to Libya
            1 fighter moved from Italy to Egypt
            1 fighter moved from Macedonia to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                British defend with 1 armour, 1 fighter and 3 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 2/4 hits, 1.83 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                    1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 armour, 1 fighter and 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to Libya
            1 artillery moved from Vichy France to Italy
    
        Place Units - Italians
            1 carrier placed in SZ 25 Adriatic Sea
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 19 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.00
    

    Savegame



  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Chinese buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Szechwan to Kwangtung
            3 infantry moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Kansu to Szechwan
            2 infantry moved from Eastern Sinkiang to Kansu
            2 infantry moved from Western Sinkiang to Eastern Sinkiang
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 1 armour, 1 fighter and 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kwangtung, round 2 : 2/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Kwangtung, round 2 : 3/4 hits, 1.83 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 3 : 1/2 hits, 1.17 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 4 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 fighter in Kwangtung, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Kansu
    
        Place Units - Chinese
            1 artillery and 1 fighter placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from North Philippines to SZ 72 South China Sea
            1 fighter moved from SZ 99 West Pacific to SZ 95 Pacific
            1 fighter moved from SZ 87 West Pacific to SZ 95 Pacific
            1 submarine moved from SZ 87 West Pacific to SZ 100 Pacific
            1 artillery and 1 infantry moved from Shantung to Kwangtung
            2 infantry moved from Southern Japan to SZ 73 East China Sea
            2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea
            2 infantry moved from SZ 72 South China Sea to Kwangtung
            1 armour moved from French Indo-China to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Yunnan to Burma
            1 artillery and 2 infantry moved from French Indo-China to Burma
            1 artillery and 2 infantry moved from Thai-Malay to Burma
            1 bomber moved from Southern Japan to SZ 100 Pacific
            2 infantry moved from Northern Manchukuo to Vladivostok
            1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan
            1 destroyer moved from SZ 98 Philippine Sea to SZ 71 South China Sea
            1 fighter moved from South Philippines to SZ 71 South China Sea
            1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 58 Bay of Bengal
            1 cruiser moved from SZ 98 Philippine Sea to SZ 58 Bay of Bengal
            1 armour moved from Southern Japan to SZ 74 Sea of Japan
            1 infantry moved from Northern Japan to SZ 74 Sea of Japan
            1 armour and 1 infantry moved from SZ 74 Sea of Japan to Vladivostok
            1 artillery and 2 infantry moved from Chosen to Vladivostok
            2 infantry moved from SZ 58 Bay of Bengal to Calcutta
            1 fighter moved from SZ 58 Bay of Bengal to Burma
            1 carrier moved from SZ 99 West Pacific to SZ 93 West Pacific
            1 battleship and 1 carrier moved from SZ 87 West Pacific to SZ 93 West Pacific
            1 cruiser and 1 destroyer moved from SZ 73 East China Sea to SZ 93 West Pacific
            1 submarine moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea
            1 fighter moved from Chosen to SZ 93 West Pacific
            1 fighter moved from Southern Japan to SZ 93 West Pacific
    
        Combat - Japanese
            Battle in Calcutta
                Japanese attack with 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Calcutta, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Calcutta
                Japanese win, taking Calcutta from British with 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in SZ 100 Pacific
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in SZ 100 Pacific, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Americans lost in SZ 100 Pacific
                    Japanese roll dice for 1 bomber in SZ 100 Pacific, round 2 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Americans lost in SZ 100 Pacific
                    Japanese roll dice for 1 submarine in SZ 100 Pacific, round 3 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in SZ 95 Pacific
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in SZ 95 Pacific, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 95 Pacific, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in SZ 95 Pacific, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 95 Pacific, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in SZ 95 Pacific
                    1 transport owned by the Americans lost in SZ 95 Pacific
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in SZ 71 South China Sea
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in SZ 71 South China Sea, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in SZ 71 South China Sea
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Vladivostok
                Japanese attack with 1 armour, 1 artillery and 5 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Vladivostok, round 2 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vladivostok
                Japanese win, taking Vladivostok from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                British defend with 2 armour and 3 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Burma, round 2 : 4/8 hits, 2.67 expected hits
                    British roll dice for 2 armour and 3 infantry in Burma, round 2 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the British and 1 armour owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Burma, round 3 : 4/7 hits, 2.50 expected hits
                    British roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 armour and 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
            1 fighter moved from Burma to SZ 58 Bay of Bengal
            2 fighters moved from SZ 95 Pacific to SZ 93 West Pacific
            1 bomber moved from SZ 100 Pacific to Guam
    
        Place Units - Japanese
            2 armour placed in Chosen
            1 armour, 1 bomber and 1 infantry placed in Southern Japan
            2 submarines placed in SZ 73 East China Sea
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : -0.67
    Chinese : 0.33
    Russians : -0.33
    Japanese : 3.67
    

    Savegame



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 1,4 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers and 1 factory; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Americans
            2 infantry moved from Midway Island to SZ 88 Pacific
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from SZ 88 Pacific to SZ 100 Pacific
            1 battleship moved from SZ 96 Pacific to SZ 100 Pacific
            2 infantry moved from Southwestern United States to SZ 91 East Pacific
            2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific
            1 fighter moved from Southwestern United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Fiji
            1 armour moved from Northeastern United States to SZ 18 West Atlantic
            1 armour and 1 transport moved from SZ 18 West Atlantic to SZ 37 Caribbean Sea
            1 cruiser and 1 destroyer moved from SZ 18 West Atlantic to SZ 37 Caribbean Sea
            1 fighter moved from Northeastern United States to West Indies
            1 bomber moved from Northeastern United States to England
            1 infantry moved from Northwestern United States to Southwestern United States
            1 infantry moved from Southern United States to Northeastern United States
            1 artillery moved from Midwestern United States to Southwestern United States
            1 bomber moved from Southwestern United States to Fiji
            1 fighter moved from Iceland to Gibraltar
    
        Combat - Americans
            Battle in SZ 100 Pacific
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in SZ 100 Pacific, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in SZ 100 Pacific
                Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 infantry moved from SZ 89 Pacific to Hawaiian Islands
            2 infantry moved from SZ 100 Pacific to Fiji
            1 armour moved from SZ 37 Caribbean Sea to Central America
    
        Place Units - Americans
            1 factory placed in Northern Brazil
            2 destroyers placed in SZ 89 Pacific
            1 bomber placed in Northeastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Sverdlovsk to Omsk
            1 infantry moved from Moscow to Western Russia
                  Russians take Western Russia from Germans
            1 artillery and 2 infantry moved from Eastern Russia to Moscow
            5 infantry moved from Kazakh to Eastern Russia
            6 infantry moved from Moscow to Northern Russia
            1 artillery moved from Moscow to Northern Russia
            4 infantry moved from Karelija to Northern Russia
            3 armour moved from Moscow to Northern Russia
            1 submarine moved from SZ 10 North Sea to SZ 11 West Baltic Sea
            1 bomber moved from Moscow to Hungary-Romania
            1 artillery moved from Southern Russia to Moscow
            1 transport moved from SZ 7 Barents Sea to SZ 8 Kara Sea
            1 infantry moved from Okhotsk to Yakutsk
            1 infantry moved from Okhotsk to Yakutsk
            1 infantry moved from Okhotsk to Yakutsk
            1 infantry moved from Kamchatka to Okhotsk
            3 infantry moved from Amurskaya to Buryatia
            2 infantry moved from Irkutsk to Buryatia
    
        Combat - Russians
            Strategic bombing raid in Hungary-Romania
                    AA fire in Hungary-Romania : 0/1 hits, 0.17 expected hits
                Bombing raid in Hungary-Romania rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Hungary-Romania causes 5 damage total. 
    
        Non Combat Move - Russians
            1 bomber moved from Hungary-Romania to Moscow
    
        Place Units - Russians
            4 artilleries placed in Moscow
            3 artilleries placed in Stalingrad
            3 artilleries placed in Leningrad
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 40 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    AA fire in Hungary-Romania : : -0.17
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 52 PUs; 0 techTokens; 
            Germans buy 3 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 armour, 3 artilleries and 8 infantry moved from Novgorod to Northern Russia
            2 bombers moved from Norway to Northern Russia
            6 infantry moved from Finland to Leningrad
            2 armour moved from Norway to Leningrad
            1 fighter moved from Ukraine to Northern Russia
            1 armour moved from Italy to SZ 25 Adriatic Sea
            1 infantry moved from Balkans to SZ 25 Adriatic Sea
            1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
            1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria
            1 armour moved from Algeria to Anglo-Egyptian Sudan
            2 fighters moved from Algeria to Anglo-Egyptian Sudan
    
        Combat - Germans
            Battle in Anglo-Egyptian Sudan
                Germans attack with 1 armour and 2 fighters
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 2 fighters in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo-Egyptian Sudan
                Germans win, taking Anglo-Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Northern Russia
                Germans attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry
                Russians defend with 3 armour, 2 artilleries and 12 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry in Northern Russia, round 2 : 9/17 hits, 6.17 expected hits
                    Russians roll dice for 3 armour, 2 artilleries and 12 infantry in Northern Russia, round 2 : 4/17 hits, 6.17 expected hits
                    9 infantry owned by the Russians and 4 infantry owned by the Germans lost in Northern Russia
                    Germans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 infantry in Northern Russia, round 3 : 5/13 hits, 5.50 expected hits
                    Russians roll dice for 3 armour, 2 artilleries and 3 infantry in Northern Russia, round 3 : 6/8 hits, 3.17 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Northern Russia
                    Germans roll dice for 3 armour, 1 artillery, 2 bombers and 1 fighter in Northern Russia, round 4 : 3/7 hits, 3.67 expected hits
                    Russians roll dice for 3 armour in Northern Russia, round 4 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Russians and 1 artillery owned by the Germans lost in Northern Russia
                Germans win, taking Northern Russia from Russians with 3 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 23
                Casualties for Germans: 3 artilleries and 8 infantry
                Casualties for Russians: 3 armour, 2 artilleries and 12 infantry
            Battle in Leningrad
                Germans attack with 2 armour and 6 infantry
                Russians defend with 1 aaGun, 3 artilleries, 1 factory and 3 infantry
                    Germans roll dice for 2 armour and 6 infantry in Leningrad, round 2 : 1/8 hits, 2.00 expected hits
                    Russians roll dice for 3 artilleries and 3 infantry in Leningrad, round 2 : 4/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Leningrad
                2 infantry owned by the Germans and 2 armour owned by the Germans retreated to Finland
                Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 infantry
            Battle in Syria
                Germans attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                Germans win, taking Syria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Anglo-Egyptian Sudan to Libya
            1 artillery and 3 infantry moved from Algeria to Libya
            1 artillery moved from Austria-Czechoslovakia to Italy
            1 infantry moved from Balkans to Italy
            3 infantry moved from Belorussia to Novgorod
            1 fighter moved from Northern Russia to Novgorod
            2 artilleries and 6 infantry moved from Ukraine to Belorussia
            1 artillery and 3 infantry moved from Eastern Poland to Belorussia
            1 armour moved from Hungary-Romania to Belorussia
            3 infantry moved from Hungary-Romania to Ukraine
            1 artillery and 3 infantry moved from Western Poland to Baltic States
            1 artillery and 3 infantry moved from Austria-Czechoslovakia to Hungary-Romania
            2 bombers moved from Northern Russia to Baltic States
            2 armour moved from Ukraine to Belorussia
            3 submarines moved from SZ 34 Atlantic to SZ 40 Mid Atlantic
    
        Place Units - Germans
            2 armour and 1 infantry placed in Hungary-Romania
            1 bomber, 1 fighter and 3 infantry placed in Eastern Germany
            1 armour and 1 infantry placed in Eastern Germany
            Germans undo move 3.
            Germans undo move 2.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
            1 armour, 1 bomber, 1 fighter and 4 infantry placed in Eastern Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.67
    Russians : 2.17
    

    Savegame


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