TSH vs ADT game 1
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 1 Purchase Units - Chinese Chinese buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 artillery and 3 infantry moved from Szechwan to Kwangtung 3 infantry moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Szechwan 2 infantry moved from Eastern Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 1 armour, 1 fighter and 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kwangtung, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Kwangtung, round 2 : 3/4 hits, 1.83 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 4 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 armour, 1 fighter and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kansu Place Units - Chinese 1 artillery and 1 fighter placed in Kansu Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : 1.33 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from North Philippines to SZ 72 South China Sea 1 fighter moved from SZ 99 West Pacific to SZ 95 Pacific 1 fighter moved from SZ 87 West Pacific to SZ 95 Pacific 1 submarine moved from SZ 87 West Pacific to SZ 100 Pacific 1 artillery and 1 infantry moved from Shantung to Kwangtung 2 infantry moved from Southern Japan to SZ 73 East China Sea 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea 2 infantry moved from SZ 72 South China Sea to Kwangtung 1 armour moved from French Indo-China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to Burma 1 artillery and 2 infantry moved from French Indo-China to Burma 1 artillery and 2 infantry moved from Thai-Malay to Burma 1 bomber moved from Southern Japan to SZ 100 Pacific 2 infantry moved from Northern Manchukuo to Vladivostok 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan 1 destroyer moved from SZ 98 Philippine Sea to SZ 71 South China Sea 1 fighter moved from South Philippines to SZ 71 South China Sea 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 58 Bay of Bengal 1 cruiser moved from SZ 98 Philippine Sea to SZ 58 Bay of Bengal 1 armour moved from Southern Japan to SZ 74 Sea of Japan 1 infantry moved from Northern Japan to SZ 74 Sea of Japan 1 armour and 1 infantry moved from SZ 74 Sea of Japan to Vladivostok 1 artillery and 2 infantry moved from Chosen to Vladivostok 2 infantry moved from SZ 58 Bay of Bengal to Calcutta 1 fighter moved from SZ 58 Bay of Bengal to Burma 1 carrier moved from SZ 99 West Pacific to SZ 93 West Pacific 1 battleship and 1 carrier moved from SZ 87 West Pacific to SZ 93 West Pacific 1 cruiser and 1 destroyer moved from SZ 73 East China Sea to SZ 93 West Pacific 1 submarine moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea 1 fighter moved from Chosen to SZ 93 West Pacific 1 fighter moved from Southern Japan to SZ 93 West Pacific Combat - Japanese Battle in Calcutta Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Calcutta, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Calcutta Japanese win, taking Calcutta from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 100 Pacific Japanese attack with 1 bomber and 1 submarine Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in SZ 100 Pacific, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in SZ 100 Pacific Japanese roll dice for 1 bomber in SZ 100 Pacific, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Americans lost in SZ 100 Pacific Japanese roll dice for 1 submarine in SZ 100 Pacific, round 3 : 1/1 hits, 0.33 expected hits Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in SZ 95 Pacific Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in SZ 95 Pacific, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in SZ 95 Pacific, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in SZ 95 Pacific, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in SZ 95 Pacific, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in SZ 95 Pacific 1 transport owned by the Americans lost in SZ 95 Pacific Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in SZ 71 South China Sea Japanese attack with 1 destroyer and 1 fighter British defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in SZ 71 South China Sea, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in SZ 71 South China Sea Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Vladivostok Japanese attack with 1 armour, 1 artillery and 5 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Vladivostok, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vladivostok Japanese win, taking Vladivostok from Russians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry British defend with 2 armour and 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Burma, round 2 : 4/8 hits, 2.67 expected hits British roll dice for 2 armour and 3 infantry in Burma, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the British and 1 armour owned by the British lost in Burma Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Burma, round 3 : 4/7 hits, 2.50 expected hits British roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for British: 2 armour and 3 infantry Non Combat Move - Japanese 1 fighter moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 fighter moved from Burma to SZ 58 Bay of Bengal 2 fighters moved from SZ 95 Pacific to SZ 93 West Pacific 1 bomber moved from SZ 100 Pacific to Guam Place Units - Japanese 2 armour placed in Chosen 1 armour, 1 bomber and 1 infantry placed in Southern Japan 2 submarines placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
British : -0.67 Americans : -0.67 Chinese : 0.33 Russians : -0.33 Japanese : 3.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 1 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 1,4 and gets 0 hits Purchase Units - Americans Americans buy 1 bomber, 2 destroyers and 1 factory; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Americans 2 infantry moved from Midway Island to SZ 88 Pacific 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from SZ 88 Pacific to SZ 100 Pacific 1 battleship moved from SZ 96 Pacific to SZ 100 Pacific 2 infantry moved from Southwestern United States to SZ 91 East Pacific 2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific 1 fighter moved from Southwestern United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Fiji 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 armour and 1 transport moved from SZ 18 West Atlantic to SZ 37 Caribbean Sea 1 cruiser and 1 destroyer moved from SZ 18 West Atlantic to SZ 37 Caribbean Sea 1 fighter moved from Northeastern United States to West Indies 1 bomber moved from Northeastern United States to England 1 infantry moved from Northwestern United States to Southwestern United States 1 infantry moved from Southern United States to Northeastern United States 1 artillery moved from Midwestern United States to Southwestern United States 1 bomber moved from Southwestern United States to Fiji 1 fighter moved from Iceland to Gibraltar Combat - Americans Battle in SZ 100 Pacific Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 submarine in SZ 100 Pacific, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in SZ 100 Pacific Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 infantry moved from SZ 89 Pacific to Hawaiian Islands 2 infantry moved from SZ 100 Pacific to Fiji 1 armour moved from SZ 37 Caribbean Sea to Central America Place Units - Americans 1 factory placed in Northern Brazil 2 destroyers placed in SZ 89 Pacific 1 bomber placed in Northeastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans : 0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Russians 3 infantry moved from Sverdlovsk to Omsk 1 infantry moved from Moscow to Western Russia Russians take Western Russia from Germans 1 artillery and 2 infantry moved from Eastern Russia to Moscow 5 infantry moved from Kazakh to Eastern Russia 6 infantry moved from Moscow to Northern Russia 1 artillery moved from Moscow to Northern Russia 4 infantry moved from Karelija to Northern Russia 3 armour moved from Moscow to Northern Russia 1 submarine moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 bomber moved from Moscow to Hungary-Romania 1 artillery moved from Southern Russia to Moscow 1 transport moved from SZ 7 Barents Sea to SZ 8 Kara Sea 1 infantry moved from Okhotsk to Yakutsk 1 infantry moved from Okhotsk to Yakutsk 1 infantry moved from Okhotsk to Yakutsk 1 infantry moved from Kamchatka to Okhotsk 3 infantry moved from Amurskaya to Buryatia 2 infantry moved from Irkutsk to Buryatia Combat - Russians Strategic bombing raid in Hungary-Romania AA fire in Hungary-Romania : 0/1 hits, 0.17 expected hits Bombing raid in Hungary-Romania rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Hungary-Romania causes 5 damage total. Non Combat Move - Russians 1 bomber moved from Hungary-Romania to Moscow Place Units - Russians 4 artilleries placed in Moscow 3 artilleries placed in Stalingrad 3 artilleries placed in Leningrad Turn Complete - Russians Russians collect 37 PUs; end with 40 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
AA fire in Hungary-Romania : : -0.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 52 PUs; 0 techTokens; Germans buy 3 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 armour, 3 artilleries and 8 infantry moved from Novgorod to Northern Russia 2 bombers moved from Norway to Northern Russia 6 infantry moved from Finland to Leningrad 2 armour moved from Norway to Leningrad 1 fighter moved from Ukraine to Northern Russia 1 armour moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Balkans to SZ 25 Adriatic Sea 1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 armour moved from Algeria to Anglo-Egyptian Sudan 2 fighters moved from Algeria to Anglo-Egyptian Sudan Combat - Germans Battle in Anglo-Egyptian Sudan Germans attack with 1 armour and 2 fighters British defend with 1 infantry Germans roll dice for 1 armour and 2 fighters in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Germans win, taking Anglo-Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northern Russia Germans attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry Russians defend with 3 armour, 2 artilleries and 12 infantry Germans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry in Northern Russia, round 2 : 9/17 hits, 6.17 expected hits Russians roll dice for 3 armour, 2 artilleries and 12 infantry in Northern Russia, round 2 : 4/17 hits, 6.17 expected hits 9 infantry owned by the Russians and 4 infantry owned by the Germans lost in Northern Russia Germans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 infantry in Northern Russia, round 3 : 5/13 hits, 5.50 expected hits Russians roll dice for 3 armour, 2 artilleries and 3 infantry in Northern Russia, round 3 : 6/8 hits, 3.17 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Northern Russia Germans roll dice for 3 armour, 1 artillery, 2 bombers and 1 fighter in Northern Russia, round 4 : 3/7 hits, 3.67 expected hits Russians roll dice for 3 armour in Northern Russia, round 4 : 1/3 hits, 1.50 expected hits 3 armour owned by the Russians and 1 artillery owned by the Germans lost in Northern Russia Germans win, taking Northern Russia from Russians with 3 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 23 Casualties for Germans: 3 artilleries and 8 infantry Casualties for Russians: 3 armour, 2 artilleries and 12 infantry Battle in Leningrad Germans attack with 2 armour and 6 infantry Russians defend with 1 aaGun, 3 artilleries, 1 factory and 3 infantry Germans roll dice for 2 armour and 6 infantry in Leningrad, round 2 : 1/8 hits, 2.00 expected hits Russians roll dice for 3 artilleries and 3 infantry in Leningrad, round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Leningrad 2 infantry owned by the Germans and 2 armour owned by the Germans retreated to Finland Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 4 infantry Casualties for Russians: 1 infantry Battle in Syria Germans attack with 1 armour and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Germans win, taking Syria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Anglo-Egyptian Sudan to Libya 1 artillery and 3 infantry moved from Algeria to Libya 1 artillery moved from Austria-Czechoslovakia to Italy 1 infantry moved from Balkans to Italy 3 infantry moved from Belorussia to Novgorod 1 fighter moved from Northern Russia to Novgorod 2 artilleries and 6 infantry moved from Ukraine to Belorussia 1 artillery and 3 infantry moved from Eastern Poland to Belorussia 1 armour moved from Hungary-Romania to Belorussia 3 infantry moved from Hungary-Romania to Ukraine 1 artillery and 3 infantry moved from Western Poland to Baltic States 1 artillery and 3 infantry moved from Austria-Czechoslovakia to Hungary-Romania 2 bombers moved from Northern Russia to Baltic States 2 armour moved from Ukraine to Belorussia 3 submarines moved from SZ 34 Atlantic to SZ 40 Mid Atlantic Place Units - Germans 2 armour and 1 infantry placed in Hungary-Romania 1 bomber, 1 fighter and 3 infantry placed in Eastern Germany 1 armour and 1 infantry placed in Eastern Germany Germans undo move 3. Germans undo move 2. Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode 1 armour, 1 bomber, 1 fighter and 4 infantry placed in Eastern Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -0.67 Russians : 2.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 3 artilleries, 2 destroyers and 2 transports; Remaining resources: 1 PUs; 1 techTokens; Combat Move - British 1 armour and 1 infantry moved from Iceland to SZ 4 Denmark Straight 1 armour, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea 1 bomber moved from England to Norway 1 armour and 1 infantry moved from SZ 10 North Sea to Norway 1 cruiser moved from SZ 11 West Baltic Sea to SZ 10 North Sea 1 armour and 1 infantry moved from England to SZ 16 North Atlantic 1 armour, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 11 West Baltic Sea 1 armour and 1 infantry moved from SZ 11 West Baltic Sea to Western Germany 1 fighter moved from Gibraltar to England 1 armour and 1 infantry moved from Central Australia to SZ 70 Southern Ocean 1 armour, 1 cruiser, 1 infantry and 1 transport moved from SZ 70 Southern Ocean to SZ 104 Coral Sea 1 armour and 1 infantry moved from SZ 104 Coral Sea to Solomon Islands 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Central Canada to Eastern Canada 1 fighter moved from SZ 57 Arabian Sea to Bombay 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from SZ 57 Arabian Sea to SZ 66 Indian 1 infantry moved from Central Australia to Western Australia Combat - British Battle in Western Germany British attack with 1 armour and 1 infantry Germans defend with 1 aaGun, 1 factory and 2 infantry British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Western Germany British roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Germany British win, taking Western Germany from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Norway British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber and 1 infantry in Norway, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Solomon Islands British attack with 1 armour and 1 infantry Japanese defend with 2 infantry British roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Solomon Islands British roll dice for 1 armour and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Solomon Islands, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands British win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from Norway to England Place Units - British 3 artilleries placed in Bombay 2 destroyers placed in SZ 10 North Sea 2 transports placed in SZ 13 Gulf of St Lawrence Turn Complete - British British collect 46 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1.00 British : -0.17 British rolls : : 0.00 Japanese : -1.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 artillery moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Macedonia to SZ 26 Central Mediterranean 1 artillery, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean 1 artillery and 1 infantry moved from SZ 23 West Mediterranean to Gibraltar 1 carrier moved from SZ 25 Adriatic Sea to SZ 23 West Mediterranean 2 infantry moved from Libya to Egypt 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from British 1 infantry moved from Vichy France to France 1 armour moved from Italy to France 2 infantry moved from Italy to Vichy France 2 fighters moved from Libya to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 fighter AA fire in Gibraltar : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Gibraltar Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Casualties for Americans: 1 fighter Non Combat Move - Italians 2 fighters moved from Gibraltar to SZ 23 West Mediterranean Place Units - Italians 1 armour, 1 bomber and 2 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
AA fire in Gibraltar : : -0.33 Italians : 0.17 British : 0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Purchase Units - Chinese Chinese buy 1 armour, 1 artillery and 2 halftracks; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shantung Chinese take Shantung from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Inner Mongolia to Szechwan 2 infantry moved from Eastern Sinkiang to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 halftracks placed in Western Sinkiang 1 armour and 1 artillery placed in Kansu Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 factory and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from SZ 92 Philippine Sea to SZ 104 Coral Sea 1 bomber moved from Guam to SZ 104 Coral Sea 4 fighters moved from SZ 93 West Pacific to SZ 104 Coral Sea 1 bomber moved from Southern Japan to Szechwan 2 infantry moved from Kwangtung to Szechwan 1 artillery moved from Kwangtung to Yunnan 1 infantry moved from Calcutta to Delhi Japanese take Delhi from British 1 artillery moved from Burma to SZ 58 Bay of Bengal 2 fighters moved from SZ 58 Bay of Bengal to Western Australia 1 artillery and 1 transport moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 1 infantry moved from Sumatra to SZ 71 South China Sea 1 artillery, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 63 Timor Sea 1 artillery and 1 infantry moved from SZ 63 Timor Sea to Western Australia 1 battleship, 1 carrier and 1 cruiser moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea 1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea 2 infantry moved from Celebes to SZ 98 Philippine Sea 2 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 103 Arafura Sea 2 infantry moved from SZ 103 Arafura Sea to Queensland Japanese take Queensland from British 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from SZ 93 West Pacific to SZ 103 Arafura Sea 1 destroyer moved from SZ 71 South China Sea to SZ 103 Arafura Sea 1 submarine moved from SZ 73 East China Sea to SZ 99 West Pacific 1 submarine moved from SZ 73 East China Sea to SZ 98 Philippine Sea 1 armour, 1 artillery and 2 infantry moved from Burma to Yunnan 2 armour moved from Chosen to Shantung 1 infantry moved from Southern Japan to SZ 74 Sea of Japan 1 artillery moved from Southern Japan to SZ 74 Sea of Japan 1 artillery, 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 artillery and 1 infantry moved from SZ 73 East China Sea to Shantung 4 infantry moved from Vladivostok to Okhotsk 1 artillery moved from Vladivostok to Okhotsk 1 armour moved from Vladivostok to Amurskaya Japanese take Amurskaya from Russians 1 armour moved from Amurskaya to Okhotsk 1 infantry moved from Calcutta to Burma Combat - Japanese Battle in Western Australia Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Western Australia, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Western Australia Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Western Australia, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Australia Japanese win, taking Western Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 armour, 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Shantung, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Okhotsk Japanese attack with 1 armour, 1 artillery and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Okhotsk, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Okhotsk Japanese win, taking Okhotsk from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in SZ 104 Coral Sea Japanese attack with 1 bomber, 4 fighters and 1 submarine British defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in SZ 104 Coral Sea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 4 fighters in SZ 104 Coral Sea, round 2 : 0/5 hits, 2.67 expected hits British roll dice for 1 cruiser and 1 transport in SZ 104 Coral Sea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in SZ 104 Coral Sea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 4 fighters in SZ 104 Coral Sea, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 1 cruiser and 1 transport in SZ 104 Coral Sea, round 3 : 0/1 hits, 0.50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in SZ 104 Coral Sea Japanese win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in Yunnan Japanese attack with 1 armour, 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 fighters moved from SZ 104 Coral Sea to SZ 103 Arafura Sea 1 bomber moved from SZ 104 Coral Sea to Java 2 fighters moved from Western Australia to SZ 63 Timor Sea 1 bomber moved from Szechwan to Southern Japan Place Units - Japanese 2 armour placed in Chosen 1 factory placed in Kwangtung 1 cruiser, 2 destroyers and 1 submarine placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
British : -1.33 Chinese : 0.00 Russians : -0.33 Japanese : -2.00 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 6,2,5 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 armour and 1 infantry moved from Central America to SZ 37 Caribbean Sea 1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from SZ 37 Caribbean Sea to SZ 43 Mid Atlantic 1 armour and 1 infantry moved from SZ 43 Mid Atlantic to Northern Brazil 1 fighter moved from West Indies to SZ 43 Mid Atlantic 1 bomber moved from England to Eastern Germany 1 bomber moved from Northeastern United States to England 1 destroyer moved from SZ 100 Pacific to SZ 99 West Pacific 1 destroyer moved from SZ 100 Pacific to SZ 104 Coral Sea 2 fighters moved from SZ 100 Pacific to SZ 99 West Pacific 1 bomber and 1 fighter moved from Fiji to SZ 104 Coral Sea 2 infantry moved from Hawaiian Islands to SZ 89 Pacific 2 destroyers, 2 infantry and 1 transport moved from SZ 89 Pacific to SZ 94 Pacific 2 infantry moved from SZ 94 Pacific to Marshall Islands 1 artillery and 1 infantry moved from Fiji to SZ 100 Pacific 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from SZ 100 Pacific to SZ 94 Pacific 1 artillery and 1 infantry moved from SZ 94 Pacific to Midway Island 1 fighter moved from Hawaiian Islands to Marshall Islands Combat - Americans Strategic bombing raid in Eastern Germany AA fire in Eastern Germany : 0/1 hits, 0.17 expected hits Bombing raid in Eastern Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Eastern Germany causes 1 damage total. Battle in Marshall Islands Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in SZ 99 West Pacific Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in SZ 99 West Pacific, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in SZ 104 Coral Sea Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in SZ 104 Coral Sea, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in SZ 104 Coral Sea, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in SZ 104 Coral Sea Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from Marshall Islands to SZ 94 Pacific 1 fighter moved from SZ 99 West Pacific to SZ 94 Pacific 1 fighter moved from SZ 99 West Pacific to Fiji 1 bomber and 1 fighter moved from SZ 104 Coral Sea to Fiji 1 bomber moved from Eastern Germany to England Place Units - Americans 1 carrier and 1 destroyer placed in SZ 43 Mid Atlantic 1 cruiser and 1 destroyer placed in SZ 95 Pacific 1 bomber placed in Northeastern United States Activate Technology - Americans Americans activating AA Radar Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
AA fire in Eastern Germany : : -0.17 Americans : 2.00 Japanese : -0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Russians Russians buy 9 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 infantry moved from Omsk to Kazakh 2 infantry moved from Southern Russia to Eastern Russia 5 infantry moved from Eastern Russia to Northern Russia 3 artilleries and 2 infantry moved from Leningrad to Finland 1 infantry moved from Karelija to Finland 6 artilleries and 2 infantry moved from Moscow to Northern Russia 3 fighters moved from Moscow to Finland 1 bomber moved from Moscow to Finland 3 artilleries and 6 infantry moved from Stalingrad to Eastern Russia 1 infantry moved from Yakutsk to Amurskaya Russians take Amurskaya from Japanese 2 infantry moved from Yakutsk to Buryatia Combat - Russians Battle in Finland Russians attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry Germans defend with 2 armour and 2 infantry Russians roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Finland, round 2 : 4/10 hits, 4.17 expected hits Germans roll dice for 2 armour and 2 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 2 infantry Battle in Northern Russia Russians attack with 6 artilleries and 7 infantry Germans defend with 3 armour Russians roll dice for 6 artilleries and 7 infantry in Northern Russia, round 2 : 3/13 hits, 4.33 expected hits Germans roll dice for 3 armour in Northern Russia, round 2 : 0/3 hits, 1.50 expected hits 3 armour owned by the Germans lost in Northern Russia Russians win, taking Northern Russia from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 3 armour Non Combat Move - Russians 1 bomber moved from Finland to Moscow 3 fighters moved from Finland to Karelija Place Units - Russians 2 armour placed in Leningrad 4 armour placed in Moscow 3 armour placed in Stalingrad Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -1.17 Russians : -1.50 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 57 PUs; 0 techTokens; Germans buy 5 armour, 1 bomber and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 bombers moved from Baltic States to SZ 10 North Sea 1 bomber moved from Eastern Germany to SZ 10 North Sea 1 fighter moved from Eastern Germany to SZ 10 North Sea 1 artillery moved from France to Western Germany 1 armour and 1 infantry moved from Syria to Iraq 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 artillery and 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 3 infantry moved from Eastern Germany to Western Germany 2 fighters moved from Libya to Gibraltar 1 armour moved from Eastern Germany to Western Germany 1 armour moved from Anglo-Egyptian Sudan to Ethiopia Germans take Ethiopia from British 1 artillery and 3 infantry moved from Libya to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 4 submarines moved from SZ 40 Mid Atlantic to SZ 22 East Atlantic Combat - Germans Battle in SZ 10 North Sea Germans attack with 3 bombers and 1 fighter British defend with 1 cruiser, 2 destroyers and 1 transport Germans roll dice for 3 bombers and 1 fighter in SZ 10 North Sea, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 cruiser, 2 destroyers and 1 transport in SZ 10 North Sea, round 2 : 1/3 hits, 1.17 expected hits 2 destroyers owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in SZ 10 North Sea Germans win with 3 bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser, 2 destroyers and 1 transport Battle in Western Germany Germans attack with 1 armour, 1 artillery and 3 infantry British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Germany, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Western Germany, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany Germans roll dice for 1 armour, 1 artillery and 1 infantry in Western Germany, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Western Germany Germans win, taking Western Germany from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 infantry Battle in Iraq Germans attack with 1 armour and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 infantry moved from Novgorod to Belorussia 3 infantry moved from Ukraine to Belorussia 1 infantry moved from Hungary-Romania to Ukraine 1 artillery moved from Hungary-Romania to Eastern Poland 3 infantry moved from Hungary-Romania to Western Poland 1 armour moved from Hungary-Romania to Western Poland 1 armour moved from Hungary-Romania to Baltic States 1 infantry moved from France to Western Germany 3 bombers moved from SZ 10 North Sea to Eastern Germany 1 fighter moved from Novgorod to Belorussia Place Units - Germans 2 armour, 1 bomber and 2 fighters placed in Eastern Germany 3 armour placed in Hungary-Romania Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 1.17 British : 1.17 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British roll 3,5 and gets 0 hits Purchase Units - British British buy 3 destroyers and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 2 destroyers moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic 1 bomber and 1 fighter moved from England to SZ 22 East Atlantic 1 armour and 1 infantry moved from Norway to SZ 11 West Baltic Sea 1 infantry moved from Bombay to Calcutta British take Calcutta from Japanese 1 infantry moved from Bombay to Baluchistan 4 artilleries, 1 fighter and 2 infantry moved from Bombay to Delhi 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from SZ 66 Indian to SZ 57 Arabian Sea 1 artillery and 3 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 artillery, 3 infantry and 2 transports moved from SZ 13 Gulf of St Lawrence to SZ 15 North Atlantic 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 1 armour and 1 infantry moved from SZ 9 North Atlantic to Scotland 1 infantry moved from Central Australia to New South Wales Combat - British Battle in SZ 22 East Atlantic British attack with 1 bomber, 2 destroyers and 1 fighter Germans defend with 4 submarines British roll dice for 1 bomber, 2 destroyers and 1 fighter in SZ 22 East Atlantic, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 4 submarines in SZ 22 East Atlantic, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 1 bomber, 2 destroyers and 1 fighter in SZ 22 East Atlantic, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 4 submarines in SZ 22 East Atlantic, round 3 : 0/4 hits, 0.67 expected hits 1 submarine owned by the Germans lost in SZ 22 East Atlantic British roll dice for 1 bomber, 2 destroyers and 1 fighter in SZ 22 East Atlantic, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 3 submarines in SZ 22 East Atlantic, round 4 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in SZ 22 East Atlantic British roll dice for 1 bomber, 1 destroyer and 1 fighter in SZ 22 East Atlantic, round 5 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in SZ 22 East Atlantic, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 22 East Atlantic British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16 Casualties for Germans: 4 submarines Casualties for British: 1 destroyer Battle in Delhi British attack with 4 artilleries, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 4 artilleries, 1 fighter and 2 infantry in Delhi, round 2 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Delhi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Delhi British win, taking Delhi from Japanese with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Delhi to SZ 57 Arabian Sea 1 fighter moved from SZ 22 East Atlantic to England 1 bomber moved from SZ 22 East Atlantic to England Place Units - British 2 destroyers placed in SZ 9 North Atlantic 1 destroyer placed in SZ 57 Arabian Sea 2 infantry placed in Bombay 3 infantry placed in New South Wales 1 infantry placed in England Turn Complete - British British collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -1.00 British : -2.50 Japanese : -0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 submarine moved from SZ 23 West Mediterranean to SZ 22 East Atlantic 1 bomber moved from Italy to SZ 22 East Atlantic 2 fighters moved from SZ 23 West Mediterranean to SZ 15 North Atlantic Combat - Italians Battle in SZ 15 North Atlantic Italians attack with 2 fighters British defend with 1 artillery, 3 infantry and 2 transports 2 transports owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in SZ 15 North Atlantic Italians win with 2 fighters remaining. Battle score for attacker is 27 Casualties for British: 1 artillery, 3 infantry and 2 transports Battle in SZ 22 East Atlantic Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 22 East Atlantic Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from SZ 15 North Atlantic to SZ 21 East Atlantic 1 bomber moved from SZ 22 East Atlantic to Italy 1 armour moved from French Equatorial Africa to Egypt 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from SZ 23 West Mediterranean to SZ 21 East Atlantic 2 infantry moved from Vichy France to France 2 infantry moved from Italy to Vichy France 1 infantry and 1 transport moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 26 Central Mediterranean 1 armour and 1 infantry moved from SZ 26 Central Mediterranean to Libya Place Units - Italians 1 factory placed in Egypt 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0.67 British : -0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Chinese Chinese buy 1 armour, 1 artillery and 2 halftracks; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 2 infantry moved from Kansu to Szechwan 2 fighters moved from Kansu to Szechwan 1 infantry moved from Kansu to Inner Mongolia 2 halftracks moved from Western Sinkiang to Kansu Combat - Chinese Battle in Szechwan Chinese attack with 2 fighters and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 fighters moved from Szechwan to Kansu Place Units - Chinese 2 halftracks placed in Western Sinkiang 1 armour and 1 artillery placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Java to SZ 63 Timor Sea 1 infantry and 1 transport moved from SZ 63 Timor Sea to SZ 105 Tasman Sea 1 infantry moved from SZ 105 Tasman Sea to New Zealand Japanese take New Zealand from British 1 artillery and 1 infantry moved from Western Australia to Central Australia 1 submarine moved from SZ 98 Philippine Sea to SZ 104 Coral Sea 1 submarine moved from SZ 73 East China Sea to SZ 99 West Pacific 2 infantry moved from Queensland to New South Wales 1 artillery and 1 infantry moved from New Guinea to SZ 103 Arafura Sea 2 infantry moved from Yunnan to Szechwan 1 bomber moved from Southern Japan to Szechwan 1 bomber moved from Java to New South Wales 1 artillery, 1 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea 1 artillery and 1 infantry moved from SZ 105 Tasman Sea to New South Wales 2 fighters moved from SZ 103 Arafura Sea to SZ 104 Coral Sea 2 fighters moved from SZ 103 Arafura Sea to SZ 99 West Pacific 1 fighter moved from SZ 63 Timor Sea to Central Australia 1 fighter moved from SZ 63 Timor Sea to New South Wales 1 armour moved from Yunnan to Shantung 2 armour moved from Chosen to Shantung 1 infantry moved from Northern Manchukuo to Shantung 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea 1 infantry moved from Vladivostok to Northern Manchukuo 1 armour, 1 artillery and 3 infantry moved from Okhotsk to Vladivostok 1 cruiser and 2 destroyers moved from SZ 73 East China Sea to SZ 86 West Pacific Combat - Japanese Battle in Central Australia Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Central Australia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Central Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Central Australia Japanese win, taking Central Australia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in New South Wales Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 1 factory and 4 infantry Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in New South Wales Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in New South Wales, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 3 infantry in New South Wales, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in New South Wales Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in New South Wales, round 3 : 3/5 hits, 2.00 expected hits British roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New South Wales Japanese win, taking New South Wales from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 4 infantry Casualties for Japanese: 1 infantry Battle in SZ 99 West Pacific Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in SZ 99 West Pacific, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in SZ 99 West Pacific, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in SZ 99 West Pacific Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in SZ 104 Coral Sea Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in SZ 104 Coral Sea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in SZ 104 Coral Sea, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in SZ 104 Coral Sea, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in SZ 104 Coral Sea Japanese roll dice for 2 fighters in SZ 104 Coral Sea, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in SZ 104 Coral Sea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in SZ 104 Coral Sea, round 4 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in SZ 104 Coral Sea, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in SZ 104 Coral Sea Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Southern Japan 1 transport moved from SZ 73 East China Sea to SZ 86 West Pacific 2 infantry moved from Iwo Jima to SZ 86 West Pacific 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 73 East China Sea 1 infantry moved from SZ 73 East China Sea to Shantung 1 infantry moved from SZ 73 East China Sea to Shantung 1 battleship, 1 carrier and 1 cruiser moved from SZ 63 Timor Sea to SZ 71 South China Sea 2 fighters moved from SZ 99 West Pacific to SZ 71 South China Sea 1 fighter moved from New South Wales to SZ 105 Tasman Sea 1 fighter moved from Central Australia to SZ 105 Tasman Sea 2 fighters moved from SZ 104 Coral Sea to SZ 105 Tasman Sea 1 bomber moved from New South Wales to Western Australia Place Units - Japanese 1 armour placed in Chosen 1 battleship, 1 carrier and 2 submarines placed in SZ 86 West Pacific 2 fighters placed in SZ 86 West Pacific Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
British : -0.67 Americans : 0.67 Chinese : -1.00 Japanese : 0.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Jet Power Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 armour and 1 infantry moved from Northern Brazil to SZ 43 Mid Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 43 Mid Atlantic to SZ 45 Mid Atlantic 1 armour and 1 infantry moved from SZ 45 Mid Atlantic to French Equatorial Africa British take French Equatorial Africa from Italians 2 bombers moved from England to Eastern Germany 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from SZ 43 Mid Atlantic to SZ 32 Atlantic 1 bomber moved from Northeastern United States to England 1 bomber moved from Fiji to West Indies 1 artillery and 1 infantry moved from Midway Island to SZ 94 Pacific 1 artillery, 1 infantry and 1 transport moved from SZ 94 Pacific to SZ 98 Philippine Sea 1 artillery and 1 infantry moved from SZ 98 Philippine Sea to Celebes Americans take Celebes from Japanese 1 transport moved from SZ 94 Pacific to SZ 100 Pacific 2 infantry moved from Fiji to SZ 100 Pacific 2 infantry and 1 transport moved from SZ 100 Pacific to SZ 99 West Pacific 2 infantry moved from SZ 99 West Pacific to New Guinea 1 destroyer moved from SZ 94 Pacific to SZ 98 Philippine Sea 1 destroyer moved from SZ 94 Pacific to SZ 99 West Pacific 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from SZ 94 Pacific to SZ 89 Pacific 2 fighters moved from Fiji to Hawaiian Islands Combat - Americans Strategic bombing raid in Eastern Germany AA fire in Eastern Germany : 0/2 hits, 0.33 expected hits Bombing raid in Eastern Germany rolls: 6,4 and causes: 10 damage to unit: factory Bombing raid in Eastern Germany causes 10 damage total. Battle in New Guinea Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea Americans roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Non Combat Move - Americans 2 bombers moved from Eastern Germany to England Place Units - Americans 1 transport placed in SZ 43 Mid Atlantic 1 battleship placed in SZ 43 Mid Atlantic 1 carrier placed in SZ 95 Pacific 2 fighters moved from Hawaiian Islands to SZ 95 Pacific Americans undo move 2. 1 armour placed in Northern Brazil 1 fighter placed in Northeastern United States 1 battleship placed in SZ 18 West Atlantic Activate Technology - Americans Americans activating Jet Power Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
AA fire in Eastern Germany : : -0.33 Americans rolls : : 1.00 Americans : -0.67 Japanese : 1.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Russians Russians buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Southern Russia to Ukraine 1 armour moved from Moscow to Ukraine 3 armour moved from Stalingrad to Iran 3 infantry moved from Kazakh to Caucasus 1 bomber moved from Moscow to Hungary-Romania 2 infantry moved from Northern Russia to Novgorod 3 fighters moved from Karelija to Novgorod 3 artilleries and 1 infantry moved from Finland to Leningrad 1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic 2 armour moved from Leningrad to Moscow 1 infantry moved from Eastern Russia to Southern Russia 3 artilleries and 7 infantry moved from Eastern Russia to Moscow 1 artillery moved from Northern Russia to Moscow 1 armour moved from Buryatia to Northern Manchukuo 1 infantry moved from Amurskaya to Northern Manchukuo 1 infantry moved from Buryatia to Amurskaya Combat - Russians Strategic bombing raid in Hungary-Romania AA fire in Hungary-Romania : 0/1 hits, 0.17 expected hits Bombing raid in Hungary-Romania rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Hungary-Romania causes 3 damage total. Battle in Novgorod Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Manchukuo Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Northern Manchukuo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Northern Manchukuo, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Manchukuo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchukuo Russians win, taking Northern Manchukuo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Hungary-Romania to Caucasus 3 fighters moved from Novgorod to Moscow Place Units - Russians 3 armour placed in Stalingrad 1 infantry placed in Leningrad 4 armour placed in Moscow 1 artillery placed in Leningrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 1.33 AA fire in Hungary-Romania : : -0.17 Russians : 1.17 Japanese : -0.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 10x factory, 3x factory; Remaining resources: 39 PUs; 1 techTokens; Germans buy 4 armour and 6 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Ukraine 3 armour moved from Hungary-Romania to Ukraine 1 bomber moved from Eastern Germany to Southern Russia 1 bomber moved from Eastern Germany to Western Russia 1 infantry moved from Belorussia to Western Russia 1 infantry moved from Belorussia to Southern Russia 1 bomber moved from Eastern Germany to England 1 bomber moved from Eastern Germany to England 1 infantry moved from Belorussia to Western Russia 1 infantry moved from Belorussia to Southern Russia 1 artillery moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 armour moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Combat - Germans Strategic bombing raid in England AA fire in England : 0/2 hits, 0.33 expected hits Bombing raid in England rolls: 3,4 and causes: 7 damage to unit: factory Bombing raid in England causes 7 damage total. Battle in Southern Russia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Southern Russia, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Southern Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia Germans win, taking Southern Russia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Russia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Russia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Russia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Western Russia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour and 1 infantry Russians defend with 1 armour Germans roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in French Equatorial Africa Germans attack with 1 armour, 1 artillery and 3 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in French Equatorial Africa Germans roll dice for 1 armour, 1 artillery and 3 infantry in French Equatorial Africa, round 3 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in French Equatorial Africa Germans win, taking French Equatorial Africa from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 armour moved from Iraq to Egypt 1 artillery and 1 infantry moved from Syria to Egypt 1 transport moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea 3 infantry moved from Baltic States to Belorussia 1 artillery moved from Eastern Poland to Belorussia 3 infantry moved from Western Poland to Baltic States 1 armour moved from Western Poland to Belorussia 1 armour moved from Western Germany to Hungary-Romania 2 armour moved from Eastern Germany to Hungary-Romania 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from France to Western Germany 2 fighters moved from Gibraltar to Western Germany 1 bomber moved from Southern Russia to Belorussia 1 bomber moved from Western Russia to Belorussia 2 bombers moved from England to Eastern Germany Place Units - Germans 3 infantry placed in Hungary-Romania 4 armour and 3 infantry placed in Eastern Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.33 AA fire in England : : -0.33 Germans rolls : : 0.00 Russians : -0.50 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British roll 2,2 and gets 0 hits Purchase Units - British British repair damage of 7x factory; Remaining resources: 27 PUs; 2 techTokens; British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 bomber moved from England to Western Germany 2 infantry moved from Bombay to SZ 57 Arabian Sea 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 infantry moved from Baluchistan to Bombay 4 artilleries and 2 infantry moved from Delhi to Bombay 1 infantry moved from SZ 55 Red Sea to Syria British take Syria from Germans 1 infantry moved from SZ 55 Red Sea to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Germans 1 infantry moved from Kenya-Tanganyika to Ethiopia British take Ethiopia from Germans 1 battleship, 1 cruiser, 3 destroyers and 1 transport moved from SZ 9 North Atlantic to SZ 16 North Atlantic 1 fighter moved from England to SZ 16 North Atlantic Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Western Germany causes 4 damage total. Non Combat Move - British 1 bomber moved from Western Germany to England Place Units - British 1 carrier placed in SZ 16 North Atlantic 1 fighter placed in SZ 16 North Atlantic 1 infantry placed in Bombay Turn Complete - British British collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : -0.17
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