TSH vs ADT game 1
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 bomber moved from France to SZ 45 Mid Atlantic 1 armour moved from Egypt to Ethiopia Italians take Ethiopia from British 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 2 armour moved from Egypt to Syria 1 armour moved from Egypt to Belgian Congo 1 carrier and 2 fighters moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 2 fighters moved from SZ 28 Eastern Mediterranean to Syria 1 armour moved from Libya to Belgian Congo 3 infantry moved from Egypt to Syria 1 infantry moved from Libya to Anglo-Egyptian Sudan Combat - Italians Battle in SZ 45 Mid Atlantic Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in SZ 45 Mid Atlantic Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Syria Italians attack with 2 armour, 1 artillery, 2 fighters and 4 infantry Russians defend with 1 armour Italians roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Syria, round 2 : 1/9 hits, 3.17 expected hits British roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Syria Italians win, taking Syria from British with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Italians 1 bomber moved from SZ 45 Mid Atlantic to Belgian Congo 2 fighters moved from Syria to SZ 28 Eastern Mediterranean Place Units - Italians 2 armour placed in Egypt 2 submarines placed in SZ 26 Central Mediterranean 1 armour placed in Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -2.17 British : 0.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Chinese Chinese buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 armour moved from Kansu to Shantung 1 infantry moved from Inner Mongolia to Shantung 2 fighters moved from Kansu to Shantung 1 halftrack moved from Western Sinkiang to Kansu Combat - Chinese Battle in Shantung Chinese attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 armour, 2 fighters and 1 infantry in Shantung, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 fighters moved from Shantung to Kansu Place Units - Chinese 1 armour and 1 artillery placed in Kansu Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 1.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - Japanese Japanese spend 15 on tech rolls Japanese roll 3,4,5 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 fighter, 3 halftracks and 3 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Japanese 2 infantry moved from Southern Japan to SZ 73 East China Sea 2 infantry moved from SZ 73 East China Sea to Shantung 2 bombers moved from Borneo to Kansu 3 armour moved from Kwangtung to Kansu 2 armour moved from Chosen to Shantung 1 artillery moved from Northern Manchukuo to Shantung 1 armour moved from Szechwan to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 armour moved from Inner Mongolia to Kansu 5 armour, 3 artilleries and 3 infantry moved from Szechwan to Kansu 1 transport moved from SZ 98 Philippine Sea to SZ 99 West Pacific 1 artillery moved from Marshall Islands to SZ 99 West Pacific 1 artillery and 1 transport moved from SZ 99 West Pacific to SZ 98 Philippine Sea 1 infantry moved from South Philippines to SZ 98 Philippine Sea 1 artillery and 1 infantry moved from SZ 98 Philippine Sea to Celebes 1 armour moved from Northern Manchukuo to Shantung 1 fighter moved from SZ 57 Arabian Sea to SZ 64 South West Indian 1 artillery and 1 infantry moved from Solomon Islands to SZ 99 West Pacific 2 infantry moved from Guam to SZ 99 West Pacific 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 infantry, 2 submarines and 2 transports moved from SZ 99 West Pacific to SZ 95 Pacific 1 artillery and 3 infantry moved from SZ 95 Pacific to Hawaiian Islands 6 fighters moved from SZ 95 Pacific to Hawaiian Islands Combat - Japanese Battle in SZ 64 South West Indian Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in SZ 64 South West Indian Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kansu Japanese attack with 9 armour, 3 artilleries, 2 bombers and 3 infantry Chinese defend with 1 aaGun, 1 armour, 5 artilleries, 1 factory, 2 fighters and 6 halftracks AA fire in Kansu : 1/2 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Kansu Japanese roll dice for 9 armour, 3 artilleries, 1 bomber and 3 infantry in Kansu, round 2 : 8/16 hits, 7.17 expected hits Chinese roll dice for 1 armour, 5 artilleries, 2 fighters and 6 halftracks in Kansu, round 2 : 6/14 hits, 6.50 expected hits 3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 5 artilleries owned by the Chinese and 3 halftracks owned by the Chinese lost in Kansu Japanese roll dice for 9 armour and 1 bomber in Kansu, round 3 : 4/10 hits, 5.17 expected hits Chinese roll dice for 1 armour, 2 fighters and 3 halftracks in Kansu, round 3 : 4/6 hits, 3.33 expected hits 1 armour owned by the Chinese, 4 armour owned by the Japanese and 3 halftracks owned by the Chinese lost in Kansu Japanese roll dice for 5 armour and 1 bomber in Kansu, round 4 : 3/6 hits, 3.17 expected hits Chinese roll dice for 2 fighters in Kansu, round 4 : 1/2 hits, 1.33 expected hits 1 armour owned by the Japanese and 2 fighters owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 4 armour and 1 bomber remaining. Battle score for attacker is 17 Casualties for Japanese: 5 armour, 3 artilleries, 1 bomber and 3 infantry Casualties for Chinese: 1 armour, 5 artilleries, 2 fighters and 6 halftracks Battle in Shantung Japanese attack with 3 armour, 1 artillery and 2 infantry Chinese defend with 1 armour and 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Shantung, round 2 : 0/6 hits, 2.33 expected hits Chinese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Shantung Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Shantung, round 3 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 armour and 1 infantry in Shantung, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Chinese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 armour and 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Hawaiian Islands Japanese attack with 1 artillery, 6 fighters and 3 infantry Americans defend with 1 factory and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 2/4 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 6 fighters moved from Hawaiian Islands to SZ 95 Pacific 1 bomber moved from Kansu to Kwangtung 2 destroyers moved from SZ 98 Philippine Sea to SZ 59 Northeastern Indian 1 submarine moved from SZ 73 East China Sea to SZ 93 West Pacific 1 fighter moved from SZ 64 South West Indian to SZ 57 Arabian Sea Place Units - Japanese 3 halftracks placed in Kwangtung 2 armour placed in Chosen 3 infantry placed in Southern Japan 1 bomber and 1 fighter placed in Southern Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : -0.33 AA fire in Kansu : : 0.67 Chinese : 0.17 Japanese : -3.50 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,2 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 3 submarines; Remaining resources: 4 PUs; 2 techTokens; Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from SZ 90 East Pacific to SZ 91 East Pacific 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from SZ 89 Pacific to SZ 91 East Pacific 1 bomber moved from England to Eastern Germany 2 bombers moved from Northeastern United States to England 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from SZ 20 Atlantic to SZ 16 North Atlantic 4 infantry moved from Northeastern United States to SZ 18 West Atlantic 4 infantry and 2 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 armour and 1 infantry moved from Northern Brazil to SZ 43 Mid Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 43 Mid Atlantic to SZ 34 Atlantic Combat - Americans Strategic bombing raid in Eastern Germany AA fire in Eastern Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Eastern Germany causes 0 damage total. Non Combat Move - Americans Place Units - Americans 1 carrier, 2 fighters and 3 submarines placed in SZ 91 East Pacific Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
AA fire in Eastern Germany : : 0.83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 38 PUs; 0 techTokens; Russians buy 7 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Amurskaya to Northern Manchukuo Chinese take Northern Manchukuo from Japanese 1 infantry moved from Buryatia to Amurskaya 1 armour moved from Iraq to Iran 1 infantry moved from Southern Russia to Ukraine 1 armour moved from Stalingrad to Ukraine 2 infantry moved from Southern Russia to Belorussia 1 fighter moved from Moscow to Ukraine 1 fighter moved from Moscow to Belorussia 1 infantry moved from Novgorod to Baltic States 1 armour moved from Leningrad to Baltic States 2 armour moved from Leningrad to Western Russia 4 armour moved from Moscow to Western Russia 4 artilleries and 2 infantry moved from Northern Russia to Western Russia 1 bomber moved from Stalingrad to Hungary-Romania 1 fighter moved from Moscow to Baltic States 1 armour moved from Stalingrad to Western Russia Combat - Russians Strategic bombing raid in Hungary-Romania AA fire in Hungary-Romania : 0/1 hits, 0.17 expected hits Bombing raid in Hungary-Romania rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Hungary-Romania causes 5 damage total. Battle in Belorussia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Ukraine to Western Russia 1 bomber moved from Hungary-Romania to Western Russia Place Units - Russians 3 armour placed in Stalingrad 4 armour placed in Moscow 1 infantry placed in Leningrad Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -1.33 AA fire in Hungary-Romania : : -0.17 Russians : -0.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 2x factory, 5x factory; Remaining resources: 42 PUs; 1 techTokens; Germans buy 4 armour, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 3 infantry moved from Western Poland to Baltic States 2 armour moved from Eastern Germany to Baltic States 2 infantry moved from Hungary-Romania to Ukraine 2 bombers moved from Eastern Germany to Ukraine 2 infantry moved from Eastern Poland to Belorussia 2 bombers moved from Eastern Germany to Belorussia 1 armour and 1 artillery moved from Anglo-Egyptian Sudan to Kenya-Tanganyika 1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia 1 submarine moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic 1 submarine moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 1 submarine moved from SZ 11 West Baltic Sea to SZ 10 North Sea 1 submarine moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 armour moved from Eastern Poland to Ukraine 2 armour moved from Eastern Germany to Eastern Poland 1 artillery and 3 infantry moved from Eastern Germany to Western Poland 1 artillery moved from Hungary-Romania to Eastern Poland 1 artillery moved from Eastern Poland to Baltic States Combat - Germans Battle in Belorussia Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Belorussia, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rhodesia Germans attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Rhodesia, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Germans win, taking Rhodesia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 armour, 2 bombers and 2 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 2 bombers and 2 infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Baltic States Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Kenya-Tanganyika Germans attack with 1 armour and 1 artillery British defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Kenya-Tanganyika, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya-Tanganyika, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya-Tanganyika Germans win, taking Kenya-Tanganyika from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 5 fighters moved from Eastern Germany to France 2 bombers moved from Belorussia to Eastern Germany 2 bombers moved from Ukraine to Eastern Germany Place Units - Germans 3 infantry placed in Hungary-Romania 4 armour and 2 infantry placed in Eastern Germany 1 submarine placed in SZ 11 West Baltic Sea Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 4.00 British : -0.67 Germans rolls : : 0.00 Russians : -0.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from England to Western Germany 2 bombers moved from England to Eastern Germany 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport moved from SZ 55 Red Sea to SZ 57 Arabian Sea 4 artilleries and 4 infantry moved from Bombay to Calcutta Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 2,2 and causes: 4 damage to unit: factory Bombing raid in Western Germany causes 4 damage total. Strategic bombing raid in Eastern Germany AA fire in Eastern Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Eastern Germany rolls: 1,6 and causes: 7 damage to unit: factory Bombing raid in Eastern Germany causes 7 damage total. Battle in SZ 57 Arabian Sea British attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in SZ 57 Arabian Sea, round 2 : 3/6 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in SZ 57 Arabian Sea, round 2 : 3/5 hits, 2.83 expected hits 2 destroyers owned by the British, 1 carrier owned by the Japanese, 1 cruiser owned by the Japanese and 1 carrier owned by the British lost in SZ 57 Arabian Sea British roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in SZ 57 Arabian Sea, round 3 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 2 fighters in SZ 57 Arabian Sea, round 3 : 3/3 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 battleship owned by the Japanese and 1 fighter owned by the British lost in SZ 57 Arabian Sea British win with 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 carrier, 1 cruiser, 3 destroyers and 1 fighter Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 fighters Non Combat Move - British 1 bomber moved from Eastern Germany to England 1 bomber moved from Western Germany to England Place Units - British 1 carrier, 1 destroyer and 1 fighter placed in SZ 16 North Atlantic Turn Complete - British British collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
AA fire in Eastern Germany : : 0.67 British : 2.50 AA fire in Western Germany : : -0.17 Japanese : 1.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Syria to SZ 28 Eastern Mediterranean 1 armour moved from Egypt to SZ 28 Eastern Mediterranean 1 armour, 1 infantry and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 56 Persian Gulf 1 armour and 1 infantry moved from SZ 56 Persian Gulf to Iran 1 artillery and 2 infantry moved from Syria to Iraq 1 armour moved from Egypt to Iraq 1 submarine moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean Combat - Italians Battle in Iran Italians attack with 1 armour and 1 infantry Russians defend with 1 armour Italians roll dice for 1 armour and 1 infantry in Iran, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Iran, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Iran Italians win, taking Iran from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Iraq Italians attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 armour Italians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Italians 2 armour moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 2 armour moved from Syria to Iran 1 bomber moved from Belgian Congo to Libya 1 armour moved from Italy to Western Germany 1 infantry moved from Vichy France to Western Germany 1 infantry moved from Italy to Vichy France 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany Place Units - Italians 1 armour and 1 infantry placed in Egypt 2 submarines placed in SZ 26 Central Mediterranean 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 0.00 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Purchase Units - Chinese Chinese buy 2 armour; Remaining resources: 0 PUs; 0 techTokens; Place Units - Chinese 2 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 3,3,3 and gets 0 hits Purchase Units - Japanese Japanese buy 5 armour, 1 battleship, 1 bomber, 1 cruiser and 2 marines; Remaining resources: 1 PUs; 3 techTokens; Combat Move - Japanese 4 armour moved from Kansu to Western Sinkiang Japanese take Eastern Sinkiang from Chinese 3 halftracks moved from Kwangtung to Eastern Sinkiang 1 artillery moved from Shantung to Northern Manchukuo 1 infantry moved from Vladivostok to Northern Manchukuo 1 infantry moved from Okhotsk to Vladivostok 2 armour moved from Chosen to Northern Manchukuo 3 armour moved from Shantung to Yunnan 1 infantry moved from Burma to Yunnan 1 destroyer moved from SZ 59 Northeastern Indian to SZ 57 Arabian Sea 1 destroyer moved from SZ 59 Northeastern Indian to SZ 71 South China Sea 1 artillery and 1 infantry moved from Celebes to SZ 98 Philippine Sea 1 artillery, 1 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 71 South China Sea 1 artillery and 1 infantry moved from SZ 71 South China Sea to Thai-Malay 2 infantry moved from Southern Japan to SZ 73 East China Sea 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 71 South China Sea 2 infantry moved from SZ 71 South China Sea to Thai-Malay 1 fighter moved from Southern Japan to Wake 1 submarine moved from SZ 93 West Pacific to SZ 95 Pacific 1 bomber moved from Kwangtung to Hawaiian Islands 1 bomber moved from Southern Japan to Hawaiian Islands Combat - Japanese Battle in SZ 57 Arabian Sea Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in SZ 57 Arabian Sea Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northern Manchukuo Japanese attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Northern Manchukuo, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchukuo Japanese win, taking Northern Manchukuo from Chinese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Sinkiang Japanese attack with 4 armour Chinese defend with 2 armour and 1 factory Japanese roll dice for 4 armour in Western Sinkiang, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 2 armour in Western Sinkiang, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Western Sinkiang Japanese roll dice for 3 armour in Western Sinkiang, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 armour in Western Sinkiang, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Western Sinkiang Japanese captures 6PUs while taking Chinese capital Japanese win, taking Western Sinkiang from Chinese with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 2 armour Casualties for Chinese: 2 armour Non Combat Move - Japanese Place Units - Japanese 2 marines placed in Chosen 2 armour placed in Kansu 3 armour placed in Kwangtung 1 bomber placed in Southern Japan 1 battleship and 1 cruiser placed in SZ 95 Pacific Turn Complete - Japanese Japanese collect 67 PUs; end with 74 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.17 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 2,5 and gets 0 hits Purchase Units - Americans Americans buy 5 bombers; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Americans 1 bomber moved from England to Eastern Germany 1 bomber moved from England to Western Germany 4 infantry and 2 transports moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 34 Atlantic to SZ 16 North Atlantic Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Western Germany causes 4 damage total. Strategic bombing raid in Eastern Germany AA fire in Eastern Germany : 0/1 hits, 0.17 expected hits Bombing raid in Eastern Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Eastern Germany causes 2 damage total. Non Combat Move - Americans 1 bomber moved from Western Germany to England 1 bomber moved from Eastern Germany to England Place Units - Americans 5 bombers placed in Southwestern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Eastern Germany : : -0.17 AA fire in Western Germany : : -0.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7 Purchase Units - Russians Russians buy 11 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Yakutsk to Okhotsk Russians take Okhotsk from Japanese 1 bomber moved from Western Russia to Hungary-Romania 1 infantry moved from Leningrad to Novgorod 1 armour moved from Moscow to Kazakh 1 armour moved from Stalingrad to Kyrgyz 1 armour moved from Stalingrad to Omsk 1 armour moved from Stalingrad to Uzbek 1 armour moved from Moscow to Caucasus 5 infantry moved from Buryatia to Irkutsk 2 armour moved from Moscow to Ukraine 1 fighter moved from Novgorod to Ukraine 2 fighters moved from Western Russia to Ukraine 19 armour, 13 artilleries and 14 infantry moved from Western Russia to Belorussia Combat - Russians Strategic bombing raid in Hungary-Romania AA fire in Hungary-Romania : 0/1 hits, 0.17 expected hits Bombing raid in Hungary-Romania rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Hungary-Romania causes 2 damage total. Battle in Belorussia Russians attack with 19 armour, 13 artilleries and 14 infantry Germans defend with 2 infantry Russians roll dice for 19 armour, 13 artilleries and 14 infantry in Belorussia, round 2 : 21/46 hits, 18.50 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 19 armour, 13 artilleries and 14 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 2 armour and 3 fighters Germans defend with 1 armour and 1 infantry Russians roll dice for 2 armour and 3 fighters in Ukraine, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 3 fighters moved from Ukraine to Stalingrad 1 bomber moved from Hungary-Romania to Stalingrad Place Units - Russians 3 armour placed in Sverdlovsk 3 armour placed in Stalingrad 3 armour placed in Leningrad 2 armour placed in Moscow Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -1.50 AA fire in Hungary-Romania : : -0.17 Russians : 3.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 9x factory, 2x factory; Remaining resources: 46 PUs; 1 techTokens; Germans buy 5 armour, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from SZ 9 North Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 10 North Sea to SZ 16 North Atlantic 1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic 1 submarine moved from SZ 17 English Channel to SZ 16 North Atlantic 1 submarine moved from SZ 22 East Atlantic to SZ 16 North Atlantic 4 bombers moved from Eastern Germany to SZ 16 North Atlantic 5 fighters moved from France to SZ 16 North Atlantic EDIT: 5 infantry moved from SZ 16 North Atlantic to England EDIT: 1 armour moved from SZ 16 North Atlantic to England 1 armour, 1 artillery and 1 infantry moved from Rhodesia to Southern Africa 1 armour moved from Kenya-Tanganyika to French Equatorial Africa 1 artillery moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean Combat - Germans Battle in Southern Africa Germans attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Southern Africa, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Southern Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Africa Germans win, taking Southern Africa from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in SZ 16 North Atlantic Germans attack with 4 bombers, 5 fighters and 5 submarines British defend with 1 carrier, 1 destroyer and 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports Germans roll dice for 5 submarines in SZ 16 North Atlantic, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Americans Germans roll dice for 4 bombers and 5 fighters in SZ 16 North Atlantic, round 2 : 5/9 hits, 5.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports in SZ 16 North Atlantic, round 2 : 5/11 hits, 5.33 expected hits 1 destroyer owned by the British, 2 destroyers owned by the Americans, 5 submarines owned by the Germans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in SZ 16 North Atlantic Germans roll dice for 4 bombers and 5 fighters in SZ 16 North Atlantic, round 3 : 4/9 hits, 5.17 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 3 transports in SZ 16 North Atlantic, round 3 : 2/6 hits, 3.67 expected hits 2 cruisers owned by the Americans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in SZ 16 North Atlantic Germans roll dice for 4 bombers and 3 fighters in SZ 16 North Atlantic, round 4 : 4/7 hits, 4.17 expected hits Americans roll dice for 1 battleship, 1 fighter and 3 transports in SZ 16 North Atlantic, round 4 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Germans, 2 transports owned by the Americans, 1 fighter owned by the British and 1 battleship owned by the Americans lost in SZ 16 North Atlantic 2 infantry owned by the Americans lost in England 1 armour owned by the Americans and 1 infantry owned by the Americans lost in England 1 transport owned by the Americans lost in SZ 16 North Atlantic 2 infantry owned by the Americans lost in England Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 97 Casualties for Germans: 4 fighters and 5 submarines Casualties for Americans: 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry and 3 transports Casualties for British: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Germans 1 fighter moved from SZ 16 North Atlantic to France 4 bombers moved from SZ 16 North Atlantic to Eastern Germany 1 artillery and 3 infantry moved from Western Poland to Hungary-Romania 2 armour, 1 artillery and 1 infantry moved from Baltic States to Western Poland 4 armour moved from Eastern Germany to Hungary-Romania 6 armour moved from Eastern Poland to Hungary-Romania 1 artillery moved from Eastern Poland to Hungary-Romania 1 infantry moved from Eastern Poland to Hungary-Romania 5 armour moved from Eastern Poland to Hungary-Romania 2 armour moved from Western Poland to Hungary-Romania 5 armour moved from Eastern Poland to Hungary-Romania 4 artilleries and 13 infantry moved from Eastern Poland to Western Poland Place Units - Germans 3 infantry placed in Hungary-Romania 5 armour placed in Eastern Germany 2 submarines placed in SZ 11 West Baltic Sea Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to England: 1 armour and 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.33 British : 0.67 Americans : -1.33 Germans rolls : : 0.00
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