TSH vs ADT game 1



  • TSH vs ADT game 1



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:01:17 PM
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  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 factory and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 battleship moved from 38 Sea Zone to 35 Sea Zone
            1 carrier moved from 38 Sea Zone to 35 Sea Zone
            2 fighters moved from 38 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo-China Thailand to Yunnan
            1 infantry moved from Kwangtung to Fukien
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Fukien
            1 carrier moved from 51 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            1 submarine moved from 46 Sea Zone to 53 Sea Zone
            1 fighter moved from 51 Sea Zone to 53 Sea Zone
            1 fighter moved from Japan to 53 Sea Zone
            1 bomber moved from Japan to 53 Sea Zone
            1 cruiser moved from 50 Sea Zone to 61 Sea Zone
            1 battleship moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from Manchuria to Yunnan
            2 infantry moved from Kiangsu to Manchuria
            1 fighter moved from French Indo-China Thailand to 35 Sea Zone
            1 fighter moved from Formosa to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Fukien, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 3 fighters
                British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 fighters owned by the Japanese, 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 35 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone
                Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 fighters
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    1 destroyer owned by the Americans lost in 53 Sea Zone
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
                Casualties for Japanese: 1 carrier
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in 53 Sea Zone and was removed
            2 fighters moved from Yunnan to Burma
            1 fighter moved from 53 Sea Zone to Wake Island
            1 bomber moved from 53 Sea Zone to Wake Island
    
        Place Units - Japanese
            1 factory placed in Manchuria
            1 transport placed in 62 Sea Zone
            1 armour and 1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 2.00
    Americans : -1.33
    Chinese : -0.33
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Caucasus to Eastern Ukraine
            1 infantry moved from Russia to Eastern Ukraine
            1 fighter moved from Karelia S.S.R. to Eastern Ukraine
            1 bomber moved from Russia to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Russia to Eastern Ukraine
    
        Combat - Russians
            Battle in Eastern Ukraine
                Russians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Eastern Ukraine, round 2 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 artillery, 1 bomber and 1 fighter in Eastern Ukraine, round 4 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
                Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 4 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Ukraine to Karelia S.S.R.
            1 armour moved from Caucasus to India
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 armour moved from Archangel to Karelia S.S.R.
            1 infantry moved from Urals to Archangel
            2 infantry moved from Novosibirsk to Russia
            2 infantry moved from Kazakh S.S.R. to Caucasus
            2 armour moved from Russia to Persia
            1 infantry moved from Evenki National Okrug to Urals
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Soviet Far East
            1 bomber moved from Eastern Ukraine to Kazakh S.S.R.
    
        Place Units - Russians
            1 armour and 3 infantry placed in Caucasus
            2 infantry placed in Karelia S.S.R.
            1 artillery placed in Russia
            Russians undo move 1.
            1 armour placed in Russia
            3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 0.17
    

    Savegame



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 10 on tech rolls
                Germans roll 6,1 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Super subs
    
        Activate Technology - Germans
            Germans activating Super subs
    
        Purchase Units - Germans
            Germans buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            1 submarine moved from 7 Sea Zone to 1 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 armour moved from Ukraine to Russia
            3 infantry moved from Belorussia to Russia
            1 fighter moved from East Poland to Russia
            1 bomber moved from Germany to Russia
            1 fighter moved from Bulgaria Romania to Russia
            1 fighter moved from Norway to 2 Sea Zone
            1 fighter moved from France to 12 Sea Zone
            1 destroyer moved from 13 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 artillery moved from Morocco Algeria to Libya
            1 infantry moved from 14 Sea Zone to Libya
            1 armour moved from 14 Sea Zone to Libya
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Baltic States
            1 infantry moved from East Poland to Belorussia
            1 infantry moved from East Poland to Eastern Ukraine
            1 artillery moved from East Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            1 armour moved from Poland to Baltic States
            2 infantry moved from Germany to France
            2 armour moved from Germany to Baltic States
            1 armour moved from Bulgaria Romania to Baltic States
            2 infantry moved from Bulgaria Romania to Ukraine
            2 infantry moved from Czechoslovakia Hungary to Poland
            1 fighter moved from Germany to Baltic States
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans lost in 12 Sea Zone
                    Germans roll dice for 1 fighter in 12 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -10
                Casualties for Germans: 1 destroyer and 1 fighter
                Casualties for British: 1 destroyer
            Battle in 1 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 1 Sea Zone
                    1 transport owned by the British lost in 1 Sea Zone
                    Germans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in 2 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 battleship, 1 destroyer and 1 transport
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in 2 Sea Zone
                British win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter
            Battle in 10 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 10 Sea Zone
                Americans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Russia
                Germans attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
                Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Russia, round 2 : 5/7 hits, 2.67 expected hits
                    Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Russia, round 2 : 1/5 hits, 1.83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 29PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Russia to Eastern Ukraine
            1 bomber moved from Russia to Baltic States
    
        Place Units - Germans
            1 cruiser, 1 submarine and 1 transport placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 74 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : 2.00
    AA fire in Russia : : -0.50
    British : 1.33
    Americans : 0.67
    Russians : -0.83
    

    Savegame



  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 cruiser moved from 12 Sea Zone to 7 Sea Zone
            1 artillery moved from United Kingdom to 2 Sea Zone
            1 infantry moved from United Kingdom to 2 Sea Zone
            1 destroyer moved from 2 Sea Zone to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 battleship moved from 2 Sea Zone to 7 Sea Zone
            1 bomber moved from United Kingdom to France
            1 fighter moved from United Kingdom to France
            1 infantry moved from 7 Sea Zone to France
            1 artillery moved from 7 Sea Zone to France
            1 destroyer moved from 15 Sea Zone to 35 Sea Zone
            1 fighter moved from Egypt to 35 Sea Zone
            1 fighter moved from Australia to 35 Sea Zone
            1 fighter moved from United Kingdom to France
    
        Combat - British
            Battle in 7 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 7 Sea Zone
                British win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 35 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 1 battleship and 1 carrier
                    British roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship and 1 carrier in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 35 Sea Zone
                    British roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the British lost in 35 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 6
                Casualties for British: 1 destroyer and 2 fighters
                Casualties for Japanese: 1 battleship and 1 carrier
            Battle in France
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in France : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in France, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in France
                British win, taking France from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from France to United Kingdom
            1 fighter moved from France to 7 Sea Zone
            1 fighter moved from France to 7 Sea Zone
            1 artillery moved from Union of South Africa to 27 Sea Zone
            1 infantry moved from Union of South Africa to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Rhodesia
            1 artillery moved from 33 Sea Zone to Rhodesia
            1 artillery moved from Trans-Jordan to Persia
            1 armour moved from Egypt to Persia
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Trans-Jordan
            1 infantry moved from Western Canada to Eastern Canada
    
        Place Units - British
            1 carrier and 2 destroyers placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.33
    AA fire in France : : -0.50
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Italy to France
            2 armour and 1 artillery moved from Italy to France
            1 armour moved from Balkans to France
            1 fighter moved from Italy to Libya
            2 infantry moved from Libya to Egypt
                  Italians take Egypt from British
            2 infantry moved from Balkans to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Egypt
    
        Combat - Italians
            Battle in France
                Italians attack with 3 armour, 1 artillery and 2 infantry
                British defend with 1 aaGun, 1 artillery and 1 infantry
                    Italians roll dice for 3 armour, 1 artillery and 2 infantry in France, round 2 : 4/6 hits, 2.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in France
                Italians win, taking France from British with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 22 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : -0.67
    

    Savegame



  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Iwo Jima
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
            1 cruiser moved from 56 Sea Zone to 53 Sea Zone
            1 battleship moved from 56 Sea Zone to 53 Sea Zone
            1 bomber moved from Western United States to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 bomber moved from Eastern United States to 53 Sea Zone
            1 bomber moved from United Kingdom to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Eastern United States to 1 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 2 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 1 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 53 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Central United States to Western United States
            1 infantry moved from Alaska to Western Canada
            1 armour moved from Eastern United States to Western United States
            2 bombers moved from 53 Sea Zone to Hawaiian Islands
            1 fighter moved from 53 Sea Zone to Hawaiian Islands
            1 bomber moved from 1 Sea Zone to United Kingdom
            1 fighter moved from 1 Sea Zone to United Kingdom
            2 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to United Kingdom
            1 infantry moved from 8 Sea Zone to United Kingdom
            1 artillery moved from 8 Sea Zone to United Kingdom
            1 destroyer moved from 20 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 56 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Kiangsu
            2 infantry moved from Suiyuan to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 1 infantry in Kiangsu, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Hupeh
            1 infantry moved from Ningxia to Suiyuan
            1 infantry moved from Chinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            1 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : -0.50
    Chinese : -1.83
    Japanese : 2.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Jet Power
    
        Activate Technology - Japanese
            Japanese activating Jet Power
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Fukien to 61 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 61 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Burma
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Fukien to Yunnan
            1 infantry moved from Kiangsu to Fukien
            2 infantry moved from Manchuria to Kiangsu
            1 artillery moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to Manchuria
            1 submarine moved from 53 Sea Zone to 56 Sea Zone
            1 bomber moved from Wake Island to 56 Sea Zone
            1 fighter moved from Wake Island to 59 Sea Zone
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 56 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 carrier, 1 destroyer and 2 transports
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 56 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 bomber in 56 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier and 2 transports in 56 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 carrier and 2 transports remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 bomber and 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 59 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory placed in French Indo-China Thailand
            2 armour and 1 infantry placed in Manchuria
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : : 1.00
    Americans : 0.33
    Japanese : -1.67
    

    Savegame



  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Combat Move - Russians
            1 infantry moved from Urals to Russia
            1 infantry moved from Archangel to Russia
            1 armour moved from Karelia S.S.R. to Russia
            1 armour moved from Persia to Eastern Ukraine
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 armour moved from Persia to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Caucasus to Russia
            1 bomber moved from Kazakh S.S.R. to Russia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Karelia S.S.R. to Russia
            1 infantry moved from Caucasus to Russia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Russia
                Russians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
                Germans defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Russia, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Battle in Eastern Ukraine
                Russians attack with 2 armour and 3 infantry
                Germans defend with 2 fighters and 1 infantry
                    Russians roll dice for 2 armour and 3 infantry in Eastern Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 fighters owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 20
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 fighters and 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Russia to Kazakh S.S.R.
            1 armour moved from India to Caucasus
            1 fighter moved from Russia to Caucasus
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    AA fire in Russia : : -0.33
    Russians : 2.67
    

    Savegame



  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 15 on tech rolls
                Germans roll 4,5,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover AA Radar
    
        Activate Technology - Germans
            Germans activating AA Radar
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 3 bombers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour moved from Libya to Anglo-Egypt Sudan
                  Germans take Anglo-Egypt Sudan from British
            2 infantry moved from Libya to Egypt
            1 artillery moved from Libya to Egypt
            2 infantry moved from Finland to Karelia S.S.R.
            4 armour, 1 artillery, 1 fighter and 7 infantry moved from Baltic States to Karelia S.S.R.
            1 bomber moved from Baltic States to 8 Sea Zone
            2 infantry moved from Norway to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Northwestern Europe
            3 infantry moved from Ukraine to Bulgaria Romania
            1 infantry moved from Poland to East Poland
            1 infantry moved from Poland to Baltic States
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
    
        Combat - Germans
            Battle in 8 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 8 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Karelia S.S.R.
                Germans attack with 4 armour, 1 artillery, 1 fighter and 9 infantry
                Russians defend with 1 aaGun, 1 factory and 5 infantry
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 4 armour, 1 artillery, 1 fighter and 9 infantry in Karelia S.S.R., round 2 : 2/15 hits, 4.50 expected hits
                    Russians roll dice for 5 infantry in Karelia S.S.R., round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 4 armour, 1 artillery, 1 fighter and 9 infantry in Karelia S.S.R., round 3 : 6/15 hits, 4.50 expected hits
                    Russians roll dice for 3 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 4 armour, 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 5 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 8 Sea Zone to France
            1 fighter moved from Karelia S.S.R. to France
    
        Place Units - Germans
            1 submarine placed in 5 Sea Zone
            4 armour, 1 artillery, 3 bombers and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    AA fire in Karelia S.S.R. : : -0.17
    Russians : -1.67
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 battleship, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 15 Sea Zone
            1 carrier moved from 7 Sea Zone to 5 Sea Zone
            2 destroyers moved from 7 Sea Zone to 5 Sea Zone
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            1 cruiser moved from 7 Sea Zone to 5 Sea Zone
            2 fighters moved from 7 Sea Zone to 5 Sea Zone
            1 battleship moved from 7 Sea Zone to 5 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 armour moved from United Kingdom to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Norway
            1 armour moved from 5 Sea Zone to Norway
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 15 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 5 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
                Germans defend with 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 1/8 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 cruisers, 1 destroyer and 2 transports in 5 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 5 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 5 Sea Zone, round 3 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 2 cruisers, 1 destroyer and 2 transports in 5 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 transport owned by the Germans and 2 cruisers owned by the Germans lost in 5 Sea Zone
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 36
                Casualties for British: 2 destroyers
                Casualties for Germans: 2 cruisers, 1 destroyer, 1 submarine and 2 transports
            Battle in Norway
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Norway, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Norway, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from 15 Sea Zone to Trans-Jordan
            1 artillery moved from Persia to India
            1 armour moved from Persia to India
    
        Place Units - British
            1 battleship, 1 submarine and 1 transport placed in 2 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -3.00
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 battleship, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 15 Sea Zone
            1 carrier moved from 7 Sea Zone to 5 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 armour moved from United Kingdom to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Norway
            1 armour moved from 5 Sea Zone to Norway
            1 battleship moved from 7 Sea Zone to 5 Sea Zone
            2 fighters moved from 7 Sea Zone to 5 Sea Zone
            3 destroyers moved from 7 Sea Zone to 5 Sea Zone
            1 cruiser moved from 7 Sea Zone to 5 Sea Zone
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 15 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 5 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
                Germans defend with 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 6/8 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 cruisers, 1 destroyer and 2 transports in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 2 transports owned by the Germans and 2 cruisers owned by the Germans lost in 5 Sea Zone
                British win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 44
                Casualties for British: 1 destroyer
                Casualties for Germans: 2 cruisers, 1 destroyer, 1 submarine and 2 transports
            Battle in Norway
                British attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from 15 Sea Zone to Trans-Jordan
            1 artillery moved from Persia to India
            1 armour moved from Persia to India
            1 infantry moved from Rhodesia to 33 Sea Zone
            1 artillery moved from Rhodesia to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
    
        Place Units - British
            1 battleship, 1 submarine and 1 transport placed in 2 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : 1.17
    British : 4.00
    

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 factory and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Libya to Egypt
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 factory placed in Egypt
            1 transport placed in 14 Sea Zone
            1 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 factory and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            1 fighter moved from Libya to Egypt
            1 armour moved from France to Balkans
            1 infantry moved from France to Italy
            1 artillery moved from France to Italy
    
        Place Units - Italians
            1 factory placed in Egypt
            1 transport placed in 14 Sea Zone
            1 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 submarine moved from 53 Sea Zone to 64 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 armour moved from Western United States to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            1 infantry moved from 51 Sea Zone to Caroline Islands
            1 armour moved from 51 Sea Zone to Caroline Islands
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Solomon Islands
            1 infantry moved from 46 Sea Zone to Solomon Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 bomber moved from Hawaiian Islands to Solomon Islands
            1 bomber moved from Hawaiian Islands to Solomon Islands
            1 cruiser moved from 53 Sea Zone to 51 Sea Zone
            1 battleship moved from 53 Sea Zone to 51 Sea Zone
            1 carrier moved from 56 Sea Zone to 51 Sea Zone
            1 destroyer moved from 1 Sea Zone to 3 Sea Zone
            1 fighter moved from United Kingdom to 3 Sea Zone
            1 bomber moved from United Kingdom to 3 Sea Zone
            1 destroyer moved from 11 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in 3 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 3 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 3 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Solomon Islands
                Americans attack with 2 bombers and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers and 2 infantry in Solomon Islands, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Solomon Islands to Australia
            1 bomber moved from Solomon Islands to Hawaiian Islands
            1 fighter moved from Caroline Islands to 51 Sea Zone
            1 fighter moved from Caroline Islands to 51 Sea Zone
            1 bomber moved from 3 Sea Zone to United Kingdom
            1 fighter moved from 3 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 transport placed in 56 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery placed in Western United States
    
        Combat Move - Chinese
            2 infantry moved from Suiyuan to Kiangsu
            2 infantry moved from Hupeh to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                2 infantry owned by the Chinese retreated to Hupeh
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.17
    Chinese : -1.17
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 cruiser, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour and 2 fighters moved from Burma to India
            1 infantry moved from Fukien to Hupeh
            2 infantry moved from Kiangsu to Hupeh
            1 artillery and 1 infantry moved from Manchuria to Suiyuan
            1 armour moved from Manchuria to Suiyuan
            1 armour moved from Manchuria to Hupeh
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to Manchuria
            2 infantry moved from Burma to India
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from Japan to Suiyuan
            1 fighter moved from Japan to French Indo-China Thailand
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to India
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                    Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Hupeh, round 4 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Suiyuan
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Suiyuan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 1 armour, 2 fighters and 3 infantry
                British defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
                    AA fire in India : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 1 fighter and 3 infantry in India, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 3 infantry in India, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in India, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in India, round 3 : 2/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in India, round 4 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the British lost in India
                    Japanese roll dice for 1 fighter in India, round 5 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour and 1 artillery in India, round 5 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the British lost in India
                British win with 1 armour remaining. Battle score for attacker is -21
                Casualties for Japanese: 1 armour, 2 fighters and 3 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Suiyuan to Kiangsu
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo-China Thailand
            Japanese undo move 1.
            1 artillery and 1 fighter placed in French Indo-China Thailand
            3 infantry placed in Manchuria
            1 infantry placed in Japan
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese rolls : : 0.00
    Chinese : -2.00
    AA fire in India : : 0.67
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Ukraine
            1 fighter moved from Caucasus to Ukraine
            1 bomber moved from Kazakh S.S.R. to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 4/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Archangel
            1 bomber moved from Ukraine to Kazakh S.S.R.
            1 armour moved from Caucasus to Archangel
            1 armour moved from Russia to Archangel
            1 infantry moved from Russia to Archangel
            2 infantry moved from Russia to Archangel
            3 infantry moved from Belorussia to Archangel
            2 armour moved from Eastern Ukraine to Archangel
            1 infantry moved from Eastern Ukraine to Belorussia
            1 submarine moved from 4 Sea Zone to 3 Sea Zone
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
    
        Place Units - Russians
            2 armour and 2 infantry placed in Caucasus
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 2.50
    

    Savegame



  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 transport moved from 14 Sea Zone to 16 Sea Zone
            2 infantry moved from Bulgaria Romania to 16 Sea Zone
            2 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
            1 bomber moved from Germany to Trans-Jordan
            1 bomber moved from France to Trans-Jordan
            1 armour moved from Anglo-Egypt Sudan to French West Africa
                  Germans take French Equatorial Africa from British
                  Germans take French West Africa from British
            1 armour moved from Anglo-Egypt Sudan to Rhodesia
                  Germans take Belgian Congo from British
                  Germans take Rhodesia from British
            4 armour moved from Karelia S.S.R. to Norway
            1 fighter moved from France to Karelia S.S.R.
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from East Poland to Ukraine
            1 infantry moved from Germany to Northwestern Europe
            1 armour moved from Northwestern Europe to Poland
            1 artillery moved from Germany to Poland
            4 armour moved from Germany to Baltic States
            1 infantry moved from Baltic States to East Poland
            2 bombers moved from Germany to Ukraine
            1 infantry moved from Karelia S.S.R. to Finland
    
        Combat - Germans
            Battle in Norway
                Germans attack with 4 armour
                British defend with 1 armour
                    Germans roll dice for 4 armour in Norway, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Norway
                Germans win, taking Norway from British with 4 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery, 2 bombers and 4 infantry
                British defend with 1 bomber and 5 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 4 infantry in Trans-Jordan, round 2 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 bomber and 5 infantry in Trans-Jordan, round 2 : 2/6 hits, 1.83 expected hits
                    2 infantry owned by the Germans, 1 bomber owned by the British and 2 infantry owned by the British lost in Trans-Jordan
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Trans-Jordan, round 3 : 2/5 hits, 2.17 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Trans-Jordan, round 4 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 4 infantry
                Casualties for British: 1 bomber and 5 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Trans-Jordan to Libya
            2 bombers moved from Ukraine to Germany
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            4 armour, 3 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.33
    Germans rolls : : 0.00
    Russians : -0.33
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 battleship moved from 2 Sea Zone to 7 Sea Zone
            1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 submarine moved from 2 Sea Zone to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            1 battleship moved from 5 Sea Zone to 7 Sea Zone
            1 carrier moved from 5 Sea Zone to 7 Sea Zone
            2 destroyers moved from 5 Sea Zone to 7 Sea Zone
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            2 fighters moved from 5 Sea Zone to 7 Sea Zone
            1 cruiser moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France
            2 infantry moved from Eastern Canada to Western Canada
            1 armour moved from India to Burma
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea
    
        Combat - British
            Battle in Burma
                British attack with 1 armour
                Japanese defend with 1 infantry
                    British roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in New Guinea
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                British win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in France
                British attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 aaGun; Italians defend with 2 armour and 1 infantry
                    British roll dice for 2 battleships and 1 cruiser in France, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 armour and 1 infantry in France, round 2 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Italians and 2 armour owned by the Italians lost in France
                British win, taking France from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 2 armour and 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 factory placed in India
            1 armour, 1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : 0.67
    Japanese : -0.67
    

    Savegame


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