TSH vs ADT game 1
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 7 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 3 fighters and 9 infantry moved from Leningrad to Novgorod 1 bomber moved from Moscow to Novgorod 1 infantry moved from Moscow to Western Russia 2 infantry moved from Karelija to Leningrad 2 armour moved from Southern Russia to Novgorod 1 artillery moved from Southern Russia to Stalingrad 4 infantry moved from Southern Russia to Stalingrad 1 artillery moved from Eastern Russia to Moscow 2 infantry moved from Eastern Russia to Moscow 3 infantry moved from Kazakh to Caucasus 2 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Amurskaya to Northern Manchukuo Chinese take Northern Manchukuo from Japanese 1 armour and 1 infantry moved from Yakutsk to Okhotsk 1 infantry moved from Buryatia to Amurskaya 1 transport moved from SZ 7 Barents Sea to SZ 8 Kara Sea 1 submarine moved from SZ 7 Barents Sea to SZ 10 North Sea Combat - Russians Battle in Novgorod Russians attack with 2 armour, 1 bomber, 3 fighters and 9 infantry Germans defend with 2 armour, 1 artillery and 5 infantry Russians roll dice for 2 armour, 1 bomber, 3 fighters and 9 infantry in Novgorod, round 2 : 5/15 hits, 4.67 expected hits Germans roll dice for 2 armour, 1 artillery and 5 infantry in Novgorod, round 2 : 4/8 hits, 3.00 expected hits 4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 1 bomber, 3 fighters and 5 infantry in Novgorod, round 3 : 4/11 hits, 4.00 expected hits Germans roll dice for 2 armour and 1 artillery in Novgorod, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 6 infantry Casualties for Germans: 2 armour, 1 artillery and 5 infantry Battle in Okhotsk Russians attack with 1 armour and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Okhotsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Okhotsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Okhotsk Russians roll dice for 1 armour in Okhotsk, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Okhotsk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Okhotsk Russians win, taking Okhotsk from Japanese with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 bomber moved from Novgorod to Moscow 3 fighters moved from Novgorod to Leningrad Place Units - Russians 3 armour placed in Leningrad 4 armour placed in Moscow 1 artillery and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians rolls : : 0.00 Russians : 0.17 Japanese : 0.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Purchase Units - Germans Germans buy 1 armour, 1 battleship, 1 factory, 1 halftrack, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 artilleries and 1 infantry moved from Western Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 2 artilleries, 2 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 2 artilleries and 2 infantry moved from SZ 12 East Baltic Sea to Leningrad 6 infantry moved from Finland to Leningrad 2 armour moved from Norway to Leningrad 1 fighter moved from Norway to Leningrad 2 bombers moved from Eastern Germany to Leningrad 2 fighters moved from SZ 11 West Baltic Sea to Leningrad 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 artillery moved from Eastern Germany to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 1 artillery and 1 infantry moved from SZ 12 East Baltic Sea to Novgorod 1 bomber moved from Eastern Germany to Novgorod 1 infantry moved from Belorussia to Novgorod 2 armour moved from Ukraine to Novgorod 1 armour moved from Algeria to Egypt 1 armour moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Balkans to SZ 25 Adriatic Sea 1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 infantry moved from SZ 28 Eastern Mediterranean to Egypt 1 armour moved from SZ 28 Eastern Mediterranean to Egypt 2 fighters moved from Sicily to Egypt 1 submarine moved from SZ 68 South Indian to SZ 70 Southern Ocean Combat - Germans Battle in Egypt Germans attack with 2 armour, 2 fighters and 1 infantry British defend with 1 fighter and 3 infantry Germans roll dice for 2 armour, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Egypt Germans roll dice for 1 armour and 2 fighters in Egypt, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Egypt Germans roll dice for 1 armour and 1 fighter in Egypt, round 4 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Egypt Germans roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 fighter remaining. Battle score for attacker is -24 Casualties for Germans: 2 armour, 2 fighters and 1 infantry Casualties for British: 3 infantry Battle in SZ 70 Southern Ocean Germans attack with 1 submarine British defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in SZ 70 Southern Ocean, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 transport in SZ 70 Southern Ocean, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in SZ 70 Southern Ocean, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 transport in SZ 70 Southern Ocean, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in SZ 70 Southern Ocean, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 transport in SZ 70 Southern Ocean, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in SZ 70 Southern Ocean, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 transport in SZ 70 Southern Ocean, round 5 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 70 Southern Ocean British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Leningrad Germans attack with 2 armour, 2 artilleries, 2 bombers, 3 fighters and 8 infantry Russians defend with 1 aaGun, 3 armour, 1 factory, 3 fighters and 2 infantry AA fire in Leningrad : 2/5 hits, 0.83 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Leningrad Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 8 infantry in Leningrad, round 2 : 5/15 hits, 5.00 expected hits Russians roll dice for 3 armour, 3 fighters and 2 infantry in Leningrad, round 2 : 4/8 hits, 4.17 expected hits 2 infantry owned by the Russians, 3 armour owned by the Russians and 4 infantry owned by the Germans lost in Leningrad Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Leningrad, round 3 : 7/11 hits, 4.33 expected hits Russians roll dice for 3 fighters in Leningrad, round 3 : 3/3 hits, 2.00 expected hits 3 fighters owned by the Russians and 3 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 bomber, 1 fighter and 7 infantry Casualties for Russians: 3 armour, 3 fighters and 2 infantry Battle in Novgorod Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry Russians defend with 2 armour and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 armour and 3 infantry in Novgorod, round 2 : 1/5 hits, 2.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Novgorod, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 armour and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 1 artillery and 1 bomber in Novgorod, round 4 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13 Casualties for Germans: 2 infantry Casualties for Russians: 2 armour and 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Cleaning up during movement phase 1 artillery and 3 infantry moved from Algeria to Libya 3 submarines moved from SZ 34 Atlantic to SZ 22 East Atlantic 1 submarine moved from SZ 23 West Mediterranean to SZ 22 East Atlantic 2 fighters moved from Leningrad to SZ 11 West Baltic Sea 2 infantry moved from Norway to Finland 2 artilleries and 8 infantry moved from Ukraine to Belorussia 1 artillery and 3 infantry moved from Eastern Poland to Belorussia 1 artillery and 3 infantry moved from Western Poland to Baltic States 1 armour moved from Hungary-Romania to Belorussia 1 bomber moved from Leningrad to Belorussia 1 bomber moved from Novgorod to Belorussia 4 infantry moved from Hungary-Romania to Ukraine EDIT: 1 transport moved from SZ 24 Tyrrhenian Sea to SZ 25 Adriatic Sea Place Units - Germans EDIT: Turning off Edit Mode 1 battleship and 1 transport placed in SZ 11 West Baltic Sea 1 factory placed in Hungary-Romania 1 armour, 1 halftrack and 1 infantry placed in Eastern Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.67 British : 0.00 Russians : -1.00 AA fire in Leningrad : : 1.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British roll 1,1 and gets 0 hits Purchase Units - British British buy 4 armour and 3 infantry; Remaining resources: 14 PUs; 2 techTokens; Combat Move - British 1 armour and 1 infantry moved from Iceland to SZ 4 Denmark Straight 1 armour, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 6 Norwegian Sea 1 armour and 1 infantry moved from SZ 6 Norwegian Sea to Norway British take Norway from Germans 1 bomber moved from England to SZ 12 East Baltic Sea 1 battleship moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 infantry moved from Iraq to Syria 1 fighter moved from Egypt to Syria 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 2 infantry moved from Rhodesia to Kenya-Tanganyika 3 infantry moved from Bombay to Calcutta 1 submarine moved from SZ 67 South East Indian to SZ 71 South China Sea 1 infantry moved from Central Australia to SZ 70 Southern Ocean 1 cruiser, 1 infantry and 1 transport moved from SZ 70 Southern Ocean to SZ 63 Timor Sea 1 infantry moved from SZ 63 Timor Sea to Java British take Java from Japanese 1 artillery and 1 infantry moved from Central Canada to Eastern Canada Combat - British Battle in SZ 12 East Baltic Sea British attack with 1 bomber Germans defend with 3 transports 3 transports owned by the Germans lost in SZ 12 East Baltic Sea British win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Battle in Syria British attack with 1 fighter and 1 infantry Italians defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Syria British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Syria to Bombay 1 bomber moved from SZ 12 East Baltic Sea to England Place Units - British 2 armour placed in Iraq 2 armour and 1 infantry placed in Bombay 2 infantry placed in Scotland Turn Complete - British British collect 45 PUs; end with 59 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
British : 0.33 Italians : 0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour and 2 infantry moved from Libya to Egypt 1 artillery moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Macedonia to SZ 25 Adriatic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 artillery moved from SZ 28 Eastern Mediterranean to Syria 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 armour, 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 infantry moved from Italy to Vichy France Combat - Italians Battle in Egypt Italians attack with 1 armour and 2 infantry British defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Egypt, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour and 1 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 armour moved from Hungary-Romania to Ukraine Place Units - Italians 1 armour, 1 artillery and 1 bomber placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0.50 British : 1.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Purchase Units - Chinese Chinese buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shantung Chinese take Shantung from Japanese 1 halftrack moved from Western Sinkiang to Kansu 1 infantry moved from Kansu to Inner Mongolia 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 2 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 fighter placed in Western Sinkiang 1 armour and 1 artillery placed in Kansu Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 5 armour, 2 fighters and 2 marines; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Vladivostok to Okhotsk 1 bomber moved from Southern Japan to Okhotsk 1 artillery and 1 infantry moved from Chosen to Northern Manchukuo 1 cruiser and 2 transports moved from SZ 75 Sea of Okhotsk to SZ 74 Sea of Japan 2 infantry moved from Northern Japan to SZ 74 Sea of Japan 2 infantry moved from Southern Japan to SZ 74 Sea of Japan 1 cruiser, 4 infantry and 2 transports moved from SZ 74 Sea of Japan to SZ 73 East China Sea 4 infantry moved from SZ 73 East China Sea to Shantung 1 artillery and 1 infantry moved from Kwangtung to Shantung 1 infantry moved from Vladivostok to Northern Manchukuo 1 artillery and 1 infantry moved from Vladivostok to Amurskaya 1 transport moved from SZ 72 South China Sea to SZ 103 Arafura Sea 1 artillery and 1 infantry moved from New Guinea to SZ 103 Arafura Sea 1 artillery and 1 infantry moved from SZ 103 Arafura Sea to Central Australia 1 battleship, 1 carrier and 2 fighters moved from SZ 88 Pacific to SZ 99 West Pacific 1 cruiser, 1 destroyer and 1 submarine moved from SZ 100 Pacific to SZ 103 Arafura Sea 1 destroyer moved from SZ 87 West Pacific to SZ 73 East China Sea 1 carrier moved from SZ 86 West Pacific to SZ 73 East China Sea 2 fighters moved from SZ 86 West Pacific to Burma 1 submarine moved from SZ 87 West Pacific to SZ 99 West Pacific Combat - Japanese Battle in Amurskaya Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Amurskaya, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amurskaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amurskaya, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amurskaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amurskaya Japanese win, taking Amurskaya from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Manchukuo Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Northern Manchukuo, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Northern Manchukuo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchukuo Japanese win, taking Northern Manchukuo from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Central Australia Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Central Australia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Central Australia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Central Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Central Australia Japanese win, taking Central Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Okhotsk Japanese attack with 1 bomber and 2 infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 2 infantry in Okhotsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 2 infantry in Okhotsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Okhotsk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Okhotsk Japanese win, taking Okhotsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Shantung Japanese attack with 1 artillery and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Yunnan to Burma 1 transport moved from SZ 58 Bay of Bengal to SZ 59 Northeastern Indian 2 infantry moved from Sumatra to SZ 59 Northeastern Indian 2 infantry and 1 transport moved from SZ 59 Northeastern Indian to SZ 58 Bay of Bengal 2 infantry moved from SZ 58 Bay of Bengal to Burma 1 bomber moved from Okhotsk to Chosen Place Units - Japanese 3 armour placed in French Indo-China 2 armour placed in Chosen 2 fighters placed in SZ 73 East China Sea 2 marines placed in Southern Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
British : -0.33 Japanese rolls : : 0.00 Chinese : -0.33 Russians : -0.67 Japanese : 1.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 2 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 6,5 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Long Range Aircraft Purchase Units - Americans Americans buy 1 carrier, 1 factory and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 cruiser moved from SZ 37 Caribbean Sea to SZ 36 East Pacific 1 cruiser moved from SZ 36 East Pacific to SZ 102 East Pacific 1 artillery and 3 infantry moved from Southwestern United States to SZ 91 East Pacific 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from SZ 91 East Pacific to SZ 89 Pacific 1 artillery and 3 infantry moved from SZ 89 Pacific to Hawaiian Islands 1 fighter moved from Southwestern United States to SZ 89 Pacific 2 fighters moved from Hawaiian Islands to Midway Island 1 armour and 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 armour and 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 bomber moved from England to Eastern Germany 2 bombers moved from Northeastern United States to England 1 bomber moved from Iceland to England 1 fighter moved from Karelija to Caucasus 2 infantry moved from Northeastern United States to Eastern Canada Combat - Americans Strategic bombing raid in Eastern Germany AA fire in Eastern Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Eastern Germany causes 0 damage total. Non Combat Move - Americans Place Units - Americans 1 factory placed in Northern Brazil 1 carrier placed in SZ 89 Pacific 1 fighter placed in SZ 89 Pacific 1 fighter placed in Southwestern United States Activate Technology - Americans Americans activating Long Range Aircraft Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
AA fire in Eastern Germany : : 0.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 6 armour and 1 halftrack; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Russians 2 infantry moved from Buryatia to Amurskaya 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Novo-Sibirsk to Irkutsk 3 infantry moved from Caucasus to Iran 2 artilleries and 12 infantry moved from Stalingrad to Eastern Russia 1 artillery and 2 infantry moved from Karelija to Leningrad 4 armour and 1 bomber moved from Moscow to Leningrad 1 artillery and 5 infantry moved from Moscow to Northern Russia 1 submarine moved from SZ 10 North Sea to SZ 6 Norwegian Sea Combat - Russians Battle in Amurskaya Russians attack with 2 infantry Japanese defend with 1 artillery Russians roll dice for 2 infantry in Amurskaya, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amurskaya, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amurskaya, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amurskaya, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amurskaya, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amurskaya, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amurskaya, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amurskaya, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amurskaya, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amurskaya, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amurskaya, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amurskaya, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amurskaya Russians roll dice for 1 infantry in Amurskaya, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Amurskaya, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amurskaya Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Leningrad Russians attack with 4 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 1 infantry AA fire in Leningrad : 0/1 hits, 0.17 expected hits Russians roll dice for 4 armour, 1 artillery, 1 bomber and 2 infantry in Leningrad, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Leningrad, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 4 armour, 1 artillery and 1 bomber in Leningrad, round 3 : 2/6 hits, 3.00 expected hits Germans roll dice for 2 armour in Leningrad, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 4 armour and 1 bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 armour, 2 artilleries and 1 infantry Non Combat Move - Russians 1 bomber moved from Leningrad to Moscow Place Units - Russians 1 halftrack placed in Sverdlovsk 4 armour placed in Moscow 2 armour placed in Stalingrad Turn Complete - Russians Russians collect 35 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians rolls : : 0.00 Russians : -3.67 Japanese : -0.33 AA fire in Leningrad : : -0.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 6,1 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Heavy Bomber Purchase Units - Germans Germans buy 5 armour, 1 battleship and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 2 armour and 1 artillery moved from Novgorod to Leningrad 2 infantry moved from Finland to Leningrad 1 armour and 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour and 1 infantry moved from SZ 11 West Baltic Sea to Norway 1 destroyer moved from SZ 11 West Baltic Sea to SZ 6 Norwegian Sea 1 fighter moved from SZ 11 West Baltic Sea to SZ 6 Norwegian Sea 1 fighter moved from SZ 11 West Baltic Sea to Norway 1 artillery and 3 infantry moved from Libya to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Belorussia to Ukraine 2 infantry moved from France to Western Germany 1 bomber moved from Belorussia to Sverdlovsk 1 armour moved from Belorussia to Leningrad 1 bomber moved from Belorussia to Sverdlovsk Combat - Germans Strategic bombing raid in Sverdlovsk Bombing raid in Sverdlovsk rolls: 1,6 and causes: 6 damage to unit: factory Bombing raid in Sverdlovsk causes 6 damage total. Battle in Leningrad Germans attack with 3 armour, 1 artillery and 2 infantry Russians defend with 1 aaGun, 4 armour and 1 factory Germans roll dice for 3 armour, 1 artillery and 2 infantry in Leningrad, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 4 armour in Leningrad, round 2 : 1/4 hits, 2.00 expected hits 4 armour owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for Russians: 4 armour Battle in SZ 6 Norwegian Sea Germans attack with 1 destroyer and 1 fighter British defend with 1 transport; Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in SZ 6 Norwegian Sea, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in SZ 6 Norwegian Sea 1 transport owned by the British lost in SZ 6 Norwegian Sea Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Russians: 1 submarine Casualties for British: 1 transport Battle in Norway Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in Anglo-Egyptian Sudan Germans attack with 1 artillery and 3 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Germans win, taking Anglo-Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 artilleries and 9 infantry moved from Belorussia to Novgorod 1 artillery and 3 infantry moved from Baltic States to Novgorod 2 bombers moved from Sverdlovsk to Novgorod 1 halftrack moved from Eastern Germany to Novgorod 1 fighter moved from SZ 6 Norwegian Sea to SZ 11 West Baltic Sea 1 fighter moved from Norway to SZ 11 West Baltic Sea 4 submarines moved from SZ 22 East Atlantic to SZ 11 West Baltic Sea 1 transport moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea Place Units - Germans 3 armour placed in Hungary-Romania 1 battleship and 1 transport placed in SZ 11 West Baltic Sea 2 armour placed in Eastern Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Activate Technology - Germans Germans activating Heavy Bomber Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 2.00 British : -1.00 Russians : -1.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British roll 6,4,4 and gets 1 hit British removing all Technology Tokens after successful research. British discover Heavy Bomber Purchase Units - British British buy 1 battleship, 1 bomber, 1 carrier, 2 halftracks and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea 2 infantry moved from Scotland to SZ 10 North Sea 2 infantry moved from SZ 10 North Sea to Norway 1 bomber moved from England to Norway 2 armour moved from Bombay to Iran 2 armour moved from Calcutta to Baluchistan 4 infantry moved from Calcutta to Bombay 1 transport moved from SZ 63 Timor Sea to SZ 71 South China Sea 1 infantry moved from Java to SZ 71 South China Sea 1 infantry moved from SZ 71 South China Sea to Borneo British take Borneo from Japanese 1 cruiser moved from SZ 63 Timor Sea to SZ 103 Arafura Sea 1 submarine moved from SZ 71 South China Sea to SZ 103 Arafura Sea 1 armour and 1 infantry moved from Western Australia to Central Australia 1 infantry moved from Queensland to Central Australia 1 infantry moved from Queensland to New South Wales 2 infantry moved from Kenya-Tanganyika to Rhodesia 2 artilleries moved from England to Scotland 1 armour moved from Iraq to Iran Combat - British Battle in SZ 103 Arafura Sea British attack with 1 cruiser and 1 submarine Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in SZ 103 Arafura Sea, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British lost in SZ 103 Arafura Sea British roll dice for 1 cruiser in SZ 103 Arafura Sea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 103 Arafura Sea, round 2 : 0/2 hits, 0.83 expected hits 1 submarine owned by the Japanese lost in SZ 103 Arafura Sea British roll dice for 1 cruiser in SZ 103 Arafura Sea, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 103 Arafura Sea, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 cruiser in SZ 103 Arafura Sea, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 103 Arafura Sea, round 4 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the British lost in SZ 103 Arafura Sea Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for British: 1 cruiser and 1 submarine Casualties for Japanese: 1 submarine Battle in Central Australia British attack with 1 armour and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour and 2 infantry in Central Australia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Central Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Central Australia British roll dice for 1 armour and 2 infantry in Central Australia, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Central Australia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Central Australia British win, taking Central Australia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Norway British attack with 1 bomber and 2 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Norway British roll dice for 1 bomber and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Norway to England Place Units - British 1 infantry placed in New South Wales 2 halftracks placed in Bombay 1 battleship and 1 carrier placed in SZ 10 North Sea 1 bomber placed in England Activate Technology - British British activating Heavy Bomber Turn Complete - British British collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.50 British : 0.67 Japanese : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 halftrack and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to Iraq 1 armour moved from Syria to Iraq 1 artillery and 2 infantry moved from Syria to SZ 28 Eastern Mediterranean 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from SZ 28 Eastern Mediterranean to SZ 56 Persian Gulf 1 artillery and 2 infantry moved from SZ 56 Persian Gulf to Baluchistan Combat - Italians Battle in Iraq Italians attack with 2 armour British defend with 1 armour and 1 factory Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Baluchistan Italians attack with 1 artillery and 2 infantry British defend with 2 armour Italians roll dice for 1 battleship and 1 cruiser in Baluchistan, round 2 : 1/2 hits, 1.17 expected hits 1 armour owned by the British lost in Baluchistan Italians roll dice for 1 artillery and 2 infantry in Baluchistan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Baluchistan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Baluchistan Italians win, taking Baluchistan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 armour Non Combat Move - Italians 1 armour moved from Italy to Hungary-Romania 1 bomber moved from Italy to Hungary-Romania 1 artillery and 2 infantry moved from Italy to Balkans 1 artillery moved from Vichy France to Western Germany 2 infantry moved from Vichy France to France Place Units - Italians 1 armour, 1 fighter, 1 halftrack and 2 infantry placed in Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -0.00 British : -1.00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Chinese Chinese buy 2 armour, 1 artillery and 1 halftrack; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 armour moved from Kansu to Shantung 1 fighter moved from Kansu to Shantung 1 fighter moved from Western Sinkiang to Kansu 1 infantry moved from Szechwan to Kwangtung Chinese take Kwangtung from Japanese 5 infantry moved from Inner Mongolia to Shantung 1 artillery and 2 infantry moved from Kansu to Szechwan 1 halftrack moved from Kansu to Yunnan Chinese take Yunnan from Japanese 1 halftrack moved from Yunnan to Szechwan 1 infantry moved from Eastern Sinkiang to Kansu Combat - Chinese Battle in Shantung Chinese attack with 1 armour, 1 fighter and 5 infantry Japanese defend with 1 artillery and 5 infantry Chinese roll dice for 1 armour, 1 fighter and 5 infantry in Shantung, round 2 : 1/7 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 5 infantry in Shantung, round 2 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 armour, 1 fighter and 3 infantry in Shantung, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in Shantung, round 3 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Chinese roll dice for 1 armour, 1 fighter and 1 infantry in Shantung, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Shantung, round 4 : 2/4 hits, 1.33 expected hits 1 armour owned by the Chinese and 1 infantry owned by the Chinese lost in Shantung retreated to Shantung Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 armour and 5 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kansu Place Units - Chinese 2 armour placed in Kansu 1 artillery and 1 halftrack placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Chinese : -2.50 Japanese : 1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 4,1 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 2 halftracks, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 armour moved from French Indo-China to Szechwan Japanese take Yunnan from Chinese 2 armour moved from Chosen to Szechwan 1 bomber moved from Chosen to Szechwan 1 artillery and 2 infantry moved from Shantung to Szechwan 1 infantry moved from Shantung to Szechwan 2 armour moved from French Indo-China to Calcutta 1 armour moved from Burma to Calcutta 2 artilleries moved from Burma to Calcutta 5 infantry moved from Burma to Calcutta 2 fighters moved from Burma to Iraq 2 infantry moved from Burma to SZ 58 Bay of Bengal 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from SZ 58 Bay of Bengal to SZ 56 Persian Gulf 2 infantry moved from SZ 56 Persian Gulf to Iraq 1 transport moved from SZ 103 Arafura Sea to SZ 98 Philippine Sea 1 infantry moved from Celebes to SZ 98 Philippine Sea 1 cruiser and 1 destroyer moved from SZ 103 Arafura Sea to SZ 71 South China Sea 1 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 71 South China Sea 1 infantry moved from SZ 71 South China Sea to Java 1 carrier and 2 fighters moved from SZ 73 East China Sea to SZ 86 West Pacific 1 infantry moved from Okinawa to SZ 73 East China Sea 1 marine moved from Southern Japan to SZ 73 East China Sea 1 infantry, 1 marine and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea 1 infantry and 1 marine moved from SZ 72 South China Sea to Kwangtung 1 marine moved from Southern Japan to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 1 infantry, 1 marine and 1 transport moved from SZ 73 East China Sea to SZ 71 South China Sea 1 infantry and 1 marine moved from SZ 71 South China Sea to Borneo 1 battleship moved from SZ 99 West Pacific to SZ 71 South China Sea 1 destroyer moved from SZ 73 East China Sea to SZ 86 West Pacific 1 cruiser moved from SZ 73 East China Sea to SZ 71 South China Sea 1 carrier, 2 fighters and 1 submarine moved from SZ 99 West Pacific to SZ 86 West Pacific 1 artillery moved from Amurskaya to Yakutsk Japanese take Yakutsk from Russians 2 infantry moved from Okhotsk to Yakutsk 1 infantry moved from Northern Manchukuo to Amurskaya Combat - Japanese Battle in SZ 71 South China Sea Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British defend with 1 transport 1 transport owned by the British lost in SZ 71 South China Sea Japanese win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Battle in Calcutta Japanese attack with 3 armour, 2 artilleries and 5 infantry British defend with 2 infantry Japanese roll dice for 3 armour, 2 artilleries and 5 infantry in Calcutta, round 2 : 5/10 hits, 3.33 expected hits British roll dice for 2 infantry in Calcutta, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Calcutta Japanese win, taking Java from British, taking Calcutta from British with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Borneo Japanese attack with 1 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 1 infantry and 1 marine in Borneo, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 marine in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 armour, 1 artillery, 1 bomber and 3 infantry Chinese defend with 1 artillery, 1 halftrack and 2 infantry Japanese roll dice for 3 armour, 1 artillery, 1 bomber and 3 infantry in Szechwan, round 2 : 3/8 hits, 3.17 expected hits Chinese roll dice for 1 artillery, 1 halftrack and 2 infantry in Szechwan, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan Japanese roll dice for 3 armour, 1 artillery, 1 bomber and 1 infantry in Szechwan, round 3 : 2/6 hits, 2.83 expected hits Chinese roll dice for 1 halftrack in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 halftrack owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 artillery, 1 halftrack and 2 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Chosen Place Units - Japanese 2 halftracks placed in Chosen 2 armour and 1 infantry placed in French Indo-China 3 submarines placed in SZ 80 Northwest Pacific 1 cruiser placed in SZ 86 West Pacific Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
British : 0.00 Chinese : 1.67 Japanese : 1.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 6,3 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 fighters and 1 transport; Remaining resources: 6 PUs; 0 techTokens; Combat Move - Americans 1 cruiser moved from SZ 102 East Pacific to SZ 100 Pacific 1 artillery and 3 infantry moved from Hawaiian Islands to SZ 89 Pacific 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from SZ 89 Pacific to SZ 100 Pacific 2 fighters moved from Midway Island to SZ 100 Pacific 1 artillery and 3 infantry moved from SZ 100 Pacific to Fiji 1 fighter moved from Caucasus to Iraq 3 bombers moved from England to Iraq 1 armour and 1 infantry moved from Iceland to SZ 4 Denmark Straight 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea 1 armour and 1 infantry moved from SZ 10 North Sea to Norway 1 fighter moved from Southwestern United States to Fiji Combat - Americans Battle in Iraq Americans attack with 3 bombers and 1 fighter Italians defend with 2 armour and 1 factory; Japanese defend with 2 fighters and 2 infantry Americans roll dice for 3 bombers and 1 fighter in Iraq, round 2 : 3/4 hits, 2.67 expected hits Italians roll dice for 2 armour, 2 fighters and 2 infantry in Iraq, round 2 : 1/6 hits, 3.00 expected hits 2 infantry owned by the Japanese, 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Iraq Americans roll dice for 2 bombers and 1 fighter in Iraq, round 3 : 2/3 hits, 2.00 expected hits Italians roll dice for 1 armour and 2 fighters in Iraq, round 3 : 2/3 hits, 1.83 expected hits 1 fighter owned by the Japanese, 2 bombers owned by the Americans and 1 armour owned by the Italians lost in Iraq Americans roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Iraq Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 3 bombers Casualties for Italians: 2 armour Casualties for Japanese: 2 fighters and 2 infantry Non Combat Move - Americans 1 fighter moved from Iraq to Bombay Place Units - Americans 1 transport placed in SZ 43 Mid Atlantic 1 armour placed in Northern Brazil 1 bomber placed in Northeastern United States 2 fighters placed in Hawaiian Islands Activate Technology - Americans Americans activating Shipyards Turn Complete - Americans Americans collect 54 PUs; end with 60 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Italians : -2.50 Americans : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 7 armour; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Iran to Iraq British take Iraq from Italians 4 armour moved from Moscow to Leningrad 1 artillery and 5 infantry moved from Northern Russia to Leningrad 1 bomber moved from Moscow to Leningrad 2 armour moved from Stalingrad to Moscow 2 infantry moved from Eastern Russia to Sverdlovsk 1 halftrack moved from Sverdlovsk to Irkutsk 1 infantry moved from Buryatia to Irkutsk 1 infantry moved from Kamchatka to Okhotsk Russians take Okhotsk from Japanese 2 infantry moved from Eastern Russia to Northern Russia 2 artilleries and 10 infantry moved from Eastern Russia to Moscow Combat - Russians Battle in Leningrad Russians attack with 4 armour, 1 artillery, 1 bomber and 5 infantry Germans defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 1 infantry AA fire in Leningrad : 0/1 hits, 0.17 expected hits Russians roll dice for 4 armour, 1 artillery, 1 bomber and 5 infantry in Leningrad, round 2 : 2/11 hits, 4.00 expected hits Germans roll dice for 3 armour, 1 artillery and 1 infantry in Leningrad, round 2 : 4/5 hits, 2.17 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 4 armour, 1 artillery, 1 bomber and 1 infantry in Leningrad, round 3 : 0/7 hits, 3.33 expected hits Germans roll dice for 3 armour in Leningrad, round 3 : 3/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Leningrad Russians roll dice for 3 armour and 1 bomber in Leningrad, round 4 : 3/4 hits, 2.17 expected hits Germans roll dice for 3 armour in Leningrad, round 4 : 3/3 hits, 1.50 expected hits 2 armour owned by the Russians, 1 bomber owned by the Russians and 3 armour owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour remaining. Battle score for attacker is -24 Casualties for Russians: 3 armour, 1 artillery, 1 bomber and 5 infantry Casualties for Germans: 3 armour, 1 artillery and 1 infantry Non Combat Move - Russians Place Units - Russians 4 armour placed in Moscow 3 armour placed in Stalingrad Turn Complete - Russians Russians collect 35 PUs; end with 38 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 4.83 Russians rolls : : 0.00 Russians : -4.50 AA fire in Leningrad : : -0.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 1,3 and gets 0 hits Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 fighter, 2 infantry and 1 marine; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Germans 2 bombers moved from Novgorod to SZ 10 North Sea 1 destroyer moved from SZ 6 Norwegian Sea to SZ 10 North Sea 1 submarine moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from SZ 11 West Baltic Sea to SZ 10 North Sea 2 armour moved from Eastern Germany to SZ 11 West Baltic Sea 2 infantry moved from Western Germany to SZ 11 West Baltic Sea 2 armour, 2 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 10 North Sea 2 armour moved from SZ 10 North Sea to Norway 2 infantry moved from SZ 10 North Sea to Norway 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia Germans take Ethiopia from British 1 artillery moved from Novgorod to Baltic States 11 infantry moved from Novgorod to Leningrad 2 artilleries moved from Novgorod to Leningrad Combat - Germans Battle in SZ 10 North Sea Germans attack with 2 battleships, 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports British defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 3 submarines in SZ 10 North Sea, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 transports in SZ 10 North Sea, round 2 : 5/11 hits, 5.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in SZ 10 North Sea, round 2 : 2/7 hits, 3.33 expected hits Units damaged: 2 battleships owned by the Germans 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 carrier owned by the British lost in SZ 10 North Sea Germans roll dice for 3 submarines in SZ 10 North Sea, round 3 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Americans lost in SZ 10 North Sea Germans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 transports in SZ 10 North Sea, round 3 : 5/11 hits, 5.83 expected hits British roll dice for 2 battleships and 2 transports in SZ 10 North Sea, round 3 : 1/2 hits, 1.33 expected hits 1 destroyer owned by the Germans, 1 transport owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in SZ 10 North Sea Germans win with 2 battleships, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 100 Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport Casualties for British: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport Casualties for Germans: 1 destroyer Battle in Norway Germans attack with 2 armour and 2 infantry British defend with 1 infantry; Americans defend with 1 armour and 1 infantry Germans roll dice for 2 armour and 2 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 armour and 2 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway Germans roll dice for 2 armour and 1 infantry in Norway, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 armour and 1 infantry in Norway, round 4 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour in Norway, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Norway Germans win, taking Norway from British with 2 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 infantry Casualties for British: 1 infantry Battle in Leningrad Germans attack with 2 artilleries and 11 infantry Russians defend with 1 aaGun, 1 armour and 1 factory Germans roll dice for 2 artilleries and 11 infantry in Leningrad, round 2 : 2/13 hits, 2.83 expected hits Russians roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Germans 1 halftrack moved from Novgorod to Leningrad 1 armour moved from Hungary-Romania to Balkans 2 armour moved from Hungary-Romania to Ukraine 2 infantry moved from Western Germany to Austria-Czechoslovakia 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 2 bombers moved from SZ 10 North Sea to Austria-Czechoslovakia Place Units - Germans 1 fighter placed in Hungary-Romania 2 armour, 1 artillery, 1 infantry and 1 marine placed in Western Germany 4 armour and 1 infantry placed in Eastern Germany Germans undo move 3. 2 armour and 1 infantry placed in Eastern Germany 2 armour placed in Hungary-Romania Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 66 PUs 2 units repaired.Combat Hit Differential Summary :
Germans : -2.17 British : -2.83 Russians : -0.50 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - British British buy 5 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Iran to Syria British take Syria from Italians 2 armour moved from Iran to Baluchistan 1 fighter moved from Bombay to Baluchistan 1 infantry moved from Bombay to Baluchistan 2 infantry moved from New South Wales to Central Australia 2 bombers moved from England to Eastern Germany 2 infantry moved from Rhodesia to Kenya-Tanganyika Combat - British Strategic bombing raid in Eastern Germany AA fire in Eastern Germany : 0/2 hits, 0.33 expected hits Bombing raid in Eastern Germany rolls: 6,1,3,2 and causes: 12 damage to unit: factory Bombing raid in Eastern Germany causes 12 damage total. Battle in Baluchistan British attack with 2 armour, 1 fighter and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 armour, 1 fighter and 1 infantry in Baluchistan, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Baluchistan, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the British lost in Baluchistan British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 armour and 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Baluchistan to Bombay 2 bombers moved from Eastern Germany to England Place Units - British 1 artillery and 1 infantry placed in New South Wales 3 armour placed in Bombay 2 armour placed in Iraq 1 bomber placed in England Turn Complete - British British collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Eastern Germany : : -0.33 British : 1.33 Italians : 2.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 marine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 1 cruiser and 2 transports moved from SZ 56 Persian Gulf to SZ 55 Red Sea 1 armour moved from Hungary-Romania to Ukraine 1 halftrack moved from Italy to Ukraine 1 bomber moved from Hungary-Romania to Iraq 1 fighter moved from Italy to Egypt 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 artillery and 2 infantry moved from Balkans to Hungary-Romania 2 infantry moved from France to Western Germany Combat - Italians Strategic bombing raid in Iraq Bombing raid in Iraq rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Iraq causes 2 damage total. Non Combat Move - Italians 1 bomber moved from Iraq to Egypt Place Units - Italians 1 artillery, 1 fighter and 1 marine placed in Italy 2 transports placed in SZ 25 Adriatic Sea Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Chinese Chinese buy 2 armour, 1 artillery and 1 halftrack; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 armour moved from Kansu to Inner Mongolia 1 armour moved from Inner Mongolia to Shantung Chinese take Shantung from Japanese 1 artillery moved from Western Sinkiang to Eastern Sinkiang 1 halftrack moved from Western Sinkiang to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 armour placed in Kansu 1 artillery and 1 halftrack placed in Western Sinkiang Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 2,5 and gets 0 hits Purchase Units - Japanese Japanese buy 6 armour, 1 bomber, 1 infantry and 3 submarines; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Japanese 1 marine moved from Kwangtung to Shantung 3 armour moved from Szechwan to Shantung 1 artillery and 1 infantry moved from Northern Manchukuo to Shantung 1 halftrack moved from Chosen to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amurskaya to Buryatia 1 artillery and 1 infantry moved from Yakutsk to Okhotsk 1 halftrack moved from Chosen to Shantung 1 transport moved from SZ 72 South China Sea to SZ 92 Philippine Sea 2 infantry moved from Iwo Jima to SZ 92 Philippine Sea 2 infantry and 1 transport moved from SZ 92 Philippine Sea to SZ 73 East China Sea 2 infantry moved from SZ 73 East China Sea to Shantung 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from SZ 86 West Pacific to SZ 73 East China Sea 1 marine moved from Borneo to SZ 71 South China Sea 1 infantry moved from French Indo-China to SZ 71 South China Sea 2 armour moved from French Indo-China to SZ 71 South China Sea 1 battleship moved from SZ 71 South China Sea to SZ 73 East China Sea 1 bomber moved from Chosen to Okhotsk 2 armour, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 2 transports moved from SZ 71 South China Sea to SZ 57 Arabian Sea 2 armour, 1 infantry and 1 marine moved from SZ 57 Arabian Sea to Bombay 1 battleship, 1 destroyer and 1 transport moved from SZ 56 Persian Gulf to SZ 57 Arabian Sea 1 armour moved from Calcutta to Delhi Japanese take Delhi from British 1 armour moved from Delhi to Bombay 2 armour, 2 artilleries and 5 infantry moved from Calcutta to Bombay 3 submarines moved from SZ 80 Northwest Pacific to SZ 86 West Pacific 4 fighters moved from SZ 73 East China Sea to Shantung Combat - Japanese Battle in Bombay Japanese attack with 5 armour, 2 artilleries, 6 infantry and 1 marine British defend with 1 aaGun, 3 armour, 1 factory, 1 fighter, 2 halftracks and 4 infantry; Americans defend with 1 fighter Japanese roll dice for 1 battleship and 2 cruisers in Bombay, round 2 : 2/3 hits, 1.67 expected hits 2 infantry owned by the British lost in Bombay Japanese roll dice for 5 armour, 2 artilleries, 6 infantry and 1 marine in Bombay, round 2 : 8/14 hits, 5.00 expected hits British roll dice for 3 armour, 2 fighters, 2 halftracks and 2 infantry in Bombay, round 2 : 3/9 hits, 4.50 expected hits 3 infantry owned by the Japanese, 2 halftracks owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 3 armour owned by the British lost in Bombay Japanese roll dice for 5 armour, 2 artilleries, 3 infantry and 1 marine in Bombay, round 3 : 4/11 hits, 4.50 expected hits British roll dice for 1 fighter in Bombay, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Bombay Japanese win, taking Bombay from British with 5 armour, 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 45 Casualties for British: 3 armour, 1 fighter, 2 halftracks and 4 infantry Casualties for Japanese: 4 infantry Casualties for Americans: 1 fighter Battle in Shantung Japanese attack with 3 armour, 1 artillery, 4 fighters, 1 halftrack, 3 infantry and 1 marine Chinese defend with 1 armour Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 1/2 hits, 1.17 expected hits 1 armour owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 armour, 1 artillery, 4 fighters, 1 halftrack, 3 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Chinese: 1 armour Battle in Okhotsk Japanese attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Okhotsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Okhotsk Japanese win, taking Okhotsk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 4 fighters moved from Shantung to SZ 73 East China Sea 1 bomber moved from Okhotsk to Southern Japan 2 infantry moved from Northern Japan to Southern Japan Place Units - Japanese 3 armour placed in French Indo-China 2 armour placed in Chosen 3 submarines placed in SZ 86 West Pacific 1 armour and 1 bomber placed in Southern Japan 1 infantry placed in Northern Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
British : -1.17 Russians : 0.67 Japanese : 3.33
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