TSH vs ADT game 1



  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Balkans to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone
            1 armour moved from 34 Sea Zone to Persia
                  Italians take Persia from British
            1 infantry moved from 34 Sea Zone to Persia
            1 cruiser moved from 14 Sea Zone to 34 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            4 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Italy
    
        Place Units - Italians
            2 armour placed in Egypt
            1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 submarine moved from 64 Sea Zone to 62 Sea Zone
            1 bomber moved from Hawaiian Islands to 62 Sea Zone
            1 artillery moved from Western United States to 56 Sea Zone
            1 infantry moved from Solomon Islands to 46 Sea Zone
            1 infantry moved from Solomon Islands to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
            1 armour and 1 infantry moved from Caroline Islands to 51 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            1 armour and 1 infantry moved from 38 Sea Zone to East Indies
            1 carrier moved from 51 Sea Zone to 38 Sea Zone
            1 fighter moved from 51 Sea Zone to 38 Sea Zone
            1 cruiser moved from 51 Sea Zone to 38 Sea Zone
            1 battleship moved from 51 Sea Zone to 38 Sea Zone
            1 fighter moved from 51 Sea Zone to 35 Sea Zone
            1 bomber moved from Australia to 38 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 12 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 fighter moved from United Kingdom to Morocco Algeria
            1 bomber moved from United Kingdom to Morocco Algeria
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 artillery and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 artillery moved from 53 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 62 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 62 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 62 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 62 Sea Zone
                    1 transport owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in Morocco Algeria
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Morocco Algeria
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Morocco Algeria, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 2 transports
                Japanese defend with 1 battleship and 1 cruiser
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 2 transports in 38 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 38 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 38 Sea Zone
                Americans win with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 20
                Casualties for Americans: 1 cruiser
                Casualties for Japanese: 1 battleship and 1 cruiser
            Battle in East Indies
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 35 Sea Zone to 38 Sea Zone
            1 bomber moved from 38 Sea Zone to New Guinea
            1 bomber moved from 62 Sea Zone to Soviet Far East
            1 fighter moved from Morocco Algeria to 12 Sea Zone
            1 bomber moved from Morocco Algeria to United Kingdom
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            1 battleship and 1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Yunnan
                  Chinese take Yunnan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Ningxia
            Chinese undo move 1.
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            1 unit repaired.
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -2.83
    Japanese : 0.83
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 1,4 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Suiyuan to Chinghai
                  Japanese take Ningxia from Chinese
                  Japanese take Chinghai from Chinese
            3 infantry moved from Hupeh to Sikang
            1 infantry moved from Suiyuan to Manchuria
            1 artillery moved from Suiyuan to Manchuria
            1 armour moved from Hupeh to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 artillery moved from French Indo-China Thailand to Burma
            2 fighters moved from French Indo-China Thailand to Burma
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 2 : 0/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win with no units remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 armour and 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 2 fighters
                British defend with 1 armour
                    Japanese roll dice for 1 artillery and 2 fighters in Burma, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in Burma
                Japanese win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 armour
            Battle in Sikang
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Burma to French Indo-China Thailand
    
        Place Units - Japanese
            2 armour placed in French Indo-China Thailand
            1 armour and 2 infantry placed in Manchuria
            1 fighter and 1 infantry placed in Japan
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Chinese : 0.67
    Japanese : 0.50
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 bomber moved from Kazakh S.S.R. to 15 Sea Zone
            2 armour and 2 infantry moved from Caucasus to Persia
    
        Combat - Russians
            Battle in 15 Sea Zone
                Russians attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Persia
                Russians attack with 2 armour and 2 infantry
                Italians defend with 1 armour and 1 infantry
                    Russians roll dice for 2 armour and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
                    Russians roll dice for 2 armour and 1 infantry in Persia, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Persia
                Russians win, taking Persia from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from 15 Sea Zone to Russia
            5 infantry moved from Russia to Archangel
    
        Place Units - Russians
            1 armour and 3 infantry placed in Caucasus
            1 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.50
    

    Savegame



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 4,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 destroyers and 3 submarines; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Germans
            2 armour, 1 artillery, 1 fighter and 7 infantry moved from Karelia S.S.R. to Archangel
            4 armour moved from Baltic States to Archangel
            2 bombers moved from Germany to Archangel
            1 armour moved from Poland to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 artillery moved from Poland to East Poland
            4 infantry moved from Northwestern Europe to France
            3 artilleries moved from Germany to France
            2 bombers moved from Libya to Archangel
            1 artillery moved from Trans-Jordan to Egypt
            1 armour moved from Rhodesia to Union of South Africa
                  Germans take Union of South Africa from British
            1 armour moved from French West Africa to Belgian Congo
            4 armour moved from Norway to Karelia S.S.R.
            1 infantry moved from Finland to Norway
            1 infantry moved from Germany to Northwestern Europe
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 6 armour, 1 artillery, 4 bombers, 1 fighter and 7 infantry
                Russians defend with 4 armour, 1 fighter and 11 infantry
                    Germans roll dice for 6 armour, 1 artillery, 4 bombers, 1 fighter and 7 infantry in Archangel, round 2 : 8/19 hits, 7.83 expected hits
                    Russians roll dice for 4 armour, 1 fighter and 11 infantry in Archangel, round 2 : 7/16 hits, 6.33 expected hits
                    8 infantry owned by the Russians and 7 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 6 armour, 1 artillery, 4 bombers and 1 fighter in Archangel, round 3 : 6/12 hits, 6.50 expected hits
                    Russians roll dice for 4 armour, 1 fighter and 3 infantry in Archangel, round 3 : 4/8 hits, 3.67 expected hits
                    3 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Germans and 3 armour owned by the Germans lost in Archangel
                    Germans roll dice for 3 armour, 4 bombers and 1 fighter in Archangel, round 4 : 6/8 hits, 4.67 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Archangel, round 4 : 2/2 hits, 1.17 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Germans: 5 armour, 1 artillery and 7 infantry
                Casualties for Russians: 4 armour, 1 fighter and 11 infantry
            Battle in France
                Germans attack with 3 artilleries and 4 infantry
                British defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 3 artilleries and 4 infantry in France, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 0/4 hits, 1.50 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in France
                    Germans roll dice for 3 artilleries and 4 infantry in France, round 3 : 1/7 hits, 2.17 expected hits
                    British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in France
                Germans win, taking France from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Germany
            4 bombers moved from Archangel to Karelia S.S.R.
    
        Place Units - Germans
            3 destroyers and 3 submarines placed in 5 Sea Zone
            2 armour placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -2.00
    Russians : 1.17
    

    Savegame



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 armour, 1 battleship, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
            1 artillery moved from 49 Sea Zone to Borneo
            1 infantry moved from 49 Sea Zone to Borneo
            1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 battleship moved from 7 Sea Zone to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 battleship moved from 7 Sea Zone to 5 Sea Zone
            1 cruiser moved from 7 Sea Zone to 5 Sea Zone
            1 carrier moved from 7 Sea Zone to 5 Sea Zone
            2 destroyers moved from 7 Sea Zone to 5 Sea Zone
            2 fighters moved from 7 Sea Zone to 5 Sea Zone
    
        Combat - British
            Battle in Borneo
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 5 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                Germans defend with 3 destroyers and 3 submarines
                    British roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 5 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 3 submarines in 5 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 destroyers in 5 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the British
                    3 submarines owned by the Germans lost in 5 Sea Zone
                    British roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 5 Sea Zone, round 3 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 3 destroyers in 5 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    3 destroyers owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the British lost in 5 Sea Zone
                British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Germans: 3 destroyers and 3 submarines
                Casualties for British: 1 destroyer and 1 submarine
    
        Non Combat Move - British
            1 armour and 1 infantry moved from Eastern Canada to Eastern United States
    
        Place Units - British
            1 battleship and 1 submarine placed in 35 Sea Zone
            1 armour placed in India
            1 armour and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.00
    Japanese : -0.67
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 34 Sea Zone to 14 Sea Zone
            1 cruiser moved from 34 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            2 armour moved from Egypt to Persia
            4 infantry moved from Trans-Jordan to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 2 armour and 4 infantry
                Russians defend with 2 armour and 1 infantry
                    Italians roll dice for 2 armour and 4 infantry in Persia, round 2 : 0/6 hits, 1.67 expected hits
                    British roll dice for 2 armour and 1 infantry in Persia, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 2 armour and 3 infantry in Persia, round 3 : 2/5 hits, 1.50 expected hits
                    British roll dice for 2 armour and 1 infantry in Persia, round 3 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Persia
                    Italians roll dice for 2 armour and 1 infantry in Persia, round 4 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 2 armour in Persia, round 5 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Persia, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Persia
                Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 1
                Casualties for Italians: 4 infantry
                Casualties for Russians: 2 armour and 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
            2 armour placed in Egypt
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 0.33
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 artillery moved from Morocco Algeria to Libya
            1 bomber moved from United Kingdom to Libya
            1 armour and 3 infantry moved from East Indies to 38 Sea Zone
            1 armour, 1 battleship, 1 carrier, 3 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
            2 fighters moved from 38 Sea Zone to French Indo-China Thailand
            3 infantry moved from 37 Sea Zone to French Indo-China Thailand
            1 armour moved from 37 Sea Zone to French Indo-China Thailand
            1 fighter moved from Eastern United States to 12 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 battleship moved from 10 Sea Zone to 12 Sea Zone
            1 transport moved from 12 Sea Zone to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
            1 destroyer moved from 7 Sea Zone to 12 Sea Zone
            2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Soviet Far East to French Indo-China Thailand
            1 bomber moved from New Guinea to French Indo-China Thailand
    
        Combat - Americans
            Battle in French Indo-China Thailand
                Americans attack with 1 armour, 2 bombers, 2 fighters and 3 infantry
                Japanese defend with 2 armour, 1 factory and 2 fighters
                    Americans roll dice for 1 battleship in French Indo-China Thailand, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 2 bombers, 2 fighters and 3 infantry in French Indo-China Thailand, round 2 : 5/8 hits, 3.33 expected hits
                    Japanese roll dice for 2 armour and 2 fighters in French Indo-China Thailand, round 2 : 3/4 hits, 2.33 expected hits
                    2 fighters owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Americans lost in French Indo-China Thailand
                Americans win, taking French Indo-China Thailand from Japanese with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 21
                Casualties for Americans: 3 infantry
                Casualties for Japanese: 2 armour and 2 fighters
            Battle in Libya
                Americans attack with 1 artillery and 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 bomber in Libya, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Libya to Morocco Algeria
            2 bombers moved from French Indo-China Thailand to Burma
            2 fighters moved from French Indo-China Thailand to 37 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 48 Sea Zone
            1 artillery moved from 48 Sea Zone to New Guinea
            1 infantry moved from 48 Sea Zone to New Guinea
    
        Place Units - Americans
            2 bombers placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 armour and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 42 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : 2.00
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 3,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 1 battleship; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Chinghai to Evenki National Okrug
                  Japanese take Novosibirsk from Russians
                  Japanese take Evenki National Okrug from Russians
            1 armour moved from Manchuria to Fukien
            2 artilleries and 10 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Japan to Buryatia S.S.R.
            1 infantry moved from Sikang to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Sikang to Hupeh
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 2 artilleries, 1 fighter and 10 infantry
                Russians defend with 8 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 10 infantry in Buryatia S.S.R., round 2 : 3/13 hits, 3.33 expected hits
                    Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 7/8 hits, 2.67 expected hits
                    7 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
                    Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 artillery and 10 infantry
                Casualties for Russians: 8 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Buryatia S.S.R. to Japan
    
        Place Units - Japanese
            1 battleship placed in 62 Sea Zone
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Russians : 5.67
    Japanese : 0.50
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Ukraine to Belorussia
            2 infantry moved from Russia to Belorussia
            3 infantry moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Ukraine
            1 armour moved from Russia to Archangel
            1 bomber moved from Russia to Belorussia
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Japanese
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Belorussia
                Russians attack with 1 bomber and 3 infantry
                Germans defend with 1 armour and 1 infantry
                    Russians roll dice for 1 bomber and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians lost in Belorussia
                    Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Ukraine
                Russians attack with 1 armour and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Ukraine, round 4 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour and 3 infantry in Ukraine, round 5 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Belorussia to Russia
    
        Place Units - Russians
            4 infantry placed in Caucasus
            4 infantry placed in Russia
            Russians undo move 1.
            4 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.00
    Russians : -3.83
    

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 5,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 artillery moved from Egypt to Libya
            1 artillery moved from East Poland to Eastern Ukraine
                  Germans take Eastern Ukraine from Russians
            2 armour moved from Germany to Bulgaria Romania
            4 bombers moved from Karelia S.S.R. to Russia
            1 armour moved from Germany to East Poland
            1 armour moved from Germany to Baltic States
            1 infantry moved from Germany to Poland
            1 fighter moved from Germany to Karelia S.S.R.
            1 armour moved from Union of South Africa to Italian Africa
                  Germans take Italian Africa from British
            1 armour moved from Belgian Congo to Egypt
            5 armour moved from Karelia S.S.R. to Archangel
            1 fighter moved from Karelia S.S.R. to Belorussia
            1 armour moved from Karelia S.S.R. to Belorussia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 2,3,1 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total. 
            Battle in Belorussia
                Germans attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 fighter in Belorussia, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 5 armour
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 5 armour in Archangel, round 2 : 1/5 hits, 2.50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 5 armour in Archangel, round 3 : 4/5 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 4 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Germans: 1 armour
            Battle in Libya
                Germans attack with 1 artillery
                Americans defend with 1 artillery
                    Germans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Libya, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Libya
                Germans win, taking Libya from Americans with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Germans
            3 artilleries moved from France to Germany
            3 bombers moved from Russia to Karelia S.S.R.
            1 fighter moved from Belorussia to Karelia S.S.R.
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            2 armour, 4 fighters and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.33
    Germans : 1.00
    Americans : -1.00
    Russians : -0.67
    

    Savegame



  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Morocco Algeria to Libya
            1 armour moved from Morocco Algeria to Libya
            1 artillery moved from Morocco Algeria to 12 Sea Zone
            1 artillery and 2 transports moved from 12 Sea Zone to 7 Sea Zone
            1 battleship moved from 12 Sea Zone to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            1 armour moved from United Kingdom to 7 Sea Zone
            1 battleship moved from 5 Sea Zone to 7 Sea Zone
            2 fighters moved from 5 Sea Zone to 7 Sea Zone
            1 carrier moved from 5 Sea Zone to 7 Sea Zone
            1 cruiser moved from 5 Sea Zone to 7 Sea Zone
            1 destroyer moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 artillery moved from 7 Sea Zone to France
            2 infantry moved from 7 Sea Zone to France
            1 artillery and 1 infantry moved from Borneo to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand
            2 fighters moved from 7 Sea Zone to France
    
        Combat - British
            Battle in Libya
                British attack with 1 armour and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 armour and 2 infantry in Libya, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 2 infantry in Libya, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Libya
                British win, taking Libya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in France
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 aaGun and 4 infantry
                    AA fire in France : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the British lost in France
                    British roll dice for 2 battleships and 1 cruiser in France, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in France
                    British roll dice for 1 armour, 1 artillery and 1 fighter in France, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - British
            1 fighter moved from France to 7 Sea Zone
            1 battleship and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Western Canada to Eastern Canada
    
        Place Units - British
            1 transport placed in 7 Sea Zone
            3 armour placed in India
            1 artillery and 4 infantry placed in United Kingdom
            British undo move 3.
            British undo move 2.
            1 armour, 1 artillery and 3 infantry placed in United Kingdom
            2 armour and 1 infantry placed in India
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -1.67
    Italians : -0.67
    AA fire in France : : 0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Persia to Novosibirsk
                  Italians take Kazakh S.S.R. from Russians
            2 armour moved from Egypt to Libya
            1 armour moved from Italy to 14 Sea Zone
            1 armour moved from 14 Sea Zone to Libya
            1 fighter moved from Italy to Libya
    
        Combat - Italians
            Battle in Novosibirsk
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Novosibirsk
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 armour
            Battle in Libya
                Italians attack with 3 armour and 1 fighter
                British defend with 1 armour and 2 infantry
                    Italians roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 3 armour and 1 fighter in Libya, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 armour and 2 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                    Italians roll dice for 2 armour and 1 fighter in Libya, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British and 1 armour owned by the Italians lost in Libya
                Italians win, taking Libya from British with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 2 armour
                Casualties for British: 1 armour and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Libya to Egypt
    
        Place Units - Italians
            2 artilleries placed in Egypt
            Italians undo move 1.
            1 armour and 1 artillery placed in Egypt
            1 armour and 1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.67
    British : 0.33
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from Morocco Algeria to Egypt
            2 artilleries and 2 infantry moved from Morocco Algeria to Libya
            2 bombers moved from Burma to Egypt
            2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            2 transports moved from 12 Sea Zone to 10 Sea Zone
            2 fighters moved from 12 Sea Zone to Libya
            2 bombers moved from Eastern United States to Caroline Islands
            1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 battleship, 1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Egypt
                Bombing raid in Egypt rolls: 2,6,5 and causes: 4 damage to unit: factory
                Bombing raid in Egypt causes 4 damage total. 
            Battle in Libya
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Italians defend with 1 armour
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Libya, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            3 bombers moved from Egypt to Morocco Algeria
            2 fighters moved from Libya to 12 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 36 Sea Zone
            1 cruiser placed in 10 Sea Zone
            1 transport placed in 56 Sea Zone
            2 armour and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 42 PUs; end with 42 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : 0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 1,2 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from British
            1 infantry moved from Sikang to Yunnan
            1 infantry moved from Hupeh to Fukien
            1 artillery moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Manchuria to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 armour moved from Evenki National Okrug to Urals
                  Japanese take Urals from Russians
            1 armour moved from Urals to Novosibirsk
            2 armour moved from Manchuria to Fukien
            1 fighter moved from Japan to Fukien
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Novosibirsk
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 62 Sea Zone
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.00
    Japanese : -1.50
    

    Savegame



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory; Remaining resources: 23 PUs; 
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Caucasus to Kazakh S.S.R.
                  Russians take Kazakh S.S.R. from Italians
            2 infantry moved from Russia to Belorussia
            1 bomber moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 infantry moved from Caucasus to Russia
            2 infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Russia
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            1 bomber moved from Belorussia to Novosibirsk
    
        Place Units - Russians
            1 armour and 5 infantry placed in Russia
            1 infantry placed in Caucasus
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            Russians undo move 2.
            1 infantry placed in Caucasus
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Removing units owned by Russians from Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 2,4,2 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 2 bombers and 3 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Italian Africa to Egypt
            1 artillery moved from Eastern Ukraine to Russia
            1 armour moved from East Poland to Russia
            2 armour moved from Karelia S.S.R. to Russia
            4 armour moved from Archangel to Russia
            3 bombers and 1 fighter moved from Karelia S.S.R. to Russia
            2 armour moved from Germany to France
            1 infantry moved from Germany to France
            3 artilleries moved from Germany to France
            4 fighters moved from Germany to France
            2 armour moved from Bulgaria Romania to Ukraine
            1 armour moved from Baltic States to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 3 armour
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in France
                Germans attack with 2 armour, 3 artilleries, 4 fighters and 1 infantry
                British defend with 1 aaGun, 1 armour and 1 artillery
                    AA fire in France : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 2 armour, 3 artilleries, 4 fighters and 1 infantry in France, round 2 : 7/10 hits, 4.33 expected hits
                    British roll dice for 1 armour and 1 artillery in France, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in France
                Germans win, taking France from British with 2 armour, 3 artilleries and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Russia
                Germans attack with 7 armour, 1 artillery, 3 bombers and 1 fighter
                Russians defend with 1 aaGun, 2 armour, 1 factory and 10 infantry
                    AA fire in Russia : 2/4 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Russia
                    Germans roll dice for 7 armour, 1 artillery and 2 bombers in Russia, round 2 : 5/10 hits, 5.17 expected hits
                    Russians roll dice for 2 armour and 10 infantry in Russia, round 2 : 3/12 hits, 4.33 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour and 2 bombers in Russia, round 3 : 3/7 hits, 3.83 expected hits
                    Russians roll dice for 2 armour and 5 infantry in Russia, round 3 : 1/7 hits, 2.67 expected hits
                    3 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Germans roll dice for 4 armour and 2 bombers in Russia, round 4 : 4/6 hits, 3.33 expected hits
                    Russians roll dice for 2 armour and 2 infantry in Russia, round 4 : 1/4 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 2 armour owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is -6
                Casualties for Germans: 4 armour, 1 artillery, 1 bomber and 1 fighter
                Casualties for Russians: 2 armour and 10 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Karelia S.S.R.
            4 fighters moved from France to Karelia S.S.R.
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            2 armour, 1 artillery, 2 bombers and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 73 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    AA fire in Russia : : 1.33
    British : 0.17
    AA fire in France : : -0.67
    Russians : -3.00
    

    Savegame



  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 5 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 armour moved from India to Persia
            1 infantry moved from India to Persia
            1 artillery and 1 infantry moved from French Indo-China Thailand to 37 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Persia
            1 fighter moved from 7 Sea Zone to Norway
            1 infantry moved from United Kingdom to 7 Sea Zone
            2 battleships moved from 7 Sea Zone to 5 Sea Zone
            1 cruiser moved from 7 Sea Zone to 5 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Norway
            1 armour moved from United Kingdom to 7 Sea Zone
            1 carrier moved from 7 Sea Zone to 5 Sea Zone
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Finland
                  British take Finland from Germans
    
        Combat - British
            Battle in Norway
                British attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Persia
                British attack with 3 armour, 1 artillery and 2 infantry
                Italians defend with 1 armour
                    British roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
                British win, taking Persia from Italians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Norway to 5 Sea Zone
    
        Place Units - British
            3 armour, 1 fighter and 3 infantry placed in United Kingdom
            2 armour and 1 infantry placed in India
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.67
    Italians : 0.50
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 4x factory; Remaining resources: 11 PUs; 
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 1 fighter moved from Egypt to Libya
            1 armour moved from Italy to 14 Sea Zone
            1 armour moved from 14 Sea Zone to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 2 armour, 1 artillery and 1 fighter
                Americans defend with 2 artilleries and 1 infantry
                    Italians roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 1 fighter in Libya, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 artillery owned by the Italians lost in Libya
                Italians win, taking Libya from Americans with 2 armour and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery
                Casualties for Americans: 2 artilleries and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Libya to Egypt
    
        Place Units - Italians
            1 armour and 1 infantry placed in Egypt
            1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Americans : 0.00
    

    Savegame



  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 1,1 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 4 armour, 4 infantry and 2 transports; Remaining resources: 1 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            3 bombers moved from Morocco Algeria to Ukraine
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 12 Sea Zone to 14 Sea Zone
            1 destroyer moved from 12 Sea Zone to 14 Sea Zone
            2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 cruiser moved from 10 Sea Zone to 12 Sea Zone
            2 transports moved from 12 Sea Zone to 10 Sea Zone
            2 bombers moved from Caroline Islands to 62 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to Japan
            1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Japan
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to Japan
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from Western United States to 56 Sea Zone
            1 artillery and 1 transport moved from 56 Sea Zone to 57 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in 14 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 14 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Italians and 2 cruisers owned by the Italians lost in 14 Sea Zone
                    Americans roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 14 Sea Zone, round 3 : 4/6 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 14 Sea Zone
                Americans win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 59
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
            Battle in 62 Sea Zone
                Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 1 submarine and 2 transports
                Japanese defend with 1 battleship, 1 destroyer and 2 submarines
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 2 transports in 62 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 62 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 battleship owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 34
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 battleship, 1 destroyer and 2 submarines
            Battle in Japan
                Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
                    AA fire in Japan : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Japan, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Japan, round 2 : 3/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Americans roll dice for 1 armour and 1 fighter in Japan, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Japan, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 1 armour in Japan, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Japan, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Japan
                Japanese win with 1 armour remaining. Battle score for attacker is -23
                Casualties for Americans: 1 armour, 1 artillery, 2 fighters and 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Ukraine
                Americans attack with 3 bombers
                Germans defend with 2 armour
                    Americans roll dice for 3 bombers in Ukraine, round 2 : 0/3 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 3 bombers in Ukraine, round 3 : 2/3 hits, 2.00 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 bomber owned by the Americans lost in Ukraine
                Americans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 2 armour
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from 62 Sea Zone to Caroline Islands
            2 bombers moved from Ukraine to Kazakh S.S.R.
            1 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Western Canada to Eastern Canada
    
        Place Units - Americans
            2 transports placed in 56 Sea Zone
            2 armour and 2 infantry placed in Western United States
            2 armour and 2 infantry placed in Eastern United States
    
        Turn Complete - Chinese
            2 units repaired.
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : -1.67
    Americans : 1.50
    AA fire in Japan : : -0.33
    Japanese : 2.17
    

    Savegame


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