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    • B Offline
      bentonjt
      last edited by

      TripleA Turn Summary: GreekCityStates round 3

      TripleA Turn Summary for game: 270BC, version: 1.7.0

      Game History

      Round: 3
      
          Combat Move - GreekCityStates
              1 slingers moved from Sardis to Pergamum
              1 slingers moved from Sardis to Pergamum
              1 hoplite moved from Sardis to Pergamum
              1 slingers moved from Athens to Larissa
              1 slingers moved from Athens to Larissa
              1 slingers moved from Athens to Delphi
              1 hoplite moved from Athens to Larissa
              1 hoplite moved from Athens to Larissa
              1 hoplite moved from Athens to Larissa
              2 archers and 10 hoplites moved from Athens to Delphi
              2 archers, 1 hoplite and 3 slingerss moved from Corinth to Athens
              3 slingerss moved from Sparta to SZ 67
              1 hoplite and 1 slingers moved from Rhodos to SZ 67
              6 biremes, 1 hoplite, 4 slingerss and 2 triremes moved from SZ 67 to SZ 68
      
          Purchase Units - GreekCityStates
              GreekCityStates buy 1 archer, 1 city, 1 hoplite and 10 slingerss; Remaining resources: 0 PUs; 
      
          Combat - GreekCityStates
              Battle in Delphi
                  GreekCityStates attack with 2 archers, 10 hoplites and 1 slingers
                  Macedonia defend with 1 hoplite and 2 peltastss
                      GreekCityStates roll dice for 2 archers, 10 hoplites and 1 slingers in Delphi, round 2 : 3/13 hits, 3.83 expected hits
                      Macedonia roll dice for 1 hoplite and 2 peltastss in Delphi, round 2 : 2/3 hits, 0.83 expected hits
                      1 hoplite owned by the Macedonia, 1 archer owned by the GreekCityStates, 2 peltastss owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Delphi
                  GreekCityStates win, taking Delphi from Macedonia with 1 archer and 10 hoplites remaining. Battle score for attacker is 3
                  Casualties for GreekCityStates: 1 archer and 1 slingers
                  Casualties for Macedonia: 1 hoplite and 2 peltastss
              Battle in Pergamum
                  GreekCityStates attack with 1 hoplite and 2 slingerss
                  Macedonia defend with 1 peltasts
                      GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 2 : 0/3 hits, 0.67 expected hits
                      Macedonia roll dice for 1 peltasts in Pergamum, round 2 : 0/1 hits, 0.17 expected hits
                      GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 3 : 0/3 hits, 0.67 expected hits
                      Macedonia roll dice for 1 peltasts in Pergamum, round 3 : 0/1 hits, 0.17 expected hits
                      GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 4 : 0/3 hits, 0.67 expected hits
                      Macedonia roll dice for 1 peltasts in Pergamum, round 4 : 0/1 hits, 0.17 expected hits
                      GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 5 : 1/3 hits, 0.67 expected hits
                      Macedonia roll dice for 1 peltasts in Pergamum, round 5 : 0/1 hits, 0.17 expected hits
                      1 peltasts owned by the Macedonia lost in Pergamum
                  GreekCityStates win, taking Pergamum from Macedonia with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 2
                  Casualties for Macedonia: 1 peltasts
              Battle in Larissa
                  GreekCityStates attack with 3 hoplites and 2 slingerss
                  Macedonia defend with 1 hoplite and 2 peltastss
                      GreekCityStates roll dice for 3 hoplites and 2 slingerss in Larissa, round 2 : 1/5 hits, 1.33 expected hits
                      Macedonia roll dice for 1 hoplite and 2 peltastss in Larissa, round 2 : 0/3 hits, 0.83 expected hits
                      1 peltasts owned by the Macedonia lost in Larissa
                      GreekCityStates roll dice for 3 hoplites and 2 slingerss in Larissa, round 3 : 2/5 hits, 1.33 expected hits
                      Macedonia roll dice for 1 hoplite and 1 peltasts in Larissa, round 3 : 1/2 hits, 0.67 expected hits
                      1 hoplite owned by the Macedonia, 1 peltasts owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Larissa
                  GreekCityStates win, taking Larissa from Macedonia with 3 hoplites and 1 slingers remaining. Battle score for attacker is 7
                  Casualties for Macedonia: 1 hoplite and 2 peltastss
                  Casualties for GreekCityStates: 1 slingers
              Battle in SZ 68
                  GreekCityStates attack with 6 biremes, 1 hoplite, 4 slingerss and 2 triremes
                  Macedonia defend with 1 bireme
                      GreekCityStates roll dice for 6 biremes and 2 triremes in SZ 68, round 2 : 3/8 hits, 2.00 expected hits
                      Macedonia roll dice for 1 bireme in SZ 68, round 2 : 0/1 hits, 0.33 expected hits
                      1 bireme owned by the Macedonia lost in SZ 68
                  GreekCityStates win with 6 biremes and 2 triremes remaining. Battle score for attacker is 7
                  Casualties for Macedonia: 1 bireme
      
          Non Combat Move - GreekCityStates
              1 hoplite and 4 slingerss moved from SZ 68 to Sardis
      
          Place Units - GreekCityStates
              1 city placed in Sardis
              1 archer, 1 hoplite and 4 slingerss placed in Syracuse
              6 slingerss placed in Sparta
              GreekCityStates undo move 2.
              GreekCityStates undo move 2.
              1 archer and 5 slingerss placed in Syracuse
              1 hoplite and 5 slingerss placed in Sparta
      
          Turn Complete - GreekCityStates
              GreekCityStates collect 54 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Macedonia regular : -0.33
      GreekCityStates regular : -1.17
      

      Savegame

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      • H Offline
        Hexborg
        last edited by

        TripleA Turn Summary: Macedonia round 3

        TripleA Turn Summary for game: 270BC, version: 1.7.0

        Game History

        Round: 3
        
            Combat Move - Macedonia
                1 swordman moved from Dodona to Larissa
                1 hoplite moved from Thessalonica to Larissa
                1 peltasts moved from Dodona to Larissa
                1 peltasts moved from Dodona to Larissa
                1 peltasts moved from Dodona to Larissa
                1 hoplite moved from Thessalonica to Dodona
                1 hoplite moved from Thessalonica to Larissa
                1 cavalry moved from Dodona to Sardica
                1 cavalry moved from Dodona to Sardica
                1 peltasts moved from Salonae to Sardica
                1 peltasts moved from Salonae to Sardica
                1 hoplite moved from Salonae to Sardica
                1 cavalry moved from Dodona to Sardica
                1 hoplite moved from Thessalonica to Larissa
                1 hoplite moved from Thessalonica to Larissa
                1 peltasts moved from Thessalonica to Larissa
                1 peltasts moved from Thessalonica to Larissa
                1 peltasts moved from Thessalonica to Larissa
                1 cavalry moved from Thessalonica to Sardica
                1 swordman moved from Nicopolis to Sardica
                1 cavalry moved from Dodona to Sardica
                1 peltasts moved from Salonae to Sardica
                1 hoplite moved from Salonae to Apollonia
                1 hoplite moved from Salonae to Apollonia
                1 cavalry moved from Dodona to Sardica
                1 swordman moved from Nicopolis to Pella
                1 hoplite moved from Nicopolis to Pella
                1 hoplite moved from Nicopolis to Pella
                1 cavalry moved from Nicopolis to Sardica
        
            Purchase Units - Macedonia
                Macedonia buy 2 biremes, 1 city, 2 hoplites, 1 peltasts and 1 swordman; Remaining resources: 0 PUs; 
        
            Combat - Macedonia
                Battle in Sardica
                    Macedonia attack with 7 cavalrys, 1 hoplite, 3 peltastss and 1 swordman
                    Neutral defend with 3 barbarians and 2 swordmen
                        Macedonia roll dice for 7 cavalrys, 1 hoplite, 3 peltastss and 1 swordman in Sardica, round 2 : 3/12 hits, 3.50 expected hits
                        Neutral roll dice for 3 barbarians and 2 swordmen in Sardica, round 2 : 2/5 hits, 1.67 expected hits
                        1 barbarian owned by the Neutral, 2 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Sardica
                        Macedonia roll dice for 7 cavalrys, 1 hoplite, 1 peltasts and 1 swordman in Sardica, round 3 : 7/10 hits, 3.17 expected hits
                        Neutral roll dice for 2 barbarians in Sardica, round 3 : 1/2 hits, 0.67 expected hits
                        2 barbarians owned by the Neutral and 1 peltasts owned by the Macedonia lost in Sardica
                    Macedonia loses 0 PUs for violating Sardicas neutrality.
                    Macedonia win, taking Sardica from Neutral with 7 cavalrys, 1 hoplite and 1 swordman remaining. Battle score for attacker is 17
                    Casualties for Macedonia: 3 peltastss
                    Casualties for Neutral: 3 barbarians and 2 swordmen
                Battle in Larissa
                    Macedonia attack with 4 hoplites, 6 peltastss and 1 swordman
                    GreekCityStates defend with 3 hoplites and 1 slingers
                        Macedonia roll dice for 4 hoplites, 6 peltastss and 1 swordman in Larissa, round 2 : 4/11 hits, 2.67 expected hits
                        GreekCityStates roll dice for 3 hoplites and 1 slingers in Larissa, round 2 : 1/4 hits, 1.67 expected hits
                        3 hoplites owned by the GreekCityStates, 1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
                    Macedonia win, taking Larissa from GreekCityStates with 4 hoplites, 5 peltastss and 1 swordman remaining. Battle score for attacker is 15
                    Casualties for Macedonia: 1 peltasts
                    Casualties for GreekCityStates: 3 hoplites and 1 slingers
        
            Non Combat Move - Macedonia
                1 bireme moved from SZ 70 to SZ 69
        
            Place Units - Macedonia
                1 city placed in Salonae
                2 biremes placed in SZ 69
                2 hoplites, 1 peltasts and 1 swordman placed in Thessalonica
        
            Turn Complete - Macedonia
                Macedonia collect 37 PUs; end with 37 PUs
        

        Combat Hit Differential Summary :

        Macedonia regular : 4.67
        GreekCityStates regular : -0.67
        Neutral regular : 0.67
        

        Savegame

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        • W Offline
          waldowv
          last edited by

          TripleA Turn Summary: Egypt round 3

          TripleA Turn Summary for game: 270BC, version: 1.7.0

          Game History

          Round: 3
          
              Combat Move - Egypt
                  1 archer and 1 bireme moved from SZ 63 to SZ 59
                  1 archer moved from SZ 59 to Jerusalem
                  2 chariots moved from Pharan to Jerusalem
          
              Purchase Units - Egypt
                  Egypt buy 3 archers, 2 biremes, 2 chariots and 1 trireme; Remaining resources: 2 PUs; 
          
              Non Combat Move - Egypt
                  1 chariot moved from Sidon to Jerusalem
                  1 chariot moved from Sidon to Jerusalem
                  1 spearman moved from Sidon to Jerusalem
                  1 spearman moved from Sidon to Jerusalem
                  1 spearman moved from Sidon to Jerusalem
                  1 spearman moved from Sidon to Jerusalem
                  1 spearman moved from Sidon to Jerusalem
          
              Place Units - Egypt
                  3 archers and 2 chariots placed in Jerusalem
                  2 biremes and 1 trireme placed in SZ 59
          
              Turn Complete - Egypt
                  Egypt collect 47 PUs; end with 49 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • H Offline
            Hexborg
            last edited by

            TripleA Turn Summary: Seleucid round 3

            TripleA Turn Summary for game: 270BC, version: 1.7.0

            Game History

            Round: 3
            
                Combat Move - Seleucid
                    1 peltasts moved from Edessa to Hatra
                          Seleucid take Hatra from Parthia
                    1 peltasts moved from Antioch to Sidon
                    1 peltasts moved from Antioch to Sidon
                    1 peltasts moved from Damascus to Emesa
                    1 peltasts moved from Damascus to Emesa
                    1 hoplite moved from Antioch to Sidon
                    1 hoplite moved from Antioch to Emesa
                    1 hoplite moved from Attalia to SZ 61
                    1 hoplite moved from Attalia to SZ 61
                    1 peltasts moved from Attalia to SZ 61
                    1 legionaire moved from Antioch to SZ 61
                    1 hoplite moved from Antioch to SZ 61
                    1 cataphract moved from Antioch to SZ 61
                    1 bireme and 1 legionaire moved from SZ 61 to SZ 62
                    1 cataphract, 1 hoplite and 1 trireme moved from SZ 61 to SZ 60
                    2 hoplites, 1 peltasts and 1 trireme moved from SZ 61 to SZ 60
                    1 legionaire moved from SZ 62 to Salamis
                    3 hoplites moved from SZ 60 to Salamis
                    1 peltasts moved from SZ 60 to Salamis
                    1 cataphract moved from SZ 60 to Salamis
                    1 hoplite moved from Damascus to Sidon
                    1 hoplite moved from Damascus to Emesa
                    1 hoplite moved from Damascus to Sidon
                    1 hoplite moved from Damascus to Emesa
                    2 peltastss moved from Heraclea Pontica to Tavium
                    4 hoplites moved from Heraclea Pontica to Tavium
                    1 peltasts moved from Pessinus to Tavium
                    1 hoplite moved from Pessinus to Tavium
            
                Purchase Units - Seleucid
                    Seleucid buy 1 bireme, 1 cataphract, 1 hoplite, 2 legionaires, 2 peltastss and 1 trireme; Remaining resources: 1 PUs; 
            
                Combat - Seleucid
                    Battle in Emesa
                        Seleucid attack with 3 hoplites and 2 peltastss
                        Parthia defend with 2 cavalrys
                            Seleucid roll dice for 3 hoplites and 2 peltastss in Emesa, round 2 : 3/5 hits, 1.33 expected hits
                            Parthia roll dice for 2 cavalrys in Emesa, round 2 : 0/2 hits, 0.33 expected hits
                            2 cavalrys owned by the Parthia lost in Emesa
                        Seleucid win, taking Emesa from Parthia with 3 hoplites and 2 peltastss remaining. Battle score for attacker is 8
                        Casualties for Parthia: 2 cavalrys
                    Battle in Tavium
                        Seleucid attack with 5 hoplites and 3 peltastss
                        Neutral defend with 1 cavalry and 3 spearmen
                            Seleucid roll dice for 5 hoplites and 3 peltastss in Tavium, round 2 : 2/8 hits, 2.17 expected hits
                            Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 2 : 1/4 hits, 1.17 expected hits
                            1 cavalry owned by the Neutral, 1 peltasts owned by the Seleucid and 1 spearman owned by the Neutral lost in Tavium
                            Seleucid roll dice for 5 hoplites and 2 peltastss in Tavium, round 3 : 2/7 hits, 2.00 expected hits
                            Neutral roll dice for 2 spearmen in Tavium, round 3 : 0/2 hits, 0.67 expected hits
                            2 spearmen owned by the Neutral lost in Tavium
                        Seleucid loses 0 PUs for violating Taviums neutrality.
                        Seleucid win, taking Tavium from Neutral with 5 hoplites and 2 peltastss remaining. Battle score for attacker is 11
                        Casualties for Seleucid: 1 peltasts
                        Casualties for Neutral: 1 cavalry and 3 spearmen
                    Battle in Sidon
                        Seleucid attack with 3 hoplites and 2 peltastss
                        Egypt defend with 1 spearman
                            Seleucid roll dice for 3 hoplites and 2 peltastss in Sidon, round 2 : 2/5 hits, 1.33 expected hits
                            Egypt roll dice for 1 spearman in Sidon, round 2 : 1/1 hits, 0.33 expected hits
                            1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
                        Seleucid win, taking Sidon from Egypt with 3 hoplites and 1 peltasts remaining. Battle score for attacker is 1
                        Casualties for Seleucid: 1 peltasts
                        Casualties for Egypt: 1 spearman
                    Battle in Salamis
                        Seleucid attack with 1 cataphract, 3 hoplites, 1 legionaire and 1 peltasts
                        Egypt defend with 3 axemen and 2 spearmen
                            Seleucid roll dice for 1 cataphract, 3 hoplites, 1 legionaire and 1 peltasts in Salamis, round 2 : 1/6 hits, 2.17 expected hits
                            Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 2 : 2/5 hits, 1.17 expected hits
                            1 axeman owned by the Egypt, 1 hoplite owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Salamis
                            Seleucid roll dice for 1 cataphract, 2 hoplites and 1 legionaire in Salamis, round 3 : 1/4 hits, 1.67 expected hits
                            Egypt roll dice for 2 axemen and 2 spearmen in Salamis, round 3 : 1/4 hits, 1.00 expected hits
                            1 axeman owned by the Egypt and 1 hoplite owned by the Seleucid lost in Salamis
                            Seleucid roll dice for 1 cataphract, 1 hoplite and 1 legionaire in Salamis, round 4 : 0/3 hits, 1.33 expected hits
                            Egypt roll dice for 1 axeman and 2 spearmen in Salamis, round 4 : 1/3 hits, 0.83 expected hits
                            1 hoplite owned by the Seleucid lost in Salamis
                            Seleucid roll dice for 1 cataphract and 1 legionaire in Salamis, round 5 : 2/2 hits, 1.00 expected hits
                            Egypt roll dice for 1 axeman and 2 spearmen in Salamis, round 5 : 2/3 hits, 0.83 expected hits
                            1 axeman owned by the Egypt, 1 legionaire owned by the Seleucid, 1 cataphract owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                        Egypt win with 1 spearman remaining. Battle score for attacker is -16
                        Casualties for Seleucid: 1 cataphract, 3 hoplites, 1 legionaire and 1 peltasts
                        Casualties for Egypt: 3 axemen and 1 spearman
            
                Non Combat Move - Seleucid
                    1 cataphract moved from Antioch to Tavium
                    1 hoplite moved from Edessa to Hatra
                    1 cataphract moved from Damascus to Antioch
                    1 cavalry moved from Damascus to Tarsus
                    1 cavalry moved from Damascus to Tarsus
                    1 cavalry moved from Damascus to Antioch
                    1 hoplite moved from Damascus to Antioch
                    1 legionaire moved from Damascus to Antioch
                    1 legionaire moved from Damascus to Antioch
                    1 legionaire moved from Damascus to Antioch
                    1 legionaire moved from Damascus to Antioch
                    1 cavalry moved from Damascus to Antioch
                    1 cavalry moved from Damascus to Antioch
                    1 cavalry moved from Damascus to Antioch
                    1 cavalry moved from Damascus to Antioch
                    1 cataphract moved from Damascus to Antioch
                    1 cataphract moved from Damascus to Antioch
                    1 cataphract moved from Damascus to Antioch
            
                Place Units - Seleucid
                    1 cataphract, 1 hoplite, 2 legionaires and 2 peltastss placed in Antioch
                    1 bireme and 1 trireme placed in SZ 61
            
                Turn Complete - Seleucid
                    Seleucid collect 59 PUs; end with 60 PUs
            

            Combat Hit Differential Summary :

            Seleucid regular : 0.00
            Egypt regular : 2.83
            Parthia regular : -0.33
            Neutral regular : -0.83
            

            Savegame

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            • W Offline
              waldowv
              last edited by

              TripleA Turn Summary: Parthia round 3

              TripleA Turn Summary for game: 270BC, version: 1.7.0

              Game History

              Round: 3
              
                  Combat Move - Parthia
                      6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen moved from Palmyra to Damascus
                      1 horsearcher moved from Persepolis to Hatra
                      1 horsearcher moved from Persepolis to Hatra
                      1 spearman moved from Seleucia to Hatra
                      1 spearman moved from Seleucia to Hatra
                      1 spearman moved from Seleucia to Hatra
                      1 spearman moved from Seleucia to Hatra
                      1 cavalry moved from Seleucia to Damascus
                      1 cataphract moved from Seleucia to Damascus
                      1 spearman moved from Seleucia to Hatra
              
                  Purchase Units - Parthia
                      Parthia buy 5 cavalrys and 5 horsearchers; Remaining resources: 1 PUs; 
              
                  Combat - Parthia
                      Battle in Hatra
                          Parthia attack with 2 horsearchers and 5 spearmen
                          Seleucid defend with 1 hoplite and 1 peltasts
                              Parthia roll dice for 2 horsearchers and 5 spearmen in Hatra, round 2 : 1/7 hits, 1.50 expected hits
                              Seleucid roll dice for 1 hoplite and 1 peltasts in Hatra, round 2 : 1/2 hits, 0.67 expected hits
                              1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Hatra
                              Parthia roll dice for 2 horsearchers and 4 spearmen in Hatra, round 3 : 2/6 hits, 1.33 expected hits
                              Seleucid roll dice for 1 hoplite in Hatra, round 3 : 1/1 hits, 0.50 expected hits
                              1 hoplite owned by the Seleucid and 1 spearman owned by the Parthia lost in Hatra
                          Parthia win, taking Hatra from Seleucid with 2 horsearchers and 3 spearmen remaining. Battle score for attacker is 1
                          Casualties for Parthia: 2 spearmen
                          Casualties for Seleucid: 1 hoplite and 1 peltasts
                      Battle in Damascus
                          Parthia attack with 6 archers, 4 cataphracts, 1 cavalry, 7 horsearchers and 14 spearmen
                          Seleucid defend with 4 hoplites
                              Parthia roll dice for 6 archers, 4 cataphracts, 1 cavalry, 7 horsearchers and 14 spearmen in Damascus, round 2 : 8/32 hits, 8.00 expected hits
                              Seleucid roll dice for 4 hoplites in Damascus, round 2 : 1/4 hits, 2.00 expected hits
                              4 hoplites owned by the Seleucid and 1 spearman owned by the Parthia lost in Damascus
                          Parthia win, taking Damascus from Seleucid with 6 archers, 4 cataphracts, 1 cavalry, 7 horsearchers and 13 spearmen remaining. Battle score for attacker is 17
                          Casualties for Parthia: 1 spearman
                          Casualties for Seleucid: 4 hoplites
              
                  Non Combat Move - Parthia
                      4 archers and 6 spearmen moved from Seleucia to Palmyra
                      1 archer and 1 spearman moved from Susa to Seleucia
                      3 horsearchers moved from Persepolis to Palmyra
              
                  Place Units - Parthia
                      5 cavalrys and 5 horsearchers placed in Seleucia
              
                  Turn Complete - Parthia
                      Parthia collect 52 PUs; end with 53 PUs
              

              Combat Hit Differential Summary :

              Seleucid regular : -0.17
              Parthia regular : 0.17
              

              Savegame

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              • H Offline
                Hexborg
                last edited by

                TripleA Turn Summary: Numidia round 3

                TripleA Turn Summary for game: 270BC, version: 1.7.0

                Game History

                Round: 3
                
                    Combat Move - Numidia
                        1 spearman moved from Siga to Banasa
                        1 spearman moved from Siga to Banasa
                        1 swordman moved from Siga to Banasa
                        1 swordman moved from Volubilis to Banasa
                        1 spearman moved from Volubilis to Banasa
                        1 spearman moved from Volubilis to Banasa
                        1 cavalry moved from Siga to Banasa
                        1 cavalry moved from Volubilis to Banasa
                        1 cavalry moved from Volubilis to Banasa
                
                    Purchase Units - Numidia
                        Numidia buy 1 bireme, 1 city and 1 spearman; Remaining resources: 2 PUs; 
                
                    Combat - Numidia
                        Battle in Banasa
                            Numidia attack with 3 cavalrys, 4 spearmen and 2 swordmen
                            Neutral defend with 1 archer and 1 spearman
                                Numidia roll dice for 3 cavalrys, 4 spearmen and 2 swordmen in Banasa, round 2 : 4/9 hits, 2.33 expected hits
                                Neutral roll dice for 1 archer and 1 spearman in Banasa, round 2 : 0/2 hits, 0.83 expected hits
                                1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Banasa
                            Numidia loses 0 PUs for violating Banasas neutrality.
                            Numidia win, taking Banasa from Neutral with 3 cavalrys, 4 spearmen and 2 swordmen remaining. Battle score for attacker is 7
                            Casualties for Neutral: 1 archer and 1 spearman
                
                    Non Combat Move - Numidia
                        1 spearman moved from Cyrene to Paliurus
                        1 archer moved from Leptis Magna to Berenice
                        1 cavalry moved from Leptis Magna to Cyrene
                        1 cavalry moved from Leptis Magna to Cyrene
                        1 spearman moved from Leptis Magna to SZ 41
                        1 bireme and 1 spearman moved from SZ 41 to SZ 42
                        1 spearman moved from SZ 42 to Cyrene
                        1 spearman moved from Leptis Magna to Berenice
                        1 spearman moved from Leptis Magna to Berenice
                        1 cavalry moved from Oea to Berenice
                        1 cavalry moved from Oea to Berenice
                        3 spearmen moved from Sabrata to Oea
                        3 spearmen moved from Thenae to Sabrata
                        1 archer moved from Thenae to Sabrata
                        2 spearmen moved from Carthago to SZ 31
                        1 archer moved from Igilgili to Hippo Regius
                        1 swordman moved from Igilgili to Hippo Regius
                        1 spearman moved from SZ 31 to Caralis
                        1 spearman moved from SZ 31 to Caralis
                        1 cavalry moved from Igilgili to Thapsus
                        1 cavalry moved from Igilgili to Thapsus
                        1 cavalry moved from Siga to Igilgili
                
                    Place Units - Numidia
                        1 city placed in Cyrene
                        1 bireme placed in SZ 41
                        1 spearman placed in Leptis Magna
                
                    Turn Complete - Numidia
                        Numidia collect 27 PUs; end with 29 PUs
                

                Combat Hit Differential Summary :

                Numidia regular : 1.67
                Neutral regular : -0.83
                

                Savegame

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                • H Offline
                  Hexborg
                  last edited by

                  TripleA Turn Summary: Carthage round 4

                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                  Game History

                  Round: 4
                  
                      Combat Move - Carthage
                          1 swordman moved from Emerita Augusta to Scallabis
                          1 spearman moved from Emerita Augusta to Scallabis
                          4 cavalrys moved from Pax Julia to Scallabis
                          1 cavalry moved from Toletum to Tarraco
                          2 swordmen moved from Toletum to Tarraco
                          4 swordmen moved from Valentia to Tarraco
                  
                      Purchase Units - Carthage
                          Carthage buy 1 bireme, 4 cavalrys, 1 city, 2 hoplites, 2 swordmen and 1 trireme; Remaining resources: 0 PUs; 
                  
                      Combat - Carthage
                          Battle in Scallabis
                              Carthage attack with 4 cavalrys, 1 spearman and 1 swordman
                              Neutral defend with 1 axeman, 1 cavalry and 1 swordman
                                  Carthage roll dice for 4 cavalrys, 1 spearman and 1 swordman in Scallabis, round 2 : 2/6 hits, 1.83 expected hits
                                  Neutral roll dice for 1 axeman, 1 cavalry and 1 swordman in Scallabis, round 2 : 2/3 hits, 0.67 expected hits
                                  1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Scallabis
                                  Carthage roll dice for 4 cavalrys in Scallabis, round 3 : 1/4 hits, 1.33 expected hits
                                  Neutral roll dice for 1 swordman in Scallabis, round 3 : 0/1 hits, 0.33 expected hits
                                  1 swordman owned by the Neutral lost in Scallabis
                              Carthage loses 0 PUs for violating Scallabiss neutrality.
                              Carthage win, taking Scallabis from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                              Casualties for Carthage: 1 spearman and 1 swordman
                              Casualties for Neutral: 1 axeman, 1 cavalry and 1 swordman
                          Battle in Tarraco
                              Carthage attack with 1 cavalry and 6 swordmen
                              Neutral defend with 3 axemen and 3 swordmen
                                  Carthage roll dice for 1 cavalry and 6 swordmen in Tarraco, round 2 : 2/7 hits, 2.33 expected hits
                                  Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 4/6 hits, 1.50 expected hits
                                  1 cavalry owned by the Carthage, 2 axemen owned by the Neutral and 3 swordmen owned by the Carthage lost in Tarraco
                              3 swordmen owned by the Carthage retreated to Toletum
                              Neutral win with 1 axeman and 3 swordmen remaining. Battle score for attacker is -10
                              Casualties for Carthage: 1 cavalry and 3 swordmen
                              Casualties for Neutral: 2 axemen
                  
                      Non Combat Move - Carthage
                          1 swordman moved from Pax Julia to Emerita Augusta
                          4 cavalrys moved from Gades to Carthago Nova
                          1 cavalry moved from Leptis Magna to Cyrene
                          1 cavalry moved from Leptis Magna to Cyrene
                          1 hoplite moved from Oea to Leptis Magna
                          1 hoplite moved from Carthago to SZ 36
                          1 swordman moved from Carthago to SZ 36
                          1 swordman moved from Carthago to SZ 36
                          1 swordman moved from Carthago to SZ 36
                          1 spearman moved from Carthago to SZ 32
                          1 bireme and 1 spearman moved from SZ 32 to SZ 26
                          1 bireme moved from SZ 26 to SZ 32
                          1 spearman moved from SZ 26 to Caralis
                          1 spearman moved from Carthago to SZ 32
                          1 spearman moved from SZ 32 to Caralis
                          1 hoplite, 2 swordmen and 1 trireme moved from SZ 36 to SZ 33
                          1 bireme and 1 swordman moved from SZ 36 to SZ 33
                          1 hoplite moved from SZ 33 to Lilybaeum
                          3 swordmen moved from SZ 33 to Lilybaeum
                          1 bireme moved from SZ 17 to SZ 18
                          1 bireme moved from SZ 17 to SZ 18
                  
                      Place Units - Carthage
                          1 city placed in Lilybaeum
                          4 cavalrys placed in Gades
                          2 hoplites and 2 swordmen placed in Carthago
                          1 bireme and 1 trireme placed in SZ 36
                  
                      Turn Complete - Carthage
                          Carthage collect 66 PUs; end with 66 PUs
                  

                  Combat Hit Differential Summary :

                  Carthage regular : -0.50
                  Neutral regular : 3.50
                  

                  Savegame

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                  • H Offline
                    Hexborg
                    last edited by

                    TripleA Turn Summary: Carthage round 4

                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                    Game History

                    Round: 4
                    
                        Combat Move - Carthage
                            1 swordman moved from Emerita Augusta to Scallabis
                            1 spearman moved from Emerita Augusta to Scallabis
                            4 cavalrys moved from Pax Julia to Scallabis
                            1 cavalry moved from Toletum to Tarraco
                            2 swordmen moved from Toletum to Tarraco
                            4 swordmen moved from Valentia to Tarraco
                    
                        Purchase Units - Carthage
                            Carthage buy 1 bireme, 4 cavalrys, 1 city, 2 hoplites, 2 swordmen and 1 trireme; Remaining resources: 0 PUs; 
                    
                        Combat - Carthage
                            Battle in Scallabis
                                Carthage attack with 4 cavalrys, 1 spearman and 1 swordman
                                Neutral defend with 1 axeman, 1 cavalry and 1 swordman
                                    Carthage roll dice for 4 cavalrys, 1 spearman and 1 swordman in Scallabis, round 2 : 2/6 hits, 1.83 expected hits
                                    Neutral roll dice for 1 axeman, 1 cavalry and 1 swordman in Scallabis, round 2 : 2/3 hits, 0.67 expected hits
                                    1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Scallabis
                                    Carthage roll dice for 4 cavalrys in Scallabis, round 3 : 1/4 hits, 1.33 expected hits
                                    Neutral roll dice for 1 swordman in Scallabis, round 3 : 0/1 hits, 0.33 expected hits
                                    1 swordman owned by the Neutral lost in Scallabis
                                Carthage loses 0 PUs for violating Scallabiss neutrality.
                                Carthage win, taking Scallabis from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                                Casualties for Carthage: 1 spearman and 1 swordman
                                Casualties for Neutral: 1 axeman, 1 cavalry and 1 swordman
                            Battle in Tarraco
                                Carthage attack with 1 cavalry and 6 swordmen
                                Neutral defend with 3 axemen and 3 swordmen
                                    Carthage roll dice for 1 cavalry and 6 swordmen in Tarraco, round 2 : 2/7 hits, 2.33 expected hits
                                    Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 4/6 hits, 1.50 expected hits
                                    1 cavalry owned by the Carthage, 2 axemen owned by the Neutral and 3 swordmen owned by the Carthage lost in Tarraco
                                3 swordmen owned by the Carthage retreated to Toletum
                                Neutral win with 1 axeman and 3 swordmen remaining. Battle score for attacker is -10
                                Casualties for Carthage: 1 cavalry and 3 swordmen
                                Casualties for Neutral: 2 axemen
                    
                        Non Combat Move - Carthage
                            1 swordman moved from Pax Julia to Emerita Augusta
                            4 cavalrys moved from Gades to Carthago Nova
                            1 cavalry moved from Leptis Magna to Cyrene
                            1 cavalry moved from Leptis Magna to Cyrene
                            1 hoplite moved from Oea to Leptis Magna
                            1 hoplite moved from Carthago to SZ 36
                            1 swordman moved from Carthago to SZ 36
                            1 swordman moved from Carthago to SZ 36
                            1 swordman moved from Carthago to SZ 36
                            1 spearman moved from Carthago to SZ 32
                            1 bireme and 1 spearman moved from SZ 32 to SZ 26
                            1 bireme moved from SZ 26 to SZ 32
                            1 spearman moved from SZ 26 to Caralis
                            1 spearman moved from Carthago to SZ 32
                            1 spearman moved from SZ 32 to Caralis
                            1 hoplite, 2 swordmen and 1 trireme moved from SZ 36 to SZ 33
                            1 bireme and 1 swordman moved from SZ 36 to SZ 33
                            1 hoplite moved from SZ 33 to Lilybaeum
                            3 swordmen moved from SZ 33 to Lilybaeum
                            1 bireme moved from SZ 17 to SZ 18
                            1 bireme moved from SZ 17 to SZ 18
                    
                        Place Units - Carthage
                            1 city placed in Lilybaeum
                            4 cavalrys placed in Gades
                            2 hoplites and 2 swordmen placed in Carthago
                            1 bireme and 1 trireme placed in SZ 36
                    
                        Turn Complete - Carthage
                            Carthage collect 66 PUs; end with 66 PUs
                    

                    Combat Hit Differential Summary :

                    Carthage regular : -0.50
                    Neutral regular : 3.50
                    

                    Savegame

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                    • B Offline
                      bentonjt
                      last edited by

                      TripleA Turn Summary: RomanRepublic round 4

                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                      Game History

                      Round: 4
                      
                          Combat Move - RomanRepublic
                              5 ballistas, 6 legionaires and 6 velitess moved from Messana to Lilybaeum
                              5 velitess moved from Syracuse to Lilybaeum
                              1 legionaire and 3 velitess moved from Roma to SZ 25
                              1 bireme, 1 legionaire, 1 trireme and 3 velitess moved from SZ 25 to SZ 24
                              1 legionaire and 3 velitess moved from SZ 24 to Aleria
                      
                          Purchase Units - RomanRepublic
                              RomanRepublic buy 4 biremes, 1 city, 1 legionaire and 5 velitess; Remaining resources: 0 PUs; 
                      
                          Combat - RomanRepublic
                              Battle in Lilybaeum
                                  RomanRepublic attack with 5 ballistas, 6 legionaires and 11 velitess
                                  Carthage defend with 1 city, 5 hoplites, 12 spearmen, 6 swordmen and 1 warelephant
                                      RomanRepublic roll dice for 5 ballistas, 6 legionaires and 11 velitess in Lilybaeum, round 2 : 9/22 hits, 8.00 expected hits
                                  Units damaged: 1 warelephant owned by the Carthage
                                      Carthage roll dice for 5 hoplites, 12 spearmen, 6 swordmen and 1 warelephant in Lilybaeum, round 2 : 5/24 hits, 9.17 expected hits
                                      5 velitess owned by the RomanRepublic and 8 spearmen owned by the Carthage lost in Lilybaeum
                                      RomanRepublic roll dice for 5 ballistas, 6 legionaires and 6 velitess in Lilybaeum, round 3 : 7/17 hits, 7.17 expected hits
                                      Carthage roll dice for 5 hoplites, 4 spearmen, 6 swordmen and 1 warelephant in Lilybaeum, round 3 : 9/16 hits, 6.50 expected hits
                                      6 velitess owned by the RomanRepublic, 3 swordmen owned by the Carthage, 4 spearmen owned by the Carthage and 3 legionaires owned by the RomanRepublic lost in Lilybaeum
                                      RomanRepublic roll dice for 5 ballistas and 3 legionaires in Lilybaeum, round 4 : 5/8 hits, 4.83 expected hits
                                      Carthage roll dice for 5 hoplites, 3 swordmen and 1 warelephant in Lilybaeum, round 4 : 5/9 hits, 4.17 expected hits
                                      1 hoplite owned by the Carthage, 2 ballistas owned by the RomanRepublic, 3 swordmen owned by the Carthage, 3 legionaires owned by the RomanRepublic and 1 warelephant owned by the Carthage lost in Lilybaeum
                                      RomanRepublic roll dice for 3 ballistas in Lilybaeum, round 5 : 1/3 hits, 2.00 expected hits
                                      Carthage roll dice for 4 hoplites in Lilybaeum, round 5 : 1/4 hits, 2.00 expected hits
                                      1 hoplite owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Lilybaeum
                                      RomanRepublic roll dice for 2 ballistas in Lilybaeum, round 6 : 1/2 hits, 1.33 expected hits
                                      Carthage roll dice for 3 hoplites in Lilybaeum, round 6 : 0/3 hits, 1.50 expected hits
                                      1 hoplite owned by the Carthage lost in Lilybaeum
                                      RomanRepublic roll dice for 2 ballistas in Lilybaeum, round 7 : 0/2 hits, 1.33 expected hits
                                      Carthage roll dice for 2 hoplites in Lilybaeum, round 7 : 1/2 hits, 1.00 expected hits
                                      1 ballista owned by the RomanRepublic lost in Lilybaeum
                                      RomanRepublic roll dice for 1 ballista in Lilybaeum, round 8 : 1/1 hits, 0.67 expected hits
                                      Carthage roll dice for 2 hoplites in Lilybaeum, round 8 : 1/2 hits, 1.00 expected hits
                                      1 hoplite owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Lilybaeum
                                  Carthage win with 1 hoplite remaining. Battle score for attacker is 12
                                  Casualties for RomanRepublic: 5 ballistas, 6 legionaires and 11 velitess
                                  Casualties for Carthage: 4 hoplites, 12 spearmen, 6 swordmen and 1 warelephant
                              1 trireme moved from SZ 24 to SZ 25
                      
                          Place Units - RomanRepublic
                              3 biremes placed in SZ 34
                              1 velites placed in Messana
                              1 city placed in Patavium
                              1 bireme placed in SZ 25
                              1 legionaire and 4 velitess placed in Roma
                      
                          Turn Complete - RomanRepublic
                              RomanRepublic collect 62 PUs; end with 62 PUs
                      

                      Combat Hit Differential Summary :

                      Carthage regular : -3.33
                      RomanRepublic regular : -1.33
                      

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: GreekCityStates round 4

                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                        Game History

                        Round: 4
                        
                            Combat Move - GreekCityStates
                                2 cavalrys, 3 hoplites and 5 slingerss moved from Syracuse to Lilybaeum
                                1 slingers moved from Syracuse to Lilybaeum
                                1 slingers moved from Athens to Delphi
                                1 archer and 10 hoplites moved from Delphi to Larissa
                                2 archers, 1 hoplite and 2 slingerss moved from Athens to Larissa
                                6 biremes and 2 triremes moved from SZ 68 to SZ 67
                                1 hoplite and 5 slingerss moved from Sparta to SZ 67
                                1 hoplite and 5 slingerss moved from SZ 67 to Athens
                                1 slingers moved from Sardis to Pessinus
                                1 slingers moved from Sardis to Attalia
                                1 slingers moved from Sardis to Pessinus
                                1 slingers moved from Sardis to Attalia
                                1 hoplite moved from Sardis to Pessinus
                                1 hoplite moved from Sardis to Attalia
                                1 hoplite moved from Pergamum to Sardis
                                1 slingers moved from Sardis to Pergamum
                        
                            Purchase Units - GreekCityStates
                                GreekCityStates buy 1 city, 5 hoplites and 7 slingerss; Remaining resources: 0 PUs; 
                        
                            Combat - GreekCityStates
                                Battle in Pessinus
                                    GreekCityStates attack with 1 hoplite and 2 slingerss
                                    Seleucid defend with 1 peltasts
                                        GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pessinus, round 2 : 0/3 hits, 0.67 expected hits
                                        Seleucid roll dice for 1 peltasts in Pessinus, round 2 : 0/1 hits, 0.17 expected hits
                                        GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pessinus, round 3 : 1/3 hits, 0.67 expected hits
                                        Seleucid roll dice for 1 peltasts in Pessinus, round 3 : 1/1 hits, 0.17 expected hits
                                        1 peltasts owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Pessinus
                                    GreekCityStates win, taking Pessinus from Seleucid with 1 hoplite and 1 slingers remaining. Battle score for attacker is 0
                                    Casualties for GreekCityStates: 1 slingers
                                    Casualties for Seleucid: 1 peltasts
                                Battle in Lilybaeum
                                    GreekCityStates attack with 2 cavalrys, 3 hoplites and 6 slingerss
                                    Carthage defend with 1 city and 1 hoplite
                                        GreekCityStates roll dice for 2 cavalrys, 3 hoplites and 6 slingerss in Lilybaeum, round 2 : 1/11 hits, 2.67 expected hits
                                        Carthage roll dice for 1 hoplite in Lilybaeum, round 2 : 1/1 hits, 0.50 expected hits
                                        1 hoplite owned by the Carthage and 1 slingers owned by the GreekCityStates lost in Lilybaeum
                                    GreekCityStates win, taking Lilybaeum from Carthage with 2 cavalrys, 3 hoplites and 5 slingerss remaining. Battle score for attacker is 3
                                    Casualties for GreekCityStates: 1 slingers
                                    Casualties for Carthage: 1 hoplite
                                Battle in Attalia
                                    GreekCityStates attack with 1 hoplite and 2 slingerss
                                    Seleucid defend with 1 peltasts
                                        GreekCityStates roll dice for 1 hoplite and 2 slingerss in Attalia, round 2 : 1/3 hits, 0.67 expected hits
                                        Seleucid roll dice for 1 peltasts in Attalia, round 2 : 0/1 hits, 0.17 expected hits
                                        1 peltasts owned by the Seleucid lost in Attalia
                                    GreekCityStates win, taking Attalia from Seleucid with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 2
                                    Casualties for Seleucid: 1 peltasts
                                Battle in Larissa
                                    GreekCityStates attack with 3 archers, 11 hoplites and 2 slingerss
                                    Macedonia defend with 4 hoplites, 5 peltastss and 1 swordman
                                        GreekCityStates roll dice for 3 archers, 11 hoplites and 2 slingerss in Larissa, round 2 : 7/16 hits, 4.50 expected hits
                                        Macedonia roll dice for 4 hoplites, 5 peltastss and 1 swordman in Larissa, round 2 : 4/10 hits, 3.17 expected hits
                                        1 swordman owned by the Macedonia, 1 hoplite owned by the Macedonia, 2 archers owned by the GreekCityStates, 5 peltastss owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Larissa
                                        GreekCityStates roll dice for 1 archer and 11 hoplites in Larissa, round 3 : 6/12 hits, 3.83 expected hits
                                        Macedonia roll dice for 3 hoplites in Larissa, round 3 : 1/3 hits, 1.50 expected hits
                                        3 hoplites owned by the Macedonia and 1 archer owned by the GreekCityStates lost in Larissa
                                    GreekCityStates win, taking Larissa from Macedonia with 11 hoplites remaining. Battle score for attacker is 18
                                    Casualties for GreekCityStates: 3 archers and 2 slingerss
                                    Casualties for Macedonia: 4 hoplites, 5 peltastss and 1 swordman
                        
                            Non Combat Move - GreekCityStates
                                1 archer moved from Syracuse to Lilybaeum
                        
                            Place Units - GreekCityStates
                                1 city placed in Athens
                                3 hoplites and 4 slingerss placed in Sardis
                                2 hoplites and 3 slingerss placed in Sparta
                        
                            Turn Complete - GreekCityStates
                                GreekCityStates collect 65 PUs; end with 65 PUs
                        

                        Combat Hit Differential Summary :

                        Seleucid regular : 0.50
                        Macedonia regular : 0.33
                        Carthage regular : 0.50
                        GreekCityStates regular : 3.00
                        

                        Savegame

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                        • H Offline
                          Hexborg
                          last edited by

                          TripleA Turn Summary: Macedonia round 4

                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                          Game History

                          Round: 4
                          
                              Combat Move - Macedonia
                                  1 bireme moved from SZ 69 to SZ 68
                                  1 bireme moved from SZ 69 to SZ 68
                                  1 bireme moved from SZ 69 to SZ 68
                                  1 bireme moved from SZ 69 to SZ 68
                                  1 bireme moved from SZ 69 to SZ 68
                                  1 peltasts moved from Thessalonica to SZ 69
                                  1 bireme and 1 peltasts moved from SZ 69 to SZ 68
                                  1 peltasts moved from SZ 68 to Rhodos
                                        Macedonia take Rhodos from GreekCityStates
                                  1 swordman moved from Sardica to Sirmium
                                  1 hoplite moved from Sardica to Sirmium
                                  1 cavalry moved from Sardica to Sirmium
                                  1 cavalry moved from Sardica to Sirmium
                                  1 cavalry moved from Sardica to Sirmium
                                  1 cavalry moved from Sardica to Sirmium
                          
                              Purchase Units - Macedonia
                                  Macedonia buy 1 bireme, 7 peltastss, 1 swordman and 1 trireme; Remaining resources: 0 PUs; 
                          
                              Combat - Macedonia
                                  Battle in Sirmium
                                      Macedonia attack with 4 cavalrys, 1 hoplite and 1 swordman
                                      Neutral defend with 1 cavalry and 2 swordmen
                                          Macedonia roll dice for 4 cavalrys, 1 hoplite and 1 swordman in Sirmium, round 2 : 2/6 hits, 2.00 expected hits
                                          Neutral roll dice for 1 cavalry and 2 swordmen in Sirmium, round 2 : 0/3 hits, 0.83 expected hits
                                          1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Sirmium
                                          Macedonia roll dice for 4 cavalrys, 1 hoplite and 1 swordman in Sirmium, round 3 : 1/6 hits, 2.00 expected hits
                                          Neutral roll dice for 1 swordman in Sirmium, round 3 : 0/1 hits, 0.33 expected hits
                                          1 swordman owned by the Neutral lost in Sirmium
                                      Macedonia loses 0 PUs for violating Sirmiums neutrality.
                                      Macedonia win, taking Sirmium from Neutral with 4 cavalrys, 1 hoplite and 1 swordman remaining. Battle score for attacker is 12
                                      Casualties for Neutral: 1 cavalry and 2 swordmen
                          
                              Non Combat Move - Macedonia
                                  1 swordman moved from Pella to Thessalonica
                                  1 trireme moved from SZ 69 to SZ 68
                                  1 trireme moved from SZ 69 to SZ 68
                                  1 hoplite moved from Dodona to Thessalonica
                                  1 hoplite moved from Pella to Thessalonica
                                  1 hoplite moved from Pella to Thessalonica
                                  1 hoplite moved from Apollonia to Dodona
                                  1 hoplite moved from Apollonia to Dodona
                                  1 cavalry moved from Sardica to Dodona
                                  1 cavalry moved from Sardica to Thessalonica
                                  1 cavalry moved from Sardica to Salonae
                          
                              Place Units - Macedonia
                                  1 trireme placed in SZ 47
                                  2 peltastss and 1 swordman placed in Salonae
                                  5 peltastss placed in Thessalonica
                                  1 bireme placed in SZ 69
                                  Macedonia undo move 4.
                                  Macedonia undo move 1.
                                  1 bireme placed in SZ 47
                                  1 trireme placed in SZ 69
                                  Macedonia undo move 3.
                                  Macedonia undo move 2.
                                  1 bireme placed in SZ 69
                                  4 peltastss placed in Thessalonica
                                  1 peltasts placed in Salonae
                          
                              Turn Complete - Macedonia
                                  Macedonia collect 38 PUs; end with 38 PUs
                          

                          Combat Hit Differential Summary :

                          Macedonia regular : -1.00
                          Neutral regular : -1.17
                          

                          Savegame

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                          • W Offline
                            waldowv
                            last edited by

                            TripleA Turn Summary: Egypt round 4

                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                            Game History

                            Round: 4
                            
                                Combat Move - Egypt
                                    3 biremes and 4 triremes moved from SZ 59 to SZ 60
                                    6 archers, 2 axemen, 2 chariots and 6 spearmen moved from Jerusalem to Sidon
                            
                                Purchase Units - Egypt
                                    Egypt buy 1 archer, 6 axemen, 1 spearman and 2 triremes; Remaining resources: 0 PUs; 
                            
                                Combat - Egypt
                                    Battle in SZ 60
                                        Egypt attack with 3 biremes and 4 triremes
                                        Seleucid defend with 2 biremes and 5 triremes
                                            Egypt roll dice for 3 biremes and 4 triremes in SZ 60, round 2 : 2/7 hits, 2.50 expected hits
                                            Seleucid roll dice for 2 biremes and 5 triremes in SZ 60, round 2 : 4/7 hits, 2.33 expected hits
                                            1 trireme owned by the Egypt, 3 biremes owned by the Egypt and 2 biremes owned by the Seleucid lost in SZ 60
                                        3 triremes owned by the Egypt retreated to SZ 59
                                        Seleucid win with 5 triremes remaining. Battle score for attacker is -19
                                        Casualties for Egypt: 3 biremes and 1 trireme
                                        Casualties for Seleucid: 2 biremes
                                    Battle in Sidon
                                        Egypt attack with 6 archers, 2 axemen, 2 chariots and 6 spearmen
                                        Seleucid defend with 3 hoplites and 1 peltasts
                                            Egypt roll dice for 6 archers, 2 axemen, 2 chariots and 6 spearmen in Sidon, round 2 : 4/16 hits, 3.33 expected hits
                                            Seleucid roll dice for 3 hoplites and 1 peltasts in Sidon, round 2 : 1/4 hits, 1.67 expected hits
                                            3 hoplites owned by the Seleucid, 1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Sidon
                                        Egypt win, taking Sidon from Seleucid with 6 archers, 2 axemen, 2 chariots and 5 spearmen remaining. Battle score for attacker is 14
                                        Casualties for Egypt: 1 spearman
                                        Casualties for Seleucid: 3 hoplites and 1 peltasts
                                    5 chariots moved from Jerusalem to Memphis
                            
                                Place Units - Egypt
                                    2 triremes placed in SZ 59
                                    1 archer, 6 axemen and 1 spearman placed in Alexandria
                            
                                Turn Complete - Egypt
                                    Egypt collect 47 PUs; end with 47 PUs
                            

                            Combat Hit Differential Summary :

                            Seleucid regular : 1.00
                            Egypt regular : 0.17
                            

                            Savegame

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                            • H Offline
                              Hexborg
                              last edited by

                              TripleA Turn Summary: Seleucid round 4

                              TripleA Turn Summary for game: 270BC, version: 1.7.0

                              Game History

                              Round: 4
                              
                                  Combat Move - Seleucid
                                      5 triremes moved from SZ 60 to SZ 59
                                      5 cataphracts moved from Antioch to Sidon
                                      5 cavalrys moved from Antioch to Sidon
                                      1 hoplite moved from Antioch to Sidon
                                      1 legionaire moved from Antioch to Sidon
                                      1 legionaire moved from Antioch to Sidon
                                      1 legionaire moved from Antioch to Sidon
                                      1 legionaire moved from Antioch to Sidon
                                      1 cavalry moved from Tarsus to Sidon
                                      1 cavalry moved from Tarsus to Sidon
                                      1 peltasts moved from Antioch to SZ 61
                                      1 legionaire moved from Antioch to SZ 61
                                      1 peltasts moved from Antioch to SZ 61
                                      1 legionaire moved from Antioch to Sidon
                                      1 hoplite moved from Antioch to Sidon
                                      2 peltastss and 1 trireme moved from SZ 61 to SZ 60
                                      1 bireme and 1 legionaire moved from SZ 61 to SZ 62
                                      1 peltasts moved from SZ 60 to Salamis
                                      1 peltasts moved from SZ 60 to Salamis
                                      1 legionaire moved from SZ 62 to Salamis
                              
                                  Purchase Units - Seleucid
                                      Seleucid buy 5 cataphracts, 1 hoplite and 5 legionaires; Remaining resources: 0 PUs; 
                              
                                  Combat - Seleucid
                                      Battle in SZ 59
                                          Seleucid attack with 5 triremes
                                          Egypt defend with 5 triremes
                                              Seleucid roll dice for 5 triremes in SZ 59, round 2 : 4/5 hits, 2.50 expected hits
                                              Egypt roll dice for 5 triremes in SZ 59, round 2 : 4/5 hits, 1.67 expected hits
                                              4 triremes owned by the Seleucid and 4 triremes owned by the Egypt lost in SZ 59
                                              Seleucid roll dice for 1 trireme in SZ 59, round 3 : 1/1 hits, 0.50 expected hits
                                              Egypt roll dice for 1 trireme in SZ 59, round 3 : 1/1 hits, 0.33 expected hits
                                              1 trireme owned by the Seleucid and 1 trireme owned by the Egypt lost in SZ 59
                                          Egypt win with no units remaining. Battle score for attacker is 0
                                          Casualties for Seleucid: 5 triremes
                                          Casualties for Egypt: 5 triremes
                                      Battle in Salamis
                                          Seleucid attack with 1 legionaire and 2 peltastss
                                          Egypt defend with 1 spearman
                                              Seleucid roll dice for 1 legionaire and 2 peltastss in Salamis, round 2 : 1/3 hits, 0.67 expected hits
                                              Egypt roll dice for 1 spearman in Salamis, round 2 : 0/1 hits, 0.33 expected hits
                                              1 spearman owned by the Egypt lost in Salamis
                                          Seleucid win, taking Salamis from Egypt with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 3
                                          Casualties for Egypt: 1 spearman
                                      Battle in Sidon
                                          Seleucid attack with 5 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires
                                          Egypt defend with 6 archers, 2 axemen, 2 chariots and 5 spearmen
                                              Seleucid roll dice for 5 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires in Sidon, round 2 : 7/19 hits, 8.00 expected hits
                                              Egypt roll dice for 6 archers, 2 axemen, 2 chariots and 5 spearmen in Sidon, round 2 : 9/15 hits, 6.33 expected hits
                                              2 axemen owned by the Egypt, 7 cavalrys owned by the Seleucid, 2 hoplites owned by the Seleucid and 5 spearmen owned by the Egypt lost in Sidon
                                              Seleucid roll dice for 5 cataphracts and 5 legionaires in Sidon, round 3 : 4/10 hits, 5.00 expected hits
                                              Egypt roll dice for 6 archers and 2 chariots in Sidon, round 3 : 4/8 hits, 4.33 expected hits
                                              4 legionaires owned by the Seleucid and 4 archers owned by the Egypt lost in Sidon
                                              Seleucid roll dice for 5 cataphracts and 1 legionaire in Sidon, round 4 : 3/6 hits, 3.00 expected hits
                                              Egypt roll dice for 2 archers and 2 chariots in Sidon, round 4 : 3/4 hits, 2.33 expected hits
                                              1 legionaire owned by the Seleucid, 1 chariot owned by the Egypt, 2 cataphracts owned by the Seleucid and 2 archers owned by the Egypt lost in Sidon
                                              Seleucid roll dice for 3 cataphracts in Sidon, round 5 : 2/3 hits, 1.50 expected hits
                                              Egypt roll dice for 1 chariot in Sidon, round 5 : 1/1 hits, 0.67 expected hits
                                              1 chariot owned by the Egypt and 1 cataphract owned by the Seleucid lost in Sidon
                                          Seleucid win, taking Sidon from Egypt with 2 cataphracts remaining. Battle score for attacker is -22
                                          Casualties for Seleucid: 3 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires
                                          Casualties for Egypt: 6 archers, 2 axemen, 2 chariots and 5 spearmen
                              
                                  Non Combat Move - Seleucid
                                      1 legionaire moved from Edessa to Antioch
                                      1 hoplite moved from Emesa to Antioch
                                      2 hoplites moved from Emesa to Antioch
                                      1 peltasts moved from Emesa to Edessa
                                      1 cataphract moved from Tavium to Antioch
                                      5 hoplites moved from Tavium to Tarsus
                                      1 peltasts moved from Tavium to Heraclea Pontica
                              
                                  Place Units - Seleucid
                                      5 cataphracts, 1 hoplite and 5 legionaires placed in Antioch
                              
                                  Turn Complete - Seleucid
                                      Seleucid collect 49 PUs; end with 49 PUs
                              

                              Combat Hit Differential Summary :

                              Seleucid regular : 0.83
                              Egypt regular : 6.00
                              

                              Savegame

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                              • W Offline
                                waldowv
                                last edited by

                                TripleA Turn Summary: Parthia round 4

                                TripleA Turn Summary for game: 270BC, version: 1.7.0

                                Game History

                                Round: 4
                                
                                    Combat Move - Parthia
                                        1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen moved from Damascus to Sidon
                                        1 spearman moved from Damascus to Sidon
                                        6 archers, 3 cataphracts, 6 horsearchers and 9 spearmen moved from Damascus to Antioch
                                        5 horsearchers moved from Seleucia to Antioch
                                        2 horsearchers moved from Hatra to Damascus
                                        2 horsearchers moved from Damascus to Antioch
                                        3 horsearchers moved from Palmyra to Antioch
                                        3 spearmen moved from Hatra to Edessa
                                        4 archers and 6 spearmen moved from Palmyra to Emesa
                                        5 cavalrys moved from Seleucia to Edessa
                                
                                    Purchase Units - Parthia
                                        Parthia buy 13 cavalrys; Remaining resources: 1 PUs; 
                                
                                    Combat - Parthia
                                        Battle in Sidon
                                            Parthia attack with 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen
                                            Seleucid defend with 2 cataphracts
                                                Parthia roll dice for 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen in Sidon, round 2 : 1/7 hits, 1.83 expected hits
                                                Seleucid roll dice for 2 cataphracts in Sidon, round 2 : 1/2 hits, 1.00 expected hits
                                                1 cataphract owned by the Seleucid and 1 spearman owned by the Parthia lost in Sidon
                                                Parthia roll dice for 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen in Sidon, round 3 : 3/6 hits, 1.67 expected hits
                                                Seleucid roll dice for 1 cataphract in Sidon, round 3 : 0/1 hits, 0.50 expected hits
                                                1 cataphract owned by the Seleucid lost in Sidon
                                            Parthia win, taking Sidon from Seleucid with 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen remaining. Battle score for attacker is 11
                                            Casualties for Parthia: 1 spearman
                                            Casualties for Seleucid: 2 cataphracts
                                        Battle in Edessa
                                            Parthia attack with 5 cavalrys and 3 spearmen
                                            Seleucid defend with 1 peltasts
                                                Parthia roll dice for 5 cavalrys and 3 spearmen in Edessa, round 2 : 2/8 hits, 2.17 expected hits
                                                Seleucid roll dice for 1 peltasts in Edessa, round 2 : 0/1 hits, 0.17 expected hits
                                                1 peltasts owned by the Seleucid lost in Edessa
                                            Parthia win, taking Edessa from Seleucid with 5 cavalrys and 3 spearmen remaining. Battle score for attacker is 2
                                            Casualties for Seleucid: 1 peltasts
                                        Battle in Emesa
                                            Parthia attack with 4 archers and 6 spearmen
                                            Seleucid defend with 1 peltasts
                                                Parthia roll dice for 4 archers and 6 spearmen in Emesa, round 2 : 3/10 hits, 1.67 expected hits
                                                Seleucid roll dice for 1 peltasts in Emesa, round 2 : 0/1 hits, 0.17 expected hits
                                                1 peltasts owned by the Seleucid lost in Emesa
                                            Parthia win, taking Emesa from Seleucid with 4 archers and 6 spearmen remaining. Battle score for attacker is 2
                                            Casualties for Seleucid: 1 peltasts
                                        Battle in Antioch
                                            Parthia attack with 6 archers, 3 cataphracts, 16 horsearchers and 9 spearmen
                                            Seleucid defend with 6 cataphracts, 1 city, 4 hoplites and 6 legionaires
                                                Parthia roll dice for 6 archers, 3 cataphracts, 16 horsearchers and 9 spearmen in Antioch, round 2 : 12/34 hits, 9.33 expected hits
                                                Seleucid roll dice for 6 cataphracts, 4 hoplites and 6 legionaires in Antioch, round 2 : 6/16 hits, 7.00 expected hits
                                                6 legionaires owned by the Seleucid, 2 cataphracts owned by the Seleucid, 4 hoplites owned by the Seleucid and 6 spearmen owned by the Parthia lost in Antioch
                                                Parthia roll dice for 6 archers, 3 cataphracts, 16 horsearchers and 3 spearmen in Antioch, round 3 : 10/28 hits, 8.33 expected hits
                                                Seleucid roll dice for 4 cataphracts in Antioch, round 3 : 3/4 hits, 2.00 expected hits
                                                4 cataphracts owned by the Seleucid and 3 spearmen owned by the Parthia lost in Antioch
                                            Parthia captures 49PUs while taking Seleucid capital
                                            Parthia win, taking Antioch from Seleucid with 6 archers, 3 cataphracts and 16 horsearchers remaining. Battle score for attacker is 59
                                            Casualties for Parthia: 9 spearmen
                                            Casualties for Seleucid: 6 cataphracts, 4 hoplites and 6 legionaires
                                
                                    Non Combat Move - Parthia
                                
                                    Place Units - Parthia
                                        10 cavalrys placed in Seleucia
                                        3 cavalrys placed in Persepolis
                                
                                    Turn Complete - Parthia
                                        Parthia collect 72 PUs; end with 122 PUs
                                

                                Combat Hit Differential Summary :

                                Seleucid regular : -0.83
                                Parthia regular : 6.00
                                

                                Savegame

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                                • W Offline
                                  waldowv
                                  last edited by

                                  TripleA Manual Gamesave Post: Carthage round 1

                                  TripleA Manual Gamesave Post for game: 270BC Wars, version: 1.0.0

                                  Game History

                                  Round: 1
                                  
                                      Collect Resources - Carthage
                                          Carthage collect 24 PUs; end with 24 PUs
                                  
                                      Commit Units - Carthage
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • B Offline
                                    bentonjt
                                    last edited by

                                    TripleA Turn Summary: Carthage round 1

                                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                    Game History

                                    Round: 1
                                    
                                        Collect Resources - Carthage
                                            Carthage collect 24 PUs; end with 24 PUs
                                    
                                        Commit Units - Carthage
                                            1 horseman moved from Carthago to Thenae
                                            1 spearman moved from Thapsus to Thenae
                                            1 warelephant moved from Carthago to 32
                                            1 phalangite moved from Carthago to 36
                                            1 spearman moved from Carthago to 32
                                            1 quinquereme, 1 spearman and 1 warelephant moved from 32 to 36
                                            1 phalangite, 1 spearman and 1 warelephant moved from 36 to Lilybaeum
                                            1 spearman moved from Gades to Hispatis
                                    
                                        Procure Units - Carthage
                                            Carthage buy 4 irregulars and 2 metropoliss; Remaining resources: 0 PUs; 
                                    
                                        Conduct Combat - Carthage
                                            Battle in Thenae
                                                Carthage attack with 1 horseman and 1 spearman
                                                barbarians defend with 1 spearman and 1 territory
                                                    Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 2 : 0/2 hits, 0.50 expected hits
                                                    barbarians roll dice for 1 spearman in Thenae, round 2 : 0/1 hits, 0.33 expected hits
                                                    Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 3 : 2/2 hits, 0.50 expected hits
                                                    barbarians roll dice for 1 spearman in Thenae, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 spearman owned by the barbarians lost in Thenae
                                                Carthage converts territory into different units
                                                Carthage win, taking Thenae from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                                                Casualties for barbarians: 1 spearman
                                            Trigger Barbarians DirectPresence Thenae spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Thenae_spearman1TRUEINVERT attached to barbarians
                                    
                                        Reposition Units - Carthage
                                    
                                        Form Units - Carthage
                                            1 metropolis placed in Lilybaeum
                                            1 metropolis placed in Gades
                                            1 irregular placed in Hispatis
                                            1 irregular placed in Corduba
                                            1 irregular placed in Carthago Nova
                                            1 irregular placed in Acci
                                    
                                        Turn Completed - Carthage
                                            Carthage collect 0 PUs; end with 0 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Carthage regular : 1.00
                                    barbarians regular : -0.67
                                    

                                    Savegame

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                                    • W Offline
                                      waldowv
                                      last edited by

                                      TripleA Turn Summary: Rome round 1

                                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                      Game History

                                      Round: 1
                                      
                                          Collect Resources - Rome
                                              Rome collect 19 PUs; end with 19 PUs
                                      
                                          Commit Units - Rome
                                              1 ballista moved from Roma to 28
                                              1 legionary moved from Capua to 28
                                              1 legionary moved from Roma to 28
                                              1 ballista, 2 legionarys and 1 quinquereme moved from 28 to 34
                                              1 ballista and 2 legionarys moved from 34 to Messana
                                              1 legionary moved from Tarentum to 44
                                              1 legionary and 1 trireme moved from 44 to 35
                                              1 legionary moved from 35 to Messana
                                              1 legionary and 1 skirmisher moved from Salapia to Ariminum
                                              1 horseman moved from Roma to Genua
                                              1 legionary and 2 skirmishers moved from Arretium to Genua
                                      
                                          Procure Units - Rome
                                              Rome buy 1 fort, 1 metropolis, 1 skirmisher, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
                                      
                                          Conduct Combat - Rome
                                              Battle in Genua
                                                  Rome attack with 1 horseman, 1 legionary and 2 skirmishers
                                                  barbarians defend with 1 horseman, 1 swordman and 1 territory
                                                      Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 2 : 1/2 hits, 0.67 expected hits
                                                      barbarians roll dice for 1 horseman and 1 swordman in Genua, round 2 : 0/2 hits, 0.50 expected hits
                                                      1 horseman owned by the barbarians lost in Genua
                                                      Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 3 : 2/2 hits, 0.67 expected hits
                                                      barbarians roll dice for 1 swordman in Genua, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 swordman owned by the barbarians lost in Genua
                                                  Rome converts territory into different units
                                                  Rome win, taking Genua from barbarians with 1 horseman, 1 legionary and 2 skirmishers remaining. Battle score for attacker is 8
                                                  Casualties for barbarians: 1 horseman and 1 swordman
                                              Trigger Barbarians DirectPresence Genua horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_horseman1TRUEINVERT attached to barbarians
                                              Trigger Barbarians DirectPresence Genua swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_swordman1TRUEINVERT attached to barbarians
                                      
                                          Reposition Units - Rome
                                              1 legionary and 1 skirmisher moved from Croton to Capua
                                              1 skirmisher moved from Roma to Capua
                                      
                                          Form Units - Rome
                                              Units in Ariminum being upgraded or consumed: 1 legionary
                                              1 fort placed in Ariminum
                                              1 metropolis placed in Messana
                                              1 trireme placed in 28
                                              Rome undo move 1.
                                              Units in Ariminum being upgraded or consumed: 1 legionary
                                              1 fort placed in Ariminum
                                              1 skirmisher and 1 wall placed in Roma
                                      
                                          Turn Completed - Rome
                                              Rome collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Rome regular : 1.67
                                      barbarians regular : -0.83
                                      

                                      Savegame

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                                      • W Offline
                                        waldowv
                                        last edited by

                                        TripleA Turn Summary: FreeGreece round 1

                                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                        Game History

                                        Round: 1
                                        
                                            Collect Resources - FreeGreece
                                                FreeGreece collect 16 PUs; end with 16 PUs
                                        
                                            Commit Units - FreeGreece
                                                1 trireme moved from 67 to 68
                                                1 phalangite moved from Rhodos to 68
                                                1 phalangite moved from 68 to Sardis
                                                1 skirmisher moved from Pergamum to Sardis
                                                1 phalangite moved from Pergamum to Sardis
                                                1 skirmisher moved from Sparta to 67
                                                1 skirmisher moved from 67 to Sparta
                                        
                                            Procure Units - FreeGreece
                                                FreeGreece buy 1 metropolis, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                        
                                            Conduct Combat - FreeGreece
                                                Battle in Sardis
                                                    FreeGreece attack with 2 phalangites and 1 skirmisher
                                                    Syria defend with 1 phalangite, 1 skirmisher and 1 territory
                                                        FreeGreece roll dice for 2 phalangites and 1 skirmisher in Sardis, round 2 : 1/2 hits, 1.00 expected hits
                                                        Syria roll dice for 1 phalangite and 1 skirmisher in Sardis, round 2 : 1/2 hits, 0.83 expected hits
                                                        1 skirmisher owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Sardis
                                                        FreeGreece roll dice for 2 phalangites in Sardis, round 3 : 2/2 hits, 1.00 expected hits
                                                        Syria roll dice for 1 phalangite in Sardis, round 3 : 0/1 hits, 0.67 expected hits
                                                        1 phalangite owned by the Syria lost in Sardis
                                                    FreeGreece converts territory into different units
                                                    FreeGreece win, taking Sardis from Syria with 2 phalangites remaining. Battle score for attacker is 6
                                                    Casualties for FreeGreece: 1 skirmisher
                                                    Casualties for Syria: 1 phalangite and 1 skirmisher
                                        
                                            Reposition Units - FreeGreece
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                EDIT: 1 phalangite moved from Sparta to Athens
                                                EDIT: 1 skirmisher moved from Sparta to Athens
                                        
                                            Form Units - FreeGreece
                                                1 metropolis placed in Syracuse
                                                2 skirmishers and 1 wall placed in Sparta
                                                FreeGreece undo move 2.
                                                1 phalangite and 2 skirmishers placed in Sparta
                                                1 wall were produced but were not placed
                                        
                                            Turn Completed - FreeGreece
                                                FreeGreece collect 0 PUs; end with 0 PUs
                                        

                                        Combat Hit Differential Summary :

                                        FreeGreece regular : 1.00
                                        Syria regular : -0.50
                                        

                                        Savegame

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                                        • B Offline
                                          bentonjt
                                          last edited by

                                          TripleA Turn Summary: Macedonia round 1

                                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                          Game History

                                          Round: 1
                                          
                                              Collect Resources - Macedonia
                                                  Macedonia collect 13 PUs; end with 13 PUs
                                          
                                              Commit Units - Macedonia
                                                  1 horseman, 2 phalangites and 1 skirmisher moved from Corinth to Athens
                                                  1 phalangite and 2 skirmishers moved from Larissa to Athens
                                                  1 horseman moved from Thessalonica to Delphi
                                                  1 phalangite and 1 skirmisher moved from Dodona to Delphi
                                                  1 ballista, 1 phalangite and 1 skirmisher moved from Pella to Apollonia
                                                  1 skirmisher moved from Philippopolis to Pella
                                                  1 horseman moved from Philippopolis to Apollonia
                                                  1 phalangite moved from Thessalonica to 70
                                                  1 phalangite and 1 trireme moved from 70 to 69
                                                  1 phalangite moved from 69 to Athens
                                                  1 swordman moved from Thessalonica to Larissa
                                                  1 skirmisher moved from Thessalonica to Larissa
                                          
                                              Procure Units - Macedonia
                                                  Macedonia buy 1 horseman, 1 metropolis and 2 skirmishers; Remaining resources: 0 PUs; 
                                          
                                              Conduct Combat - Macedonia
                                                  Battle in Apollonia
                                                      Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                                                      barbarians defend with 2 swordmen and 1 territory
                                                          Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                                          Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 2 : 1/2 hits, 0.83 expected hits
                                                          barbarians roll dice for 2 swordmen in Apollonia, round 2 : 0/2 hits, 0.67 expected hits
                                                          1 swordman owned by the barbarians lost in Apollonia
                                                          Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                                          Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 3 : 0/2 hits, 0.83 expected hits
                                                          barbarians roll dice for 1 swordman in Apollonia, round 3 : 0/1 hits, 0.33 expected hits
                                                          Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                                          Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 4 : 1/2 hits, 0.83 expected hits
                                                          barbarians roll dice for 1 swordman in Apollonia, round 4 : 0/1 hits, 0.33 expected hits
                                                          1 swordman owned by the barbarians lost in Apollonia
                                                      Macedonia converts territory into different units
                                                      Macedonia win, taking Apollonia from barbarians with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher remaining. Battle score for attacker is 8
                                                      Casualties for barbarians: 2 swordmen
                                                  Battle in Delphi
                                                      Macedonia attack with 1 horseman, 1 phalangite and 1 skirmisher
                                                      FreeGreece defend with 1 phalangite, 1 skirmisher and 1 territory
                                                          Macedonia roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                                                          FreeGreece roll dice for 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                                                          1 skirmisher owned by the Macedonia and 1 skirmisher owned by the FreeGreece lost in Delphi
                                                          Macedonia roll dice for 1 horseman and 1 phalangite in Delphi, round 3 : 1/2 hits, 0.83 expected hits
                                                          FreeGreece roll dice for 1 phalangite in Delphi, round 3 : 0/1 hits, 0.67 expected hits
                                                          1 phalangite owned by the FreeGreece lost in Delphi
                                                      Macedonia converts territory into different units
                                                      Macedonia win, taking Delphi from FreeGreece with 1 horseman and 1 phalangite remaining. Battle score for attacker is 6
                                                      Casualties for Macedonia: 1 skirmisher
                                                      Casualties for FreeGreece: 1 phalangite and 1 skirmisher
                                                  Battle in Athens
                                                      Macedonia attack with 1 horseman, 4 phalangites and 3 skirmishers
                                                      FreeGreece defend with 1 archer, 3 phalangites, 2 skirmishers and 1 territory
                                                          Macedonia roll dice for 1 horseman, 4 phalangites and 3 skirmishers in Athens, round 2 : 4/5 hits, 2.33 expected hits
                                                          FreeGreece roll dice for 1 archer, 3 phalangites and 2 skirmishers in Athens, round 2 : 3/6 hits, 3.00 expected hits
                                                          1 archer owned by the FreeGreece, 3 skirmishers owned by the Macedonia, 2 skirmishers owned by the FreeGreece and 1 phalangite owned by the FreeGreece lost in Athens
                                                          Macedonia roll dice for 1 horseman and 4 phalangites in Athens, round 3 : 3/5 hits, 2.33 expected hits
                                                          FreeGreece roll dice for 2 phalangites in Athens, round 3 : 2/2 hits, 1.33 expected hits
                                                          1 phalangite owned by the Macedonia, 1 horseman owned by the Macedonia and 2 phalangites owned by the FreeGreece lost in Athens
                                                      Macedonia converts territory into different units
                                                      Macedonia win, taking Athens from FreeGreece with 3 phalangites remaining. Battle score for attacker is 10
                                                      Casualties for Macedonia: 1 horseman, 1 phalangite and 3 skirmishers
                                                      Casualties for FreeGreece: 1 archer, 3 phalangites and 2 skirmishers
                                                  Trigger Barbarians DirectPresence Apollonia swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman1TRUEINVERT attached to barbarians
                                                  Trigger Barbarians DirectPresence Apollonia swordman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman2TRUEINVERT attached to barbarians
                                          
                                              Reposition Units - Macedonia
                                          
                                              Form Units - Macedonia
                                                  1 metropolis placed in Larissa
                                                  1 horseman and 2 skirmishers placed in Thessalonica
                                          
                                              Turn Completed - Macedonia
                                                  Macedonia collect 0 PUs; end with 0 PUs
                                          

                                          Combat Hit Differential Summary :

                                          FreeGreece regular : 0.17
                                          Macedonia Artillery : -0.50
                                          Macedonia regular : 2.17
                                          barbarians regular : -1.33
                                          

                                          Savegame

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                                          • H Offline
                                            Hexborg
                                            last edited by

                                            TripleA Turn Summary: Egypt round 1

                                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                            Game History

                                            Round: 1
                                            
                                                Collect Resources - Egypt
                                                    Egypt collect 22 PUs; end with 22 PUs
                                            
                                                Commit Units - Egypt
                                                    1 phalangite moved from Alexandria to 57
                                                    1 spearman moved from Alexandria to 57
                                                    1 spearman moved from Alexandria to 57
                                                    1 spearman moved from Hermopolis to Paraetonium
                                                    1 archer moved from Alexandria to Paraetonium
                                                    1 phalangite moved from Hermopolis to Paraetonium
                                                    1 archer moved from Hermopolis to Paraetonium
                                                    1 phalangite moved from Memphis to 58
                                                    1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                                                    1 phalangite moved from 64 to Cydonia
                                                    1 spearman moved from 64 to Cydonia
                                                    1 spearman moved from 64 to Cydonia
                                                    1 horseman moved from Jerusalem to Aelana
                                                    1 spearman moved from Jerusalem to Aelana
                                                    1 phalangite and 1 trireme moved from 58 to 59
                                                    1 phalangite moved from 59 to Jerusalem
                                            
                                                Procure Units - Egypt
                                                    Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
                                            
                                                Conduct Combat - Egypt
                                                    Battle in Aelana
                                                        Egypt attack with 1 horseman and 1 spearman
                                                        barbarians defend with 1 spearman and 1 territory
                                                            Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                                                            barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 spearman owned by the barbarians lost in Aelana
                                                        Egypt converts territory into different units
                                                        Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                                                        Casualties for barbarians: 1 spearman
                                                    Battle in Cydonia
                                                        Egypt attack with 1 phalangite and 2 spearmen
                                                        barbarians defend with 1 archer and 1 territory
                                                            Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                                                            barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                                                            1 spearman owned by the Egypt lost in Cydonia
                                                            Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                                                            barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                                                            1 archer owned by the barbarians lost in Cydonia
                                                        Egypt converts territory into different units
                                                        Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                                                        Casualties for Egypt: 1 spearman
                                                        Casualties for barbarians: 1 archer
                                                    Battle in Paraetonium
                                                        Egypt attack with 2 archers, 1 phalangite and 1 spearman
                                                        barbarians defend with 1 spearman and 1 territory
                                                            Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                                                            barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 spearman owned by the barbarians lost in Paraetonium
                                                        Egypt converts territory into different units
                                                        Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                                                        Casualties for barbarians: 1 spearman
                                                    Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
                                            
                                                Reposition Units - Egypt
                                                    1 spearman moved from Sidon to Jerusalem
                                                    1 phalangite moved from Sidon to Jerusalem
                                                    1 warelephant moved from Memphis to Pharan
                                                    1 spearman moved from Memphis to Pharan
                                                    1 horseman moved from Alexandria to Pharan
                                                    1 chariot moved from Memphis to Jerusalem
                                            
                                                Form Units - Egypt
                                                    1 archer placed in Alexandria
                                                    1 irregular and 1 metropolis placed in Jerusalem
                                                    1 trireme placed in 57
                                            
                                                Turn Completed - Egypt
                                                    Egypt collect 0 PUs; end with 0 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Egypt regular : 1.00
                                            barbarians regular : -1.00
                                            

                                            Savegame

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