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    • H Offline
      Hexborg
      last edited by

      TripleA Turn Summary: Seleucid round 4

      TripleA Turn Summary for game: 270BC, version: 1.7.0

      Game History

      Round: 4
      
          Combat Move - Seleucid
              5 triremes moved from SZ 60 to SZ 59
              5 cataphracts moved from Antioch to Sidon
              5 cavalrys moved from Antioch to Sidon
              1 hoplite moved from Antioch to Sidon
              1 legionaire moved from Antioch to Sidon
              1 legionaire moved from Antioch to Sidon
              1 legionaire moved from Antioch to Sidon
              1 legionaire moved from Antioch to Sidon
              1 cavalry moved from Tarsus to Sidon
              1 cavalry moved from Tarsus to Sidon
              1 peltasts moved from Antioch to SZ 61
              1 legionaire moved from Antioch to SZ 61
              1 peltasts moved from Antioch to SZ 61
              1 legionaire moved from Antioch to Sidon
              1 hoplite moved from Antioch to Sidon
              2 peltastss and 1 trireme moved from SZ 61 to SZ 60
              1 bireme and 1 legionaire moved from SZ 61 to SZ 62
              1 peltasts moved from SZ 60 to Salamis
              1 peltasts moved from SZ 60 to Salamis
              1 legionaire moved from SZ 62 to Salamis
      
          Purchase Units - Seleucid
              Seleucid buy 5 cataphracts, 1 hoplite and 5 legionaires; Remaining resources: 0 PUs; 
      
          Combat - Seleucid
              Battle in SZ 59
                  Seleucid attack with 5 triremes
                  Egypt defend with 5 triremes
                      Seleucid roll dice for 5 triremes in SZ 59, round 2 : 4/5 hits, 2.50 expected hits
                      Egypt roll dice for 5 triremes in SZ 59, round 2 : 4/5 hits, 1.67 expected hits
                      4 triremes owned by the Seleucid and 4 triremes owned by the Egypt lost in SZ 59
                      Seleucid roll dice for 1 trireme in SZ 59, round 3 : 1/1 hits, 0.50 expected hits
                      Egypt roll dice for 1 trireme in SZ 59, round 3 : 1/1 hits, 0.33 expected hits
                      1 trireme owned by the Seleucid and 1 trireme owned by the Egypt lost in SZ 59
                  Egypt win with no units remaining. Battle score for attacker is 0
                  Casualties for Seleucid: 5 triremes
                  Casualties for Egypt: 5 triremes
              Battle in Salamis
                  Seleucid attack with 1 legionaire and 2 peltastss
                  Egypt defend with 1 spearman
                      Seleucid roll dice for 1 legionaire and 2 peltastss in Salamis, round 2 : 1/3 hits, 0.67 expected hits
                      Egypt roll dice for 1 spearman in Salamis, round 2 : 0/1 hits, 0.33 expected hits
                      1 spearman owned by the Egypt lost in Salamis
                  Seleucid win, taking Salamis from Egypt with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 3
                  Casualties for Egypt: 1 spearman
              Battle in Sidon
                  Seleucid attack with 5 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires
                  Egypt defend with 6 archers, 2 axemen, 2 chariots and 5 spearmen
                      Seleucid roll dice for 5 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires in Sidon, round 2 : 7/19 hits, 8.00 expected hits
                      Egypt roll dice for 6 archers, 2 axemen, 2 chariots and 5 spearmen in Sidon, round 2 : 9/15 hits, 6.33 expected hits
                      2 axemen owned by the Egypt, 7 cavalrys owned by the Seleucid, 2 hoplites owned by the Seleucid and 5 spearmen owned by the Egypt lost in Sidon
                      Seleucid roll dice for 5 cataphracts and 5 legionaires in Sidon, round 3 : 4/10 hits, 5.00 expected hits
                      Egypt roll dice for 6 archers and 2 chariots in Sidon, round 3 : 4/8 hits, 4.33 expected hits
                      4 legionaires owned by the Seleucid and 4 archers owned by the Egypt lost in Sidon
                      Seleucid roll dice for 5 cataphracts and 1 legionaire in Sidon, round 4 : 3/6 hits, 3.00 expected hits
                      Egypt roll dice for 2 archers and 2 chariots in Sidon, round 4 : 3/4 hits, 2.33 expected hits
                      1 legionaire owned by the Seleucid, 1 chariot owned by the Egypt, 2 cataphracts owned by the Seleucid and 2 archers owned by the Egypt lost in Sidon
                      Seleucid roll dice for 3 cataphracts in Sidon, round 5 : 2/3 hits, 1.50 expected hits
                      Egypt roll dice for 1 chariot in Sidon, round 5 : 1/1 hits, 0.67 expected hits
                      1 chariot owned by the Egypt and 1 cataphract owned by the Seleucid lost in Sidon
                  Seleucid win, taking Sidon from Egypt with 2 cataphracts remaining. Battle score for attacker is -22
                  Casualties for Seleucid: 3 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires
                  Casualties for Egypt: 6 archers, 2 axemen, 2 chariots and 5 spearmen
      
          Non Combat Move - Seleucid
              1 legionaire moved from Edessa to Antioch
              1 hoplite moved from Emesa to Antioch
              2 hoplites moved from Emesa to Antioch
              1 peltasts moved from Emesa to Edessa
              1 cataphract moved from Tavium to Antioch
              5 hoplites moved from Tavium to Tarsus
              1 peltasts moved from Tavium to Heraclea Pontica
      
          Place Units - Seleucid
              5 cataphracts, 1 hoplite and 5 legionaires placed in Antioch
      
          Turn Complete - Seleucid
              Seleucid collect 49 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Seleucid regular : 0.83
      Egypt regular : 6.00
      

      Savegame

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      • W Offline
        waldowv
        last edited by

        TripleA Turn Summary: Parthia round 4

        TripleA Turn Summary for game: 270BC, version: 1.7.0

        Game History

        Round: 4
        
            Combat Move - Parthia
                1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen moved from Damascus to Sidon
                1 spearman moved from Damascus to Sidon
                6 archers, 3 cataphracts, 6 horsearchers and 9 spearmen moved from Damascus to Antioch
                5 horsearchers moved from Seleucia to Antioch
                2 horsearchers moved from Hatra to Damascus
                2 horsearchers moved from Damascus to Antioch
                3 horsearchers moved from Palmyra to Antioch
                3 spearmen moved from Hatra to Edessa
                4 archers and 6 spearmen moved from Palmyra to Emesa
                5 cavalrys moved from Seleucia to Edessa
        
            Purchase Units - Parthia
                Parthia buy 13 cavalrys; Remaining resources: 1 PUs; 
        
            Combat - Parthia
                Battle in Sidon
                    Parthia attack with 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen
                    Seleucid defend with 2 cataphracts
                        Parthia roll dice for 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen in Sidon, round 2 : 1/7 hits, 1.83 expected hits
                        Seleucid roll dice for 2 cataphracts in Sidon, round 2 : 1/2 hits, 1.00 expected hits
                        1 cataphract owned by the Seleucid and 1 spearman owned by the Parthia lost in Sidon
                        Parthia roll dice for 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen in Sidon, round 3 : 3/6 hits, 1.67 expected hits
                        Seleucid roll dice for 1 cataphract in Sidon, round 3 : 0/1 hits, 0.50 expected hits
                        1 cataphract owned by the Seleucid lost in Sidon
                    Parthia win, taking Sidon from Seleucid with 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen remaining. Battle score for attacker is 11
                    Casualties for Parthia: 1 spearman
                    Casualties for Seleucid: 2 cataphracts
                Battle in Edessa
                    Parthia attack with 5 cavalrys and 3 spearmen
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 5 cavalrys and 3 spearmen in Edessa, round 2 : 2/8 hits, 2.17 expected hits
                        Seleucid roll dice for 1 peltasts in Edessa, round 2 : 0/1 hits, 0.17 expected hits
                        1 peltasts owned by the Seleucid lost in Edessa
                    Parthia win, taking Edessa from Seleucid with 5 cavalrys and 3 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Emesa
                    Parthia attack with 4 archers and 6 spearmen
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 4 archers and 6 spearmen in Emesa, round 2 : 3/10 hits, 1.67 expected hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 2 : 0/1 hits, 0.17 expected hits
                        1 peltasts owned by the Seleucid lost in Emesa
                    Parthia win, taking Emesa from Seleucid with 4 archers and 6 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Antioch
                    Parthia attack with 6 archers, 3 cataphracts, 16 horsearchers and 9 spearmen
                    Seleucid defend with 6 cataphracts, 1 city, 4 hoplites and 6 legionaires
                        Parthia roll dice for 6 archers, 3 cataphracts, 16 horsearchers and 9 spearmen in Antioch, round 2 : 12/34 hits, 9.33 expected hits
                        Seleucid roll dice for 6 cataphracts, 4 hoplites and 6 legionaires in Antioch, round 2 : 6/16 hits, 7.00 expected hits
                        6 legionaires owned by the Seleucid, 2 cataphracts owned by the Seleucid, 4 hoplites owned by the Seleucid and 6 spearmen owned by the Parthia lost in Antioch
                        Parthia roll dice for 6 archers, 3 cataphracts, 16 horsearchers and 3 spearmen in Antioch, round 3 : 10/28 hits, 8.33 expected hits
                        Seleucid roll dice for 4 cataphracts in Antioch, round 3 : 3/4 hits, 2.00 expected hits
                        4 cataphracts owned by the Seleucid and 3 spearmen owned by the Parthia lost in Antioch
                    Parthia captures 49PUs while taking Seleucid capital
                    Parthia win, taking Antioch from Seleucid with 6 archers, 3 cataphracts and 16 horsearchers remaining. Battle score for attacker is 59
                    Casualties for Parthia: 9 spearmen
                    Casualties for Seleucid: 6 cataphracts, 4 hoplites and 6 legionaires
        
            Non Combat Move - Parthia
        
            Place Units - Parthia
                10 cavalrys placed in Seleucia
                3 cavalrys placed in Persepolis
        
            Turn Complete - Parthia
                Parthia collect 72 PUs; end with 122 PUs
        

        Combat Hit Differential Summary :

        Seleucid regular : -0.83
        Parthia regular : 6.00
        

        Savegame

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        • W Offline
          waldowv
          last edited by

          TripleA Manual Gamesave Post: Carthage round 1

          TripleA Manual Gamesave Post for game: 270BC Wars, version: 1.0.0

          Game History

          Round: 1
          
              Collect Resources - Carthage
                  Carthage collect 24 PUs; end with 24 PUs
          
              Commit Units - Carthage
          

          Combat Hit Differential Summary :

          Savegame

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          • B Offline
            bentonjt
            last edited by

            TripleA Turn Summary: Carthage round 1

            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

            Game History

            Round: 1
            
                Collect Resources - Carthage
                    Carthage collect 24 PUs; end with 24 PUs
            
                Commit Units - Carthage
                    1 horseman moved from Carthago to Thenae
                    1 spearman moved from Thapsus to Thenae
                    1 warelephant moved from Carthago to 32
                    1 phalangite moved from Carthago to 36
                    1 spearman moved from Carthago to 32
                    1 quinquereme, 1 spearman and 1 warelephant moved from 32 to 36
                    1 phalangite, 1 spearman and 1 warelephant moved from 36 to Lilybaeum
                    1 spearman moved from Gades to Hispatis
            
                Procure Units - Carthage
                    Carthage buy 4 irregulars and 2 metropoliss; Remaining resources: 0 PUs; 
            
                Conduct Combat - Carthage
                    Battle in Thenae
                        Carthage attack with 1 horseman and 1 spearman
                        barbarians defend with 1 spearman and 1 territory
                            Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 2 : 0/2 hits, 0.50 expected hits
                            barbarians roll dice for 1 spearman in Thenae, round 2 : 0/1 hits, 0.33 expected hits
                            Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 3 : 2/2 hits, 0.50 expected hits
                            barbarians roll dice for 1 spearman in Thenae, round 3 : 0/1 hits, 0.33 expected hits
                            1 spearman owned by the barbarians lost in Thenae
                        Carthage converts territory into different units
                        Carthage win, taking Thenae from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                        Casualties for barbarians: 1 spearman
                    Trigger Barbarians DirectPresence Thenae spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Thenae_spearman1TRUEINVERT attached to barbarians
            
                Reposition Units - Carthage
            
                Form Units - Carthage
                    1 metropolis placed in Lilybaeum
                    1 metropolis placed in Gades
                    1 irregular placed in Hispatis
                    1 irregular placed in Corduba
                    1 irregular placed in Carthago Nova
                    1 irregular placed in Acci
            
                Turn Completed - Carthage
                    Carthage collect 0 PUs; end with 0 PUs
            

            Combat Hit Differential Summary :

            Carthage regular : 1.00
            barbarians regular : -0.67
            

            Savegame

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            • W Offline
              waldowv
              last edited by

              TripleA Turn Summary: Rome round 1

              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

              Game History

              Round: 1
              
                  Collect Resources - Rome
                      Rome collect 19 PUs; end with 19 PUs
              
                  Commit Units - Rome
                      1 ballista moved from Roma to 28
                      1 legionary moved from Capua to 28
                      1 legionary moved from Roma to 28
                      1 ballista, 2 legionarys and 1 quinquereme moved from 28 to 34
                      1 ballista and 2 legionarys moved from 34 to Messana
                      1 legionary moved from Tarentum to 44
                      1 legionary and 1 trireme moved from 44 to 35
                      1 legionary moved from 35 to Messana
                      1 legionary and 1 skirmisher moved from Salapia to Ariminum
                      1 horseman moved from Roma to Genua
                      1 legionary and 2 skirmishers moved from Arretium to Genua
              
                  Procure Units - Rome
                      Rome buy 1 fort, 1 metropolis, 1 skirmisher, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
              
                  Conduct Combat - Rome
                      Battle in Genua
                          Rome attack with 1 horseman, 1 legionary and 2 skirmishers
                          barbarians defend with 1 horseman, 1 swordman and 1 territory
                              Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 2 : 1/2 hits, 0.67 expected hits
                              barbarians roll dice for 1 horseman and 1 swordman in Genua, round 2 : 0/2 hits, 0.50 expected hits
                              1 horseman owned by the barbarians lost in Genua
                              Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 3 : 2/2 hits, 0.67 expected hits
                              barbarians roll dice for 1 swordman in Genua, round 3 : 0/1 hits, 0.33 expected hits
                              1 swordman owned by the barbarians lost in Genua
                          Rome converts territory into different units
                          Rome win, taking Genua from barbarians with 1 horseman, 1 legionary and 2 skirmishers remaining. Battle score for attacker is 8
                          Casualties for barbarians: 1 horseman and 1 swordman
                      Trigger Barbarians DirectPresence Genua horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_horseman1TRUEINVERT attached to barbarians
                      Trigger Barbarians DirectPresence Genua swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_swordman1TRUEINVERT attached to barbarians
              
                  Reposition Units - Rome
                      1 legionary and 1 skirmisher moved from Croton to Capua
                      1 skirmisher moved from Roma to Capua
              
                  Form Units - Rome
                      Units in Ariminum being upgraded or consumed: 1 legionary
                      1 fort placed in Ariminum
                      1 metropolis placed in Messana
                      1 trireme placed in 28
                      Rome undo move 1.
                      Units in Ariminum being upgraded or consumed: 1 legionary
                      1 fort placed in Ariminum
                      1 skirmisher and 1 wall placed in Roma
              
                  Turn Completed - Rome
                      Rome collect 0 PUs; end with 0 PUs
              

              Combat Hit Differential Summary :

              Rome regular : 1.67
              barbarians regular : -0.83
              

              Savegame

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              • W Offline
                waldowv
                last edited by

                TripleA Turn Summary: FreeGreece round 1

                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                Game History

                Round: 1
                
                    Collect Resources - FreeGreece
                        FreeGreece collect 16 PUs; end with 16 PUs
                
                    Commit Units - FreeGreece
                        1 trireme moved from 67 to 68
                        1 phalangite moved from Rhodos to 68
                        1 phalangite moved from 68 to Sardis
                        1 skirmisher moved from Pergamum to Sardis
                        1 phalangite moved from Pergamum to Sardis
                        1 skirmisher moved from Sparta to 67
                        1 skirmisher moved from 67 to Sparta
                
                    Procure Units - FreeGreece
                        FreeGreece buy 1 metropolis, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                
                    Conduct Combat - FreeGreece
                        Battle in Sardis
                            FreeGreece attack with 2 phalangites and 1 skirmisher
                            Syria defend with 1 phalangite, 1 skirmisher and 1 territory
                                FreeGreece roll dice for 2 phalangites and 1 skirmisher in Sardis, round 2 : 1/2 hits, 1.00 expected hits
                                Syria roll dice for 1 phalangite and 1 skirmisher in Sardis, round 2 : 1/2 hits, 0.83 expected hits
                                1 skirmisher owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Sardis
                                FreeGreece roll dice for 2 phalangites in Sardis, round 3 : 2/2 hits, 1.00 expected hits
                                Syria roll dice for 1 phalangite in Sardis, round 3 : 0/1 hits, 0.67 expected hits
                                1 phalangite owned by the Syria lost in Sardis
                            FreeGreece converts territory into different units
                            FreeGreece win, taking Sardis from Syria with 2 phalangites remaining. Battle score for attacker is 6
                            Casualties for FreeGreece: 1 skirmisher
                            Casualties for Syria: 1 phalangite and 1 skirmisher
                
                    Reposition Units - FreeGreece
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        EDIT: 1 phalangite moved from Sparta to Athens
                        EDIT: 1 skirmisher moved from Sparta to Athens
                
                    Form Units - FreeGreece
                        1 metropolis placed in Syracuse
                        2 skirmishers and 1 wall placed in Sparta
                        FreeGreece undo move 2.
                        1 phalangite and 2 skirmishers placed in Sparta
                        1 wall were produced but were not placed
                
                    Turn Completed - FreeGreece
                        FreeGreece collect 0 PUs; end with 0 PUs
                

                Combat Hit Differential Summary :

                FreeGreece regular : 1.00
                Syria regular : -0.50
                

                Savegame

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                • B Offline
                  bentonjt
                  last edited by

                  TripleA Turn Summary: Macedonia round 1

                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                  Game History

                  Round: 1
                  
                      Collect Resources - Macedonia
                          Macedonia collect 13 PUs; end with 13 PUs
                  
                      Commit Units - Macedonia
                          1 horseman, 2 phalangites and 1 skirmisher moved from Corinth to Athens
                          1 phalangite and 2 skirmishers moved from Larissa to Athens
                          1 horseman moved from Thessalonica to Delphi
                          1 phalangite and 1 skirmisher moved from Dodona to Delphi
                          1 ballista, 1 phalangite and 1 skirmisher moved from Pella to Apollonia
                          1 skirmisher moved from Philippopolis to Pella
                          1 horseman moved from Philippopolis to Apollonia
                          1 phalangite moved from Thessalonica to 70
                          1 phalangite and 1 trireme moved from 70 to 69
                          1 phalangite moved from 69 to Athens
                          1 swordman moved from Thessalonica to Larissa
                          1 skirmisher moved from Thessalonica to Larissa
                  
                      Procure Units - Macedonia
                          Macedonia buy 1 horseman, 1 metropolis and 2 skirmishers; Remaining resources: 0 PUs; 
                  
                      Conduct Combat - Macedonia
                          Battle in Apollonia
                              Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                              barbarians defend with 2 swordmen and 1 territory
                                  Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                  Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 2 : 1/2 hits, 0.83 expected hits
                                  barbarians roll dice for 2 swordmen in Apollonia, round 2 : 0/2 hits, 0.67 expected hits
                                  1 swordman owned by the barbarians lost in Apollonia
                                  Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                  Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 3 : 0/2 hits, 0.83 expected hits
                                  barbarians roll dice for 1 swordman in Apollonia, round 3 : 0/1 hits, 0.33 expected hits
                                  Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                  Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 4 : 1/2 hits, 0.83 expected hits
                                  barbarians roll dice for 1 swordman in Apollonia, round 4 : 0/1 hits, 0.33 expected hits
                                  1 swordman owned by the barbarians lost in Apollonia
                              Macedonia converts territory into different units
                              Macedonia win, taking Apollonia from barbarians with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher remaining. Battle score for attacker is 8
                              Casualties for barbarians: 2 swordmen
                          Battle in Delphi
                              Macedonia attack with 1 horseman, 1 phalangite and 1 skirmisher
                              FreeGreece defend with 1 phalangite, 1 skirmisher and 1 territory
                                  Macedonia roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                                  FreeGreece roll dice for 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                                  1 skirmisher owned by the Macedonia and 1 skirmisher owned by the FreeGreece lost in Delphi
                                  Macedonia roll dice for 1 horseman and 1 phalangite in Delphi, round 3 : 1/2 hits, 0.83 expected hits
                                  FreeGreece roll dice for 1 phalangite in Delphi, round 3 : 0/1 hits, 0.67 expected hits
                                  1 phalangite owned by the FreeGreece lost in Delphi
                              Macedonia converts territory into different units
                              Macedonia win, taking Delphi from FreeGreece with 1 horseman and 1 phalangite remaining. Battle score for attacker is 6
                              Casualties for Macedonia: 1 skirmisher
                              Casualties for FreeGreece: 1 phalangite and 1 skirmisher
                          Battle in Athens
                              Macedonia attack with 1 horseman, 4 phalangites and 3 skirmishers
                              FreeGreece defend with 1 archer, 3 phalangites, 2 skirmishers and 1 territory
                                  Macedonia roll dice for 1 horseman, 4 phalangites and 3 skirmishers in Athens, round 2 : 4/5 hits, 2.33 expected hits
                                  FreeGreece roll dice for 1 archer, 3 phalangites and 2 skirmishers in Athens, round 2 : 3/6 hits, 3.00 expected hits
                                  1 archer owned by the FreeGreece, 3 skirmishers owned by the Macedonia, 2 skirmishers owned by the FreeGreece and 1 phalangite owned by the FreeGreece lost in Athens
                                  Macedonia roll dice for 1 horseman and 4 phalangites in Athens, round 3 : 3/5 hits, 2.33 expected hits
                                  FreeGreece roll dice for 2 phalangites in Athens, round 3 : 2/2 hits, 1.33 expected hits
                                  1 phalangite owned by the Macedonia, 1 horseman owned by the Macedonia and 2 phalangites owned by the FreeGreece lost in Athens
                              Macedonia converts territory into different units
                              Macedonia win, taking Athens from FreeGreece with 3 phalangites remaining. Battle score for attacker is 10
                              Casualties for Macedonia: 1 horseman, 1 phalangite and 3 skirmishers
                              Casualties for FreeGreece: 1 archer, 3 phalangites and 2 skirmishers
                          Trigger Barbarians DirectPresence Apollonia swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman1TRUEINVERT attached to barbarians
                          Trigger Barbarians DirectPresence Apollonia swordman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman2TRUEINVERT attached to barbarians
                  
                      Reposition Units - Macedonia
                  
                      Form Units - Macedonia
                          1 metropolis placed in Larissa
                          1 horseman and 2 skirmishers placed in Thessalonica
                  
                      Turn Completed - Macedonia
                          Macedonia collect 0 PUs; end with 0 PUs
                  

                  Combat Hit Differential Summary :

                  FreeGreece regular : 0.17
                  Macedonia Artillery : -0.50
                  Macedonia regular : 2.17
                  barbarians regular : -1.33
                  

                  Savegame

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                  • H Offline
                    Hexborg
                    last edited by

                    TripleA Turn Summary: Egypt round 1

                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                    Game History

                    Round: 1
                    
                        Collect Resources - Egypt
                            Egypt collect 22 PUs; end with 22 PUs
                    
                        Commit Units - Egypt
                            1 phalangite moved from Alexandria to 57
                            1 spearman moved from Alexandria to 57
                            1 spearman moved from Alexandria to 57
                            1 spearman moved from Hermopolis to Paraetonium
                            1 archer moved from Alexandria to Paraetonium
                            1 phalangite moved from Hermopolis to Paraetonium
                            1 archer moved from Hermopolis to Paraetonium
                            1 phalangite moved from Memphis to 58
                            1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                            1 phalangite moved from 64 to Cydonia
                            1 spearman moved from 64 to Cydonia
                            1 spearman moved from 64 to Cydonia
                            1 horseman moved from Jerusalem to Aelana
                            1 spearman moved from Jerusalem to Aelana
                            1 phalangite and 1 trireme moved from 58 to 59
                            1 phalangite moved from 59 to Jerusalem
                    
                        Procure Units - Egypt
                            Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
                    
                        Conduct Combat - Egypt
                            Battle in Aelana
                                Egypt attack with 1 horseman and 1 spearman
                                barbarians defend with 1 spearman and 1 territory
                                    Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                                    barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                                    1 spearman owned by the barbarians lost in Aelana
                                Egypt converts territory into different units
                                Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                                Casualties for barbarians: 1 spearman
                            Battle in Cydonia
                                Egypt attack with 1 phalangite and 2 spearmen
                                barbarians defend with 1 archer and 1 territory
                                    Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                                    barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                                    1 spearman owned by the Egypt lost in Cydonia
                                    Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                                    barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                                    1 archer owned by the barbarians lost in Cydonia
                                Egypt converts territory into different units
                                Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                                Casualties for Egypt: 1 spearman
                                Casualties for barbarians: 1 archer
                            Battle in Paraetonium
                                Egypt attack with 2 archers, 1 phalangite and 1 spearman
                                barbarians defend with 1 spearman and 1 territory
                                    Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                                    barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                                    1 spearman owned by the barbarians lost in Paraetonium
                                Egypt converts territory into different units
                                Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                                Casualties for barbarians: 1 spearman
                            Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                            Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                            Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
                    
                        Reposition Units - Egypt
                            1 spearman moved from Sidon to Jerusalem
                            1 phalangite moved from Sidon to Jerusalem
                            1 warelephant moved from Memphis to Pharan
                            1 spearman moved from Memphis to Pharan
                            1 horseman moved from Alexandria to Pharan
                            1 chariot moved from Memphis to Jerusalem
                    
                        Form Units - Egypt
                            1 archer placed in Alexandria
                            1 irregular and 1 metropolis placed in Jerusalem
                            1 trireme placed in 57
                    
                        Turn Completed - Egypt
                            Egypt collect 0 PUs; end with 0 PUs
                    

                    Combat Hit Differential Summary :

                    Egypt regular : 1.00
                    barbarians regular : -1.00
                    

                    Savegame

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                    • H Offline
                      Hexborg
                      last edited by

                      TripleA Turn Summary: Egypt round 1

                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                      Game History

                      Round: 1
                      
                          Collect Resources - Egypt
                              Egypt collect 22 PUs; end with 22 PUs
                      
                          Commit Units - Egypt
                              1 phalangite moved from Alexandria to 57
                              1 spearman moved from Alexandria to 57
                              1 spearman moved from Alexandria to 57
                              1 spearman moved from Hermopolis to Paraetonium
                              1 archer moved from Alexandria to Paraetonium
                              1 phalangite moved from Hermopolis to Paraetonium
                              1 archer moved from Hermopolis to Paraetonium
                              1 phalangite moved from Memphis to 58
                              1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                              1 phalangite moved from 64 to Cydonia
                              1 spearman moved from 64 to Cydonia
                              1 spearman moved from 64 to Cydonia
                              1 horseman moved from Jerusalem to Aelana
                              1 spearman moved from Jerusalem to Aelana
                              1 phalangite and 1 trireme moved from 58 to 59
                              1 phalangite moved from 59 to Jerusalem
                      
                          Procure Units - Egypt
                              Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
                      
                          Conduct Combat - Egypt
                              Battle in Aelana
                                  Egypt attack with 1 horseman and 1 spearman
                                  barbarians defend with 1 spearman and 1 territory
                                      Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                                      barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                                      1 spearman owned by the barbarians lost in Aelana
                                  Egypt converts territory into different units
                                  Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                                  Casualties for barbarians: 1 spearman
                              Battle in Cydonia
                                  Egypt attack with 1 phalangite and 2 spearmen
                                  barbarians defend with 1 archer and 1 territory
                                      Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                                      barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                                      1 spearman owned by the Egypt lost in Cydonia
                                      Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                                      barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                                      1 archer owned by the barbarians lost in Cydonia
                                  Egypt converts territory into different units
                                  Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                                  Casualties for Egypt: 1 spearman
                                  Casualties for barbarians: 1 archer
                              Battle in Paraetonium
                                  Egypt attack with 2 archers, 1 phalangite and 1 spearman
                                  barbarians defend with 1 spearman and 1 territory
                                      Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                                      barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                                      1 spearman owned by the barbarians lost in Paraetonium
                                  Egypt converts territory into different units
                                  Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                                  Casualties for barbarians: 1 spearman
                              Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                              Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                              Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
                      
                          Reposition Units - Egypt
                              1 spearman moved from Sidon to Jerusalem
                              1 phalangite moved from Sidon to Jerusalem
                              1 warelephant moved from Memphis to Pharan
                              1 spearman moved from Memphis to Pharan
                              1 horseman moved from Alexandria to Pharan
                              1 chariot moved from Memphis to Jerusalem
                      
                          Form Units - Egypt
                              1 metropolis placed in Jerusalem
                              1 archer placed in Alexandria
                              1 trireme placed in 57
                              1 irregular placed in Salamis
                      
                          Turn Completed - Egypt
                              Egypt collect 0 PUs; end with 0 PUs
                      

                      Combat Hit Differential Summary :

                      Egypt regular : 1.00
                      barbarians regular : -1.00
                      

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: Syria round 1

                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                        Game History

                        Round: 1
                        
                            Collect Resources - Syria
                                Syria collect 22 PUs; end with 22 PUs
                        
                            Commit Units - Syria
                                1 skirmisher moved from Hatra to Seleucia
                                1 horseman moved from Hatra to Damascus
                                1 skirmisher moved from Antioch to Sidon
                                1 skirmisher moved from Antioch to Sidon
                                1 legionary moved from Antioch to Sidon
                                1 cataphract, 1 chariot, 1 phalangite and 1 warelephant moved from Antioch to Damascus
                                1 legionary moved from Edessa to Hatra
                                1 skirmisher moved from Edessa to Hatra
                                1 phalangite moved from Edessa to Emesa
                                1 phalangite moved from Emesa to Damascus
                                1 phalangite moved from Tarsus to Attalia
                                1 skirmisher moved from Emesa to Edessa
                        
                            Procure Units - Syria
                                Syria buy 2 horsemen, 1 legionary, 1 metropolis and 1 skirmisher; Remaining resources: 0 PUs; 
                        
                            Conduct Combat - Syria
                                Battle in Sidon
                                    Syria attack with 1 legionary and 2 skirmishers
                                    Egypt defend with 1 spearman and 1 territory
                                        Syria roll dice for 1 legionary and 2 skirmishers in Sidon, round 2 : 1/1 hits, 0.33 expected hits
                                        Egypt roll dice for 1 spearman in Sidon, round 2 : 0/1 hits, 0.33 expected hits
                                        1 spearman owned by the Egypt lost in Sidon
                                    Syria converts territory into different units
                                    Syria win, taking Sidon from Egypt with 1 legionary and 2 skirmishers remaining. Battle score for attacker is 3
                                    Casualties for Egypt: 1 spearman
                        
                            Reposition Units - Syria
                        
                            Form Units - Syria
                                1 metropolis placed in Seleucia
                                2 horsemen, 1 legionary and 1 skirmisher placed in Antioch
                        
                            Turn Completed - Syria
                                Syria collect 0 PUs; end with 0 PUs
                        

                        Combat Hit Differential Summary :

                        Egypt regular : -0.33
                        Syria regular : 0.67
                        

                        Savegame

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                        • H Offline
                          Hexborg
                          last edited by

                          TripleA Turn Summary: Parthia round 1

                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                          Game History

                          Round: 1
                          
                              Collect Resources - Parthia
                                  Parthia collect 13 PUs; end with 13 PUs
                          
                              Commit Units - Parthia
                                  1 spearman moved from Ctesiphon to Gazaca
                                  1 spearman moved from Cyropolis to Nexuana
                                  1 horsearcher moved from Cyropolis to Nexuana
                                  1 horsearcher moved from Susa to Gazaca
                                  1 cataphract moved from Ctesiphon to Gazaca
                                  1 archer moved from Persepolis to Susa
                                  1 spearman moved from Persepolis to Susa
                                  1 archer moved from Ecbatana to Ctesiphon
                                  1 spearman moved from Ecbatana to Ctesiphon
                                  1 horseman moved from Persepolis to Ctesiphon
                          
                              Procure Units - Parthia
                                  Parthia buy 1 archer, 1 cataphract and 1 spearman; Remaining resources: 0 PUs; 
                          
                              Conduct Combat - Parthia
                                  Battle in Nexuana
                                      Parthia attack with 1 horsearcher and 1 spearman
                                      barbarians defend with 1 archer and 1 territory
                                          Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 2 : 0/2 hits, 0.50 expected hits
                                          barbarians roll dice for 1 archer in Nexuana, round 2 : 0/1 hits, 0.67 expected hits
                                          Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 3 : 1/2 hits, 0.50 expected hits
                                          barbarians roll dice for 1 archer in Nexuana, round 3 : 1/1 hits, 0.67 expected hits
                                          1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Nexuana
                                      Parthia converts territory into different units
                                      Parthia win, taking Nexuana from barbarians with 1 horsearcher remaining. Battle score for attacker is 1
                                      Casualties for Parthia: 1 spearman
                                      Casualties for barbarians: 1 archer
                                  Battle in Gazaca
                                      Parthia attack with 1 cataphract, 1 horsearcher and 1 spearman
                                      barbarians defend with 1 archer and 1 territory
                                          Parthia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Gazaca, round 2 : 1/3 hits, 1.00 expected hits
                                          barbarians roll dice for 1 archer in Gazaca, round 2 : 1/1 hits, 0.67 expected hits
                                          1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Gazaca
                                      Parthia converts territory into different units
                                      Parthia win, taking Gazaca from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 1
                                      Casualties for Parthia: 1 spearman
                                      Casualties for barbarians: 1 archer
                                  Trigger Barbarians DirectPresence Nexuana archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_archer1TRUEINVERT attached to barbarians
                                  Trigger Barbarians DirectPresence Gazaca archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Gazaca_archer1TRUEINVERT attached to barbarians
                          
                              Reposition Units - Parthia
                          
                              Form Units - Parthia
                                  1 archer, 1 cataphract and 1 spearman placed in Persepolis
                          
                              Turn Completed - Parthia
                                  Parthia collect 0 PUs; end with 0 PUs
                          

                          Combat Hit Differential Summary :

                          Parthia regular : 0.00
                          barbarians regular : 0.00
                          

                          Savegame

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                          • B Offline
                            bentonjt
                            last edited by

                            TripleA Turn Summary: Numidia round 1

                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                            Game History

                            Round: 1
                            
                                Collect Resources - Numidia
                                    Numidia collect 7 PUs; end with 7 PUs
                            
                                Commit Units - Numidia
                                    1 archer and 1 horseman moved from Zama to Igilgili
                                    1 spearman moved from Hippo Regius to Igilgili
                                    1 spearman moved from Cirta to Igilgili
                                    1 horseman, 1 spearman and 1 swordman moved from Cirta to Auzia
                                    1 spearman moved from Capsa to Thenae
                                    1 spearman moved from Paliurus to Cyrene
                                    1 horseman moved from Leptis Magna to Cyrene
                                    1 horseman moved from Berenice to Cyrene
                                    1 archer moved from Siwa to Berenice
                                    1 spearman moved from Siwa to Paliurus
                            
                                Procure Units - Numidia
                                    Numidia buy 1 spearman and 1 swordman; Remaining resources: 0 PUs; 
                            
                                Conduct Combat - Numidia
                                    Battle in Igilgili
                                        Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                        barbarians defend with 1 horseman and 1 territory
                                            Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Igilgili, round 2 : 2/4 hits, 0.83 expected hits
                                            barbarians roll dice for 1 horseman in Igilgili, round 2 : 0/1 hits, 0.17 expected hits
                                            1 horseman owned by the barbarians lost in Igilgili
                                        Numidia converts territory into different units
                                        Numidia win, taking Igilgili from barbarians with 1 archer, 1 horseman and 2 spearmen remaining. Battle score for attacker is 4
                                        Casualties for barbarians: 1 horseman
                                    Battle in Auzia
                                        Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                        barbarians defend with 1 horseman and 1 territory
                                            Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Auzia, round 2 : 1/3 hits, 0.83 expected hits
                                            barbarians roll dice for 1 horseman in Auzia, round 2 : 0/1 hits, 0.17 expected hits
                                            1 horseman owned by the barbarians lost in Auzia
                                        Numidia converts territory into different units
                                        Numidia win, taking Auzia from barbarians with 1 horseman, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                                        Casualties for barbarians: 1 horseman
                                    Battle in Cyrene
                                        Numidia attack with 2 horsemen and 1 spearman
                                        barbarians defend with 1 archer and 1 territory
                                            Numidia roll dice for 2 horsemen and 1 spearman in Cyrene, round 2 : 1/3 hits, 0.83 expected hits
                                            barbarians roll dice for 1 archer in Cyrene, round 2 : 0/1 hits, 0.67 expected hits
                                            1 archer owned by the barbarians lost in Cyrene
                                        Numidia converts territory into different units
                                        Numidia win, taking Cyrene from barbarians with 2 horsemen and 1 spearman remaining. Battle score for attacker is 4
                                        Casualties for barbarians: 1 archer
                                    Trigger Barbarians DirectPresence Auzia horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Auzia_horseman1TRUEINVERT attached to barbarians
                                    Trigger Barbarians DirectPresence Igilgili horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Igilgili_horseman1TRUEINVERT attached to barbarians
                                    Trigger Barbarians DirectPresence Cyrene archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cyrene_archer1TRUEINVERT attached to barbarians
                            
                                Reposition Units - Numidia
                                    1 trireme moved from 29 to 30
                            
                                Form Units - Numidia
                                    1 spearman and 1 swordman placed in Leptis Magna
                            
                                Turn Completed - Numidia
                                    Numidia collect 0 PUs; end with 0 PUs
                            

                            Combat Hit Differential Summary :

                            Numidia regular : 1.50
                            barbarians regular : -1.00
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              bentonjt
                              last edited by

                              TripleA Turn Summary: Carthage round 2

                              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                              Game History

                              Round: 2
                              
                                  Collect Resources - Carthage
                                      Carthage collect 25 PUs; end with 25 PUs
                              
                                  Commit Units - Carthage
                                      1 irregular moved from Carthago Nova to Castulo
                                      1 spearman moved from Carthago Nova to Castulo
                                      1 swordman moved from Corduba to Castulo
                                      1 spearman moved from Hispatis to Corduba
                                      1 irregular moved from Acci to Hispatis
                                      1 quinquereme and 1 trireme moved from 36 to 32
                                      1 horseman and 1 spearman moved from Thenae to Sabrata
                              
                                  Procure Units - Carthage
                                      Carthage buy 1 horseman, 1 metropolis and 5 spearmen; Remaining resources: 0 PUs; 
                              
                                  Conduct Combat - Carthage
                                      Battle in Castulo
                                          Carthage attack with 1 irregular, 1 spearman and 1 swordman
                                          barbarians defend with 1 horseman, 1 swordman and 1 territory
                                              Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 2 : 1/3 hits, 0.67 expected hits
                                              barbarians roll dice for 1 horseman and 1 swordman in Castulo, round 2 : 0/2 hits, 0.50 expected hits
                                              1 horseman owned by the barbarians lost in Castulo
                                              Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 3 : 0/3 hits, 0.67 expected hits
                                              barbarians roll dice for 1 swordman in Castulo, round 3 : 0/1 hits, 0.33 expected hits
                                              Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 4 : 0/3 hits, 0.67 expected hits
                                              barbarians roll dice for 1 swordman in Castulo, round 4 : 0/1 hits, 0.33 expected hits
                                              Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 5 : 0/3 hits, 0.67 expected hits
                                              barbarians roll dice for 1 swordman in Castulo, round 5 : 1/1 hits, 0.33 expected hits
                                              1 irregular owned by the Carthage lost in Castulo
                                              Carthage roll dice for 1 spearman and 1 swordman in Castulo, round 6 : 1/2 hits, 0.50 expected hits
                                              barbarians roll dice for 1 swordman in Castulo, round 6 : 0/1 hits, 0.33 expected hits
                                              1 swordman owned by the barbarians lost in Castulo
                                          Carthage converts territory into different units
                                          Carthage win, taking Castulo from barbarians with 1 spearman and 1 swordman remaining. Battle score for attacker is 5
                                          Casualties for barbarians: 1 horseman and 1 swordman
                                          Casualties for Carthage: 1 irregular
                                      Battle in Sabrata
                                          Carthage attack with 1 horseman and 1 spearman
                                          barbarians defend with 1 spearman and 1 territory
                                              Carthage roll dice for 1 horseman and 1 spearman in Sabrata, round 2 : 2/2 hits, 0.50 expected hits
                                              barbarians roll dice for 1 spearman in Sabrata, round 2 : 1/1 hits, 0.33 expected hits
                                              1 spearman owned by the barbarians and 1 spearman owned by the Carthage lost in Sabrata
                                          Carthage converts territory into different units
                                          Carthage win, taking Sabrata from barbarians with 1 horseman remaining. Battle score for attacker is 0
                                          Casualties for Carthage: 1 spearman
                                          Casualties for barbarians: 1 spearman
                                      Trigger Barbarians DirectPresence Castulo swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_swordman1TRUEINVERT attached to barbarians
                                      Trigger Barbarians DirectPresence Sabrata spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Sabrata_spearman1TRUEINVERT attached to barbarians
                                      Trigger Barbarians DirectPresence Castulo horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_horseman1TRUEINVERT attached to barbarians
                              
                                  Reposition Units - Carthage
                                      1 trireme moved from 14 to 15
                              
                                  Form Units - Carthage
                                      1 metropolis placed in Caralis
                                      2 spearmen placed in Lilybaeum
                                      1 horseman placed in Gades
                                      3 spearmen placed in Carthago
                              
                                  Turn Completed - Carthage
                                      Carthage collect 0 PUs; end with 0 PUs
                              

                              Combat Hit Differential Summary :

                              Carthage regular : 0.33
                              barbarians regular : -0.17
                              

                              Savegame

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                              • W Offline
                                waldowv
                                last edited by

                                TripleA Turn Summary: Rome round 2

                                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                Game History

                                Round: 2
                                
                                    Collect Resources - Rome
                                        Rome collect 21 PUs; end with 21 PUs
                                
                                    Commit Units - Rome
                                        1 legionary moved from Capua to 34
                                        1 skirmisher moved from Capua to 34
                                        1 skirmisher moved from Capua to 34
                                        1 legionary, 1 quinquereme and 2 skirmishers moved from 34 to 27
                                        1 skirmisher moved from Capua to 28
                                        1 skirmisher and 1 trireme moved from 28 to 27
                                        1 skirmisher moved from Capua to 35
                                        1 skirmisher and 1 trireme moved from 35 to 34
                                        1 skirmisher moved from 34 to Messana
                                        1 skirmisher moved from Roma to Arretium
                                
                                    Procure Units - Rome
                                        Rome buy 1 catapult, 1 fort, 2 horsemen, 1 skirmisher and 1 wall; Remaining resources: 0 PUs; 
                                
                                    Reposition Units - Rome
                                        1 skirmisher moved from Genua to Ariminum
                                
                                    Form Units - Rome
                                        Units in Messana being upgraded or consumed: 1 legionary
                                        1 catapult and 1 fort placed in Messana
                                        2 horsemen, 1 skirmisher and 1 wall placed in Roma
                                
                                    Turn Completed - Rome
                                        Rome collect 0 PUs; end with 0 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • W Offline
                                  waldowv
                                  last edited by

                                  TripleA Turn Summary: FreeGreece round 2

                                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                  Game History

                                  Round: 2
                                  
                                      Collect Resources - FreeGreece
                                          FreeGreece collect 14 PUs; end with 14 PUs
                                  
                                      Commit Units - FreeGreece
                                              FreeGreece converts territory into different units
                                          2 phalangites moved from Sparta to Corinth
                                                FreeGreece take Corinth from Macedonia
                                          2 skirmishers moved from Sparta to Corinth
                                  
                                      Procure Units - FreeGreece
                                          FreeGreece buy 2 archers, 1 metropolis and 1 wall; Remaining resources: 0 PUs; 
                                  
                                      Conduct Combat - FreeGreece
                                  
                                      Reposition Units - FreeGreece
                                  
                                      Form Units - FreeGreece
                                          1 archer and 1 wall placed in Syracuse
                                          1 archer placed in Sparta
                                          1 metropolis placed in Sardis
                                  
                                      Turn Completed - FreeGreece
                                          FreeGreece collect 0 PUs; end with 0 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • B Offline
                                    bentonjt
                                    last edited by

                                    TripleA Turn Summary: Macedonia round 2

                                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                    Game History

                                    Round: 2
                                    
                                        Collect Resources - Macedonia
                                            Macedonia collect 17 PUs; end with 17 PUs
                                    
                                        Commit Units - Macedonia
                                            1 phalangite moved from Philippopolis to Thessalonica
                                            1 skirmisher moved from Thessalonica to Philippopolis
                                            1 skirmisher moved from Thessalonica to Philippopolis
                                            1 phalangite moved from Delphi to Athens
                                            1 horseman moved from Delphi to Apollonia
                                            1 ballista, 1 horseman, 1 phalangite and 1 skirmisher moved from Apollonia to Salonae
                                            1 skirmisher moved from Larissa to Athens
                                            1 swordman moved from Larissa to Thessalonica
                                    
                                        Procure Units - Macedonia
                                            Macedonia buy 2 metropoliss, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                    
                                        Conduct Combat - Macedonia
                                            Battle in Salonae
                                                Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                                                barbarians defend with 1 swordman and 1 territory
                                                    Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                                    Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Salonae, round 2 : 0/2 hits, 0.83 expected hits
                                                    barbarians roll dice for 1 swordman in Salonae, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 skirmisher owned by the Macedonia lost in Salonae
                                                    Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                                    Macedonia roll dice for 1 ballista, 1 horseman and 1 phalangite in Salonae, round 3 : 1/2 hits, 0.83 expected hits
                                                    barbarians roll dice for 1 swordman in Salonae, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 swordman owned by the barbarians lost in Salonae
                                                Macedonia converts territory into different units
                                                Macedonia win, taking Salonae from barbarians with 1 ballista, 1 horseman and 1 phalangite remaining. Battle score for attacker is 2
                                                Casualties for Macedonia: 1 skirmisher
                                                Casualties for barbarians: 1 swordman
                                            Trigger Barbarians DirectPresence Salonae swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salonae_swordman1TRUEINVERT attached to barbarians
                                    
                                        Reposition Units - Macedonia
                                    
                                        Form Units - Macedonia
                                            1 wall placed in Larissa
                                            1 metropolis placed in Athens
                                            1 metropolis placed in Apollonia
                                            2 skirmishers placed in Thessalonica
                                            1 skirmisher placed in Larissa
                                            Macedonia undo move 5.
                                            1 skirmisher placed in Larissa
                                    
                                        Turn Completed - Macedonia
                                            Macedonia collect 0 PUs; end with 0 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Macedonia Artillery : -0.33
                                    Macedonia regular : -0.67
                                    barbarians regular : 0.33
                                    

                                    Savegame

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                                    • H Offline
                                      Hexborg
                                      last edited by

                                      TripleA Turn Summary: Egypt round 2

                                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                      Game History

                                      Round: 2
                                      
                                          Collect Resources - Egypt
                                              Egypt collect 20 PUs; end with 20 PUs
                                      
                                          Commit Units - Egypt
                                                  Egypt converts territory into different units
                                              1 archer moved from Paraetonium to Siwa
                                                    Egypt take Siwa from Numidia
                                              1 phalangite moved from Paraetonium to Paliurus
                                              1 spearman moved from Paraetonium to Paliurus
                                              1 archer moved from Paraetonium to Paliurus
                                      
                                          Procure Units - Egypt
                                              Egypt buy 3 archers, 1 horseman, 1 spearman and 1 wall; Remaining resources: 0 PUs; 
                                      
                                          Conduct Combat - Egypt
                                              Battle in Paliurus
                                                  Egypt attack with 1 archer, 1 phalangite and 1 spearman
                                                  Numidia defend with 1 spearman and 1 territory
                                                      Egypt roll dice for 1 archer, 1 phalangite and 1 spearman in Paliurus, round 2 : 2/3 hits, 0.83 expected hits
                                                      Numidia roll dice for 1 spearman in Paliurus, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 spearman owned by the Egypt and 1 spearman owned by the Numidia lost in Paliurus
                                                  Egypt converts territory into different units
                                                  Egypt win, taking Paliurus from Numidia with 1 archer and 1 phalangite remaining. Battle score for attacker is 0
                                                  Casualties for Egypt: 1 spearman
                                                  Casualties for Numidia: 1 spearman
                                      
                                          Reposition Units - Egypt
                                              1 horseman, 1 spearman and 1 warelephant moved from Pharan to Jerusalem
                                              1 trireme moved from 59 to 60
                                              1 trireme moved from 57 to 63
                                              1 spearman moved from Aelana to Jerusalem
                                              1 archer moved from Alexandria to Paraetonium
                                              1 spearman moved from Cydonia to 64
                                              1 phalangite moved from Cydonia to 64
                                              1 phalangite, 1 quinquereme and 1 spearman moved from 64 to 62
                                              1 spearman moved from 62 to Salamis
                                              1 phalangite moved from 62 to Salamis
                                      
                                          Form Units - Egypt
                                              3 archers and 1 wall placed in Jerusalem
                                              1 horseman and 1 spearman placed in Alexandria
                                      
                                          Turn Completed - Egypt
                                              Egypt collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Egypt regular : 1.17
                                      Numidia regular : 0.67
                                      

                                      Savegame

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                                      • B Offline
                                        bentonjt
                                        last edited by

                                        TripleA Turn Summary: Syria round 2

                                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                        Game History

                                        Round: 2
                                        
                                            Collect Resources - Syria
                                                Syria collect 22 PUs; end with 22 PUs
                                                1 unit repaired.
                                        
                                            Commit Units - Syria
                                                2 horsemen moved from Antioch to Palmyra
                                                1 skirmisher moved from Hatra to Palmyra
                                                1 phalangite moved from Emesa to Palmyra
                                                1 cataphract, 1 chariot, 2 horsemen, 3 phalangites and 1 warelephant moved from Damascus to Sidon
                                                1 legionary moved from Antioch to Sidon
                                                1 skirmisher moved from Antioch to Emesa
                                                1 legionary moved from Hatra to Emesa
                                        
                                            Procure Units - Syria
                                                Syria buy 3 forts, 1 legionary, 1 phalangite and 3 skirmishers; Remaining resources: 0 PUs; 
                                        
                                            Conduct Combat - Syria
                                                Battle in Palmyra
                                                    Syria attack with 2 horsemen, 1 phalangite and 1 skirmisher
                                                    barbarians defend with 2 spearmen and 1 territory
                                                        Syria roll dice for 2 horsemen, 1 phalangite and 1 skirmisher in Palmyra, round 2 : 3/3 hits, 1.17 expected hits
                                                        barbarians roll dice for 2 spearmen in Palmyra, round 2 : 1/2 hits, 0.67 expected hits
                                                        2 spearmen owned by the barbarians and 1 skirmisher owned by the Syria lost in Palmyra
                                                    Syria converts territory into different units
                                                    Syria win, taking Palmyra from barbarians with 2 horsemen and 1 phalangite remaining. Battle score for attacker is 4
                                                    Casualties for Syria: 1 skirmisher
                                                    Casualties for barbarians: 2 spearmen
                                                Trigger Barbarians DirectPresence Palmyra spearman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman2TRUEINVERT attached to barbarians
                                                Trigger Barbarians DirectPresence Palmyra spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman1TRUEINVERT attached to barbarians
                                        
                                            Reposition Units - Syria
                                        
                                            Form Units - Syria
                                                1 legionary, 1 phalangite and 2 skirmishers placed in Antioch
                                                Units in Seleucia being upgraded or consumed: 1 legionary
                                                1 fort placed in Seleucia
                                                1 skirmisher placed in Seleucia
                                                Units in Sidon being upgraded or consumed: 2 legionarys
                                                2 forts placed in Sidon
                                        
                                            Turn Completed - Syria
                                                Syria collect 0 PUs; end with 0 PUs
                                        

                                        Combat Hit Differential Summary :

                                        barbarians regular : 0.33
                                        Syria regular : 1.83
                                        

                                        Savegame

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                                        • H Offline
                                          Hexborg
                                          last edited by

                                          TripleA Turn Summary: Parthia round 2

                                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                          Game History

                                          Round: 2
                                          
                                              Collect Resources - Parthia
                                                  Parthia collect 14 PUs; end with 14 PUs
                                          
                                              Commit Units - Parthia
                                                  1 cataphract moved from Gazaca to Nexuana
                                                  1 horsearcher moved from Gazaca to Nexuana
                                                  1 horseman moved from Ctesiphon to Nexuana
                                          
                                              Procure Units - Parthia
                                                  Parthia buy 1 archer, 1 horsearcher and 1 spearman; Remaining resources: 1 PUs; 
                                          
                                              Conduct Combat - Parthia
                                                  Battle in Nexuana
                                                      Parthia attack with 1 cataphract, 1 horsearcher and 1 horseman
                                                      barbarians defend with 1 horseman and 1 territory
                                                          Parthia roll dice for 1 cataphract, 1 horsearcher and 1 horseman in Nexuana, round 2 : 1/3 hits, 1.17 expected hits
                                                          barbarians roll dice for 1 horseman in Nexuana, round 2 : 1/1 hits, 0.17 expected hits
                                                          1 horseman owned by the barbarians and 1 horseman owned by the Parthia lost in Nexuana
                                                      Parthia converts territory into different units
                                                      Parthia win, taking Nexuana from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 0
                                                      Casualties for Parthia: 1 horseman
                                                      Casualties for barbarians: 1 horseman
                                                  Trigger Barbarians DirectPresence Nexuana horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_horseman1TRUEINVERT attached to barbarians
                                          
                                              Reposition Units - Parthia
                                                  1 cataphract moved from Persepolis to Ctesiphon
                                                  1 spearman moved from Ctesiphon to Gazaca
                                                  1 spearman moved from Persepolis to Susa
                                                  1 archer moved from Persepolis to Susa
                                                  1 spearman moved from Susa to Ctesiphon
                                          
                                              Form Units - Parthia
                                                  1 horsearcher placed in Cyropolis
                                                  1 archer and 1 spearman placed in Persepolis
                                          
                                              Turn Completed - Parthia
                                                  Parthia collect 0 PUs; end with 1 PU
                                          

                                          Combat Hit Differential Summary :

                                          Parthia regular : -0.17
                                          barbarians regular : 0.83
                                          

                                          Savegame

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                                          • B Offline
                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: Numidia round 2

                                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                            Game History

                                            Round: 2
                                            
                                                Collect Resources - Numidia
                                                    Numidia collect 9 PUs; end with 9 PUs
                                            
                                                Commit Units - Numidia
                                                    1 archer moved from Berenice to Cyrene
                                                    2 spearmen and 1 swordman moved from Leptis Magna to Berenice
                                                    1 spearman moved from Thenae to Sabrata
                                                    1 archer, 1 horseman and 2 spearmen moved from Igilgili to Cartenna
                                                    1 horseman, 1 spearman and 1 swordman moved from Auzia to Volubilis
                                            
                                                Procure Units - Numidia
                                                    Numidia buy 1 metropolis and 1 swordman; Remaining resources: 0 PUs; 
                                            
                                                Conduct Combat - Numidia
                                                    Battle in Cartenna
                                                        Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                                        barbarians defend with 1 archer and 1 territory
                                                            Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Cartenna, round 2 : 1/4 hits, 0.83 expected hits
                                                            barbarians roll dice for 1 archer in Cartenna, round 2 : 1/1 hits, 0.67 expected hits
                                                            1 archer owned by the barbarians and 1 spearman owned by the Numidia lost in Cartenna
                                                        Numidia converts territory into different units
                                                        Numidia win, taking Cartenna from barbarians with 1 archer, 1 horseman and 1 spearman remaining. Battle score for attacker is 1
                                                        Casualties for Numidia: 1 spearman
                                                        Casualties for barbarians: 1 archer
                                                    Battle in Volubilis
                                                        Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                                        barbarians defend with 1 horseman and 1 territory
                                                            Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 2 : 0/3 hits, 0.83 expected hits
                                                            barbarians roll dice for 1 horseman in Volubilis, round 2 : 0/1 hits, 0.17 expected hits
                                                            Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 3 : 0/3 hits, 0.83 expected hits
                                                            barbarians roll dice for 1 horseman in Volubilis, round 3 : 0/1 hits, 0.17 expected hits
                                                            Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 4 : 1/3 hits, 0.83 expected hits
                                                            barbarians roll dice for 1 horseman in Volubilis, round 4 : 1/1 hits, 0.17 expected hits
                                                            1 horseman owned by the barbarians and 1 spearman owned by the Numidia lost in Volubilis
                                                        Numidia converts territory into different units
                                                        Numidia win, taking Volubilis from barbarians with 1 horseman and 1 swordman remaining. Battle score for attacker is 1
                                                        Casualties for Numidia: 1 spearman
                                                        Casualties for barbarians: 1 horseman
                                                    Trigger Barbarians DirectPresence Volubilis horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Volubilis_horseman1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Cartenna archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cartenna_archer1TRUEINVERT attached to barbarians
                                            
                                                Reposition Units - Numidia
                                                    1 trireme moved from 30 to 31
                                            
                                                Form Units - Numidia
                                                    1 metropolis placed in Cyrene
                                                    1 swordman placed in Leptis Magna
                                            
                                                Turn Completed - Numidia
                                                    Numidia collect 0 PUs; end with 0 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Numidia regular : -1.33
                                            barbarians regular : 0.83
                                            

                                            Savegame

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