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    • B Offline
      bentonjt
      last edited by

      TripleA Turn Summary: Carthage round 1

      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

      Game History

      Round: 1
      
          Collect Resources - Carthage
              Carthage collect 24 PUs; end with 24 PUs
      
          Commit Units - Carthage
              1 horseman moved from Carthago to Thenae
              1 spearman moved from Thapsus to Thenae
              1 warelephant moved from Carthago to 32
              1 phalangite moved from Carthago to 36
              1 spearman moved from Carthago to 32
              1 quinquereme, 1 spearman and 1 warelephant moved from 32 to 36
              1 phalangite, 1 spearman and 1 warelephant moved from 36 to Lilybaeum
              1 spearman moved from Gades to Hispatis
      
          Procure Units - Carthage
              Carthage buy 4 irregulars and 2 metropoliss; Remaining resources: 0 PUs; 
      
          Conduct Combat - Carthage
              Battle in Thenae
                  Carthage attack with 1 horseman and 1 spearman
                  barbarians defend with 1 spearman and 1 territory
                      Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 2 : 0/2 hits, 0.50 expected hits
                      barbarians roll dice for 1 spearman in Thenae, round 2 : 0/1 hits, 0.33 expected hits
                      Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 3 : 2/2 hits, 0.50 expected hits
                      barbarians roll dice for 1 spearman in Thenae, round 3 : 0/1 hits, 0.33 expected hits
                      1 spearman owned by the barbarians lost in Thenae
                  Carthage converts territory into different units
                  Carthage win, taking Thenae from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                  Casualties for barbarians: 1 spearman
              Trigger Barbarians DirectPresence Thenae spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Thenae_spearman1TRUEINVERT attached to barbarians
      
          Reposition Units - Carthage
      
          Form Units - Carthage
              1 metropolis placed in Lilybaeum
              1 metropolis placed in Gades
              1 irregular placed in Hispatis
              1 irregular placed in Corduba
              1 irregular placed in Carthago Nova
              1 irregular placed in Acci
      
          Turn Completed - Carthage
              Carthage collect 0 PUs; end with 0 PUs
      

      Combat Hit Differential Summary :

      Carthage regular : 1.00
      barbarians regular : -0.67
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • W Offline
        waldowv
        last edited by

        TripleA Turn Summary: Rome round 1

        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

        Game History

        Round: 1
        
            Collect Resources - Rome
                Rome collect 19 PUs; end with 19 PUs
        
            Commit Units - Rome
                1 ballista moved from Roma to 28
                1 legionary moved from Capua to 28
                1 legionary moved from Roma to 28
                1 ballista, 2 legionarys and 1 quinquereme moved from 28 to 34
                1 ballista and 2 legionarys moved from 34 to Messana
                1 legionary moved from Tarentum to 44
                1 legionary and 1 trireme moved from 44 to 35
                1 legionary moved from 35 to Messana
                1 legionary and 1 skirmisher moved from Salapia to Ariminum
                1 horseman moved from Roma to Genua
                1 legionary and 2 skirmishers moved from Arretium to Genua
        
            Procure Units - Rome
                Rome buy 1 fort, 1 metropolis, 1 skirmisher, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
        
            Conduct Combat - Rome
                Battle in Genua
                    Rome attack with 1 horseman, 1 legionary and 2 skirmishers
                    barbarians defend with 1 horseman, 1 swordman and 1 territory
                        Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 2 : 1/2 hits, 0.67 expected hits
                        barbarians roll dice for 1 horseman and 1 swordman in Genua, round 2 : 0/2 hits, 0.50 expected hits
                        1 horseman owned by the barbarians lost in Genua
                        Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 3 : 2/2 hits, 0.67 expected hits
                        barbarians roll dice for 1 swordman in Genua, round 3 : 0/1 hits, 0.33 expected hits
                        1 swordman owned by the barbarians lost in Genua
                    Rome converts territory into different units
                    Rome win, taking Genua from barbarians with 1 horseman, 1 legionary and 2 skirmishers remaining. Battle score for attacker is 8
                    Casualties for barbarians: 1 horseman and 1 swordman
                Trigger Barbarians DirectPresence Genua horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_horseman1TRUEINVERT attached to barbarians
                Trigger Barbarians DirectPresence Genua swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_swordman1TRUEINVERT attached to barbarians
        
            Reposition Units - Rome
                1 legionary and 1 skirmisher moved from Croton to Capua
                1 skirmisher moved from Roma to Capua
        
            Form Units - Rome
                Units in Ariminum being upgraded or consumed: 1 legionary
                1 fort placed in Ariminum
                1 metropolis placed in Messana
                1 trireme placed in 28
                Rome undo move 1.
                Units in Ariminum being upgraded or consumed: 1 legionary
                1 fort placed in Ariminum
                1 skirmisher and 1 wall placed in Roma
        
            Turn Completed - Rome
                Rome collect 0 PUs; end with 0 PUs
        

        Combat Hit Differential Summary :

        Rome regular : 1.67
        barbarians regular : -0.83
        

        Savegame

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        • W Offline
          waldowv
          last edited by

          TripleA Turn Summary: FreeGreece round 1

          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

          Game History

          Round: 1
          
              Collect Resources - FreeGreece
                  FreeGreece collect 16 PUs; end with 16 PUs
          
              Commit Units - FreeGreece
                  1 trireme moved from 67 to 68
                  1 phalangite moved from Rhodos to 68
                  1 phalangite moved from 68 to Sardis
                  1 skirmisher moved from Pergamum to Sardis
                  1 phalangite moved from Pergamum to Sardis
                  1 skirmisher moved from Sparta to 67
                  1 skirmisher moved from 67 to Sparta
          
              Procure Units - FreeGreece
                  FreeGreece buy 1 metropolis, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
          
              Conduct Combat - FreeGreece
                  Battle in Sardis
                      FreeGreece attack with 2 phalangites and 1 skirmisher
                      Syria defend with 1 phalangite, 1 skirmisher and 1 territory
                          FreeGreece roll dice for 2 phalangites and 1 skirmisher in Sardis, round 2 : 1/2 hits, 1.00 expected hits
                          Syria roll dice for 1 phalangite and 1 skirmisher in Sardis, round 2 : 1/2 hits, 0.83 expected hits
                          1 skirmisher owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Sardis
                          FreeGreece roll dice for 2 phalangites in Sardis, round 3 : 2/2 hits, 1.00 expected hits
                          Syria roll dice for 1 phalangite in Sardis, round 3 : 0/1 hits, 0.67 expected hits
                          1 phalangite owned by the Syria lost in Sardis
                      FreeGreece converts territory into different units
                      FreeGreece win, taking Sardis from Syria with 2 phalangites remaining. Battle score for attacker is 6
                      Casualties for FreeGreece: 1 skirmisher
                      Casualties for Syria: 1 phalangite and 1 skirmisher
          
              Reposition Units - FreeGreece
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  EDIT: 1 phalangite moved from Sparta to Athens
                  EDIT: 1 skirmisher moved from Sparta to Athens
          
              Form Units - FreeGreece
                  1 metropolis placed in Syracuse
                  2 skirmishers and 1 wall placed in Sparta
                  FreeGreece undo move 2.
                  1 phalangite and 2 skirmishers placed in Sparta
                  1 wall were produced but were not placed
          
              Turn Completed - FreeGreece
                  FreeGreece collect 0 PUs; end with 0 PUs
          

          Combat Hit Differential Summary :

          FreeGreece regular : 1.00
          Syria regular : -0.50
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • B Offline
            bentonjt
            last edited by

            TripleA Turn Summary: Macedonia round 1

            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

            Game History

            Round: 1
            
                Collect Resources - Macedonia
                    Macedonia collect 13 PUs; end with 13 PUs
            
                Commit Units - Macedonia
                    1 horseman, 2 phalangites and 1 skirmisher moved from Corinth to Athens
                    1 phalangite and 2 skirmishers moved from Larissa to Athens
                    1 horseman moved from Thessalonica to Delphi
                    1 phalangite and 1 skirmisher moved from Dodona to Delphi
                    1 ballista, 1 phalangite and 1 skirmisher moved from Pella to Apollonia
                    1 skirmisher moved from Philippopolis to Pella
                    1 horseman moved from Philippopolis to Apollonia
                    1 phalangite moved from Thessalonica to 70
                    1 phalangite and 1 trireme moved from 70 to 69
                    1 phalangite moved from 69 to Athens
                    1 swordman moved from Thessalonica to Larissa
                    1 skirmisher moved from Thessalonica to Larissa
            
                Procure Units - Macedonia
                    Macedonia buy 1 horseman, 1 metropolis and 2 skirmishers; Remaining resources: 0 PUs; 
            
                Conduct Combat - Macedonia
                    Battle in Apollonia
                        Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                        barbarians defend with 2 swordmen and 1 territory
                            Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 2 : 1/2 hits, 0.83 expected hits
                            barbarians roll dice for 2 swordmen in Apollonia, round 2 : 0/2 hits, 0.67 expected hits
                            1 swordman owned by the barbarians lost in Apollonia
                            Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 3 : 0/2 hits, 0.83 expected hits
                            barbarians roll dice for 1 swordman in Apollonia, round 3 : 0/1 hits, 0.33 expected hits
                            Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 4 : 1/2 hits, 0.83 expected hits
                            barbarians roll dice for 1 swordman in Apollonia, round 4 : 0/1 hits, 0.33 expected hits
                            1 swordman owned by the barbarians lost in Apollonia
                        Macedonia converts territory into different units
                        Macedonia win, taking Apollonia from barbarians with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher remaining. Battle score for attacker is 8
                        Casualties for barbarians: 2 swordmen
                    Battle in Delphi
                        Macedonia attack with 1 horseman, 1 phalangite and 1 skirmisher
                        FreeGreece defend with 1 phalangite, 1 skirmisher and 1 territory
                            Macedonia roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                            FreeGreece roll dice for 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                            1 skirmisher owned by the Macedonia and 1 skirmisher owned by the FreeGreece lost in Delphi
                            Macedonia roll dice for 1 horseman and 1 phalangite in Delphi, round 3 : 1/2 hits, 0.83 expected hits
                            FreeGreece roll dice for 1 phalangite in Delphi, round 3 : 0/1 hits, 0.67 expected hits
                            1 phalangite owned by the FreeGreece lost in Delphi
                        Macedonia converts territory into different units
                        Macedonia win, taking Delphi from FreeGreece with 1 horseman and 1 phalangite remaining. Battle score for attacker is 6
                        Casualties for Macedonia: 1 skirmisher
                        Casualties for FreeGreece: 1 phalangite and 1 skirmisher
                    Battle in Athens
                        Macedonia attack with 1 horseman, 4 phalangites and 3 skirmishers
                        FreeGreece defend with 1 archer, 3 phalangites, 2 skirmishers and 1 territory
                            Macedonia roll dice for 1 horseman, 4 phalangites and 3 skirmishers in Athens, round 2 : 4/5 hits, 2.33 expected hits
                            FreeGreece roll dice for 1 archer, 3 phalangites and 2 skirmishers in Athens, round 2 : 3/6 hits, 3.00 expected hits
                            1 archer owned by the FreeGreece, 3 skirmishers owned by the Macedonia, 2 skirmishers owned by the FreeGreece and 1 phalangite owned by the FreeGreece lost in Athens
                            Macedonia roll dice for 1 horseman and 4 phalangites in Athens, round 3 : 3/5 hits, 2.33 expected hits
                            FreeGreece roll dice for 2 phalangites in Athens, round 3 : 2/2 hits, 1.33 expected hits
                            1 phalangite owned by the Macedonia, 1 horseman owned by the Macedonia and 2 phalangites owned by the FreeGreece lost in Athens
                        Macedonia converts territory into different units
                        Macedonia win, taking Athens from FreeGreece with 3 phalangites remaining. Battle score for attacker is 10
                        Casualties for Macedonia: 1 horseman, 1 phalangite and 3 skirmishers
                        Casualties for FreeGreece: 1 archer, 3 phalangites and 2 skirmishers
                    Trigger Barbarians DirectPresence Apollonia swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman1TRUEINVERT attached to barbarians
                    Trigger Barbarians DirectPresence Apollonia swordman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman2TRUEINVERT attached to barbarians
            
                Reposition Units - Macedonia
            
                Form Units - Macedonia
                    1 metropolis placed in Larissa
                    1 horseman and 2 skirmishers placed in Thessalonica
            
                Turn Completed - Macedonia
                    Macedonia collect 0 PUs; end with 0 PUs
            

            Combat Hit Differential Summary :

            FreeGreece regular : 0.17
            Macedonia Artillery : -0.50
            Macedonia regular : 2.17
            barbarians regular : -1.33
            

            Savegame

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            • H Offline
              Hexborg
              last edited by

              TripleA Turn Summary: Egypt round 1

              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

              Game History

              Round: 1
              
                  Collect Resources - Egypt
                      Egypt collect 22 PUs; end with 22 PUs
              
                  Commit Units - Egypt
                      1 phalangite moved from Alexandria to 57
                      1 spearman moved from Alexandria to 57
                      1 spearman moved from Alexandria to 57
                      1 spearman moved from Hermopolis to Paraetonium
                      1 archer moved from Alexandria to Paraetonium
                      1 phalangite moved from Hermopolis to Paraetonium
                      1 archer moved from Hermopolis to Paraetonium
                      1 phalangite moved from Memphis to 58
                      1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                      1 phalangite moved from 64 to Cydonia
                      1 spearman moved from 64 to Cydonia
                      1 spearman moved from 64 to Cydonia
                      1 horseman moved from Jerusalem to Aelana
                      1 spearman moved from Jerusalem to Aelana
                      1 phalangite and 1 trireme moved from 58 to 59
                      1 phalangite moved from 59 to Jerusalem
              
                  Procure Units - Egypt
                      Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
              
                  Conduct Combat - Egypt
                      Battle in Aelana
                          Egypt attack with 1 horseman and 1 spearman
                          barbarians defend with 1 spearman and 1 territory
                              Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                              barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                              1 spearman owned by the barbarians lost in Aelana
                          Egypt converts territory into different units
                          Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                          Casualties for barbarians: 1 spearman
                      Battle in Cydonia
                          Egypt attack with 1 phalangite and 2 spearmen
                          barbarians defend with 1 archer and 1 territory
                              Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                              barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                              1 spearman owned by the Egypt lost in Cydonia
                              Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                              barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                              1 archer owned by the barbarians lost in Cydonia
                          Egypt converts territory into different units
                          Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                          Casualties for Egypt: 1 spearman
                          Casualties for barbarians: 1 archer
                      Battle in Paraetonium
                          Egypt attack with 2 archers, 1 phalangite and 1 spearman
                          barbarians defend with 1 spearman and 1 territory
                              Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                              barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                              1 spearman owned by the barbarians lost in Paraetonium
                          Egypt converts territory into different units
                          Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                          Casualties for barbarians: 1 spearman
                      Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                      Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                      Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
              
                  Reposition Units - Egypt
                      1 spearman moved from Sidon to Jerusalem
                      1 phalangite moved from Sidon to Jerusalem
                      1 warelephant moved from Memphis to Pharan
                      1 spearman moved from Memphis to Pharan
                      1 horseman moved from Alexandria to Pharan
                      1 chariot moved from Memphis to Jerusalem
              
                  Form Units - Egypt
                      1 archer placed in Alexandria
                      1 irregular and 1 metropolis placed in Jerusalem
                      1 trireme placed in 57
              
                  Turn Completed - Egypt
                      Egypt collect 0 PUs; end with 0 PUs
              

              Combat Hit Differential Summary :

              Egypt regular : 1.00
              barbarians regular : -1.00
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • H Offline
                Hexborg
                last edited by

                TripleA Turn Summary: Egypt round 1

                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                Game History

                Round: 1
                
                    Collect Resources - Egypt
                        Egypt collect 22 PUs; end with 22 PUs
                
                    Commit Units - Egypt
                        1 phalangite moved from Alexandria to 57
                        1 spearman moved from Alexandria to 57
                        1 spearman moved from Alexandria to 57
                        1 spearman moved from Hermopolis to Paraetonium
                        1 archer moved from Alexandria to Paraetonium
                        1 phalangite moved from Hermopolis to Paraetonium
                        1 archer moved from Hermopolis to Paraetonium
                        1 phalangite moved from Memphis to 58
                        1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                        1 phalangite moved from 64 to Cydonia
                        1 spearman moved from 64 to Cydonia
                        1 spearman moved from 64 to Cydonia
                        1 horseman moved from Jerusalem to Aelana
                        1 spearman moved from Jerusalem to Aelana
                        1 phalangite and 1 trireme moved from 58 to 59
                        1 phalangite moved from 59 to Jerusalem
                
                    Procure Units - Egypt
                        Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
                
                    Conduct Combat - Egypt
                        Battle in Aelana
                            Egypt attack with 1 horseman and 1 spearman
                            barbarians defend with 1 spearman and 1 territory
                                Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                                barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                                1 spearman owned by the barbarians lost in Aelana
                            Egypt converts territory into different units
                            Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                            Casualties for barbarians: 1 spearman
                        Battle in Cydonia
                            Egypt attack with 1 phalangite and 2 spearmen
                            barbarians defend with 1 archer and 1 territory
                                Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                                barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                                1 spearman owned by the Egypt lost in Cydonia
                                Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                                barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                                1 archer owned by the barbarians lost in Cydonia
                            Egypt converts territory into different units
                            Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                            Casualties for Egypt: 1 spearman
                            Casualties for barbarians: 1 archer
                        Battle in Paraetonium
                            Egypt attack with 2 archers, 1 phalangite and 1 spearman
                            barbarians defend with 1 spearman and 1 territory
                                Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                                barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                                1 spearman owned by the barbarians lost in Paraetonium
                            Egypt converts territory into different units
                            Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                            Casualties for barbarians: 1 spearman
                        Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                        Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                        Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
                
                    Reposition Units - Egypt
                        1 spearman moved from Sidon to Jerusalem
                        1 phalangite moved from Sidon to Jerusalem
                        1 warelephant moved from Memphis to Pharan
                        1 spearman moved from Memphis to Pharan
                        1 horseman moved from Alexandria to Pharan
                        1 chariot moved from Memphis to Jerusalem
                
                    Form Units - Egypt
                        1 metropolis placed in Jerusalem
                        1 archer placed in Alexandria
                        1 trireme placed in 57
                        1 irregular placed in Salamis
                
                    Turn Completed - Egypt
                        Egypt collect 0 PUs; end with 0 PUs
                

                Combat Hit Differential Summary :

                Egypt regular : 1.00
                barbarians regular : -1.00
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Offline
                  bentonjt
                  last edited by

                  TripleA Turn Summary: Syria round 1

                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                  Game History

                  Round: 1
                  
                      Collect Resources - Syria
                          Syria collect 22 PUs; end with 22 PUs
                  
                      Commit Units - Syria
                          1 skirmisher moved from Hatra to Seleucia
                          1 horseman moved from Hatra to Damascus
                          1 skirmisher moved from Antioch to Sidon
                          1 skirmisher moved from Antioch to Sidon
                          1 legionary moved from Antioch to Sidon
                          1 cataphract, 1 chariot, 1 phalangite and 1 warelephant moved from Antioch to Damascus
                          1 legionary moved from Edessa to Hatra
                          1 skirmisher moved from Edessa to Hatra
                          1 phalangite moved from Edessa to Emesa
                          1 phalangite moved from Emesa to Damascus
                          1 phalangite moved from Tarsus to Attalia
                          1 skirmisher moved from Emesa to Edessa
                  
                      Procure Units - Syria
                          Syria buy 2 horsemen, 1 legionary, 1 metropolis and 1 skirmisher; Remaining resources: 0 PUs; 
                  
                      Conduct Combat - Syria
                          Battle in Sidon
                              Syria attack with 1 legionary and 2 skirmishers
                              Egypt defend with 1 spearman and 1 territory
                                  Syria roll dice for 1 legionary and 2 skirmishers in Sidon, round 2 : 1/1 hits, 0.33 expected hits
                                  Egypt roll dice for 1 spearman in Sidon, round 2 : 0/1 hits, 0.33 expected hits
                                  1 spearman owned by the Egypt lost in Sidon
                              Syria converts territory into different units
                              Syria win, taking Sidon from Egypt with 1 legionary and 2 skirmishers remaining. Battle score for attacker is 3
                              Casualties for Egypt: 1 spearman
                  
                      Reposition Units - Syria
                  
                      Form Units - Syria
                          1 metropolis placed in Seleucia
                          2 horsemen, 1 legionary and 1 skirmisher placed in Antioch
                  
                      Turn Completed - Syria
                          Syria collect 0 PUs; end with 0 PUs
                  

                  Combat Hit Differential Summary :

                  Egypt regular : -0.33
                  Syria regular : 0.67
                  

                  Savegame

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                  • H Offline
                    Hexborg
                    last edited by

                    TripleA Turn Summary: Parthia round 1

                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                    Game History

                    Round: 1
                    
                        Collect Resources - Parthia
                            Parthia collect 13 PUs; end with 13 PUs
                    
                        Commit Units - Parthia
                            1 spearman moved from Ctesiphon to Gazaca
                            1 spearman moved from Cyropolis to Nexuana
                            1 horsearcher moved from Cyropolis to Nexuana
                            1 horsearcher moved from Susa to Gazaca
                            1 cataphract moved from Ctesiphon to Gazaca
                            1 archer moved from Persepolis to Susa
                            1 spearman moved from Persepolis to Susa
                            1 archer moved from Ecbatana to Ctesiphon
                            1 spearman moved from Ecbatana to Ctesiphon
                            1 horseman moved from Persepolis to Ctesiphon
                    
                        Procure Units - Parthia
                            Parthia buy 1 archer, 1 cataphract and 1 spearman; Remaining resources: 0 PUs; 
                    
                        Conduct Combat - Parthia
                            Battle in Nexuana
                                Parthia attack with 1 horsearcher and 1 spearman
                                barbarians defend with 1 archer and 1 territory
                                    Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 2 : 0/2 hits, 0.50 expected hits
                                    barbarians roll dice for 1 archer in Nexuana, round 2 : 0/1 hits, 0.67 expected hits
                                    Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 3 : 1/2 hits, 0.50 expected hits
                                    barbarians roll dice for 1 archer in Nexuana, round 3 : 1/1 hits, 0.67 expected hits
                                    1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Nexuana
                                Parthia converts territory into different units
                                Parthia win, taking Nexuana from barbarians with 1 horsearcher remaining. Battle score for attacker is 1
                                Casualties for Parthia: 1 spearman
                                Casualties for barbarians: 1 archer
                            Battle in Gazaca
                                Parthia attack with 1 cataphract, 1 horsearcher and 1 spearman
                                barbarians defend with 1 archer and 1 territory
                                    Parthia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Gazaca, round 2 : 1/3 hits, 1.00 expected hits
                                    barbarians roll dice for 1 archer in Gazaca, round 2 : 1/1 hits, 0.67 expected hits
                                    1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Gazaca
                                Parthia converts territory into different units
                                Parthia win, taking Gazaca from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 1
                                Casualties for Parthia: 1 spearman
                                Casualties for barbarians: 1 archer
                            Trigger Barbarians DirectPresence Nexuana archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_archer1TRUEINVERT attached to barbarians
                            Trigger Barbarians DirectPresence Gazaca archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Gazaca_archer1TRUEINVERT attached to barbarians
                    
                        Reposition Units - Parthia
                    
                        Form Units - Parthia
                            1 archer, 1 cataphract and 1 spearman placed in Persepolis
                    
                        Turn Completed - Parthia
                            Parthia collect 0 PUs; end with 0 PUs
                    

                    Combat Hit Differential Summary :

                    Parthia regular : 0.00
                    barbarians regular : 0.00
                    

                    Savegame

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                    • B Offline
                      bentonjt
                      last edited by

                      TripleA Turn Summary: Numidia round 1

                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                      Game History

                      Round: 1
                      
                          Collect Resources - Numidia
                              Numidia collect 7 PUs; end with 7 PUs
                      
                          Commit Units - Numidia
                              1 archer and 1 horseman moved from Zama to Igilgili
                              1 spearman moved from Hippo Regius to Igilgili
                              1 spearman moved from Cirta to Igilgili
                              1 horseman, 1 spearman and 1 swordman moved from Cirta to Auzia
                              1 spearman moved from Capsa to Thenae
                              1 spearman moved from Paliurus to Cyrene
                              1 horseman moved from Leptis Magna to Cyrene
                              1 horseman moved from Berenice to Cyrene
                              1 archer moved from Siwa to Berenice
                              1 spearman moved from Siwa to Paliurus
                      
                          Procure Units - Numidia
                              Numidia buy 1 spearman and 1 swordman; Remaining resources: 0 PUs; 
                      
                          Conduct Combat - Numidia
                              Battle in Igilgili
                                  Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                  barbarians defend with 1 horseman and 1 territory
                                      Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Igilgili, round 2 : 2/4 hits, 0.83 expected hits
                                      barbarians roll dice for 1 horseman in Igilgili, round 2 : 0/1 hits, 0.17 expected hits
                                      1 horseman owned by the barbarians lost in Igilgili
                                  Numidia converts territory into different units
                                  Numidia win, taking Igilgili from barbarians with 1 archer, 1 horseman and 2 spearmen remaining. Battle score for attacker is 4
                                  Casualties for barbarians: 1 horseman
                              Battle in Auzia
                                  Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                  barbarians defend with 1 horseman and 1 territory
                                      Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Auzia, round 2 : 1/3 hits, 0.83 expected hits
                                      barbarians roll dice for 1 horseman in Auzia, round 2 : 0/1 hits, 0.17 expected hits
                                      1 horseman owned by the barbarians lost in Auzia
                                  Numidia converts territory into different units
                                  Numidia win, taking Auzia from barbarians with 1 horseman, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                                  Casualties for barbarians: 1 horseman
                              Battle in Cyrene
                                  Numidia attack with 2 horsemen and 1 spearman
                                  barbarians defend with 1 archer and 1 territory
                                      Numidia roll dice for 2 horsemen and 1 spearman in Cyrene, round 2 : 1/3 hits, 0.83 expected hits
                                      barbarians roll dice for 1 archer in Cyrene, round 2 : 0/1 hits, 0.67 expected hits
                                      1 archer owned by the barbarians lost in Cyrene
                                  Numidia converts territory into different units
                                  Numidia win, taking Cyrene from barbarians with 2 horsemen and 1 spearman remaining. Battle score for attacker is 4
                                  Casualties for barbarians: 1 archer
                              Trigger Barbarians DirectPresence Auzia horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Auzia_horseman1TRUEINVERT attached to barbarians
                              Trigger Barbarians DirectPresence Igilgili horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Igilgili_horseman1TRUEINVERT attached to barbarians
                              Trigger Barbarians DirectPresence Cyrene archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cyrene_archer1TRUEINVERT attached to barbarians
                      
                          Reposition Units - Numidia
                              1 trireme moved from 29 to 30
                      
                          Form Units - Numidia
                              1 spearman and 1 swordman placed in Leptis Magna
                      
                          Turn Completed - Numidia
                              Numidia collect 0 PUs; end with 0 PUs
                      

                      Combat Hit Differential Summary :

                      Numidia regular : 1.50
                      barbarians regular : -1.00
                      

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: Carthage round 2

                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                        Game History

                        Round: 2
                        
                            Collect Resources - Carthage
                                Carthage collect 25 PUs; end with 25 PUs
                        
                            Commit Units - Carthage
                                1 irregular moved from Carthago Nova to Castulo
                                1 spearman moved from Carthago Nova to Castulo
                                1 swordman moved from Corduba to Castulo
                                1 spearman moved from Hispatis to Corduba
                                1 irregular moved from Acci to Hispatis
                                1 quinquereme and 1 trireme moved from 36 to 32
                                1 horseman and 1 spearman moved from Thenae to Sabrata
                        
                            Procure Units - Carthage
                                Carthage buy 1 horseman, 1 metropolis and 5 spearmen; Remaining resources: 0 PUs; 
                        
                            Conduct Combat - Carthage
                                Battle in Castulo
                                    Carthage attack with 1 irregular, 1 spearman and 1 swordman
                                    barbarians defend with 1 horseman, 1 swordman and 1 territory
                                        Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 2 : 1/3 hits, 0.67 expected hits
                                        barbarians roll dice for 1 horseman and 1 swordman in Castulo, round 2 : 0/2 hits, 0.50 expected hits
                                        1 horseman owned by the barbarians lost in Castulo
                                        Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 3 : 0/3 hits, 0.67 expected hits
                                        barbarians roll dice for 1 swordman in Castulo, round 3 : 0/1 hits, 0.33 expected hits
                                        Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 4 : 0/3 hits, 0.67 expected hits
                                        barbarians roll dice for 1 swordman in Castulo, round 4 : 0/1 hits, 0.33 expected hits
                                        Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 5 : 0/3 hits, 0.67 expected hits
                                        barbarians roll dice for 1 swordman in Castulo, round 5 : 1/1 hits, 0.33 expected hits
                                        1 irregular owned by the Carthage lost in Castulo
                                        Carthage roll dice for 1 spearman and 1 swordman in Castulo, round 6 : 1/2 hits, 0.50 expected hits
                                        barbarians roll dice for 1 swordman in Castulo, round 6 : 0/1 hits, 0.33 expected hits
                                        1 swordman owned by the barbarians lost in Castulo
                                    Carthage converts territory into different units
                                    Carthage win, taking Castulo from barbarians with 1 spearman and 1 swordman remaining. Battle score for attacker is 5
                                    Casualties for barbarians: 1 horseman and 1 swordman
                                    Casualties for Carthage: 1 irregular
                                Battle in Sabrata
                                    Carthage attack with 1 horseman and 1 spearman
                                    barbarians defend with 1 spearman and 1 territory
                                        Carthage roll dice for 1 horseman and 1 spearman in Sabrata, round 2 : 2/2 hits, 0.50 expected hits
                                        barbarians roll dice for 1 spearman in Sabrata, round 2 : 1/1 hits, 0.33 expected hits
                                        1 spearman owned by the barbarians and 1 spearman owned by the Carthage lost in Sabrata
                                    Carthage converts territory into different units
                                    Carthage win, taking Sabrata from barbarians with 1 horseman remaining. Battle score for attacker is 0
                                    Casualties for Carthage: 1 spearman
                                    Casualties for barbarians: 1 spearman
                                Trigger Barbarians DirectPresence Castulo swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_swordman1TRUEINVERT attached to barbarians
                                Trigger Barbarians DirectPresence Sabrata spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Sabrata_spearman1TRUEINVERT attached to barbarians
                                Trigger Barbarians DirectPresence Castulo horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_horseman1TRUEINVERT attached to barbarians
                        
                            Reposition Units - Carthage
                                1 trireme moved from 14 to 15
                        
                            Form Units - Carthage
                                1 metropolis placed in Caralis
                                2 spearmen placed in Lilybaeum
                                1 horseman placed in Gades
                                3 spearmen placed in Carthago
                        
                            Turn Completed - Carthage
                                Carthage collect 0 PUs; end with 0 PUs
                        

                        Combat Hit Differential Summary :

                        Carthage regular : 0.33
                        barbarians regular : -0.17
                        

                        Savegame

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                        • W Offline
                          waldowv
                          last edited by

                          TripleA Turn Summary: Rome round 2

                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                          Game History

                          Round: 2
                          
                              Collect Resources - Rome
                                  Rome collect 21 PUs; end with 21 PUs
                          
                              Commit Units - Rome
                                  1 legionary moved from Capua to 34
                                  1 skirmisher moved from Capua to 34
                                  1 skirmisher moved from Capua to 34
                                  1 legionary, 1 quinquereme and 2 skirmishers moved from 34 to 27
                                  1 skirmisher moved from Capua to 28
                                  1 skirmisher and 1 trireme moved from 28 to 27
                                  1 skirmisher moved from Capua to 35
                                  1 skirmisher and 1 trireme moved from 35 to 34
                                  1 skirmisher moved from 34 to Messana
                                  1 skirmisher moved from Roma to Arretium
                          
                              Procure Units - Rome
                                  Rome buy 1 catapult, 1 fort, 2 horsemen, 1 skirmisher and 1 wall; Remaining resources: 0 PUs; 
                          
                              Reposition Units - Rome
                                  1 skirmisher moved from Genua to Ariminum
                          
                              Form Units - Rome
                                  Units in Messana being upgraded or consumed: 1 legionary
                                  1 catapult and 1 fort placed in Messana
                                  2 horsemen, 1 skirmisher and 1 wall placed in Roma
                          
                              Turn Completed - Rome
                                  Rome collect 0 PUs; end with 0 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • W Offline
                            waldowv
                            last edited by

                            TripleA Turn Summary: FreeGreece round 2

                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                            Game History

                            Round: 2
                            
                                Collect Resources - FreeGreece
                                    FreeGreece collect 14 PUs; end with 14 PUs
                            
                                Commit Units - FreeGreece
                                        FreeGreece converts territory into different units
                                    2 phalangites moved from Sparta to Corinth
                                          FreeGreece take Corinth from Macedonia
                                    2 skirmishers moved from Sparta to Corinth
                            
                                Procure Units - FreeGreece
                                    FreeGreece buy 2 archers, 1 metropolis and 1 wall; Remaining resources: 0 PUs; 
                            
                                Conduct Combat - FreeGreece
                            
                                Reposition Units - FreeGreece
                            
                                Form Units - FreeGreece
                                    1 archer and 1 wall placed in Syracuse
                                    1 archer placed in Sparta
                                    1 metropolis placed in Sardis
                            
                                Turn Completed - FreeGreece
                                    FreeGreece collect 0 PUs; end with 0 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • B Offline
                              bentonjt
                              last edited by

                              TripleA Turn Summary: Macedonia round 2

                              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                              Game History

                              Round: 2
                              
                                  Collect Resources - Macedonia
                                      Macedonia collect 17 PUs; end with 17 PUs
                              
                                  Commit Units - Macedonia
                                      1 phalangite moved from Philippopolis to Thessalonica
                                      1 skirmisher moved from Thessalonica to Philippopolis
                                      1 skirmisher moved from Thessalonica to Philippopolis
                                      1 phalangite moved from Delphi to Athens
                                      1 horseman moved from Delphi to Apollonia
                                      1 ballista, 1 horseman, 1 phalangite and 1 skirmisher moved from Apollonia to Salonae
                                      1 skirmisher moved from Larissa to Athens
                                      1 swordman moved from Larissa to Thessalonica
                              
                                  Procure Units - Macedonia
                                      Macedonia buy 2 metropoliss, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                              
                                  Conduct Combat - Macedonia
                                      Battle in Salonae
                                          Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                                          barbarians defend with 1 swordman and 1 territory
                                              Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                              Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Salonae, round 2 : 0/2 hits, 0.83 expected hits
                                              barbarians roll dice for 1 swordman in Salonae, round 2 : 1/1 hits, 0.33 expected hits
                                              1 skirmisher owned by the Macedonia lost in Salonae
                                              Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                              Macedonia roll dice for 1 ballista, 1 horseman and 1 phalangite in Salonae, round 3 : 1/2 hits, 0.83 expected hits
                                              barbarians roll dice for 1 swordman in Salonae, round 3 : 0/1 hits, 0.33 expected hits
                                              1 swordman owned by the barbarians lost in Salonae
                                          Macedonia converts territory into different units
                                          Macedonia win, taking Salonae from barbarians with 1 ballista, 1 horseman and 1 phalangite remaining. Battle score for attacker is 2
                                          Casualties for Macedonia: 1 skirmisher
                                          Casualties for barbarians: 1 swordman
                                      Trigger Barbarians DirectPresence Salonae swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salonae_swordman1TRUEINVERT attached to barbarians
                              
                                  Reposition Units - Macedonia
                              
                                  Form Units - Macedonia
                                      1 wall placed in Larissa
                                      1 metropolis placed in Athens
                                      1 metropolis placed in Apollonia
                                      2 skirmishers placed in Thessalonica
                                      1 skirmisher placed in Larissa
                                      Macedonia undo move 5.
                                      1 skirmisher placed in Larissa
                              
                                  Turn Completed - Macedonia
                                      Macedonia collect 0 PUs; end with 0 PUs
                              

                              Combat Hit Differential Summary :

                              Macedonia Artillery : -0.33
                              Macedonia regular : -0.67
                              barbarians regular : 0.33
                              

                              Savegame

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                              • H Offline
                                Hexborg
                                last edited by

                                TripleA Turn Summary: Egypt round 2

                                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                Game History

                                Round: 2
                                
                                    Collect Resources - Egypt
                                        Egypt collect 20 PUs; end with 20 PUs
                                
                                    Commit Units - Egypt
                                            Egypt converts territory into different units
                                        1 archer moved from Paraetonium to Siwa
                                              Egypt take Siwa from Numidia
                                        1 phalangite moved from Paraetonium to Paliurus
                                        1 spearman moved from Paraetonium to Paliurus
                                        1 archer moved from Paraetonium to Paliurus
                                
                                    Procure Units - Egypt
                                        Egypt buy 3 archers, 1 horseman, 1 spearman and 1 wall; Remaining resources: 0 PUs; 
                                
                                    Conduct Combat - Egypt
                                        Battle in Paliurus
                                            Egypt attack with 1 archer, 1 phalangite and 1 spearman
                                            Numidia defend with 1 spearman and 1 territory
                                                Egypt roll dice for 1 archer, 1 phalangite and 1 spearman in Paliurus, round 2 : 2/3 hits, 0.83 expected hits
                                                Numidia roll dice for 1 spearman in Paliurus, round 2 : 1/1 hits, 0.33 expected hits
                                                1 spearman owned by the Egypt and 1 spearman owned by the Numidia lost in Paliurus
                                            Egypt converts territory into different units
                                            Egypt win, taking Paliurus from Numidia with 1 archer and 1 phalangite remaining. Battle score for attacker is 0
                                            Casualties for Egypt: 1 spearman
                                            Casualties for Numidia: 1 spearman
                                
                                    Reposition Units - Egypt
                                        1 horseman, 1 spearman and 1 warelephant moved from Pharan to Jerusalem
                                        1 trireme moved from 59 to 60
                                        1 trireme moved from 57 to 63
                                        1 spearman moved from Aelana to Jerusalem
                                        1 archer moved from Alexandria to Paraetonium
                                        1 spearman moved from Cydonia to 64
                                        1 phalangite moved from Cydonia to 64
                                        1 phalangite, 1 quinquereme and 1 spearman moved from 64 to 62
                                        1 spearman moved from 62 to Salamis
                                        1 phalangite moved from 62 to Salamis
                                
                                    Form Units - Egypt
                                        3 archers and 1 wall placed in Jerusalem
                                        1 horseman and 1 spearman placed in Alexandria
                                
                                    Turn Completed - Egypt
                                        Egypt collect 0 PUs; end with 0 PUs
                                

                                Combat Hit Differential Summary :

                                Egypt regular : 1.17
                                Numidia regular : 0.67
                                

                                Savegame

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                                • B Offline
                                  bentonjt
                                  last edited by

                                  TripleA Turn Summary: Syria round 2

                                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                  Game History

                                  Round: 2
                                  
                                      Collect Resources - Syria
                                          Syria collect 22 PUs; end with 22 PUs
                                          1 unit repaired.
                                  
                                      Commit Units - Syria
                                          2 horsemen moved from Antioch to Palmyra
                                          1 skirmisher moved from Hatra to Palmyra
                                          1 phalangite moved from Emesa to Palmyra
                                          1 cataphract, 1 chariot, 2 horsemen, 3 phalangites and 1 warelephant moved from Damascus to Sidon
                                          1 legionary moved from Antioch to Sidon
                                          1 skirmisher moved from Antioch to Emesa
                                          1 legionary moved from Hatra to Emesa
                                  
                                      Procure Units - Syria
                                          Syria buy 3 forts, 1 legionary, 1 phalangite and 3 skirmishers; Remaining resources: 0 PUs; 
                                  
                                      Conduct Combat - Syria
                                          Battle in Palmyra
                                              Syria attack with 2 horsemen, 1 phalangite and 1 skirmisher
                                              barbarians defend with 2 spearmen and 1 territory
                                                  Syria roll dice for 2 horsemen, 1 phalangite and 1 skirmisher in Palmyra, round 2 : 3/3 hits, 1.17 expected hits
                                                  barbarians roll dice for 2 spearmen in Palmyra, round 2 : 1/2 hits, 0.67 expected hits
                                                  2 spearmen owned by the barbarians and 1 skirmisher owned by the Syria lost in Palmyra
                                              Syria converts territory into different units
                                              Syria win, taking Palmyra from barbarians with 2 horsemen and 1 phalangite remaining. Battle score for attacker is 4
                                              Casualties for Syria: 1 skirmisher
                                              Casualties for barbarians: 2 spearmen
                                          Trigger Barbarians DirectPresence Palmyra spearman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman2TRUEINVERT attached to barbarians
                                          Trigger Barbarians DirectPresence Palmyra spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman1TRUEINVERT attached to barbarians
                                  
                                      Reposition Units - Syria
                                  
                                      Form Units - Syria
                                          1 legionary, 1 phalangite and 2 skirmishers placed in Antioch
                                          Units in Seleucia being upgraded or consumed: 1 legionary
                                          1 fort placed in Seleucia
                                          1 skirmisher placed in Seleucia
                                          Units in Sidon being upgraded or consumed: 2 legionarys
                                          2 forts placed in Sidon
                                  
                                      Turn Completed - Syria
                                          Syria collect 0 PUs; end with 0 PUs
                                  

                                  Combat Hit Differential Summary :

                                  barbarians regular : 0.33
                                  Syria regular : 1.83
                                  

                                  Savegame

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                                  • H Offline
                                    Hexborg
                                    last edited by

                                    TripleA Turn Summary: Parthia round 2

                                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                    Game History

                                    Round: 2
                                    
                                        Collect Resources - Parthia
                                            Parthia collect 14 PUs; end with 14 PUs
                                    
                                        Commit Units - Parthia
                                            1 cataphract moved from Gazaca to Nexuana
                                            1 horsearcher moved from Gazaca to Nexuana
                                            1 horseman moved from Ctesiphon to Nexuana
                                    
                                        Procure Units - Parthia
                                            Parthia buy 1 archer, 1 horsearcher and 1 spearman; Remaining resources: 1 PUs; 
                                    
                                        Conduct Combat - Parthia
                                            Battle in Nexuana
                                                Parthia attack with 1 cataphract, 1 horsearcher and 1 horseman
                                                barbarians defend with 1 horseman and 1 territory
                                                    Parthia roll dice for 1 cataphract, 1 horsearcher and 1 horseman in Nexuana, round 2 : 1/3 hits, 1.17 expected hits
                                                    barbarians roll dice for 1 horseman in Nexuana, round 2 : 1/1 hits, 0.17 expected hits
                                                    1 horseman owned by the barbarians and 1 horseman owned by the Parthia lost in Nexuana
                                                Parthia converts territory into different units
                                                Parthia win, taking Nexuana from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 0
                                                Casualties for Parthia: 1 horseman
                                                Casualties for barbarians: 1 horseman
                                            Trigger Barbarians DirectPresence Nexuana horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_horseman1TRUEINVERT attached to barbarians
                                    
                                        Reposition Units - Parthia
                                            1 cataphract moved from Persepolis to Ctesiphon
                                            1 spearman moved from Ctesiphon to Gazaca
                                            1 spearman moved from Persepolis to Susa
                                            1 archer moved from Persepolis to Susa
                                            1 spearman moved from Susa to Ctesiphon
                                    
                                        Form Units - Parthia
                                            1 horsearcher placed in Cyropolis
                                            1 archer and 1 spearman placed in Persepolis
                                    
                                        Turn Completed - Parthia
                                            Parthia collect 0 PUs; end with 1 PU
                                    

                                    Combat Hit Differential Summary :

                                    Parthia regular : -0.17
                                    barbarians regular : 0.83
                                    

                                    Savegame

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                                    • B Offline
                                      bentonjt
                                      last edited by

                                      TripleA Turn Summary: Numidia round 2

                                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                      Game History

                                      Round: 2
                                      
                                          Collect Resources - Numidia
                                              Numidia collect 9 PUs; end with 9 PUs
                                      
                                          Commit Units - Numidia
                                              1 archer moved from Berenice to Cyrene
                                              2 spearmen and 1 swordman moved from Leptis Magna to Berenice
                                              1 spearman moved from Thenae to Sabrata
                                              1 archer, 1 horseman and 2 spearmen moved from Igilgili to Cartenna
                                              1 horseman, 1 spearman and 1 swordman moved from Auzia to Volubilis
                                      
                                          Procure Units - Numidia
                                              Numidia buy 1 metropolis and 1 swordman; Remaining resources: 0 PUs; 
                                      
                                          Conduct Combat - Numidia
                                              Battle in Cartenna
                                                  Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                                  barbarians defend with 1 archer and 1 territory
                                                      Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Cartenna, round 2 : 1/4 hits, 0.83 expected hits
                                                      barbarians roll dice for 1 archer in Cartenna, round 2 : 1/1 hits, 0.67 expected hits
                                                      1 archer owned by the barbarians and 1 spearman owned by the Numidia lost in Cartenna
                                                  Numidia converts territory into different units
                                                  Numidia win, taking Cartenna from barbarians with 1 archer, 1 horseman and 1 spearman remaining. Battle score for attacker is 1
                                                  Casualties for Numidia: 1 spearman
                                                  Casualties for barbarians: 1 archer
                                              Battle in Volubilis
                                                  Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                                  barbarians defend with 1 horseman and 1 territory
                                                      Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 2 : 0/3 hits, 0.83 expected hits
                                                      barbarians roll dice for 1 horseman in Volubilis, round 2 : 0/1 hits, 0.17 expected hits
                                                      Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 3 : 0/3 hits, 0.83 expected hits
                                                      barbarians roll dice for 1 horseman in Volubilis, round 3 : 0/1 hits, 0.17 expected hits
                                                      Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 4 : 1/3 hits, 0.83 expected hits
                                                      barbarians roll dice for 1 horseman in Volubilis, round 4 : 1/1 hits, 0.17 expected hits
                                                      1 horseman owned by the barbarians and 1 spearman owned by the Numidia lost in Volubilis
                                                  Numidia converts territory into different units
                                                  Numidia win, taking Volubilis from barbarians with 1 horseman and 1 swordman remaining. Battle score for attacker is 1
                                                  Casualties for Numidia: 1 spearman
                                                  Casualties for barbarians: 1 horseman
                                              Trigger Barbarians DirectPresence Volubilis horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Volubilis_horseman1TRUEINVERT attached to barbarians
                                              Trigger Barbarians DirectPresence Cartenna archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cartenna_archer1TRUEINVERT attached to barbarians
                                      
                                          Reposition Units - Numidia
                                              1 trireme moved from 30 to 31
                                      
                                          Form Units - Numidia
                                              1 metropolis placed in Cyrene
                                              1 swordman placed in Leptis Magna
                                      
                                          Turn Completed - Numidia
                                              Numidia collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Numidia regular : -1.33
                                      barbarians regular : 0.83
                                      

                                      Savegame

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                                      • B Offline
                                        bentonjt
                                        last edited by

                                        TripleA Turn Summary: Carthage round 3

                                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                        Game History

                                        Round: 3
                                        
                                            Collect Resources - Carthage
                                                Carthage collect 26 PUs; end with 26 PUs
                                        
                                            Commit Units - Carthage
                                                1 spearman moved from Corduba to Carthago Nova
                                                1 horseman moved from Gades to Salmantica
                                                1 irregular moved from Hispatis to Salmantica
                                                1 irregular moved from Hispatis to Salmantica
                                                1 horseman moved from Sabrata to Oea
                                                3 spearmen moved from Carthago to 32
                                                3 spearmen moved from 32 to Caralis
                                                1 trireme moved from 15 to 16
                                        
                                            Procure Units - Carthage
                                                Carthage buy 1 quinquereme, 2 spearmen and 1 trireme; Remaining resources: 0 PUs; 
                                        
                                            Conduct Combat - Carthage
                                                Battle in Oea
                                                    Carthage attack with 1 horseman
                                                    barbarians defend with 1 horseman and 1 territory
                                                        Carthage roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                                        barbarians roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.17 expected hits
                                                        Carthage roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                                        barbarians roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.17 expected hits
                                                        Carthage roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                                        barbarians roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.17 expected hits
                                                        Carthage roll dice for 1 horseman in Oea, round 5 : 1/1 hits, 0.33 expected hits
                                                        barbarians roll dice for 1 horseman in Oea, round 5 : 0/1 hits, 0.17 expected hits
                                                        1 horseman owned by the barbarians lost in Oea
                                                    Carthage converts territory into different units
                                                    Carthage win, taking Oea from barbarians with 1 horseman remaining. Battle score for attacker is 4
                                                    Casualties for barbarians: 1 horseman
                                                Battle in Salmantica
                                                    Carthage attack with 1 horseman and 2 irregulars
                                                    barbarians defend with 1 swordman and 1 territory
                                                        Carthage roll dice for 1 horseman and 2 irregulars in Salmantica, round 2 : 1/3 hits, 0.67 expected hits
                                                        barbarians roll dice for 1 swordman in Salmantica, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 irregular owned by the Carthage and 1 swordman owned by the barbarians lost in Salmantica
                                                    Carthage converts territory into different units
                                                    Carthage win, taking Salmantica from barbarians with 1 horseman and 1 irregular remaining. Battle score for attacker is 1
                                                    Casualties for Carthage: 1 irregular
                                                    Casualties for barbarians: 1 swordman
                                                Trigger Barbarians DirectPresence Salmantica swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salmantica_swordman1TRUEINVERT attached to barbarians
                                                Trigger Barbarians DirectPresence Oea horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Oea_horseman1TRUEINVERT attached to barbarians
                                        
                                            Reposition Units - Carthage
                                        
                                            Form Units - Carthage
                                                2 spearmen placed in Lilybaeum
                                                1 quinquereme and 1 trireme placed in 24
                                        
                                            Turn Completed - Carthage
                                                Carthage collect 0 PUs; end with 0 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Carthage regular : 0.00
                                        barbarians regular : 0.00
                                        

                                        Savegame

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                                        • W Offline
                                          waldowv
                                          last edited by

                                          TripleA Turn Summary: Rome round 3

                                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                          Game History

                                          Round: 3
                                          
                                              Collect Resources - Rome
                                                  Rome collect 21 PUs; end with 21 PUs
                                          
                                              Procure Units - Rome
                                                  Rome buy 1 catapult, 1 legionary, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
                                          
                                              Reposition Units - Rome
                                                  1 legionary, 1 quinquereme, 3 skirmishers and 1 trireme moved from 27 to 25
                                                  1 legionary and 3 skirmishers moved from 25 to Arretium
                                                  1 skirmisher moved from Arretium to Genua
                                                  2 horsemen moved from Roma to Ariminum
                                                  1 skirmisher moved from Roma to Arretium
                                                  1 trireme moved from 34 to 27
                                          
                                              Form Units - Rome
                                                  1 wall placed in Messana
                                                  1 catapult and 1 legionary placed in Roma
                                                  1 trireme placed in 25
                                          
                                              Turn Completed - Rome
                                                  Rome collect 0 PUs; end with 0 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • W Offline
                                            waldowv
                                            last edited by

                                            TripleA Turn Summary: FreeGreece round 3

                                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                            Game History

                                            Round: 3
                                            
                                                Collect Resources - FreeGreece
                                                    FreeGreece collect 17 PUs; end with 17 PUs
                                            
                                                Commit Units - FreeGreece
                                                    1 archer moved from Pergamum to Nicaea
                                                    1 phalangite moved from Sardis to Nicaea
                                            
                                                Procure Units - FreeGreece
                                                    FreeGreece buy 1 archer, 1 phalangite, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                            
                                                Conduct Combat - FreeGreece
                                                    Battle in Nicaea
                                                        FreeGreece attack with 1 archer and 1 phalangite
                                                        barbarians defend with 1 spearman and 1 territory
                                                            FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 2 : 0/2 hits, 0.67 expected hits
                                                            barbarians roll dice for 1 spearman in Nicaea, round 2 : 0/1 hits, 0.33 expected hits
                                                            FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 3 : 1/2 hits, 0.67 expected hits
                                                            barbarians roll dice for 1 spearman in Nicaea, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 spearman owned by the barbarians and 1 archer owned by the FreeGreece lost in Nicaea
                                                        FreeGreece converts territory into different units
                                                        FreeGreece win, taking Nicaea from barbarians with 1 phalangite remaining. Battle score for attacker is -1
                                                        Casualties for FreeGreece: 1 archer
                                                        Casualties for barbarians: 1 spearman
                                                    Trigger Barbarians DirectPresence Nicaea spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nicaea_spearman1TRUEINVERT attached to barbarians
                                            
                                                Reposition Units - FreeGreece
                                                    1 archer moved from Sparta to Corinth
                                            
                                                Form Units - FreeGreece
                                                    1 archer, 1 skirmisher and 1 wall placed in Syracuse
                                                    FreeGreece undo move 1.
                                                    1 archer and 1 skirmisher placed in Sparta
                                                    1 skirmisher and 1 wall placed in Syracuse
                                                    1 phalangite and 1 skirmisher placed in Sardis
                                            
                                                Turn Completed - FreeGreece
                                                    FreeGreece collect 0 PUs; end with 0 PUs
                                            

                                            Combat Hit Differential Summary :

                                            FreeGreece regular : -0.33
                                            barbarians regular : 0.33
                                            

                                            Savegame

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