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    • B Offline
      bentonjt
      last edited by

      TripleA Turn Summary: Macedonia round 1

      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

      Game History

      Round: 1
      
          Collect Resources - Macedonia
              Macedonia collect 13 PUs; end with 13 PUs
      
          Commit Units - Macedonia
              1 horseman, 2 phalangites and 1 skirmisher moved from Corinth to Athens
              1 phalangite and 2 skirmishers moved from Larissa to Athens
              1 horseman moved from Thessalonica to Delphi
              1 phalangite and 1 skirmisher moved from Dodona to Delphi
              1 ballista, 1 phalangite and 1 skirmisher moved from Pella to Apollonia
              1 skirmisher moved from Philippopolis to Pella
              1 horseman moved from Philippopolis to Apollonia
              1 phalangite moved from Thessalonica to 70
              1 phalangite and 1 trireme moved from 70 to 69
              1 phalangite moved from 69 to Athens
              1 swordman moved from Thessalonica to Larissa
              1 skirmisher moved from Thessalonica to Larissa
      
          Procure Units - Macedonia
              Macedonia buy 1 horseman, 1 metropolis and 2 skirmishers; Remaining resources: 0 PUs; 
      
          Conduct Combat - Macedonia
              Battle in Apollonia
                  Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                  barbarians defend with 2 swordmen and 1 territory
                      Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                      Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 2 : 1/2 hits, 0.83 expected hits
                      barbarians roll dice for 2 swordmen in Apollonia, round 2 : 0/2 hits, 0.67 expected hits
                      1 swordman owned by the barbarians lost in Apollonia
                      Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                      Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 3 : 0/2 hits, 0.83 expected hits
                      barbarians roll dice for 1 swordman in Apollonia, round 3 : 0/1 hits, 0.33 expected hits
                      Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                      Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 4 : 1/2 hits, 0.83 expected hits
                      barbarians roll dice for 1 swordman in Apollonia, round 4 : 0/1 hits, 0.33 expected hits
                      1 swordman owned by the barbarians lost in Apollonia
                  Macedonia converts territory into different units
                  Macedonia win, taking Apollonia from barbarians with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher remaining. Battle score for attacker is 8
                  Casualties for barbarians: 2 swordmen
              Battle in Delphi
                  Macedonia attack with 1 horseman, 1 phalangite and 1 skirmisher
                  FreeGreece defend with 1 phalangite, 1 skirmisher and 1 territory
                      Macedonia roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                      FreeGreece roll dice for 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                      1 skirmisher owned by the Macedonia and 1 skirmisher owned by the FreeGreece lost in Delphi
                      Macedonia roll dice for 1 horseman and 1 phalangite in Delphi, round 3 : 1/2 hits, 0.83 expected hits
                      FreeGreece roll dice for 1 phalangite in Delphi, round 3 : 0/1 hits, 0.67 expected hits
                      1 phalangite owned by the FreeGreece lost in Delphi
                  Macedonia converts territory into different units
                  Macedonia win, taking Delphi from FreeGreece with 1 horseman and 1 phalangite remaining. Battle score for attacker is 6
                  Casualties for Macedonia: 1 skirmisher
                  Casualties for FreeGreece: 1 phalangite and 1 skirmisher
              Battle in Athens
                  Macedonia attack with 1 horseman, 4 phalangites and 3 skirmishers
                  FreeGreece defend with 1 archer, 3 phalangites, 2 skirmishers and 1 territory
                      Macedonia roll dice for 1 horseman, 4 phalangites and 3 skirmishers in Athens, round 2 : 4/5 hits, 2.33 expected hits
                      FreeGreece roll dice for 1 archer, 3 phalangites and 2 skirmishers in Athens, round 2 : 3/6 hits, 3.00 expected hits
                      1 archer owned by the FreeGreece, 3 skirmishers owned by the Macedonia, 2 skirmishers owned by the FreeGreece and 1 phalangite owned by the FreeGreece lost in Athens
                      Macedonia roll dice for 1 horseman and 4 phalangites in Athens, round 3 : 3/5 hits, 2.33 expected hits
                      FreeGreece roll dice for 2 phalangites in Athens, round 3 : 2/2 hits, 1.33 expected hits
                      1 phalangite owned by the Macedonia, 1 horseman owned by the Macedonia and 2 phalangites owned by the FreeGreece lost in Athens
                  Macedonia converts territory into different units
                  Macedonia win, taking Athens from FreeGreece with 3 phalangites remaining. Battle score for attacker is 10
                  Casualties for Macedonia: 1 horseman, 1 phalangite and 3 skirmishers
                  Casualties for FreeGreece: 1 archer, 3 phalangites and 2 skirmishers
              Trigger Barbarians DirectPresence Apollonia swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman1TRUEINVERT attached to barbarians
              Trigger Barbarians DirectPresence Apollonia swordman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman2TRUEINVERT attached to barbarians
      
          Reposition Units - Macedonia
      
          Form Units - Macedonia
              1 metropolis placed in Larissa
              1 horseman and 2 skirmishers placed in Thessalonica
      
          Turn Completed - Macedonia
              Macedonia collect 0 PUs; end with 0 PUs
      

      Combat Hit Differential Summary :

      FreeGreece regular : 0.17
      Macedonia Artillery : -0.50
      Macedonia regular : 2.17
      barbarians regular : -1.33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • H Offline
        Hexborg
        last edited by

        TripleA Turn Summary: Egypt round 1

        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

        Game History

        Round: 1
        
            Collect Resources - Egypt
                Egypt collect 22 PUs; end with 22 PUs
        
            Commit Units - Egypt
                1 phalangite moved from Alexandria to 57
                1 spearman moved from Alexandria to 57
                1 spearman moved from Alexandria to 57
                1 spearman moved from Hermopolis to Paraetonium
                1 archer moved from Alexandria to Paraetonium
                1 phalangite moved from Hermopolis to Paraetonium
                1 archer moved from Hermopolis to Paraetonium
                1 phalangite moved from Memphis to 58
                1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                1 phalangite moved from 64 to Cydonia
                1 spearman moved from 64 to Cydonia
                1 spearman moved from 64 to Cydonia
                1 horseman moved from Jerusalem to Aelana
                1 spearman moved from Jerusalem to Aelana
                1 phalangite and 1 trireme moved from 58 to 59
                1 phalangite moved from 59 to Jerusalem
        
            Procure Units - Egypt
                Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
        
            Conduct Combat - Egypt
                Battle in Aelana
                    Egypt attack with 1 horseman and 1 spearman
                    barbarians defend with 1 spearman and 1 territory
                        Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                        barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                        1 spearman owned by the barbarians lost in Aelana
                    Egypt converts territory into different units
                    Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for barbarians: 1 spearman
                Battle in Cydonia
                    Egypt attack with 1 phalangite and 2 spearmen
                    barbarians defend with 1 archer and 1 territory
                        Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                        barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                        1 spearman owned by the Egypt lost in Cydonia
                        Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                        barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                        1 archer owned by the barbarians lost in Cydonia
                    Egypt converts territory into different units
                    Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for barbarians: 1 archer
                Battle in Paraetonium
                    Egypt attack with 2 archers, 1 phalangite and 1 spearman
                    barbarians defend with 1 spearman and 1 territory
                        Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                        barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                        1 spearman owned by the barbarians lost in Paraetonium
                    Egypt converts territory into different units
                    Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for barbarians: 1 spearman
                Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
        
            Reposition Units - Egypt
                1 spearman moved from Sidon to Jerusalem
                1 phalangite moved from Sidon to Jerusalem
                1 warelephant moved from Memphis to Pharan
                1 spearman moved from Memphis to Pharan
                1 horseman moved from Alexandria to Pharan
                1 chariot moved from Memphis to Jerusalem
        
            Form Units - Egypt
                1 archer placed in Alexandria
                1 irregular and 1 metropolis placed in Jerusalem
                1 trireme placed in 57
        
            Turn Completed - Egypt
                Egypt collect 0 PUs; end with 0 PUs
        

        Combat Hit Differential Summary :

        Egypt regular : 1.00
        barbarians regular : -1.00
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • H Offline
          Hexborg
          last edited by

          TripleA Turn Summary: Egypt round 1

          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

          Game History

          Round: 1
          
              Collect Resources - Egypt
                  Egypt collect 22 PUs; end with 22 PUs
          
              Commit Units - Egypt
                  1 phalangite moved from Alexandria to 57
                  1 spearman moved from Alexandria to 57
                  1 spearman moved from Alexandria to 57
                  1 spearman moved from Hermopolis to Paraetonium
                  1 archer moved from Alexandria to Paraetonium
                  1 phalangite moved from Hermopolis to Paraetonium
                  1 archer moved from Hermopolis to Paraetonium
                  1 phalangite moved from Memphis to 58
                  1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                  1 phalangite moved from 64 to Cydonia
                  1 spearman moved from 64 to Cydonia
                  1 spearman moved from 64 to Cydonia
                  1 horseman moved from Jerusalem to Aelana
                  1 spearman moved from Jerusalem to Aelana
                  1 phalangite and 1 trireme moved from 58 to 59
                  1 phalangite moved from 59 to Jerusalem
          
              Procure Units - Egypt
                  Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
          
              Conduct Combat - Egypt
                  Battle in Aelana
                      Egypt attack with 1 horseman and 1 spearman
                      barbarians defend with 1 spearman and 1 territory
                          Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                          barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                          1 spearman owned by the barbarians lost in Aelana
                      Egypt converts territory into different units
                      Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                      Casualties for barbarians: 1 spearman
                  Battle in Cydonia
                      Egypt attack with 1 phalangite and 2 spearmen
                      barbarians defend with 1 archer and 1 territory
                          Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                          barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                          1 spearman owned by the Egypt lost in Cydonia
                          Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                          barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                          1 archer owned by the barbarians lost in Cydonia
                      Egypt converts territory into different units
                      Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                      Casualties for Egypt: 1 spearman
                      Casualties for barbarians: 1 archer
                  Battle in Paraetonium
                      Egypt attack with 2 archers, 1 phalangite and 1 spearman
                      barbarians defend with 1 spearman and 1 territory
                          Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                          barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                          1 spearman owned by the barbarians lost in Paraetonium
                      Egypt converts territory into different units
                      Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                      Casualties for barbarians: 1 spearman
                  Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                  Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                  Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
          
              Reposition Units - Egypt
                  1 spearman moved from Sidon to Jerusalem
                  1 phalangite moved from Sidon to Jerusalem
                  1 warelephant moved from Memphis to Pharan
                  1 spearman moved from Memphis to Pharan
                  1 horseman moved from Alexandria to Pharan
                  1 chariot moved from Memphis to Jerusalem
          
              Form Units - Egypt
                  1 metropolis placed in Jerusalem
                  1 archer placed in Alexandria
                  1 trireme placed in 57
                  1 irregular placed in Salamis
          
              Turn Completed - Egypt
                  Egypt collect 0 PUs; end with 0 PUs
          

          Combat Hit Differential Summary :

          Egypt regular : 1.00
          barbarians regular : -1.00
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • B Offline
            bentonjt
            last edited by

            TripleA Turn Summary: Syria round 1

            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

            Game History

            Round: 1
            
                Collect Resources - Syria
                    Syria collect 22 PUs; end with 22 PUs
            
                Commit Units - Syria
                    1 skirmisher moved from Hatra to Seleucia
                    1 horseman moved from Hatra to Damascus
                    1 skirmisher moved from Antioch to Sidon
                    1 skirmisher moved from Antioch to Sidon
                    1 legionary moved from Antioch to Sidon
                    1 cataphract, 1 chariot, 1 phalangite and 1 warelephant moved from Antioch to Damascus
                    1 legionary moved from Edessa to Hatra
                    1 skirmisher moved from Edessa to Hatra
                    1 phalangite moved from Edessa to Emesa
                    1 phalangite moved from Emesa to Damascus
                    1 phalangite moved from Tarsus to Attalia
                    1 skirmisher moved from Emesa to Edessa
            
                Procure Units - Syria
                    Syria buy 2 horsemen, 1 legionary, 1 metropolis and 1 skirmisher; Remaining resources: 0 PUs; 
            
                Conduct Combat - Syria
                    Battle in Sidon
                        Syria attack with 1 legionary and 2 skirmishers
                        Egypt defend with 1 spearman and 1 territory
                            Syria roll dice for 1 legionary and 2 skirmishers in Sidon, round 2 : 1/1 hits, 0.33 expected hits
                            Egypt roll dice for 1 spearman in Sidon, round 2 : 0/1 hits, 0.33 expected hits
                            1 spearman owned by the Egypt lost in Sidon
                        Syria converts territory into different units
                        Syria win, taking Sidon from Egypt with 1 legionary and 2 skirmishers remaining. Battle score for attacker is 3
                        Casualties for Egypt: 1 spearman
            
                Reposition Units - Syria
            
                Form Units - Syria
                    1 metropolis placed in Seleucia
                    2 horsemen, 1 legionary and 1 skirmisher placed in Antioch
            
                Turn Completed - Syria
                    Syria collect 0 PUs; end with 0 PUs
            

            Combat Hit Differential Summary :

            Egypt regular : -0.33
            Syria regular : 0.67
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • H Offline
              Hexborg
              last edited by

              TripleA Turn Summary: Parthia round 1

              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

              Game History

              Round: 1
              
                  Collect Resources - Parthia
                      Parthia collect 13 PUs; end with 13 PUs
              
                  Commit Units - Parthia
                      1 spearman moved from Ctesiphon to Gazaca
                      1 spearman moved from Cyropolis to Nexuana
                      1 horsearcher moved from Cyropolis to Nexuana
                      1 horsearcher moved from Susa to Gazaca
                      1 cataphract moved from Ctesiphon to Gazaca
                      1 archer moved from Persepolis to Susa
                      1 spearman moved from Persepolis to Susa
                      1 archer moved from Ecbatana to Ctesiphon
                      1 spearman moved from Ecbatana to Ctesiphon
                      1 horseman moved from Persepolis to Ctesiphon
              
                  Procure Units - Parthia
                      Parthia buy 1 archer, 1 cataphract and 1 spearman; Remaining resources: 0 PUs; 
              
                  Conduct Combat - Parthia
                      Battle in Nexuana
                          Parthia attack with 1 horsearcher and 1 spearman
                          barbarians defend with 1 archer and 1 territory
                              Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 2 : 0/2 hits, 0.50 expected hits
                              barbarians roll dice for 1 archer in Nexuana, round 2 : 0/1 hits, 0.67 expected hits
                              Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 3 : 1/2 hits, 0.50 expected hits
                              barbarians roll dice for 1 archer in Nexuana, round 3 : 1/1 hits, 0.67 expected hits
                              1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Nexuana
                          Parthia converts territory into different units
                          Parthia win, taking Nexuana from barbarians with 1 horsearcher remaining. Battle score for attacker is 1
                          Casualties for Parthia: 1 spearman
                          Casualties for barbarians: 1 archer
                      Battle in Gazaca
                          Parthia attack with 1 cataphract, 1 horsearcher and 1 spearman
                          barbarians defend with 1 archer and 1 territory
                              Parthia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Gazaca, round 2 : 1/3 hits, 1.00 expected hits
                              barbarians roll dice for 1 archer in Gazaca, round 2 : 1/1 hits, 0.67 expected hits
                              1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Gazaca
                          Parthia converts territory into different units
                          Parthia win, taking Gazaca from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 1
                          Casualties for Parthia: 1 spearman
                          Casualties for barbarians: 1 archer
                      Trigger Barbarians DirectPresence Nexuana archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_archer1TRUEINVERT attached to barbarians
                      Trigger Barbarians DirectPresence Gazaca archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Gazaca_archer1TRUEINVERT attached to barbarians
              
                  Reposition Units - Parthia
              
                  Form Units - Parthia
                      1 archer, 1 cataphract and 1 spearman placed in Persepolis
              
                  Turn Completed - Parthia
                      Parthia collect 0 PUs; end with 0 PUs
              

              Combat Hit Differential Summary :

              Parthia regular : 0.00
              barbarians regular : 0.00
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Offline
                bentonjt
                last edited by

                TripleA Turn Summary: Numidia round 1

                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                Game History

                Round: 1
                
                    Collect Resources - Numidia
                        Numidia collect 7 PUs; end with 7 PUs
                
                    Commit Units - Numidia
                        1 archer and 1 horseman moved from Zama to Igilgili
                        1 spearman moved from Hippo Regius to Igilgili
                        1 spearman moved from Cirta to Igilgili
                        1 horseman, 1 spearman and 1 swordman moved from Cirta to Auzia
                        1 spearman moved from Capsa to Thenae
                        1 spearman moved from Paliurus to Cyrene
                        1 horseman moved from Leptis Magna to Cyrene
                        1 horseman moved from Berenice to Cyrene
                        1 archer moved from Siwa to Berenice
                        1 spearman moved from Siwa to Paliurus
                
                    Procure Units - Numidia
                        Numidia buy 1 spearman and 1 swordman; Remaining resources: 0 PUs; 
                
                    Conduct Combat - Numidia
                        Battle in Igilgili
                            Numidia attack with 1 archer, 1 horseman and 2 spearmen
                            barbarians defend with 1 horseman and 1 territory
                                Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Igilgili, round 2 : 2/4 hits, 0.83 expected hits
                                barbarians roll dice for 1 horseman in Igilgili, round 2 : 0/1 hits, 0.17 expected hits
                                1 horseman owned by the barbarians lost in Igilgili
                            Numidia converts territory into different units
                            Numidia win, taking Igilgili from barbarians with 1 archer, 1 horseman and 2 spearmen remaining. Battle score for attacker is 4
                            Casualties for barbarians: 1 horseman
                        Battle in Auzia
                            Numidia attack with 1 horseman, 1 spearman and 1 swordman
                            barbarians defend with 1 horseman and 1 territory
                                Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Auzia, round 2 : 1/3 hits, 0.83 expected hits
                                barbarians roll dice for 1 horseman in Auzia, round 2 : 0/1 hits, 0.17 expected hits
                                1 horseman owned by the barbarians lost in Auzia
                            Numidia converts territory into different units
                            Numidia win, taking Auzia from barbarians with 1 horseman, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                            Casualties for barbarians: 1 horseman
                        Battle in Cyrene
                            Numidia attack with 2 horsemen and 1 spearman
                            barbarians defend with 1 archer and 1 territory
                                Numidia roll dice for 2 horsemen and 1 spearman in Cyrene, round 2 : 1/3 hits, 0.83 expected hits
                                barbarians roll dice for 1 archer in Cyrene, round 2 : 0/1 hits, 0.67 expected hits
                                1 archer owned by the barbarians lost in Cyrene
                            Numidia converts territory into different units
                            Numidia win, taking Cyrene from barbarians with 2 horsemen and 1 spearman remaining. Battle score for attacker is 4
                            Casualties for barbarians: 1 archer
                        Trigger Barbarians DirectPresence Auzia horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Auzia_horseman1TRUEINVERT attached to barbarians
                        Trigger Barbarians DirectPresence Igilgili horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Igilgili_horseman1TRUEINVERT attached to barbarians
                        Trigger Barbarians DirectPresence Cyrene archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cyrene_archer1TRUEINVERT attached to barbarians
                
                    Reposition Units - Numidia
                        1 trireme moved from 29 to 30
                
                    Form Units - Numidia
                        1 spearman and 1 swordman placed in Leptis Magna
                
                    Turn Completed - Numidia
                        Numidia collect 0 PUs; end with 0 PUs
                

                Combat Hit Differential Summary :

                Numidia regular : 1.50
                barbarians regular : -1.00
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Offline
                  bentonjt
                  last edited by

                  TripleA Turn Summary: Carthage round 2

                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                  Game History

                  Round: 2
                  
                      Collect Resources - Carthage
                          Carthage collect 25 PUs; end with 25 PUs
                  
                      Commit Units - Carthage
                          1 irregular moved from Carthago Nova to Castulo
                          1 spearman moved from Carthago Nova to Castulo
                          1 swordman moved from Corduba to Castulo
                          1 spearman moved from Hispatis to Corduba
                          1 irregular moved from Acci to Hispatis
                          1 quinquereme and 1 trireme moved from 36 to 32
                          1 horseman and 1 spearman moved from Thenae to Sabrata
                  
                      Procure Units - Carthage
                          Carthage buy 1 horseman, 1 metropolis and 5 spearmen; Remaining resources: 0 PUs; 
                  
                      Conduct Combat - Carthage
                          Battle in Castulo
                              Carthage attack with 1 irregular, 1 spearman and 1 swordman
                              barbarians defend with 1 horseman, 1 swordman and 1 territory
                                  Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 2 : 1/3 hits, 0.67 expected hits
                                  barbarians roll dice for 1 horseman and 1 swordman in Castulo, round 2 : 0/2 hits, 0.50 expected hits
                                  1 horseman owned by the barbarians lost in Castulo
                                  Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 3 : 0/3 hits, 0.67 expected hits
                                  barbarians roll dice for 1 swordman in Castulo, round 3 : 0/1 hits, 0.33 expected hits
                                  Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 4 : 0/3 hits, 0.67 expected hits
                                  barbarians roll dice for 1 swordman in Castulo, round 4 : 0/1 hits, 0.33 expected hits
                                  Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 5 : 0/3 hits, 0.67 expected hits
                                  barbarians roll dice for 1 swordman in Castulo, round 5 : 1/1 hits, 0.33 expected hits
                                  1 irregular owned by the Carthage lost in Castulo
                                  Carthage roll dice for 1 spearman and 1 swordman in Castulo, round 6 : 1/2 hits, 0.50 expected hits
                                  barbarians roll dice for 1 swordman in Castulo, round 6 : 0/1 hits, 0.33 expected hits
                                  1 swordman owned by the barbarians lost in Castulo
                              Carthage converts territory into different units
                              Carthage win, taking Castulo from barbarians with 1 spearman and 1 swordman remaining. Battle score for attacker is 5
                              Casualties for barbarians: 1 horseman and 1 swordman
                              Casualties for Carthage: 1 irregular
                          Battle in Sabrata
                              Carthage attack with 1 horseman and 1 spearman
                              barbarians defend with 1 spearman and 1 territory
                                  Carthage roll dice for 1 horseman and 1 spearman in Sabrata, round 2 : 2/2 hits, 0.50 expected hits
                                  barbarians roll dice for 1 spearman in Sabrata, round 2 : 1/1 hits, 0.33 expected hits
                                  1 spearman owned by the barbarians and 1 spearman owned by the Carthage lost in Sabrata
                              Carthage converts territory into different units
                              Carthage win, taking Sabrata from barbarians with 1 horseman remaining. Battle score for attacker is 0
                              Casualties for Carthage: 1 spearman
                              Casualties for barbarians: 1 spearman
                          Trigger Barbarians DirectPresence Castulo swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_swordman1TRUEINVERT attached to barbarians
                          Trigger Barbarians DirectPresence Sabrata spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Sabrata_spearman1TRUEINVERT attached to barbarians
                          Trigger Barbarians DirectPresence Castulo horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_horseman1TRUEINVERT attached to barbarians
                  
                      Reposition Units - Carthage
                          1 trireme moved from 14 to 15
                  
                      Form Units - Carthage
                          1 metropolis placed in Caralis
                          2 spearmen placed in Lilybaeum
                          1 horseman placed in Gades
                          3 spearmen placed in Carthago
                  
                      Turn Completed - Carthage
                          Carthage collect 0 PUs; end with 0 PUs
                  

                  Combat Hit Differential Summary :

                  Carthage regular : 0.33
                  barbarians regular : -0.17
                  

                  Savegame

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                  • W Offline
                    waldowv
                    last edited by

                    TripleA Turn Summary: Rome round 2

                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                    Game History

                    Round: 2
                    
                        Collect Resources - Rome
                            Rome collect 21 PUs; end with 21 PUs
                    
                        Commit Units - Rome
                            1 legionary moved from Capua to 34
                            1 skirmisher moved from Capua to 34
                            1 skirmisher moved from Capua to 34
                            1 legionary, 1 quinquereme and 2 skirmishers moved from 34 to 27
                            1 skirmisher moved from Capua to 28
                            1 skirmisher and 1 trireme moved from 28 to 27
                            1 skirmisher moved from Capua to 35
                            1 skirmisher and 1 trireme moved from 35 to 34
                            1 skirmisher moved from 34 to Messana
                            1 skirmisher moved from Roma to Arretium
                    
                        Procure Units - Rome
                            Rome buy 1 catapult, 1 fort, 2 horsemen, 1 skirmisher and 1 wall; Remaining resources: 0 PUs; 
                    
                        Reposition Units - Rome
                            1 skirmisher moved from Genua to Ariminum
                    
                        Form Units - Rome
                            Units in Messana being upgraded or consumed: 1 legionary
                            1 catapult and 1 fort placed in Messana
                            2 horsemen, 1 skirmisher and 1 wall placed in Roma
                    
                        Turn Completed - Rome
                            Rome collect 0 PUs; end with 0 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • W Offline
                      waldowv
                      last edited by

                      TripleA Turn Summary: FreeGreece round 2

                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                      Game History

                      Round: 2
                      
                          Collect Resources - FreeGreece
                              FreeGreece collect 14 PUs; end with 14 PUs
                      
                          Commit Units - FreeGreece
                                  FreeGreece converts territory into different units
                              2 phalangites moved from Sparta to Corinth
                                    FreeGreece take Corinth from Macedonia
                              2 skirmishers moved from Sparta to Corinth
                      
                          Procure Units - FreeGreece
                              FreeGreece buy 2 archers, 1 metropolis and 1 wall; Remaining resources: 0 PUs; 
                      
                          Conduct Combat - FreeGreece
                      
                          Reposition Units - FreeGreece
                      
                          Form Units - FreeGreece
                              1 archer and 1 wall placed in Syracuse
                              1 archer placed in Sparta
                              1 metropolis placed in Sardis
                      
                          Turn Completed - FreeGreece
                              FreeGreece collect 0 PUs; end with 0 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: Macedonia round 2

                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                        Game History

                        Round: 2
                        
                            Collect Resources - Macedonia
                                Macedonia collect 17 PUs; end with 17 PUs
                        
                            Commit Units - Macedonia
                                1 phalangite moved from Philippopolis to Thessalonica
                                1 skirmisher moved from Thessalonica to Philippopolis
                                1 skirmisher moved from Thessalonica to Philippopolis
                                1 phalangite moved from Delphi to Athens
                                1 horseman moved from Delphi to Apollonia
                                1 ballista, 1 horseman, 1 phalangite and 1 skirmisher moved from Apollonia to Salonae
                                1 skirmisher moved from Larissa to Athens
                                1 swordman moved from Larissa to Thessalonica
                        
                            Procure Units - Macedonia
                                Macedonia buy 2 metropoliss, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                        
                            Conduct Combat - Macedonia
                                Battle in Salonae
                                    Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                                    barbarians defend with 1 swordman and 1 territory
                                        Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                        Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Salonae, round 2 : 0/2 hits, 0.83 expected hits
                                        barbarians roll dice for 1 swordman in Salonae, round 2 : 1/1 hits, 0.33 expected hits
                                        1 skirmisher owned by the Macedonia lost in Salonae
                                        Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                        Macedonia roll dice for 1 ballista, 1 horseman and 1 phalangite in Salonae, round 3 : 1/2 hits, 0.83 expected hits
                                        barbarians roll dice for 1 swordman in Salonae, round 3 : 0/1 hits, 0.33 expected hits
                                        1 swordman owned by the barbarians lost in Salonae
                                    Macedonia converts territory into different units
                                    Macedonia win, taking Salonae from barbarians with 1 ballista, 1 horseman and 1 phalangite remaining. Battle score for attacker is 2
                                    Casualties for Macedonia: 1 skirmisher
                                    Casualties for barbarians: 1 swordman
                                Trigger Barbarians DirectPresence Salonae swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salonae_swordman1TRUEINVERT attached to barbarians
                        
                            Reposition Units - Macedonia
                        
                            Form Units - Macedonia
                                1 wall placed in Larissa
                                1 metropolis placed in Athens
                                1 metropolis placed in Apollonia
                                2 skirmishers placed in Thessalonica
                                1 skirmisher placed in Larissa
                                Macedonia undo move 5.
                                1 skirmisher placed in Larissa
                        
                            Turn Completed - Macedonia
                                Macedonia collect 0 PUs; end with 0 PUs
                        

                        Combat Hit Differential Summary :

                        Macedonia Artillery : -0.33
                        Macedonia regular : -0.67
                        barbarians regular : 0.33
                        

                        Savegame

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                        • H Offline
                          Hexborg
                          last edited by

                          TripleA Turn Summary: Egypt round 2

                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                          Game History

                          Round: 2
                          
                              Collect Resources - Egypt
                                  Egypt collect 20 PUs; end with 20 PUs
                          
                              Commit Units - Egypt
                                      Egypt converts territory into different units
                                  1 archer moved from Paraetonium to Siwa
                                        Egypt take Siwa from Numidia
                                  1 phalangite moved from Paraetonium to Paliurus
                                  1 spearman moved from Paraetonium to Paliurus
                                  1 archer moved from Paraetonium to Paliurus
                          
                              Procure Units - Egypt
                                  Egypt buy 3 archers, 1 horseman, 1 spearman and 1 wall; Remaining resources: 0 PUs; 
                          
                              Conduct Combat - Egypt
                                  Battle in Paliurus
                                      Egypt attack with 1 archer, 1 phalangite and 1 spearman
                                      Numidia defend with 1 spearman and 1 territory
                                          Egypt roll dice for 1 archer, 1 phalangite and 1 spearman in Paliurus, round 2 : 2/3 hits, 0.83 expected hits
                                          Numidia roll dice for 1 spearman in Paliurus, round 2 : 1/1 hits, 0.33 expected hits
                                          1 spearman owned by the Egypt and 1 spearman owned by the Numidia lost in Paliurus
                                      Egypt converts territory into different units
                                      Egypt win, taking Paliurus from Numidia with 1 archer and 1 phalangite remaining. Battle score for attacker is 0
                                      Casualties for Egypt: 1 spearman
                                      Casualties for Numidia: 1 spearman
                          
                              Reposition Units - Egypt
                                  1 horseman, 1 spearman and 1 warelephant moved from Pharan to Jerusalem
                                  1 trireme moved from 59 to 60
                                  1 trireme moved from 57 to 63
                                  1 spearman moved from Aelana to Jerusalem
                                  1 archer moved from Alexandria to Paraetonium
                                  1 spearman moved from Cydonia to 64
                                  1 phalangite moved from Cydonia to 64
                                  1 phalangite, 1 quinquereme and 1 spearman moved from 64 to 62
                                  1 spearman moved from 62 to Salamis
                                  1 phalangite moved from 62 to Salamis
                          
                              Form Units - Egypt
                                  3 archers and 1 wall placed in Jerusalem
                                  1 horseman and 1 spearman placed in Alexandria
                          
                              Turn Completed - Egypt
                                  Egypt collect 0 PUs; end with 0 PUs
                          

                          Combat Hit Differential Summary :

                          Egypt regular : 1.17
                          Numidia regular : 0.67
                          

                          Savegame

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                          • B Offline
                            bentonjt
                            last edited by

                            TripleA Turn Summary: Syria round 2

                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                            Game History

                            Round: 2
                            
                                Collect Resources - Syria
                                    Syria collect 22 PUs; end with 22 PUs
                                    1 unit repaired.
                            
                                Commit Units - Syria
                                    2 horsemen moved from Antioch to Palmyra
                                    1 skirmisher moved from Hatra to Palmyra
                                    1 phalangite moved from Emesa to Palmyra
                                    1 cataphract, 1 chariot, 2 horsemen, 3 phalangites and 1 warelephant moved from Damascus to Sidon
                                    1 legionary moved from Antioch to Sidon
                                    1 skirmisher moved from Antioch to Emesa
                                    1 legionary moved from Hatra to Emesa
                            
                                Procure Units - Syria
                                    Syria buy 3 forts, 1 legionary, 1 phalangite and 3 skirmishers; Remaining resources: 0 PUs; 
                            
                                Conduct Combat - Syria
                                    Battle in Palmyra
                                        Syria attack with 2 horsemen, 1 phalangite and 1 skirmisher
                                        barbarians defend with 2 spearmen and 1 territory
                                            Syria roll dice for 2 horsemen, 1 phalangite and 1 skirmisher in Palmyra, round 2 : 3/3 hits, 1.17 expected hits
                                            barbarians roll dice for 2 spearmen in Palmyra, round 2 : 1/2 hits, 0.67 expected hits
                                            2 spearmen owned by the barbarians and 1 skirmisher owned by the Syria lost in Palmyra
                                        Syria converts territory into different units
                                        Syria win, taking Palmyra from barbarians with 2 horsemen and 1 phalangite remaining. Battle score for attacker is 4
                                        Casualties for Syria: 1 skirmisher
                                        Casualties for barbarians: 2 spearmen
                                    Trigger Barbarians DirectPresence Palmyra spearman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman2TRUEINVERT attached to barbarians
                                    Trigger Barbarians DirectPresence Palmyra spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman1TRUEINVERT attached to barbarians
                            
                                Reposition Units - Syria
                            
                                Form Units - Syria
                                    1 legionary, 1 phalangite and 2 skirmishers placed in Antioch
                                    Units in Seleucia being upgraded or consumed: 1 legionary
                                    1 fort placed in Seleucia
                                    1 skirmisher placed in Seleucia
                                    Units in Sidon being upgraded or consumed: 2 legionarys
                                    2 forts placed in Sidon
                            
                                Turn Completed - Syria
                                    Syria collect 0 PUs; end with 0 PUs
                            

                            Combat Hit Differential Summary :

                            barbarians regular : 0.33
                            Syria regular : 1.83
                            

                            Savegame

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                            • H Offline
                              Hexborg
                              last edited by

                              TripleA Turn Summary: Parthia round 2

                              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                              Game History

                              Round: 2
                              
                                  Collect Resources - Parthia
                                      Parthia collect 14 PUs; end with 14 PUs
                              
                                  Commit Units - Parthia
                                      1 cataphract moved from Gazaca to Nexuana
                                      1 horsearcher moved from Gazaca to Nexuana
                                      1 horseman moved from Ctesiphon to Nexuana
                              
                                  Procure Units - Parthia
                                      Parthia buy 1 archer, 1 horsearcher and 1 spearman; Remaining resources: 1 PUs; 
                              
                                  Conduct Combat - Parthia
                                      Battle in Nexuana
                                          Parthia attack with 1 cataphract, 1 horsearcher and 1 horseman
                                          barbarians defend with 1 horseman and 1 territory
                                              Parthia roll dice for 1 cataphract, 1 horsearcher and 1 horseman in Nexuana, round 2 : 1/3 hits, 1.17 expected hits
                                              barbarians roll dice for 1 horseman in Nexuana, round 2 : 1/1 hits, 0.17 expected hits
                                              1 horseman owned by the barbarians and 1 horseman owned by the Parthia lost in Nexuana
                                          Parthia converts territory into different units
                                          Parthia win, taking Nexuana from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 0
                                          Casualties for Parthia: 1 horseman
                                          Casualties for barbarians: 1 horseman
                                      Trigger Barbarians DirectPresence Nexuana horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_horseman1TRUEINVERT attached to barbarians
                              
                                  Reposition Units - Parthia
                                      1 cataphract moved from Persepolis to Ctesiphon
                                      1 spearman moved from Ctesiphon to Gazaca
                                      1 spearman moved from Persepolis to Susa
                                      1 archer moved from Persepolis to Susa
                                      1 spearman moved from Susa to Ctesiphon
                              
                                  Form Units - Parthia
                                      1 horsearcher placed in Cyropolis
                                      1 archer and 1 spearman placed in Persepolis
                              
                                  Turn Completed - Parthia
                                      Parthia collect 0 PUs; end with 1 PU
                              

                              Combat Hit Differential Summary :

                              Parthia regular : -0.17
                              barbarians regular : 0.83
                              

                              Savegame

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                              • B Offline
                                bentonjt
                                last edited by

                                TripleA Turn Summary: Numidia round 2

                                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                Game History

                                Round: 2
                                
                                    Collect Resources - Numidia
                                        Numidia collect 9 PUs; end with 9 PUs
                                
                                    Commit Units - Numidia
                                        1 archer moved from Berenice to Cyrene
                                        2 spearmen and 1 swordman moved from Leptis Magna to Berenice
                                        1 spearman moved from Thenae to Sabrata
                                        1 archer, 1 horseman and 2 spearmen moved from Igilgili to Cartenna
                                        1 horseman, 1 spearman and 1 swordman moved from Auzia to Volubilis
                                
                                    Procure Units - Numidia
                                        Numidia buy 1 metropolis and 1 swordman; Remaining resources: 0 PUs; 
                                
                                    Conduct Combat - Numidia
                                        Battle in Cartenna
                                            Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                            barbarians defend with 1 archer and 1 territory
                                                Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Cartenna, round 2 : 1/4 hits, 0.83 expected hits
                                                barbarians roll dice for 1 archer in Cartenna, round 2 : 1/1 hits, 0.67 expected hits
                                                1 archer owned by the barbarians and 1 spearman owned by the Numidia lost in Cartenna
                                            Numidia converts territory into different units
                                            Numidia win, taking Cartenna from barbarians with 1 archer, 1 horseman and 1 spearman remaining. Battle score for attacker is 1
                                            Casualties for Numidia: 1 spearman
                                            Casualties for barbarians: 1 archer
                                        Battle in Volubilis
                                            Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                            barbarians defend with 1 horseman and 1 territory
                                                Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 2 : 0/3 hits, 0.83 expected hits
                                                barbarians roll dice for 1 horseman in Volubilis, round 2 : 0/1 hits, 0.17 expected hits
                                                Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 3 : 0/3 hits, 0.83 expected hits
                                                barbarians roll dice for 1 horseman in Volubilis, round 3 : 0/1 hits, 0.17 expected hits
                                                Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 4 : 1/3 hits, 0.83 expected hits
                                                barbarians roll dice for 1 horseman in Volubilis, round 4 : 1/1 hits, 0.17 expected hits
                                                1 horseman owned by the barbarians and 1 spearman owned by the Numidia lost in Volubilis
                                            Numidia converts territory into different units
                                            Numidia win, taking Volubilis from barbarians with 1 horseman and 1 swordman remaining. Battle score for attacker is 1
                                            Casualties for Numidia: 1 spearman
                                            Casualties for barbarians: 1 horseman
                                        Trigger Barbarians DirectPresence Volubilis horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Volubilis_horseman1TRUEINVERT attached to barbarians
                                        Trigger Barbarians DirectPresence Cartenna archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cartenna_archer1TRUEINVERT attached to barbarians
                                
                                    Reposition Units - Numidia
                                        1 trireme moved from 30 to 31
                                
                                    Form Units - Numidia
                                        1 metropolis placed in Cyrene
                                        1 swordman placed in Leptis Magna
                                
                                    Turn Completed - Numidia
                                        Numidia collect 0 PUs; end with 0 PUs
                                

                                Combat Hit Differential Summary :

                                Numidia regular : -1.33
                                barbarians regular : 0.83
                                

                                Savegame

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                                • B Offline
                                  bentonjt
                                  last edited by

                                  TripleA Turn Summary: Carthage round 3

                                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                  Game History

                                  Round: 3
                                  
                                      Collect Resources - Carthage
                                          Carthage collect 26 PUs; end with 26 PUs
                                  
                                      Commit Units - Carthage
                                          1 spearman moved from Corduba to Carthago Nova
                                          1 horseman moved from Gades to Salmantica
                                          1 irregular moved from Hispatis to Salmantica
                                          1 irregular moved from Hispatis to Salmantica
                                          1 horseman moved from Sabrata to Oea
                                          3 spearmen moved from Carthago to 32
                                          3 spearmen moved from 32 to Caralis
                                          1 trireme moved from 15 to 16
                                  
                                      Procure Units - Carthage
                                          Carthage buy 1 quinquereme, 2 spearmen and 1 trireme; Remaining resources: 0 PUs; 
                                  
                                      Conduct Combat - Carthage
                                          Battle in Oea
                                              Carthage attack with 1 horseman
                                              barbarians defend with 1 horseman and 1 territory
                                                  Carthage roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                                  barbarians roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.17 expected hits
                                                  Carthage roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                                  barbarians roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.17 expected hits
                                                  Carthage roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                                  barbarians roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.17 expected hits
                                                  Carthage roll dice for 1 horseman in Oea, round 5 : 1/1 hits, 0.33 expected hits
                                                  barbarians roll dice for 1 horseman in Oea, round 5 : 0/1 hits, 0.17 expected hits
                                                  1 horseman owned by the barbarians lost in Oea
                                              Carthage converts territory into different units
                                              Carthage win, taking Oea from barbarians with 1 horseman remaining. Battle score for attacker is 4
                                              Casualties for barbarians: 1 horseman
                                          Battle in Salmantica
                                              Carthage attack with 1 horseman and 2 irregulars
                                              barbarians defend with 1 swordman and 1 territory
                                                  Carthage roll dice for 1 horseman and 2 irregulars in Salmantica, round 2 : 1/3 hits, 0.67 expected hits
                                                  barbarians roll dice for 1 swordman in Salmantica, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 irregular owned by the Carthage and 1 swordman owned by the barbarians lost in Salmantica
                                              Carthage converts territory into different units
                                              Carthage win, taking Salmantica from barbarians with 1 horseman and 1 irregular remaining. Battle score for attacker is 1
                                              Casualties for Carthage: 1 irregular
                                              Casualties for barbarians: 1 swordman
                                          Trigger Barbarians DirectPresence Salmantica swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salmantica_swordman1TRUEINVERT attached to barbarians
                                          Trigger Barbarians DirectPresence Oea horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Oea_horseman1TRUEINVERT attached to barbarians
                                  
                                      Reposition Units - Carthage
                                  
                                      Form Units - Carthage
                                          2 spearmen placed in Lilybaeum
                                          1 quinquereme and 1 trireme placed in 24
                                  
                                      Turn Completed - Carthage
                                          Carthage collect 0 PUs; end with 0 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Carthage regular : 0.00
                                  barbarians regular : 0.00
                                  

                                  Savegame

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                                  • W Offline
                                    waldowv
                                    last edited by

                                    TripleA Turn Summary: Rome round 3

                                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                    Game History

                                    Round: 3
                                    
                                        Collect Resources - Rome
                                            Rome collect 21 PUs; end with 21 PUs
                                    
                                        Procure Units - Rome
                                            Rome buy 1 catapult, 1 legionary, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
                                    
                                        Reposition Units - Rome
                                            1 legionary, 1 quinquereme, 3 skirmishers and 1 trireme moved from 27 to 25
                                            1 legionary and 3 skirmishers moved from 25 to Arretium
                                            1 skirmisher moved from Arretium to Genua
                                            2 horsemen moved from Roma to Ariminum
                                            1 skirmisher moved from Roma to Arretium
                                            1 trireme moved from 34 to 27
                                    
                                        Form Units - Rome
                                            1 wall placed in Messana
                                            1 catapult and 1 legionary placed in Roma
                                            1 trireme placed in 25
                                    
                                        Turn Completed - Rome
                                            Rome collect 0 PUs; end with 0 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • W Offline
                                      waldowv
                                      last edited by

                                      TripleA Turn Summary: FreeGreece round 3

                                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                      Game History

                                      Round: 3
                                      
                                          Collect Resources - FreeGreece
                                              FreeGreece collect 17 PUs; end with 17 PUs
                                      
                                          Commit Units - FreeGreece
                                              1 archer moved from Pergamum to Nicaea
                                              1 phalangite moved from Sardis to Nicaea
                                      
                                          Procure Units - FreeGreece
                                              FreeGreece buy 1 archer, 1 phalangite, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                      
                                          Conduct Combat - FreeGreece
                                              Battle in Nicaea
                                                  FreeGreece attack with 1 archer and 1 phalangite
                                                  barbarians defend with 1 spearman and 1 territory
                                                      FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 2 : 0/2 hits, 0.67 expected hits
                                                      barbarians roll dice for 1 spearman in Nicaea, round 2 : 0/1 hits, 0.33 expected hits
                                                      FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 3 : 1/2 hits, 0.67 expected hits
                                                      barbarians roll dice for 1 spearman in Nicaea, round 3 : 1/1 hits, 0.33 expected hits
                                                      1 spearman owned by the barbarians and 1 archer owned by the FreeGreece lost in Nicaea
                                                  FreeGreece converts territory into different units
                                                  FreeGreece win, taking Nicaea from barbarians with 1 phalangite remaining. Battle score for attacker is -1
                                                  Casualties for FreeGreece: 1 archer
                                                  Casualties for barbarians: 1 spearman
                                              Trigger Barbarians DirectPresence Nicaea spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nicaea_spearman1TRUEINVERT attached to barbarians
                                      
                                          Reposition Units - FreeGreece
                                              1 archer moved from Sparta to Corinth
                                      
                                          Form Units - FreeGreece
                                              1 archer, 1 skirmisher and 1 wall placed in Syracuse
                                              FreeGreece undo move 1.
                                              1 archer and 1 skirmisher placed in Sparta
                                              1 skirmisher and 1 wall placed in Syracuse
                                              1 phalangite and 1 skirmisher placed in Sardis
                                      
                                          Turn Completed - FreeGreece
                                              FreeGreece collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      FreeGreece regular : -0.33
                                      barbarians regular : 0.33
                                      

                                      Savegame

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                                      • B Offline
                                        bentonjt
                                        last edited by

                                        TripleA Turn Summary: Macedonia round 3

                                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                        Game History

                                        Round: 3
                                        
                                            Collect Resources - Macedonia
                                                Macedonia collect 18 PUs; end with 18 PUs
                                        
                                            Commit Units - Macedonia
                                                1 skirmisher moved from Philippopolis to Pella
                                                1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman moved from Thessalonica to Byzantium
                                                1 horseman moved from Apollonia to Pella
                                                1 horseman moved from Salonae to Pella
                                        
                                            Procure Units - Macedonia
                                                Macedonia buy 1 quinquereme and 3 skirmishers; Remaining resources: 0 PUs; 
                                        
                                            Conduct Combat - Macedonia
                                                Battle in Pella
                                                    Macedonia attack with 2 horsemen and 1 skirmisher
                                                    barbarians defend with 1 swordman and 1 territory
                                                        Macedonia roll dice for 2 horsemen and 1 skirmisher in Pella, round 2 : 0/2 hits, 0.67 expected hits
                                                        barbarians roll dice for 1 swordman in Pella, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 skirmisher owned by the Macedonia lost in Pella
                                                        Macedonia roll dice for 2 horsemen in Pella, round 3 : 1/2 hits, 0.67 expected hits
                                                        barbarians roll dice for 1 swordman in Pella, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 swordman owned by the barbarians lost in Pella
                                                    Macedonia converts territory into different units
                                                    Macedonia win, taking Pella from barbarians with 2 horsemen remaining. Battle score for attacker is 2
                                                    Casualties for Macedonia: 1 skirmisher
                                                    Casualties for barbarians: 1 swordman
                                                Battle in Byzantium
                                                    Macedonia attack with 1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman
                                                    barbarians defend with 1 archer, 1 horseman, 1 swordman and 1 territory
                                                        Macedonia roll Artillery dice in Byzantium : 0/1 hits, 0.17 expected hits
                                                        Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman in Byzantium, round 2 : 2/3 hits, 1.17 expected hits
                                                        barbarians roll dice for 1 archer, 1 horseman and 1 swordman in Byzantium, round 2 : 1/3 hits, 1.17 expected hits
                                                        1 horseman owned by the barbarians, 1 skirmisher owned by the Macedonia and 1 swordman owned by the barbarians lost in Byzantium
                                                        Macedonia roll Artillery dice in Byzantium : 1/1 hits, 0.17 expected hits
                                                        1 archer owned by the barbarians lost in Byzantium
                                                    Macedonia converts territory into different units
                                                    Macedonia win, taking Byzantium from barbarians with 1 ballista, 1 horseman, 1 phalangite, 1 skirmisher and 1 swordman remaining. Battle score for attacker is 10
                                                    Casualties for Macedonia: 1 skirmisher
                                                    Casualties for barbarians: 1 archer, 1 horseman and 1 swordman
                                                Trigger Barbarians DirectPresence Byzantium archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_archer1TRUEINVERT attached to barbarians
                                                Trigger Barbarians DirectPresence Byzantium swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_swordman1TRUEINVERT attached to barbarians
                                                Trigger Barbarians DirectPresence Pella swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Pella_swordman1TRUEINVERT attached to barbarians
                                                Trigger Barbarians DirectPresence Byzantium horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_horseman1TRUEINVERT attached to barbarians
                                        
                                            Reposition Units - Macedonia
                                        
                                            Form Units - Macedonia
                                                2 skirmishers placed in Athens
                                                1 skirmisher placed in Thessalonica
                                                1 quinquereme placed in 46
                                        
                                            Turn Completed - Macedonia
                                                Macedonia collect 0 PUs; end with 0 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Macedonia Artillery : 0.67
                                        Macedonia regular : 0.50
                                        barbarians regular : 0.17
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • H Offline
                                          Hexborg
                                          last edited by

                                          TripleA Turn Summary: Egypt round 3

                                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                          Game History

                                          Round: 3
                                          
                                              Collect Resources - Egypt
                                                  Egypt collect 21 PUs; end with 21 PUs
                                          
                                              Commit Units - Egypt
                                                  1 horseman moved from Aelana to Petra
                                                  1 warelephant moved from Jerusalem to Petra
                                                  1 spearman moved from Jerusalem to Petra
                                                  1 horseman moved from Jerusalem to Petra
                                          
                                              Procure Units - Egypt
                                                  Egypt buy 1 archer, 2 irregulars, 3 spearmen and 1 wall; Remaining resources: 1 PUs; 
                                          
                                              Conduct Combat - Egypt
                                                  Battle in Petra
                                                      Egypt attack with 2 horsemen, 1 spearman and 1 warelephant
                                                      barbarians defend with 1 archer, 1 spearman and 1 territory
                                                          Egypt roll dice for 2 horsemen, 1 spearman and 1 warelephant in Petra, round 2 : 2/4 hits, 1.50 expected hits
                                                          barbarians roll dice for 1 archer and 1 spearman in Petra, round 2 : 1/2 hits, 1.00 expected hits
                                                      Units damaged: 1 warelephant owned by the Egypt
                                                          1 archer owned by the barbarians and 1 spearman owned by the barbarians lost in Petra
                                                      Egypt converts territory into different units
                                                      Egypt win, taking Petra from barbarians with 2 horsemen, 1 spearman and 1 warelephant remaining. Battle score for attacker is 7
                                                      Casualties for barbarians: 1 archer and 1 spearman
                                                  Trigger Barbarians DirectPresence Petra spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Petra_spearman1TRUEINVERT attached to barbarians
                                                  Trigger Barbarians DirectPresence Petra archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Petra_archer1TRUEINVERT attached to barbarians
                                          
                                              Reposition Units - Egypt
                                                  1 unit repaired.
                                                  1 spearman moved from Jerusalem to Aelana
                                                  1 spearman moved from Salamis to 60
                                                  1 spearman and 1 trireme moved from 60 to 59
                                                  1 trireme moved from 63 to 60
                                                  1 spearman moved from 59 to Jerusalem
                                                  1 phalangite moved from Paliurus to Siwa
                                                  1 archer moved from Paliurus to Siwa
                                                  1 archer moved from Paraetonium to Siwa
                                                  1 spearman moved from Alexandria to Paraetonium
                                                  1 horseman moved from Alexandria to Paraetonium
                                          
                                              Form Units - Egypt
                                                  1 archer, 2 spearmen and 1 wall placed in Jerusalem
                                                  1 irregular placed in Salamis
                                                  1 spearman placed in Alexandria
                                                  1 irregular placed in Salamis
                                          
                                              Turn Completed - Egypt
                                                  Egypt collect 0 PUs; end with 1 PU
                                          

                                          Combat Hit Differential Summary :

                                          Egypt regular : 0.50
                                          barbarians regular : 0.00
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: Syria round 3

                                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                            Game History

                                            Round: 3
                                            
                                                Collect Resources - Syria
                                                    Syria collect 21 PUs; end with 21 PUs
                                            
                                                Commit Units - Syria
                                                    1 cataphract, 2 phalangites and 4 skirmishers moved from Seleucia to Ctesiphon
                                                    2 horsemen moved from Palmyra to Ctesiphon
                                                    1 legionary moved from Emesa to Palmyra
                                                    1 skirmisher moved from Emesa to Edessa
                                                    1 cataphract moved from Sidon to Edessa
                                                    1 chariot moved from Sidon to Edessa
                                                    1 legionary moved from Antioch to Sidon
                                                    1 phalangite moved from Antioch to Sidon
                                                    1 horseman moved from Sidon to Tarsus
                                                    1 horseman moved from Sidon to Tarsus
                                                    2 skirmishers moved from Antioch to Tarsus
                                                    2 phalangites moved from Attalia to Tavium
                                            
                                                Procure Units - Syria
                                                    Syria buy 2 forts, 1 horseman, 2 legionarys, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                            
                                                Conduct Combat - Syria
                                                    Battle in Tarsus
                                                        Syria attack with 2 horsemen and 2 skirmishers
                                                        barbarians defend with 1 spearman and 1 territory
                                                            Syria roll dice for 2 horsemen and 2 skirmishers in Tarsus, round 2 : 1/2 hits, 0.67 expected hits
                                                            barbarians roll dice for 1 spearman in Tarsus, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 spearman owned by the barbarians lost in Tarsus
                                                        Syria converts territory into different units
                                                        Syria win, taking Tarsus from barbarians with 2 horsemen and 2 skirmishers remaining. Battle score for attacker is 3
                                                        Casualties for barbarians: 1 spearman
                                                    Battle in Tavium
                                                        Syria attack with 2 phalangites
                                                        barbarians defend with 1 spearman and 1 territory
                                                            Syria roll dice for 2 phalangites in Tavium, round 2 : 0/2 hits, 1.00 expected hits
                                                            barbarians roll dice for 1 spearman in Tavium, round 2 : 0/1 hits, 0.33 expected hits
                                                            Syria roll dice for 2 phalangites in Tavium, round 3 : 1/2 hits, 1.00 expected hits
                                                            barbarians roll dice for 1 spearman in Tavium, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 spearman owned by the barbarians lost in Tavium
                                                        Syria converts territory into different units
                                                        Syria win, taking Tavium from barbarians with 2 phalangites remaining. Battle score for attacker is 3
                                                        Casualties for barbarians: 1 spearman
                                                    Battle in Edessa
                                                        Syria attack with 1 cataphract, 1 chariot and 1 skirmisher
                                                        barbarians defend with 1 archer and 1 territory
                                                            Syria roll dice for 1 cataphract, 1 chariot and 1 skirmisher in Edessa, round 2 : 0/2 hits, 0.83 expected hits
                                                            barbarians roll dice for 1 archer in Edessa, round 2 : 1/1 hits, 0.67 expected hits
                                                            1 skirmisher owned by the Syria lost in Edessa
                                                            Syria roll dice for 1 cataphract and 1 chariot in Edessa, round 3 : 1/2 hits, 0.83 expected hits
                                                            barbarians roll dice for 1 archer in Edessa, round 3 : 1/1 hits, 0.67 expected hits
                                                            1 archer owned by the barbarians and 1 chariot owned by the Syria lost in Edessa
                                                        Syria converts territory into different units
                                                        Syria win, taking Edessa from barbarians with 1 cataphract remaining. Battle score for attacker is -4
                                                        Casualties for Syria: 1 chariot and 1 skirmisher
                                                        Casualties for barbarians: 1 archer
                                                    Battle in Ctesiphon
                                                        Syria attack with 1 cataphract, 2 horsemen, 2 phalangites and 4 skirmishers
                                                        Parthia defend with 2 archers, 1 cataphract, 3 spearmen and 1 territory
                                                            Syria roll dice for 1 cataphract, 2 horsemen, 2 phalangites and 4 skirmishers in Ctesiphon, round 2 : 2/5 hits, 2.17 expected hits
                                                            Parthia roll dice for 2 archers, 1 cataphract and 3 spearmen in Ctesiphon, round 2 : 4/6 hits, 2.83 expected hits
                                                            2 spearmen owned by the Parthia and 4 skirmishers owned by the Syria lost in Ctesiphon
                                                            Syria roll dice for 1 cataphract, 2 horsemen and 2 phalangites in Ctesiphon, round 3 : 3/5 hits, 2.17 expected hits
                                                            Parthia roll dice for 2 archers, 1 cataphract and 1 spearman in Ctesiphon, round 3 : 1/4 hits, 2.17 expected hits
                                                            2 archers owned by the Parthia, 1 spearman owned by the Parthia and 1 horseman owned by the Syria lost in Ctesiphon
                                                            Syria roll dice for 1 cataphract, 1 horseman and 2 phalangites in Ctesiphon, round 4 : 0/4 hits, 1.83 expected hits
                                                            Parthia roll dice for 1 cataphract in Ctesiphon, round 4 : 1/1 hits, 0.50 expected hits
                                                            1 horseman owned by the Syria lost in Ctesiphon
                                                            Syria roll dice for 1 cataphract and 2 phalangites in Ctesiphon, round 5 : 1/3 hits, 1.50 expected hits
                                                            Parthia roll dice for 1 cataphract in Ctesiphon, round 5 : 0/1 hits, 0.50 expected hits
                                                            1 cataphract owned by the Parthia lost in Ctesiphon
                                                        Syria converts territory into different units
                                                        Syria win, taking Ctesiphon from Parthia with 1 cataphract and 2 phalangites remaining. Battle score for attacker is 7
                                                        Casualties for Syria: 2 horsemen and 4 skirmishers
                                                        Casualties for Parthia: 2 archers, 1 cataphract and 3 spearmen
                                                    Trigger Barbarians DirectPresence Tavium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Tavium_spearman1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Edessa archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Edessa_archer1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Tarsus spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Tarsus_spearman1TRUEINVERT attached to barbarians
                                            
                                                Reposition Units - Syria
                                                    1 phalangite moved from Palmyra to Seleucia
                                            
                                                Form Units - Syria
                                                    Units in Palmyra being upgraded or consumed: 1 legionary
                                                    1 fort placed in Palmyra
                                                    Units in Sidon being upgraded or consumed: 1 legionary
                                                    1 fort placed in Sidon
                                                    1 horseman, 1 legionary, 1 skirmisher and 1 wall placed in Seleucia
                                                    1 legionary and 1 skirmisher placed in Antioch
                                            
                                                Turn Completed - Syria
                                                    Syria collect 0 PUs; end with 0 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Parthia regular : 0.00
                                            barbarians regular : -0.33
                                            Syria regular : -3.00
                                            

                                            Savegame

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