TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    archaeologists

    Scheduled Pinned Locked Moved Play By Forum
    1.7k Posts 6 Posters 3.6m Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Hexborg
      last edited by

      TripleA Turn Summary: Egypt round 1

      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

      Game History

      Round: 1
      
          Collect Resources - Egypt
              Egypt collect 22 PUs; end with 22 PUs
      
          Commit Units - Egypt
              1 phalangite moved from Alexandria to 57
              1 spearman moved from Alexandria to 57
              1 spearman moved from Alexandria to 57
              1 spearman moved from Hermopolis to Paraetonium
              1 archer moved from Alexandria to Paraetonium
              1 phalangite moved from Hermopolis to Paraetonium
              1 archer moved from Hermopolis to Paraetonium
              1 phalangite moved from Memphis to 58
              1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
              1 phalangite moved from 64 to Cydonia
              1 spearman moved from 64 to Cydonia
              1 spearman moved from 64 to Cydonia
              1 horseman moved from Jerusalem to Aelana
              1 spearman moved from Jerusalem to Aelana
              1 phalangite and 1 trireme moved from 58 to 59
              1 phalangite moved from 59 to Jerusalem
      
          Procure Units - Egypt
              Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
      
          Conduct Combat - Egypt
              Battle in Aelana
                  Egypt attack with 1 horseman and 1 spearman
                  barbarians defend with 1 spearman and 1 territory
                      Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                      barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                      1 spearman owned by the barbarians lost in Aelana
                  Egypt converts territory into different units
                  Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                  Casualties for barbarians: 1 spearman
              Battle in Cydonia
                  Egypt attack with 1 phalangite and 2 spearmen
                  barbarians defend with 1 archer and 1 territory
                      Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                      barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                      1 spearman owned by the Egypt lost in Cydonia
                      Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                      barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                      1 archer owned by the barbarians lost in Cydonia
                  Egypt converts territory into different units
                  Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                  Casualties for Egypt: 1 spearman
                  Casualties for barbarians: 1 archer
              Battle in Paraetonium
                  Egypt attack with 2 archers, 1 phalangite and 1 spearman
                  barbarians defend with 1 spearman and 1 territory
                      Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                      barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                      1 spearman owned by the barbarians lost in Paraetonium
                  Egypt converts territory into different units
                  Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                  Casualties for barbarians: 1 spearman
              Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
              Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
              Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
      
          Reposition Units - Egypt
              1 spearman moved from Sidon to Jerusalem
              1 phalangite moved from Sidon to Jerusalem
              1 warelephant moved from Memphis to Pharan
              1 spearman moved from Memphis to Pharan
              1 horseman moved from Alexandria to Pharan
              1 chariot moved from Memphis to Jerusalem
      
          Form Units - Egypt
              1 archer placed in Alexandria
              1 irregular and 1 metropolis placed in Jerusalem
              1 trireme placed in 57
      
          Turn Completed - Egypt
              Egypt collect 0 PUs; end with 0 PUs
      

      Combat Hit Differential Summary :

      Egypt regular : 1.00
      barbarians regular : -1.00
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • H Offline
        Hexborg
        last edited by

        TripleA Turn Summary: Egypt round 1

        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

        Game History

        Round: 1
        
            Collect Resources - Egypt
                Egypt collect 22 PUs; end with 22 PUs
        
            Commit Units - Egypt
                1 phalangite moved from Alexandria to 57
                1 spearman moved from Alexandria to 57
                1 spearman moved from Alexandria to 57
                1 spearman moved from Hermopolis to Paraetonium
                1 archer moved from Alexandria to Paraetonium
                1 phalangite moved from Hermopolis to Paraetonium
                1 archer moved from Hermopolis to Paraetonium
                1 phalangite moved from Memphis to 58
                1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                1 phalangite moved from 64 to Cydonia
                1 spearman moved from 64 to Cydonia
                1 spearman moved from 64 to Cydonia
                1 horseman moved from Jerusalem to Aelana
                1 spearman moved from Jerusalem to Aelana
                1 phalangite and 1 trireme moved from 58 to 59
                1 phalangite moved from 59 to Jerusalem
        
            Procure Units - Egypt
                Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
        
            Conduct Combat - Egypt
                Battle in Aelana
                    Egypt attack with 1 horseman and 1 spearman
                    barbarians defend with 1 spearman and 1 territory
                        Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                        barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                        1 spearman owned by the barbarians lost in Aelana
                    Egypt converts territory into different units
                    Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for barbarians: 1 spearman
                Battle in Cydonia
                    Egypt attack with 1 phalangite and 2 spearmen
                    barbarians defend with 1 archer and 1 territory
                        Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                        barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                        1 spearman owned by the Egypt lost in Cydonia
                        Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                        barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                        1 archer owned by the barbarians lost in Cydonia
                    Egypt converts territory into different units
                    Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for barbarians: 1 archer
                Battle in Paraetonium
                    Egypt attack with 2 archers, 1 phalangite and 1 spearman
                    barbarians defend with 1 spearman and 1 territory
                        Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                        barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                        1 spearman owned by the barbarians lost in Paraetonium
                    Egypt converts territory into different units
                    Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for barbarians: 1 spearman
                Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
        
            Reposition Units - Egypt
                1 spearman moved from Sidon to Jerusalem
                1 phalangite moved from Sidon to Jerusalem
                1 warelephant moved from Memphis to Pharan
                1 spearman moved from Memphis to Pharan
                1 horseman moved from Alexandria to Pharan
                1 chariot moved from Memphis to Jerusalem
        
            Form Units - Egypt
                1 metropolis placed in Jerusalem
                1 archer placed in Alexandria
                1 trireme placed in 57
                1 irregular placed in Salamis
        
            Turn Completed - Egypt
                Egypt collect 0 PUs; end with 0 PUs
        

        Combat Hit Differential Summary :

        Egypt regular : 1.00
        barbarians regular : -1.00
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • B Offline
          bentonjt
          last edited by

          TripleA Turn Summary: Syria round 1

          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

          Game History

          Round: 1
          
              Collect Resources - Syria
                  Syria collect 22 PUs; end with 22 PUs
          
              Commit Units - Syria
                  1 skirmisher moved from Hatra to Seleucia
                  1 horseman moved from Hatra to Damascus
                  1 skirmisher moved from Antioch to Sidon
                  1 skirmisher moved from Antioch to Sidon
                  1 legionary moved from Antioch to Sidon
                  1 cataphract, 1 chariot, 1 phalangite and 1 warelephant moved from Antioch to Damascus
                  1 legionary moved from Edessa to Hatra
                  1 skirmisher moved from Edessa to Hatra
                  1 phalangite moved from Edessa to Emesa
                  1 phalangite moved from Emesa to Damascus
                  1 phalangite moved from Tarsus to Attalia
                  1 skirmisher moved from Emesa to Edessa
          
              Procure Units - Syria
                  Syria buy 2 horsemen, 1 legionary, 1 metropolis and 1 skirmisher; Remaining resources: 0 PUs; 
          
              Conduct Combat - Syria
                  Battle in Sidon
                      Syria attack with 1 legionary and 2 skirmishers
                      Egypt defend with 1 spearman and 1 territory
                          Syria roll dice for 1 legionary and 2 skirmishers in Sidon, round 2 : 1/1 hits, 0.33 expected hits
                          Egypt roll dice for 1 spearman in Sidon, round 2 : 0/1 hits, 0.33 expected hits
                          1 spearman owned by the Egypt lost in Sidon
                      Syria converts territory into different units
                      Syria win, taking Sidon from Egypt with 1 legionary and 2 skirmishers remaining. Battle score for attacker is 3
                      Casualties for Egypt: 1 spearman
          
              Reposition Units - Syria
          
              Form Units - Syria
                  1 metropolis placed in Seleucia
                  2 horsemen, 1 legionary and 1 skirmisher placed in Antioch
          
              Turn Completed - Syria
                  Syria collect 0 PUs; end with 0 PUs
          

          Combat Hit Differential Summary :

          Egypt regular : -0.33
          Syria regular : 0.67
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • H Offline
            Hexborg
            last edited by

            TripleA Turn Summary: Parthia round 1

            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

            Game History

            Round: 1
            
                Collect Resources - Parthia
                    Parthia collect 13 PUs; end with 13 PUs
            
                Commit Units - Parthia
                    1 spearman moved from Ctesiphon to Gazaca
                    1 spearman moved from Cyropolis to Nexuana
                    1 horsearcher moved from Cyropolis to Nexuana
                    1 horsearcher moved from Susa to Gazaca
                    1 cataphract moved from Ctesiphon to Gazaca
                    1 archer moved from Persepolis to Susa
                    1 spearman moved from Persepolis to Susa
                    1 archer moved from Ecbatana to Ctesiphon
                    1 spearman moved from Ecbatana to Ctesiphon
                    1 horseman moved from Persepolis to Ctesiphon
            
                Procure Units - Parthia
                    Parthia buy 1 archer, 1 cataphract and 1 spearman; Remaining resources: 0 PUs; 
            
                Conduct Combat - Parthia
                    Battle in Nexuana
                        Parthia attack with 1 horsearcher and 1 spearman
                        barbarians defend with 1 archer and 1 territory
                            Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 2 : 0/2 hits, 0.50 expected hits
                            barbarians roll dice for 1 archer in Nexuana, round 2 : 0/1 hits, 0.67 expected hits
                            Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 3 : 1/2 hits, 0.50 expected hits
                            barbarians roll dice for 1 archer in Nexuana, round 3 : 1/1 hits, 0.67 expected hits
                            1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Nexuana
                        Parthia converts territory into different units
                        Parthia win, taking Nexuana from barbarians with 1 horsearcher remaining. Battle score for attacker is 1
                        Casualties for Parthia: 1 spearman
                        Casualties for barbarians: 1 archer
                    Battle in Gazaca
                        Parthia attack with 1 cataphract, 1 horsearcher and 1 spearman
                        barbarians defend with 1 archer and 1 territory
                            Parthia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Gazaca, round 2 : 1/3 hits, 1.00 expected hits
                            barbarians roll dice for 1 archer in Gazaca, round 2 : 1/1 hits, 0.67 expected hits
                            1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Gazaca
                        Parthia converts territory into different units
                        Parthia win, taking Gazaca from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 1
                        Casualties for Parthia: 1 spearman
                        Casualties for barbarians: 1 archer
                    Trigger Barbarians DirectPresence Nexuana archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_archer1TRUEINVERT attached to barbarians
                    Trigger Barbarians DirectPresence Gazaca archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Gazaca_archer1TRUEINVERT attached to barbarians
            
                Reposition Units - Parthia
            
                Form Units - Parthia
                    1 archer, 1 cataphract and 1 spearman placed in Persepolis
            
                Turn Completed - Parthia
                    Parthia collect 0 PUs; end with 0 PUs
            

            Combat Hit Differential Summary :

            Parthia regular : 0.00
            barbarians regular : 0.00
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • B Offline
              bentonjt
              last edited by

              TripleA Turn Summary: Numidia round 1

              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

              Game History

              Round: 1
              
                  Collect Resources - Numidia
                      Numidia collect 7 PUs; end with 7 PUs
              
                  Commit Units - Numidia
                      1 archer and 1 horseman moved from Zama to Igilgili
                      1 spearman moved from Hippo Regius to Igilgili
                      1 spearman moved from Cirta to Igilgili
                      1 horseman, 1 spearman and 1 swordman moved from Cirta to Auzia
                      1 spearman moved from Capsa to Thenae
                      1 spearman moved from Paliurus to Cyrene
                      1 horseman moved from Leptis Magna to Cyrene
                      1 horseman moved from Berenice to Cyrene
                      1 archer moved from Siwa to Berenice
                      1 spearman moved from Siwa to Paliurus
              
                  Procure Units - Numidia
                      Numidia buy 1 spearman and 1 swordman; Remaining resources: 0 PUs; 
              
                  Conduct Combat - Numidia
                      Battle in Igilgili
                          Numidia attack with 1 archer, 1 horseman and 2 spearmen
                          barbarians defend with 1 horseman and 1 territory
                              Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Igilgili, round 2 : 2/4 hits, 0.83 expected hits
                              barbarians roll dice for 1 horseman in Igilgili, round 2 : 0/1 hits, 0.17 expected hits
                              1 horseman owned by the barbarians lost in Igilgili
                          Numidia converts territory into different units
                          Numidia win, taking Igilgili from barbarians with 1 archer, 1 horseman and 2 spearmen remaining. Battle score for attacker is 4
                          Casualties for barbarians: 1 horseman
                      Battle in Auzia
                          Numidia attack with 1 horseman, 1 spearman and 1 swordman
                          barbarians defend with 1 horseman and 1 territory
                              Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Auzia, round 2 : 1/3 hits, 0.83 expected hits
                              barbarians roll dice for 1 horseman in Auzia, round 2 : 0/1 hits, 0.17 expected hits
                              1 horseman owned by the barbarians lost in Auzia
                          Numidia converts territory into different units
                          Numidia win, taking Auzia from barbarians with 1 horseman, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                          Casualties for barbarians: 1 horseman
                      Battle in Cyrene
                          Numidia attack with 2 horsemen and 1 spearman
                          barbarians defend with 1 archer and 1 territory
                              Numidia roll dice for 2 horsemen and 1 spearman in Cyrene, round 2 : 1/3 hits, 0.83 expected hits
                              barbarians roll dice for 1 archer in Cyrene, round 2 : 0/1 hits, 0.67 expected hits
                              1 archer owned by the barbarians lost in Cyrene
                          Numidia converts territory into different units
                          Numidia win, taking Cyrene from barbarians with 2 horsemen and 1 spearman remaining. Battle score for attacker is 4
                          Casualties for barbarians: 1 archer
                      Trigger Barbarians DirectPresence Auzia horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Auzia_horseman1TRUEINVERT attached to barbarians
                      Trigger Barbarians DirectPresence Igilgili horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Igilgili_horseman1TRUEINVERT attached to barbarians
                      Trigger Barbarians DirectPresence Cyrene archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cyrene_archer1TRUEINVERT attached to barbarians
              
                  Reposition Units - Numidia
                      1 trireme moved from 29 to 30
              
                  Form Units - Numidia
                      1 spearman and 1 swordman placed in Leptis Magna
              
                  Turn Completed - Numidia
                      Numidia collect 0 PUs; end with 0 PUs
              

              Combat Hit Differential Summary :

              Numidia regular : 1.50
              barbarians regular : -1.00
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Offline
                bentonjt
                last edited by

                TripleA Turn Summary: Carthage round 2

                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                Game History

                Round: 2
                
                    Collect Resources - Carthage
                        Carthage collect 25 PUs; end with 25 PUs
                
                    Commit Units - Carthage
                        1 irregular moved from Carthago Nova to Castulo
                        1 spearman moved from Carthago Nova to Castulo
                        1 swordman moved from Corduba to Castulo
                        1 spearman moved from Hispatis to Corduba
                        1 irregular moved from Acci to Hispatis
                        1 quinquereme and 1 trireme moved from 36 to 32
                        1 horseman and 1 spearman moved from Thenae to Sabrata
                
                    Procure Units - Carthage
                        Carthage buy 1 horseman, 1 metropolis and 5 spearmen; Remaining resources: 0 PUs; 
                
                    Conduct Combat - Carthage
                        Battle in Castulo
                            Carthage attack with 1 irregular, 1 spearman and 1 swordman
                            barbarians defend with 1 horseman, 1 swordman and 1 territory
                                Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 2 : 1/3 hits, 0.67 expected hits
                                barbarians roll dice for 1 horseman and 1 swordman in Castulo, round 2 : 0/2 hits, 0.50 expected hits
                                1 horseman owned by the barbarians lost in Castulo
                                Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 3 : 0/3 hits, 0.67 expected hits
                                barbarians roll dice for 1 swordman in Castulo, round 3 : 0/1 hits, 0.33 expected hits
                                Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 4 : 0/3 hits, 0.67 expected hits
                                barbarians roll dice for 1 swordman in Castulo, round 4 : 0/1 hits, 0.33 expected hits
                                Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 5 : 0/3 hits, 0.67 expected hits
                                barbarians roll dice for 1 swordman in Castulo, round 5 : 1/1 hits, 0.33 expected hits
                                1 irregular owned by the Carthage lost in Castulo
                                Carthage roll dice for 1 spearman and 1 swordman in Castulo, round 6 : 1/2 hits, 0.50 expected hits
                                barbarians roll dice for 1 swordman in Castulo, round 6 : 0/1 hits, 0.33 expected hits
                                1 swordman owned by the barbarians lost in Castulo
                            Carthage converts territory into different units
                            Carthage win, taking Castulo from barbarians with 1 spearman and 1 swordman remaining. Battle score for attacker is 5
                            Casualties for barbarians: 1 horseman and 1 swordman
                            Casualties for Carthage: 1 irregular
                        Battle in Sabrata
                            Carthage attack with 1 horseman and 1 spearman
                            barbarians defend with 1 spearman and 1 territory
                                Carthage roll dice for 1 horseman and 1 spearman in Sabrata, round 2 : 2/2 hits, 0.50 expected hits
                                barbarians roll dice for 1 spearman in Sabrata, round 2 : 1/1 hits, 0.33 expected hits
                                1 spearman owned by the barbarians and 1 spearman owned by the Carthage lost in Sabrata
                            Carthage converts territory into different units
                            Carthage win, taking Sabrata from barbarians with 1 horseman remaining. Battle score for attacker is 0
                            Casualties for Carthage: 1 spearman
                            Casualties for barbarians: 1 spearman
                        Trigger Barbarians DirectPresence Castulo swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_swordman1TRUEINVERT attached to barbarians
                        Trigger Barbarians DirectPresence Sabrata spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Sabrata_spearman1TRUEINVERT attached to barbarians
                        Trigger Barbarians DirectPresence Castulo horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_horseman1TRUEINVERT attached to barbarians
                
                    Reposition Units - Carthage
                        1 trireme moved from 14 to 15
                
                    Form Units - Carthage
                        1 metropolis placed in Caralis
                        2 spearmen placed in Lilybaeum
                        1 horseman placed in Gades
                        3 spearmen placed in Carthago
                
                    Turn Completed - Carthage
                        Carthage collect 0 PUs; end with 0 PUs
                

                Combat Hit Differential Summary :

                Carthage regular : 0.33
                barbarians regular : -0.17
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • W Offline
                  waldowv
                  last edited by

                  TripleA Turn Summary: Rome round 2

                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                  Game History

                  Round: 2
                  
                      Collect Resources - Rome
                          Rome collect 21 PUs; end with 21 PUs
                  
                      Commit Units - Rome
                          1 legionary moved from Capua to 34
                          1 skirmisher moved from Capua to 34
                          1 skirmisher moved from Capua to 34
                          1 legionary, 1 quinquereme and 2 skirmishers moved from 34 to 27
                          1 skirmisher moved from Capua to 28
                          1 skirmisher and 1 trireme moved from 28 to 27
                          1 skirmisher moved from Capua to 35
                          1 skirmisher and 1 trireme moved from 35 to 34
                          1 skirmisher moved from 34 to Messana
                          1 skirmisher moved from Roma to Arretium
                  
                      Procure Units - Rome
                          Rome buy 1 catapult, 1 fort, 2 horsemen, 1 skirmisher and 1 wall; Remaining resources: 0 PUs; 
                  
                      Reposition Units - Rome
                          1 skirmisher moved from Genua to Ariminum
                  
                      Form Units - Rome
                          Units in Messana being upgraded or consumed: 1 legionary
                          1 catapult and 1 fort placed in Messana
                          2 horsemen, 1 skirmisher and 1 wall placed in Roma
                  
                      Turn Completed - Rome
                          Rome collect 0 PUs; end with 0 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • W Offline
                    waldowv
                    last edited by

                    TripleA Turn Summary: FreeGreece round 2

                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                    Game History

                    Round: 2
                    
                        Collect Resources - FreeGreece
                            FreeGreece collect 14 PUs; end with 14 PUs
                    
                        Commit Units - FreeGreece
                                FreeGreece converts territory into different units
                            2 phalangites moved from Sparta to Corinth
                                  FreeGreece take Corinth from Macedonia
                            2 skirmishers moved from Sparta to Corinth
                    
                        Procure Units - FreeGreece
                            FreeGreece buy 2 archers, 1 metropolis and 1 wall; Remaining resources: 0 PUs; 
                    
                        Conduct Combat - FreeGreece
                    
                        Reposition Units - FreeGreece
                    
                        Form Units - FreeGreece
                            1 archer and 1 wall placed in Syracuse
                            1 archer placed in Sparta
                            1 metropolis placed in Sardis
                    
                        Turn Completed - FreeGreece
                            FreeGreece collect 0 PUs; end with 0 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      bentonjt
                      last edited by

                      TripleA Turn Summary: Macedonia round 2

                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                      Game History

                      Round: 2
                      
                          Collect Resources - Macedonia
                              Macedonia collect 17 PUs; end with 17 PUs
                      
                          Commit Units - Macedonia
                              1 phalangite moved from Philippopolis to Thessalonica
                              1 skirmisher moved from Thessalonica to Philippopolis
                              1 skirmisher moved from Thessalonica to Philippopolis
                              1 phalangite moved from Delphi to Athens
                              1 horseman moved from Delphi to Apollonia
                              1 ballista, 1 horseman, 1 phalangite and 1 skirmisher moved from Apollonia to Salonae
                              1 skirmisher moved from Larissa to Athens
                              1 swordman moved from Larissa to Thessalonica
                      
                          Procure Units - Macedonia
                              Macedonia buy 2 metropoliss, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                      
                          Conduct Combat - Macedonia
                              Battle in Salonae
                                  Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                                  barbarians defend with 1 swordman and 1 territory
                                      Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                      Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Salonae, round 2 : 0/2 hits, 0.83 expected hits
                                      barbarians roll dice for 1 swordman in Salonae, round 2 : 1/1 hits, 0.33 expected hits
                                      1 skirmisher owned by the Macedonia lost in Salonae
                                      Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                      Macedonia roll dice for 1 ballista, 1 horseman and 1 phalangite in Salonae, round 3 : 1/2 hits, 0.83 expected hits
                                      barbarians roll dice for 1 swordman in Salonae, round 3 : 0/1 hits, 0.33 expected hits
                                      1 swordman owned by the barbarians lost in Salonae
                                  Macedonia converts territory into different units
                                  Macedonia win, taking Salonae from barbarians with 1 ballista, 1 horseman and 1 phalangite remaining. Battle score for attacker is 2
                                  Casualties for Macedonia: 1 skirmisher
                                  Casualties for barbarians: 1 swordman
                              Trigger Barbarians DirectPresence Salonae swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salonae_swordman1TRUEINVERT attached to barbarians
                      
                          Reposition Units - Macedonia
                      
                          Form Units - Macedonia
                              1 wall placed in Larissa
                              1 metropolis placed in Athens
                              1 metropolis placed in Apollonia
                              2 skirmishers placed in Thessalonica
                              1 skirmisher placed in Larissa
                              Macedonia undo move 5.
                              1 skirmisher placed in Larissa
                      
                          Turn Completed - Macedonia
                              Macedonia collect 0 PUs; end with 0 PUs
                      

                      Combat Hit Differential Summary :

                      Macedonia Artillery : -0.33
                      Macedonia regular : -0.67
                      barbarians regular : 0.33
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • H Offline
                        Hexborg
                        last edited by

                        TripleA Turn Summary: Egypt round 2

                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                        Game History

                        Round: 2
                        
                            Collect Resources - Egypt
                                Egypt collect 20 PUs; end with 20 PUs
                        
                            Commit Units - Egypt
                                    Egypt converts territory into different units
                                1 archer moved from Paraetonium to Siwa
                                      Egypt take Siwa from Numidia
                                1 phalangite moved from Paraetonium to Paliurus
                                1 spearman moved from Paraetonium to Paliurus
                                1 archer moved from Paraetonium to Paliurus
                        
                            Procure Units - Egypt
                                Egypt buy 3 archers, 1 horseman, 1 spearman and 1 wall; Remaining resources: 0 PUs; 
                        
                            Conduct Combat - Egypt
                                Battle in Paliurus
                                    Egypt attack with 1 archer, 1 phalangite and 1 spearman
                                    Numidia defend with 1 spearman and 1 territory
                                        Egypt roll dice for 1 archer, 1 phalangite and 1 spearman in Paliurus, round 2 : 2/3 hits, 0.83 expected hits
                                        Numidia roll dice for 1 spearman in Paliurus, round 2 : 1/1 hits, 0.33 expected hits
                                        1 spearman owned by the Egypt and 1 spearman owned by the Numidia lost in Paliurus
                                    Egypt converts territory into different units
                                    Egypt win, taking Paliurus from Numidia with 1 archer and 1 phalangite remaining. Battle score for attacker is 0
                                    Casualties for Egypt: 1 spearman
                                    Casualties for Numidia: 1 spearman
                        
                            Reposition Units - Egypt
                                1 horseman, 1 spearman and 1 warelephant moved from Pharan to Jerusalem
                                1 trireme moved from 59 to 60
                                1 trireme moved from 57 to 63
                                1 spearman moved from Aelana to Jerusalem
                                1 archer moved from Alexandria to Paraetonium
                                1 spearman moved from Cydonia to 64
                                1 phalangite moved from Cydonia to 64
                                1 phalangite, 1 quinquereme and 1 spearman moved from 64 to 62
                                1 spearman moved from 62 to Salamis
                                1 phalangite moved from 62 to Salamis
                        
                            Form Units - Egypt
                                3 archers and 1 wall placed in Jerusalem
                                1 horseman and 1 spearman placed in Alexandria
                        
                            Turn Completed - Egypt
                                Egypt collect 0 PUs; end with 0 PUs
                        

                        Combat Hit Differential Summary :

                        Egypt regular : 1.17
                        Numidia regular : 0.67
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          bentonjt
                          last edited by

                          TripleA Turn Summary: Syria round 2

                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                          Game History

                          Round: 2
                          
                              Collect Resources - Syria
                                  Syria collect 22 PUs; end with 22 PUs
                                  1 unit repaired.
                          
                              Commit Units - Syria
                                  2 horsemen moved from Antioch to Palmyra
                                  1 skirmisher moved from Hatra to Palmyra
                                  1 phalangite moved from Emesa to Palmyra
                                  1 cataphract, 1 chariot, 2 horsemen, 3 phalangites and 1 warelephant moved from Damascus to Sidon
                                  1 legionary moved from Antioch to Sidon
                                  1 skirmisher moved from Antioch to Emesa
                                  1 legionary moved from Hatra to Emesa
                          
                              Procure Units - Syria
                                  Syria buy 3 forts, 1 legionary, 1 phalangite and 3 skirmishers; Remaining resources: 0 PUs; 
                          
                              Conduct Combat - Syria
                                  Battle in Palmyra
                                      Syria attack with 2 horsemen, 1 phalangite and 1 skirmisher
                                      barbarians defend with 2 spearmen and 1 territory
                                          Syria roll dice for 2 horsemen, 1 phalangite and 1 skirmisher in Palmyra, round 2 : 3/3 hits, 1.17 expected hits
                                          barbarians roll dice for 2 spearmen in Palmyra, round 2 : 1/2 hits, 0.67 expected hits
                                          2 spearmen owned by the barbarians and 1 skirmisher owned by the Syria lost in Palmyra
                                      Syria converts territory into different units
                                      Syria win, taking Palmyra from barbarians with 2 horsemen and 1 phalangite remaining. Battle score for attacker is 4
                                      Casualties for Syria: 1 skirmisher
                                      Casualties for barbarians: 2 spearmen
                                  Trigger Barbarians DirectPresence Palmyra spearman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman2TRUEINVERT attached to barbarians
                                  Trigger Barbarians DirectPresence Palmyra spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman1TRUEINVERT attached to barbarians
                          
                              Reposition Units - Syria
                          
                              Form Units - Syria
                                  1 legionary, 1 phalangite and 2 skirmishers placed in Antioch
                                  Units in Seleucia being upgraded or consumed: 1 legionary
                                  1 fort placed in Seleucia
                                  1 skirmisher placed in Seleucia
                                  Units in Sidon being upgraded or consumed: 2 legionarys
                                  2 forts placed in Sidon
                          
                              Turn Completed - Syria
                                  Syria collect 0 PUs; end with 0 PUs
                          

                          Combat Hit Differential Summary :

                          barbarians regular : 0.33
                          Syria regular : 1.83
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • H Offline
                            Hexborg
                            last edited by

                            TripleA Turn Summary: Parthia round 2

                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                            Game History

                            Round: 2
                            
                                Collect Resources - Parthia
                                    Parthia collect 14 PUs; end with 14 PUs
                            
                                Commit Units - Parthia
                                    1 cataphract moved from Gazaca to Nexuana
                                    1 horsearcher moved from Gazaca to Nexuana
                                    1 horseman moved from Ctesiphon to Nexuana
                            
                                Procure Units - Parthia
                                    Parthia buy 1 archer, 1 horsearcher and 1 spearman; Remaining resources: 1 PUs; 
                            
                                Conduct Combat - Parthia
                                    Battle in Nexuana
                                        Parthia attack with 1 cataphract, 1 horsearcher and 1 horseman
                                        barbarians defend with 1 horseman and 1 territory
                                            Parthia roll dice for 1 cataphract, 1 horsearcher and 1 horseman in Nexuana, round 2 : 1/3 hits, 1.17 expected hits
                                            barbarians roll dice for 1 horseman in Nexuana, round 2 : 1/1 hits, 0.17 expected hits
                                            1 horseman owned by the barbarians and 1 horseman owned by the Parthia lost in Nexuana
                                        Parthia converts territory into different units
                                        Parthia win, taking Nexuana from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 0
                                        Casualties for Parthia: 1 horseman
                                        Casualties for barbarians: 1 horseman
                                    Trigger Barbarians DirectPresence Nexuana horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_horseman1TRUEINVERT attached to barbarians
                            
                                Reposition Units - Parthia
                                    1 cataphract moved from Persepolis to Ctesiphon
                                    1 spearman moved from Ctesiphon to Gazaca
                                    1 spearman moved from Persepolis to Susa
                                    1 archer moved from Persepolis to Susa
                                    1 spearman moved from Susa to Ctesiphon
                            
                                Form Units - Parthia
                                    1 horsearcher placed in Cyropolis
                                    1 archer and 1 spearman placed in Persepolis
                            
                                Turn Completed - Parthia
                                    Parthia collect 0 PUs; end with 1 PU
                            

                            Combat Hit Differential Summary :

                            Parthia regular : -0.17
                            barbarians regular : 0.83
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              bentonjt
                              last edited by

                              TripleA Turn Summary: Numidia round 2

                              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                              Game History

                              Round: 2
                              
                                  Collect Resources - Numidia
                                      Numidia collect 9 PUs; end with 9 PUs
                              
                                  Commit Units - Numidia
                                      1 archer moved from Berenice to Cyrene
                                      2 spearmen and 1 swordman moved from Leptis Magna to Berenice
                                      1 spearman moved from Thenae to Sabrata
                                      1 archer, 1 horseman and 2 spearmen moved from Igilgili to Cartenna
                                      1 horseman, 1 spearman and 1 swordman moved from Auzia to Volubilis
                              
                                  Procure Units - Numidia
                                      Numidia buy 1 metropolis and 1 swordman; Remaining resources: 0 PUs; 
                              
                                  Conduct Combat - Numidia
                                      Battle in Cartenna
                                          Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                          barbarians defend with 1 archer and 1 territory
                                              Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Cartenna, round 2 : 1/4 hits, 0.83 expected hits
                                              barbarians roll dice for 1 archer in Cartenna, round 2 : 1/1 hits, 0.67 expected hits
                                              1 archer owned by the barbarians and 1 spearman owned by the Numidia lost in Cartenna
                                          Numidia converts territory into different units
                                          Numidia win, taking Cartenna from barbarians with 1 archer, 1 horseman and 1 spearman remaining. Battle score for attacker is 1
                                          Casualties for Numidia: 1 spearman
                                          Casualties for barbarians: 1 archer
                                      Battle in Volubilis
                                          Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                          barbarians defend with 1 horseman and 1 territory
                                              Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 2 : 0/3 hits, 0.83 expected hits
                                              barbarians roll dice for 1 horseman in Volubilis, round 2 : 0/1 hits, 0.17 expected hits
                                              Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 3 : 0/3 hits, 0.83 expected hits
                                              barbarians roll dice for 1 horseman in Volubilis, round 3 : 0/1 hits, 0.17 expected hits
                                              Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 4 : 1/3 hits, 0.83 expected hits
                                              barbarians roll dice for 1 horseman in Volubilis, round 4 : 1/1 hits, 0.17 expected hits
                                              1 horseman owned by the barbarians and 1 spearman owned by the Numidia lost in Volubilis
                                          Numidia converts territory into different units
                                          Numidia win, taking Volubilis from barbarians with 1 horseman and 1 swordman remaining. Battle score for attacker is 1
                                          Casualties for Numidia: 1 spearman
                                          Casualties for barbarians: 1 horseman
                                      Trigger Barbarians DirectPresence Volubilis horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Volubilis_horseman1TRUEINVERT attached to barbarians
                                      Trigger Barbarians DirectPresence Cartenna archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cartenna_archer1TRUEINVERT attached to barbarians
                              
                                  Reposition Units - Numidia
                                      1 trireme moved from 30 to 31
                              
                                  Form Units - Numidia
                                      1 metropolis placed in Cyrene
                                      1 swordman placed in Leptis Magna
                              
                                  Turn Completed - Numidia
                                      Numidia collect 0 PUs; end with 0 PUs
                              

                              Combat Hit Differential Summary :

                              Numidia regular : -1.33
                              barbarians regular : 0.83
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                bentonjt
                                last edited by

                                TripleA Turn Summary: Carthage round 3

                                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                Game History

                                Round: 3
                                
                                    Collect Resources - Carthage
                                        Carthage collect 26 PUs; end with 26 PUs
                                
                                    Commit Units - Carthage
                                        1 spearman moved from Corduba to Carthago Nova
                                        1 horseman moved from Gades to Salmantica
                                        1 irregular moved from Hispatis to Salmantica
                                        1 irregular moved from Hispatis to Salmantica
                                        1 horseman moved from Sabrata to Oea
                                        3 spearmen moved from Carthago to 32
                                        3 spearmen moved from 32 to Caralis
                                        1 trireme moved from 15 to 16
                                
                                    Procure Units - Carthage
                                        Carthage buy 1 quinquereme, 2 spearmen and 1 trireme; Remaining resources: 0 PUs; 
                                
                                    Conduct Combat - Carthage
                                        Battle in Oea
                                            Carthage attack with 1 horseman
                                            barbarians defend with 1 horseman and 1 territory
                                                Carthage roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                                barbarians roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.17 expected hits
                                                Carthage roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                                barbarians roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.17 expected hits
                                                Carthage roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                                barbarians roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.17 expected hits
                                                Carthage roll dice for 1 horseman in Oea, round 5 : 1/1 hits, 0.33 expected hits
                                                barbarians roll dice for 1 horseman in Oea, round 5 : 0/1 hits, 0.17 expected hits
                                                1 horseman owned by the barbarians lost in Oea
                                            Carthage converts territory into different units
                                            Carthage win, taking Oea from barbarians with 1 horseman remaining. Battle score for attacker is 4
                                            Casualties for barbarians: 1 horseman
                                        Battle in Salmantica
                                            Carthage attack with 1 horseman and 2 irregulars
                                            barbarians defend with 1 swordman and 1 territory
                                                Carthage roll dice for 1 horseman and 2 irregulars in Salmantica, round 2 : 1/3 hits, 0.67 expected hits
                                                barbarians roll dice for 1 swordman in Salmantica, round 2 : 1/1 hits, 0.33 expected hits
                                                1 irregular owned by the Carthage and 1 swordman owned by the barbarians lost in Salmantica
                                            Carthage converts territory into different units
                                            Carthage win, taking Salmantica from barbarians with 1 horseman and 1 irregular remaining. Battle score for attacker is 1
                                            Casualties for Carthage: 1 irregular
                                            Casualties for barbarians: 1 swordman
                                        Trigger Barbarians DirectPresence Salmantica swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salmantica_swordman1TRUEINVERT attached to barbarians
                                        Trigger Barbarians DirectPresence Oea horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Oea_horseman1TRUEINVERT attached to barbarians
                                
                                    Reposition Units - Carthage
                                
                                    Form Units - Carthage
                                        2 spearmen placed in Lilybaeum
                                        1 quinquereme and 1 trireme placed in 24
                                
                                    Turn Completed - Carthage
                                        Carthage collect 0 PUs; end with 0 PUs
                                

                                Combat Hit Differential Summary :

                                Carthage regular : 0.00
                                barbarians regular : 0.00
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • W Offline
                                  waldowv
                                  last edited by

                                  TripleA Turn Summary: Rome round 3

                                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                  Game History

                                  Round: 3
                                  
                                      Collect Resources - Rome
                                          Rome collect 21 PUs; end with 21 PUs
                                  
                                      Procure Units - Rome
                                          Rome buy 1 catapult, 1 legionary, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
                                  
                                      Reposition Units - Rome
                                          1 legionary, 1 quinquereme, 3 skirmishers and 1 trireme moved from 27 to 25
                                          1 legionary and 3 skirmishers moved from 25 to Arretium
                                          1 skirmisher moved from Arretium to Genua
                                          2 horsemen moved from Roma to Ariminum
                                          1 skirmisher moved from Roma to Arretium
                                          1 trireme moved from 34 to 27
                                  
                                      Form Units - Rome
                                          1 wall placed in Messana
                                          1 catapult and 1 legionary placed in Roma
                                          1 trireme placed in 25
                                  
                                      Turn Completed - Rome
                                          Rome collect 0 PUs; end with 0 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    waldowv
                                    last edited by

                                    TripleA Turn Summary: FreeGreece round 3

                                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                    Game History

                                    Round: 3
                                    
                                        Collect Resources - FreeGreece
                                            FreeGreece collect 17 PUs; end with 17 PUs
                                    
                                        Commit Units - FreeGreece
                                            1 archer moved from Pergamum to Nicaea
                                            1 phalangite moved from Sardis to Nicaea
                                    
                                        Procure Units - FreeGreece
                                            FreeGreece buy 1 archer, 1 phalangite, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                    
                                        Conduct Combat - FreeGreece
                                            Battle in Nicaea
                                                FreeGreece attack with 1 archer and 1 phalangite
                                                barbarians defend with 1 spearman and 1 territory
                                                    FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 2 : 0/2 hits, 0.67 expected hits
                                                    barbarians roll dice for 1 spearman in Nicaea, round 2 : 0/1 hits, 0.33 expected hits
                                                    FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 3 : 1/2 hits, 0.67 expected hits
                                                    barbarians roll dice for 1 spearman in Nicaea, round 3 : 1/1 hits, 0.33 expected hits
                                                    1 spearman owned by the barbarians and 1 archer owned by the FreeGreece lost in Nicaea
                                                FreeGreece converts territory into different units
                                                FreeGreece win, taking Nicaea from barbarians with 1 phalangite remaining. Battle score for attacker is -1
                                                Casualties for FreeGreece: 1 archer
                                                Casualties for barbarians: 1 spearman
                                            Trigger Barbarians DirectPresence Nicaea spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nicaea_spearman1TRUEINVERT attached to barbarians
                                    
                                        Reposition Units - FreeGreece
                                            1 archer moved from Sparta to Corinth
                                    
                                        Form Units - FreeGreece
                                            1 archer, 1 skirmisher and 1 wall placed in Syracuse
                                            FreeGreece undo move 1.
                                            1 archer and 1 skirmisher placed in Sparta
                                            1 skirmisher and 1 wall placed in Syracuse
                                            1 phalangite and 1 skirmisher placed in Sardis
                                    
                                        Turn Completed - FreeGreece
                                            FreeGreece collect 0 PUs; end with 0 PUs
                                    

                                    Combat Hit Differential Summary :

                                    FreeGreece regular : -0.33
                                    barbarians regular : 0.33
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      bentonjt
                                      last edited by

                                      TripleA Turn Summary: Macedonia round 3

                                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                      Game History

                                      Round: 3
                                      
                                          Collect Resources - Macedonia
                                              Macedonia collect 18 PUs; end with 18 PUs
                                      
                                          Commit Units - Macedonia
                                              1 skirmisher moved from Philippopolis to Pella
                                              1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman moved from Thessalonica to Byzantium
                                              1 horseman moved from Apollonia to Pella
                                              1 horseman moved from Salonae to Pella
                                      
                                          Procure Units - Macedonia
                                              Macedonia buy 1 quinquereme and 3 skirmishers; Remaining resources: 0 PUs; 
                                      
                                          Conduct Combat - Macedonia
                                              Battle in Pella
                                                  Macedonia attack with 2 horsemen and 1 skirmisher
                                                  barbarians defend with 1 swordman and 1 territory
                                                      Macedonia roll dice for 2 horsemen and 1 skirmisher in Pella, round 2 : 0/2 hits, 0.67 expected hits
                                                      barbarians roll dice for 1 swordman in Pella, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 skirmisher owned by the Macedonia lost in Pella
                                                      Macedonia roll dice for 2 horsemen in Pella, round 3 : 1/2 hits, 0.67 expected hits
                                                      barbarians roll dice for 1 swordman in Pella, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 swordman owned by the barbarians lost in Pella
                                                  Macedonia converts territory into different units
                                                  Macedonia win, taking Pella from barbarians with 2 horsemen remaining. Battle score for attacker is 2
                                                  Casualties for Macedonia: 1 skirmisher
                                                  Casualties for barbarians: 1 swordman
                                              Battle in Byzantium
                                                  Macedonia attack with 1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman
                                                  barbarians defend with 1 archer, 1 horseman, 1 swordman and 1 territory
                                                      Macedonia roll Artillery dice in Byzantium : 0/1 hits, 0.17 expected hits
                                                      Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman in Byzantium, round 2 : 2/3 hits, 1.17 expected hits
                                                      barbarians roll dice for 1 archer, 1 horseman and 1 swordman in Byzantium, round 2 : 1/3 hits, 1.17 expected hits
                                                      1 horseman owned by the barbarians, 1 skirmisher owned by the Macedonia and 1 swordman owned by the barbarians lost in Byzantium
                                                      Macedonia roll Artillery dice in Byzantium : 1/1 hits, 0.17 expected hits
                                                      1 archer owned by the barbarians lost in Byzantium
                                                  Macedonia converts territory into different units
                                                  Macedonia win, taking Byzantium from barbarians with 1 ballista, 1 horseman, 1 phalangite, 1 skirmisher and 1 swordman remaining. Battle score for attacker is 10
                                                  Casualties for Macedonia: 1 skirmisher
                                                  Casualties for barbarians: 1 archer, 1 horseman and 1 swordman
                                              Trigger Barbarians DirectPresence Byzantium archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_archer1TRUEINVERT attached to barbarians
                                              Trigger Barbarians DirectPresence Byzantium swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_swordman1TRUEINVERT attached to barbarians
                                              Trigger Barbarians DirectPresence Pella swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Pella_swordman1TRUEINVERT attached to barbarians
                                              Trigger Barbarians DirectPresence Byzantium horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_horseman1TRUEINVERT attached to barbarians
                                      
                                          Reposition Units - Macedonia
                                      
                                          Form Units - Macedonia
                                              2 skirmishers placed in Athens
                                              1 skirmisher placed in Thessalonica
                                              1 quinquereme placed in 46
                                      
                                          Turn Completed - Macedonia
                                              Macedonia collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Macedonia Artillery : 0.67
                                      Macedonia regular : 0.50
                                      barbarians regular : 0.17
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • H Offline
                                        Hexborg
                                        last edited by

                                        TripleA Turn Summary: Egypt round 3

                                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                        Game History

                                        Round: 3
                                        
                                            Collect Resources - Egypt
                                                Egypt collect 21 PUs; end with 21 PUs
                                        
                                            Commit Units - Egypt
                                                1 horseman moved from Aelana to Petra
                                                1 warelephant moved from Jerusalem to Petra
                                                1 spearman moved from Jerusalem to Petra
                                                1 horseman moved from Jerusalem to Petra
                                        
                                            Procure Units - Egypt
                                                Egypt buy 1 archer, 2 irregulars, 3 spearmen and 1 wall; Remaining resources: 1 PUs; 
                                        
                                            Conduct Combat - Egypt
                                                Battle in Petra
                                                    Egypt attack with 2 horsemen, 1 spearman and 1 warelephant
                                                    barbarians defend with 1 archer, 1 spearman and 1 territory
                                                        Egypt roll dice for 2 horsemen, 1 spearman and 1 warelephant in Petra, round 2 : 2/4 hits, 1.50 expected hits
                                                        barbarians roll dice for 1 archer and 1 spearman in Petra, round 2 : 1/2 hits, 1.00 expected hits
                                                    Units damaged: 1 warelephant owned by the Egypt
                                                        1 archer owned by the barbarians and 1 spearman owned by the barbarians lost in Petra
                                                    Egypt converts territory into different units
                                                    Egypt win, taking Petra from barbarians with 2 horsemen, 1 spearman and 1 warelephant remaining. Battle score for attacker is 7
                                                    Casualties for barbarians: 1 archer and 1 spearman
                                                Trigger Barbarians DirectPresence Petra spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Petra_spearman1TRUEINVERT attached to barbarians
                                                Trigger Barbarians DirectPresence Petra archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Petra_archer1TRUEINVERT attached to barbarians
                                        
                                            Reposition Units - Egypt
                                                1 unit repaired.
                                                1 spearman moved from Jerusalem to Aelana
                                                1 spearman moved from Salamis to 60
                                                1 spearman and 1 trireme moved from 60 to 59
                                                1 trireme moved from 63 to 60
                                                1 spearman moved from 59 to Jerusalem
                                                1 phalangite moved from Paliurus to Siwa
                                                1 archer moved from Paliurus to Siwa
                                                1 archer moved from Paraetonium to Siwa
                                                1 spearman moved from Alexandria to Paraetonium
                                                1 horseman moved from Alexandria to Paraetonium
                                        
                                            Form Units - Egypt
                                                1 archer, 2 spearmen and 1 wall placed in Jerusalem
                                                1 irregular placed in Salamis
                                                1 spearman placed in Alexandria
                                                1 irregular placed in Salamis
                                        
                                            Turn Completed - Egypt
                                                Egypt collect 0 PUs; end with 1 PU
                                        

                                        Combat Hit Differential Summary :

                                        Egypt regular : 0.50
                                        barbarians regular : 0.00
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          bentonjt
                                          last edited by

                                          TripleA Turn Summary: Syria round 3

                                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                          Game History

                                          Round: 3
                                          
                                              Collect Resources - Syria
                                                  Syria collect 21 PUs; end with 21 PUs
                                          
                                              Commit Units - Syria
                                                  1 cataphract, 2 phalangites and 4 skirmishers moved from Seleucia to Ctesiphon
                                                  2 horsemen moved from Palmyra to Ctesiphon
                                                  1 legionary moved from Emesa to Palmyra
                                                  1 skirmisher moved from Emesa to Edessa
                                                  1 cataphract moved from Sidon to Edessa
                                                  1 chariot moved from Sidon to Edessa
                                                  1 legionary moved from Antioch to Sidon
                                                  1 phalangite moved from Antioch to Sidon
                                                  1 horseman moved from Sidon to Tarsus
                                                  1 horseman moved from Sidon to Tarsus
                                                  2 skirmishers moved from Antioch to Tarsus
                                                  2 phalangites moved from Attalia to Tavium
                                          
                                              Procure Units - Syria
                                                  Syria buy 2 forts, 1 horseman, 2 legionarys, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                          
                                              Conduct Combat - Syria
                                                  Battle in Tarsus
                                                      Syria attack with 2 horsemen and 2 skirmishers
                                                      barbarians defend with 1 spearman and 1 territory
                                                          Syria roll dice for 2 horsemen and 2 skirmishers in Tarsus, round 2 : 1/2 hits, 0.67 expected hits
                                                          barbarians roll dice for 1 spearman in Tarsus, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 spearman owned by the barbarians lost in Tarsus
                                                      Syria converts territory into different units
                                                      Syria win, taking Tarsus from barbarians with 2 horsemen and 2 skirmishers remaining. Battle score for attacker is 3
                                                      Casualties for barbarians: 1 spearman
                                                  Battle in Tavium
                                                      Syria attack with 2 phalangites
                                                      barbarians defend with 1 spearman and 1 territory
                                                          Syria roll dice for 2 phalangites in Tavium, round 2 : 0/2 hits, 1.00 expected hits
                                                          barbarians roll dice for 1 spearman in Tavium, round 2 : 0/1 hits, 0.33 expected hits
                                                          Syria roll dice for 2 phalangites in Tavium, round 3 : 1/2 hits, 1.00 expected hits
                                                          barbarians roll dice for 1 spearman in Tavium, round 3 : 0/1 hits, 0.33 expected hits
                                                          1 spearman owned by the barbarians lost in Tavium
                                                      Syria converts territory into different units
                                                      Syria win, taking Tavium from barbarians with 2 phalangites remaining. Battle score for attacker is 3
                                                      Casualties for barbarians: 1 spearman
                                                  Battle in Edessa
                                                      Syria attack with 1 cataphract, 1 chariot and 1 skirmisher
                                                      barbarians defend with 1 archer and 1 territory
                                                          Syria roll dice for 1 cataphract, 1 chariot and 1 skirmisher in Edessa, round 2 : 0/2 hits, 0.83 expected hits
                                                          barbarians roll dice for 1 archer in Edessa, round 2 : 1/1 hits, 0.67 expected hits
                                                          1 skirmisher owned by the Syria lost in Edessa
                                                          Syria roll dice for 1 cataphract and 1 chariot in Edessa, round 3 : 1/2 hits, 0.83 expected hits
                                                          barbarians roll dice for 1 archer in Edessa, round 3 : 1/1 hits, 0.67 expected hits
                                                          1 archer owned by the barbarians and 1 chariot owned by the Syria lost in Edessa
                                                      Syria converts territory into different units
                                                      Syria win, taking Edessa from barbarians with 1 cataphract remaining. Battle score for attacker is -4
                                                      Casualties for Syria: 1 chariot and 1 skirmisher
                                                      Casualties for barbarians: 1 archer
                                                  Battle in Ctesiphon
                                                      Syria attack with 1 cataphract, 2 horsemen, 2 phalangites and 4 skirmishers
                                                      Parthia defend with 2 archers, 1 cataphract, 3 spearmen and 1 territory
                                                          Syria roll dice for 1 cataphract, 2 horsemen, 2 phalangites and 4 skirmishers in Ctesiphon, round 2 : 2/5 hits, 2.17 expected hits
                                                          Parthia roll dice for 2 archers, 1 cataphract and 3 spearmen in Ctesiphon, round 2 : 4/6 hits, 2.83 expected hits
                                                          2 spearmen owned by the Parthia and 4 skirmishers owned by the Syria lost in Ctesiphon
                                                          Syria roll dice for 1 cataphract, 2 horsemen and 2 phalangites in Ctesiphon, round 3 : 3/5 hits, 2.17 expected hits
                                                          Parthia roll dice for 2 archers, 1 cataphract and 1 spearman in Ctesiphon, round 3 : 1/4 hits, 2.17 expected hits
                                                          2 archers owned by the Parthia, 1 spearman owned by the Parthia and 1 horseman owned by the Syria lost in Ctesiphon
                                                          Syria roll dice for 1 cataphract, 1 horseman and 2 phalangites in Ctesiphon, round 4 : 0/4 hits, 1.83 expected hits
                                                          Parthia roll dice for 1 cataphract in Ctesiphon, round 4 : 1/1 hits, 0.50 expected hits
                                                          1 horseman owned by the Syria lost in Ctesiphon
                                                          Syria roll dice for 1 cataphract and 2 phalangites in Ctesiphon, round 5 : 1/3 hits, 1.50 expected hits
                                                          Parthia roll dice for 1 cataphract in Ctesiphon, round 5 : 0/1 hits, 0.50 expected hits
                                                          1 cataphract owned by the Parthia lost in Ctesiphon
                                                      Syria converts territory into different units
                                                      Syria win, taking Ctesiphon from Parthia with 1 cataphract and 2 phalangites remaining. Battle score for attacker is 7
                                                      Casualties for Syria: 2 horsemen and 4 skirmishers
                                                      Casualties for Parthia: 2 archers, 1 cataphract and 3 spearmen
                                                  Trigger Barbarians DirectPresence Tavium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Tavium_spearman1TRUEINVERT attached to barbarians
                                                  Trigger Barbarians DirectPresence Edessa archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Edessa_archer1TRUEINVERT attached to barbarians
                                                  Trigger Barbarians DirectPresence Tarsus spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Tarsus_spearman1TRUEINVERT attached to barbarians
                                          
                                              Reposition Units - Syria
                                                  1 phalangite moved from Palmyra to Seleucia
                                          
                                              Form Units - Syria
                                                  Units in Palmyra being upgraded or consumed: 1 legionary
                                                  1 fort placed in Palmyra
                                                  Units in Sidon being upgraded or consumed: 1 legionary
                                                  1 fort placed in Sidon
                                                  1 horseman, 1 legionary, 1 skirmisher and 1 wall placed in Seleucia
                                                  1 legionary and 1 skirmisher placed in Antioch
                                          
                                              Turn Completed - Syria
                                                  Syria collect 0 PUs; end with 0 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Parthia regular : 0.00
                                          barbarians regular : -0.33
                                          Syria regular : -3.00
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • H Offline
                                            Hexborg
                                            last edited by

                                            TripleA Turn Summary: Parthia round 3

                                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                            Game History

                                            Round: 3
                                            
                                                Collect Resources - Parthia
                                                    Parthia collect 12 PUs; end with 13 PUs
                                            
                                                Commit Units - Parthia
                                                    1 spearman moved from Gazaca to Ctesiphon
                                                    1 horsearcher moved from Cyropolis to Ctesiphon
                                                    1 cataphract moved from Nexuana to Ctesiphon
                                                    1 spearman moved from Susa to Ctesiphon
                                                    1 spearman moved from Susa to Ctesiphon
                                                    1 spearman moved from Susa to Ctesiphon
                                                    1 archer moved from Susa to Ctesiphon
                                                    1 archer moved from Susa to Ctesiphon
                                                    1 spearman moved from Susa to Ctesiphon
                                            
                                                Procure Units - Parthia
                                                    Parthia buy 1 cataphract and 2 spearmen; Remaining resources: 1 PUs; 
                                            
                                                Conduct Combat - Parthia
                                                    Battle in Ctesiphon
                                                        Parthia attack with 2 archers, 1 cataphract, 1 horsearcher and 5 spearmen
                                                        Syria defend with 1 cataphract, 2 phalangites and 1 territory
                                                            Parthia roll dice for 2 archers, 1 cataphract, 1 horsearcher and 5 spearmen in Ctesiphon, round 2 : 1/9 hits, 2.00 expected hits
                                                            Syria roll dice for 1 cataphract and 2 phalangites in Ctesiphon, round 2 : 1/3 hits, 1.83 expected hits
                                                            1 spearman owned by the Parthia and 1 cataphract owned by the Syria lost in Ctesiphon
                                                            Parthia roll dice for 2 archers, 1 cataphract, 1 horsearcher and 4 spearmen in Ctesiphon, round 3 : 3/8 hits, 1.83 expected hits
                                                            Syria roll dice for 2 phalangites in Ctesiphon, round 3 : 2/2 hits, 1.33 expected hits
                                                            2 spearmen owned by the Parthia and 2 phalangites owned by the Syria lost in Ctesiphon
                                                        Parthia converts territory into different units
                                                        Parthia win, taking Ctesiphon from Syria with 2 archers, 1 cataphract, 1 horsearcher and 2 spearmen remaining. Battle score for attacker is 9
                                                        Casualties for Parthia: 3 spearmen
                                                        Casualties for Syria: 1 cataphract and 2 phalangites
                                            
                                                Reposition Units - Parthia
                                                    1 spearman moved from Persepolis to Susa
                                                    1 archer moved from Persepolis to Susa
                                            
                                                Form Units - Parthia
                                                    1 cataphract and 2 spearmen placed in Persepolis
                                            
                                                Turn Completed - Parthia
                                                    Parthia collect 0 PUs; end with 1 PU
                                            

                                            Combat Hit Differential Summary :

                                            Parthia regular : 0.17
                                            Syria regular : -0.17
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 51
                                            • 52
                                            • 53
                                            • 54
                                            • 55
                                            • 87
                                            • 88
                                            • 53 / 88
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums