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    • B Offline
      bentonjt
      last edited by

      TripleA Turn Summary: Carthage round 2

      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

      Game History

      Round: 2
      
          Collect Resources - Carthage
              Carthage collect 25 PUs; end with 25 PUs
      
          Commit Units - Carthage
              1 irregular moved from Carthago Nova to Castulo
              1 spearman moved from Carthago Nova to Castulo
              1 swordman moved from Corduba to Castulo
              1 spearman moved from Hispatis to Corduba
              1 irregular moved from Acci to Hispatis
              1 quinquereme and 1 trireme moved from 36 to 32
              1 horseman and 1 spearman moved from Thenae to Sabrata
      
          Procure Units - Carthage
              Carthage buy 1 horseman, 1 metropolis and 5 spearmen; Remaining resources: 0 PUs; 
      
          Conduct Combat - Carthage
              Battle in Castulo
                  Carthage attack with 1 irregular, 1 spearman and 1 swordman
                  barbarians defend with 1 horseman, 1 swordman and 1 territory
                      Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 2 : 1/3 hits, 0.67 expected hits
                      barbarians roll dice for 1 horseman and 1 swordman in Castulo, round 2 : 0/2 hits, 0.50 expected hits
                      1 horseman owned by the barbarians lost in Castulo
                      Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 3 : 0/3 hits, 0.67 expected hits
                      barbarians roll dice for 1 swordman in Castulo, round 3 : 0/1 hits, 0.33 expected hits
                      Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 4 : 0/3 hits, 0.67 expected hits
                      barbarians roll dice for 1 swordman in Castulo, round 4 : 0/1 hits, 0.33 expected hits
                      Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 5 : 0/3 hits, 0.67 expected hits
                      barbarians roll dice for 1 swordman in Castulo, round 5 : 1/1 hits, 0.33 expected hits
                      1 irregular owned by the Carthage lost in Castulo
                      Carthage roll dice for 1 spearman and 1 swordman in Castulo, round 6 : 1/2 hits, 0.50 expected hits
                      barbarians roll dice for 1 swordman in Castulo, round 6 : 0/1 hits, 0.33 expected hits
                      1 swordman owned by the barbarians lost in Castulo
                  Carthage converts territory into different units
                  Carthage win, taking Castulo from barbarians with 1 spearman and 1 swordman remaining. Battle score for attacker is 5
                  Casualties for barbarians: 1 horseman and 1 swordman
                  Casualties for Carthage: 1 irregular
              Battle in Sabrata
                  Carthage attack with 1 horseman and 1 spearman
                  barbarians defend with 1 spearman and 1 territory
                      Carthage roll dice for 1 horseman and 1 spearman in Sabrata, round 2 : 2/2 hits, 0.50 expected hits
                      barbarians roll dice for 1 spearman in Sabrata, round 2 : 1/1 hits, 0.33 expected hits
                      1 spearman owned by the barbarians and 1 spearman owned by the Carthage lost in Sabrata
                  Carthage converts territory into different units
                  Carthage win, taking Sabrata from barbarians with 1 horseman remaining. Battle score for attacker is 0
                  Casualties for Carthage: 1 spearman
                  Casualties for barbarians: 1 spearman
              Trigger Barbarians DirectPresence Castulo swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_swordman1TRUEINVERT attached to barbarians
              Trigger Barbarians DirectPresence Sabrata spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Sabrata_spearman1TRUEINVERT attached to barbarians
              Trigger Barbarians DirectPresence Castulo horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_horseman1TRUEINVERT attached to barbarians
      
          Reposition Units - Carthage
              1 trireme moved from 14 to 15
      
          Form Units - Carthage
              1 metropolis placed in Caralis
              2 spearmen placed in Lilybaeum
              1 horseman placed in Gades
              3 spearmen placed in Carthago
      
          Turn Completed - Carthage
              Carthage collect 0 PUs; end with 0 PUs
      

      Combat Hit Differential Summary :

      Carthage regular : 0.33
      barbarians regular : -0.17
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • W Offline
        waldowv
        last edited by

        TripleA Turn Summary: Rome round 2

        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

        Game History

        Round: 2
        
            Collect Resources - Rome
                Rome collect 21 PUs; end with 21 PUs
        
            Commit Units - Rome
                1 legionary moved from Capua to 34
                1 skirmisher moved from Capua to 34
                1 skirmisher moved from Capua to 34
                1 legionary, 1 quinquereme and 2 skirmishers moved from 34 to 27
                1 skirmisher moved from Capua to 28
                1 skirmisher and 1 trireme moved from 28 to 27
                1 skirmisher moved from Capua to 35
                1 skirmisher and 1 trireme moved from 35 to 34
                1 skirmisher moved from 34 to Messana
                1 skirmisher moved from Roma to Arretium
        
            Procure Units - Rome
                Rome buy 1 catapult, 1 fort, 2 horsemen, 1 skirmisher and 1 wall; Remaining resources: 0 PUs; 
        
            Reposition Units - Rome
                1 skirmisher moved from Genua to Ariminum
        
            Form Units - Rome
                Units in Messana being upgraded or consumed: 1 legionary
                1 catapult and 1 fort placed in Messana
                2 horsemen, 1 skirmisher and 1 wall placed in Roma
        
            Turn Completed - Rome
                Rome collect 0 PUs; end with 0 PUs
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • W Offline
          waldowv
          last edited by

          TripleA Turn Summary: FreeGreece round 2

          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

          Game History

          Round: 2
          
              Collect Resources - FreeGreece
                  FreeGreece collect 14 PUs; end with 14 PUs
          
              Commit Units - FreeGreece
                      FreeGreece converts territory into different units
                  2 phalangites moved from Sparta to Corinth
                        FreeGreece take Corinth from Macedonia
                  2 skirmishers moved from Sparta to Corinth
          
              Procure Units - FreeGreece
                  FreeGreece buy 2 archers, 1 metropolis and 1 wall; Remaining resources: 0 PUs; 
          
              Conduct Combat - FreeGreece
          
              Reposition Units - FreeGreece
          
              Form Units - FreeGreece
                  1 archer and 1 wall placed in Syracuse
                  1 archer placed in Sparta
                  1 metropolis placed in Sardis
          
              Turn Completed - FreeGreece
                  FreeGreece collect 0 PUs; end with 0 PUs
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • B Offline
            bentonjt
            last edited by

            TripleA Turn Summary: Macedonia round 2

            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

            Game History

            Round: 2
            
                Collect Resources - Macedonia
                    Macedonia collect 17 PUs; end with 17 PUs
            
                Commit Units - Macedonia
                    1 phalangite moved from Philippopolis to Thessalonica
                    1 skirmisher moved from Thessalonica to Philippopolis
                    1 skirmisher moved from Thessalonica to Philippopolis
                    1 phalangite moved from Delphi to Athens
                    1 horseman moved from Delphi to Apollonia
                    1 ballista, 1 horseman, 1 phalangite and 1 skirmisher moved from Apollonia to Salonae
                    1 skirmisher moved from Larissa to Athens
                    1 swordman moved from Larissa to Thessalonica
            
                Procure Units - Macedonia
                    Macedonia buy 2 metropoliss, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
            
                Conduct Combat - Macedonia
                    Battle in Salonae
                        Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                        barbarians defend with 1 swordman and 1 territory
                            Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Salonae, round 2 : 0/2 hits, 0.83 expected hits
                            barbarians roll dice for 1 swordman in Salonae, round 2 : 1/1 hits, 0.33 expected hits
                            1 skirmisher owned by the Macedonia lost in Salonae
                            Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                            Macedonia roll dice for 1 ballista, 1 horseman and 1 phalangite in Salonae, round 3 : 1/2 hits, 0.83 expected hits
                            barbarians roll dice for 1 swordman in Salonae, round 3 : 0/1 hits, 0.33 expected hits
                            1 swordman owned by the barbarians lost in Salonae
                        Macedonia converts territory into different units
                        Macedonia win, taking Salonae from barbarians with 1 ballista, 1 horseman and 1 phalangite remaining. Battle score for attacker is 2
                        Casualties for Macedonia: 1 skirmisher
                        Casualties for barbarians: 1 swordman
                    Trigger Barbarians DirectPresence Salonae swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salonae_swordman1TRUEINVERT attached to barbarians
            
                Reposition Units - Macedonia
            
                Form Units - Macedonia
                    1 wall placed in Larissa
                    1 metropolis placed in Athens
                    1 metropolis placed in Apollonia
                    2 skirmishers placed in Thessalonica
                    1 skirmisher placed in Larissa
                    Macedonia undo move 5.
                    1 skirmisher placed in Larissa
            
                Turn Completed - Macedonia
                    Macedonia collect 0 PUs; end with 0 PUs
            

            Combat Hit Differential Summary :

            Macedonia Artillery : -0.33
            Macedonia regular : -0.67
            barbarians regular : 0.33
            

            Savegame

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            • H Offline
              Hexborg
              last edited by

              TripleA Turn Summary: Egypt round 2

              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

              Game History

              Round: 2
              
                  Collect Resources - Egypt
                      Egypt collect 20 PUs; end with 20 PUs
              
                  Commit Units - Egypt
                          Egypt converts territory into different units
                      1 archer moved from Paraetonium to Siwa
                            Egypt take Siwa from Numidia
                      1 phalangite moved from Paraetonium to Paliurus
                      1 spearman moved from Paraetonium to Paliurus
                      1 archer moved from Paraetonium to Paliurus
              
                  Procure Units - Egypt
                      Egypt buy 3 archers, 1 horseman, 1 spearman and 1 wall; Remaining resources: 0 PUs; 
              
                  Conduct Combat - Egypt
                      Battle in Paliurus
                          Egypt attack with 1 archer, 1 phalangite and 1 spearman
                          Numidia defend with 1 spearman and 1 territory
                              Egypt roll dice for 1 archer, 1 phalangite and 1 spearman in Paliurus, round 2 : 2/3 hits, 0.83 expected hits
                              Numidia roll dice for 1 spearman in Paliurus, round 2 : 1/1 hits, 0.33 expected hits
                              1 spearman owned by the Egypt and 1 spearman owned by the Numidia lost in Paliurus
                          Egypt converts territory into different units
                          Egypt win, taking Paliurus from Numidia with 1 archer and 1 phalangite remaining. Battle score for attacker is 0
                          Casualties for Egypt: 1 spearman
                          Casualties for Numidia: 1 spearman
              
                  Reposition Units - Egypt
                      1 horseman, 1 spearman and 1 warelephant moved from Pharan to Jerusalem
                      1 trireme moved from 59 to 60
                      1 trireme moved from 57 to 63
                      1 spearman moved from Aelana to Jerusalem
                      1 archer moved from Alexandria to Paraetonium
                      1 spearman moved from Cydonia to 64
                      1 phalangite moved from Cydonia to 64
                      1 phalangite, 1 quinquereme and 1 spearman moved from 64 to 62
                      1 spearman moved from 62 to Salamis
                      1 phalangite moved from 62 to Salamis
              
                  Form Units - Egypt
                      3 archers and 1 wall placed in Jerusalem
                      1 horseman and 1 spearman placed in Alexandria
              
                  Turn Completed - Egypt
                      Egypt collect 0 PUs; end with 0 PUs
              

              Combat Hit Differential Summary :

              Egypt regular : 1.17
              Numidia regular : 0.67
              

              Savegame

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              • B Offline
                bentonjt
                last edited by

                TripleA Turn Summary: Syria round 2

                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                Game History

                Round: 2
                
                    Collect Resources - Syria
                        Syria collect 22 PUs; end with 22 PUs
                        1 unit repaired.
                
                    Commit Units - Syria
                        2 horsemen moved from Antioch to Palmyra
                        1 skirmisher moved from Hatra to Palmyra
                        1 phalangite moved from Emesa to Palmyra
                        1 cataphract, 1 chariot, 2 horsemen, 3 phalangites and 1 warelephant moved from Damascus to Sidon
                        1 legionary moved from Antioch to Sidon
                        1 skirmisher moved from Antioch to Emesa
                        1 legionary moved from Hatra to Emesa
                
                    Procure Units - Syria
                        Syria buy 3 forts, 1 legionary, 1 phalangite and 3 skirmishers; Remaining resources: 0 PUs; 
                
                    Conduct Combat - Syria
                        Battle in Palmyra
                            Syria attack with 2 horsemen, 1 phalangite and 1 skirmisher
                            barbarians defend with 2 spearmen and 1 territory
                                Syria roll dice for 2 horsemen, 1 phalangite and 1 skirmisher in Palmyra, round 2 : 3/3 hits, 1.17 expected hits
                                barbarians roll dice for 2 spearmen in Palmyra, round 2 : 1/2 hits, 0.67 expected hits
                                2 spearmen owned by the barbarians and 1 skirmisher owned by the Syria lost in Palmyra
                            Syria converts territory into different units
                            Syria win, taking Palmyra from barbarians with 2 horsemen and 1 phalangite remaining. Battle score for attacker is 4
                            Casualties for Syria: 1 skirmisher
                            Casualties for barbarians: 2 spearmen
                        Trigger Barbarians DirectPresence Palmyra spearman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman2TRUEINVERT attached to barbarians
                        Trigger Barbarians DirectPresence Palmyra spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman1TRUEINVERT attached to barbarians
                
                    Reposition Units - Syria
                
                    Form Units - Syria
                        1 legionary, 1 phalangite and 2 skirmishers placed in Antioch
                        Units in Seleucia being upgraded or consumed: 1 legionary
                        1 fort placed in Seleucia
                        1 skirmisher placed in Seleucia
                        Units in Sidon being upgraded or consumed: 2 legionarys
                        2 forts placed in Sidon
                
                    Turn Completed - Syria
                        Syria collect 0 PUs; end with 0 PUs
                

                Combat Hit Differential Summary :

                barbarians regular : 0.33
                Syria regular : 1.83
                

                Savegame

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                • H Offline
                  Hexborg
                  last edited by

                  TripleA Turn Summary: Parthia round 2

                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                  Game History

                  Round: 2
                  
                      Collect Resources - Parthia
                          Parthia collect 14 PUs; end with 14 PUs
                  
                      Commit Units - Parthia
                          1 cataphract moved from Gazaca to Nexuana
                          1 horsearcher moved from Gazaca to Nexuana
                          1 horseman moved from Ctesiphon to Nexuana
                  
                      Procure Units - Parthia
                          Parthia buy 1 archer, 1 horsearcher and 1 spearman; Remaining resources: 1 PUs; 
                  
                      Conduct Combat - Parthia
                          Battle in Nexuana
                              Parthia attack with 1 cataphract, 1 horsearcher and 1 horseman
                              barbarians defend with 1 horseman and 1 territory
                                  Parthia roll dice for 1 cataphract, 1 horsearcher and 1 horseman in Nexuana, round 2 : 1/3 hits, 1.17 expected hits
                                  barbarians roll dice for 1 horseman in Nexuana, round 2 : 1/1 hits, 0.17 expected hits
                                  1 horseman owned by the barbarians and 1 horseman owned by the Parthia lost in Nexuana
                              Parthia converts territory into different units
                              Parthia win, taking Nexuana from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 0
                              Casualties for Parthia: 1 horseman
                              Casualties for barbarians: 1 horseman
                          Trigger Barbarians DirectPresence Nexuana horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_horseman1TRUEINVERT attached to barbarians
                  
                      Reposition Units - Parthia
                          1 cataphract moved from Persepolis to Ctesiphon
                          1 spearman moved from Ctesiphon to Gazaca
                          1 spearman moved from Persepolis to Susa
                          1 archer moved from Persepolis to Susa
                          1 spearman moved from Susa to Ctesiphon
                  
                      Form Units - Parthia
                          1 horsearcher placed in Cyropolis
                          1 archer and 1 spearman placed in Persepolis
                  
                      Turn Completed - Parthia
                          Parthia collect 0 PUs; end with 1 PU
                  

                  Combat Hit Differential Summary :

                  Parthia regular : -0.17
                  barbarians regular : 0.83
                  

                  Savegame

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                  • B Offline
                    bentonjt
                    last edited by

                    TripleA Turn Summary: Numidia round 2

                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                    Game History

                    Round: 2
                    
                        Collect Resources - Numidia
                            Numidia collect 9 PUs; end with 9 PUs
                    
                        Commit Units - Numidia
                            1 archer moved from Berenice to Cyrene
                            2 spearmen and 1 swordman moved from Leptis Magna to Berenice
                            1 spearman moved from Thenae to Sabrata
                            1 archer, 1 horseman and 2 spearmen moved from Igilgili to Cartenna
                            1 horseman, 1 spearman and 1 swordman moved from Auzia to Volubilis
                    
                        Procure Units - Numidia
                            Numidia buy 1 metropolis and 1 swordman; Remaining resources: 0 PUs; 
                    
                        Conduct Combat - Numidia
                            Battle in Cartenna
                                Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                barbarians defend with 1 archer and 1 territory
                                    Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Cartenna, round 2 : 1/4 hits, 0.83 expected hits
                                    barbarians roll dice for 1 archer in Cartenna, round 2 : 1/1 hits, 0.67 expected hits
                                    1 archer owned by the barbarians and 1 spearman owned by the Numidia lost in Cartenna
                                Numidia converts territory into different units
                                Numidia win, taking Cartenna from barbarians with 1 archer, 1 horseman and 1 spearman remaining. Battle score for attacker is 1
                                Casualties for Numidia: 1 spearman
                                Casualties for barbarians: 1 archer
                            Battle in Volubilis
                                Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                barbarians defend with 1 horseman and 1 territory
                                    Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 2 : 0/3 hits, 0.83 expected hits
                                    barbarians roll dice for 1 horseman in Volubilis, round 2 : 0/1 hits, 0.17 expected hits
                                    Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 3 : 0/3 hits, 0.83 expected hits
                                    barbarians roll dice for 1 horseman in Volubilis, round 3 : 0/1 hits, 0.17 expected hits
                                    Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 4 : 1/3 hits, 0.83 expected hits
                                    barbarians roll dice for 1 horseman in Volubilis, round 4 : 1/1 hits, 0.17 expected hits
                                    1 horseman owned by the barbarians and 1 spearman owned by the Numidia lost in Volubilis
                                Numidia converts territory into different units
                                Numidia win, taking Volubilis from barbarians with 1 horseman and 1 swordman remaining. Battle score for attacker is 1
                                Casualties for Numidia: 1 spearman
                                Casualties for barbarians: 1 horseman
                            Trigger Barbarians DirectPresence Volubilis horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Volubilis_horseman1TRUEINVERT attached to barbarians
                            Trigger Barbarians DirectPresence Cartenna archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cartenna_archer1TRUEINVERT attached to barbarians
                    
                        Reposition Units - Numidia
                            1 trireme moved from 30 to 31
                    
                        Form Units - Numidia
                            1 metropolis placed in Cyrene
                            1 swordman placed in Leptis Magna
                    
                        Turn Completed - Numidia
                            Numidia collect 0 PUs; end with 0 PUs
                    

                    Combat Hit Differential Summary :

                    Numidia regular : -1.33
                    barbarians regular : 0.83
                    

                    Savegame

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                    • B Offline
                      bentonjt
                      last edited by

                      TripleA Turn Summary: Carthage round 3

                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                      Game History

                      Round: 3
                      
                          Collect Resources - Carthage
                              Carthage collect 26 PUs; end with 26 PUs
                      
                          Commit Units - Carthage
                              1 spearman moved from Corduba to Carthago Nova
                              1 horseman moved from Gades to Salmantica
                              1 irregular moved from Hispatis to Salmantica
                              1 irregular moved from Hispatis to Salmantica
                              1 horseman moved from Sabrata to Oea
                              3 spearmen moved from Carthago to 32
                              3 spearmen moved from 32 to Caralis
                              1 trireme moved from 15 to 16
                      
                          Procure Units - Carthage
                              Carthage buy 1 quinquereme, 2 spearmen and 1 trireme; Remaining resources: 0 PUs; 
                      
                          Conduct Combat - Carthage
                              Battle in Oea
                                  Carthage attack with 1 horseman
                                  barbarians defend with 1 horseman and 1 territory
                                      Carthage roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                      barbarians roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.17 expected hits
                                      Carthage roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                      barbarians roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.17 expected hits
                                      Carthage roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                      barbarians roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.17 expected hits
                                      Carthage roll dice for 1 horseman in Oea, round 5 : 1/1 hits, 0.33 expected hits
                                      barbarians roll dice for 1 horseman in Oea, round 5 : 0/1 hits, 0.17 expected hits
                                      1 horseman owned by the barbarians lost in Oea
                                  Carthage converts territory into different units
                                  Carthage win, taking Oea from barbarians with 1 horseman remaining. Battle score for attacker is 4
                                  Casualties for barbarians: 1 horseman
                              Battle in Salmantica
                                  Carthage attack with 1 horseman and 2 irregulars
                                  barbarians defend with 1 swordman and 1 territory
                                      Carthage roll dice for 1 horseman and 2 irregulars in Salmantica, round 2 : 1/3 hits, 0.67 expected hits
                                      barbarians roll dice for 1 swordman in Salmantica, round 2 : 1/1 hits, 0.33 expected hits
                                      1 irregular owned by the Carthage and 1 swordman owned by the barbarians lost in Salmantica
                                  Carthage converts territory into different units
                                  Carthage win, taking Salmantica from barbarians with 1 horseman and 1 irregular remaining. Battle score for attacker is 1
                                  Casualties for Carthage: 1 irregular
                                  Casualties for barbarians: 1 swordman
                              Trigger Barbarians DirectPresence Salmantica swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salmantica_swordman1TRUEINVERT attached to barbarians
                              Trigger Barbarians DirectPresence Oea horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Oea_horseman1TRUEINVERT attached to barbarians
                      
                          Reposition Units - Carthage
                      
                          Form Units - Carthage
                              2 spearmen placed in Lilybaeum
                              1 quinquereme and 1 trireme placed in 24
                      
                          Turn Completed - Carthage
                              Carthage collect 0 PUs; end with 0 PUs
                      

                      Combat Hit Differential Summary :

                      Carthage regular : 0.00
                      barbarians regular : 0.00
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • W Offline
                        waldowv
                        last edited by

                        TripleA Turn Summary: Rome round 3

                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                        Game History

                        Round: 3
                        
                            Collect Resources - Rome
                                Rome collect 21 PUs; end with 21 PUs
                        
                            Procure Units - Rome
                                Rome buy 1 catapult, 1 legionary, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
                        
                            Reposition Units - Rome
                                1 legionary, 1 quinquereme, 3 skirmishers and 1 trireme moved from 27 to 25
                                1 legionary and 3 skirmishers moved from 25 to Arretium
                                1 skirmisher moved from Arretium to Genua
                                2 horsemen moved from Roma to Ariminum
                                1 skirmisher moved from Roma to Arretium
                                1 trireme moved from 34 to 27
                        
                            Form Units - Rome
                                1 wall placed in Messana
                                1 catapult and 1 legionary placed in Roma
                                1 trireme placed in 25
                        
                            Turn Completed - Rome
                                Rome collect 0 PUs; end with 0 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • W Offline
                          waldowv
                          last edited by

                          TripleA Turn Summary: FreeGreece round 3

                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                          Game History

                          Round: 3
                          
                              Collect Resources - FreeGreece
                                  FreeGreece collect 17 PUs; end with 17 PUs
                          
                              Commit Units - FreeGreece
                                  1 archer moved from Pergamum to Nicaea
                                  1 phalangite moved from Sardis to Nicaea
                          
                              Procure Units - FreeGreece
                                  FreeGreece buy 1 archer, 1 phalangite, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                          
                              Conduct Combat - FreeGreece
                                  Battle in Nicaea
                                      FreeGreece attack with 1 archer and 1 phalangite
                                      barbarians defend with 1 spearman and 1 territory
                                          FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 2 : 0/2 hits, 0.67 expected hits
                                          barbarians roll dice for 1 spearman in Nicaea, round 2 : 0/1 hits, 0.33 expected hits
                                          FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 3 : 1/2 hits, 0.67 expected hits
                                          barbarians roll dice for 1 spearman in Nicaea, round 3 : 1/1 hits, 0.33 expected hits
                                          1 spearman owned by the barbarians and 1 archer owned by the FreeGreece lost in Nicaea
                                      FreeGreece converts territory into different units
                                      FreeGreece win, taking Nicaea from barbarians with 1 phalangite remaining. Battle score for attacker is -1
                                      Casualties for FreeGreece: 1 archer
                                      Casualties for barbarians: 1 spearman
                                  Trigger Barbarians DirectPresence Nicaea spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nicaea_spearman1TRUEINVERT attached to barbarians
                          
                              Reposition Units - FreeGreece
                                  1 archer moved from Sparta to Corinth
                          
                              Form Units - FreeGreece
                                  1 archer, 1 skirmisher and 1 wall placed in Syracuse
                                  FreeGreece undo move 1.
                                  1 archer and 1 skirmisher placed in Sparta
                                  1 skirmisher and 1 wall placed in Syracuse
                                  1 phalangite and 1 skirmisher placed in Sardis
                          
                              Turn Completed - FreeGreece
                                  FreeGreece collect 0 PUs; end with 0 PUs
                          

                          Combat Hit Differential Summary :

                          FreeGreece regular : -0.33
                          barbarians regular : 0.33
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            bentonjt
                            last edited by

                            TripleA Turn Summary: Macedonia round 3

                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                            Game History

                            Round: 3
                            
                                Collect Resources - Macedonia
                                    Macedonia collect 18 PUs; end with 18 PUs
                            
                                Commit Units - Macedonia
                                    1 skirmisher moved from Philippopolis to Pella
                                    1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman moved from Thessalonica to Byzantium
                                    1 horseman moved from Apollonia to Pella
                                    1 horseman moved from Salonae to Pella
                            
                                Procure Units - Macedonia
                                    Macedonia buy 1 quinquereme and 3 skirmishers; Remaining resources: 0 PUs; 
                            
                                Conduct Combat - Macedonia
                                    Battle in Pella
                                        Macedonia attack with 2 horsemen and 1 skirmisher
                                        barbarians defend with 1 swordman and 1 territory
                                            Macedonia roll dice for 2 horsemen and 1 skirmisher in Pella, round 2 : 0/2 hits, 0.67 expected hits
                                            barbarians roll dice for 1 swordman in Pella, round 2 : 1/1 hits, 0.33 expected hits
                                            1 skirmisher owned by the Macedonia lost in Pella
                                            Macedonia roll dice for 2 horsemen in Pella, round 3 : 1/2 hits, 0.67 expected hits
                                            barbarians roll dice for 1 swordman in Pella, round 3 : 0/1 hits, 0.33 expected hits
                                            1 swordman owned by the barbarians lost in Pella
                                        Macedonia converts territory into different units
                                        Macedonia win, taking Pella from barbarians with 2 horsemen remaining. Battle score for attacker is 2
                                        Casualties for Macedonia: 1 skirmisher
                                        Casualties for barbarians: 1 swordman
                                    Battle in Byzantium
                                        Macedonia attack with 1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman
                                        barbarians defend with 1 archer, 1 horseman, 1 swordman and 1 territory
                                            Macedonia roll Artillery dice in Byzantium : 0/1 hits, 0.17 expected hits
                                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman in Byzantium, round 2 : 2/3 hits, 1.17 expected hits
                                            barbarians roll dice for 1 archer, 1 horseman and 1 swordman in Byzantium, round 2 : 1/3 hits, 1.17 expected hits
                                            1 horseman owned by the barbarians, 1 skirmisher owned by the Macedonia and 1 swordman owned by the barbarians lost in Byzantium
                                            Macedonia roll Artillery dice in Byzantium : 1/1 hits, 0.17 expected hits
                                            1 archer owned by the barbarians lost in Byzantium
                                        Macedonia converts territory into different units
                                        Macedonia win, taking Byzantium from barbarians with 1 ballista, 1 horseman, 1 phalangite, 1 skirmisher and 1 swordman remaining. Battle score for attacker is 10
                                        Casualties for Macedonia: 1 skirmisher
                                        Casualties for barbarians: 1 archer, 1 horseman and 1 swordman
                                    Trigger Barbarians DirectPresence Byzantium archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_archer1TRUEINVERT attached to barbarians
                                    Trigger Barbarians DirectPresence Byzantium swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_swordman1TRUEINVERT attached to barbarians
                                    Trigger Barbarians DirectPresence Pella swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Pella_swordman1TRUEINVERT attached to barbarians
                                    Trigger Barbarians DirectPresence Byzantium horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_horseman1TRUEINVERT attached to barbarians
                            
                                Reposition Units - Macedonia
                            
                                Form Units - Macedonia
                                    2 skirmishers placed in Athens
                                    1 skirmisher placed in Thessalonica
                                    1 quinquereme placed in 46
                            
                                Turn Completed - Macedonia
                                    Macedonia collect 0 PUs; end with 0 PUs
                            

                            Combat Hit Differential Summary :

                            Macedonia Artillery : 0.67
                            Macedonia regular : 0.50
                            barbarians regular : 0.17
                            

                            Savegame

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                            • H Offline
                              Hexborg
                              last edited by

                              TripleA Turn Summary: Egypt round 3

                              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                              Game History

                              Round: 3
                              
                                  Collect Resources - Egypt
                                      Egypt collect 21 PUs; end with 21 PUs
                              
                                  Commit Units - Egypt
                                      1 horseman moved from Aelana to Petra
                                      1 warelephant moved from Jerusalem to Petra
                                      1 spearman moved from Jerusalem to Petra
                                      1 horseman moved from Jerusalem to Petra
                              
                                  Procure Units - Egypt
                                      Egypt buy 1 archer, 2 irregulars, 3 spearmen and 1 wall; Remaining resources: 1 PUs; 
                              
                                  Conduct Combat - Egypt
                                      Battle in Petra
                                          Egypt attack with 2 horsemen, 1 spearman and 1 warelephant
                                          barbarians defend with 1 archer, 1 spearman and 1 territory
                                              Egypt roll dice for 2 horsemen, 1 spearman and 1 warelephant in Petra, round 2 : 2/4 hits, 1.50 expected hits
                                              barbarians roll dice for 1 archer and 1 spearman in Petra, round 2 : 1/2 hits, 1.00 expected hits
                                          Units damaged: 1 warelephant owned by the Egypt
                                              1 archer owned by the barbarians and 1 spearman owned by the barbarians lost in Petra
                                          Egypt converts territory into different units
                                          Egypt win, taking Petra from barbarians with 2 horsemen, 1 spearman and 1 warelephant remaining. Battle score for attacker is 7
                                          Casualties for barbarians: 1 archer and 1 spearman
                                      Trigger Barbarians DirectPresence Petra spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Petra_spearman1TRUEINVERT attached to barbarians
                                      Trigger Barbarians DirectPresence Petra archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Petra_archer1TRUEINVERT attached to barbarians
                              
                                  Reposition Units - Egypt
                                      1 unit repaired.
                                      1 spearman moved from Jerusalem to Aelana
                                      1 spearman moved from Salamis to 60
                                      1 spearman and 1 trireme moved from 60 to 59
                                      1 trireme moved from 63 to 60
                                      1 spearman moved from 59 to Jerusalem
                                      1 phalangite moved from Paliurus to Siwa
                                      1 archer moved from Paliurus to Siwa
                                      1 archer moved from Paraetonium to Siwa
                                      1 spearman moved from Alexandria to Paraetonium
                                      1 horseman moved from Alexandria to Paraetonium
                              
                                  Form Units - Egypt
                                      1 archer, 2 spearmen and 1 wall placed in Jerusalem
                                      1 irregular placed in Salamis
                                      1 spearman placed in Alexandria
                                      1 irregular placed in Salamis
                              
                                  Turn Completed - Egypt
                                      Egypt collect 0 PUs; end with 1 PU
                              

                              Combat Hit Differential Summary :

                              Egypt regular : 0.50
                              barbarians regular : 0.00
                              

                              Savegame

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                              • B Offline
                                bentonjt
                                last edited by

                                TripleA Turn Summary: Syria round 3

                                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                Game History

                                Round: 3
                                
                                    Collect Resources - Syria
                                        Syria collect 21 PUs; end with 21 PUs
                                
                                    Commit Units - Syria
                                        1 cataphract, 2 phalangites and 4 skirmishers moved from Seleucia to Ctesiphon
                                        2 horsemen moved from Palmyra to Ctesiphon
                                        1 legionary moved from Emesa to Palmyra
                                        1 skirmisher moved from Emesa to Edessa
                                        1 cataphract moved from Sidon to Edessa
                                        1 chariot moved from Sidon to Edessa
                                        1 legionary moved from Antioch to Sidon
                                        1 phalangite moved from Antioch to Sidon
                                        1 horseman moved from Sidon to Tarsus
                                        1 horseman moved from Sidon to Tarsus
                                        2 skirmishers moved from Antioch to Tarsus
                                        2 phalangites moved from Attalia to Tavium
                                
                                    Procure Units - Syria
                                        Syria buy 2 forts, 1 horseman, 2 legionarys, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                
                                    Conduct Combat - Syria
                                        Battle in Tarsus
                                            Syria attack with 2 horsemen and 2 skirmishers
                                            barbarians defend with 1 spearman and 1 territory
                                                Syria roll dice for 2 horsemen and 2 skirmishers in Tarsus, round 2 : 1/2 hits, 0.67 expected hits
                                                barbarians roll dice for 1 spearman in Tarsus, round 2 : 0/1 hits, 0.33 expected hits
                                                1 spearman owned by the barbarians lost in Tarsus
                                            Syria converts territory into different units
                                            Syria win, taking Tarsus from barbarians with 2 horsemen and 2 skirmishers remaining. Battle score for attacker is 3
                                            Casualties for barbarians: 1 spearman
                                        Battle in Tavium
                                            Syria attack with 2 phalangites
                                            barbarians defend with 1 spearman and 1 territory
                                                Syria roll dice for 2 phalangites in Tavium, round 2 : 0/2 hits, 1.00 expected hits
                                                barbarians roll dice for 1 spearman in Tavium, round 2 : 0/1 hits, 0.33 expected hits
                                                Syria roll dice for 2 phalangites in Tavium, round 3 : 1/2 hits, 1.00 expected hits
                                                barbarians roll dice for 1 spearman in Tavium, round 3 : 0/1 hits, 0.33 expected hits
                                                1 spearman owned by the barbarians lost in Tavium
                                            Syria converts territory into different units
                                            Syria win, taking Tavium from barbarians with 2 phalangites remaining. Battle score for attacker is 3
                                            Casualties for barbarians: 1 spearman
                                        Battle in Edessa
                                            Syria attack with 1 cataphract, 1 chariot and 1 skirmisher
                                            barbarians defend with 1 archer and 1 territory
                                                Syria roll dice for 1 cataphract, 1 chariot and 1 skirmisher in Edessa, round 2 : 0/2 hits, 0.83 expected hits
                                                barbarians roll dice for 1 archer in Edessa, round 2 : 1/1 hits, 0.67 expected hits
                                                1 skirmisher owned by the Syria lost in Edessa
                                                Syria roll dice for 1 cataphract and 1 chariot in Edessa, round 3 : 1/2 hits, 0.83 expected hits
                                                barbarians roll dice for 1 archer in Edessa, round 3 : 1/1 hits, 0.67 expected hits
                                                1 archer owned by the barbarians and 1 chariot owned by the Syria lost in Edessa
                                            Syria converts territory into different units
                                            Syria win, taking Edessa from barbarians with 1 cataphract remaining. Battle score for attacker is -4
                                            Casualties for Syria: 1 chariot and 1 skirmisher
                                            Casualties for barbarians: 1 archer
                                        Battle in Ctesiphon
                                            Syria attack with 1 cataphract, 2 horsemen, 2 phalangites and 4 skirmishers
                                            Parthia defend with 2 archers, 1 cataphract, 3 spearmen and 1 territory
                                                Syria roll dice for 1 cataphract, 2 horsemen, 2 phalangites and 4 skirmishers in Ctesiphon, round 2 : 2/5 hits, 2.17 expected hits
                                                Parthia roll dice for 2 archers, 1 cataphract and 3 spearmen in Ctesiphon, round 2 : 4/6 hits, 2.83 expected hits
                                                2 spearmen owned by the Parthia and 4 skirmishers owned by the Syria lost in Ctesiphon
                                                Syria roll dice for 1 cataphract, 2 horsemen and 2 phalangites in Ctesiphon, round 3 : 3/5 hits, 2.17 expected hits
                                                Parthia roll dice for 2 archers, 1 cataphract and 1 spearman in Ctesiphon, round 3 : 1/4 hits, 2.17 expected hits
                                                2 archers owned by the Parthia, 1 spearman owned by the Parthia and 1 horseman owned by the Syria lost in Ctesiphon
                                                Syria roll dice for 1 cataphract, 1 horseman and 2 phalangites in Ctesiphon, round 4 : 0/4 hits, 1.83 expected hits
                                                Parthia roll dice for 1 cataphract in Ctesiphon, round 4 : 1/1 hits, 0.50 expected hits
                                                1 horseman owned by the Syria lost in Ctesiphon
                                                Syria roll dice for 1 cataphract and 2 phalangites in Ctesiphon, round 5 : 1/3 hits, 1.50 expected hits
                                                Parthia roll dice for 1 cataphract in Ctesiphon, round 5 : 0/1 hits, 0.50 expected hits
                                                1 cataphract owned by the Parthia lost in Ctesiphon
                                            Syria converts territory into different units
                                            Syria win, taking Ctesiphon from Parthia with 1 cataphract and 2 phalangites remaining. Battle score for attacker is 7
                                            Casualties for Syria: 2 horsemen and 4 skirmishers
                                            Casualties for Parthia: 2 archers, 1 cataphract and 3 spearmen
                                        Trigger Barbarians DirectPresence Tavium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Tavium_spearman1TRUEINVERT attached to barbarians
                                        Trigger Barbarians DirectPresence Edessa archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Edessa_archer1TRUEINVERT attached to barbarians
                                        Trigger Barbarians DirectPresence Tarsus spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Tarsus_spearman1TRUEINVERT attached to barbarians
                                
                                    Reposition Units - Syria
                                        1 phalangite moved from Palmyra to Seleucia
                                
                                    Form Units - Syria
                                        Units in Palmyra being upgraded or consumed: 1 legionary
                                        1 fort placed in Palmyra
                                        Units in Sidon being upgraded or consumed: 1 legionary
                                        1 fort placed in Sidon
                                        1 horseman, 1 legionary, 1 skirmisher and 1 wall placed in Seleucia
                                        1 legionary and 1 skirmisher placed in Antioch
                                
                                    Turn Completed - Syria
                                        Syria collect 0 PUs; end with 0 PUs
                                

                                Combat Hit Differential Summary :

                                Parthia regular : 0.00
                                barbarians regular : -0.33
                                Syria regular : -3.00
                                

                                Savegame

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                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Turn Summary: Parthia round 3

                                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                  Game History

                                  Round: 3
                                  
                                      Collect Resources - Parthia
                                          Parthia collect 12 PUs; end with 13 PUs
                                  
                                      Commit Units - Parthia
                                          1 spearman moved from Gazaca to Ctesiphon
                                          1 horsearcher moved from Cyropolis to Ctesiphon
                                          1 cataphract moved from Nexuana to Ctesiphon
                                          1 spearman moved from Susa to Ctesiphon
                                          1 spearman moved from Susa to Ctesiphon
                                          1 spearman moved from Susa to Ctesiphon
                                          1 archer moved from Susa to Ctesiphon
                                          1 archer moved from Susa to Ctesiphon
                                          1 spearman moved from Susa to Ctesiphon
                                  
                                      Procure Units - Parthia
                                          Parthia buy 1 cataphract and 2 spearmen; Remaining resources: 1 PUs; 
                                  
                                      Conduct Combat - Parthia
                                          Battle in Ctesiphon
                                              Parthia attack with 2 archers, 1 cataphract, 1 horsearcher and 5 spearmen
                                              Syria defend with 1 cataphract, 2 phalangites and 1 territory
                                                  Parthia roll dice for 2 archers, 1 cataphract, 1 horsearcher and 5 spearmen in Ctesiphon, round 2 : 1/9 hits, 2.00 expected hits
                                                  Syria roll dice for 1 cataphract and 2 phalangites in Ctesiphon, round 2 : 1/3 hits, 1.83 expected hits
                                                  1 spearman owned by the Parthia and 1 cataphract owned by the Syria lost in Ctesiphon
                                                  Parthia roll dice for 2 archers, 1 cataphract, 1 horsearcher and 4 spearmen in Ctesiphon, round 3 : 3/8 hits, 1.83 expected hits
                                                  Syria roll dice for 2 phalangites in Ctesiphon, round 3 : 2/2 hits, 1.33 expected hits
                                                  2 spearmen owned by the Parthia and 2 phalangites owned by the Syria lost in Ctesiphon
                                              Parthia converts territory into different units
                                              Parthia win, taking Ctesiphon from Syria with 2 archers, 1 cataphract, 1 horsearcher and 2 spearmen remaining. Battle score for attacker is 9
                                              Casualties for Parthia: 3 spearmen
                                              Casualties for Syria: 1 cataphract and 2 phalangites
                                  
                                      Reposition Units - Parthia
                                          1 spearman moved from Persepolis to Susa
                                          1 archer moved from Persepolis to Susa
                                  
                                      Form Units - Parthia
                                          1 cataphract and 2 spearmen placed in Persepolis
                                  
                                      Turn Completed - Parthia
                                          Parthia collect 0 PUs; end with 1 PU
                                  

                                  Combat Hit Differential Summary :

                                  Parthia regular : 0.17
                                  Syria regular : -0.17
                                  

                                  Savegame

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                                  • B Offline
                                    bentonjt
                                    last edited by

                                    TripleA Turn Summary: Numidia round 3

                                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                    Game History

                                    Round: 3
                                    
                                        Collect Resources - Numidia
                                            Numidia collect 10 PUs; end with 10 PUs
                                    
                                        Commit Units - Numidia
                                                Numidia converts territory into different units
                                            1 horseman and 1 swordman moved from Volubilis to Banasa
                                            1 archer, 1 horseman and 1 spearman moved from Cartenna to Siga
                                            2 horsemen moved from Cyrene to Paraetonium
                                                  Numidia take Paliurus from Egypt
                                            1 spearman moved from Berenice to Paliurus
                                            1 trireme moved from 31 to 32
                                            1 archer and 1 spearman moved from Cyrene to Paliurus
                                            1 swordman moved from Berenice to Paliurus
                                            1 spearman moved from Berenice to Paliurus
                                    
                                        Procure Units - Numidia
                                            Numidia buy 1 horseman and 2 spearmen; Remaining resources: 0 PUs; 
                                    
                                        Conduct Combat - Numidia
                                            Battle in Paraetonium
                                                Numidia attack with 2 horsemen
                                                Egypt defend with 1 horseman, 1 spearman and 1 territory
                                                    Numidia roll dice for 2 horsemen in Paraetonium, round 2 : 1/2 hits, 0.67 expected hits
                                                    Egypt roll dice for 1 horseman and 1 spearman in Paraetonium, round 2 : 0/2 hits, 0.50 expected hits
                                                    1 horseman owned by the Egypt lost in Paraetonium
                                                    Numidia roll dice for 2 horsemen in Paraetonium, round 3 : 1/2 hits, 0.67 expected hits
                                                    Egypt roll dice for 1 spearman in Paraetonium, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 spearman owned by the Egypt lost in Paraetonium
                                                Numidia converts territory into different units
                                                Numidia win, taking Paraetonium from Egypt with 2 horsemen remaining. Battle score for attacker is 7
                                                Casualties for Egypt: 1 horseman and 1 spearman
                                            Battle in Banasa
                                                Numidia attack with 1 horseman and 1 swordman
                                                barbarians defend with 1 spearman and 1 territory
                                                    Numidia roll dice for 1 horseman and 1 swordman in Banasa, round 2 : 1/2 hits, 0.67 expected hits
                                                    barbarians roll dice for 1 spearman in Banasa, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 spearman owned by the barbarians lost in Banasa
                                                Numidia converts territory into different units
                                                Numidia win, taking Banasa from barbarians with 1 horseman and 1 swordman remaining. Battle score for attacker is 3
                                                Casualties for barbarians: 1 spearman
                                            Battle in Siga
                                                Numidia attack with 1 archer, 1 horseman and 1 spearman
                                                barbarians defend with 1 spearman and 1 territory
                                                    Numidia roll dice for 1 archer, 1 horseman and 1 spearman in Siga, round 2 : 2/3 hits, 0.67 expected hits
                                                    barbarians roll dice for 1 spearman in Siga, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 spearman owned by the barbarians lost in Siga
                                                Numidia converts territory into different units
                                                Numidia win, taking Siga from barbarians with 1 archer, 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                                                Casualties for barbarians: 1 spearman
                                            Trigger Barbarians DirectPresence Banasa spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Banasa_spearman1TRUEINVERT attached to barbarians
                                            Trigger Barbarians DirectPresence Siga spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Siga_spearman1TRUEINVERT attached to barbarians
                                    
                                        Reposition Units - Numidia
                                    
                                        Form Units - Numidia
                                            1 horseman and 1 spearman placed in Cyrene
                                            1 spearman placed in Leptis Magna
                                    
                                        Turn Completed - Numidia
                                            Numidia collect 0 PUs; end with 0 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Egypt regular : -0.83
                                    Numidia regular : 2.33
                                    barbarians regular : -0.67
                                    

                                    Savegame

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                                    • B Offline
                                      bentonjt
                                      last edited by

                                      TripleA Turn Summary: Carthage round 4

                                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                      Game History

                                      Round: 4
                                      
                                          Collect Resources - Carthage
                                              Carthage collect 27 PUs; end with 27 PUs
                                      
                                          Commit Units - Carthage
                                              1 horseman moved from Salmantica to Valentia
                                              1 spearman and 1 swordman moved from Carthago Nova to Valentia
                                              1 swordman moved from Castulo to Valentia
                                              1 quinquereme and 1 trireme moved from 32 to 33
                                              1 horseman moved from Oea to Berenice
                                              1 trireme moved from 16 to 29
                                      
                                          Procure Units - Carthage
                                              Carthage buy 1 irregular, 1 quinquereme, 1 spearman, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
                                      
                                          Conduct Combat - Carthage
                                              Battle in Valentia
                                                  Carthage attack with 1 horseman, 1 spearman and 2 swordmen
                                                  barbarians defend with 1 archer, 1 horseman and 1 territory
                                                      Carthage roll dice for 1 horseman, 1 spearman and 2 swordmen in Valentia, round 2 : 1/4 hits, 1.17 expected hits
                                                      barbarians roll dice for 1 archer and 1 horseman in Valentia, round 2 : 1/2 hits, 0.83 expected hits
                                                      1 horseman owned by the barbarians and 1 spearman owned by the Carthage lost in Valentia
                                                      Carthage roll dice for 1 horseman and 2 swordmen in Valentia, round 3 : 1/3 hits, 1.00 expected hits
                                                      barbarians roll dice for 1 archer in Valentia, round 3 : 1/1 hits, 0.67 expected hits
                                                      1 archer owned by the barbarians and 1 horseman owned by the Carthage lost in Valentia
                                                  Carthage converts territory into different units
                                                  Carthage win, taking Valentia from barbarians with 2 swordmen remaining. Battle score for attacker is 1
                                                  Casualties for Carthage: 1 horseman and 1 spearman
                                                  Casualties for barbarians: 1 archer and 1 horseman
                                              Trigger Barbarians DirectPresence Valentia horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Valentia_horseman1TRUEINVERT attached to barbarians
                                              Trigger Barbarians DirectPresence Valentia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Valentia_archer1TRUEINVERT attached to barbarians
                                      
                                          Reposition Units - Carthage
                                      
                                          Form Units - Carthage
                                              1 irregular placed in Salmantica
                                              1 spearman and 1 wall placed in Lilybaeum
                                              1 quinquereme and 1 trireme placed in 24
                                      
                                          Turn Completed - Carthage
                                              Carthage collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Carthage regular : -0.17
                                      barbarians regular : 0.50
                                      

                                      Savegame

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                                      • W Offline
                                        waldowv
                                        last edited by

                                        TripleA Turn Summary: Rome round 4

                                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                        Game History

                                        Round: 4
                                        
                                            Collect Resources - Rome
                                                Rome collect 21 PUs; end with 21 PUs
                                        
                                            Commit Units - Rome
                                                1 skirmisher moved from Arretium to Salapia
                                                1 legionary and 3 skirmishers moved from Arretium to 25
                                                1 legionary, 1 quinquereme, 3 skirmishers and 2 triremes moved from 25 to 21
                                                1 legionary and 3 skirmishers moved from 21 to Aleria
                                                1 trireme moved from 27 to 28
                                                1 legionary moved from Roma to Salapia
                                                1 catapult moved from Roma to Salapia
                                        
                                            Procure Units - Rome
                                                Rome buy 2 horsemen, 1 quinquereme and 1 wall; Remaining resources: 0 PUs; 
                                        
                                            Conduct Combat - Rome
                                                Battle in Aleria
                                                    Rome attack with 1 legionary and 3 skirmishers
                                                    Carthage defend with 1 spearman and 1 territory
                                                        Rome roll dice for 1 legionary and 3 skirmishers in Aleria, round 2 : 0/1 hits, 0.33 expected hits
                                                        Carthage roll dice for 1 spearman in Aleria, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 skirmisher owned by the Rome lost in Aleria
                                                        Rome roll dice for 1 legionary and 2 skirmishers in Aleria, round 3 : 1/1 hits, 0.33 expected hits
                                                        Carthage roll dice for 1 spearman in Aleria, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 spearman owned by the Carthage lost in Aleria
                                                    Rome converts territory into different units
                                                    Rome win, taking Aleria from Carthage with 1 legionary and 2 skirmishers remaining. Battle score for attacker is 1
                                                    Casualties for Rome: 1 skirmisher
                                                    Casualties for Carthage: 1 spearman
                                        
                                            Reposition Units - Rome
                                                1 horseman moved from Ariminum to Tarentum
                                                1 horseman moved from Ariminum to Tarentum
                                        
                                            Form Units - Rome
                                                1 quinquereme placed in 28
                                                2 horsemen and 1 wall placed in Roma
                                        
                                            Turn Completed - Rome
                                                Rome collect 0 PUs; end with 0 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Carthage regular : 0.33
                                        Rome regular : 0.33
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • W Offline
                                          waldowv
                                          last edited by

                                          TripleA Turn Summary: FreeGreece round 4

                                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                          Game History

                                          Round: 4
                                          
                                              Collect Resources - FreeGreece
                                                  FreeGreece collect 19 PUs; end with 19 PUs
                                          
                                              Commit Units - FreeGreece
                                                      FreeGreece converts territory into different units
                                                  1 skirmisher moved from Sardis to Attalia
                                                        FreeGreece take Attalia from Syria
                                                  2 phalangites moved from Sardis to Pessinus
                                                  1 archer moved from Sparta to Corinth
                                                  1 skirmisher moved from Sparta to Corinth
                                                  1 quinquereme moved from 67 to 68
                                          
                                              Procure Units - FreeGreece
                                                  FreeGreece buy 2 archers, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                          
                                              Conduct Combat - FreeGreece
                                                  Battle in Pessinus
                                                      FreeGreece attack with 2 phalangites
                                                      barbarians defend with 1 spearman and 1 territory
                                                          FreeGreece roll dice for 2 phalangites in Pessinus, round 2 : 1/2 hits, 1.00 expected hits
                                                          barbarians roll dice for 1 spearman in Pessinus, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 spearman owned by the barbarians lost in Pessinus
                                                      FreeGreece converts territory into different units
                                                      FreeGreece win, taking Pessinus from barbarians with 2 phalangites remaining. Battle score for attacker is 3
                                                      Casualties for barbarians: 1 spearman
                                                  Trigger Barbarians DirectPresence Pessinus spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Pessinus_spearman1TRUEINVERT attached to barbarians
                                          
                                              Reposition Units - FreeGreece
                                          
                                              Form Units - FreeGreece
                                                  1 phalangite, 1 skirmisher and 1 wall placed in Sardis
                                                  2 archers and 1 skirmisher placed in Sparta
                                          
                                              Turn Completed - FreeGreece
                                                  FreeGreece collect 0 PUs; end with 0 PUs
                                          

                                          Combat Hit Differential Summary :

                                          FreeGreece regular : 0.00
                                          barbarians regular : -0.33
                                          

                                          Savegame

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                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: Macedonia round 4

                                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                            Game History

                                            Round: 4
                                            
                                                Collect Resources - Macedonia
                                                    Macedonia collect 21 PUs; end with 21 PUs
                                            
                                                Commit Units - Macedonia
                                                    1 skirmisher moved from Thessalonica to Philippopolis
                                                    2 horsemen moved from Pella to Philippopolis
                                                    1 skirmisher moved from Byzantium to Odessus
                                                    1 horseman moved from Byzantium to Odessus
                                                    1 swordman moved from Byzantium to Odessus
                                                    1 ballista and 1 phalangite moved from Salonae to 46
                                                    1 ballista and 1 phalangite moved from 46 to Tarentum
                                            
                                                Procure Units - Macedonia
                                                    Macedonia buy 1 skirmisher, 2 swordmen, 1 trireme and 3 walls; Remaining resources: 0 PUs; 
                                            
                                                Conduct Combat - Macedonia
                                                    Battle in Philippopolis
                                                        Macedonia attack with 2 horsemen and 1 skirmisher
                                                        barbarians defend with 1 swordman and 1 territory
                                                            Macedonia roll dice for 2 horsemen and 1 skirmisher in Philippopolis, round 2 : 1/2 hits, 0.67 expected hits
                                                            barbarians roll dice for 1 swordman in Philippopolis, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 skirmisher owned by the Macedonia and 1 swordman owned by the barbarians lost in Philippopolis
                                                        Macedonia converts territory into different units
                                                        Macedonia win, taking Philippopolis from barbarians with 2 horsemen remaining. Battle score for attacker is 2
                                                        Casualties for Macedonia: 1 skirmisher
                                                        Casualties for barbarians: 1 swordman
                                                    Battle in Odessus
                                                        Macedonia attack with 1 horseman, 1 skirmisher and 1 swordman
                                                        barbarians defend with 1 swordman and 1 territory
                                                            Macedonia roll dice for 1 horseman, 1 skirmisher and 1 swordman in Odessus, round 2 : 1/2 hits, 0.67 expected hits
                                                            barbarians roll dice for 1 swordman in Odessus, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 swordman owned by the barbarians lost in Odessus
                                                        Macedonia converts territory into different units
                                                        Macedonia win, taking Odessus from barbarians with 1 horseman, 1 skirmisher and 1 swordman remaining. Battle score for attacker is 4
                                                        Casualties for barbarians: 1 swordman
                                                    Battle in Tarentum
                                                        Macedonia attack with 1 ballista and 1 phalangite
                                                        Rome defend with 2 horsemen and 1 territory
                                                            Macedonia roll Artillery dice in Tarentum : 0/1 hits, 0.17 expected hits
                                                            Macedonia roll dice for 1 ballista and 1 phalangite in Tarentum, round 2 : 0/1 hits, 0.50 expected hits
                                                            Rome roll dice for 2 horsemen in Tarentum, round 2 : 0/2 hits, 0.33 expected hits
                                                            Macedonia roll Artillery dice in Tarentum : 0/1 hits, 0.17 expected hits
                                                            Macedonia roll dice for 1 ballista and 1 phalangite in Tarentum, round 3 : 1/1 hits, 0.50 expected hits
                                                            Rome roll dice for 2 horsemen in Tarentum, round 3 : 0/2 hits, 0.33 expected hits
                                                            1 horseman owned by the Rome lost in Tarentum
                                                            Macedonia roll Artillery dice in Tarentum : 0/1 hits, 0.17 expected hits
                                                            Macedonia roll dice for 1 ballista and 1 phalangite in Tarentum, round 4 : 1/1 hits, 0.50 expected hits
                                                            Rome roll dice for 1 horseman in Tarentum, round 4 : 0/1 hits, 0.17 expected hits
                                                            1 horseman owned by the Rome lost in Tarentum
                                                        Macedonia converts territory into different units
                                                        Macedonia win, taking Tarentum from Rome with 1 ballista and 1 phalangite remaining. Battle score for attacker is 8
                                                        Casualties for Rome: 2 horsemen
                                                    Trigger Barbarians DirectPresence Odessus swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Odessus_swordman1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Philippopolis swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Philippopolis_swordman1TRUEINVERT attached to barbarians
                                            
                                                Reposition Units - Macedonia
                                                    1 ballista and 1 phalangite moved from Byzantium to Thessalonica
                                            
                                                Form Units - Macedonia
                                                    3 walls placed in Athens
                                                    2 swordmen placed in Apollonia
                                                    1 skirmisher placed in Larissa
                                                    1 trireme placed in 69
                                            
                                                Turn Completed - Macedonia
                                                    Macedonia collect 0 PUs; end with 0 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Macedonia Artillery : -0.50
                                            Macedonia regular : 1.17
                                            Rome regular : -0.83
                                            barbarians regular : 0.33
                                            

                                            Savegame

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