archaeologists
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TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.1.0
Game History
Round: 5 Combat Move - France 1 Marines moved from Barca to SZ86 1 Marines moved from Barca to SZ86 1 Marines moved from Sicily to SZ67 1 Marines moved from Sicily to SZ67 1 Marines moved from Sicily to SZ67 1 Chasseurs moved from Galicia to Old Castille 1 Howitzer moved from Galicia to Old Castille 1 Fusiliers moved from Navarre to Old Castille 1 Chasseurs moved from Navarre to Old Castille 1 Artillery moved from Navarre to Old Castille 1 Barque moved from SZ41 to SZ43 1 Mortars moved from Gascony to SZ43 1 Marines moved from Gascony to SZ43 1 Barque, 1 Marines and 1 Mortars moved from SZ43 to SZ41 1 Mortars moved from SZ41 to Old Castille 1 Marines moved from SZ41 to Old Castille 1 Barque moved from SZ41 to SZ43 1 Fusiliers moved from Gascony to SZ43 1 Marines moved from Gascony to SZ43 1 Barque, 1 Fusiliers and 1 Marines moved from SZ43 to SZ41 1 Fusiliers moved from SZ41 to Old Castille 1 Marines moved from SZ41 to Old Castille 1 Hussars moved from Gascony to Aragon 1 Hussars moved from Gascony to Aragon 1 Dragoons moved from Gascony to Aragon 1 Hussars moved from Gascony to Old Castille 1 Horse_Artillery moved from Gascony to Old Castille 1 Horse_Artillery moved from Gascony to Old Castille 1 Dragoons moved from Gascony to Old Castille 1 Dragoons moved from Gascony to Aragon 1 Dragoons moved from Gascony to Old Castille 1 Cutter moved from SZ41 to SZ47 1 Cutter moved from SZ41 to SZ47 1 Brigantine moved from SZ41 to SZ47 1 Brigantine moved from SZ41 to SZ47 1 Ney moved from Auvergne to Old Castille 1 Ney moved from Auvergne to Old Castille 1 Battleship moved from SZ41 to SZ36 1 Marines moved from Brittany to SZ36 1 Battleship and 1 Marines moved from SZ36 to SZ41 1 Marines moved from SZ41 to Old Castille 1 Fusiliers moved from Gascony to Languedoc 1 Fusiliers moved from Gascony to Languedoc 1 Cuirassiers moved from Ile-de-France to Gascony 1 Hussars moved from Ile-de-France to Gascony 1 Horse_Artillery moved from Ile-de-France to Gascony 1 Horse_Artillery moved from Ile-de-France to Gascony 1 Cutter moved from SZ67 to SZ66 1 Barque and 2 Mariness moved from SZ67 to SZ66 1 Brigantine and 1 Marines moved from SZ67 to SZ66 1 Marines moved from SZ66 to Libya 1 Marines moved from SZ66 to Libya 1 Marines moved from SZ66 to Libya 1 Brigantine and 1 Marines moved from SZ86 to SZ66 1 Marines moved from SZ66 to Libya 1 Howitzer moved from Barca to SZ86 1 Barque, 1 Howitzer and 1 Marines moved from SZ86 to SZ66 1 Marines moved from SZ66 to Libya 1 Howitzer moved from SZ66 to Libya 1 Ney moved from Barca to Sinai 1 Hussars moved from Egypt to Sinai 1 Howitzer moved from Egypt to Sinai 1 Fusiliers moved from Egypt to Sinai Purchase Units - France France buy 2 Chasseurss, 1 Dragoons, 2 Fusilierss, 1 Horse_Artillery, 2 Hussarss, 1 Marines and 2 Neys; Remaining resources: 0 PUs; Combat - France Battle in Sinai France attack with 1 Fusiliers, 1 Howitzer, 1 Hussars and 1 Ney Neutral defend with 3 Fusilierss France roll dice for 1 Fusiliers, 1 Howitzer, 1 Hussars and 1 Ney in Sinai, round 2 : 2/1 hits, 1.33 expected hits Neutral roll dice for 3 Fusilierss in Sinai, round 2 : 1/0 hits, 1.00 expected hits 1 Hussars owned by the France and 2 Fusilierss owned by the Neutral lost in Sinai France roll dice for 1 Fusiliers, 1 Howitzer and 1 Ney in Sinai, round 3 : 1/1 hits, 1.17 expected hits Neutral roll dice for 1 Fusiliers in Sinai, round 3 : 0/1 hits, 0.33 expected hits 1 Fusiliers owned by the Neutral lost in Sinai France loses 0 PUs for violating Sinais neutrality. France win, taking Sinai from Neutral with 1 Fusiliers, 1 Howitzer and 1 Ney remaining. Battle score for attacker is 8 Casualties for France: 1 Hussars Casualties for Neutral: 3 Fusilierss Battle in Aragon France attack with 2 Dragoonss and 2 Hussarss Spain defend with 1 Fusiliers France roll dice for 2 Dragoonss and 2 Hussarss in Aragon, round 2 : 1/0 hits, 1.00 expected hits Spain roll dice for 1 Fusiliers in Aragon, round 2 : 1/1 hits, 0.33 expected hits 1 Hussars owned by the France and 1 Fusiliers owned by the Spain lost in Aragon France win, taking Aragon from Spain with 2 Dragoonss and 1 Hussars remaining. Battle score for attacker is 0 Casualties for France: 1 Hussars Casualties for Spain: 1 Fusiliers Battle in Libya France attack with 1 Howitzer and 5 Mariness Neutral defend with 3 Fusilierss France roll dice for 1 Howitzer and 5 Mariness in Libya, round 2 : 3/1 hits, 2.67 expected hits Neutral roll dice for 3 Fusilierss in Libya, round 2 : 1/0 hits, 1.00 expected hits 1 Howitzer owned by the France and 3 Fusilierss owned by the Neutral lost in Libya France loses 0 PUs for violating Libyas neutrality. France win, taking Libya from Neutral with 5 Mariness remaining. Battle score for attacker is 8 Casualties for France: 1 Howitzer Casualties for Neutral: 3 Fusilierss Battle in Old Castille France attack with 1 Artillery, 2 Chasseurss, 2 Dragoonss, 2 Fusilierss, 2 Horse_Artillerys, 1 Howitzer, 1 Hussars, 3 Mariness, 1 Mortars and 2 Neys Spain defend with 1 Fusiliers France roll dice for 1 Battleship in Old Castille, round 2 : 1/1 hits, 0.67 expected hits 1 Fusiliers owned by the Spain lost in Old Castille France win, taking Old Castille from Spain with 1 Artillery, 2 Chasseurss, 2 Dragoonss, 2 Fusilierss, 2 Horse_Artillerys, 1 Howitzer, 1 Hussars, 3 Mariness, 1 Mortars and 2 Neys remaining. Battle score for attacker is 4 Casualties for Spain: 1 Fusiliers Non Combat Move - France 1 Fusiliers moved from Liguria to Etruria 1 Fusiliers moved from Provence to Languedoc 1 Fusiliers moved from Cologne to Hesse 1 Fusiliers moved from Cologne to Hanover 1 Fusiliers moved from Champagne to Cologne 1 Chasseurs moved from Ile-de-France to Champagne 1 Fusiliers moved from Ile-de-France to Champagne 1 Howitzer moved from Ile-de-France to Champagne Place Units - France 1 Dragoons and 1 Hussars placed in Gascony 1 Chasseurs and 1 Fusiliers placed in Provence France undo move 1. 1 Marines placed in Gascony 1 Chasseurs and 1 Fusiliers placed in Ile-de-France 2 Hussarss placed in Egypt 1 Dragoons placed in Gascony 1 Horse_Artillery and 1 Ney placed in Ile-de-France France undo move 6. 2 Neys placed in Ile-de-France 1 Horse_Artillery placed in Egypt Turn Complete - France France collect 72 PUs; end with 72 PUs Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 76 PUs Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 70 PUs
Combat Hit Differential Summary :
France regular : 1.17 Neutral regular : -0.33 Spain regular : 0.67
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TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.1.0
Game History
Round: 5 Combat Move - France 1 Marines moved from Barca to SZ86 1 Marines moved from Barca to SZ86 1 Marines moved from Sicily to SZ67 1 Marines moved from Sicily to SZ67 1 Marines moved from Sicily to SZ67 1 Chasseurs moved from Galicia to Old Castille 1 Howitzer moved from Galicia to Old Castille 1 Fusiliers moved from Navarre to Old Castille 1 Chasseurs moved from Navarre to Old Castille 1 Artillery moved from Navarre to Old Castille 1 Barque moved from SZ41 to SZ43 1 Mortars moved from Gascony to SZ43 1 Marines moved from Gascony to SZ43 1 Barque, 1 Marines and 1 Mortars moved from SZ43 to SZ41 1 Mortars moved from SZ41 to Old Castille 1 Marines moved from SZ41 to Old Castille 1 Barque moved from SZ41 to SZ43 1 Fusiliers moved from Gascony to SZ43 1 Marines moved from Gascony to SZ43 1 Barque, 1 Fusiliers and 1 Marines moved from SZ43 to SZ41 1 Fusiliers moved from SZ41 to Old Castille 1 Marines moved from SZ41 to Old Castille 1 Hussars moved from Gascony to Aragon 1 Hussars moved from Gascony to Aragon 1 Dragoons moved from Gascony to Aragon 1 Hussars moved from Gascony to Old Castille 1 Horse_Artillery moved from Gascony to Old Castille 1 Horse_Artillery moved from Gascony to Old Castille 1 Dragoons moved from Gascony to Old Castille 1 Dragoons moved from Gascony to Aragon 1 Dragoons moved from Gascony to Old Castille 1 Cutter moved from SZ41 to SZ47 1 Cutter moved from SZ41 to SZ47 1 Brigantine moved from SZ41 to SZ47 1 Brigantine moved from SZ41 to SZ47 1 Ney moved from Auvergne to Old Castille 1 Ney moved from Auvergne to Old Castille 1 Battleship moved from SZ41 to SZ36 1 Marines moved from Brittany to SZ36 1 Battleship and 1 Marines moved from SZ36 to SZ41 1 Marines moved from SZ41 to Old Castille 1 Fusiliers moved from Gascony to Languedoc 1 Fusiliers moved from Gascony to Languedoc 1 Cuirassiers moved from Ile-de-France to Gascony 1 Hussars moved from Ile-de-France to Gascony 1 Horse_Artillery moved from Ile-de-France to Gascony 1 Horse_Artillery moved from Ile-de-France to Gascony 1 Cutter moved from SZ67 to SZ66 1 Barque and 2 Mariness moved from SZ67 to SZ66 1 Brigantine and 1 Marines moved from SZ67 to SZ66 1 Marines moved from SZ66 to Libya 1 Marines moved from SZ66 to Libya 1 Marines moved from SZ66 to Libya 1 Brigantine and 1 Marines moved from SZ86 to SZ66 1 Marines moved from SZ66 to Libya 1 Howitzer moved from Barca to SZ86 1 Barque, 1 Howitzer and 1 Marines moved from SZ86 to SZ66 1 Marines moved from SZ66 to Libya 1 Howitzer moved from SZ66 to Libya 1 Ney moved from Barca to Sinai 1 Hussars moved from Egypt to Sinai 1 Howitzer moved from Egypt to Sinai 1 Fusiliers moved from Egypt to Sinai Purchase Units - France France buy 2 Chasseurss, 1 Dragoons, 2 Fusilierss, 1 Horse_Artillery, 2 Hussarss, 1 Marines and 2 Neys; Remaining resources: 0 PUs; Combat - France Battle in Sinai France attack with 1 Fusiliers, 1 Howitzer, 1 Hussars and 1 Ney Neutral defend with 3 Fusilierss France roll dice for 1 Fusiliers, 1 Howitzer, 1 Hussars and 1 Ney in Sinai, round 2 : 2/1 hits, 1.33 expected hits Neutral roll dice for 3 Fusilierss in Sinai, round 2 : 1/0 hits, 1.00 expected hits 1 Hussars owned by the France and 2 Fusilierss owned by the Neutral lost in Sinai France roll dice for 1 Fusiliers, 1 Howitzer and 1 Ney in Sinai, round 3 : 1/1 hits, 1.17 expected hits Neutral roll dice for 1 Fusiliers in Sinai, round 3 : 0/1 hits, 0.33 expected hits 1 Fusiliers owned by the Neutral lost in Sinai France loses 0 PUs for violating Sinais neutrality. France win, taking Sinai from Neutral with 1 Fusiliers, 1 Howitzer and 1 Ney remaining. Battle score for attacker is 8 Casualties for France: 1 Hussars Casualties for Neutral: 3 Fusilierss Battle in Aragon France attack with 2 Dragoonss and 2 Hussarss Spain defend with 1 Fusiliers France roll dice for 2 Dragoonss and 2 Hussarss in Aragon, round 2 : 1/0 hits, 1.00 expected hits Spain roll dice for 1 Fusiliers in Aragon, round 2 : 1/1 hits, 0.33 expected hits 1 Hussars owned by the France and 1 Fusiliers owned by the Spain lost in Aragon France win, taking Aragon from Spain with 2 Dragoonss and 1 Hussars remaining. Battle score for attacker is 0 Casualties for France: 1 Hussars Casualties for Spain: 1 Fusiliers Battle in Libya France attack with 1 Howitzer and 5 Mariness Neutral defend with 3 Fusilierss France roll dice for 1 Howitzer and 5 Mariness in Libya, round 2 : 3/1 hits, 2.67 expected hits Neutral roll dice for 3 Fusilierss in Libya, round 2 : 1/0 hits, 1.00 expected hits 1 Howitzer owned by the France and 3 Fusilierss owned by the Neutral lost in Libya France loses 0 PUs for violating Libyas neutrality. France win, taking Libya from Neutral with 5 Mariness remaining. Battle score for attacker is 8 Casualties for France: 1 Howitzer Casualties for Neutral: 3 Fusilierss Battle in Old Castille France attack with 1 Artillery, 2 Chasseurss, 2 Dragoonss, 2 Fusilierss, 2 Horse_Artillerys, 1 Howitzer, 1 Hussars, 3 Mariness, 1 Mortars and 2 Neys Spain defend with 1 Fusiliers France roll dice for 1 Battleship in Old Castille, round 2 : 1/1 hits, 0.67 expected hits 1 Fusiliers owned by the Spain lost in Old Castille France win, taking Old Castille from Spain with 1 Artillery, 2 Chasseurss, 2 Dragoonss, 2 Fusilierss, 2 Horse_Artillerys, 1 Howitzer, 1 Hussars, 3 Mariness, 1 Mortars and 2 Neys remaining. Battle score for attacker is 4 Casualties for Spain: 1 Fusiliers Non Combat Move - France 1 Fusiliers moved from Liguria to Etruria 1 Fusiliers moved from Provence to Languedoc 1 Fusiliers moved from Cologne to Hesse 1 Fusiliers moved from Cologne to Hanover 1 Fusiliers moved from Champagne to Cologne 1 Chasseurs moved from Ile-de-France to Champagne 1 Fusiliers moved from Ile-de-France to Champagne 1 Howitzer moved from Ile-de-France to Champagne Place Units - France 1 Dragoons and 1 Hussars placed in Gascony 1 Chasseurs and 1 Fusiliers placed in Provence France undo move 1. 1 Marines placed in Gascony 1 Chasseurs and 1 Fusiliers placed in Ile-de-France 2 Hussarss placed in Egypt 1 Dragoons placed in Gascony 1 Horse_Artillery and 1 Ney placed in Ile-de-France France undo move 6. 2 Neys placed in Ile-de-France 1 Horse_Artillery placed in Egypt Turn Complete - France France collect 72 PUs; end with 72 PUs Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 76 PUs Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 70 PUs
Combat Hit Differential Summary :
France regular : 1.17 Neutral regular : -0.33 Spain regular : 0.67
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TripleA Turn Summary: KingdomOfPrussia round 5
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.1.0
Game History
Round: 5 Combat Move - KingdomOfPrussia 1 Chasseurs and 1 Fusiliers moved from Lodomeria to Hungary 1 Chasseurs, 1 Fusiliers, 1 Grenadiers, 1 Howitzer and 1 Marines moved from Volhynia to Lodomeria 1 Artillery, 2 Chasseurss, 1 Fusiliers and 1 Grenadiers moved from Minsk to Volhynia 1 Fusiliers moved from Lithuania to Minsk 3 Fusilierss and 3 Howitzers moved from Lithuania to Warsaw 2 Chasseurss, 1 Fusiliers and 1 Grenadiers moved from Brandenburg to Silesia Purchase Units - KingdomOfPrussia KingdomOfPrussia buy 1 Fortress, 4 Fusilierss, 3 Howitzers and 1 Mortella_Tower; Remaining resources: 0 PUs; Non Combat Move - KingdomOfPrussia Place Units - KingdomOfPrussia 1 Fortress placed in Silesia 1 Mortella_Tower placed in Prussia 2 Howitzers placed in Volhynia 4 Fusilierss and 1 Howitzer placed in Prussia Turn Complete - KingdomOfPrussia KingdomOfPrussia collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: AustrianEmpire round 5
TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.1.0
Game History
Round: 5 Combat Move - AustrianEmpire 2 Mariness moved from Croatia to SZ78 1 Barque moved from SZ78 to SZ77 1 Horse_Artillery moved from Slovenia to SZ77 1 Barque and 1 Horse_Artillery moved from SZ77 to SZ78 1 Horse_Artillery and 2 Mariness moved from SZ78 to Bosnia 1 Dragoons moved from Slavonia to Bosnia 2 Chasseurss, 1 Fusiliers and 1 Howitzer moved from Hungary to Transylvania 1 Dragoons moved from Bohemia to Brandenburg 1 Cuirassiers moved from Bohemia to Saxony 1 Cuirassiers moved from Slavonia to Bosnia 1 Cuirassiers moved from Slavonia to Transylvania Purchase Units - AustrianEmpire AustrianEmpire buy 1 Charles, 1 Cuirassiers, 3 Fusilierss, 2 Howitzers and 2 Mariness; Remaining resources: 0 PUs; Combat - AustrianEmpire Battle in Transylvania AustrianEmpire attack with 2 Chasseurss, 1 Cuirassiers, 1 Fusiliers and 1 Howitzer OttomanEmpire defend with 1 Howitzer AustrianEmpire roll dice for 2 Chasseurss, 1 Cuirassiers, 1 Fusiliers and 1 Howitzer in Transylvania, round 2 : 2/1 hits, 1.33 expected hits OttomanEmpire roll dice for 1 Howitzer in Transylvania, round 2 : 0/1 hits, 0.17 expected hits 1 Howitzer owned by the OttomanEmpire lost in Transylvania AustrianEmpire win, taking Transylvania from OttomanEmpire with 2 Chasseurss, 1 Cuirassiers, 1 Fusiliers and 1 Howitzer remaining. Battle score for attacker is 4 Casualties for OttomanEmpire: 1 Howitzer Battle in Bosnia AustrianEmpire attack with 1 Cuirassiers, 1 Dragoons, 1 Horse_Artillery and 2 Mariness OttomanEmpire defend with 1 Chasseurs, 1 Dragoons, 1 Fusiliers and 1 Grenadiers AustrianEmpire roll dice for 1 Cuirassiers, 1 Dragoons, 1 Horse_Artillery and 2 Mariness in Bosnia, round 2 : 2/1 hits, 2.17 expected hits OttomanEmpire roll dice for 1 Chasseurs, 1 Dragoons, 1 Fusiliers and 1 Grenadiers in Bosnia, round 2 : 2/1 hits, 1.50 expected hits 1 Horse_Artillery owned by the AustrianEmpire, 1 Dragoons owned by the OttomanEmpire, 1 Dragoons owned by the AustrianEmpire and 1 Fusiliers owned by the OttomanEmpire lost in Bosnia AustrianEmpire roll dice for 1 Cuirassiers and 2 Mariness in Bosnia, round 3 : 1/1 hits, 1.50 expected hits OttomanEmpire roll dice for 1 Chasseurs and 1 Grenadiers in Bosnia, round 3 : 1/1 hits, 0.83 expected hits 1 Grenadiers owned by the OttomanEmpire and 1 Marines owned by the AustrianEmpire lost in Bosnia AustrianEmpire roll dice for 1 Cuirassiers and 1 Marines in Bosnia, round 4 : 1/0 hits, 1.00 expected hits OttomanEmpire roll dice for 1 Chasseurs in Bosnia, round 4 : 1/1 hits, 0.50 expected hits 1 Chasseurs owned by the OttomanEmpire and 1 Marines owned by the AustrianEmpire lost in Bosnia AustrianEmpire win, taking Bosnia from OttomanEmpire with 1 Cuirassiers remaining. Battle score for attacker is -2 Casualties for AustrianEmpire: 1 Dragoons, 1 Horse_Artillery and 2 Mariness Casualties for OttomanEmpire: 1 Chasseurs, 1 Dragoons, 1 Fusiliers and 1 Grenadiers Non Combat Move - AustrianEmpire 1 Fusiliers moved from Austria to Slovenia 1 Fusiliers moved from Austria to Slovenia 1 Chasseurs moved from Austria to Bohemia 1 Fusiliers moved from Austria to Slovenia Place Units - AustrianEmpire 2 Mariness placed in Croatia 1 Charles, 1 Cuirassiers, 3 Fusilierss and 2 Howitzers placed in Austria Turn Complete - AustrianEmpire AustrianEmpire collect 35 PUs; end with 35 PUs Objective AustrianEmpire destroys TUV: AustrianEmpire met a national objective for an additional 4 PUs; end with 39 PUs
Combat Hit Differential Summary :
OttomanEmpire regular : 1.00 AustrianEmpire regular : 0.00
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:04:14 PM
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5.0
Game History
Round: 1 Research Technology - Russians
Combat Hit Differential Summary :
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Game History
Round: 1 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Northern Russia to Finland 1 infantry moved from Karelija to Finland 1 infantry moved from Karelija to Finland 1 infantry moved from Karelija to Finland 3 infantry moved from Leningrad to Novgorod 2 infantry moved from Northern Russia to Novgorod 1 infantry moved from Northern Russia to Western Russia 1 fighter moved from Moscow to Novgorod 1 bomber moved from Moscow to Novgorod 1 submarine moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea 1 transport moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea 1 fighter moved from Karelija to SZ 6 Norwegian Sea 1 armour moved from Sverdlovsk to Southern Russia 1 artillery moved from Stalingrad to Southern Russia 1 armour moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 3 infantry moved from Eastern Russia to Southern Russia 3 infantry moved from Moscow to Western Russia 1 artillery moved from Moscow to Western Russia 1 armour moved from Moscow to Western Russia 1 armour moved from Northern Russia to Finland 1 fighter moved from Stalingrad to Western Russia 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Caucasus to Southern Russia Combat - Russians Battle in Novgorod Russians attack with 1 bomber, 1 fighter and 5 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 bomber, 1 fighter and 5 infantry in Novgorod, round 2 : 3/7 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Battle in SZ 6 Norwegian Sea Russians attack with 1 fighter, 1 submarine and 1 transport Germans defend with 1 submarine Russians roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Russians lost in SZ 6 Norwegian Sea Russians roll dice for 1 fighter in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans submerged Russians win with 1 fighter and 1 submarine remaining. Battle score for attacker is -8 Casualties for Russians: 1 transport Battle in Southern Russia Russians attack with 2 armour, 1 artillery and 7 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians roll dice for 2 armour, 1 artillery and 7 infantry in Southern Russia, round 2 : 3/10 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern Russia Russians roll dice for 2 armour, 1 artillery and 5 infantry in Southern Russia, round 3 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 fighter in Southern Russia, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry Battle in Western Russia Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Western Russia, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Western Russia, round 3 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 armour in Western Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in Finland Russians attack with 2 armour and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 armour and 3 infantry in Finland, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour and 2 infantry in Finland, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from SZ 6 Norwegian Sea to Karelija 1 bomber moved from Novgorod to Moscow 1 fighter moved from Novgorod to Leningrad 1 fighter moved from Western Russia to Leningrad 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Kyrgyz to Kazakh 3 infantry moved from Kazakh to Stalingrad 1 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Sverdlovsk to Omsk 2 infantry moved from Archangel'sk to Karelija 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Kamchatka to Okhotsk 1 infantry moved from Yakutsk to Amurskaya 2 infantry moved from Okhotsk to Amurskaya 1 artillery moved from Sverdlovsk to Omsk 2 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Buryatia to Amurskaya 1 infantry moved from Irkutsk to Buryatia 2 infantry moved from Novo-Sibirsk to Irkutsk Place Units - Russians 1 armour placed in Sverdlovsk 2 infantry placed in Leningrad 4 infantry placed in Moscow 2 infantry placed in Stalingrad Turn Complete - Russians[triplea_1917_1rus.tsvg](/assets/uploads/files/1613935269704-triplea_1917_1rus.tsvg) Russians collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Germans regular : -1.83 Russians regular : 1.17
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 1 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic 1 battleship and 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean 1 armour moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Macedonia to SZ 25 Adriatic Sea 1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 armour and 1 infantry moved from Algeria to Libya 1 armour moved from Morocco to Libya 1 artillery and 2 infantry moved from Morocco to Algeria 1 armour moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 1 transport moved from SZ 12 East Baltic Sea to SZ 11 West Baltic Sea 1 armour moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 cruiser moved from SZ 12 East Baltic Sea to SZ 17 English Channel 1 armour, 1 artillery and 4 infantry moved from Belorussia to Novgorod 1 infantry moved from Eastern Poland to Belorussia 1 armour moved from Eastern Poland to Novgorod 2 infantry moved from Baltic States to Novgorod 3 infantry moved from Norway to Finland 2 armour and 2 infantry moved from SZ 12 East Baltic Sea to Finland 1 submarine moved from SZ 32 Atlantic to SZ 18 West Atlantic 1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 19 Atlantic to SZ 18 West Atlantic 1 submarine moved from SZ 33 Atlantic to SZ 18 West Atlantic 1 submarine moved from SZ 39 Mid Atlantic to SZ 20 Atlantic 2 infantry moved from Hungary-Romania to Eastern Poland 1 armour moved from Balkans to Eastern Poland 1 bomber moved from Baltic States to SZ 17 English Channel 1 fighter moved from France to SZ 16 North Atlantic 1 fighter moved from Italy to SZ 17 English Channel 1 armour moved from France to Austria-Czechoslovakia 1 armour moved from Austria-Czechoslovakia to Eastern Poland 1 artillery moved from France to Vichy France 1 armour moved from Western Germany to Western Poland 1 fighter moved from Ukraine to Novgorod 1 fighter moved from Norway to Finland 1 fighter moved from Baltic States to Novgorod 1 submarine moved from SZ 6 Norwegian Sea to SZ 10 North Sea 1 bomber moved from Eastern Germany to SZ 10 North Sea 1 fighter moved from Eastern Germany to SZ 10 North Sea 1 fighter moved from Western Germany to SZ 10 North Sea 1 fighter moved from Macedonia to SZ 28 Eastern Mediterranean 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 2 artilleries and 3 infantry moved from Eastern Germany to Western Poland 1 artillery and 3 infantry moved from Western Germany to Austria-Czechoslovakia 3 infantry moved from Austria-Czechoslovakia to Western Poland 1 artillery and 2 infantry moved from Western Poland to Eastern Poland Combat - Germans Battle in SZ 28 Eastern Mediterranean Germans attack with 1 battleship, 1 fighter, 1 submarine and 1 transport British defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in SZ 28 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans 1 transport owned by the British lost in SZ 28 Eastern Mediterranean Germans roll dice for 1 submarine in SZ 28 Eastern Mediterranean, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 transport in SZ 28 Eastern Mediterranean, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in SZ 28 Eastern Mediterranean, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the British lost in SZ 28 Eastern Mediterranean Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 10 Casualties for British: 1 cruiser and 1 transport Casualties for Germans: 1 submarine Battle in Syria Germans attack with 1 armour and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Syria, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Syria Germans roll dice for 1 armour in Syria, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Germans win, taking Syria from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Libya Germans attack with 2 armour and 1 infantry British defend with 1 infantry Germans roll dice for 2 armour and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Germans win, taking Libya from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 16 North Atlantic Germans attack with 1 fighter and 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.50 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in SZ 16 North Atlantic Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in SZ 17 English Channel Germans attack with 1 bomber, 2 cruisers and 1 fighter British defend with 1 battleship, 1 cruiser and 1 submarine British roll dice for 1 submarine in SZ 17 English Channel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 2 cruisers and 1 fighter in SZ 17 English Channel, round 2 : 1/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 cruiser in SZ 17 English Channel, round 2 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Germans lost in SZ 17 English Channel British roll dice for 1 submarine in SZ 17 English Channel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 cruiser and 1 fighter in SZ 17 English Channel, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship and 1 cruiser in SZ 17 English Channel, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the British, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in SZ 17 English Channel Germans roll dice for 1 bomber and 1 fighter in SZ 17 English Channel, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship in SZ 17 English Channel, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in SZ 17 English Channel Germans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 cruisers and 1 fighter Casualties for British: 1 battleship, 1 cruiser and 1 submarine Battle in SZ 10 North Sea Germans attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in SZ 10 North Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 10 North Sea, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 10 North Sea Germans roll dice for 1 bomber and 2 fighters in SZ 10 North Sea, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 cruiser in SZ 10 North Sea, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in SZ 10 North Sea 1 submarine owned by the British submerged Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser Battle in Finland Germans attack with 2 armour, 1 fighter and 5 infantry Russians defend with 2 armour and 2 infantry Germans roll dice for 2 armour, 1 fighter and 5 infantry in Finland, round 2 : 2/8 hits, 2.33 expected hits Russians roll dice for 2 armour and 2 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans roll dice for 2 armour, 1 fighter and 4 infantry in Finland, round 3 : 2/7 hits, 2.17 expected hits Russians roll dice for 2 armour in Finland, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour and 2 infantry Battle in SZ 18 West Atlantic Germans attack with 3 submarines Americans defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 3 submarines in SZ 18 West Atlantic, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 18 West Atlantic, round 2 : 2/3 hits, 1.00 expected hits 1 destroyer owned by the Americans, 2 submarines owned by the Germans and 1 transport owned by the Americans lost in SZ 18 West Atlantic Germans roll dice for 1 submarine in SZ 18 West Atlantic, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in SZ 18 West Atlantic, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 18 West Atlantic Americans win with 1 cruiser remaining. Battle score for attacker is -8 Casualties for Germans: 3 submarines Casualties for Americans: 1 destroyer and 1 transport Battle in Novgorod Germans attack with 2 armour, 1 artillery, 2 fighters and 6 infantry Russians defend with 5 infantry Germans roll dice for 2 armour, 1 artillery, 2 fighters and 6 infantry in Novgorod, round 2 : 5/11 hits, 3.50 expected hits Russians roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 5 infantry Non Combat Move - Germans 1 artillery and 3 infantry moved from Italy to Balkans 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 fighter moved from Finland to Eastern Poland 1 fighter moved from SZ 28 Eastern Mediterranean to Macedonia 1 bomber moved from SZ 10 North Sea to France 2 fighters moved from SZ 10 North Sea to France 1 fighter moved from SZ 16 North Atlantic to France 1 bomber moved from SZ 17 English Channel to France Place Units - Germans 7 armour placed in Western Germany 2 armour and 5 infantry placed in Eastern Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 1.50 Russians regular : -1.33 Germans regular : -0.17 British regular : 0.17
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 armour, 1 factory and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 fighter moved from Egypt to Libya 1 armour moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Iraq to Syria 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 fighter moved from SZ 55 Red Sea to Libya 1 fighter moved from Gibraltar to Libya 1 armour moved from SZ 55 Red Sea to Syria 1 infantry moved from SZ 55 Red Sea to Syria 2 infantry moved from Burma to French Indo-China 1 armour moved from Calcutta to French Indo-China 1 submarine moved from SZ 59 Northeastern Indian to SZ 55 Red Sea 1 infantry moved from New Zealand to SZ 105 Tasman Sea 1 armour moved from New South Wales to SZ 105 Tasman Sea 1 armour, 1 cruiser, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 63 Timor Sea 1 armour and 1 infantry moved from SZ 63 Timor Sea to Celebes 1 battleship moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 battleship moved from SZ 9 North Atlantic to SZ 4 Denmark Straight 1 submarine moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 infantry moved from Scotland to SZ 9 North Atlantic 1 infantry moved from Scotland to SZ 9 North Atlantic 2 infantry and 1 transport moved from SZ 9 North Atlantic to SZ 10 North Sea 2 infantry moved from SZ 10 North Sea to Norway British take Norway from Germans 1 submarine moved from SZ 9 North Atlantic to SZ 4 Denmark Straight 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 armour moved from Eastern Canada to SZ 2 Labrador Sea 1 armour, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 armour and 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 infantry moved from New South Wales to Central Australia 1 infantry moved from Rhodesia to Kenya-Tanganyika 1 infantry moved from Southern Africa to Rhodesia 1 bomber moved from England to SZ 12 East Baltic Sea 1 fighter moved from England to SZ 12 East Baltic Sea 1 fighter moved from Scotland to SZ 12 East Baltic Sea 1 infantry moved from Central Canada to Western Canada 1 artillery moved from Western Canada to Alaska 1 infantry moved from Western Canada to Alaska 1 infantry moved from England to Scotland Combat - British Battle in SZ 12 East Baltic Sea British attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 2 transports British roll dice for 1 submarine in SZ 12 East Baltic Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 fighters in SZ 12 East Baltic Sea, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 transports in SZ 12 East Baltic Sea, round 2 : 0/2 hits, 0.33 expected hits 1 transport owned by the Germans lost in SZ 12 East Baltic Sea British roll dice for 1 submarine in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 fighters in SZ 12 East Baltic Sea, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 transport in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in SZ 12 East Baltic Sea British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Germans: 2 transports Battle in Libya British attack with 1 armour, 3 fighters and 1 infantry Germans defend with 2 armour and 1 infantry British roll dice for 1 armour, 3 fighters and 1 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Libya British roll dice for 1 armour, 3 fighters and 1 infantry in Libya, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Libya British win, taking Libya from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 2 armour and 1 infantry Battle in Syria British attack with 1 armour and 2 infantry Germans defend with 1 armour British roll dice for 1 armour and 2 infantry in Syria, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Syria British win, taking Syria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in French Indo-China British attack with 1 armour and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour and 2 infantry in French Indo-China, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo-China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo-China British roll dice for 1 armour and 2 infantry in French Indo-China, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in French Indo-China, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo-China British win, taking French Indo-China from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Celebes British attack with 1 armour and 1 infantry Japanese defend with 2 infantry British roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes British roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Celebes, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes British win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 infantry moved from Delhi to Bombay 1 infantry moved from Baluchistan to Bombay 1 infantry moved from Iran to Caucasus 1 infantry moved from Baluchistan to Bombay 1 fighter moved from Libya to SZ 55 Red Sea 1 fighter moved from Libya to Egypt 1 fighter moved from Libya to Egypt 2 fighters moved from SZ 12 East Baltic Sea to Leningrad 1 bomber moved from SZ 12 East Baltic Sea to England 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Place Units - British 1 factory placed in Egypt 2 armour and 1 fighter placed in Bombay Turn Complete - British British collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 British rolls : 0.00 Germans regular : -1.83 British regular : -3.83
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 1 Purchase Units - Chinese Chinese buy 1 artillery and 1 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Kansu to Szechwan 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
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Cant get anything to work right. Sorry guys.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 7:33:25 AM
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6.0
Game History
Round: 1 Politics - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v6 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Archangel to Karelia 1 infantry moved from Archangel to Karelia 1 infantry moved from Russia to West Russia 1 armour moved from Russia to West Russia 1 infantry moved from Archangel to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from Caucasus to West Russia Combat - Russians Battle in West Russia Russians attack with 2 armour, 1 fighter and 7 infantry Germans defend with 3 infantry Russians roll dice for 2 armour, 1 fighter and 7 infantry in West Russia, round 2 : 2/10 hits, 2.67 expected hits Germans roll dice for 3 infantry in West Russia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia Russians roll dice for 2 armour, 1 fighter and 5 infantry in West Russia, round 3 : 3/8 hits, 2.33 expected hits Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Caucasus Place Units - Russians 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00
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TripleA Turn Summary: Macedonia round 1
TripleA Turn Summary for game: 270BC, version: 1.7.0
Game History
Round: 1 Combat Move - Macedonia 1 peltasts moved from Dodona to Delphi Macedonia take Delphi from GreekCityStates 3 peltastss moved from Dodona to Apollonia 2 hoplites moved from Dodona to Apollonia 1 cavalry moved from Pella to Apollonia 1 cavalry moved from Philippopolis to Apollonia 1 cavalry moved from Larissa to Apollonia 1 cavalry moved from Thessalonica to Apollonia 1 cavalry moved from Thessalonica to Apollonia 1 hoplite moved from Pella to Apollonia 1 peltasts moved from Pella to Apollonia 1 peltasts moved from Pella to Apollonia 1 peltasts moved from Pella to Apollonia 1 peltasts moved from Philippopolis to Odessus 1 hoplite moved from Philippopolis to Odessus 1 hoplite moved from Philippopolis to Odessus 1 peltasts moved from Philippopolis to Odessus 1 swordman moved from Thessalonica to Odessus 1 swordman moved from Thessalonica to Odessus 1 peltasts moved from Thessalonica to Odessus 1 peltasts moved from Thessalonica to Odessus 1 trireme moved from SZ 70 to SZ 69 1 bireme moved from SZ 70 to SZ 69 1 bireme moved from SZ 70 to SZ 69 1 peltasts moved from Thessalonica to Odessus 1 hoplite moved from Thessalonica to Odessus 1 hoplite moved from Thessalonica to Odessus 1 hoplite moved from Thessalonica to Odessus Purchase Units - Macedonia Macedonia buy 3 biremes, 1 cavalry and 2 peltastss; Remaining resources: 0 PUs; Combat - Macedonia Battle in Odessus Macedonia attack with 5 hoplites, 5 peltastss and 2 swordmen Neutral defend with 1 axeman and 3 swordmen Macedonia roll dice for 5 hoplites, 5 peltastss and 2 swordmen in Odessus, round 2 : 8/12 hits, 3.17 expected hits Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 2/4 hits, 1.17 expected hits 1 axeman owned by the Neutral, 3 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Odessus Macedonia loses 0 PUs for violating Odessuss neutrality. Macedonia win, taking Odessus from Neutral with 5 hoplites, 3 peltastss and 2 swordmen remaining. Battle score for attacker is 11 Casualties for Macedonia: 2 peltastss Casualties for Neutral: 1 axeman and 3 swordmen Battle in Apollonia Macedonia attack with 5 cavalrys, 3 hoplites and 6 peltastss Neutral defend with 1 archer and 4 swordmen Macedonia roll dice for 5 cavalrys, 3 hoplites and 6 peltastss in Apollonia, round 2 : 4/14 hits, 3.67 expected hits Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 2 : 2/5 hits, 1.83 expected hits 4 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Apollonia Macedonia roll dice for 5 cavalrys, 3 hoplites and 4 peltastss in Apollonia, round 3 : 2/12 hits, 3.33 expected hits Neutral roll dice for 1 archer in Apollonia, round 3 : 0/1 hits, 0.50 expected hits 1 archer owned by the Neutral lost in Apollonia Macedonia loses 0 PUs for violating Apollonias neutrality. Macedonia win, taking Apollonia from Neutral with 5 cavalrys, 3 hoplites and 4 peltastss remaining. Battle score for attacker is 16 Casualties for Macedonia: 2 peltastss Casualties for Neutral: 1 archer and 4 swordmen Non Combat Move - Macedonia 1 peltasts moved from Philippopolis to Pella 1 peltasts moved from Larissa to Delphi 1 peltasts moved from Larissa to Delphi 1 peltasts moved from Larissa to Delphi 1 swordman moved from Larissa to Delphi Place Units - Macedonia 3 biremes placed in SZ 69 1 cavalry and 2 peltastss placed in Thessalonica Macedonia undo move 2. 1 cavalry and 2 peltastss placed in Thessalonica Turn Complete - Macedonia Macedonia collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Macedonia regular : 3.83 Neutral regular : 0.50
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TripleA Turn Summary: Egypt round 1
TripleA Turn Summary for game: 270BC, version: 1.7.0
Game History
Round: 1 Combat Move - Egypt 1 axeman moved from Sidon to Jerusalem 1 axeman moved from Sidon to Jerusalem 1 axeman moved from Sidon to Jerusalem 1 chariot moved from Memphis to Jerusalem 1 archer moved from Memphis to SZ 58 1 spearman moved from Memphis to SZ 58 1 spearman moved from Memphis to SZ 58 1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59 1 archer and 2 spearmen moved from SZ 59 to Jerusalem 2 axemen and 3 spearmen moved from Memphis to SZ 57 1 axeman moved from Alexandria to SZ 57 3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 63 2 archers, 2 axemen, 2 chariots and 4 spearmen moved from Alexandria to Paraetonium 3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium Purchase Units - Egypt Egypt buy 1 archer, 2 axemen, 1 bireme, 2 chariots, 1 city and 1 spearman; Remaining resources: 0 PUs; Combat - Egypt Battle in Paraetonium Egypt attack with 5 archers, 6 axemen, 2 chariots and 6 spearmen Neutral defend with 3 spearmen Egypt roll dice for 5 archers, 6 axemen, 2 chariots and 6 spearmen in Paraetonium, round 2 : 6/19 hits, 4.50 expected hits Neutral roll dice for 3 spearmen in Paraetonium, round 2 : 2/3 hits, 1.00 expected hits 2 spearmen owned by the Egypt and 3 spearmen owned by the Neutral lost in Paraetonium Egypt loses 0 PUs for violating Paraetoniums neutrality. Egypt win, taking Paraetonium from Neutral with 5 archers, 6 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 3 Casualties for Egypt: 2 spearmen Casualties for Neutral: 3 spearmen Non Combat Move - Egypt Place Units - Egypt 1 archer, 2 axemen, 2 chariots and 1 spearman placed in Alexandria 1 bireme placed in SZ 57 1 city placed in Jerusalem Turn Complete - Egypt Egypt collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Egypt regular : 1.50 Neutral regular : 1.00
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TripleA Turn Summary: Seleucid round 1
TripleA Turn Summary for game: 270BC, version: 1.7.0
Game History
Round: 1 Combat Move - Seleucid 1 hoplite moved from Sardis to Pessinus 1 hoplite moved from Attalia to Pessinus 1 peltasts moved from Sardis to Pessinus 1 hoplite moved from Sardis to Pessinus 1 hoplite moved from Sardis to Pessinus 1 peltasts moved from Attalia to Pessinus 1 hoplite moved from Attalia to Pessinus 1 legionaire moved from Antioch to SZ 61 1 hoplite moved from Antioch to SZ 61 1 peltasts moved from Antioch to SZ 61 1 peltasts moved from Antioch to SZ 61 1 cataphract moved from Seleucia to Palmyra 1 cavalry moved from Seleucia to Palmyra 1 cavalry moved from Seleucia to Palmyra 1 cataphract moved from Seleucia to Palmyra 1 hoplite moved from SZ 61 to Salamis 1 legionaire moved from SZ 61 to Salamis 1 peltasts moved from SZ 61 to Salamis 1 peltasts moved from SZ 61 to Salamis 1 peltasts moved from Seleucia to Palmyra 1 peltasts moved from Seleucia to Palmyra 1 cavalry moved from Damascus to Palmyra 1 cavalry moved from Damascus to Palmyra 1 cavalry moved from Edessa to Palmyra 1 cataphract moved from Hatra to Melitene 1 cavalry moved from Hatra to Melitene 1 cataphract moved from Antioch to Melitene 1 peltasts moved from Antioch to Melitene 1 legionaire moved from Edessa to Melitene 1 hoplite moved from Edessa to Melitene 1 hoplite moved from Edessa to Melitene 1 peltasts moved from Edessa to Melitene 1 peltasts moved from Emesa to Palmyra 1 peltasts moved from Seleucia to Palmyra 1 hoplite moved from Seleucia to Palmyra 1 legionaire moved from Seleucia to Palmyra 1 cavalry moved from Antioch to Melitene 1 peltasts moved from Edessa to Melitene 1 peltasts moved from Antioch to Melitene 1 cavalry moved from Antioch to Melitene Purchase Units - Seleucid Seleucid buy 3 biremes, 1 hoplite, 2 peltastss and 2 triremes; Remaining resources: 1 PUs; Combat - Seleucid Battle in Melitene Seleucid attack with 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss Neutral defend with 2 archers and 3 spearmen Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss in Melitene, round 2 : 3/12 hits, 3.83 expected hits Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 2 : 4/5 hits, 2.00 expected hits 4 peltastss owned by the Seleucid and 3 spearmen owned by the Neutral lost in Melitene Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites and 1 legionaire in Melitene, round 3 : 4/8 hits, 3.17 expected hits Neutral roll dice for 2 archers in Melitene, round 3 : 2/2 hits, 1.00 expected hits 1 cavalry owned by the Seleucid, 1 hoplite owned by the Seleucid and 2 archers owned by the Neutral lost in Melitene Seleucid loses 0 PUs for violating Melitenes neutrality. Seleucid win, taking Melitene from Neutral with 2 cataphracts, 2 cavalrys, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0 Casualties for Seleucid: 1 cavalry, 1 hoplite and 4 peltastss Casualties for Neutral: 2 archers and 3 spearmen Battle in Palmyra Seleucid attack with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss Neutral defend with 3 cavalrys and 4 spearmen Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss in Palmyra, round 2 : 5/13 hits, 4.17 expected hits Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 2 : 2/7 hits, 1.83 expected hits 3 cavalrys owned by the Neutral, 2 peltastss owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 2 peltastss in Palmyra, round 3 : 2/11 hits, 3.83 expected hits Neutral roll dice for 2 spearmen in Palmyra, round 3 : 1/2 hits, 0.67 expected hits 1 peltasts owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra Seleucid loses 0 PUs for violating Palmyras neutrality. Seleucid win, taking Palmyra from Neutral with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 18 Casualties for Seleucid: 3 peltastss Casualties for Neutral: 3 cavalrys and 4 spearmen Battle in Salamis Seleucid attack with 1 hoplite, 1 legionaire and 2 peltastss Egypt defend with 2 spearmen Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Salamis, round 2 : 1/4 hits, 1.00 expected hits Egypt roll dice for 2 spearmen in Salamis, round 2 : 1/2 hits, 0.67 expected hits 1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 3 : 0/3 hits, 0.83 expected hits Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits, 0.33 expected hits Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 4 : 1/3 hits, 0.83 expected hits Egypt roll dice for 1 spearman in Salamis, round 4 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 legionaire remaining. Battle score for attacker is 2 Casualties for Seleucid: 2 peltastss Casualties for Egypt: 2 spearmen Battle in Pessinus Seleucid attack with 5 hoplites and 2 peltastss Neutral defend with 2 spearmen Seleucid roll dice for 5 hoplites and 2 peltastss in Pessinus, round 2 : 3/7 hits, 2.00 expected hits Neutral roll dice for 2 spearmen in Pessinus, round 2 : 0/2 hits, 0.67 expected hits 2 spearmen owned by the Neutral lost in Pessinus Seleucid loses 0 PUs for violating Pessinuss neutrality. Seleucid win, taking Pessinus from Neutral with 5 hoplites and 2 peltastss remaining. Battle score for attacker is 6 Casualties for Neutral: 2 spearmen Non Combat Move - Seleucid 1 peltasts moved from Tarsus to Attalia 1 peltasts moved from Tarsus to Attalia 1 hoplite moved from Tarsus to Attalia 1 peltasts moved from Antioch to Tarsus 1 peltasts moved from Antioch to Tarsus 1 legionaire moved from Edessa to Antioch 1 hoplite moved from Edessa to Antioch 1 peltasts moved from Hatra to Emesa 1 peltasts moved from Hatra to Emesa 1 peltasts moved from Emesa to Antioch 1 hoplite moved from Emesa to Antioch 1 legionaire moved from Emesa to Damascus 1 hoplite moved from Antioch to Damascus 1 hoplite moved from Antioch to Damascus 1 legionaire moved from Damascus to Emesa 1 peltasts moved from Seleucia to Hatra 1 peltasts moved from Seleucia to Palmyra 4 hoplites and 1 legionaire moved from Seleucia to Palmyra Place Units - Seleucid 3 biremes and 2 triremes placed in SZ 61 1 hoplite and 1 peltasts placed in Antioch 1 peltasts placed in Antioch Turn Complete - Seleucid Seleucid collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Seleucid regular : -0.67 Egypt regular : 0.67 Neutral regular : 2.83
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TripleA Turn Summary: Parthia round 1
TripleA Turn Summary for game: 270BC, version: 1.7.0
Game History
Round: 1 Combat Move - Parthia 1 cavalry moved from Ctesiphon to Hatra Parthia take Seleucia from Seleucid 1 cavalry moved from Susa to Hatra Purchase Units - Parthia Parthia buy 1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman; Remaining resources: 0 PUs; Combat - Parthia Battle in Hatra Parthia attack with 2 cavalrys Seleucid defend with 1 peltasts Parthia roll dice for 2 cavalrys in Hatra, round 2 : 0/2 hits, 0.67 expected hits Seleucid roll dice for 1 peltasts in Hatra, round 2 : 0/1 hits, 0.17 expected hits Parthia roll dice for 2 cavalrys in Hatra, round 3 : 0/2 hits, 0.67 expected hits Seleucid roll dice for 1 peltasts in Hatra, round 3 : 0/1 hits, 0.17 expected hits Parthia roll dice for 2 cavalrys in Hatra, round 4 : 1/2 hits, 0.67 expected hits Seleucid roll dice for 1 peltasts in Hatra, round 4 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Seleucid lost in Hatra Parthia win, taking Hatra from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 peltasts Non Combat Move - Parthia 2 horsearchers moved from Cyropolis to Seleucia 1 horsearcher moved from Ecbatana to Seleucia 3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia 3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Susa to Seleucia 2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Susa 1 cataphract and 1 cavalry moved from Susa to Seleucia 1 archer and 3 spearmen moved from Cyropolis to Ctesiphon 1 archer and 4 spearmen moved from Ecbatana to Susa Place Units - Parthia 1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman placed in Persepolis Turn Complete - Parthia Parthia collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Seleucid regular : -0.50 Parthia regular : -1.00
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TripleA Turn Summary: Numidia round 1
TripleA Turn Summary for game: 270BC, version: 1.7.0
Game History
Round: 1 Combat Move - Numidia 1 spearman moved from Cirta to Auzia 1 archer moved from Cirta to Auzia 1 swordman moved from Cirta to Auzia 1 swordman moved from Cirta to Auzia 1 swordman moved from Cirta to Auzia 1 spearman moved from Cirta to Auzia 1 spearman moved from Cirta to Auzia 1 spearman moved from Cirta to Auzia 1 spearman moved from Cirta to Auzia 3 spearmen moved from Leptis Magna to Oea 1 spearman moved from Igilgili to Cartenna 2 cavalrys moved from Igilgili to Cartenna 1 cavalry moved from Cirta to Cartenna 1 cavalry moved from Cirta to Cartenna 1 cavalry moved from Theveste to Auzia 1 cavalry moved from Hippo Regius to Cartenna 1 cavalry moved from Hippo Regius to Cartenna Purchase Units - Numidia Numidia buy 4 cavalrys; Remaining resources: 1 PUs; Combat - Numidia Battle in Auzia Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen Neutral defend with 1 spearman Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Neutral lost in Auzia Numidia loses 0 PUs for violating Auzias neutrality. Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearman Battle in Oea Numidia attack with 3 spearmen Neutral defend with 1 spearman Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Neutral lost in Oea Numidia loses 0 PUs for violating Oeas neutrality. Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearman Battle in Cartenna Numidia attack with 6 cavalrys and 1 spearman Neutral defend with 1 archer, 2 cavalrys and 1 spearman Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits 2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna Numidia loses 0 PUs for violating Cartennas neutrality. Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8 Casualties for Numidia: 1 cavalry and 1 spearman Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman Non Combat Move - Numidia 1 archer moved from Siwa to Paliurus 1 cavalry moved from Paliurus to Berenice 1 spearman moved from Siwa to Paliurus 1 cavalry moved from Leptis Magna to Berenice 1 cavalry moved from Leptis Magna to Berenice Place Units - Numidia 4 cavalrys placed in Leptis Magna Turn Complete - Numidia Numidia collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Numidia regular : 0.50 Neutral regular : -0.83
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TripleA Turn Summary: Numidia round 1
TripleA Turn Summary for game: 270BC, version: 1.7.0
Game History
Round: 1 Combat Move - Numidia 1 spearman moved from Cirta to Auzia 1 archer moved from Cirta to Auzia 1 swordman moved from Cirta to Auzia 1 swordman moved from Cirta to Auzia 1 swordman moved from Cirta to Auzia 1 spearman moved from Cirta to Auzia 1 spearman moved from Cirta to Auzia 1 spearman moved from Cirta to Auzia 1 spearman moved from Cirta to Auzia 3 spearmen moved from Leptis Magna to Oea 1 spearman moved from Igilgili to Cartenna 2 cavalrys moved from Igilgili to Cartenna 1 cavalry moved from Cirta to Cartenna 1 cavalry moved from Cirta to Cartenna 1 cavalry moved from Theveste to Auzia 1 cavalry moved from Hippo Regius to Cartenna 1 cavalry moved from Hippo Regius to Cartenna Purchase Units - Numidia Numidia buy 4 cavalrys; Remaining resources: 1 PUs; Combat - Numidia Battle in Auzia Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen Neutral defend with 1 spearman Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Neutral lost in Auzia Numidia loses 0 PUs for violating Auzias neutrality. Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearman Battle in Oea Numidia attack with 3 spearmen Neutral defend with 1 spearman Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Neutral lost in Oea Numidia loses 0 PUs for violating Oeas neutrality. Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearman Battle in Cartenna Numidia attack with 6 cavalrys and 1 spearman Neutral defend with 1 archer, 2 cavalrys and 1 spearman Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits 2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna Numidia loses 0 PUs for violating Cartennas neutrality. Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8 Casualties for Numidia: 1 cavalry and 1 spearman Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman Non Combat Move - Numidia 1 archer moved from Siwa to Paliurus 1 cavalry moved from Paliurus to Berenice 1 spearman moved from Siwa to Paliurus 1 cavalry moved from Leptis Magna to Berenice 1 cavalry moved from Leptis Magna to Berenice 1 bireme moved from SZ 29 to SZ 30 1 bireme moved from SZ 29 to SZ 30 1 spearman moved from Theveste to Capsa 1 spearman moved from Theveste to Capsa 1 spearman moved from Capsa to Thenae 1 spearman moved from Capsa to Thenae 1 spearman moved from Capsa to Thenae 1 archer moved from Zama to Capsa 1 spearman moved from Zama to Capsa 1 cavalry moved from Zama to Thenae 1 cavalry moved from Zama to Thenae 1 archer moved from Hippo Regius to Carthago 1 spearman moved from Hippo Regius to Carthago 1 spearman moved from Hippo Regius to Carthago 1 spearman moved from Hippo Regius to Carthago Place Units - Numidia 4 cavalrys placed in Leptis Magna Turn Complete - Numidia Numidia collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Numidia regular : 0.50 Neutral regular : -0.83