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    • W Offline
      waldowv
      last edited by

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: Big World : 1942, version: 2.5.0

      Game History

      Round: 1
      
          Research Technology - British
              British spend 5 on tech rolls
                  British rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - British
              British buy 2 armour, 1 factory and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Egypt to Libya
              1 infantry moved from Egypt to Libya
              1 fighter moved from Egypt to Libya
              1 armour moved from Bombay to SZ 57 Arabian Sea
              1 infantry moved from Bombay to SZ 57 Arabian Sea
              1 infantry moved from Iraq to Syria
              1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
              1 fighter moved from SZ 55 Red Sea to Libya
              1 fighter moved from Gibraltar to Libya
              1 armour moved from SZ 55 Red Sea to Syria
              1 infantry moved from SZ 55 Red Sea to Syria
              2 infantry moved from Burma to French Indo-China
              1 armour moved from Calcutta to French Indo-China
              1 submarine moved from SZ 59 Northeastern Indian to SZ 55 Red Sea
              1 infantry moved from New Zealand to SZ 105 Tasman Sea
              1 armour moved from New South Wales to SZ 105 Tasman Sea
              1 armour, 1 cruiser, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 63 Timor Sea
              1 armour and 1 infantry moved from SZ 63 Timor Sea to Celebes
              1 battleship moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
              1 battleship moved from SZ 9 North Atlantic to SZ 4 Denmark Straight
              1 submarine moved from SZ 10 North Sea to SZ 12 East Baltic Sea
              1 infantry moved from Scotland to SZ 9 North Atlantic
              1 infantry moved from Scotland to SZ 9 North Atlantic
              2 infantry and 1 transport moved from SZ 9 North Atlantic to SZ 10 North Sea
              2 infantry moved from SZ 10 North Sea to Norway
                    British take Norway from Germans
              1 submarine moved from SZ 9 North Atlantic to SZ 4 Denmark Straight
              1 infantry moved from Eastern Canada to SZ 2 Labrador Sea
              1 armour moved from Eastern Canada to SZ 2 Labrador Sea
              1 armour, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight
              1 armour and 1 infantry moved from SZ 4 Denmark Straight to Iceland
              1 infantry moved from New South Wales to Central Australia
              1 infantry moved from Rhodesia to Kenya-Tanganyika
              1 infantry moved from Southern Africa to Rhodesia
              1 bomber moved from England to SZ 12 East Baltic Sea
              1 fighter moved from England to SZ 12 East Baltic Sea
              1 fighter moved from Scotland to SZ 12 East Baltic Sea
              1 infantry moved from Central Canada to Western Canada
              1 artillery moved from Western Canada to Alaska
              1 infantry moved from Western Canada to Alaska
              1 infantry moved from England to Scotland
      
          Combat - British
              Battle in SZ 12 East Baltic Sea
                  British attack with 1 bomber, 2 fighters and 1 submarine
                  Germans defend with 2 transports
                      British roll dice for 1 submarine in SZ 12 East Baltic Sea, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 bomber and 2 fighters in SZ 12 East Baltic Sea, round 2 : 1/3 hits, 1.67 expected hits
                      Germans roll dice for 2 transports in SZ 12 East Baltic Sea, round 2 : 0/2 hits, 0.33 expected hits
                      1 transport owned by the Germans lost in SZ 12 East Baltic Sea
                      British roll dice for 1 submarine in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 bomber and 2 fighters in SZ 12 East Baltic Sea, round 3 : 1/3 hits, 1.67 expected hits
                      Germans roll dice for 1 transport in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Germans lost in SZ 12 East Baltic Sea
                  British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                  Casualties for Germans: 2 transports
              Battle in Libya
                  British attack with 1 armour, 3 fighters and 1 infantry
                  Germans defend with 2 armour and 1 infantry
                      British roll dice for 1 armour, 3 fighters and 1 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits
                      Germans roll dice for 2 armour and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Germans lost in Libya
                      British roll dice for 1 armour, 3 fighters and 1 infantry in Libya, round 3 : 1/5 hits, 2.17 expected hits
                      Germans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Libya
                  British win, taking Libya from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 13
                  Casualties for Germans: 2 armour and 1 infantry
              Battle in Syria
                  British attack with 1 armour and 2 infantry
                  Germans defend with 1 armour
                      British roll dice for 1 armour and 2 infantry in Syria, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the British lost in Syria
                  British win, taking Syria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in French Indo-China
                  British attack with 1 armour and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 armour and 2 infantry in French Indo-China, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in French Indo-China, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in French Indo-China
                      British roll dice for 1 armour and 2 infantry in French Indo-China, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in French Indo-China, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in French Indo-China
                  British win, taking French Indo-China from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Celebes
                  British attack with 1 armour and 1 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Celebes
                      British roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 1 infantry in Celebes, round 7 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Celebes, round 7 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                  British win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              1 infantry moved from Delhi to Bombay
              1 infantry moved from Baluchistan to Bombay
              1 infantry moved from Iran to Caucasus
              1 infantry moved from Baluchistan to Bombay
              1 fighter moved from Libya to SZ 55 Red Sea
              1 fighter moved from Libya to Egypt
              1 fighter moved from Libya to Egypt
              2 fighters moved from SZ 12 East Baltic Sea to Leningrad
              1 bomber moved from SZ 12 East Baltic Sea to England
              1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
      
          Place Units - British
              1 factory placed in Egypt
              2 armour and 1 fighter placed in Bombay
      
          Turn Complete - British
              British collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -2.33
      British rolls : 0.00
      Germans regular : -1.83
      British regular : -3.83
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • H Offline
        Hexborg
        last edited by

        TripleA Turn Summary: Chinese round 1

        TripleA Turn Summary for game: Big World : 1942, version: 2.5.0

        Game History

        Round: 1
        
            Purchase Units - Chinese
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 3 PUs; 
        
            Combat Move - Chinese
        
            Combat - Chinese
        
            Non Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kansu to Szechwan
                1 infantry moved from Eastern Sinkiang to Kansu
                1 infantry moved from Eastern Sinkiang to Kansu
                1 infantry moved from Western Sinkiang to Eastern Sinkiang
                1 infantry moved from Western Sinkiang to Eastern Sinkiang
                1 infantry moved from Inner Mongolia to Szechwan
        
            Place Units - Chinese
                1 artillery and 1 infantry placed in Kansu
        
            Turn Complete - Chinese
                Chinese collect 10 PUs; end with 13 PUs
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 1
        • O Offline
          Ometiklan
          last edited by

          Cant get anything to work right. Sorry guys.

          1 Reply Last reply Reply Quote 2
          • W Offline
            waldowv
            last edited by

            Testing Forum poster

            Test summary from TripleA, engine version: 2.5.22294, time: 7:33:25 AM
            Savegame

            1 Reply Last reply Reply Quote 0
            • W Offline
              waldowv
              last edited by

              TripleA Manual Gamesave Post: Germans round 1

              TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6.0

              Game History

              Round: 1
              
                  Politics - Germans
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • W Offline
                waldowv
                last edited by

                TripleA Turn Summary: Russians round 1

                TripleA Turn Summary for game: World War II v6 1941, version: 1.7.0

                Game History

                Round: 1
                
                    Purchase Units - Russians
                        Russians buy 2 infantry; Remaining resources: 1 PUs; 
                
                    Combat Move - Russians
                        1 infantry moved from Archangel to Karelia
                        1 infantry moved from Archangel to Karelia
                        1 infantry moved from Russia to West Russia
                        1 armour moved from Russia to West Russia
                        1 infantry moved from Archangel to West Russia
                        1 infantry moved from Russia to West Russia
                        1 infantry moved from Russia to West Russia
                        1 infantry moved from Russia to West Russia
                        1 infantry moved from Russia to West Russia
                        1 infantry moved from Russia to West Russia
                        1 fighter moved from Russia to West Russia
                        1 submarine moved from 4 Sea Zone to 6 Sea Zone
                        1 armour moved from Caucasus to West Russia
                
                    Combat - Russians
                        Battle in West Russia
                            Russians attack with 2 armour, 1 fighter and 7 infantry
                            Germans defend with 3 infantry
                                Russians roll dice for 2 armour, 1 fighter and 7 infantry in West Russia, round 2 : 2/10 hits, 2.67 expected hits
                                Germans roll dice for 3 infantry in West Russia, round 2 : 2/3 hits, 1.00 expected hits
                                2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                                Russians roll dice for 2 armour, 1 fighter and 5 infantry in West Russia, round 3 : 3/8 hits, 2.33 expected hits
                                Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans lost in West Russia
                            Russians win, taking West Russia from Germans with 2 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                            Casualties for Russians: 2 infantry
                            Casualties for Germans: 3 infantry
                
                    Non Combat Move - Russians
                        1 fighter moved from West Russia to Caucasus
                
                    Place Units - Russians
                        2 infantry placed in Caucasus
                
                    Turn Complete - Russians
                        Russians collect 8 PUs; end with 9 PUs
                

                Combat Hit Differential Summary :

                Germans regular : 0.67
                Russians regular : 0.00
                

                Savegame

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                • H Offline
                  Hexborg
                  last edited by

                  TripleA Turn Summary: Macedonia round 1

                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                  Game History

                  Round: 1
                  
                      Combat Move - Macedonia
                          1 peltasts moved from Dodona to Delphi
                                Macedonia take Delphi from GreekCityStates
                          3 peltastss moved from Dodona to Apollonia
                          2 hoplites moved from Dodona to Apollonia
                          1 cavalry moved from Pella to Apollonia
                          1 cavalry moved from Philippopolis to Apollonia
                          1 cavalry moved from Larissa to Apollonia
                          1 cavalry moved from Thessalonica to Apollonia
                          1 cavalry moved from Thessalonica to Apollonia
                          1 hoplite moved from Pella to Apollonia
                          1 peltasts moved from Pella to Apollonia
                          1 peltasts moved from Pella to Apollonia
                          1 peltasts moved from Pella to Apollonia
                          1 peltasts moved from Philippopolis to Odessus
                          1 hoplite moved from Philippopolis to Odessus
                          1 hoplite moved from Philippopolis to Odessus
                          1 peltasts moved from Philippopolis to Odessus
                          1 swordman moved from Thessalonica to Odessus
                          1 swordman moved from Thessalonica to Odessus
                          1 peltasts moved from Thessalonica to Odessus
                          1 peltasts moved from Thessalonica to Odessus
                          1 trireme moved from SZ 70 to SZ 69
                          1 bireme moved from SZ 70 to SZ 69
                          1 bireme moved from SZ 70 to SZ 69
                          1 peltasts moved from Thessalonica to Odessus
                          1 hoplite moved from Thessalonica to Odessus
                          1 hoplite moved from Thessalonica to Odessus
                          1 hoplite moved from Thessalonica to Odessus
                  
                      Purchase Units - Macedonia
                          Macedonia buy 3 biremes, 1 cavalry and 2 peltastss; Remaining resources: 0 PUs; 
                  
                      Combat - Macedonia
                          Battle in Odessus
                              Macedonia attack with 5 hoplites, 5 peltastss and 2 swordmen
                              Neutral defend with 1 axeman and 3 swordmen
                                  Macedonia roll dice for 5 hoplites, 5 peltastss and 2 swordmen in Odessus, round 2 : 8/12 hits, 3.17 expected hits
                                  Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 2/4 hits, 1.17 expected hits
                                  1 axeman owned by the Neutral, 3 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Odessus
                              Macedonia loses 0 PUs for violating Odessuss neutrality.
                              Macedonia win, taking Odessus from Neutral with 5 hoplites, 3 peltastss and 2 swordmen remaining. Battle score for attacker is 11
                              Casualties for Macedonia: 2 peltastss
                              Casualties for Neutral: 1 axeman and 3 swordmen
                          Battle in Apollonia
                              Macedonia attack with 5 cavalrys, 3 hoplites and 6 peltastss
                              Neutral defend with 1 archer and 4 swordmen
                                  Macedonia roll dice for 5 cavalrys, 3 hoplites and 6 peltastss in Apollonia, round 2 : 4/14 hits, 3.67 expected hits
                                  Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 2 : 2/5 hits, 1.83 expected hits
                                  4 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Apollonia
                                  Macedonia roll dice for 5 cavalrys, 3 hoplites and 4 peltastss in Apollonia, round 3 : 2/12 hits, 3.33 expected hits
                                  Neutral roll dice for 1 archer in Apollonia, round 3 : 0/1 hits, 0.50 expected hits
                                  1 archer owned by the Neutral lost in Apollonia
                              Macedonia loses 0 PUs for violating Apollonias neutrality.
                              Macedonia win, taking Apollonia from Neutral with 5 cavalrys, 3 hoplites and 4 peltastss remaining. Battle score for attacker is 16
                              Casualties for Macedonia: 2 peltastss
                              Casualties for Neutral: 1 archer and 4 swordmen
                  
                      Non Combat Move - Macedonia
                          1 peltasts moved from Philippopolis to Pella
                          1 peltasts moved from Larissa to Delphi
                          1 peltasts moved from Larissa to Delphi
                          1 peltasts moved from Larissa to Delphi
                          1 swordman moved from Larissa to Delphi
                  
                      Place Units - Macedonia
                          3 biremes placed in SZ 69
                          1 cavalry and 2 peltastss placed in Thessalonica
                          Macedonia undo move 2.
                          1 cavalry and 2 peltastss placed in Thessalonica
                  
                      Turn Complete - Macedonia
                          Macedonia collect 34 PUs; end with 34 PUs
                  

                  Combat Hit Differential Summary :

                  Macedonia regular : 3.83
                  Neutral regular : 0.50
                  

                  Savegame

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                  • W Offline
                    waldowv
                    last edited by

                    TripleA Turn Summary: Egypt round 1

                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                    Game History

                    Round: 1
                    
                        Combat Move - Egypt
                            1 axeman moved from Sidon to Jerusalem
                            1 axeman moved from Sidon to Jerusalem
                            1 axeman moved from Sidon to Jerusalem
                            1 chariot moved from Memphis to Jerusalem
                            1 archer moved from Memphis to SZ 58
                            1 spearman moved from Memphis to SZ 58
                            1 spearman moved from Memphis to SZ 58
                            1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                            1 archer and 2 spearmen moved from SZ 59 to Jerusalem
                            2 axemen and 3 spearmen moved from Memphis to SZ 57
                            1 axeman moved from Alexandria to SZ 57
                            3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 63
                            2 archers, 2 axemen, 2 chariots and 4 spearmen moved from Alexandria to Paraetonium
                            3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
                    
                        Purchase Units - Egypt
                            Egypt buy 1 archer, 2 axemen, 1 bireme, 2 chariots, 1 city and 1 spearman; Remaining resources: 0 PUs; 
                    
                        Combat - Egypt
                            Battle in Paraetonium
                                Egypt attack with 5 archers, 6 axemen, 2 chariots and 6 spearmen
                                Neutral defend with 3 spearmen
                                    Egypt roll dice for 5 archers, 6 axemen, 2 chariots and 6 spearmen in Paraetonium, round 2 : 6/19 hits, 4.50 expected hits
                                    Neutral roll dice for 3 spearmen in Paraetonium, round 2 : 2/3 hits, 1.00 expected hits
                                    2 spearmen owned by the Egypt and 3 spearmen owned by the Neutral lost in Paraetonium
                                Egypt loses 0 PUs for violating Paraetoniums neutrality.
                                Egypt win, taking Paraetonium from Neutral with 5 archers, 6 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 3
                                Casualties for Egypt: 2 spearmen
                                Casualties for Neutral: 3 spearmen
                    
                        Non Combat Move - Egypt
                    
                        Place Units - Egypt
                            1 archer, 2 axemen, 2 chariots and 1 spearman placed in Alexandria
                            1 bireme placed in SZ 57
                            1 city placed in Jerusalem
                    
                        Turn Complete - Egypt
                            Egypt collect 47 PUs; end with 47 PUs
                    

                    Combat Hit Differential Summary :

                    Egypt regular : 1.50
                    Neutral regular : 1.00
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • H Offline
                      Hexborg
                      last edited by

                      TripleA Turn Summary: Seleucid round 1

                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                      Game History

                      Round: 1
                      
                          Combat Move - Seleucid
                              1 hoplite moved from Sardis to Pessinus
                              1 hoplite moved from Attalia to Pessinus
                              1 peltasts moved from Sardis to Pessinus
                              1 hoplite moved from Sardis to Pessinus
                              1 hoplite moved from Sardis to Pessinus
                              1 peltasts moved from Attalia to Pessinus
                              1 hoplite moved from Attalia to Pessinus
                              1 legionaire moved from Antioch to SZ 61
                              1 hoplite moved from Antioch to SZ 61
                              1 peltasts moved from Antioch to SZ 61
                              1 peltasts moved from Antioch to SZ 61
                              1 cataphract moved from Seleucia to Palmyra
                              1 cavalry moved from Seleucia to Palmyra
                              1 cavalry moved from Seleucia to Palmyra
                              1 cataphract moved from Seleucia to Palmyra
                              1 hoplite moved from SZ 61 to Salamis
                              1 legionaire moved from SZ 61 to Salamis
                              1 peltasts moved from SZ 61 to Salamis
                              1 peltasts moved from SZ 61 to Salamis
                              1 peltasts moved from Seleucia to Palmyra
                              1 peltasts moved from Seleucia to Palmyra
                              1 cavalry moved from Damascus to Palmyra
                              1 cavalry moved from Damascus to Palmyra
                              1 cavalry moved from Edessa to Palmyra
                              1 cataphract moved from Hatra to Melitene
                              1 cavalry moved from Hatra to Melitene
                              1 cataphract moved from Antioch to Melitene
                              1 peltasts moved from Antioch to Melitene
                              1 legionaire moved from Edessa to Melitene
                              1 hoplite moved from Edessa to Melitene
                              1 hoplite moved from Edessa to Melitene
                              1 peltasts moved from Edessa to Melitene
                              1 peltasts moved from Emesa to Palmyra
                              1 peltasts moved from Seleucia to Palmyra
                              1 hoplite moved from Seleucia to Palmyra
                              1 legionaire moved from Seleucia to Palmyra
                              1 cavalry moved from Antioch to Melitene
                              1 peltasts moved from Edessa to Melitene
                              1 peltasts moved from Antioch to Melitene
                              1 cavalry moved from Antioch to Melitene
                      
                          Purchase Units - Seleucid
                              Seleucid buy 3 biremes, 1 hoplite, 2 peltastss and 2 triremes; Remaining resources: 1 PUs; 
                      
                          Combat - Seleucid
                              Battle in Melitene
                                  Seleucid attack with 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss
                                  Neutral defend with 2 archers and 3 spearmen
                                      Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss in Melitene, round 2 : 3/12 hits, 3.83 expected hits
                                      Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 2 : 4/5 hits, 2.00 expected hits
                                      4 peltastss owned by the Seleucid and 3 spearmen owned by the Neutral lost in Melitene
                                      Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites and 1 legionaire in Melitene, round 3 : 4/8 hits, 3.17 expected hits
                                      Neutral roll dice for 2 archers in Melitene, round 3 : 2/2 hits, 1.00 expected hits
                                      1 cavalry owned by the Seleucid, 1 hoplite owned by the Seleucid and 2 archers owned by the Neutral lost in Melitene
                                  Seleucid loses 0 PUs for violating Melitenes neutrality.
                                  Seleucid win, taking Melitene from Neutral with 2 cataphracts, 2 cavalrys, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0
                                  Casualties for Seleucid: 1 cavalry, 1 hoplite and 4 peltastss
                                  Casualties for Neutral: 2 archers and 3 spearmen
                              Battle in Palmyra
                                  Seleucid attack with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss
                                  Neutral defend with 3 cavalrys and 4 spearmen
                                      Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss in Palmyra, round 2 : 5/13 hits, 4.17 expected hits
                                      Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 2 : 2/7 hits, 1.83 expected hits
                                      3 cavalrys owned by the Neutral, 2 peltastss owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra
                                      Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 2 peltastss in Palmyra, round 3 : 2/11 hits, 3.83 expected hits
                                      Neutral roll dice for 2 spearmen in Palmyra, round 3 : 1/2 hits, 0.67 expected hits
                                      1 peltasts owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra
                                  Seleucid loses 0 PUs for violating Palmyras neutrality.
                                  Seleucid win, taking Palmyra from Neutral with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 18
                                  Casualties for Seleucid: 3 peltastss
                                  Casualties for Neutral: 3 cavalrys and 4 spearmen
                              Battle in Salamis
                                  Seleucid attack with 1 hoplite, 1 legionaire and 2 peltastss
                                  Egypt defend with 2 spearmen
                                      Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Salamis, round 2 : 1/4 hits, 1.00 expected hits
                                      Egypt roll dice for 2 spearmen in Salamis, round 2 : 1/2 hits, 0.67 expected hits
                                      1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                                      Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 3 : 0/3 hits, 0.83 expected hits
                                      Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits, 0.33 expected hits
                                      Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 4 : 1/3 hits, 0.83 expected hits
                                      Egypt roll dice for 1 spearman in Salamis, round 4 : 1/1 hits, 0.33 expected hits
                                      1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                                  Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 legionaire remaining. Battle score for attacker is 2
                                  Casualties for Seleucid: 2 peltastss
                                  Casualties for Egypt: 2 spearmen
                              Battle in Pessinus
                                  Seleucid attack with 5 hoplites and 2 peltastss
                                  Neutral defend with 2 spearmen
                                      Seleucid roll dice for 5 hoplites and 2 peltastss in Pessinus, round 2 : 3/7 hits, 2.00 expected hits
                                      Neutral roll dice for 2 spearmen in Pessinus, round 2 : 0/2 hits, 0.67 expected hits
                                      2 spearmen owned by the Neutral lost in Pessinus
                                  Seleucid loses 0 PUs for violating Pessinuss neutrality.
                                  Seleucid win, taking Pessinus from Neutral with 5 hoplites and 2 peltastss remaining. Battle score for attacker is 6
                                  Casualties for Neutral: 2 spearmen
                      
                          Non Combat Move - Seleucid
                              1 peltasts moved from Tarsus to Attalia
                              1 peltasts moved from Tarsus to Attalia
                              1 hoplite moved from Tarsus to Attalia
                              1 peltasts moved from Antioch to Tarsus
                              1 peltasts moved from Antioch to Tarsus
                              1 legionaire moved from Edessa to Antioch
                              1 hoplite moved from Edessa to Antioch
                              1 peltasts moved from Hatra to Emesa
                              1 peltasts moved from Hatra to Emesa
                              1 peltasts moved from Emesa to Antioch
                              1 hoplite moved from Emesa to Antioch
                              1 legionaire moved from Emesa to Damascus
                              1 hoplite moved from Antioch to Damascus
                              1 hoplite moved from Antioch to Damascus
                              1 legionaire moved from Damascus to Emesa
                              1 peltasts moved from Seleucia to Hatra
                              1 peltasts moved from Seleucia to Palmyra
                              4 hoplites and 1 legionaire moved from Seleucia to Palmyra
                      
                          Place Units - Seleucid
                              3 biremes and 2 triremes placed in SZ 61
                              1 hoplite and 1 peltasts placed in Antioch
                              1 peltasts placed in Antioch
                      
                          Turn Complete - Seleucid
                              Seleucid collect 68 PUs; end with 69 PUs
                      

                      Combat Hit Differential Summary :

                      Seleucid regular : -0.67
                      Egypt regular : 0.67
                      Neutral regular : 2.83
                      

                      Savegame

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                      • W Offline
                        waldowv
                        last edited by

                        TripleA Turn Summary: Parthia round 1

                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                        Game History

                        Round: 1
                        
                            Combat Move - Parthia
                                1 cavalry moved from Ctesiphon to Hatra
                                      Parthia take Seleucia from Seleucid
                                1 cavalry moved from Susa to Hatra
                        
                            Purchase Units - Parthia
                                Parthia buy 1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman; Remaining resources: 0 PUs; 
                        
                            Combat - Parthia
                                Battle in Hatra
                                    Parthia attack with 2 cavalrys
                                    Seleucid defend with 1 peltasts
                                        Parthia roll dice for 2 cavalrys in Hatra, round 2 : 0/2 hits, 0.67 expected hits
                                        Seleucid roll dice for 1 peltasts in Hatra, round 2 : 0/1 hits, 0.17 expected hits
                                        Parthia roll dice for 2 cavalrys in Hatra, round 3 : 0/2 hits, 0.67 expected hits
                                        Seleucid roll dice for 1 peltasts in Hatra, round 3 : 0/1 hits, 0.17 expected hits
                                        Parthia roll dice for 2 cavalrys in Hatra, round 4 : 1/2 hits, 0.67 expected hits
                                        Seleucid roll dice for 1 peltasts in Hatra, round 4 : 0/1 hits, 0.17 expected hits
                                        1 peltasts owned by the Seleucid lost in Hatra
                                    Parthia win, taking Hatra from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2
                                    Casualties for Seleucid: 1 peltasts
                        
                            Non Combat Move - Parthia
                                2 horsearchers moved from Cyropolis to Seleucia
                                1 horsearcher moved from Ecbatana to Seleucia
                                3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                                3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
                                2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Susa
                                1 cataphract and 1 cavalry moved from Susa to Seleucia
                                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                                1 archer and 4 spearmen moved from Ecbatana to Susa
                        
                            Place Units - Parthia
                                1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman placed in Persepolis
                        
                            Turn Complete - Parthia
                                Parthia collect 45 PUs; end with 45 PUs
                        

                        Combat Hit Differential Summary :

                        Seleucid regular : -0.50
                        Parthia regular : -1.00
                        

                        Savegame

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                        • H Offline
                          Hexborg
                          last edited by

                          TripleA Turn Summary: Numidia round 1

                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                          Game History

                          Round: 1
                          
                              Combat Move - Numidia
                                  1 spearman moved from Cirta to Auzia
                                  1 archer moved from Cirta to Auzia
                                  1 swordman moved from Cirta to Auzia
                                  1 swordman moved from Cirta to Auzia
                                  1 swordman moved from Cirta to Auzia
                                  1 spearman moved from Cirta to Auzia
                                  1 spearman moved from Cirta to Auzia
                                  1 spearman moved from Cirta to Auzia
                                  1 spearman moved from Cirta to Auzia
                                  3 spearmen moved from Leptis Magna to Oea
                                  1 spearman moved from Igilgili to Cartenna
                                  2 cavalrys moved from Igilgili to Cartenna
                                  1 cavalry moved from Cirta to Cartenna
                                  1 cavalry moved from Cirta to Cartenna
                                  1 cavalry moved from Theveste to Auzia
                                  1 cavalry moved from Hippo Regius to Cartenna
                                  1 cavalry moved from Hippo Regius to Cartenna
                          
                              Purchase Units - Numidia
                                  Numidia buy 4 cavalrys; Remaining resources: 1 PUs; 
                          
                              Combat - Numidia
                                  Battle in Auzia
                                      Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                                      Neutral defend with 1 spearman
                                          Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits
                                          Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits
                                          1 spearman owned by the Neutral lost in Auzia
                                      Numidia loses 0 PUs for violating Auzias neutrality.
                                      Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                                      Casualties for Neutral: 1 spearman
                                  Battle in Oea
                                      Numidia attack with 3 spearmen
                                      Neutral defend with 1 spearman
                                          Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits
                                          Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                          Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits
                                          Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                          Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits
                                          Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                          Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits
                                          Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits
                                          1 spearman owned by the Neutral lost in Oea
                                      Numidia loses 0 PUs for violating Oeas neutrality.
                                      Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                                      Casualties for Neutral: 1 spearman
                                  Battle in Cartenna
                                      Numidia attack with 6 cavalrys and 1 spearman
                                      Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                                          Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits
                                          Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits
                                          2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna
                                      Numidia loses 0 PUs for violating Cartennas neutrality.
                                      Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                                      Casualties for Numidia: 1 cavalry and 1 spearman
                                      Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                          
                              Non Combat Move - Numidia
                                  1 archer moved from Siwa to Paliurus
                                  1 cavalry moved from Paliurus to Berenice
                                  1 spearman moved from Siwa to Paliurus
                                  1 cavalry moved from Leptis Magna to Berenice
                                  1 cavalry moved from Leptis Magna to Berenice
                          
                              Place Units - Numidia
                                  4 cavalrys placed in Leptis Magna
                          
                              Turn Complete - Numidia
                                  Numidia collect 20 PUs; end with 21 PUs
                          

                          Combat Hit Differential Summary :

                          Numidia regular : 0.50
                          Neutral regular : -0.83
                          

                          Savegame

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                          • H Offline
                            Hexborg
                            last edited by

                            TripleA Turn Summary: Numidia round 1

                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                            Game History

                            Round: 1
                            
                                Combat Move - Numidia
                                    1 spearman moved from Cirta to Auzia
                                    1 archer moved from Cirta to Auzia
                                    1 swordman moved from Cirta to Auzia
                                    1 swordman moved from Cirta to Auzia
                                    1 swordman moved from Cirta to Auzia
                                    1 spearman moved from Cirta to Auzia
                                    1 spearman moved from Cirta to Auzia
                                    1 spearman moved from Cirta to Auzia
                                    1 spearman moved from Cirta to Auzia
                                    3 spearmen moved from Leptis Magna to Oea
                                    1 spearman moved from Igilgili to Cartenna
                                    2 cavalrys moved from Igilgili to Cartenna
                                    1 cavalry moved from Cirta to Cartenna
                                    1 cavalry moved from Cirta to Cartenna
                                    1 cavalry moved from Theveste to Auzia
                                    1 cavalry moved from Hippo Regius to Cartenna
                                    1 cavalry moved from Hippo Regius to Cartenna
                            
                                Purchase Units - Numidia
                                    Numidia buy 4 cavalrys; Remaining resources: 1 PUs; 
                            
                                Combat - Numidia
                                    Battle in Auzia
                                        Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                                        Neutral defend with 1 spearman
                                            Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits
                                            Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits
                                            1 spearman owned by the Neutral lost in Auzia
                                        Numidia loses 0 PUs for violating Auzias neutrality.
                                        Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                                        Casualties for Neutral: 1 spearman
                                    Battle in Oea
                                        Numidia attack with 3 spearmen
                                        Neutral defend with 1 spearman
                                            Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits
                                            Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                            Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits
                                            Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                            Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits
                                            Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                            Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits
                                            Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits
                                            1 spearman owned by the Neutral lost in Oea
                                        Numidia loses 0 PUs for violating Oeas neutrality.
                                        Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                                        Casualties for Neutral: 1 spearman
                                    Battle in Cartenna
                                        Numidia attack with 6 cavalrys and 1 spearman
                                        Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                                            Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits
                                            Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits
                                            2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna
                                        Numidia loses 0 PUs for violating Cartennas neutrality.
                                        Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                                        Casualties for Numidia: 1 cavalry and 1 spearman
                                        Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                            
                                Non Combat Move - Numidia
                                    1 archer moved from Siwa to Paliurus
                                    1 cavalry moved from Paliurus to Berenice
                                    1 spearman moved from Siwa to Paliurus
                                    1 cavalry moved from Leptis Magna to Berenice
                                    1 cavalry moved from Leptis Magna to Berenice
                                    1 bireme moved from SZ 29 to SZ 30
                                    1 bireme moved from SZ 29 to SZ 30
                                    1 spearman moved from Theveste to Capsa
                                    1 spearman moved from Theveste to Capsa
                                    1 spearman moved from Capsa to Thenae
                                    1 spearman moved from Capsa to Thenae
                                    1 spearman moved from Capsa to Thenae
                                    1 archer moved from Zama to Capsa
                                    1 spearman moved from Zama to Capsa
                                    1 cavalry moved from Zama to Thenae
                                    1 cavalry moved from Zama to Thenae
                                    1 archer moved from Hippo Regius to Carthago
                                    1 spearman moved from Hippo Regius to Carthago
                                    1 spearman moved from Hippo Regius to Carthago
                                    1 spearman moved from Hippo Regius to Carthago
                            
                                Place Units - Numidia
                                    4 cavalrys placed in Leptis Magna
                            
                                Turn Complete - Numidia
                                    Numidia collect 20 PUs; end with 21 PUs
                            

                            Combat Hit Differential Summary :

                            Numidia regular : 0.50
                            Neutral regular : -0.83
                            

                            Savegame

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                            • H Offline
                              Hexborg
                              last edited by

                              TripleA Turn Summary: Carthage round 2

                              TripleA Turn Summary for game: 270BC, version: 1.7.0

                              Game History

                              Round: 2
                              
                                  Combat Move - Carthage
                                      1 spearman moved from Hispatis to Emerita Augusta
                                      1 swordman moved from Hispatis to Emerita Augusta
                                      1 spearman moved from Salmantica to Emerita Augusta
                                      1 swordman moved from Salmantica to Emerita Augusta
                                      1 cavalry moved from Salmantica to Emerita Augusta
                                      1 spearman moved from Salmantica to Emerita Augusta
                                      1 swordman moved from Salmantica to Castulo
                                      1 swordman moved from Salmantica to Castulo
                                      1 cavalry moved from Salmantica to Castulo
                                      1 spearman moved from Corduba to Castulo
                                      1 spearman moved from Corduba to Castulo
                                      1 swordman moved from Corduba to Castulo
                                      1 swordman moved from Corduba to Castulo
                                      1 swordman moved from Carthago Nova to Castulo
                                      1 swordman moved from Carthago Nova to Castulo
                                      1 spearman moved from Carthago Nova to Castulo
                                      1 spearman moved from Carthago Nova to Castulo
                                      1 spearman moved from Thapsus to SZ 36
                                      1 spearman moved from Thapsus to SZ 36
                                      1 hoplite moved from Carthago to SZ 36
                                      1 hoplite moved from Carthago to SZ 32
                                      1 bireme and 1 hoplite moved from SZ 32 to SZ 36
                                      1 warelephant moved from Thenae to SZ 37
                                      1 cavalry moved from Thenae to Sabrata
                                      1 cavalry moved from Thenae to Sabrata
                                      1 cavalry moved from Thenae to Sabrata
                                      1 spearman moved from Thenae to Sabrata
                                      1 hoplite moved from Thenae to Sabrata
                                      1 trireme and 1 warelephant moved from SZ 37 to SZ 36
                                      1 spearman moved from Carthago to SZ 36
                                      1 bireme moved from SZ 37 to SZ 36
                                      1 trireme moved from SZ 33 to SZ 36
                                      1 spearman moved from Carthago to SZ 36
                                      3 spearmen moved from Carthago to SZ 36
                                      1 bireme moved from SZ 33 to SZ 36
                                      1 spearman moved from Carthago to SZ 36
                                      8 spearmen moved from SZ 36 to Lilybaeum
                                      1 warelephant moved from SZ 36 to Lilybaeum
                                      2 hoplites moved from SZ 36 to Lilybaeum
                              
                                  Purchase Units - Carthage
                                      Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 4 spearmen and 3 swordmen; Remaining resources: 0 PUs; 
                              
                                  Combat - Carthage
                                      Battle in Sabrata
                                          Carthage attack with 3 cavalrys, 1 hoplite and 1 spearman
                                          Neutral defend with 1 archer and 1 spearman
                                              Carthage roll dice for 3 cavalrys, 1 hoplite and 1 spearman in Sabrata, round 2 : 1/5 hits, 1.50 expected hits
                                              Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 1/2 hits, 0.83 expected hits
                                              1 spearman owned by the Neutral and 1 spearman owned by the Carthage lost in Sabrata
                                              Carthage roll dice for 3 cavalrys and 1 hoplite in Sabrata, round 3 : 3/4 hits, 1.33 expected hits
                                              Neutral roll dice for 1 archer in Sabrata, round 3 : 1/1 hits, 0.50 expected hits
                                              1 cavalry owned by the Carthage and 1 archer owned by the Neutral lost in Sabrata
                                          Carthage loses 0 PUs for violating Sabratas neutrality.
                                          Carthage win, taking Sabrata from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 0
                                          Casualties for Carthage: 1 cavalry and 1 spearman
                                          Casualties for Neutral: 1 archer and 1 spearman
                                      Battle in Emerita Augusta
                                          Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
                                          Neutral defend with 1 cavalry and 2 swordmen
                                              Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 2 : 2/6 hits, 1.50 expected hits
                                              Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 : 0/3 hits, 0.83 expected hits
                                              1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Emerita Augusta
                                              Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 3 : 3/6 hits, 1.50 expected hits
                                              Neutral roll dice for 1 swordman in Emerita Augusta, round 3 : 1/1 hits, 0.33 expected hits
                                              1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Emerita Augusta
                                          Carthage loses 0 PUs for violating Emerita Augustas neutrality.
                                          Carthage win, taking Emerita Augusta from Neutral with 1 cavalry, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
                                          Casualties for Neutral: 1 cavalry and 2 swordmen
                                          Casualties for Carthage: 1 spearman
                                      Battle in Castulo
                                          Carthage attack with 1 cavalry, 4 spearmen and 6 swordmen
                                          Neutral defend with 2 cavalrys and 3 swordmen
                                              Carthage roll dice for 1 cavalry, 4 spearmen and 6 swordmen in Castulo, round 2 : 3/11 hits, 3.00 expected hits
                                              Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 : 1/5 hits, 1.33 expected hits
                                              2 cavalrys owned by the Neutral, 1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Castulo
                                              Carthage roll dice for 1 cavalry, 3 spearmen and 6 swordmen in Castulo, round 3 : 5/10 hits, 2.83 expected hits
                                              Neutral roll dice for 2 swordmen in Castulo, round 3 : 0/2 hits, 0.67 expected hits
                                              2 swordmen owned by the Neutral lost in Castulo
                                          Carthage loses 0 PUs for violating Castulos neutrality.
                                          Carthage win, taking Castulo from Neutral with 1 cavalry, 3 spearmen and 6 swordmen remaining. Battle score for attacker is 17
                                          Casualties for Carthage: 1 spearman
                                          Casualties for Neutral: 2 cavalrys and 3 swordmen
                                      Battle in Lilybaeum
                                          Carthage attack with 2 hoplites, 8 spearmen and 1 warelephant
                                          RomanRepublic defend with 1 ballista and 6 legionaires
                                              Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 2 : 5/11 hits, 2.67 expected hits
                                              RomanRepublic roll dice for 1 ballista and 6 legionaires in Lilybaeum, round 2 : 1/6 hits, 2.00 expected hits
                                          Units damaged: 1 warelephant owned by the Carthage
                                              1 ballista owned by the RomanRepublic and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
                                              Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 3 : 4/11 hits, 2.67 expected hits
                                              RomanRepublic roll dice for 2 legionaires in Lilybaeum, round 3 : 1/2 hits, 0.67 expected hits
                                              1 spearman owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                                          Carthage win, taking Lilybaeum from RomanRepublic with 2 hoplites, 7 spearmen and 1 warelephant remaining. Battle score for attacker is 26
                                          Casualties for RomanRepublic: 1 ballista and 6 legionaires
                                          Casualties for Carthage: 1 spearman
                              
                                  Non Combat Move - Carthage
                                      1 bireme moved from SZ 26 to SZ 24
                                      1 spearman moved from Aleria to SZ 24
                                      1 spearman moved from SZ 24 to Caralis
                                      1 bireme moved from SZ 15 to SZ 16
                                      1 bireme moved from SZ 15 to SZ 16
                              
                                  Place Units - Carthage
                                      4 cavalrys placed in Gades
                                      1 bireme placed in SZ 32
                                      2 hoplites, 4 spearmen and 3 swordmen placed in Carthago
                              
                                  Turn Complete - Carthage
                                      Carthage collect 61 PUs; end with 61 PUs
                                      1 unit repaired.
                              

                              Combat Hit Differential Summary :

                              Carthage regular : 9.00
                              RomanRepublic regular : -0.67
                              Neutral regular : -0.50
                              

                              Savegame

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                              • B Offline
                                bentonjt
                                last edited by

                                TripleA Turn Summary: RomanRepublic round 2

                                TripleA Turn Summary for game: 270BC, version: 1.7.0

                                Game History

                                Round: 2
                                
                                    Combat Move - RomanRepublic
                                        1 ballista, 2 legionaires and 2 velitess moved from Verona to Veldidena
                                        1 cavalry, 2 legionaires and 3 velitess moved from Ariminum to Verona
                                        2 legionaires moved from Genua to Verona
                                        1 legionaire and 1 velites moved from Arretium to Ariminum
                                        2 legionaires moved from Salapia to Ariminum
                                        1 velites moved from Roma to Arretium
                                        1 velites moved from Roma to Arretium
                                        3 velitess moved from Roma to Capua
                                        3 legionaires moved from Capua to SZ 34
                                        1 legionaire moved from Capua to SZ 34
                                        1 velites moved from Capua to SZ 34
                                        1 velites moved from Capua to SZ 34
                                        1 velites moved from Capua to SZ 34
                                        1 velites moved from Capua to SZ 34
                                        4 legionaires and 4 velitess moved from SZ 34 to Messana
                                        1 velites moved from Croton to SZ 35
                                        1 bireme and 1 velites moved from SZ 35 to SZ 34
                                        1 velites moved from SZ 34 to Messana
                                
                                    Purchase Units - RomanRepublic
                                        RomanRepublic buy 4 ballistas, 1 bireme, 2 legionaires, 1 trireme and 3 velitess; Remaining resources: 0 PUs; 
                                
                                    Combat - RomanRepublic
                                        Battle in Veldidena
                                            RomanRepublic attack with 1 ballista, 2 legionaires and 2 velitess
                                            Neutral defend with 1 axeman and 1 swordman
                                                RomanRepublic roll dice for 1 ballista, 2 legionaires and 2 velitess in Veldidena, round 2 : 1/5 hits, 1.83 expected hits
                                                Neutral roll dice for 1 axeman and 1 swordman in Veldidena, round 2 : 1/2 hits, 0.50 expected hits
                                                1 velites owned by the RomanRepublic and 1 axeman owned by the Neutral lost in Veldidena
                                                RomanRepublic roll dice for 1 ballista, 2 legionaires and 1 velites in Veldidena, round 3 : 2/4 hits, 1.67 expected hits
                                                Neutral roll dice for 1 swordman in Veldidena, round 3 : 1/1 hits, 0.33 expected hits
                                                1 velites owned by the RomanRepublic and 1 swordman owned by the Neutral lost in Veldidena
                                            RomanRepublic loses 0 PUs for violating Veldidenas neutrality.
                                            RomanRepublic win, taking Veldidena from Neutral with 1 ballista and 2 legionaires remaining. Battle score for attacker is 1
                                            Casualties for RomanRepublic: 2 velitess
                                            Casualties for Neutral: 1 axeman and 1 swordman
                                
                                    Non Combat Move - RomanRepublic
                                
                                    Place Units - RomanRepublic
                                        1 bireme and 1 trireme placed in SZ 25
                                        4 ballistas placed in Messana
                                        2 legionaires and 3 velitess placed in Roma
                                
                                    Turn Complete - RomanRepublic
                                        RomanRepublic collect 51 PUs; end with 51 PUs
                                

                                Combat Hit Differential Summary :

                                RomanRepublic regular : -0.50
                                Neutral regular : 1.17
                                

                                Savegame

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                                • B Offline
                                  bentonjt
                                  last edited by

                                  TripleA Turn Summary: GreekCityStates round 2

                                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                                  Game History

                                  Round: 2
                                  
                                      Combat Move - GreekCityStates
                                          3 biremes and 2 triremes moved from SZ 68 to SZ 67
                                          1 archer and 11 hoplites moved from Corinth to Athens
                                          2 archers, 1 hoplite and 3 slingerss moved from Sparta to Corinth
                                          2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
                                  
                                      Purchase Units - GreekCityStates
                                          GreekCityStates buy 3 archers, 3 biremes and 4 slingerss; Remaining resources: 0 PUs; 
                                  
                                      Combat - GreekCityStates
                                          Battle in Sardis
                                              GreekCityStates attack with 2 archers, 3 hoplites and 4 slingerss
                                              Seleucid defend with 1 hoplite and 2 peltastss
                                                  GreekCityStates roll dice for 2 archers, 3 hoplites and 4 slingerss in Sardis, round 2 : 2/9 hits, 2.00 expected hits
                                                  Seleucid roll dice for 1 hoplite and 2 peltastss in Sardis, round 2 : 1/3 hits, 0.83 expected hits
                                                  2 peltastss owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Sardis
                                                  GreekCityStates roll dice for 2 archers, 3 hoplites and 3 slingerss in Sardis, round 3 : 3/8 hits, 1.83 expected hits
                                                  Seleucid roll dice for 1 hoplite in Sardis, round 3 : 0/1 hits, 0.50 expected hits
                                                  1 hoplite owned by the Seleucid lost in Sardis
                                              GreekCityStates win, taking Sardis from Seleucid with 2 archers, 3 hoplites and 3 slingerss remaining. Battle score for attacker is 7
                                              Casualties for GreekCityStates: 1 slingers
                                              Casualties for Seleucid: 1 hoplite and 2 peltastss
                                  
                                      Non Combat Move - GreekCityStates
                                  
                                      Place Units - GreekCityStates
                                          1 archer and 2 slingerss placed in Sparta
                                          3 biremes placed in SZ 67
                                          2 archers and 2 slingerss placed in Syracuse
                                          GreekCityStates undo move 3.
                                          GreekCityStates undo move 1.
                                          2 archers and 1 slingers placed in Sparta
                                          1 archer and 3 slingerss placed in Syracuse
                                          GreekCityStates undo move 3.
                                          GreekCityStates undo move 2.
                                          3 archers placed in Syracuse
                                          3 slingerss placed in Sparta
                                          1 slingers placed in Syracuse
                                  
                                      Turn Complete - GreekCityStates
                                          GreekCityStates collect 44 PUs; end with 44 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Seleucid regular : -0.33
                                  GreekCityStates regular : 1.17
                                  

                                  Savegame

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                                  • H Offline
                                    Hexborg
                                    last edited by

                                    TripleA Turn Summary: Macedonia round 2

                                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                                    Game History

                                    Round: 2
                                    
                                        Combat Move - Macedonia
                                            1 peltasts moved from Apollonia to Salonae
                                            1 peltasts moved from Apollonia to Salonae
                                            1 peltasts moved from Apollonia to Salonae
                                            1 hoplite moved from Apollonia to Salonae
                                            1 hoplite moved from Apollonia to Salonae
                                            1 peltasts moved from Apollonia to Salonae
                                            1 hoplite moved from Apollonia to Salonae
                                            1 peltasts moved from Philippopolis to Nicopolis
                                            1 cavalry moved from Thessalonica to Nicopolis
                                            1 hoplite moved from Odessus to Nicopolis
                                            1 swordman moved from Odessus to Nicopolis
                                            1 swordman moved from Odessus to Nicopolis
                                            1 peltasts moved from Odessus to Nicopolis
                                            1 peltasts moved from Odessus to Nicopolis
                                            1 hoplite moved from Odessus to Nicopolis
                                            1 peltasts moved from Thessalonica to SZ 69
                                            1 bireme and 1 peltasts moved from SZ 69 to SZ 70
                                            1 peltasts moved from SZ 70 to Pergamum
                                                  Macedonia take Pergamum from GreekCityStates
                                            1 bireme moved from SZ 69 to SZ 68
                                    
                                        Purchase Units - Macedonia
                                            Macedonia buy 1 cavalry, 2 hoplites, 4 peltastss and 1 trireme; Remaining resources: 0 PUs; 
                                    
                                        Combat - Macedonia
                                            Battle in Salonae
                                                Macedonia attack with 3 hoplites and 4 peltastss
                                                Neutral defend with 3 axemen and 1 swordman
                                                    Macedonia roll dice for 3 hoplites and 4 peltastss in Salonae, round 2 : 1/7 hits, 1.67 expected hits
                                                    Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 1/4 hits, 0.83 expected hits
                                                    1 axeman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Salonae
                                                    Macedonia roll dice for 3 hoplites and 3 peltastss in Salonae, round 3 : 2/6 hits, 1.50 expected hits
                                                    Neutral roll dice for 2 axemen and 1 swordman in Salonae, round 3 : 0/3 hits, 0.67 expected hits
                                                    2 axemen owned by the Neutral lost in Salonae
                                                    Macedonia roll dice for 3 hoplites and 3 peltastss in Salonae, round 4 : 3/6 hits, 1.50 expected hits
                                                    Neutral roll dice for 1 swordman in Salonae, round 4 : 0/1 hits, 0.33 expected hits
                                                    1 swordman owned by the Neutral lost in Salonae
                                                Macedonia loses 0 PUs for violating Salonaes neutrality.
                                                Macedonia win, taking Salonae from Neutral with 3 hoplites and 3 peltastss remaining. Battle score for attacker is 11
                                                Casualties for Macedonia: 1 peltasts
                                                Casualties for Neutral: 3 axemen and 1 swordman
                                            Battle in Nicopolis
                                                Macedonia attack with 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen
                                                Neutral defend with 1 archer and 2 swordmen
                                                    Macedonia roll dice for 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen in Nicopolis, round 2 : 3/8 hits, 2.17 expected hits
                                                    Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 2 : 3/3 hits, 1.17 expected hits
                                                    1 archer owned by the Neutral, 2 swordmen owned by the Neutral and 3 peltastss owned by the Macedonia lost in Nicopolis
                                                Macedonia loses 0 PUs for violating Nicopoliss neutrality.
                                                Macedonia win, taking Nicopolis from Neutral with 1 cavalry, 2 hoplites and 2 swordmen remaining. Battle score for attacker is 6
                                                Casualties for Macedonia: 3 peltastss
                                                Casualties for Neutral: 1 archer and 2 swordmen
                                    
                                        Non Combat Move - Macedonia
                                            1 swordman moved from Delphi to Dodona
                                            1 cavalry moved from Apollonia to Dodona
                                            1 cavalry moved from Apollonia to Dodona
                                            1 cavalry moved from Apollonia to Dodona
                                            1 cavalry moved from Apollonia to Dodona
                                            1 cavalry moved from Apollonia to Dodona
                                            1 peltasts moved from Delphi to Dodona
                                            1 peltasts moved from Delphi to Dodona
                                            1 hoplite moved from Larissa to Delphi
                                            1 peltasts moved from Thessalonica to Dodona
                                            1 peltasts moved from Thessalonica to Dodona
                                            1 hoplite moved from Odessus to Thessalonica
                                            1 hoplite moved from Odessus to Thessalonica
                                            1 hoplite moved from Odessus to Thessalonica
                                            1 peltasts moved from Pella to Dodona
                                            1 peltasts moved from Odessus to Thessalonica
                                    
                                        Place Units - Macedonia
                                            1 trireme placed in SZ 69
                                            1 cavalry, 2 hoplites and 2 peltastss placed in Thessalonica
                                            2 peltastss were produced but were not placed
                                    
                                        Turn Complete - Macedonia
                                            Macedonia collect 45 PUs; end with 45 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Macedonia regular : 2.17
                                    Neutral regular : 1.00
                                    

                                    Savegame

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                                    • W Offline
                                      waldowv
                                      last edited by

                                      TripleA Turn Summary: Egypt round 2

                                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                                      Game History

                                      Round: 2
                                      
                                          Combat Move - Egypt
                                              3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 63 to SZ 60
                                              3 axemen and 3 spearmen moved from SZ 60 to Salamis
                                              1 archer, 5 axemen, 2 chariots and 7 spearmen moved from Jerusalem to Damascus
                                      
                                          Purchase Units - Egypt
                                              Egypt buy 2 archers, 2 axemen, 1 chariot, 1 spearman and 2 triremes; Remaining resources: 0 PUs; 
                                      
                                          Combat - Egypt
                                              Battle in Salamis
                                                  Egypt attack with 3 axemen and 3 spearmen
                                                  Seleucid defend with 1 hoplite and 1 legionaire
                                                      Egypt roll dice for 3 axemen and 3 spearmen in Salamis, round 2 : 1/6 hits, 1.50 expected hits
                                                      Seleucid roll dice for 1 hoplite and 1 legionaire in Salamis, round 2 : 1/2 hits, 0.83 expected hits
                                                      1 legionaire owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                                                      Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 3 : 0/5 hits, 1.33 expected hits
                                                      Seleucid roll dice for 1 hoplite in Salamis, round 3 : 0/1 hits, 0.50 expected hits
                                                      Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 4 : 1/5 hits, 1.33 expected hits
                                                      Seleucid roll dice for 1 hoplite in Salamis, round 4 : 0/1 hits, 0.50 expected hits
                                                      1 hoplite owned by the Seleucid lost in Salamis
                                                  Egypt win, taking Salamis from Seleucid with 3 axemen and 2 spearmen remaining. Battle score for attacker is 6
                                                  Casualties for Egypt: 1 spearman
                                                  Casualties for Seleucid: 1 hoplite and 1 legionaire
                                              Battle in Damascus
                                                  Egypt attack with 1 archer, 5 axemen, 2 chariots and 7 spearmen
                                                  Seleucid defend with 4 hoplites, 1 legionaire and 3 peltastss
                                                      Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 7 spearmen in Damascus, round 2 : 2/15 hits, 3.67 expected hits
                                                      Seleucid roll dice for 4 hoplites, 1 legionaire and 3 peltastss in Damascus, round 2 : 4/8 hits, 2.83 expected hits
                                                      2 peltastss owned by the Seleucid and 4 spearmen owned by the Egypt lost in Damascus
                                                      Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 3 spearmen in Damascus, round 3 : 2/11 hits, 3.00 expected hits
                                                      Seleucid roll dice for 4 hoplites, 1 legionaire and 1 peltasts in Damascus, round 3 : 1/6 hits, 2.50 expected hits
                                                      1 legionaire owned by the Seleucid, 1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Damascus
                                                      Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 2 spearmen in Damascus, round 4 : 3/10 hits, 2.83 expected hits
                                                      Seleucid roll dice for 4 hoplites in Damascus, round 4 : 1/4 hits, 2.00 expected hits
                                                      1 axeman owned by the Egypt and 3 hoplites owned by the Seleucid lost in Damascus
                                                      Egypt roll dice for 1 archer, 4 axemen, 2 chariots and 2 spearmen in Damascus, round 5 : 2/9 hits, 2.50 expected hits
                                                      Seleucid roll dice for 1 hoplite in Damascus, round 5 : 0/1 hits, 0.50 expected hits
                                                      1 hoplite owned by the Seleucid lost in Damascus
                                                  Egypt win, taking Damascus from Seleucid with 1 archer, 4 axemen, 2 chariots and 2 spearmen remaining. Battle score for attacker is 12
                                                  Casualties for Egypt: 1 axeman and 5 spearmen
                                                  Casualties for Seleucid: 4 hoplites, 1 legionaire and 3 peltastss
                                      
                                          Non Combat Move - Egypt
                                              2 chariots moved from Alexandria to Pharan
                                              1 archer moved from Alexandria to SZ 57
                                              1 archer and 1 bireme moved from SZ 57 to SZ 63
                                              2 axemen and 1 spearman moved from Alexandria to Paraetonium
                                      
                                          Place Units - Egypt
                                              2 archers, 2 axemen, 1 chariot and 1 spearman placed in Jerusalem
                                              2 triremes placed in SZ 59
                                      
                                          Turn Complete - Egypt
                                              Egypt collect 52 PUs; end with 52 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Seleucid regular : -2.67
                                      Egypt regular : -5.17
                                      

                                      Savegame

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                                      • H Offline
                                        Hexborg
                                        last edited by

                                        TripleA Turn Summary: Seleucid round 2

                                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                                        Game History

                                        Round: 2
                                        
                                            Combat Move - Seleucid
                                                1 legionaire moved from Palmyra to Damascus
                                                1 legionaire moved from Palmyra to Damascus
                                                1 peltasts moved from Palmyra to Damascus
                                                1 peltasts moved from Palmyra to Damascus
                                                1 hoplite moved from Palmyra to Damascus
                                                1 hoplite moved from Palmyra to Damascus
                                                1 hoplite moved from Palmyra to Damascus
                                                1 hoplite moved from Palmyra to Damascus
                                                1 peltasts moved from Antioch to Damascus
                                                1 peltasts moved from Antioch to Damascus
                                                1 peltasts moved from Antioch to Damascus
                                                1 hoplite moved from Antioch to Damascus
                                                1 hoplite moved from Antioch to Damascus
                                                1 hoplite moved from Antioch to Damascus
                                                1 legionaire moved from Antioch to Damascus
                                                1 hoplite moved from Antioch to Damascus
                                                1 legionaire moved from Antioch to Damascus
                                                1 hoplite moved from Palmyra to Damascus
                                                1 cataphract moved from Palmyra to Damascus
                                                1 cataphract moved from Palmyra to Damascus
                                                1 cavalry moved from Palmyra to Damascus
                                                1 cavalry moved from Palmyra to Damascus
                                                1 cavalry moved from Palmyra to Damascus
                                                1 cavalry moved from Palmyra to Damascus
                                                1 cavalry moved from Palmyra to Damascus
                                                1 cataphract moved from Melitene to Damascus
                                                1 cataphract moved from Melitene to Damascus
                                                1 cavalry moved from Melitene to Damascus
                                                1 cavalry moved from Melitene to Damascus
                                                2 peltastss moved from Pessinus to Heraclea Pontica
                                                1 hoplite moved from Pessinus to Heraclea Pontica
                                                1 hoplite moved from Pessinus to Heraclea Pontica
                                                1 hoplite moved from Pessinus to Heraclea Pontica
                                                1 hoplite moved from Pessinus to Heraclea Pontica
                                                4 biremes moved from SZ 61 to SZ 60
                                                3 triremes moved from SZ 61 to SZ 60
                                        
                                            Purchase Units - Seleucid
                                                Seleucid buy 1 bireme, 2 cataphracts, 3 hoplites, 1 legionaire, 2 peltastss and 2 triremes; Remaining resources: 1 PUs; 
                                        
                                            Combat - Seleucid
                                                Battle in Damascus
                                                    Seleucid attack with 4 cataphracts, 7 cavalrys, 9 hoplites, 4 legionaires and 5 peltastss
                                                    Egypt defend with 1 archer, 4 axemen, 2 chariots and 2 spearmen
                                                        Seleucid roll dice for 4 cataphracts, 7 cavalrys, 9 hoplites, 4 legionaires and 5 peltastss in Damascus, round 2 : 12/29 hits, 10.17 expected hits
                                                        Egypt roll dice for 1 archer, 4 axemen, 2 chariots and 2 spearmen in Damascus, round 2 : 3/9 hits, 3.17 expected hits
                                                        4 axemen owned by the Egypt, 2 chariots owned by the Egypt, 2 spearmen owned by the Egypt, 3 peltastss owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus
                                                    Seleucid win, taking Damascus from Egypt with 4 cataphracts, 7 cavalrys, 9 hoplites, 4 legionaires and 2 peltastss remaining. Battle score for attacker is 28
                                                    Casualties for Seleucid: 3 peltastss
                                                    Casualties for Egypt: 1 archer, 4 axemen, 2 chariots and 2 spearmen
                                                Battle in Heraclea Pontica
                                                    Seleucid attack with 4 hoplites and 2 peltastss
                                                    Neutral defend with 3 spearmen
                                                        Seleucid roll dice for 4 hoplites and 2 peltastss in Heraclea Pontica, round 2 : 1/6 hits, 1.67 expected hits
                                                        Neutral roll dice for 3 spearmen in Heraclea Pontica, round 2 : 0/3 hits, 1.00 expected hits
                                                        1 spearman owned by the Neutral lost in Heraclea Pontica
                                                        Seleucid roll dice for 4 hoplites and 2 peltastss in Heraclea Pontica, round 3 : 2/6 hits, 1.67 expected hits
                                                        Neutral roll dice for 2 spearmen in Heraclea Pontica, round 3 : 0/2 hits, 0.67 expected hits
                                                        2 spearmen owned by the Neutral lost in Heraclea Pontica
                                                    Seleucid loses 0 PUs for violating Heraclea Ponticas neutrality.
                                                    Seleucid win, taking Heraclea Pontica from Neutral with 4 hoplites and 2 peltastss remaining. Battle score for attacker is 9
                                                    Casualties for Neutral: 3 spearmen
                                                Battle in SZ 60
                                                    Seleucid attack with 4 biremes and 3 triremes
                                                    Egypt defend with 3 biremes and 1 trireme
                                                        Seleucid roll dice for 4 biremes and 3 triremes in SZ 60, round 2 : 4/7 hits, 2.17 expected hits
                                                        Egypt roll dice for 3 biremes and 1 trireme in SZ 60, round 2 : 2/4 hits, 1.33 expected hits
                                                        1 trireme owned by the Egypt, 3 biremes owned by the Egypt and 2 biremes owned by the Seleucid lost in SZ 60
                                                    Seleucid win with 2 biremes and 3 triremes remaining. Battle score for attacker is 19
                                                    Casualties for Seleucid: 2 biremes
                                                    Casualties for Egypt: 3 biremes and 1 trireme
                                        
                                            Non Combat Move - Seleucid
                                                1 peltasts moved from Emesa to Palmyra
                                                1 peltasts moved from Attalia to Pessinus
                                                1 peltasts moved from Attalia to Pessinus
                                                1 hoplite moved from Tarsus to Attalia
                                                1 peltasts moved from Tarsus to Attalia
                                                1 peltasts moved from Tarsus to Attalia
                                                1 legionaire moved from Melitene to Edessa
                                                1 hoplite moved from Melitene to Edessa
                                        
                                            Place Units - Seleucid
                                                1 bireme and 2 triremes placed in SZ 61
                                                2 cataphracts, 3 hoplites, 1 legionaire and 2 peltastss placed in Antioch
                                        
                                            Turn Complete - Seleucid
                                                Seleucid collect 43 PUs; end with 44 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Seleucid regular : 3.33
                                        Egypt regular : 0.50
                                        Neutral regular : -1.67
                                        

                                        Savegame

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                                        • W Offline
                                          waldowv
                                          last edited by

                                          TripleA Turn Summary: Parthia round 2

                                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                                          Game History

                                          Round: 2
                                          
                                              Combat Move - Parthia
                                                  1 cavalry moved from Seleucia to Emesa
                                                  6 archers, 3 cataphracts, 5 horsearchers and 14 spearmen moved from Seleucia to Palmyra
                                                  2 cavalrys moved from Hatra to Emesa
                                                  1 horsearcher moved from Persepolis to Palmyra
                                                  1 horsearcher moved from Persepolis to Palmyra
                                          
                                              Purchase Units - Parthia
                                                  Parthia buy 1 city and 5 horsearchers; Remaining resources: 0 PUs; 
                                          
                                              Combat - Parthia
                                                  Battle in Emesa
                                                      Parthia attack with 3 cavalrys
                                                      Seleucid defend with 1 legionaire and 1 peltasts
                                                          Parthia roll dice for 3 cavalrys in Emesa, round 2 : 0/3 hits, 1.00 expected hits
                                                          Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 2 : 0/2 hits, 0.50 expected hits
                                                          Parthia roll dice for 3 cavalrys in Emesa, round 3 : 0/3 hits, 1.00 expected hits
                                                          Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 3 : 0/2 hits, 0.50 expected hits
                                                          Parthia roll dice for 3 cavalrys in Emesa, round 4 : 1/3 hits, 1.00 expected hits
                                                          Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 4 : 1/2 hits, 0.50 expected hits
                                                          1 peltasts owned by the Seleucid and 1 cavalry owned by the Parthia lost in Emesa
                                                          Parthia roll dice for 2 cavalrys in Emesa, round 5 : 1/2 hits, 0.67 expected hits
                                                          Seleucid roll dice for 1 legionaire in Emesa, round 5 : 0/1 hits, 0.33 expected hits
                                                          1 legionaire owned by the Seleucid lost in Emesa
                                                      Parthia win, taking Emesa from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2
                                                      Casualties for Parthia: 1 cavalry
                                                      Casualties for Seleucid: 1 legionaire and 1 peltasts
                                                  Battle in Palmyra
                                                      Parthia attack with 6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen
                                                      Seleucid defend with 1 peltasts
                                                          Parthia roll dice for 6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen in Palmyra, round 2 : 8/30 hits, 7.17 expected hits
                                                          Seleucid roll dice for 1 peltasts in Palmyra, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 peltasts owned by the Seleucid lost in Palmyra
                                                      Parthia win, taking Palmyra from Seleucid with 6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen remaining. Battle score for attacker is 2
                                                      Casualties for Seleucid: 1 peltasts
                                          
                                              Non Combat Move - Parthia
                                                  1 archer and 3 spearmen moved from Ctesiphon to Seleucia
                                                  3 archers and 8 spearmen moved from Susa to Seleucia
                                                  1 cataphract and 1 cavalry moved from Persepolis to Seleucia
                                                  1 archer and 1 spearman moved from Persepolis to Susa
                                          
                                              Place Units - Parthia
                                                  1 city placed in Seleucia
                                                  5 horsearchers placed in Persepolis
                                          
                                              Turn Complete - Parthia
                                                  Parthia collect 51 PUs; end with 51 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Seleucid regular : -1.00
                                          Parthia regular : -0.83
                                          

                                          Savegame

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                                          • H Offline
                                            Hexborg
                                            last edited by

                                            TripleA Turn Summary: Numidia round 2

                                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                                            Game History

                                            Round: 2
                                            
                                                Combat Move - Numidia
                                                    1 swordman moved from Auzia to Volubilis
                                                    1 swordman moved from Auzia to Siga
                                                    1 spearman moved from Auzia to Volubilis
                                                    1 spearman moved from Auzia to Siga
                                                    1 cavalry moved from Cartenna to Siga
                                                    1 spearman moved from Auzia to Volubilis
                                                    1 spearman moved from Auzia to Siga
                                                    1 spearman moved from Auzia to Siga
                                                    1 cavalry moved from Auzia to Volubilis
                                                    1 cavalry moved from Cartenna to Volubilis
                                                    1 cavalry moved from Cartenna to Siga
                                                    1 spearman moved from Paliurus to Cyrene
                                                    1 spearman moved from Paliurus to Cyrene
                                                    1 spearman moved from Berenice to Cyrene
                                                    4 cavalrys moved from Leptis Magna to Cyrene
                                                    4 cavalrys moved from Berenice to Cyrene
                                            
                                                Purchase Units - Numidia
                                                    Numidia buy 1 archer, 1 bireme and 2 cavalrys; Remaining resources: 2 PUs; 
                                            
                                                Combat - Numidia
                                                    Battle in Volubilis
                                                        Numidia attack with 2 cavalrys, 2 spearmen and 1 swordman
                                                        Neutral defend with 1 spearman
                                                            Numidia roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Volubilis, round 2 : 0/5 hits, 1.33 expected hits
                                                            Neutral roll dice for 1 spearman in Volubilis, round 2 : 0/1 hits, 0.33 expected hits
                                                            Numidia roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Volubilis, round 3 : 1/5 hits, 1.33 expected hits
                                                            Neutral roll dice for 1 spearman in Volubilis, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 spearman owned by the Neutral lost in Volubilis
                                                        Numidia loses 0 PUs for violating Volubiliss neutrality.
                                                        Numidia win, taking Volubilis from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 3
                                                        Casualties for Neutral: 1 spearman
                                                    Battle in Siga
                                                        Numidia attack with 2 cavalrys, 3 spearmen and 1 swordman
                                                        Neutral defend with 2 spearmen
                                                            Numidia roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Siga, round 2 : 1/6 hits, 1.50 expected hits
                                                            Neutral roll dice for 2 spearmen in Siga, round 2 : 0/2 hits, 0.67 expected hits
                                                            1 spearman owned by the Neutral lost in Siga
                                                            Numidia roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Siga, round 3 : 1/6 hits, 1.50 expected hits
                                                            Neutral roll dice for 1 spearman in Siga, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Siga
                                                        Numidia loses 0 PUs for violating Sigas neutrality.
                                                        Numidia win, taking Siga from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 3
                                                        Casualties for Neutral: 2 spearmen
                                                        Casualties for Numidia: 1 spearman
                                                    Battle in Cyrene
                                                        Numidia attack with 8 cavalrys and 3 spearmen
                                                        Neutral defend with 1 archer and 3 spearmen
                                                            Numidia roll dice for 8 cavalrys and 3 spearmen in Cyrene, round 2 : 1/11 hits, 3.17 expected hits
                                                            Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 1/4 hits, 1.50 expected hits
                                                            1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
                                                            Numidia roll dice for 8 cavalrys and 2 spearmen in Cyrene, round 3 : 4/10 hits, 3.00 expected hits
                                                            Neutral roll dice for 1 archer and 2 spearmen in Cyrene, round 3 : 1/3 hits, 1.17 expected hits
                                                            2 spearmen owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
                                                        Numidia loses 0 PUs for violating Cyrenes neutrality.
                                                        Numidia win, taking Cyrene from Neutral with 8 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                                                        Casualties for Numidia: 2 spearmen
                                                        Casualties for Neutral: 1 archer and 3 spearmen
                                            
                                                Non Combat Move - Numidia
                                                    3 spearmen moved from Oea to Leptis Magna
                                                    1 spearman moved from Siwa to Paliurus
                                                    2 cavalrys moved from Thenae to Oea
                                                    3 spearmen moved from Thenae to Sabrata
                                                    1 archer moved from Capsa to Thenae
                                                    3 spearmen moved from Capsa to Thenae
                                                    2 biremes moved from SZ 30 to SZ 31
                                                    1 archer moved from Carthago to SZ 31
                                                    1 spearman moved from Carthago to SZ 31
                                                    1 spearman moved from SZ 31 to Caralis
                                                    1 archer moved from SZ 31 to Caralis
                                                    2 cavalrys moved from Cartenna to Igilgili
                                                    1 swordman moved from Auzia to Igilgili
                                                    1 archer moved from Auzia to Igilgili
                                            
                                                Place Units - Numidia
                                                    1 archer and 2 cavalrys placed in Leptis Magna
                                                    1 bireme placed in SZ 41
                                            
                                                Turn Complete - Numidia
                                                    Numidia collect 25 PUs; end with 27 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Numidia regular : -3.83
                                            Neutral regular : -1.33
                                            

                                            Savegame

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