archaeologists
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 halftracks and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Karelija to Finland Russians take Finland from Germans 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Leningrad to Belorussia 1 fighter moved from Leningrad to Belorussia 1 infantry moved from Novgorod to Belorussia 1 fighter moved from Leningrad to Baltic States 1 fighter moved from Leningrad to Baltic States 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Amurskaya to Vladivostok 1 infantry moved from Amurskaya to Vladivostok 1 infantry moved from Amurskaya to Vladivostok 1 infantry moved from Amurskaya to Vladivostok 1 armour moved from Buryatia to Vladivostok 1 halftrack moved from Irkutsk to Vladivostok 1 bomber moved from Southwestern Siberia to Vladivostok Combat - Russians Battle in Vladivostok Russians attack with 1 armour, 1 bomber, 1 halftrack and 4 infantry Japanese defend with 3 infantry Russians roll dice for 1 armour, 1 bomber, 1 halftrack and 4 infantry in Vladivostok, round 2 : 2/7 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Vladivostok, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Vladivostok Russians roll dice for 1 armour, 1 bomber, 1 halftrack and 2 infantry in Vladivostok, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Vladivostok, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vladivostok Russians win, taking Vladivostok from Japanese with 1 armour, 1 bomber, 1 halftrack and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Japanese: 3 infantry Battle in Belorussia Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Belorussia, round 3 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Southern Russia 1 fighter moved from Baltic States to Southern Russia 1 fighter moved from Belorussia to Southern Russia 1 fighter moved from Belorussia to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 transport moved from SZ 6 Norwegian Sea to SZ 10 North Sea 1 submarine moved from SZ 6 Norwegian Sea to SZ 10 North Sea 1 artillery moved from Western Russia to Southern Russia 1 artillery moved from Western Russia to Southern Russia 1 artillery moved from Moscow to Southern Russia 1 artillery moved from Moscow to Southern Russia 1 infantry moved from Moscow to Southern Russia 1 infantry moved from Moscow to Southern Russia 1 infantry moved from Western Russia to Belorussia 1 infantry moved from Western Russia to Southern Russia 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 armour moved from Western Russia to Southern Russia 1 armour moved from Western Russia to Southern Russia 1 armour moved from Western Russia to Southern Russia 1 armour moved from Western Russia to Southern Russia 1 armour moved from Western Russia to Southern Russia 1 infantry moved from Buryatia to Amurskaya 1 infantry moved from Buryatia to Amurskaya 1 infantry moved from Buryatia to Amurskaya 1 infantry moved from Buryatia to Amurskaya 1 halftrack moved from Sverdlovsk to Irkutsk 1 armour moved from Sverdlovsk to Novo-Sibirsk 1 bomber moved from Vladivostok to Buryatia Place Units - Russians 1 armour and 2 halftracks placed in Sverdlovsk 3 infantry placed in Moscow Russians undo move 2. 1 armour and 3 infantry placed in Moscow Russians undo move 2. 1 armour placed in Moscow Russians undo move 2. 1 armour placed in Leningrad 2 infantry placed in Moscow 1 artillery and 1 infantry placed in Leningrad 1 infantry placed in Moscow Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians rolls : : 0.00 Russians : 0.33 Japanese : 1.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 3,3 and gets 0 hits Purchase Units - Germans Germans buy 4 armour, 1 artillery and 3 fighters; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 bomber moved from Eastern Germany to SZ 26 Central Mediterranean 1 bomber moved from Eastern Germany to SZ 26 Central Mediterranean 1 submarine moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean 1 armour moved from Libya to French Equatorial Africa Germans take Anglo-Egyptian Sudan from British Germans take French Equatorial Africa from British 1 fighter moved from Eastern Germany to Baltic States 2 artilleries and 3 infantry moved from Western Poland to Baltic States Combat - Germans Battle in SZ 26 Central Mediterranean Germans attack with 2 bombers and 1 submarine; Italians loiter and taunt British defend with 1 battleship Germans roll dice for 1 submarine in SZ 26 Central Mediterranean, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers in SZ 26 Central Mediterranean, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship in SZ 26 Central Mediterranean, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in SZ 26 Central Mediterranean Germans win with 2 bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Battle in Baltic States Germans attack with 2 artilleries, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Baltic States, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Ukraine 4 armour moved from Hungary-Romania to Ukraine 1 bomber moved from SZ 26 Central Mediterranean to Italy 1 bomber moved from SZ 26 Central Mediterranean to Eastern Germany 1 armour moved from Eastern Germany to Hungary-Romania 1 armour moved from Eastern Germany to Hungary-Romania 1 infantry moved from Western Germany to Eastern Germany 1 infantry moved from Western Germany to Eastern Germany Place Units - Germans 3 fighters placed in Ukraine 1 artillery placed in Western Germany Germans undo move 2. 1 armour placed in Western Germany 3 armour and 1 artillery placed in Eastern Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : 1.33 British : 0.33 Russians : 0.33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British roll 5,6 and gets 1 hit British removing all Technology Tokens after successful research. British discover Super subs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Burma to French Indo-China 1 infantry moved from Burma to French Indo-China 1 infantry moved from Burma to French Indo-China 1 armour moved from Burma to French Indo-China 1 armour moved from Burma to French Indo-China 1 fighter moved from SZ 57 Arabian Sea to French Indo-China 1 marine moved from Bombay to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 armour moved from Egypt to French Equatorial Africa British take Anglo-Egyptian Sudan from Germans 1 fighter moved from Egypt to French Equatorial Africa 1 fighter moved from Egypt to French Equatorial Africa 1 infantry, 1 marine and 1 transport moved from SZ 57 Arabian Sea to SZ 59 Northeastern Indian 1 infantry moved from SZ 59 Northeastern Indian to Sumatra 1 marine moved from SZ 59 Northeastern Indian to Sumatra 1 fighter moved from SZ 57 Arabian Sea to Sumatra 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 armour moved from Java to SZ 71 South China Sea 1 armour moved from SZ 71 South China Sea to French Indo-China 1 infantry moved from Norway to SZ 10 North Sea 1 battleship moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 battleship moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 cruiser moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 cruiser moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 armour moved from Norway to SZ 10 North Sea 1 infantry moved from Norway to SZ 10 North Sea 1 armour, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 armour moved from SZ 12 East Baltic Sea to Baltic States 1 artillery moved from Norway to SZ 10 North Sea 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 infantry moved from SZ 12 East Baltic Sea to Baltic States 1 infantry moved from SZ 12 East Baltic Sea to Baltic States 1 artillery moved from SZ 12 East Baltic Sea to Baltic States Combat - British Battle in Sumatra British attack with 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry British roll dice for 1 fighter, 1 infantry and 1 marine in Sumatra, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in French Indo-China British attack with 3 armour, 1 fighter and 3 infantry Japanese defend with 1 armour and 2 infantry British roll dice for 3 armour, 1 fighter and 3 infantry in French Indo-China, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 armour and 2 infantry in French Indo-China, round 2 : 3/3 hits, 1.17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in French Indo-China British win, taking French Indo-China from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 3 infantry Casualties for Japanese: 1 armour and 2 infantry Battle in French Equatorial Africa British attack with 1 armour and 2 fighters Germans defend with 1 armour British roll dice for 1 armour and 2 fighters in French Equatorial Africa, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in French Equatorial Africa British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Germans: 1 armour Battle in Baltic States British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 2 artilleries and 2 infantry British roll dice for 2 battleships and 2 cruisers in Baltic States, round 2 : 3/4 hits, 2.33 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States British roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Baltic States British win, taking Baltic States from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 artillery moved from Scotland to England 1 fighter moved from Scotland to England 1 armour moved from Eastern Canada to SZ 2 Labrador Sea 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 armour, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 armour moved from SZ 4 Denmark Straight to Iceland 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 fighter moved from French Equatorial Africa to Egypt 1 fighter moved from French Equatorial Africa to Egypt 1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from England to Gibraltar 1 fighter moved from England to Gibraltar 1 submarine moved from SZ 17 English Channel to SZ 23 West Mediterranean 1 submarine moved from SZ 17 English Channel to SZ 23 West Mediterranean 1 submarine moved from SZ 16 North Atlantic to SZ 23 West Mediterranean 1 destroyer moved from SZ 16 North Atlantic to SZ 22 East Atlantic 1 infantry moved from Calcutta to Burma 1 infantry moved from Calcutta to Burma 1 infantry moved from Bombay to Calcutta 1 infantry moved from Bombay to Calcutta 1 fighter moved from French Indo-China to Burma 1 fighter moved from Sumatra to SZ 57 Arabian Sea 1 infantry moved from Western Australia to Central Australia 1 infantry moved from Central Australia to Queensland 1 infantry moved from Central Canada to Eastern Canada Place Units - British 1 fighter placed in SZ 57 Arabian Sea 1 artillery and 1 fighter placed in Egypt 1 transport placed in SZ 2 Labrador Sea 1 armour and 1 infantry placed in Bombay 1 submarine placed in SZ 105 Tasman Sea 1 marine placed in England 1 infantry placed in New South Wales Activate Technology - British British activating Super subs Turn Complete - British British collect 53 PUs; end with 54 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 59 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 1.17 British : 2.17 Japanese : 2.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 submarines moved from SZ 26 Central Mediterranean to SZ 22 East Atlantic 2 fighters moved from Libya to SZ 22 East Atlantic Combat - Italians Battle in SZ 22 East Atlantic Italians attack with 2 fighters and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in SZ 22 East Atlantic, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 22 East Atlantic Italians win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from SZ 22 East Atlantic to Morocco 4 infantry moved from Vichy France to France 2 artilleries moved from Vichy France to France 1 infantry moved from Italy to Vichy France Place Units - Italians 1 artillery and 1 infantry placed in Italy 1 destroyer placed in SZ 24 Tyrrhenian Sea Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Chinese Chinese buy 3 armour and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Szechwan to Kansu 1 infantry moved from Inner Mongolia to Kansu 1 fighter moved from Yunnan to Kansu 2 infantry moved from Eastern Sinkiang to Kansu 1 fighter moved from Western Sinkiang to Kansu 1 infantry moved from Western Sinkiang to Eastern Sinkiang Non Combat Move - Chinese Place Units - Chinese 1 armour and 1 fighter placed in Kansu 2 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 battleship and 1 destroyer moved from SZ 63 Timor Sea to SZ 71 South China Sea 1 fighter moved from SZ 72 South China Sea to French Indo-China 1 bomber moved from Celebes to French Indo-China 1 fighter moved from SZ 72 South China Sea to SZ 59 Northeastern Indian 1 infantry moved from North Philippines to SZ 72 South China Sea 1 infantry moved from South Philippines to SZ 72 South China Sea 2 infantry moved from SZ 72 South China Sea to French Indo-China 3 infantry moved from Thai-Malay to French Indo-China 2 marines moved from Kwangtung to French Indo-China 1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea 2 infantry moved from Celebes to SZ 98 Philippine Sea 2 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 72 South China Sea 1 infantry moved from SZ 72 South China Sea to French Indo-China 1 infantry moved from SZ 72 South China Sea to French Indo-China 3 armour moved from Shantung to Amurskaya 5 infantry moved from Northern Manchukuo to Amurskaya 1 artillery moved from Northern Manchukuo to Vladivostok 1 artillery moved from Southern Japan to SZ 74 Sea of Japan 3 infantry moved from Northern Japan to SZ 74 Sea of Japan 1 artillery moved from SZ 74 Sea of Japan to Vladivostok 3 infantry moved from SZ 74 Sea of Japan to Vladivostok 2 armour moved from Chosen to Vladivostok 2 fighters moved from SZ 86 West Pacific to Vladivostok 1 transport moved from SZ 72 South China Sea to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan 2 infantry moved from SZ 74 Sea of Japan to Vladivostok 1 artillery moved from Shantung to Kwangtung 1 carrier moved from SZ 72 South China Sea to SZ 71 South China Sea Combat - Japanese Battle in SZ 71 South China Sea Japanese attack with 1 battleship, 1 carrier and 1 destroyer British defend with 1 transport 1 transport owned by the British lost in SZ 71 South China Sea Japanese win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 59 Northeastern Indian Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in SZ 59 Northeastern Indian Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in French Indo-China Japanese attack with 1 bomber, 1 fighter, 7 infantry and 2 marines British defend with 3 armour Japanese roll dice for 1 bomber, 1 fighter, 7 infantry and 2 marines in French Indo-China, round 2 : 3/11 hits, 3,00 expected hits British roll dice for 3 armour in French Indo-China, round 2 : 3/3 hits, 1,50 expected hits 3 infantry owned by the Japanese and 3 armour owned by the British lost in French Indo-China Japanese win, taking French Indo-China from British with 1 bomber, 1 fighter, 4 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for British: 3 armour Battle in Vladivostok Japanese attack with 2 armour, 2 artilleries, 2 fighters and 5 infantry Russians defend with 1 armour, 1 halftrack and 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 2 fighters and 5 infantry in Vladivostok, round 2 : 6/11 hits, 3,83 expected hits Russians roll dice for 1 armour, 1 halftrack and 1 infantry in Vladivostok, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 halftrack owned by the Russians lost in Vladivostok Japanese win, taking Vladivostok from Russians with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour, 1 halftrack and 1 infantry Battle in Amurskaya Japanese attack with 3 armour and 5 infantry Russians defend with 4 infantry Japanese roll dice for 3 armour and 5 infantry in Amurskaya, round 2 : 2/8 hits, 2,33 expected hits Russians roll dice for 4 infantry in Amurskaya, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amurskaya Japanese roll dice for 3 armour and 3 infantry in Amurskaya, round 3 : 2/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Amurskaya, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Amurskaya Japanese win, taking Amurskaya from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 fighter moved from Vladivostok to Chosen 1 fighter moved from Vladivostok to Chosen 1 fighter moved from French Indo-China to SZ 71 South China Sea 1 fighter moved from SZ 59 Northeastern Indian to SZ 71 South China Sea 1 bomber moved from French Indo-China to Southern Japan Place Units - Japanese 1 cruiser, 1 destroyer, 1 fighter and 1 transport placed in SZ 86 West Pacific 2 armour placed in Chosen 1 infantry and 1 marine placed in Northern Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
British : 1,50 Russians : -0,33 Japanese : 1,83 -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,1,3 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 3 marines and 2 transports; Remaining resources: 1 PUs; 3 techTokens; Combat Move - Americans 1 destroyer moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 fighter moved from England to SZ 22 East Atlantic 1 bomber moved from England to SZ 22 East Atlantic 1 destroyer moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 marine moved from Northeastern United States to SZ 18 West Atlantic 1 artillery moved from Northeastern United States to SZ 18 West Atlantic 1 artillery, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 marine moved from SZ 20 Atlantic to Azores 1 artillery moved from SZ 20 Atlantic to Azores 1 marine moved from Hawaiian Islands to SZ 95 Pacific 1 infantry moved from Wake to SZ 94 Pacific 1 infantry moved from Midway Island to SZ 94 Pacific 1 destroyer, 2 infantry and 1 transport moved from SZ 94 Pacific to SZ 104 Coral Sea 2 infantry moved from SZ 104 Coral Sea to Solomon Islands 1 infantry moved from Marshall Islands to SZ 99 West Pacific 1 infantry and 1 transport moved from SZ 99 West Pacific to SZ 104 Coral Sea 1 infantry moved from SZ 104 Coral Sea to Solomon Islands 1 battleship, 1 carrier, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 104 Coral Sea 1 marine moved from SZ 104 Coral Sea to Solomon Islands 2 fighters moved from SZ 95 Pacific to Solomon Islands 1 infantry moved from Southwestern United States to SZ 91 East Pacific 1 artillery moved from Southwestern United States to SZ 91 East Pacific 1 artillery, 1 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 artillery moved from SZ 95 Pacific to Hawaiian Islands 1 bomber moved from Southwestern United States to Fiji 1 fighter moved from Midway Island to Hawaiian Islands 1 bomber moved from Midway Island to SZ 72 South China Sea 1 fighter moved from Eastern Sinkiang to Kansu Combat - Americans Battle in SZ 72 South China Sea Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in SZ 72 South China Sea Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Solomon Islands Americans attack with 2 fighters, 3 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans roll dice for 2 fighters, 3 infantry and 1 marine in Solomon Islands, round 2 : 4/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in SZ 22 East Atlantic Americans attack with 1 bomber, 2 destroyers and 1 fighter Italians defend with 2 submarines Americans roll dice for 1 bomber, 2 destroyers and 1 fighter in SZ 22 East Atlantic, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 2 submarines in SZ 22 East Atlantic, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 destroyers and 1 fighter in SZ 22 East Atlantic, round 3 : 1/4 hits, 1.83 expected hits Italians roll dice for 2 submarines in SZ 22 East Atlantic, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Italians lost in SZ 22 East Atlantic Americans roll dice for 1 bomber, 2 destroyers and 1 fighter in SZ 22 East Atlantic, round 4 : 0/4 hits, 1.83 expected hits Italians roll dice for 1 submarine in SZ 22 East Atlantic, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in SZ 22 East Atlantic Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in SZ 22 East Atlantic, round 5 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in SZ 22 East Atlantic, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in SZ 22 East Atlantic Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 2 submarines Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 fighter moved from SZ 22 East Atlantic to Gibraltar 1 bomber moved from SZ 22 East Atlantic to England 1 bomber moved from SZ 72 South China Sea to Sumatra 2 fighters moved from Solomon Islands to SZ 104 Coral Sea Place Units - Americans 1 carrier placed in SZ 95 Pacific 1 transport placed in SZ 18 West Atlantic 2 marines placed in Northeastern United States 1 transport placed in SZ 91 East Pacific 1 artillery and 1 marine placed in Southwestern United States 1 fighter placed in SZ 95 Pacific Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Italians : 0.00 Americans : -2.67 Japanese : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 3 halftracks and 5 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Russians 1 transport moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 infantry moved from Finland to SZ 12 East Baltic Sea 1 infantry moved from Leningrad to SZ 12 East Baltic Sea 1 infantry moved from SZ 12 East Baltic Sea to Western Poland Russians take Western Poland from Germans 1 infantry moved from SZ 12 East Baltic Sea to Western Poland 1 infantry moved from Belorussia to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belorussia to Eastern Poland 1 bomber moved from Buryatia to Chosen Combat - Russians Strategic bombing raid in Chosen Bombing raid in Chosen rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Chosen causes 4 damage total. Non Combat Move - Russians 1 bomber moved from Chosen to Kansu 1 armour moved from Novo-Sibirsk to Kansu 1 armour moved from Sverdlovsk to Novo-Sibirsk 1 halftrack moved from Sverdlovsk to Irkutsk 1 halftrack moved from Sverdlovsk to Irkutsk 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Novgorod to Belorussia 1 infantry moved from Moscow to Southern Russia 1 infantry moved from Moscow to Southern Russia 1 infantry moved from Moscow to Southern Russia 1 aaGun moved from Stalingrad to Southern Russia 1 armour moved from Leningrad to Baltic States 1 artillery moved from Novgorod to Baltic States Place Units - Russians 3 halftracks placed in Sverdlovsk 1 armour and 1 infantry placed in Leningrad 1 armour, 1 artillery and 1 infantry placed in Moscow 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Leningrad Russians undo move 2. 1 infantry placed in Leningrad Russians undo move 1. 1 armour and 2 halftracks placed in Sverdlovsk 1 halftrack placed in Leningrad 1 artillery placed in Moscow Russians undo move 1. Russians undo move 1. 3 infantry placed in Stalingrad 1 armour and 2 artilleries placed in Moscow Turn Complete - Russians Russians collect 45 PUs; end with 48 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 53 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians rolls : : 0.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 5,5,5 and gets 0 hits Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Germans 2 artilleries moved from Eastern Germany to Western Poland 3 infantry moved from Eastern Germany to Western Poland 1 armour moved from Western Germany to Western Poland 1 bomber moved from Italy to England 1 bomber moved from Eastern Germany to Leningrad 1 fighter moved from Ukraine to Western Poland 1 fighter moved from Ukraine to Western Poland 1 bomber moved from Ukraine to Moscow 1 fighter moved from Ukraine to Western Poland 1 armour moved from Hungary-Romania to Eastern Poland 1 armour moved from Hungary-Romania to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland Combat - Germans Strategic bombing raid in England AA fire in England : 0/1 hits, 0.17 expected hits Bombing raid in England rolls: 5 and causes: 5 damage to unit: factory Bombing raid in England causes 5 damage total. Strategic bombing raid in Leningrad AA fire in Leningrad : 0/1 hits, 0.17 expected hits Bombing raid in Leningrad rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Leningrad causes 4 damage total. Strategic bombing raid in Moscow AA fire in Moscow : 0/1 hits, 0.17 expected hits Bombing raid in Moscow rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Moscow causes 5 damage total. Battle in Western Poland Germans attack with 1 armour, 2 artilleries, 3 fighters and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries, 3 fighters and 3 infantry in Western Poland, round 2 : 2/9 hits, 3.50 expected hits Russians roll dice for 2 infantry in Western Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Poland Germans win, taking Western Poland from Russians with 1 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 2 armour, 6 fighters and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 6 fighters and 1 infantry in Eastern Poland, round 2 : 5/9 hits, 4.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 6 fighters moved from Eastern Poland to Ukraine 3 fighters moved from Western Poland to Ukraine 1 bomber moved from Leningrad to Ukraine 1 bomber moved from Moscow to Ukraine 1 armour moved from Eastern Germany to Hungary-Romania 1 armour moved from Eastern Germany to Hungary-Romania 1 armour moved from Eastern Germany to Hungary-Romania 1 bomber moved from England to France 1 artillery moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco Place Units - Germans 1 artillery, 1 fighter and 1 infantry placed in Ukraine 1 armour, 1 fighter and 3 infantry placed in Eastern Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0.67 AA fire in England : : -0.17 AA fire in Moscow : : -0.17 Russians : 0.67 AA fire in Leningrad : : -0.17 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - British British spend 10 on tech rolls British roll 1,5 and gets 0 hits Purchase Units - British British repair damage of 5x factory; Remaining resources: 49 PUs; 2 techTokens; British buy 1 armour, 3 artilleries, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 2 PUs; 2 techTokens; Combat Move - British 1 fighter moved from Gibraltar to Libya 1 fighter moved from Gibraltar to Libya 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 infantry moved from Egypt to Libya 1 fighter moved from Egypt to Libya 1 fighter moved from Egypt to Libya 1 fighter moved from Egypt to Libya 1 artillery moved from Egypt to Libya 1 artillery moved from Egypt to Libya 1 infantry moved from Anglo-Egyptian Sudan to Libya 1 infantry moved from Anglo-Egyptian Sudan to Libya 1 submarine moved from SZ 23 West Mediterranean to SZ 24 Tyrrhenian Sea 1 submarine moved from SZ 23 West Mediterranean to SZ 24 Tyrrhenian Sea 1 submarine moved from SZ 23 West Mediterranean to SZ 24 Tyrrhenian Sea 2 fighters moved from SZ 57 Arabian Sea to Libya 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa British take French Equatorial Africa from Germans 1 infantry moved from Yunnan to Kwangtung 1 infantry moved from Yunnan to Kwangtung 1 fighter moved from Burma to Kwangtung Combat - British Battle in Kwangtung British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in SZ 24 Tyrrhenian Sea British attack with 3 submarines Italians defend with 1 destroyer British roll dice for 3 submarines in SZ 24 Tyrrhenian Sea, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in SZ 24 Tyrrhenian Sea, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in SZ 24 Tyrrhenian Sea British win with 2 submarines remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Libya British attack with 2 artilleries, 7 fighters and 9 infantry Germans defend with 1 armour and 1 infantry; Italians defend with 2 armour and 4 infantry British roll dice for 2 artilleries, 7 fighters and 9 infantry in Libya, round 2 : 4/18 hits, 6.00 expected hits Italians roll dice for 3 armour and 5 infantry in Libya, round 2 : 2/8 hits, 3.17 expected hits 1 infantry owned by the Germans, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 2 artilleries, 7 fighters and 7 infantry in Libya, round 3 : 4/16 hits, 5.67 expected hits Italians roll dice for 3 armour and 1 infantry in Libya, round 3 : 2/4 hits, 1.83 expected hits 1 armour owned by the Germans, 1 infantry owned by the Italians, 2 infantry owned by the British and 2 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 2 artilleries, 7 fighters and 5 infantry remaining. Battle score for attacker is 18 Casualties for British: 4 infantry Casualties for Germans: 1 armour and 1 infantry Casualties for Italians: 2 armour and 4 infantry Non Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Calcutta to Burma 1 infantry moved from Calcutta to Burma 1 fighter moved from Kwangtung to Burma 1 armour moved from Bombay to Burma 1 infantry moved from Bombay to Calcutta 1 submarine moved from SZ 105 Tasman Sea to SZ 63 Timor Sea 1 submarine moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea 1 fighter moved from Libya to Egypt 1 fighter moved from Libya to Egypt 1 fighter moved from Libya to Egypt 1 fighter moved from Libya to Egypt 1 fighter moved from Libya to Egypt 1 fighter moved from Libya to SZ 57 Arabian Sea 1 fighter moved from Libya to SZ 57 Arabian Sea 1 battleship moved from SZ 12 East Baltic Sea to SZ 10 North Sea 1 battleship moved from SZ 12 East Baltic Sea to SZ 10 North Sea 1 transport moved from SZ 12 East Baltic Sea to SZ 10 North Sea 1 transport moved from SZ 12 East Baltic Sea to SZ 10 North Sea 1 cruiser moved from SZ 12 East Baltic Sea to SZ 10 North Sea 1 cruiser moved from SZ 12 East Baltic Sea to SZ 10 North Sea 1 armour moved from Iceland to SZ 4 Denmark Straight 1 infantry moved from Iceland to SZ 4 Denmark Straight 1 armour, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 10 North Sea 1 infantry moved from SZ 10 North Sea to Norway 1 armour moved from SZ 10 North Sea to Norway 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 artillery moved from Eastern Canada to SZ 2 Labrador Sea 1 artillery, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 artillery moved from SZ 4 Denmark Straight to Iceland 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 artillery moved from England to Scotland 1 marine moved from England to Scotland 1 infantry moved from England to Scotland 1 infantry moved from England to Scotland 1 fighter moved from England to Baltic States Place Units - British 1 transport placed in SZ 2 Labrador Sea 1 transport placed in SZ 105 Tasman Sea 1 armour and 1 artillery placed in Bombay 1 submarine placed in SZ 105 Tasman Sea 1 marine placed in Scotland 1 artillery and 1 infantry placed in Egypt 1 artillery placed in Bombay British undo move 7. 1 infantry placed in Bombay 1 artillery placed in Scotland Turn Complete - British British collect 52 PUs; end with 54 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 59 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
British : -3.83 Italians : -0.33 Japanese : -0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 1 fighter moved from Morocco to France 1 fighter moved from Morocco to Western Germany 1 infantry moved from Vichy France to France 1 infantry moved from Italy to Vichy France 1 artillery moved from Italy to Vichy France Place Units - Italians 2 fighters placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Chinese Chinese buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shantung 1 infantry moved from Szechwan to Shantung 3 fighters moved from Kansu to Shantung 1 armour moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Kansu to Inner Mongolia 2 armour moved from Western Sinkiang to Kansu Combat - Chinese Battle in Shantung Chinese attack with 3 fighters and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 3 fighters and 2 infantry in Shantung, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 fighters moved from Shantung to Szechwan Place Units - Chinese 2 infantry placed in Western Sinkiang 2 armour placed in Kansu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 46 PUs; 0 techTokens; Japanese buy 2 armour, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 marine moved from Northern Japan to SZ 74 Sea of Japan 2 infantry moved from Northern Japan to SZ 74 Sea of Japan 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 infantry, 1 marine and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 2 infantry moved from SZ 73 East China Sea to Shantung 1 marine moved from SZ 73 East China Sea to Shantung 2 armour moved from Chosen to Shantung 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from SZ 71 South China Sea to SZ 103 Arafura Sea 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 transport moved from SZ 86 West Pacific to SZ 99 West Pacific 2 infantry moved from New Guinea to SZ 99 West Pacific 2 infantry moved from SZ 99 West Pacific to Solomon Islands 1 fighter moved from SZ 99 West Pacific to Solomon Islands 1 armour moved from Amurskaya to Yakutsk Japanese take Yakutsk from Russians 1 armour moved from Yakutsk to Buryatia Japanese take Buryatia from Russians 3 infantry moved from Amurskaya to Buryatia 2 armour moved from Amurskaya to Buryatia 2 artilleries moved from Vladivostok to Amurskaya 1 infantry moved from Vladivostok to Okhotsk 1 armour moved from Vladivostok to Okhotsk 3 infantry moved from Vladivostok to Northern Manchukuo 1 armour moved from Vladivostok to Buryatia 1 fighter moved from Chosen to SZ 99 West Pacific 1 bomber moved from Southern Japan to Solomon Islands 1 fighter moved from Chosen to Shantung Combat - Japanese Battle in Solomon Islands Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 2 infantry and 1 marine Japanese roll dice for 2 cruisers in Solomon Islands, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Solomon Islands Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Solomon Islands, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry and 1 marine Casualties for Japanese: 1 infantry Battle in Okhotsk Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Okhotsk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Okhotsk, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Okhotsk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Okhotsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Okhotsk Japanese win, taking Okhotsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shantung Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 marine in Shantung, round 2 : 1/6 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 armour, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in SZ 103 Arafura Sea Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters British defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in SZ 103 Arafura Sea, round 2 : 1/5 hits, 2,17 expected hits British roll dice for 1 submarine in SZ 103 Arafura Sea, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in SZ 103 Arafura Sea Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Japanese 1 fighter moved from Solomon Islands to SZ 99 West Pacific 1 bomber moved from Solomon Islands to Guam 1 fighter moved from Shantung to Chosen Place Units - Japanese 2 armour placed in Chosen 1 fighter placed in Southern Japan 1 destroyer and 1 transport placed in SZ 86 West Pacific Japanese undo move 3. 1 transport placed in SZ 74 Sea of Japan 1 destroyer placed in SZ 86 West Pacific 3 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
British : -0,17 Americans : 0,67 Chinese : -0,33 Russians : -0,67 Japanese : -0,33 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - Americans Americans roll 2,2,2 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Americans 1 bomber moved from Fiji to SZ 73 East China Sea 1 bomber moved from Sumatra to SZ 74 Sea of Japan 1 transport moved from SZ 104 Coral Sea to SZ 107 South Pacific 1 artillery moved from Hawaiian Islands to SZ 95 Pacific 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 81 North Pacific 1 infantry moved from SZ 81 North Pacific to Western Aleutian Islands 1 artillery moved from SZ 81 North Pacific to Western Aleutian Islands 1 fighter moved from SZ 81 North Pacific to Western Aleutian Islands 1 marine moved from Southwestern United States to SZ 91 East Pacific 1 artillery moved from Southwestern United States to SZ 91 East Pacific 1 artillery, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific 1 artillery moved from SZ 89 Pacific to Hawaiian Islands 1 marine moved from SZ 89 Pacific to Hawaiian Islands 1 armour, 2 artilleries, 1 infantry and 1 marine moved from Azores to SZ 20 Atlantic 1 armour, 2 artilleries, 2 cruisers, 1 infantry, 1 marine and 3 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 armour, 2 artilleries, 1 infantry and 1 marine moved from SZ 22 East Atlantic to Morocco 1 bomber moved from England to Western Germany 1 fighter moved from Gibraltar to Morocco 2 marines moved from Northeastern United States to SZ 18 West Atlantic 2 marines and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 2 marines moved from SZ 20 Atlantic to Azores 1 fighter moved from Hawaiian Islands to SZ 81 North Pacific 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from SZ 104 Coral Sea to SZ 95 Pacific 1 armour moved from Southwestern United States to Western Canada Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Western Germany causes 2 damage total. Battle in SZ 73 East China Sea Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in SZ 73 East China Sea Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in SZ 74 Sea of Japan Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in SZ 74 Sea of Japan Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 marine Germans defend with 1 artillery and 3 infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 marine in Morocco, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Morocco Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 marine in Morocco, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 1 armour, 2 artilleries, 1 fighter and 1 marine remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Americans: 1 infantry Battle in Western Aleutian Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Aleutian Islands, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Western Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Aleutian Islands Americans win, taking Western Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Western Aleutian Islands to SZ 81 North Pacific 1 bomber moved from SZ 74 Sea of Japan to Kamchatka 1 bomber moved from SZ 73 East China Sea to Szechwan 1 bomber moved from Western Germany to England 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 carrier placed in SZ 89 Pacific 1 fighter placed in SZ 89 Pacific 3 fighters placed in Southwestern United States 1 transport placed in SZ 18 West Atlantic 2 infantry placed in Northeastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.33 AA fire in Western Germany : : -0.17 Americans : -2.50 Japanese : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians repair damage of 4x factory, 5x factory; Remaining resources: 49 PUs; 1 techTokens; Russians buy 2 armour, 3 artilleries, 1 fighter and 3 halftracks; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Leningrad to SZ 12 East Baltic Sea 1 infantry moved from Leningrad to SZ 12 East Baltic Sea 1 infantry moved from SZ 12 East Baltic Sea to Western Poland 1 infantry moved from SZ 12 East Baltic Sea to Western Poland 1 infantry moved from Belorussia to Eastern Poland 1 infantry moved from Belorussia to Eastern Poland 1 fighter moved from Southern Russia to Eastern Poland 1 fighter moved from Southern Russia to Eastern Poland 1 infantry moved from Belorussia to Eastern Poland 1 fighter moved from Southern Russia to Western Poland 1 infantry moved from Belorussia to Eastern Poland 1 artillery moved from Baltic States to Western Poland 1 halftrack moved from Leningrad to Western Poland 1 bomber moved from Kansu to Chosen 1 halftrack moved from Irkutsk to Yakutsk Russians take Yakutsk from Japanese 1 halftrack moved from Yakutsk to Eastern Siberia 1 fighter moved from Southern Russia to Western Poland Combat - Russians Strategic bombing raid in Chosen Bombing raid in Chosen rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Chosen causes 2 damage total. Battle in Eastern Poland Russians attack with 2 fighters and 4 infantry Germans defend with 2 armour and 1 infantry Russians roll dice for 2 fighters and 4 infantry in Eastern Poland, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland Russians roll dice for 2 fighters and 3 infantry in Eastern Poland, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour and 1 infantry Battle in Western Poland Russians attack with 1 artillery, 2 fighters, 1 halftrack and 2 infantry Germans defend with 1 armour, 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 halftrack and 2 infantry in Western Poland, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Western Poland, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Poland Russians roll dice for 1 artillery, 2 fighters, 1 halftrack and 1 infantry in Western Poland, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 artilleries in Western Poland, round 3 : 0/3 hits, 1.17 expected hits 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Western Poland Russians win, taking Western Poland from Germans with 1 artillery, 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Russians 1 fighter moved from Western Poland to Baltic States 1 fighter moved from Western Poland to Baltic States 1 fighter moved from Eastern Poland to Southern Russia 1 fighter moved from Eastern Poland to Southern Russia 1 artillery moved from Moscow to Southern Russia 1 artillery moved from Moscow to Southern Russia 1 artillery moved from Moscow to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 armour moved from Moscow to Southern Russia 1 armour moved from Southern Russia to Baltic States 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 armour moved from Southern Russia to Baltic States 1 armour moved from Kansu to Novo-Sibirsk 1 bomber moved from Chosen to Kansu 1 halftrack moved from Irkutsk to Yakutsk 1 armour moved from Sverdlovsk to Novo-Sibirsk 1 halftrack moved from Sverdlovsk to Novo-Sibirsk 1 halftrack moved from Irkutsk to Novo-Sibirsk 1 halftrack moved from Sverdlovsk to Novo-Sibirsk Place Units - Russians 1 armour, 1 fighter and 1 halftrack placed in Sverdlovsk 1 halftrack placed in Leningrad 1 armour and 3 artilleries placed in Moscow 1 halftrack placed in Leningrad Turn Complete - Russians Russians collect 43 PUs; end with 45 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -2.50 Russians rolls : : 0.00 Russians : 0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 3,2,1 and gets 0 hits Purchase Units - Germans Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Germans 7 armour, 3 artilleries, 2 bombers, 10 fighters and 12 infantry moved from Ukraine to Southern Russia 3 armour moved from Hungary-Romania to Southern Russia 1 bomber moved from France to England 1 fighter moved from Eastern Germany to SZ 12 East Baltic Sea Combat - Germans Strategic bombing raid in England AA fire in England : 0/1 hits, 0.17 expected hits Bombing raid in England rolls: 4 and causes: 4 damage to unit: factory Bombing raid in England causes 4 damage total. Battle in SZ 12 East Baltic Sea Germans attack with 1 fighter Russians defend with 1 transport 1 transport owned by the Russians lost in SZ 12 East Baltic Sea Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 transport Battle in Southern Russia Germans attack with 10 armour, 3 artilleries, 2 bombers, 10 fighters and 12 infantry Russians defend with 1 aaGun, 5 armour, 8 artilleries, 2 fighters and 20 infantry AA fire in Southern Russia : 2/12 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Southern Russia Germans roll dice for 10 armour, 3 artilleries, 2 bombers, 8 fighters and 12 infantry in Southern Russia, round 2 : 13/35 hits, 13.83 expected hits Russians roll dice for 5 armour, 8 artilleries, 2 fighters and 20 infantry in Southern Russia, round 2 : 15/35 hits, 13.17 expected hits 13 infantry owned by the Russians, 3 artilleries owned by the Germans and 12 infantry owned by the Germans lost in Southern Russia Germans roll dice for 10 armour, 2 bombers and 8 fighters in Southern Russia, round 3 : 12/20 hits, 10.33 expected hits Russians roll dice for 5 armour, 8 artilleries, 2 fighters and 7 infantry in Southern Russia, round 3 : 7/22 hits, 8.83 expected hits 7 infantry owned by the Russians, 5 artilleries owned by the Russians and 7 armour owned by the Germans lost in Southern Russia Germans roll dice for 3 armour, 2 bombers and 8 fighters in Southern Russia, round 4 : 5/13 hits, 6.83 expected hits Russians roll dice for 5 armour, 3 artilleries and 2 fighters in Southern Russia, round 4 : 5/10 hits, 4.83 expected hits 2 armour owned by the Russians, 3 artilleries owned by the Russians, 3 fighters owned by the Germans and 2 armour owned by the Germans lost in Southern Russia Germans roll dice for 1 armour, 2 bombers and 5 fighters in Southern Russia, round 5 : 3/8 hits, 4.33 expected hits Russians roll dice for 3 armour and 2 fighters in Southern Russia, round 5 : 3/5 hits, 2.83 expected hits 3 armour owned by the Russians and 3 fighters owned by the Germans lost in Southern Russia Germans roll dice for 1 armour, 2 bombers and 2 fighters in Southern Russia, round 6 : 3/5 hits, 2.83 expected hits Russians roll dice for 2 fighters in Southern Russia, round 6 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 2 fighters owned by the Germans lost in Southern Russia Germans win, taking Southern Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -56 Casualties for Germans: 9 armour, 3 artilleries, 10 fighters and 12 infantry Casualties for Russians: 5 armour, 8 artilleries, 2 fighters and 20 infantry Non Combat Move - Germans 1 bomber moved from Southern Russia to Eastern Germany 1 bomber moved from Southern Russia to Eastern Germany 1 aaGun moved from Ukraine to Hungary-Romania 1 infantry moved from Eastern Germany to Austria-Czechoslovakia 1 fighter moved from SZ 12 East Baltic Sea to Eastern Germany 1 bomber moved from England to Eastern Germany Place Units - Germans 3 armour placed in Ukraine 5 armour and 1 infantry placed in Eastern Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -2.17 AA fire in England : : -0.17 AA fire in Southern Russia : : 0.00 Russians : 1.00 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British roll 6,3 and gets 1 hit British removing all Technology Tokens after successful research. British discover Jet Power Purchase Units - British British repair damage of 4x factory; Remaining resources: 60 PUs; 0 techTokens; British buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Libya to Algeria British take Algeria from Italians 1 armour moved from Baltic States to Austria-Czechoslovakia 1 fighter moved from Baltic States to Austria-Czechoslovakia 1 marine moved from Scotland to SZ 10 North Sea 1 marine moved from Scotland to SZ 10 North Sea 1 artillery moved from Scotland to SZ 10 North Sea 1 artillery moved from Scotland to SZ 10 North Sea 1 infantry moved from Norway to SZ 10 North Sea 1 infantry moved from Scotland to SZ 10 North Sea 1 battleship moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 battleship moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 2 marines and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 cruiser moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 cruiser moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 infantry moved from SZ 11 West Baltic Sea to Western Germany 1 infantry moved from SZ 11 West Baltic Sea to Western Germany 1 artillery moved from SZ 11 West Baltic Sea to Western Germany 1 artillery moved from SZ 11 West Baltic Sea to Western Germany 1 marine moved from SZ 11 West Baltic Sea to Western Germany 1 marine moved from SZ 11 West Baltic Sea to Western Germany 1 fighter moved from Burma to French Indo-China 1 infantry moved from Yunnan to French Indo-China 1 infantry moved from Kwangtung to French Indo-China 1 infantry moved from Burma to Thai-Malay 1 infantry moved from Burma to Thai-Malay 1 infantry moved from Burma to French Indo-China 1 armour moved from Burma to Thai-Malay 1 fighter moved from SZ 57 Arabian Sea to French Indo-China 1 fighter moved from SZ 57 Arabian Sea to French Indo-China Combat - British Battle in Austria-Czechoslovakia British attack with 1 armour and 1 fighter Germans defend with 1 infantry British roll dice for 1 armour and 1 fighter in Austria-Czechoslovakia, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Austria-Czechoslovakia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Austria-Czechoslovakia British win, taking Austria-Czechoslovakia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Germany British attack with 2 artilleries, 2 infantry and 2 marines Germans defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry; Italians defend with 2 armour and 1 fighter British roll dice for 2 battleships and 2 cruisers in Western Germany, round 2 : 1/4 hits, 2.33 expected hits 1 infantry owned by the Germans lost in Western Germany British roll dice for 2 artilleries, 2 infantry and 2 marines in Western Germany, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Western Germany, round 2 : 3/8 hits, 3.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Western Germany British roll dice for 1 artillery and 2 marines in Western Germany, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Western Germany, round 3 : 2/7 hits, 3.00 expected hits 1 marine owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany British roll dice for 1 marine in Western Germany, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Western Germany, round 4 : 1/5 hits, 2.33 expected hits 1 marine owned by the British and 1 infantry owned by the Germans lost in Western Germany Germans win with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 5 infantry Casualties for British: 2 artilleries, 2 infantry and 2 marines Battle in French Indo-China British attack with 3 fighters and 3 infantry Japanese defend with 4 infantry and 2 marines British roll dice for 3 fighters and 3 infantry in French Indo-China, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 4 infantry and 2 marines in French Indo-China, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in French Indo-China retreated to French Indo-China Japanese win with 3 infantry and 2 marines remaining. Battle score for attacker is -6 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Battle in Thai-Malay British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in Thai-Malay, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Thai-Malay, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Thai-Malay, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Thai-Malay, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Thai-Malay, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Thai-Malay, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Thai-Malay British win, taking Thai-Malay from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Calcutta to Burma 1 armour moved from Bombay to Burma 1 infantry moved from Bombay to Calcutta 1 artillery moved from Bombay to Calcutta 1 fighter moved from French Indo-China to Yunnan 1 fighter moved from French Indo-China to Yunnan 1 fighter moved from Egypt to SZ 57 Arabian Sea 1 fighter moved from Egypt to SZ 57 Arabian Sea 1 submarine moved from SZ 63 Timor Sea to SZ 58 Bay of Bengal 1 submarine moved from SZ 105 Tasman Sea to SZ 67 South East Indian 1 transport moved from SZ 105 Tasman Sea to SZ 67 South East Indian 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from Central Australia to New South Wales 1 infantry moved from Western Australia to Central Australia 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 fighter moved from Egypt to Burma 1 fighter moved from French Indo-China to Yunnan 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 armour moved from Norway to Leningrad 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 infantry moved from Iceland to SZ 4 Denmark Straight 1 artillery moved from Iceland to SZ 4 Denmark Straight 1 artillery, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 9 North Atlantic 1 infantry moved from SZ 9 North Atlantic to Scotland 1 artillery moved from SZ 9 North Atlantic to Scotland 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 25 Adriatic Sea 1 fighter moved from Austria-Czechoslovakia to Baltic States 2 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 infantry moved from Scotland to England Place Units - British 1 carrier and 1 transport placed in SZ 28 Eastern Mediterranean British undo move 1. 1 armour placed in Bombay 1 artillery placed in New South Wales 1 bomber and 1 marine placed in England 1 transport placed in SZ 55 Red Sea 1 carrier placed in SZ 28 Eastern Mediterranean British undo move 5. 1 carrier and 1 destroyer placed in SZ 57 Arabian Sea 1 submarine placed in SZ 105 Tasman Sea British undo move 5. 1 carrier placed in SZ 55 Red Sea 1 destroyer placed in SZ 57 Arabian Sea Activate Technology - British British activating Jet Power Turn Complete - British British collect 60 PUs; end with 60 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 65 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -3.00 British : -3.17 Japanese : 0.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 fighters moved from Italy to Austria-Czechoslovakia 1 fighter moved from Western Germany to Austria-Czechoslovakia 1 fighter moved from France to Austria-Czechoslovakia 1 armour moved from Western Germany to Austria-Czechoslovakia 1 armour moved from Western Germany to Austria-Czechoslovakia Combat - Italians Battle in Austria-Czechoslovakia Italians attack with 2 armour and 4 fighters British defend with 1 armour Italians roll dice for 2 armour and 4 fighters in Austria-Czechoslovakia, round 2 : 5/6 hits, 3.00 expected hits British roll dice for 1 armour in Austria-Czechoslovakia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Austria-Czechoslovakia Italians win, taking Austria-Czechoslovakia from British with 2 armour and 4 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Austria-Czechoslovakia to Western Germany 1 fighter moved from Austria-Czechoslovakia to Italy 1 fighter moved from Austria-Czechoslovakia to Eastern Germany 1 fighter moved from Austria-Czechoslovakia to Italy Place Units - Italians 2 armour and 1 artillery placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 2.00 British : -0.50 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Chinese Chinese buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 2 infantry moved from Szechwan to Shantung 2 infantry moved from Inner Mongolia to Shantung 1 armour moved from Inner Mongolia to Shantung 4 armour moved from Kansu to Shantung 3 fighters moved from Szechwan to Shantung 5 infantry moved from Kansu to Szechwan 2 infantry moved from Western Sinkiang to Novo-Sibirsk Combat - Chinese Battle in Shantung Chinese attack with 5 armour, 3 fighters and 4 infantry Japanese defend with 2 armour, 2 infantry and 1 marine Chinese roll dice for 5 armour, 3 fighters and 4 infantry in Shantung, round 2 : 6/12 hits, 4.67 expected hits Japanese roll dice for 2 armour, 2 infantry and 1 marine in Shantung, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 marine owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 5 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 armour, 2 infantry and 1 marine Non Combat Move - Chinese 3 fighters moved from Shantung to Kansu Place Units - Chinese 1 armour and 1 infantry placed in Kansu 1 artillery and 1 fighter placed in Western Sinkiang Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese : 1.33 Japanese : 1.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 45 PUs; 0 techTokens; Japanese buy 2 armour, 1 factory and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Solomon Islands to SZ 99 West Pacific 1 artillery moved from New Guinea to SZ 99 West Pacific 1 artillery, 1 carrier, 4 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from SZ 99 West Pacific to SZ 105 Tasman Sea 1 infantry moved from SZ 105 Tasman Sea to New South Wales 1 artillery moved from SZ 105 Tasman Sea to New South Wales 2 fighters moved from SZ 105 Tasman Sea to New South Wales 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea 2 fighters moved from SZ 105 Tasman Sea to New South Wales 1 bomber moved from Guam to SZ 105 Tasman Sea 3 infantry and 2 marines moved from French Indo-China to Kwangtung 4 armour and 3 infantry moved from Buryatia to Irkutsk Japanese take Irkutsk from Russians 1 armour and 1 infantry moved from Okhotsk to Kamchatka 2 artilleries moved from Amurskaya to Yakutsk 1 infantry moved from Northern Manchukuo to Vladivostok 1 fighter moved from Chosen to Yakutsk 1 infantry moved from Northern Manchukuo to Amurskaya 1 infantry moved from Northern Manchukuo to Chosen Combat - Japanese Battle in SZ 105 Tasman Sea Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 3 destroyers and 1 transport British defend with 1 submarine Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 3 destroyers and 1 transport in SZ 105 Tasman Sea, round 2 : 5/11 hits, 4,67 expected hits British roll dice for 1 submarine in SZ 105 Tasman Sea, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in SZ 105 Tasman Sea Japanese win with 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Kamchatka Japanese attack with 1 armour and 1 infantry Americans defend with 1 bomber Japanese roll dice for 1 armour and 1 infantry in Kamchatka, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 bomber in Kamchatka, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Kamchatka Japanese win, taking Kamchatka from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Kwangtung Japanese attack with 3 infantry and 2 marines British defend with 1 infantry Japanese roll dice for 3 infantry and 2 marines in Kwangtung, round 2 : 0/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 2 infantry and 2 marines in Kwangtung, round 3 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 infantry and 2 marines in Kwangtung, round 4 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 infantry and 2 marines remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in New South Wales Japanese attack with 1 artillery, 4 fighters and 1 infantry British defend with 1 artillery, 1 factory and 4 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in New South Wales, round 2 : 4/6 hits, 2,67 expected hits British roll dice for 1 artillery and 4 infantry in New South Wales, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the British lost in New South Wales Japanese roll dice for 1 artillery and 4 fighters in New South Wales, round 3 : 0/5 hits, 2,33 expected hits British roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 1 artillery and 3 fighters in New South Wales, round 4 : 3/4 hits, 1,83 expected hits British roll dice for 1 artillery in New South Wales, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in New South Wales Japanese win, taking New South Wales from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 artillery and 4 infantry Battle in Yakutsk Japanese attack with 2 artilleries and 1 fighter Russians defend with 1 halftrack Japanese roll dice for 2 artilleries and 1 fighter in Yakutsk, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 halftrack in Yakutsk, round 2 : 0/1 hits, 0,50 expected hits 1 halftrack owned by the Russians lost in Yakutsk Japanese win, taking Yakutsk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 halftrack Non Combat Move - Japanese 1 fighter moved from Yakutsk to Okhotsk 3 fighters moved from New South Wales to SZ 105 Tasman Sea 1 bomber moved from SZ 105 Tasman Sea to New Guinea 1 fighter moved from Southern Japan to New Guinea Place Units - Japanese 1 factory placed in New Guinea Japanese undo move 1. 2 armour placed in Chosen Japanese undo move 1. 1 armour and 1 infantry placed in Chosen Japanese undo move 1. 2 armour placed in Chosen 4 infantry placed in Northern Japan 2 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 44 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
British : -0,50 Chinese : 1,00 Russians : -0,67 Japanese : -1,33
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