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    • H Offline
      Hexborg
      last edited by

      TripleA Turn Summary: Carthage round 2

      TripleA Turn Summary for game: 270BC, version: 1.7.0

      Game History

      Round: 2
      
          Combat Move - Carthage
              1 spearman moved from Hispatis to Emerita Augusta
              1 swordman moved from Hispatis to Emerita Augusta
              1 spearman moved from Salmantica to Emerita Augusta
              1 swordman moved from Salmantica to Emerita Augusta
              1 cavalry moved from Salmantica to Emerita Augusta
              1 spearman moved from Salmantica to Emerita Augusta
              1 swordman moved from Salmantica to Castulo
              1 swordman moved from Salmantica to Castulo
              1 cavalry moved from Salmantica to Castulo
              1 spearman moved from Corduba to Castulo
              1 spearman moved from Corduba to Castulo
              1 swordman moved from Corduba to Castulo
              1 swordman moved from Corduba to Castulo
              1 swordman moved from Carthago Nova to Castulo
              1 swordman moved from Carthago Nova to Castulo
              1 spearman moved from Carthago Nova to Castulo
              1 spearman moved from Carthago Nova to Castulo
              1 spearman moved from Thapsus to SZ 36
              1 spearman moved from Thapsus to SZ 36
              1 hoplite moved from Carthago to SZ 36
              1 hoplite moved from Carthago to SZ 32
              1 bireme and 1 hoplite moved from SZ 32 to SZ 36
              1 warelephant moved from Thenae to SZ 37
              1 cavalry moved from Thenae to Sabrata
              1 cavalry moved from Thenae to Sabrata
              1 cavalry moved from Thenae to Sabrata
              1 spearman moved from Thenae to Sabrata
              1 hoplite moved from Thenae to Sabrata
              1 trireme and 1 warelephant moved from SZ 37 to SZ 36
              1 spearman moved from Carthago to SZ 36
              1 bireme moved from SZ 37 to SZ 36
              1 trireme moved from SZ 33 to SZ 36
              1 spearman moved from Carthago to SZ 36
              3 spearmen moved from Carthago to SZ 36
              1 bireme moved from SZ 33 to SZ 36
              1 spearman moved from Carthago to SZ 36
              8 spearmen moved from SZ 36 to Lilybaeum
              1 warelephant moved from SZ 36 to Lilybaeum
              2 hoplites moved from SZ 36 to Lilybaeum
      
          Purchase Units - Carthage
              Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 4 spearmen and 3 swordmen; Remaining resources: 0 PUs; 
      
          Combat - Carthage
              Battle in Sabrata
                  Carthage attack with 3 cavalrys, 1 hoplite and 1 spearman
                  Neutral defend with 1 archer and 1 spearman
                      Carthage roll dice for 3 cavalrys, 1 hoplite and 1 spearman in Sabrata, round 2 : 1/5 hits, 1.50 expected hits
                      Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 1/2 hits, 0.83 expected hits
                      1 spearman owned by the Neutral and 1 spearman owned by the Carthage lost in Sabrata
                      Carthage roll dice for 3 cavalrys and 1 hoplite in Sabrata, round 3 : 3/4 hits, 1.33 expected hits
                      Neutral roll dice for 1 archer in Sabrata, round 3 : 1/1 hits, 0.50 expected hits
                      1 cavalry owned by the Carthage and 1 archer owned by the Neutral lost in Sabrata
                  Carthage loses 0 PUs for violating Sabratas neutrality.
                  Carthage win, taking Sabrata from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 0
                  Casualties for Carthage: 1 cavalry and 1 spearman
                  Casualties for Neutral: 1 archer and 1 spearman
              Battle in Emerita Augusta
                  Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
                  Neutral defend with 1 cavalry and 2 swordmen
                      Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 2 : 2/6 hits, 1.50 expected hits
                      Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 : 0/3 hits, 0.83 expected hits
                      1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Emerita Augusta
                      Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 3 : 3/6 hits, 1.50 expected hits
                      Neutral roll dice for 1 swordman in Emerita Augusta, round 3 : 1/1 hits, 0.33 expected hits
                      1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Emerita Augusta
                  Carthage loses 0 PUs for violating Emerita Augustas neutrality.
                  Carthage win, taking Emerita Augusta from Neutral with 1 cavalry, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
                  Casualties for Neutral: 1 cavalry and 2 swordmen
                  Casualties for Carthage: 1 spearman
              Battle in Castulo
                  Carthage attack with 1 cavalry, 4 spearmen and 6 swordmen
                  Neutral defend with 2 cavalrys and 3 swordmen
                      Carthage roll dice for 1 cavalry, 4 spearmen and 6 swordmen in Castulo, round 2 : 3/11 hits, 3.00 expected hits
                      Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 : 1/5 hits, 1.33 expected hits
                      2 cavalrys owned by the Neutral, 1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Castulo
                      Carthage roll dice for 1 cavalry, 3 spearmen and 6 swordmen in Castulo, round 3 : 5/10 hits, 2.83 expected hits
                      Neutral roll dice for 2 swordmen in Castulo, round 3 : 0/2 hits, 0.67 expected hits
                      2 swordmen owned by the Neutral lost in Castulo
                  Carthage loses 0 PUs for violating Castulos neutrality.
                  Carthage win, taking Castulo from Neutral with 1 cavalry, 3 spearmen and 6 swordmen remaining. Battle score for attacker is 17
                  Casualties for Carthage: 1 spearman
                  Casualties for Neutral: 2 cavalrys and 3 swordmen
              Battle in Lilybaeum
                  Carthage attack with 2 hoplites, 8 spearmen and 1 warelephant
                  RomanRepublic defend with 1 ballista and 6 legionaires
                      Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 2 : 5/11 hits, 2.67 expected hits
                      RomanRepublic roll dice for 1 ballista and 6 legionaires in Lilybaeum, round 2 : 1/6 hits, 2.00 expected hits
                  Units damaged: 1 warelephant owned by the Carthage
                      1 ballista owned by the RomanRepublic and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
                      Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 3 : 4/11 hits, 2.67 expected hits
                      RomanRepublic roll dice for 2 legionaires in Lilybaeum, round 3 : 1/2 hits, 0.67 expected hits
                      1 spearman owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                  Carthage win, taking Lilybaeum from RomanRepublic with 2 hoplites, 7 spearmen and 1 warelephant remaining. Battle score for attacker is 26
                  Casualties for RomanRepublic: 1 ballista and 6 legionaires
                  Casualties for Carthage: 1 spearman
      
          Non Combat Move - Carthage
              1 bireme moved from SZ 26 to SZ 24
              1 spearman moved from Aleria to SZ 24
              1 spearman moved from SZ 24 to Caralis
              1 bireme moved from SZ 15 to SZ 16
              1 bireme moved from SZ 15 to SZ 16
      
          Place Units - Carthage
              4 cavalrys placed in Gades
              1 bireme placed in SZ 32
              2 hoplites, 4 spearmen and 3 swordmen placed in Carthago
      
          Turn Complete - Carthage
              Carthage collect 61 PUs; end with 61 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Carthage regular : 9.00
      RomanRepublic regular : -0.67
      Neutral regular : -0.50
      

      Savegame

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      • B Offline
        bentonjt
        last edited by

        TripleA Turn Summary: RomanRepublic round 2

        TripleA Turn Summary for game: 270BC, version: 1.7.0

        Game History

        Round: 2
        
            Combat Move - RomanRepublic
                1 ballista, 2 legionaires and 2 velitess moved from Verona to Veldidena
                1 cavalry, 2 legionaires and 3 velitess moved from Ariminum to Verona
                2 legionaires moved from Genua to Verona
                1 legionaire and 1 velites moved from Arretium to Ariminum
                2 legionaires moved from Salapia to Ariminum
                1 velites moved from Roma to Arretium
                1 velites moved from Roma to Arretium
                3 velitess moved from Roma to Capua
                3 legionaires moved from Capua to SZ 34
                1 legionaire moved from Capua to SZ 34
                1 velites moved from Capua to SZ 34
                1 velites moved from Capua to SZ 34
                1 velites moved from Capua to SZ 34
                1 velites moved from Capua to SZ 34
                4 legionaires and 4 velitess moved from SZ 34 to Messana
                1 velites moved from Croton to SZ 35
                1 bireme and 1 velites moved from SZ 35 to SZ 34
                1 velites moved from SZ 34 to Messana
        
            Purchase Units - RomanRepublic
                RomanRepublic buy 4 ballistas, 1 bireme, 2 legionaires, 1 trireme and 3 velitess; Remaining resources: 0 PUs; 
        
            Combat - RomanRepublic
                Battle in Veldidena
                    RomanRepublic attack with 1 ballista, 2 legionaires and 2 velitess
                    Neutral defend with 1 axeman and 1 swordman
                        RomanRepublic roll dice for 1 ballista, 2 legionaires and 2 velitess in Veldidena, round 2 : 1/5 hits, 1.83 expected hits
                        Neutral roll dice for 1 axeman and 1 swordman in Veldidena, round 2 : 1/2 hits, 0.50 expected hits
                        1 velites owned by the RomanRepublic and 1 axeman owned by the Neutral lost in Veldidena
                        RomanRepublic roll dice for 1 ballista, 2 legionaires and 1 velites in Veldidena, round 3 : 2/4 hits, 1.67 expected hits
                        Neutral roll dice for 1 swordman in Veldidena, round 3 : 1/1 hits, 0.33 expected hits
                        1 velites owned by the RomanRepublic and 1 swordman owned by the Neutral lost in Veldidena
                    RomanRepublic loses 0 PUs for violating Veldidenas neutrality.
                    RomanRepublic win, taking Veldidena from Neutral with 1 ballista and 2 legionaires remaining. Battle score for attacker is 1
                    Casualties for RomanRepublic: 2 velitess
                    Casualties for Neutral: 1 axeman and 1 swordman
        
            Non Combat Move - RomanRepublic
        
            Place Units - RomanRepublic
                1 bireme and 1 trireme placed in SZ 25
                4 ballistas placed in Messana
                2 legionaires and 3 velitess placed in Roma
        
            Turn Complete - RomanRepublic
                RomanRepublic collect 51 PUs; end with 51 PUs
        

        Combat Hit Differential Summary :

        RomanRepublic regular : -0.50
        Neutral regular : 1.17
        

        Savegame

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        • B Offline
          bentonjt
          last edited by

          TripleA Turn Summary: GreekCityStates round 2

          TripleA Turn Summary for game: 270BC, version: 1.7.0

          Game History

          Round: 2
          
              Combat Move - GreekCityStates
                  3 biremes and 2 triremes moved from SZ 68 to SZ 67
                  1 archer and 11 hoplites moved from Corinth to Athens
                  2 archers, 1 hoplite and 3 slingerss moved from Sparta to Corinth
                  2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
          
              Purchase Units - GreekCityStates
                  GreekCityStates buy 3 archers, 3 biremes and 4 slingerss; Remaining resources: 0 PUs; 
          
              Combat - GreekCityStates
                  Battle in Sardis
                      GreekCityStates attack with 2 archers, 3 hoplites and 4 slingerss
                      Seleucid defend with 1 hoplite and 2 peltastss
                          GreekCityStates roll dice for 2 archers, 3 hoplites and 4 slingerss in Sardis, round 2 : 2/9 hits, 2.00 expected hits
                          Seleucid roll dice for 1 hoplite and 2 peltastss in Sardis, round 2 : 1/3 hits, 0.83 expected hits
                          2 peltastss owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Sardis
                          GreekCityStates roll dice for 2 archers, 3 hoplites and 3 slingerss in Sardis, round 3 : 3/8 hits, 1.83 expected hits
                          Seleucid roll dice for 1 hoplite in Sardis, round 3 : 0/1 hits, 0.50 expected hits
                          1 hoplite owned by the Seleucid lost in Sardis
                      GreekCityStates win, taking Sardis from Seleucid with 2 archers, 3 hoplites and 3 slingerss remaining. Battle score for attacker is 7
                      Casualties for GreekCityStates: 1 slingers
                      Casualties for Seleucid: 1 hoplite and 2 peltastss
          
              Non Combat Move - GreekCityStates
          
              Place Units - GreekCityStates
                  1 archer and 2 slingerss placed in Sparta
                  3 biremes placed in SZ 67
                  2 archers and 2 slingerss placed in Syracuse
                  GreekCityStates undo move 3.
                  GreekCityStates undo move 1.
                  2 archers and 1 slingers placed in Sparta
                  1 archer and 3 slingerss placed in Syracuse
                  GreekCityStates undo move 3.
                  GreekCityStates undo move 2.
                  3 archers placed in Syracuse
                  3 slingerss placed in Sparta
                  1 slingers placed in Syracuse
          
              Turn Complete - GreekCityStates
                  GreekCityStates collect 44 PUs; end with 44 PUs
          

          Combat Hit Differential Summary :

          Seleucid regular : -0.33
          GreekCityStates regular : 1.17
          

          Savegame

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          • H Offline
            Hexborg
            last edited by

            TripleA Turn Summary: Macedonia round 2

            TripleA Turn Summary for game: 270BC, version: 1.7.0

            Game History

            Round: 2
            
                Combat Move - Macedonia
                    1 peltasts moved from Apollonia to Salonae
                    1 peltasts moved from Apollonia to Salonae
                    1 peltasts moved from Apollonia to Salonae
                    1 hoplite moved from Apollonia to Salonae
                    1 hoplite moved from Apollonia to Salonae
                    1 peltasts moved from Apollonia to Salonae
                    1 hoplite moved from Apollonia to Salonae
                    1 peltasts moved from Philippopolis to Nicopolis
                    1 cavalry moved from Thessalonica to Nicopolis
                    1 hoplite moved from Odessus to Nicopolis
                    1 swordman moved from Odessus to Nicopolis
                    1 swordman moved from Odessus to Nicopolis
                    1 peltasts moved from Odessus to Nicopolis
                    1 peltasts moved from Odessus to Nicopolis
                    1 hoplite moved from Odessus to Nicopolis
                    1 peltasts moved from Thessalonica to SZ 69
                    1 bireme and 1 peltasts moved from SZ 69 to SZ 70
                    1 peltasts moved from SZ 70 to Pergamum
                          Macedonia take Pergamum from GreekCityStates
                    1 bireme moved from SZ 69 to SZ 68
            
                Purchase Units - Macedonia
                    Macedonia buy 1 cavalry, 2 hoplites, 4 peltastss and 1 trireme; Remaining resources: 0 PUs; 
            
                Combat - Macedonia
                    Battle in Salonae
                        Macedonia attack with 3 hoplites and 4 peltastss
                        Neutral defend with 3 axemen and 1 swordman
                            Macedonia roll dice for 3 hoplites and 4 peltastss in Salonae, round 2 : 1/7 hits, 1.67 expected hits
                            Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 1/4 hits, 0.83 expected hits
                            1 axeman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Salonae
                            Macedonia roll dice for 3 hoplites and 3 peltastss in Salonae, round 3 : 2/6 hits, 1.50 expected hits
                            Neutral roll dice for 2 axemen and 1 swordman in Salonae, round 3 : 0/3 hits, 0.67 expected hits
                            2 axemen owned by the Neutral lost in Salonae
                            Macedonia roll dice for 3 hoplites and 3 peltastss in Salonae, round 4 : 3/6 hits, 1.50 expected hits
                            Neutral roll dice for 1 swordman in Salonae, round 4 : 0/1 hits, 0.33 expected hits
                            1 swordman owned by the Neutral lost in Salonae
                        Macedonia loses 0 PUs for violating Salonaes neutrality.
                        Macedonia win, taking Salonae from Neutral with 3 hoplites and 3 peltastss remaining. Battle score for attacker is 11
                        Casualties for Macedonia: 1 peltasts
                        Casualties for Neutral: 3 axemen and 1 swordman
                    Battle in Nicopolis
                        Macedonia attack with 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen
                        Neutral defend with 1 archer and 2 swordmen
                            Macedonia roll dice for 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen in Nicopolis, round 2 : 3/8 hits, 2.17 expected hits
                            Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 2 : 3/3 hits, 1.17 expected hits
                            1 archer owned by the Neutral, 2 swordmen owned by the Neutral and 3 peltastss owned by the Macedonia lost in Nicopolis
                        Macedonia loses 0 PUs for violating Nicopoliss neutrality.
                        Macedonia win, taking Nicopolis from Neutral with 1 cavalry, 2 hoplites and 2 swordmen remaining. Battle score for attacker is 6
                        Casualties for Macedonia: 3 peltastss
                        Casualties for Neutral: 1 archer and 2 swordmen
            
                Non Combat Move - Macedonia
                    1 swordman moved from Delphi to Dodona
                    1 cavalry moved from Apollonia to Dodona
                    1 cavalry moved from Apollonia to Dodona
                    1 cavalry moved from Apollonia to Dodona
                    1 cavalry moved from Apollonia to Dodona
                    1 cavalry moved from Apollonia to Dodona
                    1 peltasts moved from Delphi to Dodona
                    1 peltasts moved from Delphi to Dodona
                    1 hoplite moved from Larissa to Delphi
                    1 peltasts moved from Thessalonica to Dodona
                    1 peltasts moved from Thessalonica to Dodona
                    1 hoplite moved from Odessus to Thessalonica
                    1 hoplite moved from Odessus to Thessalonica
                    1 hoplite moved from Odessus to Thessalonica
                    1 peltasts moved from Pella to Dodona
                    1 peltasts moved from Odessus to Thessalonica
            
                Place Units - Macedonia
                    1 trireme placed in SZ 69
                    1 cavalry, 2 hoplites and 2 peltastss placed in Thessalonica
                    2 peltastss were produced but were not placed
            
                Turn Complete - Macedonia
                    Macedonia collect 45 PUs; end with 45 PUs
            

            Combat Hit Differential Summary :

            Macedonia regular : 2.17
            Neutral regular : 1.00
            

            Savegame

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            • W Offline
              waldowv
              last edited by

              TripleA Turn Summary: Egypt round 2

              TripleA Turn Summary for game: 270BC, version: 1.7.0

              Game History

              Round: 2
              
                  Combat Move - Egypt
                      3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 63 to SZ 60
                      3 axemen and 3 spearmen moved from SZ 60 to Salamis
                      1 archer, 5 axemen, 2 chariots and 7 spearmen moved from Jerusalem to Damascus
              
                  Purchase Units - Egypt
                      Egypt buy 2 archers, 2 axemen, 1 chariot, 1 spearman and 2 triremes; Remaining resources: 0 PUs; 
              
                  Combat - Egypt
                      Battle in Salamis
                          Egypt attack with 3 axemen and 3 spearmen
                          Seleucid defend with 1 hoplite and 1 legionaire
                              Egypt roll dice for 3 axemen and 3 spearmen in Salamis, round 2 : 1/6 hits, 1.50 expected hits
                              Seleucid roll dice for 1 hoplite and 1 legionaire in Salamis, round 2 : 1/2 hits, 0.83 expected hits
                              1 legionaire owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                              Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 3 : 0/5 hits, 1.33 expected hits
                              Seleucid roll dice for 1 hoplite in Salamis, round 3 : 0/1 hits, 0.50 expected hits
                              Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 4 : 1/5 hits, 1.33 expected hits
                              Seleucid roll dice for 1 hoplite in Salamis, round 4 : 0/1 hits, 0.50 expected hits
                              1 hoplite owned by the Seleucid lost in Salamis
                          Egypt win, taking Salamis from Seleucid with 3 axemen and 2 spearmen remaining. Battle score for attacker is 6
                          Casualties for Egypt: 1 spearman
                          Casualties for Seleucid: 1 hoplite and 1 legionaire
                      Battle in Damascus
                          Egypt attack with 1 archer, 5 axemen, 2 chariots and 7 spearmen
                          Seleucid defend with 4 hoplites, 1 legionaire and 3 peltastss
                              Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 7 spearmen in Damascus, round 2 : 2/15 hits, 3.67 expected hits
                              Seleucid roll dice for 4 hoplites, 1 legionaire and 3 peltastss in Damascus, round 2 : 4/8 hits, 2.83 expected hits
                              2 peltastss owned by the Seleucid and 4 spearmen owned by the Egypt lost in Damascus
                              Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 3 spearmen in Damascus, round 3 : 2/11 hits, 3.00 expected hits
                              Seleucid roll dice for 4 hoplites, 1 legionaire and 1 peltasts in Damascus, round 3 : 1/6 hits, 2.50 expected hits
                              1 legionaire owned by the Seleucid, 1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Damascus
                              Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 2 spearmen in Damascus, round 4 : 3/10 hits, 2.83 expected hits
                              Seleucid roll dice for 4 hoplites in Damascus, round 4 : 1/4 hits, 2.00 expected hits
                              1 axeman owned by the Egypt and 3 hoplites owned by the Seleucid lost in Damascus
                              Egypt roll dice for 1 archer, 4 axemen, 2 chariots and 2 spearmen in Damascus, round 5 : 2/9 hits, 2.50 expected hits
                              Seleucid roll dice for 1 hoplite in Damascus, round 5 : 0/1 hits, 0.50 expected hits
                              1 hoplite owned by the Seleucid lost in Damascus
                          Egypt win, taking Damascus from Seleucid with 1 archer, 4 axemen, 2 chariots and 2 spearmen remaining. Battle score for attacker is 12
                          Casualties for Egypt: 1 axeman and 5 spearmen
                          Casualties for Seleucid: 4 hoplites, 1 legionaire and 3 peltastss
              
                  Non Combat Move - Egypt
                      2 chariots moved from Alexandria to Pharan
                      1 archer moved from Alexandria to SZ 57
                      1 archer and 1 bireme moved from SZ 57 to SZ 63
                      2 axemen and 1 spearman moved from Alexandria to Paraetonium
              
                  Place Units - Egypt
                      2 archers, 2 axemen, 1 chariot and 1 spearman placed in Jerusalem
                      2 triremes placed in SZ 59
              
                  Turn Complete - Egypt
                      Egypt collect 52 PUs; end with 52 PUs
              

              Combat Hit Differential Summary :

              Seleucid regular : -2.67
              Egypt regular : -5.17
              

              Savegame

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              • H Offline
                Hexborg
                last edited by

                TripleA Turn Summary: Seleucid round 2

                TripleA Turn Summary for game: 270BC, version: 1.7.0

                Game History

                Round: 2
                
                    Combat Move - Seleucid
                        1 legionaire moved from Palmyra to Damascus
                        1 legionaire moved from Palmyra to Damascus
                        1 peltasts moved from Palmyra to Damascus
                        1 peltasts moved from Palmyra to Damascus
                        1 hoplite moved from Palmyra to Damascus
                        1 hoplite moved from Palmyra to Damascus
                        1 hoplite moved from Palmyra to Damascus
                        1 hoplite moved from Palmyra to Damascus
                        1 peltasts moved from Antioch to Damascus
                        1 peltasts moved from Antioch to Damascus
                        1 peltasts moved from Antioch to Damascus
                        1 hoplite moved from Antioch to Damascus
                        1 hoplite moved from Antioch to Damascus
                        1 hoplite moved from Antioch to Damascus
                        1 legionaire moved from Antioch to Damascus
                        1 hoplite moved from Antioch to Damascus
                        1 legionaire moved from Antioch to Damascus
                        1 hoplite moved from Palmyra to Damascus
                        1 cataphract moved from Palmyra to Damascus
                        1 cataphract moved from Palmyra to Damascus
                        1 cavalry moved from Palmyra to Damascus
                        1 cavalry moved from Palmyra to Damascus
                        1 cavalry moved from Palmyra to Damascus
                        1 cavalry moved from Palmyra to Damascus
                        1 cavalry moved from Palmyra to Damascus
                        1 cataphract moved from Melitene to Damascus
                        1 cataphract moved from Melitene to Damascus
                        1 cavalry moved from Melitene to Damascus
                        1 cavalry moved from Melitene to Damascus
                        2 peltastss moved from Pessinus to Heraclea Pontica
                        1 hoplite moved from Pessinus to Heraclea Pontica
                        1 hoplite moved from Pessinus to Heraclea Pontica
                        1 hoplite moved from Pessinus to Heraclea Pontica
                        1 hoplite moved from Pessinus to Heraclea Pontica
                        4 biremes moved from SZ 61 to SZ 60
                        3 triremes moved from SZ 61 to SZ 60
                
                    Purchase Units - Seleucid
                        Seleucid buy 1 bireme, 2 cataphracts, 3 hoplites, 1 legionaire, 2 peltastss and 2 triremes; Remaining resources: 1 PUs; 
                
                    Combat - Seleucid
                        Battle in Damascus
                            Seleucid attack with 4 cataphracts, 7 cavalrys, 9 hoplites, 4 legionaires and 5 peltastss
                            Egypt defend with 1 archer, 4 axemen, 2 chariots and 2 spearmen
                                Seleucid roll dice for 4 cataphracts, 7 cavalrys, 9 hoplites, 4 legionaires and 5 peltastss in Damascus, round 2 : 12/29 hits, 10.17 expected hits
                                Egypt roll dice for 1 archer, 4 axemen, 2 chariots and 2 spearmen in Damascus, round 2 : 3/9 hits, 3.17 expected hits
                                4 axemen owned by the Egypt, 2 chariots owned by the Egypt, 2 spearmen owned by the Egypt, 3 peltastss owned by the Seleucid and 1 archer owned by the Egypt lost in Damascus
                            Seleucid win, taking Damascus from Egypt with 4 cataphracts, 7 cavalrys, 9 hoplites, 4 legionaires and 2 peltastss remaining. Battle score for attacker is 28
                            Casualties for Seleucid: 3 peltastss
                            Casualties for Egypt: 1 archer, 4 axemen, 2 chariots and 2 spearmen
                        Battle in Heraclea Pontica
                            Seleucid attack with 4 hoplites and 2 peltastss
                            Neutral defend with 3 spearmen
                                Seleucid roll dice for 4 hoplites and 2 peltastss in Heraclea Pontica, round 2 : 1/6 hits, 1.67 expected hits
                                Neutral roll dice for 3 spearmen in Heraclea Pontica, round 2 : 0/3 hits, 1.00 expected hits
                                1 spearman owned by the Neutral lost in Heraclea Pontica
                                Seleucid roll dice for 4 hoplites and 2 peltastss in Heraclea Pontica, round 3 : 2/6 hits, 1.67 expected hits
                                Neutral roll dice for 2 spearmen in Heraclea Pontica, round 3 : 0/2 hits, 0.67 expected hits
                                2 spearmen owned by the Neutral lost in Heraclea Pontica
                            Seleucid loses 0 PUs for violating Heraclea Ponticas neutrality.
                            Seleucid win, taking Heraclea Pontica from Neutral with 4 hoplites and 2 peltastss remaining. Battle score for attacker is 9
                            Casualties for Neutral: 3 spearmen
                        Battle in SZ 60
                            Seleucid attack with 4 biremes and 3 triremes
                            Egypt defend with 3 biremes and 1 trireme
                                Seleucid roll dice for 4 biremes and 3 triremes in SZ 60, round 2 : 4/7 hits, 2.17 expected hits
                                Egypt roll dice for 3 biremes and 1 trireme in SZ 60, round 2 : 2/4 hits, 1.33 expected hits
                                1 trireme owned by the Egypt, 3 biremes owned by the Egypt and 2 biremes owned by the Seleucid lost in SZ 60
                            Seleucid win with 2 biremes and 3 triremes remaining. Battle score for attacker is 19
                            Casualties for Seleucid: 2 biremes
                            Casualties for Egypt: 3 biremes and 1 trireme
                
                    Non Combat Move - Seleucid
                        1 peltasts moved from Emesa to Palmyra
                        1 peltasts moved from Attalia to Pessinus
                        1 peltasts moved from Attalia to Pessinus
                        1 hoplite moved from Tarsus to Attalia
                        1 peltasts moved from Tarsus to Attalia
                        1 peltasts moved from Tarsus to Attalia
                        1 legionaire moved from Melitene to Edessa
                        1 hoplite moved from Melitene to Edessa
                
                    Place Units - Seleucid
                        1 bireme and 2 triremes placed in SZ 61
                        2 cataphracts, 3 hoplites, 1 legionaire and 2 peltastss placed in Antioch
                
                    Turn Complete - Seleucid
                        Seleucid collect 43 PUs; end with 44 PUs
                

                Combat Hit Differential Summary :

                Seleucid regular : 3.33
                Egypt regular : 0.50
                Neutral regular : -1.67
                

                Savegame

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                • W Offline
                  waldowv
                  last edited by

                  TripleA Turn Summary: Parthia round 2

                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                  Game History

                  Round: 2
                  
                      Combat Move - Parthia
                          1 cavalry moved from Seleucia to Emesa
                          6 archers, 3 cataphracts, 5 horsearchers and 14 spearmen moved from Seleucia to Palmyra
                          2 cavalrys moved from Hatra to Emesa
                          1 horsearcher moved from Persepolis to Palmyra
                          1 horsearcher moved from Persepolis to Palmyra
                  
                      Purchase Units - Parthia
                          Parthia buy 1 city and 5 horsearchers; Remaining resources: 0 PUs; 
                  
                      Combat - Parthia
                          Battle in Emesa
                              Parthia attack with 3 cavalrys
                              Seleucid defend with 1 legionaire and 1 peltasts
                                  Parthia roll dice for 3 cavalrys in Emesa, round 2 : 0/3 hits, 1.00 expected hits
                                  Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 2 : 0/2 hits, 0.50 expected hits
                                  Parthia roll dice for 3 cavalrys in Emesa, round 3 : 0/3 hits, 1.00 expected hits
                                  Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 3 : 0/2 hits, 0.50 expected hits
                                  Parthia roll dice for 3 cavalrys in Emesa, round 4 : 1/3 hits, 1.00 expected hits
                                  Seleucid roll dice for 1 legionaire and 1 peltasts in Emesa, round 4 : 1/2 hits, 0.50 expected hits
                                  1 peltasts owned by the Seleucid and 1 cavalry owned by the Parthia lost in Emesa
                                  Parthia roll dice for 2 cavalrys in Emesa, round 5 : 1/2 hits, 0.67 expected hits
                                  Seleucid roll dice for 1 legionaire in Emesa, round 5 : 0/1 hits, 0.33 expected hits
                                  1 legionaire owned by the Seleucid lost in Emesa
                              Parthia win, taking Emesa from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2
                              Casualties for Parthia: 1 cavalry
                              Casualties for Seleucid: 1 legionaire and 1 peltasts
                          Battle in Palmyra
                              Parthia attack with 6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen
                              Seleucid defend with 1 peltasts
                                  Parthia roll dice for 6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen in Palmyra, round 2 : 8/30 hits, 7.17 expected hits
                                  Seleucid roll dice for 1 peltasts in Palmyra, round 2 : 0/1 hits, 0.17 expected hits
                                  1 peltasts owned by the Seleucid lost in Palmyra
                              Parthia win, taking Palmyra from Seleucid with 6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen remaining. Battle score for attacker is 2
                              Casualties for Seleucid: 1 peltasts
                  
                      Non Combat Move - Parthia
                          1 archer and 3 spearmen moved from Ctesiphon to Seleucia
                          3 archers and 8 spearmen moved from Susa to Seleucia
                          1 cataphract and 1 cavalry moved from Persepolis to Seleucia
                          1 archer and 1 spearman moved from Persepolis to Susa
                  
                      Place Units - Parthia
                          1 city placed in Seleucia
                          5 horsearchers placed in Persepolis
                  
                      Turn Complete - Parthia
                          Parthia collect 51 PUs; end with 51 PUs
                  

                  Combat Hit Differential Summary :

                  Seleucid regular : -1.00
                  Parthia regular : -0.83
                  

                  Savegame

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                  • H Offline
                    Hexborg
                    last edited by

                    TripleA Turn Summary: Numidia round 2

                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                    Game History

                    Round: 2
                    
                        Combat Move - Numidia
                            1 swordman moved from Auzia to Volubilis
                            1 swordman moved from Auzia to Siga
                            1 spearman moved from Auzia to Volubilis
                            1 spearman moved from Auzia to Siga
                            1 cavalry moved from Cartenna to Siga
                            1 spearman moved from Auzia to Volubilis
                            1 spearman moved from Auzia to Siga
                            1 spearman moved from Auzia to Siga
                            1 cavalry moved from Auzia to Volubilis
                            1 cavalry moved from Cartenna to Volubilis
                            1 cavalry moved from Cartenna to Siga
                            1 spearman moved from Paliurus to Cyrene
                            1 spearman moved from Paliurus to Cyrene
                            1 spearman moved from Berenice to Cyrene
                            4 cavalrys moved from Leptis Magna to Cyrene
                            4 cavalrys moved from Berenice to Cyrene
                    
                        Purchase Units - Numidia
                            Numidia buy 1 archer, 1 bireme and 2 cavalrys; Remaining resources: 2 PUs; 
                    
                        Combat - Numidia
                            Battle in Volubilis
                                Numidia attack with 2 cavalrys, 2 spearmen and 1 swordman
                                Neutral defend with 1 spearman
                                    Numidia roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Volubilis, round 2 : 0/5 hits, 1.33 expected hits
                                    Neutral roll dice for 1 spearman in Volubilis, round 2 : 0/1 hits, 0.33 expected hits
                                    Numidia roll dice for 2 cavalrys, 2 spearmen and 1 swordman in Volubilis, round 3 : 1/5 hits, 1.33 expected hits
                                    Neutral roll dice for 1 spearman in Volubilis, round 3 : 0/1 hits, 0.33 expected hits
                                    1 spearman owned by the Neutral lost in Volubilis
                                Numidia loses 0 PUs for violating Volubiliss neutrality.
                                Numidia win, taking Volubilis from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 3
                                Casualties for Neutral: 1 spearman
                            Battle in Siga
                                Numidia attack with 2 cavalrys, 3 spearmen and 1 swordman
                                Neutral defend with 2 spearmen
                                    Numidia roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Siga, round 2 : 1/6 hits, 1.50 expected hits
                                    Neutral roll dice for 2 spearmen in Siga, round 2 : 0/2 hits, 0.67 expected hits
                                    1 spearman owned by the Neutral lost in Siga
                                    Numidia roll dice for 2 cavalrys, 3 spearmen and 1 swordman in Siga, round 3 : 1/6 hits, 1.50 expected hits
                                    Neutral roll dice for 1 spearman in Siga, round 3 : 1/1 hits, 0.33 expected hits
                                    1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Siga
                                Numidia loses 0 PUs for violating Sigas neutrality.
                                Numidia win, taking Siga from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 3
                                Casualties for Neutral: 2 spearmen
                                Casualties for Numidia: 1 spearman
                            Battle in Cyrene
                                Numidia attack with 8 cavalrys and 3 spearmen
                                Neutral defend with 1 archer and 3 spearmen
                                    Numidia roll dice for 8 cavalrys and 3 spearmen in Cyrene, round 2 : 1/11 hits, 3.17 expected hits
                                    Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 1/4 hits, 1.50 expected hits
                                    1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
                                    Numidia roll dice for 8 cavalrys and 2 spearmen in Cyrene, round 3 : 4/10 hits, 3.00 expected hits
                                    Neutral roll dice for 1 archer and 2 spearmen in Cyrene, round 3 : 1/3 hits, 1.17 expected hits
                                    2 spearmen owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
                                Numidia loses 0 PUs for violating Cyrenes neutrality.
                                Numidia win, taking Cyrene from Neutral with 8 cavalrys and 1 spearman remaining. Battle score for attacker is 7
                                Casualties for Numidia: 2 spearmen
                                Casualties for Neutral: 1 archer and 3 spearmen
                    
                        Non Combat Move - Numidia
                            3 spearmen moved from Oea to Leptis Magna
                            1 spearman moved from Siwa to Paliurus
                            2 cavalrys moved from Thenae to Oea
                            3 spearmen moved from Thenae to Sabrata
                            1 archer moved from Capsa to Thenae
                            3 spearmen moved from Capsa to Thenae
                            2 biremes moved from SZ 30 to SZ 31
                            1 archer moved from Carthago to SZ 31
                            1 spearman moved from Carthago to SZ 31
                            1 spearman moved from SZ 31 to Caralis
                            1 archer moved from SZ 31 to Caralis
                            2 cavalrys moved from Cartenna to Igilgili
                            1 swordman moved from Auzia to Igilgili
                            1 archer moved from Auzia to Igilgili
                    
                        Place Units - Numidia
                            1 archer and 2 cavalrys placed in Leptis Magna
                            1 bireme placed in SZ 41
                    
                        Turn Complete - Numidia
                            Numidia collect 25 PUs; end with 27 PUs
                    

                    Combat Hit Differential Summary :

                    Numidia regular : -3.83
                    Neutral regular : -1.33
                    

                    Savegame

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                    • H Offline
                      Hexborg
                      last edited by

                      TripleA Turn Summary: Carthage round 3

                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                      Game History

                      Round: 3
                      
                          Combat Move - Carthage
                              4 cavalrys moved from Gades to Pax Julia
                              1 spearman moved from Hispatis to Pax Julia
                              1 spearman moved from Emerita Augusta to Pax Julia
                              1 swordman moved from Emerita Augusta to Pax Julia
                              1 bireme moved from SZ 16 to SZ 17
                              1 bireme moved from SZ 16 to SZ 17
                              1 spearman moved from Palma to SZ 17
                              1 spearman moved from SZ 17 to Valentia
                              1 spearman moved from Carthago Nova to Valentia
                              1 spearman moved from Castulo to Valentia
                              1 cavalry moved from Castulo to Valentia
                              1 spearman moved from Salmantica to Toletum
                              1 cavalry moved from Emerita Augusta to Toletum
                              1 spearman moved from Castulo to Toletum
                              1 swordman moved from Castulo to Valentia
                              1 swordman moved from Castulo to Toletum
                              1 swordman moved from Castulo to Valentia
                              1 swordman moved from Castulo to Valentia
                              1 swordman moved from Castulo to Valentia
                              1 spearman moved from Castulo to Valentia
                              1 swordman moved from Castulo to Toletum
                              1 swordman moved from Carthago to SZ 36
                              1 swordman moved from Carthago to SZ 36
                              1 swordman moved from Carthago to SZ 36
                              1 spearman moved from Carthago to SZ 36
                              1 spearman moved from Carthago to SZ 36
                              1 hoplite moved from Carthago to SZ 36
                              1 hoplite moved from Carthago to SZ 36
                              1 spearman moved from Carthago to SZ 36
                              1 spearman moved from Carthago to SZ 36
                              1 spearman moved from Carthago to SZ 36
                              1 hoplite, 2 spearmen and 1 trireme moved from SZ 36 to SZ 33
                              3 swordmen and 1 trireme moved from SZ 36 to SZ 33
                              1 hoplite, 2 spearmen and 1 trireme moved from SZ 36 to SZ 33
                              1 bireme and 1 spearman moved from SZ 36 to SZ 33
                              5 spearmen moved from SZ 33 to Lilybaeum
                              3 swordmen moved from SZ 33 to Lilybaeum
                              2 hoplites moved from SZ 33 to Lilybaeum
                              1 bireme moved from SZ 36 to SZ 33
                      
                          Purchase Units - Carthage
                              Carthage buy 1 bireme, 4 cavalrys, 1 hoplite, 3 spearmen, 3 swordmen and 1 trireme; Remaining resources: 0 PUs; 
                      
                          Combat - Carthage
                              Battle in Pax Julia
                                  Carthage attack with 4 cavalrys, 2 spearmen and 1 swordman
                                  Neutral defend with 1 cavalry and 3 swordmen
                                      Carthage roll dice for 4 cavalrys, 2 spearmen and 1 swordman in Pax Julia, round 2 : 2/7 hits, 2.00 expected hits
                                      Neutral roll dice for 1 cavalry and 3 swordmen in Pax Julia, round 2 : 2/4 hits, 1.17 expected hits
                                      1 cavalry owned by the Neutral, 2 spearmen owned by the Carthage and 1 swordman owned by the Neutral lost in Pax Julia
                                      Carthage roll dice for 4 cavalrys and 1 swordman in Pax Julia, round 3 : 4/5 hits, 1.67 expected hits
                                      Neutral roll dice for 2 swordmen in Pax Julia, round 3 : 0/2 hits, 0.67 expected hits
                                      2 swordmen owned by the Neutral lost in Pax Julia
                                  Carthage loses 0 PUs for violating Pax Julias neutrality.
                                  Carthage win, taking Pax Julia from Neutral with 4 cavalrys and 1 swordman remaining. Battle score for attacker is 10
                                  Casualties for Carthage: 2 spearmen
                                  Casualties for Neutral: 1 cavalry and 3 swordmen
                              Battle in Valentia
                                  Carthage attack with 1 cavalry, 4 spearmen and 4 swordmen
                                  Neutral defend with 2 archers, 3 axemen and 1 swordman
                                      Carthage roll dice for 1 cavalry, 4 spearmen and 4 swordmen in Valentia, round 2 : 3/9 hits, 2.33 expected hits
                                      Neutral roll dice for 2 archers, 3 axemen and 1 swordman in Valentia, round 2 : 3/6 hits, 1.83 expected hits
                                      3 axemen owned by the Neutral and 3 spearmen owned by the Carthage lost in Valentia
                                      Carthage roll dice for 1 cavalry, 1 spearman and 4 swordmen in Valentia, round 3 : 1/6 hits, 1.83 expected hits
                                      Neutral roll dice for 2 archers and 1 swordman in Valentia, round 3 : 1/3 hits, 1.33 expected hits
                                      1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Valentia
                                      Carthage roll dice for 1 cavalry and 4 swordmen in Valentia, round 4 : 0/5 hits, 1.67 expected hits
                                      Neutral roll dice for 2 archers in Valentia, round 4 : 0/2 hits, 1.00 expected hits
                                      Carthage roll dice for 1 cavalry and 4 swordmen in Valentia, round 5 : 2/5 hits, 1.67 expected hits
                                      Neutral roll dice for 2 archers in Valentia, round 5 : 1/2 hits, 1.00 expected hits
                                      1 cavalry owned by the Carthage and 2 archers owned by the Neutral lost in Valentia
                                  Carthage loses 0 PUs for violating Valentias neutrality.
                                  Carthage win, taking Valentia from Neutral with 4 swordmen remaining. Battle score for attacker is 5
                                  Casualties for Carthage: 1 cavalry and 4 spearmen
                                  Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
                              Battle in Toletum
                                  Carthage attack with 1 cavalry, 2 spearmen and 2 swordmen
                                  Neutral defend with 4 cavalrys
                                      Carthage roll dice for 1 cavalry, 2 spearmen and 2 swordmen in Toletum, round 2 : 0/5 hits, 1.33 expected hits
                                      Neutral roll dice for 4 cavalrys in Toletum, round 2 : 1/4 hits, 0.67 expected hits
                                      1 spearman owned by the Carthage lost in Toletum
                                      Carthage roll dice for 1 cavalry, 1 spearman and 2 swordmen in Toletum, round 3 : 1/4 hits, 1.17 expected hits
                                      Neutral roll dice for 4 cavalrys in Toletum, round 3 : 1/4 hits, 0.67 expected hits
                                      1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Toletum
                                      Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 4 : 0/3 hits, 1.00 expected hits
                                      Neutral roll dice for 3 cavalrys in Toletum, round 4 : 0/3 hits, 0.50 expected hits
                                      Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 5 : 1/3 hits, 1.00 expected hits
                                      Neutral roll dice for 3 cavalrys in Toletum, round 5 : 0/3 hits, 0.50 expected hits
                                      1 cavalry owned by the Neutral lost in Toletum
                                      Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 6 : 0/3 hits, 1.00 expected hits
                                      Neutral roll dice for 2 cavalrys in Toletum, round 6 : 0/2 hits, 0.33 expected hits
                                      Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 7 : 1/3 hits, 1.00 expected hits
                                      Neutral roll dice for 2 cavalrys in Toletum, round 7 : 0/2 hits, 0.33 expected hits
                                      1 cavalry owned by the Neutral lost in Toletum
                                      Carthage roll dice for 1 cavalry and 2 swordmen in Toletum, round 8 : 1/3 hits, 1.00 expected hits
                                      Neutral roll dice for 1 cavalry in Toletum, round 8 : 0/1 hits, 0.17 expected hits
                                      1 cavalry owned by the Neutral lost in Toletum
                                  Carthage loses 0 PUs for violating Toletums neutrality.
                                  Carthage win, taking Toletum from Neutral with 1 cavalry and 2 swordmen remaining. Battle score for attacker is 10
                                  Casualties for Carthage: 2 spearmen
                                  Casualties for Neutral: 4 cavalrys
                      
                          Non Combat Move - Carthage
                              1 hoplite moved from Sabrata to Oea
                              1 cavalry moved from Sabrata to Leptis Magna
                              1 cavalry moved from Sabrata to Leptis Magna
                              1 spearman moved from Caralis to SZ 24
                              1 spearman moved from SZ 24 to Aleria
                              1 bireme moved from SZ 32 to SZ 26
                              1 bireme moved from SZ 36 to SZ 32
                      
                          Place Units - Carthage
                              4 cavalrys placed in Gades
                              1 hoplite, 3 spearmen and 3 swordmen placed in Carthago
                              1 bireme and 1 trireme placed in SZ 36
                      
                          Turn Complete - Carthage
                              Carthage collect 68 PUs; end with 68 PUs
                      

                      Combat Hit Differential Summary :

                      Carthage regular : -2.67
                      Neutral regular : -1.17
                      

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: RomanRepublic round 3

                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                        Game History

                        Round: 3
                        
                            Combat Move - RomanRepublic
                                1 legionaire moved from Roma to SZ 25
                                1 legionaire moved from Roma to SZ 25
                                1 velites moved from Roma to SZ 25
                                1 velites moved from Roma to SZ 25
                                1 bireme, 2 legionaires, 1 trireme and 2 velitess moved from SZ 25 to SZ 24
                                2 legionaires and 2 velitess moved from SZ 24 to Aleria
                                6 velitess moved from Capua to SZ 34
                                6 velitess moved from SZ 34 to Messana
                                3 legionaires and 1 velites moved from Ariminum to Patavium
                                1 cavalry, 4 legionaires and 3 velitess moved from Verona to Patavium
                                1 ballista and 2 legionaires moved from Veldidena to Patavium
                                5 velitess moved from Messana to Syracuse
                        
                            Purchase Units - RomanRepublic
                                RomanRepublic buy 1 ballista, 2 biremes, 2 legionaires and 2 triremes; Remaining resources: 0 PUs; 
                        
                            Combat - RomanRepublic
                                Battle in Patavium
                                    RomanRepublic attack with 1 ballista, 1 cavalry, 9 legionaires and 4 velitess
                                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                                        RomanRepublic roll dice for 1 ballista, 1 cavalry, 9 legionaires and 4 velitess in Patavium, round 2 : 6/15 hits, 4.83 expected hits
                                        Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 2 : 5/12 hits, 3.67 expected hits
                                        4 velitess owned by the RomanRepublic, 1 cavalry owned by the RomanRepublic, 5 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Patavium
                                        RomanRepublic roll dice for 1 ballista and 9 legionaires in Patavium, round 3 : 5/10 hits, 3.83 expected hits
                                        Neutral roll dice for 3 archers and 3 swordmen in Patavium, round 3 : 1/6 hits, 2.50 expected hits
                                        2 archers owned by the Neutral, 3 swordmen owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Patavium
                                        RomanRepublic roll dice for 1 ballista and 8 legionaires in Patavium, round 4 : 1/9 hits, 3.50 expected hits
                                        Neutral roll dice for 1 archer in Patavium, round 4 : 1/1 hits, 0.50 expected hits
                                        1 archer owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Patavium
                                    RomanRepublic loses 0 PUs for violating Pataviums neutrality.
                                    RomanRepublic win, taking Patavium from Neutral with 1 ballista and 7 legionaires remaining. Battle score for attacker is 19
                                    Casualties for RomanRepublic: 1 cavalry, 2 legionaires and 4 velitess
                                    Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                                Battle in SZ 24
                                    RomanRepublic attack with 1 bireme and 1 trireme
                                    Carthage defend with 1 bireme
                                        RomanRepublic roll dice for 1 bireme and 1 trireme in SZ 24, round 2 : 1/2 hits, 0.67 expected hits
                                        Carthage roll dice for 1 bireme in SZ 24, round 2 : 1/1 hits, 0.33 expected hits
                                        1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 24
                                        1 velites owned by the RomanRepublic lost in Aleria
                                    RomanRepublic win with 1 trireme remaining. Battle score for attacker is 0
                                    Casualties for RomanRepublic: 1 bireme
                                    Casualties for Carthage: 1 bireme
                                Battle in Aleria
                                    RomanRepublic attack with 2 legionaires and 1 velites
                                    Carthage defend with 2 spearmen
                                        RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 2 : 0/3 hits, 0.83 expected hits
                                        Carthage roll dice for 2 spearmen in Aleria, round 2 : 0/2 hits, 0.67 expected hits
                                        RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 3 : 0/3 hits, 0.83 expected hits
                                        Carthage roll dice for 2 spearmen in Aleria, round 3 : 0/2 hits, 0.67 expected hits
                                        RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 4 : 0/3 hits, 0.83 expected hits
                                        Carthage roll dice for 2 spearmen in Aleria, round 4 : 0/2 hits, 0.67 expected hits
                                        RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 5 : 2/3 hits, 0.83 expected hits
                                        Carthage roll dice for 2 spearmen in Aleria, round 5 : 0/2 hits, 0.67 expected hits
                                        2 spearmen owned by the Carthage lost in Aleria
                                    RomanRepublic win, taking Aleria from Carthage with 2 legionaires and 1 velites remaining. Battle score for attacker is 3
                                    Casualties for RomanRepublic: 1 velites
                                    Casualties for Carthage: 2 spearmen
                        
                            Non Combat Move - RomanRepublic
                                2 velitess moved from Arretium to Roma
                        
                            Place Units - RomanRepublic
                                1 ballista placed in Messana
                                1 bireme and 1 trireme placed in SZ 34
                                1 bireme and 1 trireme placed in SZ 25
                                1 legionaire placed in Roma
                                1 legionaire placed in Messana
                        
                            Turn Complete - RomanRepublic
                                RomanRepublic collect 62 PUs; end with 62 PUs
                        

                        Combat Hit Differential Summary :

                        Carthage regular : -2.00
                        RomanRepublic regular : -1.17
                        Neutral regular : 0.33
                        

                        Savegame

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                        • B Offline
                          bentonjt
                          last edited by

                          TripleA Turn Summary: GreekCityStates round 3

                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                          Game History

                          Round: 3
                          
                              Combat Move - GreekCityStates
                                  1 slingers moved from Sardis to Pergamum
                                  1 slingers moved from Sardis to Pergamum
                                  1 hoplite moved from Sardis to Pergamum
                                  1 slingers moved from Athens to Larissa
                                  1 slingers moved from Athens to Larissa
                                  1 slingers moved from Athens to Delphi
                                  1 hoplite moved from Athens to Larissa
                                  1 hoplite moved from Athens to Larissa
                                  1 hoplite moved from Athens to Larissa
                                  2 archers and 10 hoplites moved from Athens to Delphi
                                  2 archers, 1 hoplite and 3 slingerss moved from Corinth to Athens
                                  3 slingerss moved from Sparta to SZ 67
                                  1 hoplite and 1 slingers moved from Rhodos to SZ 67
                                  6 biremes, 1 hoplite, 4 slingerss and 2 triremes moved from SZ 67 to SZ 68
                          
                              Purchase Units - GreekCityStates
                                  GreekCityStates buy 1 archer, 1 city, 1 hoplite and 10 slingerss; Remaining resources: 0 PUs; 
                          
                              Combat - GreekCityStates
                                  Battle in Delphi
                                      GreekCityStates attack with 2 archers, 10 hoplites and 1 slingers
                                      Macedonia defend with 1 hoplite and 2 peltastss
                                          GreekCityStates roll dice for 2 archers, 10 hoplites and 1 slingers in Delphi, round 2 : 3/13 hits, 3.83 expected hits
                                          Macedonia roll dice for 1 hoplite and 2 peltastss in Delphi, round 2 : 2/3 hits, 0.83 expected hits
                                          1 hoplite owned by the Macedonia, 1 archer owned by the GreekCityStates, 2 peltastss owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Delphi
                                      GreekCityStates win, taking Delphi from Macedonia with 1 archer and 10 hoplites remaining. Battle score for attacker is 3
                                      Casualties for GreekCityStates: 1 archer and 1 slingers
                                      Casualties for Macedonia: 1 hoplite and 2 peltastss
                                  Battle in Pergamum
                                      GreekCityStates attack with 1 hoplite and 2 slingerss
                                      Macedonia defend with 1 peltasts
                                          GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 2 : 0/3 hits, 0.67 expected hits
                                          Macedonia roll dice for 1 peltasts in Pergamum, round 2 : 0/1 hits, 0.17 expected hits
                                          GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 3 : 0/3 hits, 0.67 expected hits
                                          Macedonia roll dice for 1 peltasts in Pergamum, round 3 : 0/1 hits, 0.17 expected hits
                                          GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 4 : 0/3 hits, 0.67 expected hits
                                          Macedonia roll dice for 1 peltasts in Pergamum, round 4 : 0/1 hits, 0.17 expected hits
                                          GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 5 : 1/3 hits, 0.67 expected hits
                                          Macedonia roll dice for 1 peltasts in Pergamum, round 5 : 0/1 hits, 0.17 expected hits
                                          1 peltasts owned by the Macedonia lost in Pergamum
                                      GreekCityStates win, taking Pergamum from Macedonia with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 2
                                      Casualties for Macedonia: 1 peltasts
                                  Battle in Larissa
                                      GreekCityStates attack with 3 hoplites and 2 slingerss
                                      Macedonia defend with 1 hoplite and 2 peltastss
                                          GreekCityStates roll dice for 3 hoplites and 2 slingerss in Larissa, round 2 : 1/5 hits, 1.33 expected hits
                                          Macedonia roll dice for 1 hoplite and 2 peltastss in Larissa, round 2 : 0/3 hits, 0.83 expected hits
                                          1 peltasts owned by the Macedonia lost in Larissa
                                          GreekCityStates roll dice for 3 hoplites and 2 slingerss in Larissa, round 3 : 2/5 hits, 1.33 expected hits
                                          Macedonia roll dice for 1 hoplite and 1 peltasts in Larissa, round 3 : 1/2 hits, 0.67 expected hits
                                          1 hoplite owned by the Macedonia, 1 peltasts owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Larissa
                                      GreekCityStates win, taking Larissa from Macedonia with 3 hoplites and 1 slingers remaining. Battle score for attacker is 7
                                      Casualties for Macedonia: 1 hoplite and 2 peltastss
                                      Casualties for GreekCityStates: 1 slingers
                                  Battle in SZ 68
                                      GreekCityStates attack with 6 biremes, 1 hoplite, 4 slingerss and 2 triremes
                                      Macedonia defend with 1 bireme
                                          GreekCityStates roll dice for 6 biremes and 2 triremes in SZ 68, round 2 : 3/8 hits, 2.00 expected hits
                                          Macedonia roll dice for 1 bireme in SZ 68, round 2 : 0/1 hits, 0.33 expected hits
                                          1 bireme owned by the Macedonia lost in SZ 68
                                      GreekCityStates win with 6 biremes and 2 triremes remaining. Battle score for attacker is 7
                                      Casualties for Macedonia: 1 bireme
                          
                              Non Combat Move - GreekCityStates
                                  1 hoplite and 4 slingerss moved from SZ 68 to Sardis
                          
                              Place Units - GreekCityStates
                                  1 city placed in Sardis
                                  1 archer, 1 hoplite and 4 slingerss placed in Syracuse
                                  6 slingerss placed in Sparta
                                  GreekCityStates undo move 2.
                                  GreekCityStates undo move 2.
                                  1 archer and 5 slingerss placed in Syracuse
                                  1 hoplite and 5 slingerss placed in Sparta
                          
                              Turn Complete - GreekCityStates
                                  GreekCityStates collect 54 PUs; end with 54 PUs
                          

                          Combat Hit Differential Summary :

                          Macedonia regular : -0.33
                          GreekCityStates regular : -1.17
                          

                          Savegame

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                          • H Offline
                            Hexborg
                            last edited by

                            TripleA Turn Summary: Macedonia round 3

                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                            Game History

                            Round: 3
                            
                                Combat Move - Macedonia
                                    1 swordman moved from Dodona to Larissa
                                    1 hoplite moved from Thessalonica to Larissa
                                    1 peltasts moved from Dodona to Larissa
                                    1 peltasts moved from Dodona to Larissa
                                    1 peltasts moved from Dodona to Larissa
                                    1 hoplite moved from Thessalonica to Dodona
                                    1 hoplite moved from Thessalonica to Larissa
                                    1 cavalry moved from Dodona to Sardica
                                    1 cavalry moved from Dodona to Sardica
                                    1 peltasts moved from Salonae to Sardica
                                    1 peltasts moved from Salonae to Sardica
                                    1 hoplite moved from Salonae to Sardica
                                    1 cavalry moved from Dodona to Sardica
                                    1 hoplite moved from Thessalonica to Larissa
                                    1 hoplite moved from Thessalonica to Larissa
                                    1 peltasts moved from Thessalonica to Larissa
                                    1 peltasts moved from Thessalonica to Larissa
                                    1 peltasts moved from Thessalonica to Larissa
                                    1 cavalry moved from Thessalonica to Sardica
                                    1 swordman moved from Nicopolis to Sardica
                                    1 cavalry moved from Dodona to Sardica
                                    1 peltasts moved from Salonae to Sardica
                                    1 hoplite moved from Salonae to Apollonia
                                    1 hoplite moved from Salonae to Apollonia
                                    1 cavalry moved from Dodona to Sardica
                                    1 swordman moved from Nicopolis to Pella
                                    1 hoplite moved from Nicopolis to Pella
                                    1 hoplite moved from Nicopolis to Pella
                                    1 cavalry moved from Nicopolis to Sardica
                            
                                Purchase Units - Macedonia
                                    Macedonia buy 2 biremes, 1 city, 2 hoplites, 1 peltasts and 1 swordman; Remaining resources: 0 PUs; 
                            
                                Combat - Macedonia
                                    Battle in Sardica
                                        Macedonia attack with 7 cavalrys, 1 hoplite, 3 peltastss and 1 swordman
                                        Neutral defend with 3 barbarians and 2 swordmen
                                            Macedonia roll dice for 7 cavalrys, 1 hoplite, 3 peltastss and 1 swordman in Sardica, round 2 : 3/12 hits, 3.50 expected hits
                                            Neutral roll dice for 3 barbarians and 2 swordmen in Sardica, round 2 : 2/5 hits, 1.67 expected hits
                                            1 barbarian owned by the Neutral, 2 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Sardica
                                            Macedonia roll dice for 7 cavalrys, 1 hoplite, 1 peltasts and 1 swordman in Sardica, round 3 : 7/10 hits, 3.17 expected hits
                                            Neutral roll dice for 2 barbarians in Sardica, round 3 : 1/2 hits, 0.67 expected hits
                                            2 barbarians owned by the Neutral and 1 peltasts owned by the Macedonia lost in Sardica
                                        Macedonia loses 0 PUs for violating Sardicas neutrality.
                                        Macedonia win, taking Sardica from Neutral with 7 cavalrys, 1 hoplite and 1 swordman remaining. Battle score for attacker is 17
                                        Casualties for Macedonia: 3 peltastss
                                        Casualties for Neutral: 3 barbarians and 2 swordmen
                                    Battle in Larissa
                                        Macedonia attack with 4 hoplites, 6 peltastss and 1 swordman
                                        GreekCityStates defend with 3 hoplites and 1 slingers
                                            Macedonia roll dice for 4 hoplites, 6 peltastss and 1 swordman in Larissa, round 2 : 4/11 hits, 2.67 expected hits
                                            GreekCityStates roll dice for 3 hoplites and 1 slingers in Larissa, round 2 : 1/4 hits, 1.67 expected hits
                                            3 hoplites owned by the GreekCityStates, 1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
                                        Macedonia win, taking Larissa from GreekCityStates with 4 hoplites, 5 peltastss and 1 swordman remaining. Battle score for attacker is 15
                                        Casualties for Macedonia: 1 peltasts
                                        Casualties for GreekCityStates: 3 hoplites and 1 slingers
                            
                                Non Combat Move - Macedonia
                                    1 bireme moved from SZ 70 to SZ 69
                            
                                Place Units - Macedonia
                                    1 city placed in Salonae
                                    2 biremes placed in SZ 69
                                    2 hoplites, 1 peltasts and 1 swordman placed in Thessalonica
                            
                                Turn Complete - Macedonia
                                    Macedonia collect 37 PUs; end with 37 PUs
                            

                            Combat Hit Differential Summary :

                            Macedonia regular : 4.67
                            GreekCityStates regular : -0.67
                            Neutral regular : 0.67
                            

                            Savegame

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                            • W Offline
                              waldowv
                              last edited by

                              TripleA Turn Summary: Egypt round 3

                              TripleA Turn Summary for game: 270BC, version: 1.7.0

                              Game History

                              Round: 3
                              
                                  Combat Move - Egypt
                                      1 archer and 1 bireme moved from SZ 63 to SZ 59
                                      1 archer moved from SZ 59 to Jerusalem
                                      2 chariots moved from Pharan to Jerusalem
                              
                                  Purchase Units - Egypt
                                      Egypt buy 3 archers, 2 biremes, 2 chariots and 1 trireme; Remaining resources: 2 PUs; 
                              
                                  Non Combat Move - Egypt
                                      1 chariot moved from Sidon to Jerusalem
                                      1 chariot moved from Sidon to Jerusalem
                                      1 spearman moved from Sidon to Jerusalem
                                      1 spearman moved from Sidon to Jerusalem
                                      1 spearman moved from Sidon to Jerusalem
                                      1 spearman moved from Sidon to Jerusalem
                                      1 spearman moved from Sidon to Jerusalem
                              
                                  Place Units - Egypt
                                      3 archers and 2 chariots placed in Jerusalem
                                      2 biremes and 1 trireme placed in SZ 59
                              
                                  Turn Complete - Egypt
                                      Egypt collect 47 PUs; end with 49 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • H Offline
                                Hexborg
                                last edited by

                                TripleA Turn Summary: Seleucid round 3

                                TripleA Turn Summary for game: 270BC, version: 1.7.0

                                Game History

                                Round: 3
                                
                                    Combat Move - Seleucid
                                        1 peltasts moved from Edessa to Hatra
                                              Seleucid take Hatra from Parthia
                                        1 peltasts moved from Antioch to Sidon
                                        1 peltasts moved from Antioch to Sidon
                                        1 peltasts moved from Damascus to Emesa
                                        1 peltasts moved from Damascus to Emesa
                                        1 hoplite moved from Antioch to Sidon
                                        1 hoplite moved from Antioch to Emesa
                                        1 hoplite moved from Attalia to SZ 61
                                        1 hoplite moved from Attalia to SZ 61
                                        1 peltasts moved from Attalia to SZ 61
                                        1 legionaire moved from Antioch to SZ 61
                                        1 hoplite moved from Antioch to SZ 61
                                        1 cataphract moved from Antioch to SZ 61
                                        1 bireme and 1 legionaire moved from SZ 61 to SZ 62
                                        1 cataphract, 1 hoplite and 1 trireme moved from SZ 61 to SZ 60
                                        2 hoplites, 1 peltasts and 1 trireme moved from SZ 61 to SZ 60
                                        1 legionaire moved from SZ 62 to Salamis
                                        3 hoplites moved from SZ 60 to Salamis
                                        1 peltasts moved from SZ 60 to Salamis
                                        1 cataphract moved from SZ 60 to Salamis
                                        1 hoplite moved from Damascus to Sidon
                                        1 hoplite moved from Damascus to Emesa
                                        1 hoplite moved from Damascus to Sidon
                                        1 hoplite moved from Damascus to Emesa
                                        2 peltastss moved from Heraclea Pontica to Tavium
                                        4 hoplites moved from Heraclea Pontica to Tavium
                                        1 peltasts moved from Pessinus to Tavium
                                        1 hoplite moved from Pessinus to Tavium
                                
                                    Purchase Units - Seleucid
                                        Seleucid buy 1 bireme, 1 cataphract, 1 hoplite, 2 legionaires, 2 peltastss and 1 trireme; Remaining resources: 1 PUs; 
                                
                                    Combat - Seleucid
                                        Battle in Emesa
                                            Seleucid attack with 3 hoplites and 2 peltastss
                                            Parthia defend with 2 cavalrys
                                                Seleucid roll dice for 3 hoplites and 2 peltastss in Emesa, round 2 : 3/5 hits, 1.33 expected hits
                                                Parthia roll dice for 2 cavalrys in Emesa, round 2 : 0/2 hits, 0.33 expected hits
                                                2 cavalrys owned by the Parthia lost in Emesa
                                            Seleucid win, taking Emesa from Parthia with 3 hoplites and 2 peltastss remaining. Battle score for attacker is 8
                                            Casualties for Parthia: 2 cavalrys
                                        Battle in Tavium
                                            Seleucid attack with 5 hoplites and 3 peltastss
                                            Neutral defend with 1 cavalry and 3 spearmen
                                                Seleucid roll dice for 5 hoplites and 3 peltastss in Tavium, round 2 : 2/8 hits, 2.17 expected hits
                                                Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 2 : 1/4 hits, 1.17 expected hits
                                                1 cavalry owned by the Neutral, 1 peltasts owned by the Seleucid and 1 spearman owned by the Neutral lost in Tavium
                                                Seleucid roll dice for 5 hoplites and 2 peltastss in Tavium, round 3 : 2/7 hits, 2.00 expected hits
                                                Neutral roll dice for 2 spearmen in Tavium, round 3 : 0/2 hits, 0.67 expected hits
                                                2 spearmen owned by the Neutral lost in Tavium
                                            Seleucid loses 0 PUs for violating Taviums neutrality.
                                            Seleucid win, taking Tavium from Neutral with 5 hoplites and 2 peltastss remaining. Battle score for attacker is 11
                                            Casualties for Seleucid: 1 peltasts
                                            Casualties for Neutral: 1 cavalry and 3 spearmen
                                        Battle in Sidon
                                            Seleucid attack with 3 hoplites and 2 peltastss
                                            Egypt defend with 1 spearman
                                                Seleucid roll dice for 3 hoplites and 2 peltastss in Sidon, round 2 : 2/5 hits, 1.33 expected hits
                                                Egypt roll dice for 1 spearman in Sidon, round 2 : 1/1 hits, 0.33 expected hits
                                                1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
                                            Seleucid win, taking Sidon from Egypt with 3 hoplites and 1 peltasts remaining. Battle score for attacker is 1
                                            Casualties for Seleucid: 1 peltasts
                                            Casualties for Egypt: 1 spearman
                                        Battle in Salamis
                                            Seleucid attack with 1 cataphract, 3 hoplites, 1 legionaire and 1 peltasts
                                            Egypt defend with 3 axemen and 2 spearmen
                                                Seleucid roll dice for 1 cataphract, 3 hoplites, 1 legionaire and 1 peltasts in Salamis, round 2 : 1/6 hits, 2.17 expected hits
                                                Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 2 : 2/5 hits, 1.17 expected hits
                                                1 axeman owned by the Egypt, 1 hoplite owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Salamis
                                                Seleucid roll dice for 1 cataphract, 2 hoplites and 1 legionaire in Salamis, round 3 : 1/4 hits, 1.67 expected hits
                                                Egypt roll dice for 2 axemen and 2 spearmen in Salamis, round 3 : 1/4 hits, 1.00 expected hits
                                                1 axeman owned by the Egypt and 1 hoplite owned by the Seleucid lost in Salamis
                                                Seleucid roll dice for 1 cataphract, 1 hoplite and 1 legionaire in Salamis, round 4 : 0/3 hits, 1.33 expected hits
                                                Egypt roll dice for 1 axeman and 2 spearmen in Salamis, round 4 : 1/3 hits, 0.83 expected hits
                                                1 hoplite owned by the Seleucid lost in Salamis
                                                Seleucid roll dice for 1 cataphract and 1 legionaire in Salamis, round 5 : 2/2 hits, 1.00 expected hits
                                                Egypt roll dice for 1 axeman and 2 spearmen in Salamis, round 5 : 2/3 hits, 0.83 expected hits
                                                1 axeman owned by the Egypt, 1 legionaire owned by the Seleucid, 1 cataphract owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                                            Egypt win with 1 spearman remaining. Battle score for attacker is -16
                                            Casualties for Seleucid: 1 cataphract, 3 hoplites, 1 legionaire and 1 peltasts
                                            Casualties for Egypt: 3 axemen and 1 spearman
                                
                                    Non Combat Move - Seleucid
                                        1 cataphract moved from Antioch to Tavium
                                        1 hoplite moved from Edessa to Hatra
                                        1 cataphract moved from Damascus to Antioch
                                        1 cavalry moved from Damascus to Tarsus
                                        1 cavalry moved from Damascus to Tarsus
                                        1 cavalry moved from Damascus to Antioch
                                        1 hoplite moved from Damascus to Antioch
                                        1 legionaire moved from Damascus to Antioch
                                        1 legionaire moved from Damascus to Antioch
                                        1 legionaire moved from Damascus to Antioch
                                        1 legionaire moved from Damascus to Antioch
                                        1 cavalry moved from Damascus to Antioch
                                        1 cavalry moved from Damascus to Antioch
                                        1 cavalry moved from Damascus to Antioch
                                        1 cavalry moved from Damascus to Antioch
                                        1 cataphract moved from Damascus to Antioch
                                        1 cataphract moved from Damascus to Antioch
                                        1 cataphract moved from Damascus to Antioch
                                
                                    Place Units - Seleucid
                                        1 cataphract, 1 hoplite, 2 legionaires and 2 peltastss placed in Antioch
                                        1 bireme and 1 trireme placed in SZ 61
                                
                                    Turn Complete - Seleucid
                                        Seleucid collect 59 PUs; end with 60 PUs
                                

                                Combat Hit Differential Summary :

                                Seleucid regular : 0.00
                                Egypt regular : 2.83
                                Parthia regular : -0.33
                                Neutral regular : -0.83
                                

                                Savegame

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                                • W Offline
                                  waldowv
                                  last edited by

                                  TripleA Turn Summary: Parthia round 3

                                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                                  Game History

                                  Round: 3
                                  
                                      Combat Move - Parthia
                                          6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen moved from Palmyra to Damascus
                                          1 horsearcher moved from Persepolis to Hatra
                                          1 horsearcher moved from Persepolis to Hatra
                                          1 spearman moved from Seleucia to Hatra
                                          1 spearman moved from Seleucia to Hatra
                                          1 spearman moved from Seleucia to Hatra
                                          1 spearman moved from Seleucia to Hatra
                                          1 cavalry moved from Seleucia to Damascus
                                          1 cataphract moved from Seleucia to Damascus
                                          1 spearman moved from Seleucia to Hatra
                                  
                                      Purchase Units - Parthia
                                          Parthia buy 5 cavalrys and 5 horsearchers; Remaining resources: 1 PUs; 
                                  
                                      Combat - Parthia
                                          Battle in Hatra
                                              Parthia attack with 2 horsearchers and 5 spearmen
                                              Seleucid defend with 1 hoplite and 1 peltasts
                                                  Parthia roll dice for 2 horsearchers and 5 spearmen in Hatra, round 2 : 1/7 hits, 1.50 expected hits
                                                  Seleucid roll dice for 1 hoplite and 1 peltasts in Hatra, round 2 : 1/2 hits, 0.67 expected hits
                                                  1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Hatra
                                                  Parthia roll dice for 2 horsearchers and 4 spearmen in Hatra, round 3 : 2/6 hits, 1.33 expected hits
                                                  Seleucid roll dice for 1 hoplite in Hatra, round 3 : 1/1 hits, 0.50 expected hits
                                                  1 hoplite owned by the Seleucid and 1 spearman owned by the Parthia lost in Hatra
                                              Parthia win, taking Hatra from Seleucid with 2 horsearchers and 3 spearmen remaining. Battle score for attacker is 1
                                              Casualties for Parthia: 2 spearmen
                                              Casualties for Seleucid: 1 hoplite and 1 peltasts
                                          Battle in Damascus
                                              Parthia attack with 6 archers, 4 cataphracts, 1 cavalry, 7 horsearchers and 14 spearmen
                                              Seleucid defend with 4 hoplites
                                                  Parthia roll dice for 6 archers, 4 cataphracts, 1 cavalry, 7 horsearchers and 14 spearmen in Damascus, round 2 : 8/32 hits, 8.00 expected hits
                                                  Seleucid roll dice for 4 hoplites in Damascus, round 2 : 1/4 hits, 2.00 expected hits
                                                  4 hoplites owned by the Seleucid and 1 spearman owned by the Parthia lost in Damascus
                                              Parthia win, taking Damascus from Seleucid with 6 archers, 4 cataphracts, 1 cavalry, 7 horsearchers and 13 spearmen remaining. Battle score for attacker is 17
                                              Casualties for Parthia: 1 spearman
                                              Casualties for Seleucid: 4 hoplites
                                  
                                      Non Combat Move - Parthia
                                          4 archers and 6 spearmen moved from Seleucia to Palmyra
                                          1 archer and 1 spearman moved from Susa to Seleucia
                                          3 horsearchers moved from Persepolis to Palmyra
                                  
                                      Place Units - Parthia
                                          5 cavalrys and 5 horsearchers placed in Seleucia
                                  
                                      Turn Complete - Parthia
                                          Parthia collect 52 PUs; end with 53 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Seleucid regular : -0.17
                                  Parthia regular : 0.17
                                  

                                  Savegame

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                                  • H Offline
                                    Hexborg
                                    last edited by

                                    TripleA Turn Summary: Numidia round 3

                                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                                    Game History

                                    Round: 3
                                    
                                        Combat Move - Numidia
                                            1 spearman moved from Siga to Banasa
                                            1 spearman moved from Siga to Banasa
                                            1 swordman moved from Siga to Banasa
                                            1 swordman moved from Volubilis to Banasa
                                            1 spearman moved from Volubilis to Banasa
                                            1 spearman moved from Volubilis to Banasa
                                            1 cavalry moved from Siga to Banasa
                                            1 cavalry moved from Volubilis to Banasa
                                            1 cavalry moved from Volubilis to Banasa
                                    
                                        Purchase Units - Numidia
                                            Numidia buy 1 bireme, 1 city and 1 spearman; Remaining resources: 2 PUs; 
                                    
                                        Combat - Numidia
                                            Battle in Banasa
                                                Numidia attack with 3 cavalrys, 4 spearmen and 2 swordmen
                                                Neutral defend with 1 archer and 1 spearman
                                                    Numidia roll dice for 3 cavalrys, 4 spearmen and 2 swordmen in Banasa, round 2 : 4/9 hits, 2.33 expected hits
                                                    Neutral roll dice for 1 archer and 1 spearman in Banasa, round 2 : 0/2 hits, 0.83 expected hits
                                                    1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Banasa
                                                Numidia loses 0 PUs for violating Banasas neutrality.
                                                Numidia win, taking Banasa from Neutral with 3 cavalrys, 4 spearmen and 2 swordmen remaining. Battle score for attacker is 7
                                                Casualties for Neutral: 1 archer and 1 spearman
                                    
                                        Non Combat Move - Numidia
                                            1 spearman moved from Cyrene to Paliurus
                                            1 archer moved from Leptis Magna to Berenice
                                            1 cavalry moved from Leptis Magna to Cyrene
                                            1 cavalry moved from Leptis Magna to Cyrene
                                            1 spearman moved from Leptis Magna to SZ 41
                                            1 bireme and 1 spearman moved from SZ 41 to SZ 42
                                            1 spearman moved from SZ 42 to Cyrene
                                            1 spearman moved from Leptis Magna to Berenice
                                            1 spearman moved from Leptis Magna to Berenice
                                            1 cavalry moved from Oea to Berenice
                                            1 cavalry moved from Oea to Berenice
                                            3 spearmen moved from Sabrata to Oea
                                            3 spearmen moved from Thenae to Sabrata
                                            1 archer moved from Thenae to Sabrata
                                            2 spearmen moved from Carthago to SZ 31
                                            1 archer moved from Igilgili to Hippo Regius
                                            1 swordman moved from Igilgili to Hippo Regius
                                            1 spearman moved from SZ 31 to Caralis
                                            1 spearman moved from SZ 31 to Caralis
                                            1 cavalry moved from Igilgili to Thapsus
                                            1 cavalry moved from Igilgili to Thapsus
                                            1 cavalry moved from Siga to Igilgili
                                    
                                        Place Units - Numidia
                                            1 city placed in Cyrene
                                            1 bireme placed in SZ 41
                                            1 spearman placed in Leptis Magna
                                    
                                        Turn Complete - Numidia
                                            Numidia collect 27 PUs; end with 29 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Numidia regular : 1.67
                                    Neutral regular : -0.83
                                    

                                    Savegame

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                                    • H Offline
                                      Hexborg
                                      last edited by

                                      TripleA Turn Summary: Carthage round 4

                                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                                      Game History

                                      Round: 4
                                      
                                          Combat Move - Carthage
                                              1 swordman moved from Emerita Augusta to Scallabis
                                              1 spearman moved from Emerita Augusta to Scallabis
                                              4 cavalrys moved from Pax Julia to Scallabis
                                              1 cavalry moved from Toletum to Tarraco
                                              2 swordmen moved from Toletum to Tarraco
                                              4 swordmen moved from Valentia to Tarraco
                                      
                                          Purchase Units - Carthage
                                              Carthage buy 1 bireme, 4 cavalrys, 1 city, 2 hoplites, 2 swordmen and 1 trireme; Remaining resources: 0 PUs; 
                                      
                                          Combat - Carthage
                                              Battle in Scallabis
                                                  Carthage attack with 4 cavalrys, 1 spearman and 1 swordman
                                                  Neutral defend with 1 axeman, 1 cavalry and 1 swordman
                                                      Carthage roll dice for 4 cavalrys, 1 spearman and 1 swordman in Scallabis, round 2 : 2/6 hits, 1.83 expected hits
                                                      Neutral roll dice for 1 axeman, 1 cavalry and 1 swordman in Scallabis, round 2 : 2/3 hits, 0.67 expected hits
                                                      1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Scallabis
                                                      Carthage roll dice for 4 cavalrys in Scallabis, round 3 : 1/4 hits, 1.33 expected hits
                                                      Neutral roll dice for 1 swordman in Scallabis, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 swordman owned by the Neutral lost in Scallabis
                                                  Carthage loses 0 PUs for violating Scallabiss neutrality.
                                                  Carthage win, taking Scallabis from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                                                  Casualties for Carthage: 1 spearman and 1 swordman
                                                  Casualties for Neutral: 1 axeman, 1 cavalry and 1 swordman
                                              Battle in Tarraco
                                                  Carthage attack with 1 cavalry and 6 swordmen
                                                  Neutral defend with 3 axemen and 3 swordmen
                                                      Carthage roll dice for 1 cavalry and 6 swordmen in Tarraco, round 2 : 2/7 hits, 2.33 expected hits
                                                      Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 4/6 hits, 1.50 expected hits
                                                      1 cavalry owned by the Carthage, 2 axemen owned by the Neutral and 3 swordmen owned by the Carthage lost in Tarraco
                                                  3 swordmen owned by the Carthage retreated to Toletum
                                                  Neutral win with 1 axeman and 3 swordmen remaining. Battle score for attacker is -10
                                                  Casualties for Carthage: 1 cavalry and 3 swordmen
                                                  Casualties for Neutral: 2 axemen
                                      
                                          Non Combat Move - Carthage
                                              1 swordman moved from Pax Julia to Emerita Augusta
                                              4 cavalrys moved from Gades to Carthago Nova
                                              1 cavalry moved from Leptis Magna to Cyrene
                                              1 cavalry moved from Leptis Magna to Cyrene
                                              1 hoplite moved from Oea to Leptis Magna
                                              1 hoplite moved from Carthago to SZ 36
                                              1 swordman moved from Carthago to SZ 36
                                              1 swordman moved from Carthago to SZ 36
                                              1 swordman moved from Carthago to SZ 36
                                              1 spearman moved from Carthago to SZ 32
                                              1 bireme and 1 spearman moved from SZ 32 to SZ 26
                                              1 bireme moved from SZ 26 to SZ 32
                                              1 spearman moved from SZ 26 to Caralis
                                              1 spearman moved from Carthago to SZ 32
                                              1 spearman moved from SZ 32 to Caralis
                                              1 hoplite, 2 swordmen and 1 trireme moved from SZ 36 to SZ 33
                                              1 bireme and 1 swordman moved from SZ 36 to SZ 33
                                              1 hoplite moved from SZ 33 to Lilybaeum
                                              3 swordmen moved from SZ 33 to Lilybaeum
                                              1 bireme moved from SZ 17 to SZ 18
                                              1 bireme moved from SZ 17 to SZ 18
                                      
                                          Place Units - Carthage
                                              1 city placed in Lilybaeum
                                              4 cavalrys placed in Gades
                                              2 hoplites and 2 swordmen placed in Carthago
                                              1 bireme and 1 trireme placed in SZ 36
                                      
                                          Turn Complete - Carthage
                                              Carthage collect 66 PUs; end with 66 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Carthage regular : -0.50
                                      Neutral regular : 3.50
                                      

                                      Savegame

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                                      • H Offline
                                        Hexborg
                                        last edited by

                                        TripleA Turn Summary: Carthage round 4

                                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                                        Game History

                                        Round: 4
                                        
                                            Combat Move - Carthage
                                                1 swordman moved from Emerita Augusta to Scallabis
                                                1 spearman moved from Emerita Augusta to Scallabis
                                                4 cavalrys moved from Pax Julia to Scallabis
                                                1 cavalry moved from Toletum to Tarraco
                                                2 swordmen moved from Toletum to Tarraco
                                                4 swordmen moved from Valentia to Tarraco
                                        
                                            Purchase Units - Carthage
                                                Carthage buy 1 bireme, 4 cavalrys, 1 city, 2 hoplites, 2 swordmen and 1 trireme; Remaining resources: 0 PUs; 
                                        
                                            Combat - Carthage
                                                Battle in Scallabis
                                                    Carthage attack with 4 cavalrys, 1 spearman and 1 swordman
                                                    Neutral defend with 1 axeman, 1 cavalry and 1 swordman
                                                        Carthage roll dice for 4 cavalrys, 1 spearman and 1 swordman in Scallabis, round 2 : 2/6 hits, 1.83 expected hits
                                                        Neutral roll dice for 1 axeman, 1 cavalry and 1 swordman in Scallabis, round 2 : 2/3 hits, 0.67 expected hits
                                                        1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Scallabis
                                                        Carthage roll dice for 4 cavalrys in Scallabis, round 3 : 1/4 hits, 1.33 expected hits
                                                        Neutral roll dice for 1 swordman in Scallabis, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 swordman owned by the Neutral lost in Scallabis
                                                    Carthage loses 0 PUs for violating Scallabiss neutrality.
                                                    Carthage win, taking Scallabis from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                                                    Casualties for Carthage: 1 spearman and 1 swordman
                                                    Casualties for Neutral: 1 axeman, 1 cavalry and 1 swordman
                                                Battle in Tarraco
                                                    Carthage attack with 1 cavalry and 6 swordmen
                                                    Neutral defend with 3 axemen and 3 swordmen
                                                        Carthage roll dice for 1 cavalry and 6 swordmen in Tarraco, round 2 : 2/7 hits, 2.33 expected hits
                                                        Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 4/6 hits, 1.50 expected hits
                                                        1 cavalry owned by the Carthage, 2 axemen owned by the Neutral and 3 swordmen owned by the Carthage lost in Tarraco
                                                    3 swordmen owned by the Carthage retreated to Toletum
                                                    Neutral win with 1 axeman and 3 swordmen remaining. Battle score for attacker is -10
                                                    Casualties for Carthage: 1 cavalry and 3 swordmen
                                                    Casualties for Neutral: 2 axemen
                                        
                                            Non Combat Move - Carthage
                                                1 swordman moved from Pax Julia to Emerita Augusta
                                                4 cavalrys moved from Gades to Carthago Nova
                                                1 cavalry moved from Leptis Magna to Cyrene
                                                1 cavalry moved from Leptis Magna to Cyrene
                                                1 hoplite moved from Oea to Leptis Magna
                                                1 hoplite moved from Carthago to SZ 36
                                                1 swordman moved from Carthago to SZ 36
                                                1 swordman moved from Carthago to SZ 36
                                                1 swordman moved from Carthago to SZ 36
                                                1 spearman moved from Carthago to SZ 32
                                                1 bireme and 1 spearman moved from SZ 32 to SZ 26
                                                1 bireme moved from SZ 26 to SZ 32
                                                1 spearman moved from SZ 26 to Caralis
                                                1 spearman moved from Carthago to SZ 32
                                                1 spearman moved from SZ 32 to Caralis
                                                1 hoplite, 2 swordmen and 1 trireme moved from SZ 36 to SZ 33
                                                1 bireme and 1 swordman moved from SZ 36 to SZ 33
                                                1 hoplite moved from SZ 33 to Lilybaeum
                                                3 swordmen moved from SZ 33 to Lilybaeum
                                                1 bireme moved from SZ 17 to SZ 18
                                                1 bireme moved from SZ 17 to SZ 18
                                        
                                            Place Units - Carthage
                                                1 city placed in Lilybaeum
                                                4 cavalrys placed in Gades
                                                2 hoplites and 2 swordmen placed in Carthago
                                                1 bireme and 1 trireme placed in SZ 36
                                        
                                            Turn Complete - Carthage
                                                Carthage collect 66 PUs; end with 66 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Carthage regular : -0.50
                                        Neutral regular : 3.50
                                        

                                        Savegame

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                                        • B Offline
                                          bentonjt
                                          last edited by

                                          TripleA Turn Summary: RomanRepublic round 4

                                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                                          Game History

                                          Round: 4
                                          
                                              Combat Move - RomanRepublic
                                                  5 ballistas, 6 legionaires and 6 velitess moved from Messana to Lilybaeum
                                                  5 velitess moved from Syracuse to Lilybaeum
                                                  1 legionaire and 3 velitess moved from Roma to SZ 25
                                                  1 bireme, 1 legionaire, 1 trireme and 3 velitess moved from SZ 25 to SZ 24
                                                  1 legionaire and 3 velitess moved from SZ 24 to Aleria
                                          
                                              Purchase Units - RomanRepublic
                                                  RomanRepublic buy 4 biremes, 1 city, 1 legionaire and 5 velitess; Remaining resources: 0 PUs; 
                                          
                                              Combat - RomanRepublic
                                                  Battle in Lilybaeum
                                                      RomanRepublic attack with 5 ballistas, 6 legionaires and 11 velitess
                                                      Carthage defend with 1 city, 5 hoplites, 12 spearmen, 6 swordmen and 1 warelephant
                                                          RomanRepublic roll dice for 5 ballistas, 6 legionaires and 11 velitess in Lilybaeum, round 2 : 9/22 hits, 8.00 expected hits
                                                      Units damaged: 1 warelephant owned by the Carthage
                                                          Carthage roll dice for 5 hoplites, 12 spearmen, 6 swordmen and 1 warelephant in Lilybaeum, round 2 : 5/24 hits, 9.17 expected hits
                                                          5 velitess owned by the RomanRepublic and 8 spearmen owned by the Carthage lost in Lilybaeum
                                                          RomanRepublic roll dice for 5 ballistas, 6 legionaires and 6 velitess in Lilybaeum, round 3 : 7/17 hits, 7.17 expected hits
                                                          Carthage roll dice for 5 hoplites, 4 spearmen, 6 swordmen and 1 warelephant in Lilybaeum, round 3 : 9/16 hits, 6.50 expected hits
                                                          6 velitess owned by the RomanRepublic, 3 swordmen owned by the Carthage, 4 spearmen owned by the Carthage and 3 legionaires owned by the RomanRepublic lost in Lilybaeum
                                                          RomanRepublic roll dice for 5 ballistas and 3 legionaires in Lilybaeum, round 4 : 5/8 hits, 4.83 expected hits
                                                          Carthage roll dice for 5 hoplites, 3 swordmen and 1 warelephant in Lilybaeum, round 4 : 5/9 hits, 4.17 expected hits
                                                          1 hoplite owned by the Carthage, 2 ballistas owned by the RomanRepublic, 3 swordmen owned by the Carthage, 3 legionaires owned by the RomanRepublic and 1 warelephant owned by the Carthage lost in Lilybaeum
                                                          RomanRepublic roll dice for 3 ballistas in Lilybaeum, round 5 : 1/3 hits, 2.00 expected hits
                                                          Carthage roll dice for 4 hoplites in Lilybaeum, round 5 : 1/4 hits, 2.00 expected hits
                                                          1 hoplite owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Lilybaeum
                                                          RomanRepublic roll dice for 2 ballistas in Lilybaeum, round 6 : 1/2 hits, 1.33 expected hits
                                                          Carthage roll dice for 3 hoplites in Lilybaeum, round 6 : 0/3 hits, 1.50 expected hits
                                                          1 hoplite owned by the Carthage lost in Lilybaeum
                                                          RomanRepublic roll dice for 2 ballistas in Lilybaeum, round 7 : 0/2 hits, 1.33 expected hits
                                                          Carthage roll dice for 2 hoplites in Lilybaeum, round 7 : 1/2 hits, 1.00 expected hits
                                                          1 ballista owned by the RomanRepublic lost in Lilybaeum
                                                          RomanRepublic roll dice for 1 ballista in Lilybaeum, round 8 : 1/1 hits, 0.67 expected hits
                                                          Carthage roll dice for 2 hoplites in Lilybaeum, round 8 : 1/2 hits, 1.00 expected hits
                                                          1 hoplite owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Lilybaeum
                                                      Carthage win with 1 hoplite remaining. Battle score for attacker is 12
                                                      Casualties for RomanRepublic: 5 ballistas, 6 legionaires and 11 velitess
                                                      Casualties for Carthage: 4 hoplites, 12 spearmen, 6 swordmen and 1 warelephant
                                                  1 trireme moved from SZ 24 to SZ 25
                                          
                                              Place Units - RomanRepublic
                                                  3 biremes placed in SZ 34
                                                  1 velites placed in Messana
                                                  1 city placed in Patavium
                                                  1 bireme placed in SZ 25
                                                  1 legionaire and 4 velitess placed in Roma
                                          
                                              Turn Complete - RomanRepublic
                                                  RomanRepublic collect 62 PUs; end with 62 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Carthage regular : -3.33
                                          RomanRepublic regular : -1.33
                                          

                                          Savegame

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                                          • B Offline
                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: GreekCityStates round 4

                                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                                            Game History

                                            Round: 4
                                            
                                                Combat Move - GreekCityStates
                                                    2 cavalrys, 3 hoplites and 5 slingerss moved from Syracuse to Lilybaeum
                                                    1 slingers moved from Syracuse to Lilybaeum
                                                    1 slingers moved from Athens to Delphi
                                                    1 archer and 10 hoplites moved from Delphi to Larissa
                                                    2 archers, 1 hoplite and 2 slingerss moved from Athens to Larissa
                                                    6 biremes and 2 triremes moved from SZ 68 to SZ 67
                                                    1 hoplite and 5 slingerss moved from Sparta to SZ 67
                                                    1 hoplite and 5 slingerss moved from SZ 67 to Athens
                                                    1 slingers moved from Sardis to Pessinus
                                                    1 slingers moved from Sardis to Attalia
                                                    1 slingers moved from Sardis to Pessinus
                                                    1 slingers moved from Sardis to Attalia
                                                    1 hoplite moved from Sardis to Pessinus
                                                    1 hoplite moved from Sardis to Attalia
                                                    1 hoplite moved from Pergamum to Sardis
                                                    1 slingers moved from Sardis to Pergamum
                                            
                                                Purchase Units - GreekCityStates
                                                    GreekCityStates buy 1 city, 5 hoplites and 7 slingerss; Remaining resources: 0 PUs; 
                                            
                                                Combat - GreekCityStates
                                                    Battle in Pessinus
                                                        GreekCityStates attack with 1 hoplite and 2 slingerss
                                                        Seleucid defend with 1 peltasts
                                                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pessinus, round 2 : 0/3 hits, 0.67 expected hits
                                                            Seleucid roll dice for 1 peltasts in Pessinus, round 2 : 0/1 hits, 0.17 expected hits
                                                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pessinus, round 3 : 1/3 hits, 0.67 expected hits
                                                            Seleucid roll dice for 1 peltasts in Pessinus, round 3 : 1/1 hits, 0.17 expected hits
                                                            1 peltasts owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Pessinus
                                                        GreekCityStates win, taking Pessinus from Seleucid with 1 hoplite and 1 slingers remaining. Battle score for attacker is 0
                                                        Casualties for GreekCityStates: 1 slingers
                                                        Casualties for Seleucid: 1 peltasts
                                                    Battle in Lilybaeum
                                                        GreekCityStates attack with 2 cavalrys, 3 hoplites and 6 slingerss
                                                        Carthage defend with 1 city and 1 hoplite
                                                            GreekCityStates roll dice for 2 cavalrys, 3 hoplites and 6 slingerss in Lilybaeum, round 2 : 1/11 hits, 2.67 expected hits
                                                            Carthage roll dice for 1 hoplite in Lilybaeum, round 2 : 1/1 hits, 0.50 expected hits
                                                            1 hoplite owned by the Carthage and 1 slingers owned by the GreekCityStates lost in Lilybaeum
                                                        GreekCityStates win, taking Lilybaeum from Carthage with 2 cavalrys, 3 hoplites and 5 slingerss remaining. Battle score for attacker is 3
                                                        Casualties for GreekCityStates: 1 slingers
                                                        Casualties for Carthage: 1 hoplite
                                                    Battle in Attalia
                                                        GreekCityStates attack with 1 hoplite and 2 slingerss
                                                        Seleucid defend with 1 peltasts
                                                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Attalia, round 2 : 1/3 hits, 0.67 expected hits
                                                            Seleucid roll dice for 1 peltasts in Attalia, round 2 : 0/1 hits, 0.17 expected hits
                                                            1 peltasts owned by the Seleucid lost in Attalia
                                                        GreekCityStates win, taking Attalia from Seleucid with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 2
                                                        Casualties for Seleucid: 1 peltasts
                                                    Battle in Larissa
                                                        GreekCityStates attack with 3 archers, 11 hoplites and 2 slingerss
                                                        Macedonia defend with 4 hoplites, 5 peltastss and 1 swordman
                                                            GreekCityStates roll dice for 3 archers, 11 hoplites and 2 slingerss in Larissa, round 2 : 7/16 hits, 4.50 expected hits
                                                            Macedonia roll dice for 4 hoplites, 5 peltastss and 1 swordman in Larissa, round 2 : 4/10 hits, 3.17 expected hits
                                                            1 swordman owned by the Macedonia, 1 hoplite owned by the Macedonia, 2 archers owned by the GreekCityStates, 5 peltastss owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Larissa
                                                            GreekCityStates roll dice for 1 archer and 11 hoplites in Larissa, round 3 : 6/12 hits, 3.83 expected hits
                                                            Macedonia roll dice for 3 hoplites in Larissa, round 3 : 1/3 hits, 1.50 expected hits
                                                            3 hoplites owned by the Macedonia and 1 archer owned by the GreekCityStates lost in Larissa
                                                        GreekCityStates win, taking Larissa from Macedonia with 11 hoplites remaining. Battle score for attacker is 18
                                                        Casualties for GreekCityStates: 3 archers and 2 slingerss
                                                        Casualties for Macedonia: 4 hoplites, 5 peltastss and 1 swordman
                                            
                                                Non Combat Move - GreekCityStates
                                                    1 archer moved from Syracuse to Lilybaeum
                                            
                                                Place Units - GreekCityStates
                                                    1 city placed in Athens
                                                    3 hoplites and 4 slingerss placed in Sardis
                                                    2 hoplites and 3 slingerss placed in Sparta
                                            
                                                Turn Complete - GreekCityStates
                                                    GreekCityStates collect 65 PUs; end with 65 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Seleucid regular : 0.50
                                            Macedonia regular : 0.33
                                            Carthage regular : 0.50
                                            GreekCityStates regular : 3.00
                                            

                                            Savegame

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