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    • B Offline
      bentonjt
      last edited by

      TripleA Manual Gamesave Post: Chinese round 3

      TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Szechwan to Kweichow
              1 artillery moved from Szechwan to Yunnan
              1 artillery moved from Szechwan to Kweichow
              1 infantry moved from Shensi to Kweichow
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Szechwan to Kweichow
              3 infantry moved from Shensi to Kweichow
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 artillery, 1 fighter and 8 infantry
                  Japanese defend with 2 artilleries and 3 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Kweichow, round 2 : 0/10 hits, 2.33 expected hits
                      Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
                      3 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kweichow, round 3 : 4/7 hits, 1.83 expected hits
                      Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 0/5 hits, 1.67 expected hits
                      3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                      Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Kweichow, round 4 : 3/7 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 2 artilleries and 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
              1 infantry moved from Kansu to Suiyuan
              1 infantry moved from Kansu to Shensi
              1 infantry moved from Kansu to Tsinghai
      
          Place Units - Chinese
              5 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
              Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.00
      Japanese : -0.33
      

      Savegame

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      • H Offline
        Hexborg
        last edited by

        TripleA Turn Summary: British round 3

        TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

        Game History

        Round: 3
        
            Purchase Units - British
                British buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - British
                1 infantry moved from Shan State to French Indo China
                      British take French Indo China from Japanese
                1 artillery moved from Shan State to Siam
                      British take Siam from Japanese
        
            Combat - British
        
            Non Combat Move - British
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 tactical_bomber moved from Burma to India
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 56 Sea Zone
        
            Place Units - British
                1 artillery and 3 infantry placed in India
        
            Turn Complete - British
                British collect 12 PUs; end with 12 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • B Offline
          bentonjt
          last edited by

          TripleA Manual Gamesave Post: ANZAC round 3

          TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

          Game History

          Round: 3
          
              Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
          
              Combat Move - ANZAC
                  1 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  4 fighters moved from Solomon Islands to Queensland
                  1 infantry moved from Queensland to Northern Territory
                  2 infantry moved from New South Wales to Queensland
          
              Combat - ANZAC
          
              Non Combat Move - ANZAC
          
              Place Units - ANZAC
                  1 artillery and 1 fighter placed in New South Wales
          
              Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC1 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • B Offline
            bentonjt
            last edited by

            TripleA Manual Gamesave Post: Russians round 1

            TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

            Game History

            Round: 1
            
                Politics - Russians
            

            Combat Hit Differential Summary :

            Savegame

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            • H Offline
              Hexborg
              last edited by

              Testing Forum poster

              Test summary from TripleA, engine version: 1.9, time: 10:32:13 AM
              Savegame

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              • H Offline
                Hexborg
                last edited by

                Testing Forum poster

                Test summary from TripleA, engine version: 1.9, time: 10:52:29 AM
                Savegame

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                • H Offline
                  Hexborg
                  last edited by

                  TripleA Turn Summary: Confederate round 1

                  TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.6

                  Game History

                  Round: 1
                  
                      War Financing - Confederate
                          Note to players Confederate: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/ConfederateIntro.gif"/></body>
                          Note to players Union: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/UnionIntro.gif"/></body>
                          Confederate spend nothing on User Action: Action Confederate Take Loan1
                          Action Confederate Take Loan1 activates a trigger called: Trigger Confederate Take Loan1
                          Trigger Confederate Take Loan1: Setting switch to false for conditionAttachment_No_New_Confederate_Loan attached to Confederate
                          Trigger Confederate Take Loan1: Confederate has 12 ConfederateDebts placed in Debt1
                          Trigger Confederate Take Loan1: Confederate met a national objective for an additional 200 PUs; end with 200 PUs
                          Trigger Confederate Reset: Setting switch to true for conditionAttachment_No_New_Confederate_Loan attached to Confederate
                  
                      First Purchase - Confederate
                          Trigger Blockade0Foundry: Setting createsResourcesList to 2:Industry for unitAttachment attached to foundry
                          Trigger Blockade0Storehouse: Setting createsResourcesList to 3:Supplies for unitAttachment attached to storehouse
                          Trigger Blockade0Mill: Setting createsResourcesList to 4:Industry for unitAttachment attached to mill
                          Trigger Blockade0SC: Setting createsResourcesList to 9:Supplies for unitAttachment attached to supply_center
                          Trigger Blockade0IC: Setting createsResourcesList to 6:Industry for unitAttachment attached to industrial_center
                          Trigger Blockade0Depot: Setting createsResourcesList to 6:Supplies for unitAttachment attached to depot
                          Trigger Blockade0Inflation: Confederate has their production frontier changed to: production
                          Confederate buy 18 Industrys, 12 Suppliess, 3 cavalrys, 1 civilian_economy, 1 depot, 1 elite_cavalry, 2 elite_infantrys, 2 entrenchmentss, 10 infantry, 1 recruitment_center, 1 recruitment_center2 and 5 torpedos; Remaining resources: 1 Supplies; 38 PUs; 0 Manpower; 2 Industry; 
                  
                      Non Combat Forced March - Confederate
                              Confederate takes Paraclifta from Pro-Confederate
                              Confederate takes Gilmer from Pro-Confederate
                          1 battleship moved from Hampton Roads SZ to Lower Chesapeake Bay SZ
                          1 gunboat moved from Hampton Roads SZ to Lower Chesapeake Bay SZ
                          1 frigate moved from Hampton Roads SZ to Lower Chesapeake Bay SZ
                          1 frigate moved from Hampton Roads SZ to Lower Chesapeake Bay SZ
                          1 general moved from Richmond to Milford Station
                          1 elite_cavalry moved from Richmond to Milford Station
                          1 infantry moved from Richmond to Mechanicsville
                          1 infantry moved from Richmond to Mechanicsville
                          1 infantry moved from Richmond to Mechanicsville
                          1 engineers moved from Richmond to Mechanicsville
                          1 infantry moved from Hanover Junction to Hanover Junction Station
                          1 infantry moved from Hanover Junction to Hanover Junction Station
                          1 infantry moved from Gordonsville to Orange
                          1 militia moved from Williamsburg to Yorktown
                          1 ironclad moved from James SZ to Lower Chesapeake Bay SZ
                          1 elite_cavalry moved from Raleigh to Danville
                          1 infantry moved from Lexington to Newbern
                          1 militia moved from Camden to Paraclifta
                          1 infantry moved from Little Rock to Hot Springs
                          1 infantry moved from Fort Hindman to Pine Bluff
                          1 militia moved from Jefferson to Gilmer
                          1 militia moved from Yellow Bayou to Vermilionville
                          1 transport moved from Mississippi River Lower 3 to Mississippi River Lower 2
                          1 gunboat moved from Arkansas River Lower to Mississippi River Lower 3
                  
                      Second Purchase - Confederate
                          Confederate buy nothing; Remaining resources: 0 Supplies; 38 PUs; 0 Manpower; 18 Industry; 
                  
                      Place Units - Confederate
                          Units in Strasburg being upgraded or consumed: 1 storehouse
                          1 depot placed in Strasburg
                          1 recruitment_center placed in Hanover Junction
                          1 civilian_economy placed in Charlottesville
                          Units in New Market being upgraded or consumed: 1 recruitment_center
                          1 recruitment_center2 placed in New Market
                          Units in Warrenton being upgraded or consumed: 1 infantry and 1 militia
                          1 elite_infantry and 1 infantry placed in Warrenton
                          2 torpedos placed in Hampton Roads SZ
                          2 torpedos placed in Mobile Bay SZ
                          1 torpedo placed in Charleston Harbor SZ
                          Units in Chattanooga being upgraded or consumed: 1 infantry
                          1 elite_infantry placed in Chattanooga
                          Units in Charlotte being upgraded or consumed: 1 militia
                          1 infantry placed in Charlotte
                          Units in Charlotte being upgraded or consumed: 1 militia
                          1 infantry placed in Charlotte
                          Units in Sentinella being upgraded or consumed: 1 militia
                          1 cavalry placed in Sentinella
                          Units in Petersburg being upgraded or consumed: 1 militia
                          1 infantry placed in Petersburg
                          Units in Vicksburg being upgraded or consumed: 2 militias
                          2 infantry placed in Vicksburg
                  
                      Combat Move - Confederate
                              Confederate takes Columbus Kentucky from Pro-Confederate
                              Confederate takes Booneville from Pro-Confederate
                              Confederate takes Valverde from Pro-Confederate
                          1 artillery moved from Sparta to Pikeville
                          1 general moved from Sparta to Pikeville
                          1 artillery moved from Fort Henry-Donelson to Waverly
                          1 militia moved from Fort Henry-Donelson to Waverly
                          1 general moved from Memphis to Columbus Kentucky
                          1 gunboat and 1 transport moved from Mississippi River Lower 2 to Mississippi River Lower 3
                          1 militia moved from Paraclifta to Booneville
                          1 militia moved from Mesilla to Valverde
                  
                      Battle - Confederate
                          Confederate has abandoned Delaware Mouth SZ to Union
                          Confederate has abandoned Ohio River Upper to Union
                          Confederate has abandoned Ohio River Headwaters to Union
                          Confederate has abandoned Ohio River Middle to Union
                          Confederate has abandoned San Francisco Bay SZ to Union
                          Confederate has abandoned Middle Chesapeake Bay SZ to Union
                          Confederate has abandoned Mississippi River Upper 1 to Union
                          Confederate has abandoned Mississippi River Upper 2 to Union
                          Confederate has abandoned Potomac Lower SZ to Union
                          Confederate has abandoned New York Harbor SZ to Union
                          Confederate has abandoned Alabama Coast SZ to Union
                          Confederate has abandoned Gulf of Mexico West SZ to Union
                          Confederate has abandoned Ohio River Lower to Union
                          Confederate has abandoned North Carolina Coast SZ to Union
                          Confederate has abandoned Upper Chesapeake Bay SZ to Union
                          Confederate has abandoned Gulf of Mexico Southwest SZ to Union
                          Battle in Pikeville
                              Confederate attack with 1 artillery and 1 general
                              Pro-Union defend with 1 civilian_economy, 1 militia and 1 storehouse_u
                                  artillery_cannonade fire in Pikeville : 0/1 hits, 0.08 expected hits
                                  Confederate roll dice for 1 artillery and 1 general in Pikeville, round 2 : 1/1 hits, 0.50 expected hits
                                  Pro-Union roll dice for 1 militia in Pikeville, round 2 : 0/1 hits, 0.08 expected hits
                                  1 militia owned by the Pro-Union lost in Pikeville
                              Confederate takes Pikeville from Pro-Union
                              Some non-combat units are destroyed: 
                              Confederate win, taking Delaware Mouth SZ from Neutral, taking Ohio River Upper from Neutral, taking Ohio River Middle from Neutral, taking Middle Chesapeake Bay SZ from Neutral, taking Mississippi River Upper 1 from Neutral, taking Mississippi River Upper 2 from Neutral, taking Potomac Lower SZ from Neutral, taking New York Harbor SZ from Neutral, taking Alabama Coast SZ from Neutral, taking Gulf of Mexico West SZ from Neutral, taking Ohio River Lower from Neutral, taking Upper Chesapeake Bay SZ from Neutral, taking Gulf of Mexico Southwest SZ from Neutral with 1 artillery and 1 general remaining. Battle score for attacker is 0
                              Casualties for Pro-Union: 1 militia
                          Battle in Waverly
                              Confederate attack with 1 artillery and 1 militia
                              Pro-Union defend with 1 militia
                                  artillery_cannonade fire in Waverly : 0/1 hits, 0.08 expected hits
                                  Confederate roll dice for 1 artillery and 1 militia in Waverly, round 2 : 0/1 hits, 0.33 expected hits
                                  Pro-Union roll dice for 1 militia in Waverly, round 2 : 0/1 hits, 0.08 expected hits
                                  artillery_cannonade fire in Waverly : 0/1 hits, 0.08 expected hits
                                  Confederate roll dice for 1 artillery and 1 militia in Waverly, round 3 : 0/1 hits, 0.33 expected hits
                                  Pro-Union roll dice for 1 militia in Waverly, round 3 : 1/1 hits, 0.08 expected hits
                                  1 militia owned by the Confederate lost in Waverly
                              Pro-Union and Confederate reach a stalemate
                              . Battle score for attacker is 0
                              Casualties for Confederate: 1 militia
                  
                      Second Non Combat Move - Confederate
                  
                      Turn Complete - Confederate
                          Confederate collect 0 PUs; end with 38 PUs
                          Units generate 136 Supplies; Confederate end with 136 Supplies
                          Units generate 148 PUs; Confederate end with 186 PUs
                          Units generate 38 Industry; Confederate end with 54 Industry
                  

                  Combat Hit Differential Summary :

                  Confederate : -0.17
                  Pro-Union : 0.75
                  artillery_cannonade fire in Waverly : : -0.17
                  artillery_cannonade fire in Pikeville : : -0.08
                  

                  Savegame

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                  • G Offline
                    Gianko
                    last edited by

                    TripleA Turn Summary: Union round 1

                    TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.6

                    Game History

                    Round: 1
                    
                        War Financing - Union
                            Union spend nothing on User Action: Action Union Take Loan1
                            Action Union Take Loan1 activates a trigger called: Trigger Union Take Loan1
                            Trigger Union Take Loan1: Setting switch to false for conditionAttachment_No_New_Union_Loan attached to Union
                            Trigger Union Take Loan1: Union has 12 UnionDebts placed in Debt1
                            Trigger Union Take Loan1: Union met a national objective for an additional 200 PUs; end with 200 PUs
                            Trigger Union Reset: Setting switch to true for conditionAttachment_No_New_Union_Loan attached to Union
                    
                        First Purchase - Union
                            Union buy 2 elite_cavalrys and 2 infantry; Remaining resources: 45 Supplies; 188 PUs; 0 Manpower; 50 Industry; 
                    
                        Second Purchase - Union
                            Union buy nothing; Remaining resources: 45 Supplies; 188 PUs; 0 Manpower; 50 Industry; 
                    
                        Place Units - Union
                            Units in Cairo being upgraded or consumed: 2 militias
                            2 infantry placed in Cairo
                    
                        Combat Move - Union
                            4 infantry moved from Alexandria to Aquia Creek
                            2 cavalrys moved from Manassas to Aquia Creek
                            2 artilleries moved from Manassas to Aquia Creek
                            1 infantry moved from Centreville to Manassas
                            2 militias moved from Hunters Mill to Centreville
                            1 cavalry moved from Centreville to Aquia Creek
                            2 militias moved from Rockville to Hunters Mill
                            1 militia moved from Frederick to Cramptons Gap
                    
                        Battle - Union
                            Union creates battle in territory St Louis
                            Union creates battle in territory Baltimore
                            Union creates battle in territory Leesburg
                            Union creates battle in territory Harpers Ferry
                            Union creates battle in territory Debt1
                            Union has abandoned Cumberland River Middle to Confederate
                            Union has abandoned Mississippi River Lower 1 to Confederate
                            Union has abandoned Mississippi River Lower 5 to Confederate
                            Union has abandoned Mississippi River Lower 6 to Confederate
                            Union has abandoned Mississippi River Lower 2 to Confederate
                            Union has abandoned Mississippi River Lower 3 to Confederate
                            Union has abandoned Charleston Harbor SZ to Confederate
                            Union has abandoned Gulf of Mexico East SZ to Confederate
                            Union has abandoned Mobile Bay SZ to Confederate
                            Union has abandoned Tennessee River Lower to Confederate
                            Union has abandoned Red River Lower to Confederate
                            Union has abandoned Galveston Bay SZ to Confederate
                            Union has abandoned Rappahannock Lower SZ to Confederate
                            Union has abandoned Pamlico Sound SZ to Confederate
                            Union has abandoned Albemarle Sound SZ to Confederate
                            Union has abandoned Tennessee River Confluence to Confederate
                            Union has abandoned Lower Chesapeake Bay SZ to Confederate
                            Battle in St Louis
                                Union attack with 1 artillery, 1 barracks, 1 civilian_economy4, 1 drill_camp, 1 entrenchments, 1 infantry, 1 militia, 1 mill_u, 1 railyard_u, 1 recruitment_center_u2, 1 shipyard_u and 1 supply_center_u
                                Pro-Confederate defend with 1 militia
                                    artillery_cannonade fire in St Louis : 0/1 hits, 0,08 expected hits
                                    Union roll dice for 1 artillery, 1 entrenchments, 1 infantry and 1 militia in St Louis, round 2 : 1/1 hits, 0,50 expected hits
                                    1 militia owned by the Pro-Confederate lost in St Louis
                                Union win, taking Mississippi River Lower 1 from Neutral, taking Mississippi River Lower 5 from Neutral, taking Mississippi River Lower 6 from Neutral, taking Mississippi River Lower 2 from Neutral, taking Mississippi River Lower 3 from Neutral, taking Charleston Harbor SZ from Neutral, taking Gulf of Mexico East SZ from Neutral, taking Mobile Bay SZ from Neutral, taking Galveston Bay SZ from Neutral, taking Rappahannock Lower SZ from Neutral, taking Pamlico Sound SZ from Neutral, taking Albemarle Sound SZ from Neutral, taking Tennessee River Confluence from Neutral, taking Lower Chesapeake Bay SZ from Neutral with 1 artillery, 1 entrenchments, 1 infantry and 1 militia remaining. Battle score for attacker is 0
                                Casualties for Pro-Confederate: 1 militia
                            Battle in Leesburg
                                Union attack with 1 civilian_economy, 1 drill_camp, 2 militias and 1 recruitment_center_u
                                Pro-Confederate defend with 1 militia
                                    Union roll dice for 2 militias in Leesburg, round 2 : 1/1 hits, 0,17 expected hits
                                    Pro-Confederate roll dice for 1 militia in Leesburg, round 2 : 0/1 hits, 0,08 expected hits
                                    1 militia owned by the Pro-Confederate lost in Leesburg
                                Union win with 2 militias remaining. Battle score for attacker is 0
                                Casualties for Pro-Confederate: 1 militia
                            Battle in Harpers Ferry
                                Union attack with 1 artillery, 1 civilian_economy2, 1 depot_u, 1 drill_camp, 1 foundry_u, 2 infantry, 2 militias and 1 recruitment_center_u
                                Pro-Confederate defend with 1 militia
                                    artillery_cannonade fire in Harpers Ferry : 0/1 hits, 0,08 expected hits
                                    Union roll dice for 1 artillery, 2 infantry and 2 militias in Harpers Ferry, round 2 : 1/1 hits, 0,75 expected hits
                                    Pro-Confederate roll dice for 1 militia in Harpers Ferry, round 2 : 0/1 hits, 0,08 expected hits
                                    1 militia owned by the Pro-Confederate lost in Harpers Ferry
                                Union win with 1 artillery, 2 infantry and 2 militias remaining. Battle score for attacker is 0
                                Casualties for Pro-Confederate: 1 militia
                            Battle in Baltimore
                                Union attack with 1 barracks, 1 civilian_economy6, 1 industrial_center_u, 2 infantry, 1 militia, 1 railyard_u, 1 recruitment_center_u2, 1 shipyard_u and 1 supply_center_u
                                Pro-Confederate defend with 1 militia
                                    Union roll dice for 2 infantry and 1 militia in Baltimore, round 2 : 0/1 hits, 0,42 expected hits
                                    Pro-Confederate roll dice for 1 militia in Baltimore, round 2 : 0/1 hits, 0,08 expected hits
                                    Union roll dice for 2 infantry and 1 militia in Baltimore, round 3 : 1/1 hits, 0,42 expected hits
                                    Pro-Confederate roll dice for 1 militia in Baltimore, round 3 : 1/1 hits, 0,08 expected hits
                                    1 militia owned by the Union and 1 militia owned by the Pro-Confederate lost in Baltimore
                                Union win with 2 infantry remaining. Battle score for attacker is 0
                                Casualties for Union: 1 militia
                                Casualties for Pro-Confederate: 1 militia
                            Battle in Aquia Creek
                                Union attack with 2 artilleries, 3 cavalrys and 4 infantry
                                Confederate defend with 1 drill_camp, 3 militias, 1 recruitment_center and 1 storehouse
                                    artillery_cannonade fire in Aquia Creek : 0/1 hits, 0,25 expected hits
                                    Union roll dice for 2 artilleries, 3 cavalrys and 4 infantry in Aquia Creek, round 2 : 1/1 hits, 1,67 expected hits
                                    Confederate roll dice for 3 militias in Aquia Creek, round 2 : 0/1 hits, 0,25 expected hits
                                    1 militia owned by the Confederate lost in Aquia Creek
                                    artillery_cannonade fire in Aquia Creek : 0/1 hits, 0,17 expected hits
                                    Union roll dice for 2 artilleries, 3 cavalrys and 4 infantry in Aquia Creek, round 3 : 2/1 hits, 1,67 expected hits
                                    Confederate roll dice for 2 militias in Aquia Creek, round 3 : 1/1 hits, 0,17 expected hits
                                    2 militias owned by the Confederate and 1 infantry owned by the Union lost in Aquia Creek
                                Some non-combat units are destroyed: 
                                Union win, taking Aquia Creek from Confederate with 2 artilleries, 3 cavalrys and 3 infantry remaining. Battle score for attacker is -3
                                Casualties for Confederate: 3 militias
                                Casualties for Union: 1 infantry
                    
                        Non Combat Move - Union
                    
                        Turn Complete - Union
                            Trigger NewEnglandBonusSupplies: Union met a national objective for an additional 40 Supplies; end with 76 Supplies
                            Trigger NewEnglandBonusManpower: Union met a national objective for an additional 30 Manpower; end with 30 Manpower
                            Union collect 0 PUs; end with 188 PUs
                            Units generate -28 Manpower; Union end with 2 Manpower
                            Units generate 93 Supplies; Union end with 169 Supplies
                            Units generate 136 Industry; Union end with 184 Industry
                            Units generate 203 PUs; Union end with 391 PUs
                    

                    Combat Hit Differential Summary :

                    artillery_cannonade fire in Harpers Ferry : : -0,08
                    artillery_cannonade fire in Aquia Creek : : -0,42
                    Confederate : 0,58
                    artillery_cannonade fire in St Louis : : -0,08
                    Pro-Confederate : 0,67
                    Union : 1,42
                    

                    Savegame

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                    • H Offline
                      Hexborg
                      last edited by

                      Testing Forum poster

                      Test summary from TripleA, engine version: 1.9, time: 6:57:39 PM
                      Savegame

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                      • H Offline
                        Hexborg
                        last edited by

                        TripleA Turn Summary: Germans round 1

                        TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                        Game History

                        Round: 1
                        
                            Purchase Units - Germans
                                Germans buy 1 artillery, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
                        
                            Combat Move - Germans
                                1 infantry moved from Holland Belgium to Normandy Bordeaux
                                1 infantry moved from Holland Belgium to France
                                1 infantry moved from Holland Belgium to France
                                1 infantry moved from Holland Belgium to France
                                1 infantry moved from Holland Belgium to France
                                1 infantry moved from Western Germany to France
                                1 submarine moved from 124 Sea Zone to 112 Sea Zone
                                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                                1 fighter moved from Holland Belgium to 109 Sea Zone
                                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                                1 armour moved from Holland Belgium to Normandy Bordeaux
                                1 armour moved from Holland Belgium to France
                                1 armour moved from Holland Belgium to France
                                1 mech_infantry moved from Western Germany to France
                                1 mech_infantry moved from Western Germany to France
                                1 mech_infantry moved from Western Germany to France
                                1 armour moved from Greater Southern Germany to France
                                1 armour moved from Greater Southern Germany to France
                                1 artillery moved from Holland Belgium to France
                                1 infantry moved from Western Germany to France
                                1 artillery moved from Western Germany to France
                                1 bomber moved from Germany to France
                                1 fighter moved from Norway to 111 Sea Zone
                                1 fighter moved from Western Germany to 112 Sea Zone
                                1 tactical_bomber moved from Western Germany to France
                                1 fighter moved from Western Germany to 111 Sea Zone
                                1 mech_infantry moved from Western Germany to France
                        
                            Combat - Germans
                                Battle in 111 Sea Zone
                                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                                    British defend with 1 battleship and 1 cruiser
                                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                                    Units damaged: 1 battleship owned by the British
                                        British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                        1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                                        Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                                        British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                                        1 battleship owned by the British lost in 111 Sea Zone
                                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                                    Casualties for Germans: 1 submarine
                                    Casualties for British: 1 battleship and 1 cruiser
                                Battle in 109 Sea Zone
                                    Germans attack with 1 fighter and 1 submarine
                                    British defend with 1 destroyer and 1 transport
                                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Germans roll dice for 1 fighter in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                        1 submarine owned by the Germans lost in 109 Sea Zone
                                        Germans roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                        1 destroyer owned by the British and 1 fighter owned by the Germans lost in 109 Sea Zone
                                    British win with 1 transport remaining. Battle score for attacker is -8
                                    Casualties for Germans: 1 fighter and 1 submarine
                                    Casualties for British: 1 destroyer
                                Battle in 106 Sea Zone
                                    Germans attack with 2 submarines
                                    British defend with 1 destroyer and 1 transport
                                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                                        1 transport owned by the British lost in 106 Sea Zone
                                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                                    Casualties for Germans: 1 submarine
                                    Casualties for British: 1 destroyer and 1 transport
                                Battle in Normandy Bordeaux
                                    Germans attack with 1 armour and 1 infantry
                                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                                        Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                                        French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the French lost in Normandy Bordeaux
                                    Germans win, taking Normandy Bordeaux from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                                    Casualties for French: 1 infantry
                                Battle in 112 Sea Zone
                                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                                    British defend with 1 cruiser; French defend with 1 cruiser
                                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                        British roll dice for 2 cruisers in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                                        1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
                                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 8
                                    Casualties for Germans: 1 fighter and 1 submarine
                                    Casualties for British: 1 cruiser
                                    Casualties for French: 1 cruiser
                                Battle in France
                                    Germans attack with 4 armour, 2 artilleries, 1 bomber, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                                    British defend with 1 armour, 1 artillery and 1 infantry; French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                                        Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6.00 expected hits
                                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in France, round 2 : 4/12 hits, 4.67 expected hits
                                        4 infantry owned by the Germans, 6 infantry owned by the French and 1 infantry owned by the British lost in France
                                        Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/14 hits, 5.33 expected hits
                                        French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits
                                        1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                                    Germans captures 17PUs while taking French capital
                                    Germans win, taking France from French with 4 armour, 1 artillery, 1 bomber, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
                                    Casualties for Germans: 1 artillery and 6 infantry
                                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                                    Casualties for French: 1 armour, 1 artillery, 1 fighter and 6 infantry
                                Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                        
                            Non Combat Move - Germans
                                1 infantry moved from Germany to 113 Sea Zone
                                1 infantry moved from Germany to Poland
                                1 infantry moved from Denmark to 113 Sea Zone
                                1 infantry moved from 113 Sea Zone to Norway
                                1 infantry moved from Norway to Finland
                                      Germans take Finland from Neutral_Axis
                                1 infantry moved from 113 Sea Zone to Norway
                                1 infantry moved from Norway to Finland
                                1 bomber moved from France to Western Germany
                                1 infantry moved from Germany to Slovakia Hungary
                                1 infantry moved from Slovakia Hungary to Romania
                                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                1 infantry moved from Germany to Poland
                                1 infantry moved from Germany to Poland
                                1 infantry moved from Germany to Poland
                                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                                1 artillery moved from Greater Southern Germany to Slovakia Hungary
                                1 armour moved from Romania to Slovakia Hungary
                                1 artillery moved from Germany to Poland
                                1 artillery moved from Germany to Poland
                                1 artillery moved from Germany to Poland
                                1 artillery moved from Germany to Poland
                                1 artillery moved from Germany to Poland
                                1 tactical_bomber moved from France to Poland
                                1 tactical_bomber moved from 112 Sea Zone to Germany
                                1 tactical_bomber moved from 111 Sea Zone to Germany
                                1 fighter moved from 111 Sea Zone to Norway
                                1 fighter moved from 111 Sea Zone to Western Germany
                        
                            Place Units - Germans
                                1 submarine placed in 113 Sea Zone
                                1 artillery and 2 infantry placed in Germany
                                3 infantry and 1 mech_infantry placed in Western Germany
                        
                            Turn Complete - Germans
                                Germans collect 38 PUs; end with 56 PUs
                                Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                        

                        Combat Hit Differential Summary :

                        Germans : 0.83
                        British : 1.83
                        French : -0.33
                        

                        Savegame

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                        • W Offline
                          waldowv
                          last edited by

                          TripleA Turn Summary: Russians round 1

                          TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                          Game History

                          Round: 1
                          
                              Purchase Units - Russians
                                  Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Russians
                          
                              Non Combat Move - Russians
                                  1 submarine moved from 127 Sea Zone to 112 Sea Zone
                                  1 infantry moved from Karelia to Novgorod
                                  1 infantry moved from Vyborg to Novgorod
                                  1 infantry moved from Archangel to Novgorod
                                  1 infantry moved from Bessarabia to Western Ukraine
                                  1 infantry moved from Eastern Poland to Western Ukraine
                                  1 infantry moved from Eastern Poland to Western Ukraine
                                  1 infantry moved from Baltic States to Novgorod
                                  1 infantry moved from Baltic States to Novgorod
                                  1 infantry moved from Belarus to Novgorod
                                  1 armour moved from Russia to Western Ukraine
                                  1 fighter moved from Russia to Novgorod
                                  1 tactical_bomber moved from Russia to Novgorod
                                  1 infantry moved from Russia to Bryansk
                                  1 infantry moved from Russia to Bryansk
                                  1 artillery moved from Russia to Bryansk
                                  1 mech_infantry moved from Russia to Archangel
                                  1 infantry moved from Caucasus to Rostov
                                  1 armour moved from Volgograd to Bryansk
                                  1 infantry moved from Volgograd to Rostov
                                  1 mech_infantry moved from Volgograd to Bryansk
                          
                              Place Units - Russians
                                  1 fighter and 2 infantry placed in Novgorod
                                  4 infantry placed in Russia
                          
                              Turn Complete - Russians
                                  Russians collect 28 PUs; end with 28 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • B Offline
                            bentonjt
                            last edited by

                            TripleA Manual Gamesave Post: British round 1

                            TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                            Game History

                            Round: 1
                            
                                Purchase Units - British
                                    British buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
                            
                                Combat Move - British
                                    1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                                    1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                                    1 infantry moved from Alexandria to 98 Sea Zone
                                    1 armour moved from Alexandria to 98 Sea Zone
                                    1 fighter moved from Alexandria to Ethiopia
                                    1 artillery moved from Alexandria to Egypt
                                    1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                                    1 infantry moved from 76 Sea Zone to Ethiopia
                                    1 armour moved from 76 Sea Zone to Ethiopia
                                    1 battleship and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                                    1 tactical_bomber moved from 91 Sea Zone to Algeria
                                    1 carrier moved from 91 Sea Zone to 92 Sea Zone
                                    1 fighter moved from United Kingdom to 92 Sea Zone
                                    1 fighter moved from United Kingdom to 92 Sea Zone
                                    1 transport moved from 109 Sea Zone to 92 Sea Zone
                                    1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                                    1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                                    2 infantry moved from Union of South Africa to Rhodesia
                            
                                Combat - British
                                    Battle in Ethiopia
                                        British attack with 1 armour, 1 fighter and 2 infantry
                                        Italians defend with 2 infantry
                                            British roll dice for 1 armour, 1 fighter and 2 infantry in Ethiopia, round 2 : 1/4 hits, 1.33 expected hits
                                            Italians roll dice for 2 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
                                            1 infantry owned by the Italians lost in Ethiopia
                                            British roll dice for 1 armour, 1 fighter and 2 infantry in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
                                            Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Italians lost in Ethiopia
                                        British win, taking Ethiopia from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                                        Casualties for Italians: 2 infantry
                            
                                Non Combat Move - British
                                    1 fighter moved from Ethiopia to Anglo Egyptian Sudan
                            
                                Place Units - British
                                    1 submarine placed in 109 Sea Zone
                                    1 fighter placed in United Kingdom
                                    1 factory_minor placed in Egypt
                            
                                Turn Complete - British
                                    British collect 28 PUs (2 lost to blockades); end with 29 PUs
                            

                            Combat Hit Differential Summary :

                            British : -0.67
                            Italians : -1.00
                            

                            Savegame

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                            • G Offline
                              Gianko
                              last edited by

                              TripleA Turn Summary: Italians round 1

                              TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                              Game History

                              Round: 1
                              
                                  Purchase Units - Italians
                                      Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Italians
                                      2 artilleries moved from Northern Italy to Southern France
                                      2 infantry moved from Northern Italy to Southern France
                                      1 armour moved from Southern Italy to 97 Sea Zone
                                      3 infantry moved from Southern Italy to 97 Sea Zone
                                      1 armour, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                                      1 armour moved from 99 Sea Zone to Syria
                                      3 infantry moved from 99 Sea Zone to Syria
                                      1 fighter moved from Southern Italy to 99 Sea Zone
                                      1 fighter moved from Northern Italy to 99 Sea Zone
                                      1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
                                      2 infantry moved from Libya to Tobruk
                                      1 infantry moved from Italian Somaliland to Kenya
                                            Italians take Kenya from British
                              
                                  Combat - Italians
                                      Battle in Southern France
                                          Italians attack with 2 artilleries and 2 infantry
                                          French defend with 1 artillery, 1 harbour and 1 infantry
                                              Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
                                              French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
                                              1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
                                              Italians roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits, 0,67 expected hits
                                              French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                                              Italians roll dice for 2 artilleries in Southern France, round 4 : 0/2 hits, 0,67 expected hits
                                              French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                                              Italians roll dice for 2 artilleries in Southern France, round 5 : 0/2 hits, 0,67 expected hits
                                              French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0,33 expected hits
                                              Italians roll dice for 2 artilleries in Southern France, round 6 : 1/2 hits, 0,67 expected hits
                                              French roll dice for 1 artillery in Southern France, round 6 : 1/1 hits, 0,33 expected hits
                                              1 artillery owned by the Italians and 1 artillery owned by the French lost in Southern France
                                          Italians win, taking Southern France from French with 1 artillery remaining. Battle score for attacker is -3
                                          Casualties for Italians: 1 artillery and 2 infantry
                                          Casualties for French: 1 artillery and 1 infantry
                                      Battle in Alexandria
                                          Italians attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                                          British defend with 1 infantry
                                              Italians roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Alexandria, round 2 : 1/8 hits, 2,00 expected hits
                                              British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                                              1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                                          Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                                          Casualties for Italians: 1 infantry
                                          Casualties for British: 1 infantry
                                      Battle in 99 Sea Zone
                                          Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
                                          British defend with 1 cruiser
                                              Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits
                                              British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                                              1 cruiser owned by the British lost in 99 Sea Zone
                                          Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 12
                                          Casualties for British: 1 cruiser
                                      Battle in Syria
                                          Italians attack with 1 armour and 3 infantry
                                          French defend with 1 infantry
                                              Italians roll dice for 1 armour and 3 infantry in Syria, round 2 : 0/4 hits, 1,00 expected hits
                                              French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                                              Italians roll dice for 1 armour and 3 infantry in Syria, round 3 : 0/4 hits, 1,00 expected hits
                                              French roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                                              Italians roll dice for 1 armour and 3 infantry in Syria, round 4 : 1/4 hits, 1,00 expected hits
                                              French roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0,33 expected hits
                                              1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                                          Italians win, taking Syria from French with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                                          Casualties for Italians: 1 infantry
                                          Casualties for French: 1 infantry
                                      Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                              
                                  Non Combat Move - Italians
                                      2 fighters moved from 99 Sea Zone to Tobruk
                                      1 infantry moved from Albania to Bulgaria
                                            Italians take Bulgaria from Neutral_Axis
                              
                                  Place Units - Italians
                                      1 armour and 1 artillery placed in Southern Italy
                                      Italians undo move 1.
                                      1 artillery placed in Southern Italy
                                      1 armour placed in Northern Italy
                              
                                  Turn Complete - Italians
                                      Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
                              

                              Combat Hit Differential Summary :

                              Italians : -6,33
                              British : 0,17
                              French : 1,00
                              

                              Savegame

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                              • W Offline
                                waldowv
                                last edited by

                                TripleA Turn Summary: Americans round 1

                                TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                                Game History

                                Round: 1
                                
                                    Purchase Units - Americans
                                        Americans buy 1 bomber, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Americans
                                
                                    Non Combat Move - Americans
                                        1 bomber moved from Central United States to Eastern United States
                                        1 infantry moved from Central United States to Eastern United States
                                        1 mech_infantry moved from Central United States to Eastern United States
                                
                                    Place Units - Americans
                                        1 bomber and 1 infantry placed in Eastern United States
                                        1 submarine and 2 transports placed in 101 Sea Zone
                                
                                    Turn Complete - Americans
                                        Americans collect 35 PUs; end with 35 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • B Offline
                                  bentonjt
                                  last edited by

                                  TripleA Manual Gamesave Post: French round 1

                                  TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                                  Game History

                                  Round: 1
                                  
                                      Combat Move - French
                                          1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                                          1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                                          1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                                          1 infantry moved from French West Africa to French Central Africa
                                          1 infantry moved from Algeria to Tunisia
                                          1 infantry moved from Morocco to Algeria
                                  
                                      Non Combat Move - French
                                  
                                      Turn Complete - French
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • H Offline
                                    Hexborg
                                    last edited by

                                    TripleA Turn Summary: Germans round 2

                                    TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                                    Game History

                                    Round: 2
                                    
                                        Politics - Germans
                                            Germans takes Political Action: Political Action Axis To War With Russians
                                                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                                                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                                                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                                                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                                                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                                                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                    
                                        Purchase Units - Germans
                                            Germans buy 1 aaGun, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Germans
                                            1 submarine moved from 113 Sea Zone to 115 Sea Zone
                                            1 infantry moved from Finland to Karelia
                                            1 infantry moved from Finland to Karelia
                                            1 infantry moved from Finland to Karelia
                                            1 infantry moved from Finland to Karelia
                                            1 fighter moved from Norway to Karelia
                                            1 infantry moved from Finland to Karelia
                                            1 infantry moved from Poland to Baltic States
                                            1 infantry moved from Poland to Baltic States
                                            1 infantry moved from Poland to Baltic States
                                            1 artillery moved from Poland to Baltic States
                                            1 artillery moved from Poland to Baltic States
                                            1 artillery moved from Poland to Baltic States
                                            1 infantry moved from Poland to Baltic States
                                            1 artillery moved from Poland to Baltic States
                                            1 artillery moved from Poland to Baltic States
                                            1 infantry moved from Poland to Baltic States
                                            1 infantry moved from Slovakia Hungary to Eastern Poland
                                            1 infantry moved from Slovakia Hungary to Eastern Poland
                                            1 infantry moved from Poland to Baltic States
                                            1 infantry moved from Poland to Baltic States
                                            1 infantry moved from Romania to Bessarabia
                                            1 infantry moved from Romania to Bessarabia
                                            1 infantry moved from Romania to Bessarabia
                                            1 infantry moved from Slovakia Hungary to Eastern Poland
                                            1 infantry moved from Slovakia Hungary to Eastern Poland
                                            1 infantry moved from Slovakia Hungary to Eastern Poland
                                            1 infantry moved from Slovakia Hungary to Eastern Poland
                                            1 infantry moved from Slovakia Hungary to Eastern Poland
                                            1 infantry moved from Slovakia Hungary to Eastern Poland
                                            1 tactical_bomber moved from Poland to Bessarabia
                                            1 tactical_bomber moved from Germany to 115 Sea Zone
                                            1 tactical_bomber moved from Germany to 115 Sea Zone
                                            1 fighter moved from Western Germany to 115 Sea Zone
                                            1 bomber moved from Western Germany to 115 Sea Zone
                                            1 armour moved from Slovakia Hungary to Eastern Poland
                                            1 armour moved from Slovakia Hungary to Eastern Poland
                                            1 armour moved from Poland to Eastern Poland
                                            1 artillery moved from Slovakia Hungary to Eastern Poland
                                    
                                        Combat - Germans
                                            Battle in Bessarabia
                                                Germans attack with 3 infantry and 1 tactical_bomber
                                                Russians defend with 1 infantry
                                                    Germans roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits
                                                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Russians lost in Bessarabia
                                                Germans win, taking Bessarabia from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                Casualties for Russians: 1 infantry
                                            Battle in Eastern Poland
                                                Germans attack with 3 armour, 1 artillery and 8 infantry
                                                Russians defend with 1 infantry
                                                    Germans roll dice for 3 armour, 1 artillery and 8 infantry in Eastern Poland, round 2 : 4/12 hits, 3.33 expected hits
                                                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Russians lost in Eastern Poland
                                                Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                                                Casualties for Russians: 1 infantry
                                            Battle in Baltic States
                                                Germans attack with 5 artilleries and 7 infantry
                                                Russians defend with 1 infantry
                                                    Germans roll dice for 5 artilleries and 7 infantry in Baltic States, round 2 : 5/12 hits, 3.67 expected hits
                                                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                                                Germans win, taking Baltic States from Russians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 0
                                                Casualties for Germans: 1 infantry
                                                Casualties for Russians: 1 infantry
                                            Battle in Karelia
                                                Germans attack with 1 fighter and 5 infantry
                                                Russians defend with 1 infantry
                                                    Germans roll dice for 1 fighter and 5 infantry in Karelia, round 2 : 2/6 hits, 1.33 expected hits
                                                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Russians lost in Karelia
                                                Germans win, taking Karelia from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                                                Casualties for Russians: 1 infantry
                                            Battle in 115 Sea Zone
                                                Germans attack with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers
                                                Russians defend with 1 battleship and 1 transport
                                                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                    Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                                                    Russians roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                                    1 transport owned by the Russians, 1 submarine owned by the Germans and 1 battleship owned by the Russians lost in 115 Sea Zone
                                                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
                                                Casualties for Germans: 1 submarine
                                                Casualties for Russians: 1 battleship and 1 transport
                                    
                                        Non Combat Move - Germans
                                            1 infantry moved from Norway to Finland
                                            1 infantry moved from Norway to Finland
                                            1 tactical_bomber moved from Bessarabia to Poland
                                            1 bomber moved from 115 Sea Zone to Western Germany
                                            1 fighter moved from 115 Sea Zone to Poland
                                            1 fighter moved from Karelia to Norway
                                            1 tactical_bomber moved from 115 Sea Zone to Poland
                                            1 tactical_bomber moved from 115 Sea Zone to Poland
                                            1 infantry moved from Germany to 113 Sea Zone
                                            1 infantry moved from Germany to 113 Sea Zone
                                            1 infantry moved from 113 Sea Zone to Norway
                                            1 infantry moved from 113 Sea Zone to Norway
                                            1 artillery moved from Germany to Poland
                                            1 armour moved from France to Germany
                                            1 mech_infantry moved from Western Germany to Poland
                                            1 mech_infantry moved from France to Germany
                                            1 mech_infantry moved from France to Germany
                                            1 mech_infantry moved from France to Germany
                                            1 mech_infantry moved from France to Germany
                                            1 armour moved from France to Germany
                                            1 armour moved from France to Germany
                                            1 armour moved from France to Germany
                                            1 armour moved from Normandy Bordeaux to Western Germany
                                            1 aaGun moved from Western Germany to France
                                            1 aaGun moved from Germany to Western Germany
                                            1 infantry moved from Western Germany to France
                                            1 infantry moved from Western Germany to Germany
                                            1 infantry moved from Western Germany to Germany
                                    
                                        Place Units - Germans
                                            2 artilleries and 1 infantry placed in Germany
                                            1 submarine placed in 105 Sea Zone
                                            1 destroyer and 1 transport placed in 113 Sea Zone
                                            1 aaGun placed in Normandy Bordeaux
                                            1 infantry placed in Normandy Bordeaux
                                            1 mech_infantry placed in Western Germany
                                            1 fighter placed in Western Germany
                                            2 infantry placed in Western Germany
                                    
                                        Turn Complete - Germans
                                            Germans collect 41 PUs; end with 41 PUs
                                            Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                                            Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Germans : 4.00
                                    Russians : 0.00
                                    

                                    Savegame

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                                    • W Offline
                                      waldowv
                                      last edited by

                                      TripleA Turn Summary: Russians round 2

                                      TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                                      Game History

                                      Round: 2
                                      
                                          Purchase Units - Russians
                                              Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Russians
                                      
                                          Non Combat Move - Russians
                                              1 mech_infantry moved from Archangel to Novgorod
                                              1 mech_infantry moved from Bryansk to Novgorod
                                              1 armour moved from Bryansk to Novgorod
                                              1 infantry moved from Bryansk to Belarus
                                              1 armour moved from Western Ukraine to Bryansk
                                              1 artillery moved from Western Ukraine to Bryansk
                                              1 infantry moved from Rostov to Ukraine
                                              1 infantry moved from Rostov to Bryansk
                                              1 infantry moved from Western Ukraine to Bryansk
                                              1 infantry moved from Western Ukraine to Bryansk
                                              1 infantry moved from Western Ukraine to Bryansk
                                              1 infantry moved from Vyborg to Novgorod
                                              4 infantry moved from Russia to Bryansk
                                      
                                          Place Units - Russians
                                              1 fighter and 2 infantry placed in Novgorod
                                              4 infantry placed in Russia
                                              Trigger Russians 3 At War With Axis: Russians has 2 infantry placed in Novosibirsk
                                      
                                          Turn Complete - Russians
                                              Russians collect 25 PUs; end with 25 PUs
                                              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • B Offline
                                        bentonjt
                                        last edited by

                                        TripleA Manual Gamesave Post: British round 2

                                        TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                                        Game History

                                        Round: 2
                                        
                                            Purchase Units - British
                                                British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - British
                                                2 infantry moved from Rhodesia to Tanganyika Territory
                                                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                                                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                                                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                                                1 fighter moved from 92 Sea Zone to 99 Sea Zone
                                                1 fighter moved from 92 Sea Zone to 99 Sea Zone
                                                1 battleship moved from 92 Sea Zone to 99 Sea Zone
                                                1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone
                                                1 armour moved from Ethiopia to Egypt
                                                1 tactical_bomber moved from Algeria to 99 Sea Zone
                                                1 destroyer moved from 92 Sea Zone to 105 Sea Zone
                                                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                                                2 fighters moved from United Kingdom to 105 Sea Zone
                                                1 cruiser moved from 85 Sea Zone to 87 Sea Zone
                                        
                                            Combat - British
                                                Battle in 105 Sea Zone
                                                    British attack with 1 destroyer, 2 fighters and 1 submarine
                                                    Germans defend with 1 submarine
                                                        British roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 submarine owned by the Germans lost in 105 Sea Zone
                                                    British win, taking 105 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                                                    Casualties for Germans: 1 submarine
                                                Battle in 99 Sea Zone
                                                    British attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
                                                    Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 2 transports
                                                        British roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                                                    Units damaged: 1 battleship owned by the Italians
                                                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                                                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                                                        1 destroyer owned by the Italians lost in 99 Sea Zone
                                                        British roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/6 hits, 3.17 expected hits
                                                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                                                        1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                                                        British roll dice for 1 battleship, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 4 : 1/5 hits, 2.83 expected hits
                                                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
                                                        1 cruiser owned by the Italians and 3 fighters owned by the British lost in 99 Sea Zone
                                                        British roll dice for 1 battleship and 1 tactical_bomber in 99 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
                                                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
                                                        British roll dice for 1 battleship and 1 tactical_bomber in 99 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits
                                                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 6 : 0/2 hits, 1.17 expected hits
                                                        1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                                                        2 transports owned by the Italians lost in 99 Sea Zone
                                                    British win, taking 99 Sea Zone from Italians with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 20
                                                    Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 2 transports
                                                    Casualties for British: 1 carrier, 1 destroyer and 3 fighters
                                        
                                            Non Combat Move - British
                                                1 tactical_bomber moved from 99 Sea Zone to Cyprus
                                                1 infantry moved from Ethiopia to 76 Sea Zone
                                                1 infantry moved from Ethiopia to 76 Sea Zone
                                                2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                                                2 infantry moved from 98 Sea Zone to Egypt
                                                1 transport moved from 92 Sea Zone to 98 Sea Zone
                                                2 fighters moved from 105 Sea Zone to United Kingdom
                                                1 infantry moved from West India to Eastern Persia
                                                      British take Eastern Persia from Neutral_Allies
                                        
                                            Place Units - British
                                                1 armour and 2 fighters placed in Egypt
                                                1 infantry placed in United Kingdom
                                        
                                            Turn Complete - British
                                                British collect 27 PUs (2 lost to blockades); end with 27 PUs
                                        

                                        Combat Hit Differential Summary :

                                        British : -4.83
                                        Italians : -1.33
                                        

                                        Savegame

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                                        • G Offline
                                          Gianko
                                          last edited by

                                          TripleA Turn Summary: Italians round 2

                                          TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Italians
                                                  Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Italians
                                                  1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Alexandria to Egypt
                                                  2 infantry moved from Tobruk to Alexandria
                                                  1 armour moved from Syria to Egypt
                                                        Italians take Trans-Jordan from British
                                                  1 infantry moved from Syria to Trans-Jordan
                                                  2 fighters moved from Tobruk to Egypt
                                                  1 armour moved from Albania to Greece
                                                  1 infantry moved from Albania to Greece
                                                  5 infantry moved from Bulgaria to Greece
                                                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                                                        Italians take Anglo Egyptian Sudan from British
                                          
                                              Combat - Italians
                                                  Battle in Egypt
                                                      Italians attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys
                                                      British defend with 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                                                          Italians roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Egypt, round 2 : 2/10 hits, 3,33 expected hits
                                                          British roll dice for 2 armour, 2 artilleries, 2 fighters and 3 infantry in Egypt, round 2 : 3/9 hits, 4,00 expected hits
                                                          2 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                                                          Italians roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Egypt, round 3 : 4/7 hits, 2,83 expected hits
                                                          British roll dice for 2 armour, 2 artilleries, 2 fighters and 1 infantry in Egypt, round 3 : 3/7 hits, 3,33 expected hits
                                                          2 mech_infantrys owned by the Italians, 2 artilleries owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
                                                          Italians roll dice for 2 armour and 2 fighters in Egypt, round 4 : 2/4 hits, 2,00 expected hits
                                                          British roll dice for 1 armour and 2 fighters in Egypt, round 4 : 1/3 hits, 1,83 expected hits
                                                          1 fighter owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
                                                          Italians roll dice for 1 armour and 2 fighters in Egypt, round 5 : 1/3 hits, 1,50 expected hits
                                                          British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits
                                                          1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
                                                      Italians win, taking Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is 12
                                                      Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                                                      Casualties for British: 2 armour, 2 artilleries, 2 fighters and 3 infantry
                                                  Battle in Greece
                                                      Italians attack with 1 armour and 6 infantry
                                                      Neutral_Allies defend with 4 infantry
                                                          Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1,50 expected hits
                                                          Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                                                          1 infantry owned by the Neutral_Allies lost in Greece
                                                          Italians roll dice for 1 armour and 6 infantry in Greece, round 3 : 2/7 hits, 1,50 expected hits
                                                          Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits
                                                          2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                                                          Italians roll dice for 1 armour and 5 infantry in Greece, round 4 : 0/6 hits, 1,33 expected hits
                                                          Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0,33 expected hits
                                                          1 infantry owned by the Italians lost in Greece
                                                          Italians roll dice for 1 armour and 4 infantry in Greece, round 5 : 1/5 hits, 1,17 expected hits
                                                          Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits
                                                          1 infantry owned by the Neutral_Allies lost in Greece
                                                      Italians win, taking Greece from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 6
                                                      Casualties for Neutral_Allies: 4 infantry
                                                      Casualties for Italians: 2 infantry
                                          
                                              Non Combat Move - Italians
                                                  1 infantry moved from Syria to Iraq
                                                        Italians take Iraq from Neutral_Axis
                                                  1 fighter moved from Egypt to Iraq
                                          
                                              Place Units - Italians
                                                  1 armour and 2 infantry placed in Southern Italy
                                          
                                              Turn Complete - Italians
                                                  Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
                                                  Objective Italians 1 Control Greece And Egypt And Southern France: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Italians : -2,17
                                          British : -1,83
                                          Neutral_Allies : -1,00
                                          

                                          Savegame

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                                          • W Offline
                                            waldowv
                                            last edited by

                                            TripleA Turn Summary: Americans round 2

                                            TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6

                                            Game History

                                            Round: 2
                                            
                                                Purchase Units - Americans
                                                    Americans buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Americans
                                            
                                                Non Combat Move - Americans
                                                    1 fighter moved from Eastern United States to 101 Sea Zone
                                            
                                                Place Units - Americans
                                                    1 carrier and 1 destroyer placed in 101 Sea Zone
                                                    1 tactical_bomber placed in 101 Sea Zone
                                            
                                                Turn Complete - Americans
                                                    Americans collect 35 PUs; end with 35 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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