TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    archaeologists

    Scheduled Pinned Locked Moved Play By Forum
    1.7k Posts 6 Posters 3.6m Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Hexborg
      last edited by

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 2 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Burma to Yunnan
              1 infantry moved from Burma to Yunnan
              1 artillery moved from Burma to Yunnan
              1 artillery moved from Shan State to Yunnan
              1 armour moved from India to Yunnan
              1 fighter moved from India to Yunnan
              1 fighter moved from Shan State to Yunnan
              1 fighter moved from Shan State to Yunnan
              1 tactical_bomber moved from Shan State to Yunnan
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 2 infantry
                      British roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 4.00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 artillery moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from Queensland to Northern Territory
              1 infantry moved from Queensland to Northern Territory
              1 infantry moved from Siam to Shan State
              1 fighter moved from Yunnan to Siam
              1 fighter moved from Yunnan to Shan State
              1 tactical_bomber moved from Yunnan to Burma
              1 fighter moved from Yunnan to Siam
      
          Place Units - British
              2 artilleries, 3 infantry and 1 mech_infantry placed in India
              1 destroyer placed in 39 Sea Zone
      
          Turn Complete - British
              British collect 24 PUs (1 lost to blockades); end with 25 PUs
              Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 30 PUs
              Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      British : -1.00
      Japanese : 0.00
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • H Offline
        Hexborg
        last edited by

        TripleA Turn Summary: ANZAC round 3

        TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

        Game History

        Round: 3
        
            Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 3 PUs; 
        
            Combat Move - ANZAC
        
            Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Celebes
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Queensland to Northern Territory
        
            Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales
        
            Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • W Offline
          waldowv
          last edited by

          TripleA Turn Summary: Japanese round 4

          TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

          Game History

          Round: 4
          
              Politics - Japanese
          
              Purchase Units - Japanese
                  Japanese buy 2 armour, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                  1 fighter moved from Iwo Jima to 6 Sea Zone
                  1 armour moved from Kiangsi to Kwangtung
                  1 infantry moved from Kiangsi to Kwangtung
                  1 artillery and 3 infantry moved from Suiyuan to Kansu
                  1 artillery, 4 infantry and 1 mech_infantry moved from Shensi to Szechwan
                  2 armour moved from Kiangsu to Kwangtung
                  3 bombers moved from French Indo China to 39 Sea Zone
                  1 tactical_bomber moved from French Indo China to Kwangtung
                  1 fighter moved from French Indo China to Kwangtung
                  1 fighter moved from French Indo China to Szechwan
                  1 fighter moved from French Indo China to Szechwan
                  1 tactical_bomber moved from French Indo China to Szechwan
                  1 fighter moved from French Indo China to Kwangtung
          
              Combat - Japanese
                  Battle in Szechwan
                      Japanese attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/9 hits, 3.00 expected hits
                          Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Szechwan
                      Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Kwangtung
                      Japanese attack with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                      British defend with 1 harbour and 1 infantry; Americans defend with 1 bomber
                          Japanese roll dice for 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits
                          British roll dice for 1 bomber and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                          1 bomber owned by the Americans and 1 infantry owned by the British lost in Kwangtung
                      Japanese win, taking Kwangtung from British with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Americans: 1 bomber
                      Casualties for British: 1 infantry
                  Battle in Kansu
                      Japanese attack with 1 artillery and 3 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
                          Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Kansu
                      Japanese win, taking Kansu from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in 39 Sea Zone
                      Japanese attack with 3 bombers
                      British defend with 1 destroyer
                          Japanese roll dice for 3 bombers in 39 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                          British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the British lost in 39 Sea Zone
                      Japanese win with 3 bombers remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                  Battle in 6 Sea Zone
                      Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                      Americans defend with 1 carrier, 1 fighter and 2 transports
                          Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                          Americans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Units damaged: 1 carrier owned by the Japanese
                          Americans roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                          1 transport owned by the Americans lost in 6 Sea Zone
                          Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40
                      Casualties for Americans: 1 carrier, 1 fighter and 2 transports
          
              Non Combat Move - Japanese
                  1 fighter moved from 6 Sea Zone to Japan
                  2 fighters moved from Kwangtung to French Indo China
                  1 tactical_bomber moved from Kwangtung to French Indo China
                  2 fighters moved from Szechwan to French Indo China
                  1 tactical_bomber moved from Szechwan to French Indo China
                  3 bombers moved from 39 Sea Zone to French Indo China
                  1 bomber moved from New Hebrides to Guam
                  1 fighter moved from 6 Sea Zone to Japan
                  1 tactical_bomber moved from 6 Sea Zone to Japan
          
              Place Units - Japanese
                  4 submarines placed in 6 Sea Zone
                  2 armour and 1 infantry placed in Kiangsu
          
              Turn Complete - Japanese
                  Japanese collect 38 PUs; end with 38 PUs
          

          Combat Hit Differential Summary :

          British : -0.83
          Americans : 0.00
          Chinese : -0.67
          Japanese : 2.50
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • B Offline
            bentonjt
            last edited by

            TripleA Manual Gamesave Post: Americans round 4

            TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

            Game History

            Round: 4
            
                Purchase Units - Americans
                    Americans buy 1 cruiser, 1 destroyer and 1 factory_major; Remaining resources: 6 PUs; 
            
                Combat Move - Americans
                    1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                    2 bombers moved from Midway to 6 Sea Zone
                    1 bomber moved from Western United States to 6 Sea Zone
                    2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                    1 armour moved from Korea to Jehol
                          Chinese take Manchuria from Japanese
                          Chinese take Jehol from Japanese
            
                Combat - Americans
                    Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                    Battle in 6 Sea Zone
                        Americans attack with 1 battleship, 3 bombers, 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers
                        Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport
                            Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                            Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                            Americans roll dice for 1 battleship and 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                            Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                        Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                            1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                            Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                            Japanese roll dice for 4 submarines in 6 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
                            Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
                            Americans roll dice for 1 battleship and 1 carrier in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                            Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                            Japanese roll dice for 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                            2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                            Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                            Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                            Americans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/6 hits, 3.67 expected hits
                            Americans roll dice for 1 battleship in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                            1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
                        Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport
                        Casualties for Americans: 1 carrier, 1 submarine and 1 tactical_bomber
            
                Non Combat Move - Americans
                    2 fighters moved from 6 Sea Zone to Korea
                    3 bombers moved from 6 Sea Zone to Korea
                    1 tactical_bomber moved from 6 Sea Zone to Korea
                    1 fighter moved from Western United States to Hawaiian Islands
                    1 infantry moved from Hawaiian Islands to 26 Sea Zone
                    1 infantry moved from Hawaiian Islands to 26 Sea Zone
                    1 infantry moved from Hawaiian Islands to 26 Sea Zone
                    1 infantry moved from Hawaiian Islands to 26 Sea Zone
                    4 infantry and 2 transports moved from 26 Sea Zone to 51 Sea Zone
                    4 infantry moved from 51 Sea Zone to Samoa
            
                Place Units - Americans
                    1 factory_major placed in Korea
                    1 cruiser and 1 destroyer placed in 10 Sea Zone
            
                Turn Complete - Americans
                    Americans collect 16 PUs (2 lost to blockades); end with 22 PUs
                    Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 62 PUs
            

            Combat Hit Differential Summary :

            Americans : -1.33
            Japanese : -1.67
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • B Offline
              bentonjt
              last edited by

              TripleA Manual Gamesave Post: British round 4

              TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

              Game History

              Round: 4
              
                  Purchase Units - British
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • H Offline
                Hexborg
                last edited by

                TripleA Turn Summary: British round 4

                TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                Game History

                Round: 4
                
                    Purchase Units - British
                        British buy 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
                
                    Combat Move - British
                        1 artillery moved from Yunnan to Szechwan
                        1 armour moved from Yunnan to Kweichow
                              Chinese take Kweichow from Japanese
                        1 armour moved from Kweichow to Szechwan
                        1 tactical_bomber moved from Burma to Szechwan
                        1 fighter moved from Shan State to Szechwan
                        1 fighter moved from Siam to Szechwan
                        1 fighter moved from Siam to Szechwan
                        1 artillery moved from Yunnan to Szechwan
                        1 infantry moved from Yunnan to Kwangsi
                              Chinese take Kwangsi from Japanese
                
                    Combat - British
                        Battle in Szechwan
                            British attack with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber
                            Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry
                                British roll dice for 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 3.33 expected hits
                                Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
                                2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 fighter owned by the British lost in Szechwan
                                British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Szechwan, round 3 : 2/4 hits, 2.17 expected hits
                                Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Szechwan, round 3 : 0/4 hits, 1.33 expected hits
                                2 infantry owned by the Japanese lost in Szechwan
                                British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Szechwan, round 4 : 3/4 hits, 2.17 expected hits
                                Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                                1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                            British win, taking Szechwan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                            Casualties for British: 2 artilleries and 1 fighter
                            Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
                
                    Non Combat Move - British
                        1 fighter moved from Szechwan to Shan State
                        1 fighter moved from Szechwan to Yunnan
                        1 tactical_bomber moved from Szechwan to Shan State
                        1 infantry moved from Burma to Yunnan
                        1 infantry moved from Burma to Yunnan
                        1 infantry moved from Burma to Shan State
                        1 artillery moved from Burma to Yunnan
                        1 artillery moved from India to Burma
                        1 artillery moved from India to Burma
                        1 mech_infantry moved from India to Yunnan
                        1 infantry moved from Shan State to Yunnan
                        1 infantry moved from India to Burma
                        1 infantry moved from India to Burma
                        1 infantry moved from India to Burma
                        1 infantry moved from Siam to Shan State
                        1 infantry moved from Siam to Shan State
                
                    Place Units - British
                        2 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in India
                
                    Turn Complete - British
                        British collect 21 PUs (1 lost to blockades); end with 22 PUs
                        Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 27 PUs
                

                Combat Hit Differential Summary :

                British : -0.67
                Japanese : -1.00
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • H Offline
                  Hexborg
                  last edited by

                  TripleA Turn Summary: ANZAC round 4

                  TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                  Game History

                  Round: 4
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Non Combat Move - ANZAC
                          1 submarine moved from 62 Sea Zone to 46 Sea Zone
                          1 artillery moved from New South Wales to Queensland
                          1 fighter moved from Celebes to Shan State
                          1 fighter moved from Queensland to 62 Sea Zone
                          1 fighter moved from Northern Territory to 62 Sea Zone
                  
                      Place Units - ANZAC
                          1 carrier placed in 62 Sea Zone
                  
                      Turn Complete - ANZAC
                          ANZAC collect 13 PUs; end with 13 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • W Offline
                    waldowv
                    last edited by

                    TripleA Turn Summary: Japanese round 5

                    TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                    Game History

                    Round: 5
                    
                        Politics - Japanese
                    
                        Purchase Units - Japanese
                            Japanese buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            2 armour moved from Kiangsu to Jehol
                            1 infantry moved from Kiangsu to Anhwe
                            3 armour and 1 infantry moved from Kwangtung to Kwangsi
                            3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
                            1 artillery and 3 infantry moved from Kansu to Shensi
                            1 bomber moved from Guam to 6 Sea Zone
                    
                        Combat - Japanese
                            Battle in 6 Sea Zone
                                Japanese attack with 1 bomber
                                Americans defend with 1 battleship
                                    Japanese roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                    Americans roll dice for 1 battleship in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                    1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
                                Americans win with no units remaining. Battle score for attacker is 8
                                Casualties for Japanese: 1 bomber
                                Casualties for Americans: 1 battleship
                            Battle in Jehol
                                Japanese attack with 2 armour
                                Americans defend with 1 armour; Chinese defend with 1 infantry
                                    Japanese roll dice for 2 armour in Jehol, round 2 : 2/2 hits, 1.00 expected hits
                                    Chinese roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits, 0.83 expected hits
                                    1 armour owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Jehol
                                Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 armour
                                Casualties for Americans: 1 armour
                                Casualties for Chinese: 1 infantry
                            Battle in Kwangsi
                                Japanese attack with 3 armour and 1 infantry
                                British defend with 1 infantry
                                    Japanese roll dice for 3 armour and 1 infantry in Kwangsi, round 2 : 1/4 hits, 1.67 expected hits
                                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the British lost in Kwangsi
                                Japanese win, taking Kwangsi from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for British: 1 infantry
                            Battle in Yunnan
                                Japanese attack with 3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
                                British defend with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                                    Japanese roll dice for 3 bombers, 4 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/13 hits, 6.00 expected hits
                                    Chinese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.33 expected hits
                                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 1 fighter owned by the British lost in Yunnan
                                Japanese win, taking Yunnan from Chinese with 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                                Casualties for Japanese: 2 infantry
                                Casualties for British: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                            Battle in Shensi
                                Japanese attack with 1 artillery and 3 infantry
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Chinese lost in Shensi
                                Japanese win, taking Shensi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                    
                        Non Combat Move - Japanese
                            3 bombers, 4 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
                    
                        Place Units - Japanese
                            1 fighter and 2 infantry placed in Japan
                            1 armour placed in Kiangsu
                            2 infantry placed in Kiangsu
                            1 fighter placed in Japan
                    
                        Turn Complete - Japanese
                            Japanese collect 34 PUs; end with 34 PUs
                    

                    Combat Hit Differential Summary :

                    Americans : 0.33
                    Chinese : -0.83
                    Japanese : 0.67
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      bentonjt
                      last edited by

                      TripleA Manual Gamesave Post: Americans round 5

                      TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                      Game History

                      Round: 5
                      
                          Purchase Units - Americans
                              Americans buy 1 airfield and 7 armour; Remaining resources: 5 PUs; 
                      
                          Combat Move - Americans
                              1 bomber moved from Korea to Kiangsu
                              1 bomber moved from Korea to Kiangsu
                              1 cruiser and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                              1 fighter moved from Hawaiian Islands to 1 Sea Zone
                              1 bomber moved from Korea to Kiangsu
                              1 infantry moved from Korea to Manchuria
                              1 infantry moved from Korea to Manchuria
                              1 artillery moved from Korea to Manchuria
                      
                          Combat - Americans
                              Air Battle in Kiangsu
                                  Americans attacks with 3 units heading to Kiangsu
                                  Japanese launches 4 interceptors out of Kiangsu
                                      Defenders Fire,  : 1/4 hits, 1.33 expected hits
                                      1 bomber owned by the Americans lost in Kiangsu
                                  Air Battle is over, the remaining bombers go on to their targets
                              Strategic bombing raid in Kiangsu
                                      AA fire in Kiangsu : 0/2 hits, 0.33 expected hits
                                  Bombing raid in Kiangsu rolls: 6,2 and causes: 6 damage to unit: factory_minor
                                  Bombing raid in Kiangsu causes 6 damage total. 
                              Battle in 1 Sea Zone
                                  Americans attack with 1 cruiser, 1 destroyer and 1 fighter
                                  Japanese defend with 1 submarine
                                      Americans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                                      Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      1 submarine owned by the Japanese lost in 1 Sea Zone
                                  Americans win, taking 1 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                                  Casualties for Japanese: 1 submarine
                              Cleaning up after air battles
                      
                          Non Combat Move - Americans
                              1 fighter moved from 1 Sea Zone to Alaska
                              1 bomber moved from Kiangsu to Korea
                              1 bomber moved from Kiangsu to Korea
                              4 infantry moved from Samoa to 51 Sea Zone
                              4 infantry and 2 transports moved from 51 Sea Zone to 27 Sea Zone
                      
                          Place Units - Americans
                              1 airfield and 7 armour placed in Korea
                      
                          Turn Complete - Americans
                              Americans collect 18 PUs; end with 23 PUs
                              Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 63 PUs
                      

                      Combat Hit Differential Summary :

                      Defenders Fire,  : : -0.33
                      Americans : -0.33
                      AA fire in Kiangsu : : -0.33
                      Japanese : -0.17
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: Chinese round 5

                        TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                        Game History

                        Round: 5
                        
                            Purchase Units - Chinese
                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                        
                            Combat Move - Chinese
                        
                            Place Units - Chinese
                                3 infantry placed in Manchuria
                        
                            Turn Complete - Chinese
                                Chinese collect 7 PUs; end with 8 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • H Offline
                          Hexborg
                          last edited by

                          TripleA Turn Summary: British round 5

                          TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                          Game History

                          Round: 5
                          
                              Purchase Units - British
                                  British buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 
                          
                              Combat Move - British
                                  1 infantry moved from Burma to Yunnan
                                  1 infantry moved from Burma to Yunnan
                                  1 infantry moved from Burma to Yunnan
                                  1 artillery moved from Burma to Yunnan
                                  1 artillery moved from Burma to Yunnan
                                  1 infantry moved from Siam to French Indo China
                                        British take French Indo China from Japanese
                                  1 armour moved from India to Yunnan
                                  1 armour moved from India to Yunnan
                                  1 mech_infantry moved from India to Yunnan
                                  1 armour moved from Szechwan to Shensi
                                  1 fighter moved from Shan State to Shensi
                                  1 tactical_bomber moved from Shan State to Shensi
                                  1 infantry moved from Shan State to Yunnan
                          
                              Combat - British
                                  Battle in Shensi
                                      British attack with 1 armour, 1 fighter and 1 tactical_bomber
                                      Japanese defend with 1 artillery and 3 infantry
                                          British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.67 expected hits
                                          Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                                          1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the British lost in Shensi
                                       retreated to Shensi
                                      Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -14
                                      Casualties for British: 1 armour and 1 tactical_bomber
                                      Casualties for Japanese: 1 infantry
                                  Battle in Yunnan
                                      British attack with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                                      Japanese defend with 2 infantry
                                          British roll dice for 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 1/9 hits, 2.83 expected hits
                                          Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                                          British roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 3/8 hits, 2.67 expected hits
                                          Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Yunnan
                                      British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                      Casualties for British: 1 infantry
                                      Casualties for Japanese: 2 infantry
                          
                              Non Combat Move - British
                                  1 infantry moved from India to Burma
                                  1 infantry moved from India to Burma
                                  1 artillery moved from India to Burma
                                  1 artillery moved from India to Burma
                                  1 artillery moved from India to Burma
                                  1 infantry moved from Shan State to French Indo China
                                  1 infantry moved from Shan State to Yunnan
                                  1 fighter moved from Shensi to Sikang
                          
                              Place Units - British
                                  1 mech_infantry placed in India
                                  1 destroyer and 2 transports placed in 39 Sea Zone
                          
                              Turn Complete - British
                                  British collect 24 PUs; end with 25 PUs
                                  Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 30 PUs
                          

                          Combat Hit Differential Summary :

                          British : -2.17
                          Japanese : 0.67
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • H Offline
                            Hexborg
                            last edited by

                            TripleA Turn Summary: ANZAC round 5

                            TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                            Game History

                            Round: 5
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 transport; Remaining resources: 6 PUs; 
                            
                                Combat Move - ANZAC
                                    1 submarine moved from 46 Sea Zone to 21 Sea Zone
                            
                                Non Combat Move - ANZAC
                                    1 artillery moved from Queensland to Northern Territory
                                    1 artillery moved from Queensland to Northern Territory
                                    1 infantry moved from Queensland to Northern Territory
                                    1 infantry moved from Queensland to Northern Territory
                                    1 carrier moved from 62 Sea Zone to 55 Sea Zone
                                    1 fighter moved from 62 Sea Zone to 55 Sea Zone
                                    1 fighter moved from 62 Sea Zone to 55 Sea Zone
                                    1 infantry moved from Shan State to Yunnan
                                    1 fighter moved from Shan State to Yunnan
                            
                                Place Units - ANZAC
                                    1 transport placed in 62 Sea Zone
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 13 PUs; end with 19 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • W Offline
                              waldowv
                              last edited by

                              TripleA Turn Summary: Japanese round 6

                              TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                              Game History

                              Round: 6
                              
                                  Politics - Japanese
                              
                                  Purchase Units - Japanese
                                      Japanese repair damage of 6x factory_minor; Remaining resources: 28 PUs; 6 SuicideAttackTokens; 
                                      Japanese buy 1 airfield, 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      1 infantry moved from Anhwe to Kweichow
                                            Japanese take Kweichow from Chinese
                                      1 infantry moved from Shensi to Szechwan
                                            Japanese take Szechwan from Chinese
                                      1 artillery and 1 infantry moved from Shensi to Sikang
                                      3 armour moved from Kwangsi to Kiangsu
                                      1 infantry moved from Kiangsu to Anhwe
                                      1 infantry moved from Kiangsu to Kiangsi
                              
                                  Combat - Japanese
                                      Battle in Sikang
                                          Japanese attack with 1 artillery and 1 infantry
                                          British defend with 1 fighter
                                              Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                                              Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0.67 expected hits
                                              1 infantry owned by the Japanese lost in Sikang
                                              Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                                              Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.67 expected hits
                                              Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                              Chinese roll dice for 1 fighter in Sikang, round 4 : 0/1 hits, 0.67 expected hits
                                              Japanese roll dice for 1 artillery in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                                              Chinese roll dice for 1 fighter in Sikang, round 5 : 0/1 hits, 0.67 expected hits
                                              1 fighter owned by the British lost in Sikang
                                          Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 7
                                          Casualties for Japanese: 1 infantry
                                          Casualties for British: 1 fighter
                              
                                  Non Combat Move - Japanese
                              
                                  Place Units - Japanese
                                      1 airfield, 1 armour, 1 artillery and 1 infantry placed in Kiangsu
                              
                                  Turn Complete - Japanese
                                      Japanese collect 34 PUs; end with 34 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese : -1.67
                              Japanese : -0.67
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                bentonjt
                                last edited by

                                TripleA Manual Gamesave Post: Americans round 6

                                TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                Game History

                                Round: 6
                                
                                    Purchase Units - Americans
                                        Americans buy 10 armour; Remaining resources: 3 PUs; 
                                
                                    Combat Move - Americans
                                        1 artillery and 2 infantry moved from Manchuria to Jehol
                                        2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
                                        2 infantry moved from 32 Sea Zone to Marshall Islands
                                        2 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
                                        1 cruiser and 1 destroyer moved from 1 Sea Zone to 13 Sea Zone
                                        1 armour moved from Korea to Jehol
                                        1 armour moved from Korea to Jehol
                                        5 armour moved from Korea to Manchuria
                                
                                    Combat - Americans
                                        Battle in Marshall Islands
                                        Battle in Jehol
                                            Americans attack with 2 armour, 1 artillery and 2 infantry
                                            Japanese defend with 1 armour
                                                Americans roll dice for 2 armour, 1 artillery and 2 infantry in Jehol, round 2 : 1/5 hits, 1.83 expected hits
                                                Japanese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
                                                1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
                                            Americans win, taking Marshall Islands from Japanese, taking Jehol from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                            Casualties for Americans: 1 infantry
                                            Casualties for Japanese: 1 armour
                                
                                    Non Combat Move - Americans
                                        1 fighter moved from Alaska to Western United States
                                
                                    Place Units - Americans
                                        10 armour placed in Korea
                                
                                    Turn Complete - Americans
                                        Americans collect 18 PUs; end with 21 PUs
                                        Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 61 PUs
                                

                                Combat Hit Differential Summary :

                                Americans : -0.83
                                Japanese : 0.50
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  bentonjt
                                  last edited by

                                  TripleA Manual Gamesave Post: British round 6

                                  TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                  Game History

                                  Round: 6
                                  
                                      Purchase Units - British
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • H Offline
                                    Hexborg
                                    last edited by

                                    TripleA Turn Summary: British round 6

                                    TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                    Game History

                                    Round: 6
                                    
                                        Purchase Units - British
                                            British buy 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - British
                                            1 infantry moved from French Indo China to Kwangsi
                                            1 infantry moved from French Indo China to Kwangsi
                                            1 artillery moved from Yunnan to Kwangsi
                                            1 artillery moved from Yunnan to Kwangsi
                                            1 infantry moved from Yunnan to Hunan
                                                  Chinese take Hunan from Japanese
                                            1 armour moved from Yunnan to Szechwan
                                            1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
                                            1 infantry moved from Yunnan to Szechwan
                                            1 infantry moved from Yunnan to Kwangsi
                                            1 infantry moved from Yunnan to Hunan
                                    
                                        Combat - British
                                            Battle in Szechwan
                                                British attack with 1 armour and 1 infantry
                                                Japanese defend with 1 infantry
                                                    British roll dice for 1 armour and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                                                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                                                    British roll dice for 1 armour and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                                                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                                                    British roll dice for 1 armour and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                                                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Japanese lost in Szechwan
                                                British win, taking Szechwan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                                                Casualties for Japanese: 1 infantry
                                            Battle in Kwangsi
                                                British attack with 2 artilleries and 3 infantry
                                                Japanese defend with 1 infantry
                                                    British roll dice for 2 artilleries and 3 infantry in Kwangsi, round 2 : 2/5 hits, 1.50 expected hits
                                                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Japanese lost in Kwangsi
                                                British win, taking Kwangsi from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                                                Casualties for Japanese: 1 infantry
                                            Battle in Kiangsi
                                                British attack with 1 armour and 1 mech_infantry
                                                Japanese defend with 1 infantry
                                                    British roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                                                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Japanese lost in Kiangsi
                                                British win, taking Kiangsi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                                                Casualties for Japanese: 1 infantry
                                    
                                        Non Combat Move - British
                                            1 mech_infantry moved from India to Yunnan
                                            1 infantry moved from Burma to Yunnan
                                            1 infantry moved from Burma to Yunnan
                                            1 artillery moved from Burma to Yunnan
                                            1 artillery moved from Burma to Yunnan
                                            1 artillery moved from Burma to Yunnan
                                            1 transport moved from 39 Sea Zone to 55 Sea Zone
                                            1 transport moved from 39 Sea Zone to 55 Sea Zone
                                            1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                                    
                                        Place Units - British
                                            2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in India
                                    
                                        Turn Complete - British
                                            British collect 24 PUs; end with 24 PUs
                                            Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 29 PUs
                                    

                                    Combat Hit Differential Summary :

                                    British : -0.17
                                    Japanese : -1.67
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • H Offline
                                      Hexborg
                                      last edited by

                                      TripleA Turn Summary: ANZAC round 6

                                      TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                      Game History

                                      Round: 6
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - ANZAC
                                              1 submarine moved from 21 Sea Zone to 6 Sea Zone
                                              1 infantry moved from Northern Territory to 55 Sea Zone
                                              1 artillery moved from Northern Territory to 55 Sea Zone
                                              1 infantry moved from Yunnan to Kweichow
                                              1 fighter moved from Yunnan to Kweichow
                                              1 transport moved from 62 Sea Zone to 63 Sea Zone
                                              1 infantry moved from New Zealand to 63 Sea Zone
                                              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                                      
                                          Combat - ANZAC
                                              Battle in Kweichow
                                                  ANZAC attack with 1 fighter and 1 infantry
                                                  Japanese defend with 1 infantry
                                                      ANZAC roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                                                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Japanese lost in Kweichow
                                                  ANZAC win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                                  Casualties for Japanese: 1 infantry
                                      
                                          Non Combat Move - ANZAC
                                              1 fighter moved from Kweichow to Szechwan
                                              1 infantry moved from 62 Sea Zone to New South Wales
                                      
                                          Place Units - ANZAC
                                              1 cruiser and 1 transport placed in 62 Sea Zone
                                      
                                          Turn Complete - ANZAC
                                              ANZAC collect 13 PUs; end with 13 PUs
                                      

                                      Combat Hit Differential Summary :

                                      ANZAC : 0.33
                                      Japanese : -0.33
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • W Offline
                                        waldowv
                                        last edited by

                                        TripleA Turn Summary: Japanese round 7

                                        TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                        Game History

                                        Round: 7
                                        
                                            Politics - Japanese
                                        
                                            Purchase Units - Japanese
                                                Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                        
                                            Combat Move - Japanese
                                                3 bombers moved from Kiangsu to Kiangsi
                                                1 infantry moved from Kiangsu to Kiangsi
                                                1 artillery moved from Kiangsu to Kiangsi
                                                1 tactical_bomber moved from Kiangsu to Jehol
                                                4 fighters moved from Kiangsu to Jehol
                                                1 tactical_bomber moved from Kiangsu to Jehol
                                                1 armour moved from Kiangsu to Jehol
                                                1 infantry moved from Anhwe to Jehol
                                                1 armour moved from Kiangsu to Jehol
                                                1 armour moved from Kiangsu to Jehol
                                                1 fighter moved from Japan to Jehol
                                                1 fighter moved from Japan to Jehol
                                        
                                            Combat - Japanese
                                                Battle in Kiangsi
                                                    Japanese attack with 1 artillery, 3 bombers and 1 infantry
                                                    British defend with 1 armour and 1 mech_infantry
                                                        Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Kiangsi, round 2 : 2/5 hits, 2.67 expected hits
                                                        Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits
                                                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kiangsi
                                                    Japanese win with 3 bombers remaining. Battle score for attacker is 3
                                                    Casualties for Japanese: 1 artillery and 1 infantry
                                                    Casualties for British: 1 armour and 1 mech_infantry
                                                Battle in Jehol
                                                    Japanese attack with 3 armour, 6 fighters, 1 infantry and 2 tactical_bombers
                                                    Americans defend with 2 armour, 1 artillery and 1 infantry; Chinese defend with 3 infantry
                                                        Japanese roll dice for 3 armour, 6 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 : 5/12 hits, 6.00 expected hits
                                                        Chinese roll dice for 2 armour, 1 artillery and 4 infantry in Jehol, round 2 : 3/7 hits, 2.67 expected hits
                                                        1 infantry owned by the Japanese, 2 armour owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Chinese lost in Jehol
                                                        Japanese roll dice for 1 armour, 6 fighters and 2 tactical_bombers in Jehol, round 3 : 4/9 hits, 4.83 expected hits
                                                        Chinese roll dice for 2 armour in Jehol, round 3 : 0/2 hits, 1.00 expected hits
                                                        2 armour owned by the Americans lost in Jehol
                                                    Japanese win, taking Jehol from Chinese with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                                                    Casualties for Japanese: 2 armour and 1 infantry
                                                    Casualties for Americans: 2 armour, 1 artillery and 1 infantry
                                                    Casualties for Chinese: 3 infantry
                                        
                                            Non Combat Move - Japanese
                                                1 fighter moved from Jehol to Japan
                                                1 fighter moved from Jehol to Japan
                                                1 fighter moved from Jehol to Japan
                                                3 fighters moved from Jehol to Kiangsu
                                                2 tactical_bombers moved from Jehol to Kiangsu
                                                3 bombers moved from Kiangsi to Kiangsu
                                        
                                            Place Units - Japanese
                                                1 fighter and 2 infantry placed in Kiangsu
                                                6 infantry placed in Japan
                                        
                                            Turn Complete - Japanese
                                                Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Chinese : 0.50
                                        Japanese : -2.50
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          bentonjt
                                          last edited by

                                          TripleA Manual Gamesave Post: Americans round 7

                                          TripleA Manual Gamesave Post for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                          Game History

                                          Round: 7
                                          
                                              Purchase Units - Americans
                                                  Americans buy 5 cruisers; Remaining resources: 1 PUs; 
                                          
                                              Combat Move - Americans
                                                  5 armour moved from Manchuria to Jehol
                                                  10 armour moved from Korea to Jehol
                                                  1 fighter moved from Western United States to Wake Island
                                                  1 cruiser and 1 destroyer moved from 13 Sea Zone to 31 Sea Zone
                                                  2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                                                  2 infantry moved from Marshall Islands to 32 Sea Zone
                                                  2 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
                                          
                                              Combat - Americans
                                                  Battle in Jehol
                                                      Americans attack with 15 armour
                                                      Japanese defend with 1 armour
                                                          Americans roll dice for 15 armour in Jehol, round 2 : 6/15 hits, 7.50 expected hits
                                                          Japanese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
                                                          1 armour owned by the Japanese and 1 armour owned by the Americans lost in Jehol
                                                      Americans win, taking Jehol from Japanese with 14 armour remaining. Battle score for attacker is 0
                                                      Casualties for Americans: 1 armour
                                                      Casualties for Japanese: 1 armour
                                          
                                              Non Combat Move - Americans
                                                  4 infantry moved from 31 Sea Zone to Wake Island
                                          
                                              Place Units - Americans
                                                  5 cruisers placed in 6 Sea Zone
                                          
                                              Turn Complete - Americans
                                                  Americans collect 18 PUs; end with 19 PUs
                                                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 59 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Americans : -1.50
                                          Japanese : 0.50
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: Chinese round 7

                                            TripleA Turn Summary for game: WWII Pacific 1940 Original J1-Balanced, version: 2.7

                                            Game History

                                            Round: 7
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                                    Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                                            
                                                Combat Move - Chinese
                                                    2 infantry moved from Tsinghai to Sikang
                                                    1 fighter moved from Burma to Sikang
                                            
                                                Combat - Chinese
                                                    Battle in Sikang
                                                        Chinese attack with 1 fighter and 2 infantry
                                                        Japanese defend with 1 artillery
                                                            Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                                                            Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Chinese lost in Sikang
                                                            Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                                                            Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                                                            Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
                                                            Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                                                            1 artillery owned by the Japanese lost in Sikang
                                                        Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                                                        Casualties for Chinese: 1 infantry
                                                        Casualties for Japanese: 1 artillery
                                            
                                                Non Combat Move - Chinese
                                                    1 fighter moved from Sikang to Szechwan
                                            
                                                Place Units - Chinese
                                                    1 infantry placed in Tsinghai
                                                    1 infantry placed in Jehol
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 12 PUs; end with 14 PUs
                                                    Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Chinese : -1.17
                                            Japanese : 0.00
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 40
                                            • 41
                                            • 42
                                            • 43
                                            • 44
                                            • 87
                                            • 88
                                            • 42 / 88
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums