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    • B Offline
      bentonjt
      last edited by

      TripleA Turn Summary: Manchukwo round 6

      TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

      Game History

      Round: 6
      
          Combat Move - Manchukwo
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
              8 infantry and 6 light_infantrys moved from Ordos Plateau to Ningsia
              3 light_artillerys and 3 light_infantrys moved from Chahar to Ningsia
              3 light_artillerys and 3 light_infantrys moved from Mukden to Chahar
      
          Purchase Units - Manchukwo
              Manchukwo buy 1 heavy_cavalry, 2 light_artillerys and 3 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - Manchukwo
              Battle in Ningsia
                  Manchukwo attack with 8 infantry, 3 light_artillerys and 9 light_infantrys
                  Communist defend with 1 armour, 1 conscript, 13 infantry and 1 ruralproduction
                      Manchukwo roll dice for 8 infantry, 3 light_artillerys and 9 light_infantrys in Ningsia, round 2 : 1/20 hits, 4.33 expected hits
                      Communist roll dice for 1 armour, 1 conscript and 13 infantry in Ningsia, round 2 : 6/15 hits, 5.00 expected hits
                      6 light_infantrys owned by the Manchukwo and 1 conscript owned by the Communist lost in Ningsia
                      Manchukwo roll dice for 8 infantry, 3 light_artillerys and 3 light_infantrys in Ningsia, round 3 : 4/14 hits, 3.33 expected hits
                      Communist roll dice for 1 armour and 13 infantry in Ningsia, round 3 : 5/14 hits, 4.83 expected hits
                      3 light_infantrys owned by the Manchukwo, 4 infantry owned by the Communist and 2 infantry owned by the Manchukwo lost in Ningsia
                      Manchukwo roll dice for 6 infantry and 3 light_artillerys in Ningsia, round 4 : 2/9 hits, 2.50 expected hits
                      Communist roll dice for 1 armour and 9 infantry in Ningsia, round 4 : 3/10 hits, 3.50 expected hits
                      2 infantry owned by the Communist and 3 infantry owned by the Manchukwo lost in Ningsia
                      Manchukwo roll dice for 3 infantry and 3 light_artillerys in Ningsia, round 5 : 3/6 hits, 2.00 expected hits
                      Communist roll dice for 1 armour and 7 infantry in Ningsia, round 5 : 1/8 hits, 2.83 expected hits
                      3 infantry owned by the Communist and 1 infantry owned by the Manchukwo lost in Ningsia
                      Manchukwo roll dice for 2 infantry and 3 light_artillerys in Ningsia, round 6 : 2/5 hits, 1.67 expected hits
                      Communist roll dice for 1 armour and 4 infantry in Ningsia, round 6 : 2/5 hits, 1.83 expected hits
                      2 infantry owned by the Communist and 2 infantry owned by the Manchukwo lost in Ningsia
                      Manchukwo roll dice for 3 light_artillerys in Ningsia, round 7 : 0/3 hits, 1.00 expected hits
                      Communist roll dice for 1 armour and 2 infantry in Ningsia, round 7 : 1/3 hits, 1.17 expected hits
                      1 light_artillery owned by the Manchukwo lost in Ningsia
                      Manchukwo roll dice for 2 light_artillerys in Ningsia, round 8 : 2/2 hits, 0.67 expected hits
                      Communist roll dice for 1 armour and 2 infantry in Ningsia, round 8 : 2/3 hits, 1.17 expected hits
                      2 light_artillerys owned by the Manchukwo and 2 infantry owned by the Communist lost in Ningsia
                  Communist win with 1 armour remaining. Battle score for attacker is -16
                  Casualties for Manchukwo: 8 infantry, 3 light_artillerys and 9 light_infantrys
                  Casualties for Communist: 1 conscript and 13 infantry
      
          Non Combat Move - Manchukwo
      
          Place Units - Manchukwo
              1 heavy_cavalry, 2 light_artillerys and 3 light_infantrys placed in Mukden
      
          Turn Complete - Manchukwo
              Manchukwo collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Communist : -0.33
      Manchukwo : -1.50
      

      Savegame

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      • W Offline
        waldowv
        last edited by

        TripleA Turn Summary: Communist round 6

        TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

        Game History

        Round: 6
        
            Combat Move - Communist
                6 conscripts and 8 guerillas moved from Hehsi Corridor to Kuyuan
                1 conscript moved from Chiu-Chuan to Ningsia
                1 heavy_artillery and 1 light_artillery moved from Chiu-Chuan to Hehsi Corridor
                1 propaganda moved from Golog to Chungking
                1 propaganda moved from Golog to Chungking
                1 armour moved from Ningsia to Hehsi Corridor
        
            Purchase Units - Communist
                Communist buy 7 conscripts and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
        
            Combat - Communist
                Battle in Kuyuan
                    Communist attack with 6 conscripts and 8 guerillas
                    Japanese defend with 2 armour, 1 heavy_artillery and 1 ruralproduction
                        Communist roll dice for 6 conscripts and 8 guerillas in Kuyuan, round 2 : 2/14 hits, 2.33 expected hits
                        Japanese roll dice for 2 armour and 1 heavy_artillery in Kuyuan, round 2 : 2/3 hits, 1.33 expected hits
                        1 heavy_artillery owned by the Japanese, 2 conscripts owned by the Communist and 1 armour owned by the Japanese lost in Kuyuan
                        Communist roll dice for 4 conscripts and 8 guerillas in Kuyuan, round 3 : 1/12 hits, 2.00 expected hits
                        Japanese roll dice for 1 armour in Kuyuan, round 3 : 1/1 hits, 0.50 expected hits
                        1 conscript owned by the Communist and 1 armour owned by the Japanese lost in Kuyuan
                    Communist win, taking Kuyuan from Japanese with 3 conscripts and 8 guerillas remaining. Battle score for attacker is 11
                    Casualties for Communist: 3 conscripts
                    Casualties for Japanese: 2 armour and 1 heavy_artillery
        
            Non Combat Move - Communist
                8 guerillas moved from Kuyuan to Hehsi Corridor
        
            Place Units - Communist
                3 infantry placed in Kuyuan
                3 infantry placed in Kungchangfu
                3 conscripts placed in Kannan
                3 conscripts placed in Ningsia
                Communist undo move 4.
                3 conscripts placed in Hehsi Corridor
                Communist undo move 4.
                2 conscripts and 1 infantry placed in Hehsi Corridor
                2 conscripts placed in Chiu-Chuan
                Communist undo move 5.
                2 conscripts placed in Chiu-Chuan
        
            Turn Complete - Communist
                Communist collect 13 PUs; end with 13 PUs
                Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 18 PUs
                Objective China-Soviet Highway: Communist met a national objective for an additional 5 PUs; end with 23 PUs
        

        Combat Hit Differential Summary :

        Communist : -1.33
        Japanese : 1.17
        

        Savegame

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        • B Offline
          bentonjt
          last edited by

          TripleA Turn Summary: Thailand round 6

          TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

          Game History

          Round: 6
          
              Place Units - Thailand
                  4 thai_infantrys placed in Phitsanulok
                  2 thai_infantrys placed in Nakhon Sawan
          
              Turn Complete - Thailand
                  Thailand collect 8 PUs; end with 8 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • B Offline
            bentonjt
            last edited by

            TripleA Turn Summary: Japanese round 6

            TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

            Game History

            Round: 6
            
                Place Units - Japanese
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                    Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                    1 factory placed in Sian
                    3 elites and 3 heavy_artillerys placed in Formosa
                    1 elite and 1 heavy_artillery placed in Formosa
                    4 infantry placed in Hong Kong
                    5 armour placed in Chungking
                    1 infantry and 1 light_artillery placed in Tsinan
                    1 light_armour and 3 light_artillerys placed in Changsha
                    1 light_armour and 3 mobile_infantrys placed in Nanchang
                    2 light_armours placed in Wuhan
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                    Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
            
                Turn Complete - Japanese
                    Japanese collect 178 PUs; end with 334 PUs
                    Objective Operation Ichi-Go: Japanese met a national objective for an additional 20 PUs; end with 354 PUs
                    Objective Axis Control Hong Kong: Japanese met a national objective for an additional 5 PUs; end with 359 PUs
            

            Combat Hit Differential Summary :

            Territory Summary for Japanese :

            Chungking : 1 flag, 1 aaGun, 10 armour, 1 factory, 3 heavy_artillerys, 4 light_armours, 1 light_artillery, 1 station and 7 trains
            Chengang : 1 ruralproduction
            Hong Kong : 1 flag, 1 factory and 4 infantry
            Fen-chow : 1 ruralproduction
            Swatow : 5 elites and 1 ruralproduction
            Huaipei : 1 ruralproduction
            Tsingyang : 1 bomber, 1 elite, 5 fighters, 1 heavy_artillery and 1 ruralproduction
            Ichow : 1 ruralproduction
            Fengdu : 4 armour, 5 elites, 2 heavy_artillerys, 5 light_armours, 2 light_artillerys and 1 ruralproduction
            Chih-Chiang : 1 light_artillery and 1 ruralproduction
            Hangchow : 1 ruralproduction
            Hanchung : 1 ruralproduction
            Tientsin : 1 ruralproduction
            Jih-Chao : 1 ruralproduction
            Techow : 1 ruralproduction
            Tsinan : 1 flag, 1 factory, 1 infantry, 1 light_artillery, 1 station and 2 trains
            Yen-ping : 1 ruralproduction
            Weinan : 1 ruralproduction
            Tsangchow : 1 ruralproduction
            Tsingtai : 1 ruralproduction
            Juning : 1 ruralproduction
            Tsingtao : 1 flag, 1 factory and 1 station
            Huainan : 1 ruralproduction
            Anyang : 1 ruralproduction
            Hwangshi : 1 ruralproduction
            Kweilin : 4 armour, 1 heavy_artillery, 3 light_armours, 3 light_artillerys and 1 ruralproduction
            Yenan : 2 elites, 12 heavy_artillerys, 1 mobile_infantry and 1 ruralproduction
            Chien-ning : 1 ruralproduction
            Ningsia : 1 flag, 3 elites and 1 ruralproduction
            Ankang : 3 elites, 3 fighters, 13 heavy_artillerys and 1 ruralproduction
            Taiyuan : 1 factory and 1 station
            Liaocheng : 1 ruralproduction
            Formosa : 4 elites, 1 factory and 4 heavy_artillerys
            Puchow : 1 ruralproduction
            Kuyuan : 6 armour, 7 elites, 3 heavy_artillerys, 1 light_armour and 1 ruralproduction
            Korea : 1 factory and 1 station
            Kannan : 1 flag, 1 armour, 1 light_armour, 2 light_artillerys and 1 ruralproduction
            Kungchangfu : 1 heavy_artillery, 3 light_artillerys and 1 ruralproduction
            Huangshan : 1 ruralproduction
            Weihsien : 1 ruralproduction
            Japan : 1 factory
            Lungkow : 1 ruralproduction
            Pa-chung : 1 ruralproduction
            Nanning : 1 flag, 1 aaGun, 5 elites, 1 factory, 6 heavy_artillerys, 1 station and 2 trains
            Anking : 1 ruralproduction
            Changteh : 1 ruralproduction
            Amoy : 1 ruralproduction
            Kining : 1 ruralproduction
            Kaifeng : 1 ruralproduction
            Luan : 1 ruralproduction
            Nanchang : 1 flag, 1 elite, 1 factory, 2 infantry, 1 light_armour, 4 mobile_infantrys, 1 station and 1 train
            Paoting : 1 ruralproduction
            Wuhu : 1 ruralproduction
            Nanyang : 1 ruralproduction
            Soochow : 1 ruralproduction
            Pinghsiang : 1 ruralproduction
            Shanghai : 1 factory and 1 station
            Wu Tang Mountains : 2 elites, 7 heavy_artillerys and 1 ruralproduction
            Weihaiwei : 1 ruralproduction
            Port Arthur : 1 factory and 1 station
            Wuhan : 1 flag, 1 factory, 2 light_armours and 1 station
            Kan : 1 aaGun, 1 bomber, 1 elite, 1 fighter, 5 infantry and 1 ruralproduction
            Fancheng : 1 ruralproduction
            Tungting : 1 ruralproduction
            Ichang : 6 elites and 1 ruralproduction
            Sian : 4 elites, 1 factory, 5 heavy_artillerys, 1 infantry, 3 light_armours, 7 light_artillerys, 1 station and 6 trains
            Nanking : 1 flag, 1 aaGun, 1 factory, 1 station and 1 train
            Hsuchow : 1 ruralproduction
            Shiuchow : 2 elites, 2 heavy_artillerys and 1 ruralproduction
            Peking : 1 factory and 1 station
            Chenchow : 1 ruralproduction
            Luoyang : 1 ruralproduction
            North Suiyuan : 1 elite
            Ningpo : 1 ruralproduction
            So-ping : 1 ruralproduction
            Hwanggang : 1 ruralproduction
            Yang-chow : 1 ruralproduction
            Siangtan : 4 armour, 1 elite, 4 heavy_artillerys, 2 light_armours, 1 light_artillery and 1 ruralproduction
            Foochow : 1 ruralproduction
            Changchih : 1 ruralproduction
            Chin-kiang : 1 ruralproduction
            Poyang : 1 ruralproduction
            Te-king : 1 elite, 2 heavy_artillerys, 4 light_artillerys, 1 mobile_infantry and 1 ruralproduction
            Changsha : 1 flag, 1 aaGun, 1 elite, 1 factory, 1 infantry, 1 light_armour, 4 light_artillerys, 1 mobile_infantry, 1 station and 1 train
            SZ 12 Gulf of Tonkin : 1 battleship, 2 carriers, 4 fighters, 1 submarine and 11 transports
            SZ 10 South China Sea : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 6 transports
            

            Production/PUs Summary :

            Nationalist : 52 / 0
            Manchukwo : 19 / 19
            Communist : 7 / 23
            Thailand : 8 / 8
            Japanese : 178 / 359
            British : 46 / 99
            

            Dice Statistics:

            Total
                    1 was rolled 570 times
                    2 was rolled 556 times
                    3 was rolled 496 times
                    4 was rolled 548 times
                    5 was rolled 526 times
                    6 was rolled 544 times
                Average roll : 3.474
                Median : 3.000
                Variance : 1.040
                Standard Deviation : 1.020
                Total rolls : 3240
            
            Neutral Combat
                    1 was rolled 4 times
                    2 was rolled 3 times
                    3 was rolled 4 times
                    4 was rolled 11 times
                    5 was rolled 10 times
                    6 was rolled 11 times
                Average roll : 4.233
                Median : 4.000
                Variance : 1.782
                Standard Deviation : 1.335
                Total rolls : 43
            
            Communist Combat
                    1 was rolled 95 times
                    2 was rolled 77 times
                    3 was rolled 68 times
                    4 was rolled 85 times
                    5 was rolled 84 times
                    6 was rolled 83 times
                Average roll : 3.478
                Median : 4.000
                Variance : 0.823
                Standard Deviation : 0.907
                Total rolls : 492
            
            British Combat
                    1 was rolled 23 times
                    2 was rolled 26 times
                    3 was rolled 17 times
                    4 was rolled 15 times
                    5 was rolled 21 times
                    6 was rolled 13 times
                Average roll : 3.209
                Median : 3.000
                Variance : 1.095
                Standard Deviation : 1.046
                Total rolls : 115
            
            Manchukwo Combat
                    1 was rolled 20 times
                    2 was rolled 22 times
                    3 was rolled 13 times
                    4 was rolled 18 times
                    5 was rolled 20 times
                    6 was rolled 32 times
                Average roll : 3.736
                Median : 4.000
                Variance : 1.587
                Standard Deviation : 1.260
                Total rolls : 125
            
            Nationalist Combat
                    1 was rolled 112 times
                    2 was rolled 121 times
                    3 was rolled 119 times
                    4 was rolled 119 times
                    5 was rolled 89 times
                    6 was rolled 91 times
                Average roll : 3.346
                Median : 3.000
                Variance : 1.655
                Standard Deviation : 1.286
                Total rolls : 651
            
            Thailand Combat
                    1 was rolled 17 times
                    2 was rolled 4 times
                    3 was rolled 9 times
                    4 was rolled 18 times
                    5 was rolled 15 times
                    6 was rolled 10 times
                Average roll : 3.548
                Median : 4.000
                Variance : 2.039
                Standard Deviation : 1.428
                Total rolls : 73
            
            Japanese Combat
                    1 was rolled 299 times
                    2 was rolled 303 times
                    3 was rolled 266 times
                    4 was rolled 282 times
                    5 was rolled 287 times
                    6 was rolled 304 times
                Average roll : 3.498
                Median : 4.000
                Variance : 0.629
                Standard Deviation : 0.793
                Total rolls : 1741
            

            Savegame

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            • W Offline
              waldowv
              last edited by

              TripleA Turn Summary: Nationalist round 1

              TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

              Game History

              Round: 1
              
                  Combat Move - Nationalist
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                      Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                      2 infantry moved from Anyang to Tsingtai
                      2 elites moved from Anyang to Tsingtai
                      1 elite moved from Hangchow to Soochow
                      1 elite moved from Hangchow to Soochow
                      1 elite moved from Hangchow to Soochow
                      1 light_artillery moved from Hangchow to Soochow
                      3 conscripts moved from Tali to Momein
                      1 light_artillery moved from Kunming to Momein
                      1 light_artillery moved from Kunming to Momein
                      1 conscript moved from Kunming to Puel
                      1 conscript moved from Kunming to Puel
                      1 conscript moved from Kunming to Puel
                      2 heavy_artillerys moved from Kunming to Puel
                      4 infantry moved from Kunming to Puel
                      2 conscripts moved from Mengtsi to Puel
                      1 light_artillery moved from Anyang to Tsingtai
              
                  Purchase Units - Nationalist
                      Nationalist repair damage of 1x factory; Remaining resources: 28 PUs; 0 techTokens; 
                      Nationalist buy 1 armour, 5 conscripts and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Combat - Nationalist
                      Battle in Momein
                          Nationalist attack with 3 conscripts and 2 light_artillerys
                          Neutral defend with 3 infantry and 1 ruralproduction
                              Nationalist roll dice for 3 conscripts and 2 light_artillerys in Momein, round 2 : 3/5 hits, 1.17 expected hits
                              Neutral roll dice for 3 infantry in Momein, round 2 : 1/3 hits, 1.00 expected hits
                              3 infantry owned by the Neutral and 1 conscript owned by the Nationalist lost in Momein
                          Nationalist loses 0 PUs for violating Momeins neutrality.
                          Nationalist win, taking Momein from Neutral with 2 conscripts and 2 light_artillerys remaining. Battle score for attacker is 7
                          Casualties for Nationalist: 1 conscript
                          Casualties for Neutral: 3 infantry
                      Battle in Puel
                          Nationalist attack with 5 conscripts, 2 heavy_artillerys and 4 infantry
                          Neutral defend with 3 infantry and 1 ruralproduction
                              Nationalist roll dice for 5 conscripts, 2 heavy_artillerys and 4 infantry in Puel, round 2 : 5/11 hits, 2.83 expected hits
                              Neutral roll dice for 3 infantry in Puel, round 2 : 2/3 hits, 1.00 expected hits
                              3 infantry owned by the Neutral and 2 conscripts owned by the Nationalist lost in Puel
                          Nationalist loses 0 PUs for violating Puels neutrality.
                          Nationalist win, taking Puel from Neutral with 3 conscripts, 2 heavy_artillerys and 4 infantry remaining. Battle score for attacker is 5
                          Casualties for Nationalist: 2 conscripts
                          Casualties for Neutral: 3 infantry
                      Battle in Soochow
                          Nationalist attack with 3 elites and 1 light_artillery
                          Japanese defend with 2 elites and 1 ruralproduction
                              Nationalist roll dice for 3 elites and 1 light_artillery in Soochow, round 2 : 2/4 hits, 1.50 expected hits
                              Japanese roll dice for 2 elites in Soochow, round 2 : 0/2 hits, 0.67 expected hits
                              2 elites owned by the Japanese lost in Soochow
                          Nationalist win, taking Soochow from Japanese with 3 elites and 1 light_artillery remaining. Battle score for attacker is 8
                          Casualties for Japanese: 2 elites
                      Battle in Tsingtai
                          Nationalist attack with 2 elites, 2 infantry and 1 light_artillery
                          Japanese defend with 2 elites and 1 ruralproduction
                              Nationalist roll dice for 2 elites, 2 infantry and 1 light_artillery in Tsingtai, round 2 : 2/5 hits, 1.50 expected hits
                              Japanese roll dice for 2 elites in Tsingtai, round 2 : 2/2 hits, 0.67 expected hits
                              2 elites owned by the Japanese and 2 infantry owned by the Nationalist lost in Tsingtai
                          Nationalist win, taking Tsingtai from Japanese with 2 elites and 1 light_artillery remaining. Battle score for attacker is 2
                          Casualties for Nationalist: 2 infantry
                          Casualties for Japanese: 2 elites
              
                  Non Combat Move - Nationalist
                      2 elites, 2 heavy_artillerys and 1 train moved from Tsingtao to Wuhan
                      5 elites and 1 train moved from Tsingtao to Wuhan
                      2 elites, 1 heavy_artillery, 1 light_artillery and 1 train moved from Tsinan to Wuhan
                      2 elites, 1 infantry and 1 train moved from Tsinan to Wuhan
                      3 armour moved from Lungkow to Ichow
                      2 heavy_artillerys moved from Lungkow to Ichow
                      5 elites moved from Lungkow to Ichow
                      1 infantry moved from Lungkow to Tsinan
                      1 infantry moved from Lungkow to Ichow
                      1 infantry moved from Weihsien to Lungkow
                      3 armour moved from Weihsien to Ichow
                      5 elites and 1 heavy_artillery moved from Weihsien to Jih-Chao
                      4 armour moved from Tsingtao to Ichow
                      2 light_artillerys moved from Tsingtao to Ichow
                      1 fighter moved from Nanking to Anking
                      1 armour, 2 cavalrys, 15 elites, 1 heavy_artillery and 2 light_artillerys moved from Nanking to Anking
                      1 light_artillery moved from Hangchow to Anking
                      2 elites moved from Hangchow to Ningpo
                      1 conscript moved from Ningpo to Hangchow
                      1 conscript, 1 infantry, 1 light_artillery and 1 train moved from Changsha to Nanchang
                      1 conscript, 1 infantry and 1 light_artillery moved from Nanchang to Poyang
                      1 infantry moved from Foochow to Yen-ping
                      1 infantry moved from Amoy to Swatow
                      2 trains moved from Canton to Chungking
                      2 trains moved from Kweiyang to Chungking
                      1 train moved from Changsha to Wuhan
                      1 light_artillery moved from Hsuchow to Ichow
                      1 conscript moved from Pa-chung to Wu Tang Mountains
                      1 conscript moved from Cheng-tu to Pa-chung
                      1 fighter moved from Chungking to Anking
                      1 fighter moved from Wuhan to Anking
                      1 light_artillery moved from Wuhan to Anking
                      2 elites, 6 infantry and 1 light_artillery moved from Wuhan to Hwanggang
                      1 conscript moved from Hsingi to Kweiyang
                      1 train moved from Kunming to Kweiyang
                      2 conscripts, 1 infantry and 1 train moved from Kweiyang to Changsha
                      1 elite, 1 infantry and 1 train moved from Chungking to Wuhan
              
                  Place Units - Nationalist
                      1 conscript placed in Huaipei
                      1 conscript placed in Anyang
                      3 infantry placed in Anking
                      3 conscripts placed in Hsuchow
                      1 infantry placed in Hwanggang
                      1 armour placed in Chungking
              
                  Turn Complete - Nationalist
                      Nationalist collect 148 PUs; end with 148 PUs
                      Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 168 PUs
                      Objective Control South China: Nationalist met a national objective for an additional 20 PUs; end with 188 PUs
                      Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 198 PUs
                      Objective Control Nanchang: Nationalist met a national objective for an additional 10 PUs; end with 208 PUs
                      Objective Control Nanking: Nationalist met a national objective for an additional 20 PUs; end with 228 PUs
              

              Combat Hit Differential Summary :

              Neutral : 1.00
              Nationalist : 5.00
              Japanese : 0.67
              

              Savegame

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              • H Offline
                Hexborg
                last edited by

                TripleA Turn Summary: Manchukwo round 1

                TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                Game History

                Round: 1
                
                    Combat Move - Manchukwo
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                        Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                        1 light_infantry moved from Ordos Plateau to Ningsia
                        1 heavy_cavalry moved from North Suiyuan to Ningsia
                        1 light_infantry moved from So-ping to Ningsia
                        1 cavalry moved from Chahar to Ningsia
                        1 cavalry moved from Chahar to Ningsia
                        1 cavalry moved from Chahar to Ningsia
                        1 light_infantry moved from Chahar to Ningsia
                        1 light_artillery moved from Chahar to Ningsia
                
                    Purchase Units - Manchukwo
                        Manchukwo buy 1 cavalry, 2 infantry and 3 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Combat - Manchukwo
                        Battle in Ningsia
                            Manchukwo attack with 3 cavalrys, 1 heavy_cavalry, 1 light_artillery and 3 light_infantrys
                            Neutral defend with 3 infantry and 1 ruralproduction
                                Manchukwo roll dice for 3 cavalrys, 1 heavy_cavalry, 1 light_artillery and 3 light_infantrys in Ningsia, round 2 : 3/8 hits, 1.83 expected hits
                                Neutral roll dice for 3 infantry in Ningsia, round 2 : 3/3 hits, 1.00 expected hits
                                3 light_infantrys owned by the Manchukwo and 3 infantry owned by the Neutral lost in Ningsia
                            Manchukwo loses 0 PUs for violating Ningsias neutrality.
                            Manchukwo win, taking Ningsia from Neutral with 3 cavalrys, 1 heavy_cavalry and 1 light_artillery remaining. Battle score for attacker is 3
                            Casualties for Manchukwo: 3 light_infantrys
                            Casualties for Neutral: 3 infantry
                
                    Non Combat Move - Manchukwo
                        1 light_infantry moved from Chahar to Ordos Plateau
                        1 light_infantry moved from Chahar to So-ping
                        1 heavy_cavalry moved from Chengteh to North Suiyuan
                        1 heavy_cavalry moved from Chengteh to North Suiyuan
                        1 light_artillery moved from Mukden to Chahar
                        4 infantry moved from Mukden to Chengteh
                
                    Place Units - Manchukwo
                        1 cavalry, 2 infantry and 3 light_infantrys placed in Mukden
                
                    Turn Complete - Manchukwo
                        Manchukwo collect 20 PUs; end with 20 PUs
                

                Combat Hit Differential Summary :

                Neutral : 2.00
                Manchukwo : 1.17
                

                Savegame

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                • B Offline
                  bentonjt
                  last edited by

                  TripleA Turn Summary: Communist round 1

                  TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                  Game History

                  Round: 1
                  
                      Combat Move - Communist
                          1 propaganda moved from Yenan to Anyang
                          1 propaganda moved from Anyang to Tsingtai
                          1 propaganda moved from Tsingtai to Chengang
                                Communist take Chengang from Japanese
                          1 propaganda moved from Chengang to Paoting
                                Communist take Paoting from Japanese
                          1 propaganda moved from Paoting to Tientsin
                                Communist take Tientsin from Japanese
                          1 propaganda moved from Tientsin to Tsangchow
                                Communist take Tsangchow from Japanese
                          1 infantry moved from Puchow to Changchih
                          1 infantry moved from Puchow to Changchih
                          1 infantry moved from Puchow to Changchih
                          1 heavy_artillery moved from Puchow to Changchih
                          1 infantry moved from Fen-chow to Taiyuan
                          1 infantry moved from Fen-chow to Taiyuan
                          1 cavalry moved from Fen-chow to Taiyuan
                          1 light_artillery moved from Fen-chow to Taiyuan
                          1 light_artillery moved from Yenan to Taiyuan
                          1 infantry moved from Kuyuan to Ningsia
                          1 guerilla, 1 heavy_artillery and 2 infantry moved from Kuyuan to Ningsia
                          1 propaganda moved from Yenan to Juning
                          1 infantry moved from Yenan to Ordos Plateau
                          1 infantry moved from Yenan to Ordos Plateau
                          1 infantry moved from Yenan to Ordos Plateau
                          1 infantry moved from Yenan to Ordos Plateau
                          1 infantry moved from Yenan to Ordos Plateau
                          5 guerillas moved from Fen-chow to Taiyuan
                          2 guerillas moved from Puchow to Taiyuan
                          1 guerilla moved from Luoyang to Changchih
                          1 guerilla moved from Kaifeng to Changchih
                          1 guerilla moved from Weinan to Changchih
                          1 heavy_artillery moved from Yenan to Ordos Plateau
                          1 propaganda moved from Yenan to Weinan
                          1 infantry moved from Weinan to Puchow
                          1 infantry moved from Weinan to Puchow
                          1 guerilla moved from Tsingyang to Ningsia
                          1 cavalry moved from Tsingyang to Ningsia
                          1 cavalry moved from Tsingyang to Ningsia
                          1 infantry moved from Tsingyang to Yenan
                          1 infantry moved from Tsingyang to Yenan
                          1 infantry moved from Tsingyang to Yenan
                  
                      Purchase Units - Communist
                          Communist buy 1 conscript, 3 guerillas, 3 infantry and 1 light_artillery; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Combat - Communist
                          Battle in Taiyuan
                              Communist attack with 1 cavalry, 7 guerillas, 2 infantry and 2 light_artillerys
                              Japanese defend with 2 elites, 1 factory, 2 heavy_artillerys, 3 light_artillerys, 1 station and 1 train
                                  Communist roll dice for 1 cavalry, 7 guerillas, 2 infantry and 2 light_artillerys in Taiyuan, round 2 : 1/12 hits, 2.67 expected hits
                                  Japanese roll dice for 2 elites, 2 heavy_artillerys and 3 light_artillerys in Taiyuan, round 2 : 3/7 hits, 2.33 expected hits
                                  1 cavalry owned by the Communist, 2 guerillas owned by the Communist and 1 elite owned by the Japanese lost in Taiyuan
                                  Communist roll dice for 5 guerillas, 2 infantry and 2 light_artillerys in Taiyuan, round 3 : 3/9 hits, 2.17 expected hits
                                  Japanese roll dice for 1 elite, 2 heavy_artillerys and 3 light_artillerys in Taiyuan, round 3 : 2/6 hits, 2.00 expected hits
                                  2 guerillas owned by the Communist, 1 elite owned by the Japanese and 2 light_artillerys owned by the Japanese lost in Taiyuan
                                  Communist roll dice for 3 guerillas, 2 infantry and 2 light_artillerys in Taiyuan, round 4 : 1/7 hits, 1.83 expected hits
                                  Japanese roll dice for 2 heavy_artillerys and 1 light_artillery in Taiyuan, round 4 : 1/3 hits, 1.00 expected hits
                                  1 guerilla owned by the Communist and 1 light_artillery owned by the Japanese lost in Taiyuan
                                  Communist roll dice for 2 guerillas, 2 infantry and 2 light_artillerys in Taiyuan, round 5 : 0/6 hits, 1.67 expected hits
                                  Japanese roll dice for 2 heavy_artillerys in Taiyuan, round 5 : 1/2 hits, 0.67 expected hits
                                  1 infantry owned by the Communist lost in Taiyuan
                                  Communist roll dice for 2 guerillas, 1 infantry and 2 light_artillerys in Taiyuan, round 6 : 0/5 hits, 1.33 expected hits
                                  Japanese roll dice for 2 heavy_artillerys in Taiyuan, round 6 : 1/2 hits, 0.67 expected hits
                                  1 infantry owned by the Communist lost in Taiyuan
                                  Communist roll dice for 2 guerillas and 2 light_artillerys in Taiyuan, round 7 : 0/4 hits, 1.00 expected hits
                                  Japanese roll dice for 2 heavy_artillerys in Taiyuan, round 7 : 0/2 hits, 0.67 expected hits
                                  Communist roll dice for 2 guerillas and 2 light_artillerys in Taiyuan, round 8 : 1/4 hits, 1.00 expected hits
                                  Japanese roll dice for 2 heavy_artillerys in Taiyuan, round 8 : 1/2 hits, 0.67 expected hits
                                  1 heavy_artillery owned by the Japanese and 1 guerilla owned by the Communist lost in Taiyuan
                                  Communist roll dice for 1 guerilla and 2 light_artillerys in Taiyuan, round 9 : 1/3 hits, 0.83 expected hits
                                  Japanese roll dice for 1 heavy_artillery in Taiyuan, round 9 : 1/1 hits, 0.33 expected hits
                                  1 heavy_artillery owned by the Japanese and 1 guerilla owned by the Communist lost in Taiyuan
                              Communist win, taking Taiyuan from Japanese with 2 light_artillerys remaining. Battle score for attacker is 3
                              Casualties for Communist: 1 cavalry, 7 guerillas and 2 infantry
                              Casualties for Japanese: 2 elites, 2 heavy_artillerys and 3 light_artillerys
                          Battle in Ningsia
                              Communist attack with 2 cavalrys, 2 guerillas, 1 heavy_artillery and 3 infantry
                              Manchukwo defend with 3 cavalrys, 1 heavy_cavalry, 1 light_artillery and 1 ruralproduction
                                  Communist roll dice for 2 cavalrys, 2 guerillas, 1 heavy_artillery and 3 infantry in Ningsia, round 2 : 2/8 hits, 1.83 expected hits
                                  Manchukwo roll dice for 3 cavalrys, 1 heavy_cavalry and 1 light_artillery in Ningsia, round 2 : 0/5 hits, 1.00 expected hits
                                  2 cavalrys owned by the Manchukwo lost in Ningsia
                                  Communist roll dice for 2 cavalrys, 2 guerillas, 1 heavy_artillery and 3 infantry in Ningsia, round 3 : 2/8 hits, 1.83 expected hits
                                  Manchukwo roll dice for 1 cavalry, 1 heavy_cavalry and 1 light_artillery in Ningsia, round 3 : 0/3 hits, 0.67 expected hits
                                  1 heavy_cavalry owned by the Manchukwo and 1 cavalry owned by the Manchukwo lost in Ningsia
                                  Communist roll dice for 2 cavalrys, 2 guerillas, 1 heavy_artillery and 3 infantry in Ningsia, round 4 : 1/8 hits, 1.83 expected hits
                                  Manchukwo roll dice for 1 light_artillery in Ningsia, round 4 : 1/1 hits, 0.33 expected hits
                                  1 cavalry owned by the Communist and 1 light_artillery owned by the Manchukwo lost in Ningsia
                              Communist win, taking Ningsia from Manchukwo with 1 cavalry, 2 guerillas, 1 heavy_artillery and 3 infantry remaining. Battle score for attacker is 15
                              Casualties for Manchukwo: 3 cavalrys, 1 heavy_cavalry and 1 light_artillery
                              Casualties for Communist: 1 cavalry
                          Battle in Changchih
                              Communist attack with 3 guerillas, 1 heavy_artillery and 3 infantry
                              Japanese defend with 3 elites, 1 heavy_artillery and 1 ruralproduction
                                  Communist roll dice for 3 guerillas, 1 heavy_artillery and 3 infantry in Changchih, round 2 : 1/7 hits, 1.67 expected hits
                                  Japanese roll dice for 3 elites and 1 heavy_artillery in Changchih, round 2 : 2/4 hits, 1.33 expected hits
                                  2 guerillas owned by the Communist and 1 elite owned by the Japanese lost in Changchih
                                  Communist roll dice for 1 guerilla, 1 heavy_artillery and 3 infantry in Changchih, round 3 : 0/5 hits, 1.33 expected hits
                                  Japanese roll dice for 2 elites and 1 heavy_artillery in Changchih, round 3 : 1/3 hits, 1.00 expected hits
                                  1 guerilla owned by the Communist lost in Changchih
                                  Communist roll dice for 1 heavy_artillery and 3 infantry in Changchih, round 4 : 2/4 hits, 1.17 expected hits
                                  Japanese roll dice for 2 elites and 1 heavy_artillery in Changchih, round 4 : 2/3 hits, 1.00 expected hits
                                  2 elites owned by the Japanese and 2 infantry owned by the Communist lost in Changchih
                                  Communist roll dice for 1 heavy_artillery and 1 infantry in Changchih, round 5 : 1/2 hits, 0.83 expected hits
                                  Japanese roll dice for 1 heavy_artillery in Changchih, round 5 : 0/1 hits, 0.33 expected hits
                                  1 heavy_artillery owned by the Japanese lost in Changchih
                              Communist win, taking Changchih from Japanese with 1 heavy_artillery and 1 infantry remaining. Battle score for attacker is 2
                              Casualties for Communist: 3 guerillas and 2 infantry
                              Casualties for Japanese: 3 elites and 1 heavy_artillery
                          Battle in Ordos Plateau
                              Communist attack with 1 heavy_artillery and 5 infantry
                              Manchukwo defend with 1 light_infantry and 1 ruralproduction
                                  Communist roll dice for 1 heavy_artillery and 5 infantry in Ordos Plateau, round 2 : 1/6 hits, 1.50 expected hits
                                  Manchukwo roll dice for 1 light_infantry in Ordos Plateau, round 2 : 0/1 hits, 0.17 expected hits
                                  1 light_infantry owned by the Manchukwo lost in Ordos Plateau
                              Communist win, taking Ordos Plateau from Manchukwo with 1 heavy_artillery and 5 infantry remaining. Battle score for attacker is 2
                              Casualties for Manchukwo: 1 light_infantry
                  
                      Non Combat Move - Communist
                          1 guerilla moved from Ichow to Luoyang
                          1 guerilla moved from Huainan to Kaifeng
                          1 guerilla moved from Hsuchow to Hwanggang
                          1 guerilla moved from Hwanggang to Chenchow
                          1 guerilla moved from Huaipei to Wuhan
                          1 guerilla moved from Huangshan to Chenchow
                          1 guerilla moved from Hangchow to Kan
                          1 guerilla moved from Ningpo to Nanchang
                          1 guerilla moved from Kan to Wu Tang Mountains
                          1 guerilla moved from Fancheng to Puchow
                          1 guerilla moved from Juning to Puchow
                          1 guerilla moved from Ankang to Weinan
                          1 guerilla moved from Hanchung to Weinan
                          6 infantry moved from Sian to Yenan
                          3 infantry moved from Yenan to Ordos Plateau
                          3 infantry and 1 light_artillery moved from Lanchow to Kungchangfu
                          2 guerillas moved from Ningsia to Kuyuan
                  
                      Place Units - Communist
                          1 conscript placed in Paoting
                          2 infantry placed in Chengang
                          1 light_artillery placed in Yenan
                          1 guerilla and 1 infantry placed in Fen-chow
                          1 guerilla placed in Changchih
                          1 guerilla placed in Yenan
                          Communist undo move 5.
                          1 guerilla placed in Ankang
                  
                      Turn Complete - Communist
                          Communist collect 42 PUs; end with 42 PUs
                          Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 47 PUs
                  

                  Combat Hit Differential Summary :

                  Communist : -7.50
                  Manchukwo : -1.17
                  Japanese : 3.00
                  

                  Savegame

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                  • H Offline
                    Hexborg
                    last edited by

                    TripleA Turn Summary: Thailand round 1

                    TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                    Game History

                    Round: 1
                    
                        Place Units - Thailand
                            1 thai_infantry placed in Kra
                            1 light_artillery placed in Udon Thani
                            1 heavy_artillery placed in Chiang Mai
                            1 thai_infantry placed in Udon Thani
                    
                        Turn Complete - Thailand
                            Thailand collect 7 PUs; end with 8 PUs
                            Objective Territorial Integrity: Thailand met a national objective for an additional 5 PUs; end with 13 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • H Offline
                      Hexborg
                      last edited by

                      TripleA Turn Summary: Japanese round 1

                      TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                      Game History

                      Round: 1
                      
                          Place Units - Japanese
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                              Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                              1 armour, 1 bomber, 1 infantry and 1 light_armour placed in Peking
                              1 armour, 1 elite, 1 light_artillery and 1 mobile_infantry placed in Shanghai
                              2 infantry placed in Korea
                              2 infantry placed in Port Arthur
                              2 infantry placed in Formosa
                              1 infantry placed in Japan
                              1 elite placed in Korea
                              1 infantry placed in Korea
                              Japanese undo move 8.
                              Japanese undo move 7.
                              Japanese undo move 4.
                              1 elite placed in Port Arthur
                              Japanese undo move 5.
                              4 infantry placed in Formosa
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                              Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
                      
                          Turn Complete - Japanese
                              Japanese collect 83 PUs; end with 83 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: British round 1

                        TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                        Game History

                        Round: 1
                        
                            Combat Move - British
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                3 infantry moved from Mandalay to Myitkyina
                                1 infantry moved from Chindwin to Myitkyina
                                1 light_artillery moved from Kohima to Myitkyina
                                1 fighter moved from SZ 19 Bay of Bengal to Myitkyina
                                2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from SZ 19 Bay of Bengal to SZ 18 Andaman Sea
                                4 infantry moved from Kohima to East Assam
                                1 infantry moved from Chittagong to Pathein
                                1 commando and 1 light_artillery moved from Calcutta to Pathein
                                6 infantry moved from Calcutta to Chittagong
                        
                            Purchase Units - British
                                British buy 5 commandos; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Combat - British
                                Battle in Myitkyina
                                    British attack with 1 fighter, 4 infantry and 1 light_artillery
                                    Neutral defend with 3 infantry
                                        British roll dice for 1 fighter, 4 infantry and 1 light_artillery in Myitkyina, round 2 : 2/6 hits, 1.67 expected hits
                                        Neutral roll dice for 3 infantry in Myitkyina, round 2 : 1/3 hits, 1.00 expected hits
                                        2 infantry owned by the Neutral and 1 infantry owned by the British lost in Myitkyina
                                        British roll dice for 1 fighter, 3 infantry and 1 light_artillery in Myitkyina, round 3 : 2/5 hits, 1.50 expected hits
                                        Neutral roll dice for 1 infantry in Myitkyina, round 3 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Neutral lost in Myitkyina
                                    British loses 0 PUs for violating Myitkyinas neutrality.
                                    British win, taking Myitkyina from Neutral with 1 fighter, 3 infantry and 1 light_artillery remaining. Battle score for attacker is 6
                                    Casualties for British: 1 infantry
                                    Casualties for Neutral: 3 infantry
                                Battle in SZ 18 Andaman Sea
                                    British attack with 2 battleships, 2 carriers, 1 cruiser and 4 destroyers
                                    Neutral defend with 1 destroyer
                                        British roll dice for 2 battleships, 2 carriers, 1 cruiser and 4 destroyers in SZ 18 Andaman Sea, round 2 : 4/9 hits, 3.50 expected hits
                                        Neutral roll dice for 1 destroyer in SZ 18 Andaman Sea, round 2 : 0/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Neutral lost in SZ 18 Andaman Sea
                                    British win with 2 battleships, 2 carriers, 1 cruiser and 4 destroyers remaining. Battle score for attacker is 8
                                    Casualties for Neutral: 1 destroyer
                        
                            Non Combat Move - British
                                1 train moved from Calcutta to East Assam
                                1 train moved from Calcutta to Chittagong
                                1 fighter moved from Myitkyina to Mandalay
                                1 infantry moved from Rangoon to Taungoo
                        
                            Place Units - British
                                3 commandos placed in Rangoon
                                2 commandos placed in Chittagong
                        
                            Turn Complete - British
                                British collect 48 PUs; end with 48 PUs
                                Objective Not At War With Axis: British met a national objective for an additional -25 PUs; end with 23 PUs
                        

                        Combat Hit Differential Summary :

                        Neutral : -0.67
                        British : 1.33
                        

                        Savegame

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                        • W Offline
                          waldowv
                          last edited by

                          TripleA Turn Summary: Nationalist round 2

                          TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                          Game History

                          Round: 2
                          
                              Combat Move - Nationalist
                                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                  Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                  10 armour, 5 elites, 2 heavy_artillerys, 2 infantry and 3 light_artillerys moved from Ichow to Kining
                                  1 conscript and 2 infantry moved from Kaifeng to Kining
                                  5 infantry moved from Anking to Huangshan
                                  3 fighters moved from Anking to Huangshan
                                  1 heavy_artillery moved from Anking to Huangshan
                                  1 infantry moved from Hwanggang to Huangshan
                                  1 infantry moved from Hwanggang to Huangshan
                                  1 infantry moved from Hwanggang to Huangshan
                                  1 conscript moved from Poyang to Huangshan
                                  1 infantry moved from Hwanggang to Huangshan
                                  4 elites moved from Anking to Huangshan
                          
                              Purchase Units - Nationalist
                                  Nationalist repair damage of 9x factory, 8x factory; Remaining resources: 194 PUs; 0 techTokens; 
                                  Nationalist buy 5 armour, 48 infantry and 4 light_artillerys; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Combat - Nationalist
                                  Battle in Kining
                                      Nationalist attack with 10 armour, 1 conscript, 5 elites, 2 heavy_artillerys, 4 infantry and 3 light_artillerys
                                      Japanese defend with 3 elites, 10 heavy_artillerys, 6 light_artillerys and 1 ruralproduction
                                          Nationalist roll dice for 10 armour, 1 conscript, 5 elites, 2 heavy_artillerys, 4 infantry and 3 light_artillerys in Kining, round 2 : 11/25 hits, 10.33 expected hits
                                          Japanese roll dice for 3 elites, 10 heavy_artillerys and 6 light_artillerys in Kining, round 2 : 4/19 hits, 6.33 expected hits
                                          2 heavy_artillerys owned by the Japanese, 3 elites owned by the Japanese, 1 conscript owned by the Nationalist, 3 infantry owned by the Nationalist and 6 light_artillerys owned by the Japanese lost in Kining
                                          Nationalist roll dice for 10 armour, 5 elites, 2 heavy_artillerys, 1 infantry and 3 light_artillerys in Kining, round 3 : 9/21 hits, 9.67 expected hits
                                          Japanese roll dice for 8 heavy_artillerys in Kining, round 3 : 2/8 hits, 2.67 expected hits
                                          8 heavy_artillerys owned by the Japanese, 1 infantry owned by the Nationalist and 1 elite owned by the Nationalist lost in Kining
                                      Nationalist win, taking Kining from Japanese with 10 armour, 4 elites, 2 heavy_artillerys and 3 light_artillerys remaining. Battle score for attacker is 74
                                      Casualties for Nationalist: 1 conscript, 1 elite and 4 infantry
                                      Casualties for Japanese: 3 elites, 10 heavy_artillerys and 6 light_artillerys
                                  Battle in Huangshan
                                      Nationalist attack with 1 conscript, 4 elites, 3 fighters, 1 heavy_artillery and 9 infantry
                                      Japanese defend with 4 elites, 9 heavy_artillerys and 1 ruralproduction
                                          Nationalist roll dice for 1 conscript, 4 elites, 3 fighters, 1 heavy_artillery and 9 infantry in Huangshan, round 2 : 5/18 hits, 5.17 expected hits
                                          Japanese roll dice for 4 elites and 9 heavy_artillerys in Huangshan, round 2 : 2/13 hits, 4.33 expected hits
                                          1 heavy_artillery owned by the Japanese, 4 elites owned by the Japanese, 1 conscript owned by the Nationalist and 1 infantry owned by the Nationalist lost in Huangshan
                                          Nationalist roll dice for 4 elites, 3 fighters, 1 heavy_artillery and 8 infantry in Huangshan, round 3 : 3/16 hits, 4.83 expected hits
                                          Japanese roll dice for 8 heavy_artillerys in Huangshan, round 3 : 1/8 hits, 2.67 expected hits
                                          3 heavy_artillerys owned by the Japanese and 1 infantry owned by the Nationalist lost in Huangshan
                                          Nationalist roll dice for 4 elites, 3 fighters, 1 heavy_artillery and 7 infantry in Huangshan, round 4 : 12/15 hits, 4.67 expected hits
                                          Japanese roll dice for 5 heavy_artillerys in Huangshan, round 4 : 2/5 hits, 1.67 expected hits
                                          5 heavy_artillerys owned by the Japanese and 2 infantry owned by the Nationalist lost in Huangshan
                                      Nationalist win, taking Huangshan from Japanese with 4 elites, 3 fighters, 1 heavy_artillery and 5 infantry remaining. Battle score for attacker is 47
                                      Casualties for Nationalist: 1 conscript and 4 infantry
                                      Casualties for Japanese: 4 elites and 9 heavy_artillerys
                          
                              Non Combat Move - Nationalist
                                  3 conscripts, 2 heavy_artillerys and 4 infantry moved from Puel to Mengtsi
                                  2 light_artillerys moved from Momein to Mengtsi
                                  2 conscripts moved from Momein to Puel
                                  1 conscript moved from Kweiyang to Tuyun
                                  1 armour and 1 train moved from Chungking to Kweiyang
                                  1 armour moved from Kweiyang to Hsingi
                                  1 armour, 2 cavalrys, 15 elites and 4 light_artillerys moved from Anking to Hwanggang
                                  3 fighters moved from Huangshan to Hwanggang
                                  1 light_artillery moved from Poyang to Hwanggang
                                  1 infantry moved from Nanchang to Hwangshi
                                  1 conscript moved from Nanchang to Kan
                                  1 infantry moved from Hwanggang to Anking
                                  1 conscript moved from Fancheng to Juning
                                  1 conscript moved from Wu Tang Mountains to Nanyang
                                  1 conscript moved from Pa-chung to Wu Tang Mountains
                                  3 elites, 3 heavy_artillerys, 2 infantry and 2 trains moved from Wuhan to Canton
                                  2 conscripts moved from Changsha to Siangtan
                                  1 infantry moved from Changsha to Siangtan
                                  1 conscript moved from Chih-Chiang to Kweilin
                                  1 conscript moved from Kweilin to Szecheng
                                  1 train moved from Kunming to Kweiyang
                                  1 train moved from Changsha to Wuhan
                                  3 trains moved from Nanchang to Kweiyang
                                  9 elites moved from Wuhan to Hwanggang
                          
                              Place Units - Nationalist
                                  3 infantry placed in Te-king
                                  3 infantry placed in Shiuchow
                                  3 infantry placed in Poseh
                                  3 infantry placed in Szecheng
                                  3 infantry placed in Kweilin
                                  3 infantry placed in Kaifeng
                                  1 infantry placed in Ichow
                                  3 infantry placed in Luoyang
                                  3 infantry placed in Kan
                                  3 infantry placed in Hwanggang
                                  2 armour and 4 light_artillerys placed in Wuhan
                                  3 armour placed in Kweiyang
                                  3 infantry placed in Poyang
                                  3 infantry placed in Anking
                                  3 infantry placed in Luan
                                  3 infantry placed in Juning
                                  3 infantry placed in Hwangshi
                                  3 infantry placed in Foochow
                                  2 infantry placed in Amoy
                          
                              Turn Complete - Nationalist
                                  Nationalist collect 112 PUs; end with 112 PUs
                                  Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 132 PUs
                                  Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 152 PUs
                                  Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 162 PUs
                                  Objective Control Nanchang: Nationalist met a national objective for an additional 10 PUs; end with 172 PUs
                          

                          Combat Hit Differential Summary :

                          Nationalist : 5.33
                          Japanese : -6.67
                          

                          Savegame

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                          • H Offline
                            Hexborg
                            last edited by

                            TripleA Turn Summary: Manchukwo round 2

                            TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                            Game History

                            Round: 2
                            
                                Combat Move - Manchukwo
                                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                    Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                    1 heavy_cavalry moved from North Suiyuan to Taiyuan
                                    1 heavy_cavalry moved from North Suiyuan to Taiyuan
                                    1 light_artillery moved from Chahar to Taiyuan
                            
                                Purchase Units - Manchukwo
                                    Manchukwo buy 1 heavy_cavalry, 3 infantry, 1 light_artillery and 1 light_infantry; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Combat - Manchukwo
                                    Battle in Taiyuan
                                        Manchukwo attack with 2 heavy_cavalrys and 1 light_artillery
                                        Communist defend with 1 factory, 2 light_artillerys, 1 station and 1 train
                                            Manchukwo roll dice for 2 heavy_cavalrys and 1 light_artillery in Taiyuan, round 2 : 1/3 hits, 1.17 expected hits
                                            Communist roll dice for 2 light_artillerys in Taiyuan, round 2 : 1/2 hits, 0.67 expected hits
                                            1 heavy_cavalry owned by the Manchukwo and 1 light_artillery owned by the Communist lost in Taiyuan
                                            Manchukwo roll dice for 1 heavy_cavalry and 1 light_artillery in Taiyuan, round 3 : 1/2 hits, 0.83 expected hits
                                            Communist roll dice for 1 light_artillery in Taiyuan, round 3 : 1/1 hits, 0.33 expected hits
                                            1 heavy_cavalry owned by the Manchukwo and 1 light_artillery owned by the Communist lost in Taiyuan
                                        Manchukwo win, taking Taiyuan from Communist with 1 light_artillery remaining. Battle score for attacker is 2
                                        Casualties for Manchukwo: 2 heavy_cavalrys
                                        Casualties for Communist: 2 light_artillerys
                            
                                Non Combat Move - Manchukwo
                                    1 infantry moved from Chengteh to Chahar
                                    1 infantry moved from Chengteh to Chahar
                                    1 infantry moved from Chengteh to Chahar
                                    1 infantry moved from Chengteh to Chahar
                                    1 light_artillery moved from Tangshan to Chahar
                                    1 infantry moved from Tangshan to Chengteh
                                    1 infantry moved from Tangshan to Chengteh
                                    1 light_infantry moved from Mukden to Chahar
                                    1 light_infantry moved from Mukden to Chahar
                                    1 light_infantry moved from Mukden to Chahar
                                    1 infantry moved from Mukden to Chengteh
                                    1 infantry moved from Mukden to Chengteh
                                    1 cavalry moved from Mukden to Chahar
                            
                                Place Units - Manchukwo
                                    1 heavy_cavalry, 3 infantry, 1 light_artillery and 1 light_infantry placed in Mukden
                            
                                Turn Complete - Manchukwo
                                    Manchukwo collect 17 PUs; end with 17 PUs
                            

                            Combat Hit Differential Summary :

                            Communist : 1.00
                            Manchukwo : -0.00
                            

                            Savegame

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                            • B Offline
                              bentonjt
                              last edited by

                              TripleA Turn Summary: Communist round 2

                              TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                              Game History

                              Round: 2
                              
                                  Combat Move - Communist
                                      1 guerilla moved from Kaifeng to Liaocheng
                                      1 infantry moved from Chengang to So-ping
                                      1 heavy_artillery moved from Changchih to Taiyuan
                                      1 infantry moved from Fen-chow to Taiyuan
                                      1 infantry moved from Ningsia to North Suiyuan
                                            Communist take North Suiyuan from Manchukwo
                                      1 heavy_artillery moved from Ordos Plateau to So-ping
                                      1 light_artillery moved from Yenan to So-ping
                                      1 cavalry moved from Ningsia to So-ping
                                      1 infantry moved from Ordos Plateau to So-ping
                                      1 infantry moved from Ordos Plateau to So-ping
                                      1 infantry moved from Ningsia to Ordos Plateau
                                      1 guerilla moved from Puchow to So-ping
                                      1 guerilla moved from Puchow to So-ping
                                      1 guerilla moved from Kuyuan to So-ping
                                      3 infantry and 1 light_artillery moved from Kungchangfu to Kannan
                                      1 guerilla moved from Ankang to Kannan
                                      1 guerilla moved from Kuyuan to Kannan
                                      1 guerilla moved from Fen-chow to Taiyuan
                                      1 infantry moved from Changchih to Taiyuan
                                      1 infantry moved from Puchow to Changchih
                                      1 heavy_artillery moved from Ningsia to Ordos Plateau
                                      1 infantry moved from Yenan to Ordos Plateau
                                      1 infantry moved from Yenan to Puchow
                                      1 guerilla and 7 infantry moved from Yenan to Puchow
                                      1 propaganda moved from Weinan to Tuyun
                                      1 guerilla moved from Poyang to Wuhu
                                      1 guerilla moved from Anking to Wuhu
                                      1 guerilla moved from Hwanggang to Wuhu
                                      1 propaganda moved from Juning to Wuhu
                                      1 propaganda moved from Tuyun to Wuhu
                              
                                  Purchase Units - Communist
                                      Communist buy 2 conscripts, 5 guerillas, 1 heavy_artillery, 4 infantry, 1 light_artillery and 4 propagandas; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Combat - Communist
                                      Communist creates battle in territory Liaocheng
                                      Battle in Wuhu
                                          Communist attack with 3 guerillas and 2 propagandas
                                          Japanese defend with 2 fighters and 1 ruralproduction
                                              Communist roll dice for 3 guerillas and 2 propagandas in Wuhu, round 2 : 2/3 hits, 0.50 expected hits
                                              Japanese roll dice for 2 fighters in Wuhu, round 2 : 2/2 hits, 1.33 expected hits
                                              2 fighters owned by the Japanese and 2 propagandas owned by the Communist lost in Wuhu
                                          Communist win with 3 guerillas remaining. Battle score for attacker is 26
                                          Casualties for Communist: 2 propagandas
                                          Casualties for Japanese: 2 fighters
                                      Battle in Taiyuan
                                          Communist attack with 1 guerilla, 1 heavy_artillery and 2 infantry
                                          Manchukwo defend with 1 light_artillery; Japanese defend with 1 factory, 1 station and 1 train
                                              Communist roll dice for 1 guerilla, 1 heavy_artillery and 2 infantry in Taiyuan, round 2 : 1/4 hits, 1.17 expected hits
                                              Japanese roll dice for 1 light_artillery in Taiyuan, round 2 : 0/1 hits, 0.33 expected hits
                                              1 light_artillery owned by the Manchukwo lost in Taiyuan
                                          Communist win, taking Taiyuan from Japanese with 1 guerilla, 1 heavy_artillery and 2 infantry remaining. Battle score for attacker is 5
                                          Casualties for Manchukwo: 1 light_artillery
                                      Battle in Kannan
                                          Communist attack with 2 guerillas, 3 infantry and 1 light_artillery
                                          Neutral defend with 3 infantry and 1 ruralproduction
                                              Communist roll dice for 2 guerillas, 3 infantry and 1 light_artillery in Kannan, round 2 : 0/6 hits, 1.33 expected hits
                                              Neutral roll dice for 3 infantry in Kannan, round 2 : 1/3 hits, 1.00 expected hits
                                              1 guerilla owned by the Communist lost in Kannan
                                              Communist roll dice for 1 guerilla, 3 infantry and 1 light_artillery in Kannan, round 3 : 2/5 hits, 1.17 expected hits
                                              Neutral roll dice for 3 infantry in Kannan, round 3 : 0/3 hits, 1.00 expected hits
                                              2 infantry owned by the Neutral lost in Kannan
                                              Communist roll dice for 1 guerilla, 3 infantry and 1 light_artillery in Kannan, round 4 : 0/5 hits, 1.17 expected hits
                                              Neutral roll dice for 1 infantry in Kannan, round 4 : 0/1 hits, 0.33 expected hits
                                              Communist roll dice for 1 guerilla, 3 infantry and 1 light_artillery in Kannan, round 5 : 1/5 hits, 1.17 expected hits
                                              Neutral roll dice for 1 infantry in Kannan, round 5 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Neutral lost in Kannan
                                          Communist loses 0 PUs for violating Kannans neutrality.
                                          Communist win, taking Kannan from Neutral with 1 guerilla, 3 infantry and 1 light_artillery remaining. Battle score for attacker is 6
                                          Casualties for Communist: 1 guerilla
                                          Casualties for Neutral: 3 infantry
                                      Battle in So-ping
                                          Communist attack with 1 cavalry, 3 guerillas, 1 heavy_artillery, 3 infantry and 1 light_artillery
                                          Manchukwo defend with 1 light_infantry; Japanese defend with 4 light_artillerys and 1 ruralproduction
                                              Communist roll dice for 1 cavalry, 3 guerillas, 1 heavy_artillery, 3 infantry and 1 light_artillery in So-ping, round 2 : 2/9 hits, 2.33 expected hits
                                              Japanese roll dice for 4 light_artillerys and 1 light_infantry in So-ping, round 2 : 0/5 hits, 1.50 expected hits
                                              1 light_infantry owned by the Manchukwo and 1 light_artillery owned by the Japanese lost in So-ping
                                              Communist roll dice for 1 cavalry, 3 guerillas, 1 heavy_artillery, 3 infantry and 1 light_artillery in So-ping, round 3 : 1/9 hits, 2.33 expected hits
                                              Japanese roll dice for 3 light_artillerys in So-ping, round 3 : 1/3 hits, 1.00 expected hits
                                              1 cavalry owned by the Communist and 1 light_artillery owned by the Japanese lost in So-ping
                                              Communist roll dice for 3 guerillas, 1 heavy_artillery, 3 infantry and 1 light_artillery in So-ping, round 4 : 3/8 hits, 2.17 expected hits
                                              Japanese roll dice for 2 light_artillerys in So-ping, round 4 : 0/2 hits, 0.67 expected hits
                                              2 light_artillerys owned by the Japanese lost in So-ping
                                          Communist win, taking So-ping from Japanese with 3 guerillas, 1 heavy_artillery, 3 infantry and 1 light_artillery remaining. Battle score for attacker is 19
                                          Casualties for Japanese: 4 light_artillerys
                                          Casualties for Manchukwo: 1 light_infantry
                                          Casualties for Communist: 1 cavalry
                              
                                  Non Combat Move - Communist
                                      3 guerillas moved from Wuhu to Huangshan
                                      1 guerilla moved from Luan to Hwanggang
                                      1 guerilla moved from Chenchow to Tuyun
                                      1 guerilla moved from Chenchow to Chih-Chiang
                                      1 guerilla moved from Kan to Chenchow
                                      1 guerilla moved from Yen-ping to Pinghsiang
                                      1 guerilla moved from Wu Tang Mountains to Fengdu
                                      1 guerilla moved from Luoyang to Changteh
                                      1 guerilla moved from Weinan to Juning
                                      1 guerilla moved from Weinan to Nanyang
                                      1 guerilla moved from Puchow to Juning
                                      1 guerilla moved from Taiyuan to Fen-chow
                                      3 guerillas moved from So-ping to Ordos Plateau
                                      1 infantry moved from Puchow to Weinan
                                      1 guerilla moved from Kannan to Hanchung
                                      1 guerilla moved from Liaocheng to Kining
                              
                                  Place Units - Communist
                                      3 propagandas placed in Ankang
                                      Communist undo move 1.
                                      1 propaganda placed in Ordos Plateau
                                      2 infantry and 1 light_artillery placed in Weinan
                                      2 guerillas placed in Yenan
                                      1 propaganda placed in Ankang
                                      1 propaganda placed in Yenan
                                      Communist undo move 3.
                                      Communist undo move 4.
                                      1 heavy_artillery placed in Yenan
                                      1 conscript and 1 infantry placed in Yenan
                                      1 infantry placed in Fen-chow
                                      1 conscript placed in Ordos Plateau
                                      2 propagandas placed in Ankang
                                      2 guerillas placed in Ningsia
                                      1 guerilla placed in Ordos Plateau
                                      2 guerillas placed in Tsingyang
                              
                                  Turn Complete - Communist
                                      Communist collect 41 PUs; end with 41 PUs
                                      Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 46 PUs
                              

                              Combat Hit Differential Summary :

                              Neutral : -1.67
                              Communist : -1.33
                              Japanese : -1.83
                              

                              Savegame

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                              • H Offline
                                Hexborg
                                last edited by

                                TripleA Turn Summary: Thailand round 2

                                TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                Game History

                                Round: 2
                                
                                    Place Units - Thailand
                                        1 heavy_artillery and 2 thai_infantrys placed in Chiang Mai
                                        1 thai_infantry placed in Kra
                                        1 thai_infantry placed in Chiang Mai
                                
                                    Turn Complete - Thailand
                                        Thailand collect 13 PUs; end with 13 PUs
                                        Objective Territorial Integrity: Thailand met a national objective for an additional 5 PUs; end with 18 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Turn Summary: Japanese round 2

                                  TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                  Game History

                                  Round: 2
                                  
                                      Place Units - Japanese
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to mobile_infantry
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_armour
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                          Trigger JapaneseUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                          4 infantry placed in Nanning
                                          1 armour and 1 mobile_infantry placed in Shanghai
                                          1 armour and 1 mobile_infantry placed in Peking
                                          1 infantry placed in Shanghai
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to infantry
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to elite
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to mobile_infantry
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to heavy_artillery
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_artillery
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to armour
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to light_armour
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to fighter
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to bomber
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to transport
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to submarine
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to carrier
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to destroyer
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to cruiser
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to battleship
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to aaGun
                                          Trigger JapaneseUnitsRequireFactoryOff: Setting requiresUnits cleared  for unitAttachment attached to train
                                  
                                      Turn Complete - Japanese
                                          Japanese collect 110 PUs; end with 110 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • B Offline
                                    bentonjt
                                    last edited by

                                    TripleA Turn Summary: British round 2

                                    TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                    Game History

                                    Round: 2
                                    
                                        Combat Move - British
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to commando
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to transport
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to submarine
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to carrier
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to destroyer
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cruiser
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to battleship
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                            Trigger BritishUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                            2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from SZ 18 Andaman Sea to SZ 21 Strait of Malacca
                                            1 fighter moved from Mandalay to SZ 21 Strait of Malacca
                                            3 infantry and 1 light_artillery moved from Myitkyina to Momein
                                            1 infantry moved from Taungoo to Lashio
                                            3 commandos moved from Rangoon to Taungoo
                                            1 commando, 1 infantry and 1 light_artillery moved from Pathein to Rangoon
                                            2 commandos moved from Chittagong to Rangoon
                                            6 infantry moved from Chittagong to Pathein
                                            1 light_artillery moved from Rangoon to Pathein
                                    
                                        Purchase Units - British
                                            British buy 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Combat - British
                                            Battle in SZ 21 Strait of Malacca
                                                British attack with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 1 fighter
                                                Neutral defend with 1 battleship
                                                    British roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 1 fighter in SZ 21 Strait of Malacca, round 2 : 5/10 hits, 4.00 expected hits
                                                    Neutral roll dice for 1 battleship in SZ 21 Strait of Malacca, round 2 : 1/1 hits, 0.67 expected hits
                                                Units damaged: 1 battleship owned by the British
                                                    1 battleship owned by the Neutral lost in SZ 21 Strait of Malacca
                                                British win with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 1 fighter remaining. Battle score for attacker is 19
                                                Casualties for Neutral: 1 battleship
                                    
                                        Non Combat Move - British
                                            4 infantry and 1 train moved from East Assam to Chittagong
                                            1 train moved from Chittagong to Calcutta
                                    
                                        Place Units - British
                                            4 infantry placed in Hong Kong
                                            1 infantry placed in Rangoon
                                            1 transport placed in SZ 19 Bay of Bengal
                                            British undo move 3.
                                            1 transport placed in SZ 21 Strait of Malacca
                                    
                                        Turn Complete - British
                                            British collect 48 PUs; end with 48 PUs
                                            Objective Not At War With Axis: British met a national objective for an additional -25 PUs; end with 23 PUs
                                            1 unit repaired.
                                    

                                    Combat Hit Differential Summary :

                                    Neutral : 0.33
                                    British : 1.00
                                    

                                    Savegame

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                                    • W Offline
                                      waldowv
                                      last edited by

                                      TripleA Turn Summary: Nationalist round 3

                                      TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                      Game History

                                      Round: 3
                                      
                                          Combat Move - Nationalist
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to elite
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_artillery
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to armour
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to fighter
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                              Trigger NationalistUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to bomber
                                              1 conscript and 3 infantry moved from Kweilin to Woochow
                                              1 conscript moved from Tuyun to Szecheng
                                              1 armour moved from Hsingi to Lungchow
                                              1 infantry moved from Poseh to Lungchow
                                              1 infantry moved from Poseh to Lungchow
                                              1 infantry moved from Poseh to Szecheng
                                              3 armour moved from Kweiyang to Szecheng
                                              1 light_artillery moved from Mengtsi to Lungchow
                                              1 light_artillery moved from Mengtsi to Szecheng
                                              2 conscripts and 1 infantry moved from Siangtan to Te-king
                                              3 infantry moved from Shiuchow to Te-king
                                              1 conscript moved from Kan to Poyang
                                              1 armour moved from Wuhan to Poyang
                                              1 infantry moved from Hwangshi to Poyang
                                              1 armour moved from Hwanggang to Huangshan
                                              6 light_artillerys moved from Hwanggang to Huangshan
                                              5 infantry moved from Hwanggang to Huangshan
                                              1 elite moved from Hwanggang to Huangshan
                                              3 fighters moved from Hwanggang to Huangshan
                                              7 elites moved from Hwanggang to Huangshan
                                              10 elites moved from Hwanggang to Huangshan
                                              8 elites moved from Hwanggang to Huangshan
                                              2 cavalrys moved from Hwanggang to Huangshan
                                              4 light_artillerys moved from Wuhan to Huangshan
                                              1 armour moved from Wuhan to Huangshan
                                      
                                          Purchase Units - Nationalist
                                              Nationalist buy 5 armour, 11 conscripts, 30 infantry and 6 light_artillerys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Combat - Nationalist
                                              Battle in Lungchow
                                                  Nationalist attack with 1 armour, 2 infantry and 1 light_artillery
                                                  Japanese defend with 2 infantry and 1 ruralproduction
                                                      Nationalist roll dice for 1 armour, 2 infantry and 1 light_artillery in Lungchow, round 2 : 2/4 hits, 1.33 expected hits
                                                      Japanese roll dice for 2 infantry in Lungchow, round 2 : 2/2 hits, 0.67 expected hits
                                                      2 infantry owned by the Japanese and 2 infantry owned by the Nationalist lost in Lungchow
                                                  Nationalist win, taking Lungchow from Japanese with 1 armour and 1 light_artillery remaining. Battle score for attacker is 0
                                                  Casualties for Nationalist: 2 infantry
                                                  Casualties for Japanese: 2 infantry
                                              Battle in Szecheng
                                                  Nationalist attack with 3 armour, 1 conscript, 1 infantry and 1 light_artillery
                                                  Japanese defend with 1 armour, 2 heavy_artillerys and 1 ruralproduction
                                                      Nationalist roll dice for 3 armour, 1 conscript, 1 infantry and 1 light_artillery in Szecheng, round 2 : 4/6 hits, 2.33 expected hits
                                                      Japanese roll dice for 1 armour and 2 heavy_artillerys in Szecheng, round 2 : 1/3 hits, 1.17 expected hits
                                                      2 heavy_artillerys owned by the Japanese, 1 conscript owned by the Nationalist and 1 armour owned by the Japanese lost in Szecheng
                                                  Nationalist win, taking Szecheng from Japanese with 3 armour, 1 infantry and 1 light_artillery remaining. Battle score for attacker is 14
                                                  Casualties for Nationalist: 1 conscript
                                                  Casualties for Japanese: 1 armour and 2 heavy_artillerys
                                              Battle in Poyang
                                                  Nationalist attack with 1 armour, 1 conscript and 1 infantry
                                                  Japanese defend with 1 armour and 1 ruralproduction
                                                      Nationalist roll dice for 1 armour, 1 conscript and 1 infantry in Poyang, round 2 : 2/3 hits, 0.83 expected hits
                                                      Japanese roll dice for 1 armour in Poyang, round 2 : 0/1 hits, 0.50 expected hits
                                                      1 armour owned by the Japanese lost in Poyang
                                                  Nationalist win, taking Poyang from Japanese with 1 armour, 1 conscript and 1 infantry remaining. Battle score for attacker is 6
                                                  Casualties for Japanese: 1 armour
                                              Battle in Woochow
                                                  Nationalist attack with 1 conscript and 3 infantry
                                                  Japanese defend with 2 elites and 1 ruralproduction
                                                      Nationalist roll dice for 1 conscript and 3 infantry in Woochow, round 2 : 0/4 hits, 0.67 expected hits
                                                      Japanese roll dice for 2 elites in Woochow, round 2 : 0/2 hits, 0.67 expected hits
                                                      Nationalist roll dice for 1 conscript and 3 infantry in Woochow, round 3 : 0/4 hits, 0.67 expected hits
                                                      Japanese roll dice for 2 elites in Woochow, round 3 : 1/2 hits, 0.67 expected hits
                                                      1 conscript owned by the Nationalist lost in Woochow
                                                      Nationalist roll dice for 3 infantry in Woochow, round 4 : 0/3 hits, 0.50 expected hits
                                                      Japanese roll dice for 2 elites in Woochow, round 4 : 0/2 hits, 0.67 expected hits
                                                      Nationalist roll dice for 3 infantry in Woochow, round 5 : 0/3 hits, 0.50 expected hits
                                                      Japanese roll dice for 2 elites in Woochow, round 5 : 0/2 hits, 0.67 expected hits
                                                      Nationalist roll dice for 3 infantry in Woochow, round 6 : 0/3 hits, 0.50 expected hits
                                                      Japanese roll dice for 2 elites in Woochow, round 6 : 1/2 hits, 0.67 expected hits
                                                      1 infantry owned by the Nationalist lost in Woochow
                                                  2 infantry owned by the Nationalist retreated to Kweilin
                                                  Japanese win with 2 elites remaining. Battle score for attacker is -5
                                                  Casualties for Nationalist: 1 conscript and 1 infantry
                                              Battle in Te-king
                                                  Nationalist attack with 2 conscripts and 4 infantry
                                                  Japanese defend with 2 elites and 1 ruralproduction
                                                      Nationalist roll dice for 2 conscripts and 4 infantry in Te-king, round 2 : 2/6 hits, 1.00 expected hits
                                                      Japanese roll dice for 2 elites in Te-king, round 2 : 0/2 hits, 0.67 expected hits
                                                      2 elites owned by the Japanese lost in Te-king
                                                  Nationalist win, taking Te-king from Japanese with 2 conscripts and 4 infantry remaining. Battle score for attacker is 8
                                                  Casualties for Japanese: 2 elites
                                              Battle in Huangshan
                                                  Nationalist attack with 2 armour, 2 cavalrys, 26 elites, 3 fighters, 5 infantry and 10 light_artillerys
                                                  Japanese defend with 5 armour, 1 elite, 6 heavy_artillerys, 3 light_armours, 11 light_artillerys, 5 mobile_infantrys and 1 ruralproduction
                                                      Nationalist roll dice for 2 armour, 2 cavalrys, 26 elites, 3 fighters, 5 infantry and 10 light_artillerys in Huangshan, round 2 : 14/48 hits, 17.33 expected hits
                                                      Japanese roll dice for 5 armour, 1 elite, 6 heavy_artillerys, 3 light_armours, 11 light_artillerys and 5 mobile_infantrys in Huangshan, round 2 : 9/31 hits, 10.67 expected hits
                                                      1 elite owned by the Japanese, 5 infantry owned by the Nationalist, 2 cavalrys owned by the Nationalist, 2 elites owned by the Nationalist, 5 light_artillerys owned by the Japanese, 3 light_armours owned by the Japanese and 5 mobile_infantrys owned by the Japanese lost in Huangshan
                                                      Nationalist roll dice for 2 armour, 24 elites, 3 fighters and 10 light_artillerys in Huangshan, round 3 : 16/39 hits, 15.50 expected hits
                                                      Japanese roll dice for 5 armour, 6 heavy_artillerys and 6 light_artillerys in Huangshan, round 3 : 5/17 hits, 6.50 expected hits
                                                      6 heavy_artillerys owned by the Japanese, 4 armour owned by the Japanese, 5 elites owned by the Nationalist and 6 light_artillerys owned by the Japanese lost in Huangshan
                                                      Nationalist roll dice for 2 armour, 19 elites, 3 fighters and 10 light_artillerys in Huangshan, round 4 : 14/34 hits, 13.83 expected hits
                                                      Japanese roll dice for 1 armour in Huangshan, round 4 : 1/1 hits, 0.50 expected hits
                                                      1 armour owned by the Japanese and 1 elite owned by the Nationalist lost in Huangshan
                                                  Nationalist win, taking Huangshan from Japanese with 2 armour, 18 elites, 3 fighters and 10 light_artillerys remaining. Battle score for attacker is 98
                                                  Casualties for Nationalist: 2 cavalrys, 8 elites and 5 infantry
                                                  Casualties for Japanese: 5 armour, 1 elite, 6 heavy_artillerys, 3 light_armours, 11 light_artillerys and 5 mobile_infantrys
                                      
                                          Non Combat Move - Nationalist
                                              3 fighters moved from Huangshan to Wuhan
                                              3 conscripts, 2 heavy_artillerys and 4 infantry moved from Mengtsi to Poseh
                                              2 conscripts moved from Puel to Mengtsi
                                              3 infantry moved from Hwangshi to Hwanggang
                                              1 conscript moved from Wu Tang Mountains to Nanyang
                                      
                                          Place Units - Nationalist
                                              3 armour and 3 light_artillerys placed in Wuhan
                                              1 armour and 3 light_artillerys placed in Kweiyang
                                              1 armour placed in Chungking
                                              3 infantry placed in Kan
                                              3 infantry placed in Shiuchow
                                              3 conscripts placed in Kweilin
                                              3 conscripts placed in Poseh
                                              3 infantry placed in Juning
                                              3 infantry placed in Nanyang
                                              1 conscript and 2 infantry placed in Hwangshi
                                              3 infantry placed in Hwanggang
                                              3 conscripts placed in Fancheng
                                              1 conscript placed in Pinghsiang
                                              2 infantry placed in Pinghsiang
                                              3 infantry placed in Chenchow
                                              3 infantry placed in Siangtan
                                              3 infantry placed in Ichang
                                              2 infantry placed in Wu Tang Mountains
                                      
                                          Turn Complete - Nationalist
                                              Nationalist collect 94 PUs; end with 94 PUs
                                              Objective Control Wuhan: Nationalist met a national objective for an additional 20 PUs; end with 114 PUs
                                              Objective Burma Road: Nationalist met a national objective for an additional 20 PUs; end with 134 PUs
                                              Objective Control Changsha: Nationalist met a national objective for an additional 10 PUs; end with 144 PUs
                                              Objective Control Nanchang: Nationalist met a national objective for an additional 10 PUs; end with 154 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Nationalist : -1.00
                                      Japanese : -4.00
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • H Offline
                                        Hexborg
                                        last edited by

                                        TripleA Turn Summary: Manchukwo round 3

                                        TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                        Game History

                                        Round: 3
                                        
                                            Combat Move - Manchukwo
                                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
                                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
                                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
                                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
                                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
                                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
                                                Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
                                                1 light_artillery moved from Chahar to Ningsia
                                                1 light_infantry moved from Chahar to Ningsia
                                                1 light_infantry moved from Chahar to Ningsia
                                                1 light_infantry moved from Chahar to Ningsia
                                                1 cavalry moved from Chahar to Ningsia
                                        
                                            Purchase Units - Manchukwo
                                                Manchukwo buy 1 heavy_cavalry, 1 light_artillery and 4 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                        
                                            Combat - Manchukwo
                                                Battle in Ningsia
                                                    Manchukwo attack with 1 cavalry, 1 light_artillery and 3 light_infantrys
                                                    Communist defend with 2 guerillas, 1 infantry and 1 ruralproduction
                                                        Manchukwo roll dice for 1 cavalry, 1 light_artillery and 3 light_infantrys in Ningsia, round 2 : 3/5 hits, 1.17 expected hits
                                                        Communist roll dice for 2 guerillas and 1 infantry in Ningsia, round 2 : 0/3 hits, 0.67 expected hits
                                                        2 guerillas owned by the Communist and 1 infantry owned by the Communist lost in Ningsia
                                                    Manchukwo win, taking Ningsia from Communist with 1 cavalry, 1 light_artillery and 3 light_infantrys remaining. Battle score for attacker is 9
                                                    Casualties for Communist: 2 guerillas and 1 infantry
                                        
                                            Non Combat Move - Manchukwo
                                                1 infantry moved from Chahar to North Suiyuan
                                                1 infantry moved from Chahar to North Suiyuan
                                                1 infantry moved from Chahar to North Suiyuan
                                                1 infantry moved from Chahar to North Suiyuan
                                                1 infantry moved from Chengteh to Chahar
                                                1 infantry moved from Chengteh to Chahar
                                                1 infantry moved from Chengteh to Chahar
                                                1 infantry moved from Chengteh to Chahar
                                                1 light_infantry moved from Mukden to Chahar
                                                1 heavy_cavalry moved from Mukden to Chahar
                                                1 light_artillery moved from Mukden to Chahar
                                                1 infantry moved from Mukden to Chengteh
                                                1 infantry moved from Mukden to Chengteh
                                                1 infantry moved from Mukden to Chengteh
                                        
                                            Place Units - Manchukwo
                                                1 heavy_cavalry, 1 light_artillery and 4 light_infantrys placed in Mukden
                                        
                                            Turn Complete - Manchukwo
                                                Manchukwo collect 18 PUs; end with 18 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Communist : -0.67
                                        Manchukwo : 1.83
                                        

                                        Savegame

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                                        • B Offline
                                          bentonjt
                                          last edited by

                                          TripleA Turn Summary: Communist round 3

                                          TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                          Game History

                                          Round: 3
                                          
                                              Combat Move - Communist
                                                  1 propaganda moved from Ankang to Huangshan
                                                  1 propaganda moved from Huangshan to Hangchow
                                                        Communist take Hangchow from Japanese
                                                  1 propaganda moved from Hangchow to Soochow
                                                        Communist take Soochow from Japanese
                                                  1 propaganda moved from Soochow to Wuhu
                                                        Communist take Wuhu from Japanese
                                                  1 propaganda moved from Wuhu to Nanking
                                                        Nationalist take Nanking from Japanese
                                                  1 propaganda moved from Nanking to Huaipei
                                                        Communist take Huaipei from Japanese
                                                  1 propaganda moved from Huaipei to Yang-chow
                                                        Communist take Yang-chow from Japanese
                                                  1 propaganda moved from Yang-chow to Chin-kiang
                                                        Communist take Chin-kiang from Japanese
                                                  1 propaganda moved from Chin-kiang to Huainan
                                                        Communist take Huainan from Japanese
                                                  1 propaganda moved from Huainan to Hsuchow
                                                        Communist take Hsuchow from Japanese
                                                  1 propaganda moved from Hsuchow to Jih-Chao
                                                        Communist take Jih-Chao from Japanese
                                                  1 propaganda moved from Jih-Chao to Weihsien
                                                        Communist take Weihsien from Japanese
                                                  1 propaganda moved from Weihsien to Weihaiwei
                                                        Communist take Weihaiwei from Japanese
                                                  1 propaganda moved from Ankang to Huangshan
                                                  1 propaganda moved from Huangshan to Yang-chow
                                                  1 propaganda moved from Yang-chow to Hsuchow
                                                  1 propaganda moved from Hsuchow to Jih-Chao
                                                  1 propaganda moved from Jih-Chao to Lungkow
                                                        Communist take Lungkow from Japanese
                                                  1 propaganda moved from Lungkow to Techow
                                                        Communist take Techow from Japanese
                                                  1 propaganda moved from Techow to Liaocheng
                                                        Communist take Liaocheng from Japanese
                                                  1 propaganda moved from Liaocheng to Tsangchow
                                                        Communist take Tsangchow from Japanese
                                                  1 propaganda moved from Tsangchow to Paoting
                                                        Communist take Paoting from Japanese
                                                  1 propaganda moved from Paoting to Tientsin
                                                        Communist take Tientsin from Japanese
                                                  1 propaganda moved from Tientsin to Tangshan
                                                        Communist take Tangshan from Manchukwo
                                                  1 propaganda moved from Tangshan to Shanhaiguan
                                                        Communist take Shanhaiguan from Manchukwo
                                                  1 propaganda moved from Shanhaiguan to Liaodong
                                                        Communist take Liaodong from Manchukwo
                                                  1 propaganda moved from Liaodong to Port Arthur
                                                        Communist take Port Arthur from Japanese
                                                  1 propaganda moved from Ankang to Huangshan
                                                  1 propaganda moved from Huangshan to Lungkow
                                                  1 propaganda moved from Lungkow to Shanhaiguan
                                                  1 propaganda moved from Shanhaiguan to Liaodong
                                                  1 propaganda moved from Liaodong to Kirin
                                                        Communist take Kirin from Manchukwo
                                                  1 propaganda moved from Kirin to North Jehol
                                                        Communist take North Jehol from Manchukwo
                                                  1 propaganda moved from Ordos Plateau to West Kwangtung
                                                        Communist take West Kwangtung from Japanese
                                                  1 guerilla moved from Nanyang to Puchow
                                                  3 infantry and 1 light_artillery moved from Weinan to Puchow
                                                  1 guerilla and 1 infantry moved from Fen-chow to Puchow
                                                  1 infantry moved from Taiyuan to Fen-chow
                                                  1 heavy_artillery moved from Taiyuan to Fen-chow
                                                  1 heavy_artillery moved from Ordos Plateau to Ningsia
                                                  1 infantry moved from Ordos Plateau to Ningsia
                                                  1 infantry moved from Ordos Plateau to Ningsia
                                                  1 conscript moved from Ordos Plateau to Ningsia
                                                  1 infantry moved from Ordos Plateau to Ningsia
                                                  1 guerilla moved from Ordos Plateau to Ningsia
                                                  1 guerilla moved from Ordos Plateau to Ningsia
                                                  1 guerilla moved from Ordos Plateau to Ningsia
                                                  1 heavy_artillery moved from Yenan to Puchow
                                                  1 guerilla moved from Juning to Puchow
                                                  1 guerilla moved from Juning to Puchow
                                                  1 conscript moved from Yenan to Puchow
                                                  2 guerillas moved from Tsingyang to Puchow
                                                  1 propaganda moved from West Kwangtung to Chih-Chiang
                                          
                                              Purchase Units - Communist
                                                  Communist buy 14 conscripts, 3 infantry, 1 light_artillery and 2 propagandas; Remaining resources: 1 PUs; 0 techTokens; 
                                          
                                              Combat - Communist
                                                  Battle in Puchow
                                                      Communist attack with 1 conscript, 6 guerillas, 1 heavy_artillery, 4 infantry and 1 light_artillery
                                                      Japanese defend with 3 armour, 3 light_armours and 1 ruralproduction
                                                          Communist roll dice for 1 conscript, 6 guerillas, 1 heavy_artillery, 4 infantry and 1 light_artillery in Puchow, round 2 : 3/13 hits, 3.00 expected hits
                                                          Japanese roll dice for 3 armour and 3 light_armours in Puchow, round 2 : 3/6 hits, 2.00 expected hits
                                                          2 guerillas owned by the Communist, 1 conscript owned by the Communist and 3 light_armours owned by the Japanese lost in Puchow
                                                          Communist roll dice for 4 guerillas, 1 heavy_artillery, 4 infantry and 1 light_artillery in Puchow, round 3 : 1/10 hits, 2.50 expected hits
                                                          Japanese roll dice for 3 armour in Puchow, round 3 : 1/3 hits, 1.50 expected hits
                                                          1 guerilla owned by the Communist and 1 armour owned by the Japanese lost in Puchow
                                                          Communist roll dice for 3 guerillas, 1 heavy_artillery, 4 infantry and 1 light_artillery in Puchow, round 4 : 1/9 hits, 2.33 expected hits
                                                          Japanese roll dice for 2 armour in Puchow, round 4 : 0/2 hits, 1.00 expected hits
                                                          1 armour owned by the Japanese lost in Puchow
                                                          Communist roll dice for 3 guerillas, 1 heavy_artillery, 4 infantry and 1 light_artillery in Puchow, round 5 : 3/9 hits, 2.33 expected hits
                                                          Japanese roll dice for 1 armour in Puchow, round 5 : 0/1 hits, 0.50 expected hits
                                                          1 armour owned by the Japanese lost in Puchow
                                                      Communist win, taking Puchow from Japanese with 3 guerillas, 1 heavy_artillery, 4 infantry and 1 light_artillery remaining. Battle score for attacker is 19
                                                      Casualties for Communist: 1 conscript and 3 guerillas
                                                      Casualties for Japanese: 3 armour and 3 light_armours
                                                  Battle in Ningsia
                                                      Communist attack with 1 conscript, 3 guerillas, 1 heavy_artillery and 3 infantry
                                                      Manchukwo defend with 1 cavalry, 1 light_artillery, 3 light_infantrys and 1 ruralproduction
                                                          Communist roll dice for 1 conscript, 3 guerillas, 1 heavy_artillery and 3 infantry in Ningsia, round 2 : 3/8 hits, 1.83 expected hits
                                                          Manchukwo roll dice for 1 cavalry, 1 light_artillery and 3 light_infantrys in Ningsia, round 2 : 1/5 hits, 1.00 expected hits
                                                          3 light_infantrys owned by the Manchukwo and 1 conscript owned by the Communist lost in Ningsia
                                                          Communist roll dice for 3 guerillas, 1 heavy_artillery and 3 infantry in Ningsia, round 3 : 0/7 hits, 1.67 expected hits
                                                          Manchukwo roll dice for 1 cavalry and 1 light_artillery in Ningsia, round 3 : 1/2 hits, 0.50 expected hits
                                                          1 guerilla owned by the Communist lost in Ningsia
                                                          Communist roll dice for 2 guerillas, 1 heavy_artillery and 3 infantry in Ningsia, round 4 : 0/6 hits, 1.50 expected hits
                                                          Manchukwo roll dice for 1 cavalry and 1 light_artillery in Ningsia, round 4 : 1/2 hits, 0.50 expected hits
                                                          1 guerilla owned by the Communist lost in Ningsia
                                                          Communist roll dice for 1 guerilla, 1 heavy_artillery and 3 infantry in Ningsia, round 5 : 2/5 hits, 1.33 expected hits
                                                          Manchukwo roll dice for 1 cavalry and 1 light_artillery in Ningsia, round 5 : 0/2 hits, 0.50 expected hits
                                                          1 light_artillery owned by the Manchukwo and 1 cavalry owned by the Manchukwo lost in Ningsia
                                                      Communist win, taking Ningsia from Manchukwo with 1 guerilla, 1 heavy_artillery and 3 infantry remaining. Battle score for attacker is 6
                                                      Casualties for Communist: 1 conscript and 2 guerillas
                                                      Casualties for Manchukwo: 1 cavalry, 1 light_artillery and 3 light_infantrys
                                          
                                              Non Combat Move - Communist
                                                  1 guerilla moved from Ningsia to Tsingyang
                                                  1 infantry moved from Ordos Plateau to Yenan
                                                  4 infantry moved from Ordos Plateau to Yenan
                                                  1 guerilla moved from Puchow to Wu Tang Mountains
                                                  1 guerilla moved from Puchow to Fancheng
                                                  1 guerilla moved from Tuyun to Poseh
                                                  1 guerilla moved from Fengdu to Tuyun
                                                  1 guerilla moved from Changteh to Siangtan
                                                  1 guerilla moved from Wuhan to Chien-ning
                                                  1 guerilla moved from Hwanggang to Wuhan
                                                  1 guerilla moved from Puchow to Weinan
                                                  1 light_artillery moved from Kannan to Yenan
                                                  3 infantry moved from Kannan to Lanchow
                                          
                                              Place Units - Communist
                                                  2 propagandas placed in Ankang
                                                  Communist undo move 1.
                                                  1 propaganda placed in Ankang
                                                  1 propaganda placed in Hanchung
                                                  1 conscript placed in Hangchow
                                                  1 conscript placed in Soochow
                                                  1 conscript placed in Chin-kiang
                                                  1 conscript placed in Huaipei
                                                  1 conscript placed in Hsuchow
                                                  1 conscript placed in Jih-Chao
                                                  1 conscript placed in Weihsien
                                                  1 conscript placed in Lungkow
                                                  1 conscript placed in Techow
                                                  1 conscript placed in Liaocheng
                                                  1 conscript placed in Paoting
                                                  1 conscript placed in Tientsin
                                                  1 conscript placed in Shanhaiguan
                                                  1 conscript placed in Liaodong
                                                  1 infantry placed in Kirin
                                                  Communist undo move 17.
                                                  3 infantry placed in Kuyuan
                                                  1 light_artillery placed in Yenan
                                          
                                              Turn Complete - Communist
                                                  Communist collect 67 PUs; end with 68 PUs
                                                  Objective Communist Quarantine: Communist met a national objective for an additional 5 PUs; end with 73 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Communist : -3.50
                                          Manchukwo : 0.50
                                          Japanese : -1.00
                                          

                                          Savegame

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                                          • H Offline
                                            Hexborg
                                            last edited by

                                            TripleA Turn Summary: Thailand round 3

                                            TripleA Turn Summary for game: Red Sun Over China, version: 3.1.1

                                            Game History

                                            Round: 3
                                            
                                                Place Units - Thailand
                                                    1 thai_infantry placed in Kra
                                                    1 thai_infantry placed in Chiang Mai
                                                    1 thai_infantry placed in Kra
                                                    1 thai_infantry placed in Chiang Mai
                                                    1 armour and 2 thai_infantrys placed in Bangkok
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 14 PUs; end with 14 PUs
                                                    Objective Territorial Integrity: Thailand met a national objective for an additional 5 PUs; end with 19 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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