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  • TripleA Manual Gamesave Post: ANZAC round 1

    TripleA Manual Gamesave Post for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from New Zealand to Queensland
            1 submarine moved from 47 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 2
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and French from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and Dutch from Neutrality to Friendly
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuan
                  Japanese take Suiyuan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from British
            1 infantry moved from Kwangsi to Kwangtung
            1 armour moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Jehol to Kwangtung
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Jehol to 19 Sea Zone
            1 fighter moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Philippines
            1 bomber moved from Kwangsi to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 bomber moved from Kwangsi to Philippines
            1 bomber moved from Kwangsi to Philippines
            1 cruiser moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from Caroline Islands to 32 Sea Zone
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from 21 Sea Zone to Guam
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 32 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
            1 fighter moved from Caroline Islands to 32 Sea Zone
    
        Combat - Japanese
            Americans scrambles 4 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in Guam
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Guam from Americans, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                British defend with 2 infantry and 1 transport
                    1 transport owned by the British and 2 infantry owned by the British lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 13
                Casualties for British: 2 infantry and 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 4 bombers, 1 fighter and 2 infantry
                Americans defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 4 bombers, 1 fighter and 2 infantry in Philippines, round 2 : 4/8 hits, 4.00 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Philippines, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 22
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 bomber, 1 fighter and 2 infantry
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer, 2 infantry and 1 transport
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 1 destroyer, 2 infantry and 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 4 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 3/10 hits, 5.33 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 3/5 hits, 3.00 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
                1 battleship owned by the Japanese retreated to 30 Sea Zone
                Americans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
            Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
            Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in 26 Sea Zone and was removed
            1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 fighter moved from 22 Sea Zone to Caroline Islands
            1 fighter moved from 22 Sea Zone to Japan
            1 tactical_bomber moved from 22 Sea Zone to Japan
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 bomber moved from Philippines to Paulau Island
            1 bomber moved from Philippines to Paulau Island
            1 bomber moved from Philippines to Paulau Island
            1 bomber moved from Philippines to Paulau Island
            1 fighter moved from 19 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Manchuria
            2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : -2.17
    Chinese : 0.67
    Japanese : -3.33
    

    Savegame



  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 fighters moved from Hawaiian Islands to 30 Sea Zone
            2 bombers moved from Hawaiian Islands to 30 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Japanese defend with 1 battleship
                    Americans roll dice for 2 bombers and 2 fighters in 30 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 30 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            1 battleship and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 bombers and 1 fighter moved from 30 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 15 PUs
            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : -1.00
    

    Savegame



  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            1 artillery moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 fighter moved from India to 37 Sea Zone
            1 tactical_bomber moved from India to 37 Sea Zone
            1 fighter moved from India to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in Shan State, round 2 : 4/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 cruiser
                    British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Japanese with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - British
            1 fighter moved from Shan State to Yunnan
            2 fighters moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            1 infantry moved from India to Burma
            3 infantry moved from India to Burma
            1 cruiser moved from 39 Sea Zone to 43 Sea Zone
    
        Place Units - British
            2 armour and 4 infantry placed in India
    
        Turn Complete - British
            British collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British : 0.50
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 56 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer and 2 transports
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from Western Australia to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 3
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Suiyuan to Kansu
                  Japanese take Kansu from Chinese
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 battleship moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 bomber moved from Paulau Island to 42 Sea Zone
            1 bomber moved from Paulau Island to 37 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to 43 Sea Zone
            1 tactical_bomber moved from Kwangsi to 43 Sea Zone
            1 bomber moved from Paulau Island to 37 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                British defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 cruiser
            Battle in Java
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking Java from Dutch, taking Borneo from British with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Suiyuan
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 armour moved from Manchuria to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Kweichow to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            1 bomber moved from 37 Sea Zone to Hainan
            1 bomber moved from 37 Sea Zone to Hainan
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 37 Sea Zone to Kwangsi
            1 fighter moved from 43 Sea Zone to Philippines
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 bomber moved from 42 Sea Zone to Paulau Island
            1 bomber moved from Paulau Island to Caroline Islands
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from 41 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 carrier moved from 44 Sea Zone to 43 Sea Zone
            1 armour moved from Kwangtung to Kwangsi
            1 fighter moved from 43 Sea Zone to Kwangsi
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Kwangsi
            1 transport moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Manchuria
            1 carrier placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British : 0.83
    ANZAC : -0.33
    Chinese : 0.33
    Japanese : 1.50
    

    Savegame



  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 16 PUs
            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 0/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  British take French Indo China from Japanese
            1 mech_infantry moved from Shan State to Siam
                  British take Siam from Japanese
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 tactical_bomber moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 armour moved from India to Yunnan
            1 armour moved from India to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in Hunan
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
    
        Place Units - British
            1 artillery and 3 infantry placed in India
    
        Turn Complete - British
            British collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Queensland to South Australia
            1 fighter moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 battleship and 1 transport
                    ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Japanese, 1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 battleship and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Western Australia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.67
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 4
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuan to Shensi
            1 armour moved from Anhwe to Shensi
            1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery moved from 36 Sea Zone to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Hunan
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Anhwe to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            1 tactical_bomber moved from Kwangsi to Shensi
            1 tactical_bomber moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 bomber moved from Hainan to Shensi
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Hunan
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Midway
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 2 artilleries and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 mech_infantry moved from Anhwe to Kwangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 bomber moved from Shensi to Suiyuan
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Shensi to Suiyuan
            1 fighter moved from Kweichow to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangtung
            1 fighter moved from Hunan to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 bomber moved from Caroline Islands to Guam
            1 fighter moved from Philippines to 22 Sea Zone
            1 fighter moved from 22 Sea Zone to Guam
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 carrier moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to Caroline Islands
            1 bomber moved from Paulau Island to Caroline Islands
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
            1 bomber moved from Hainan to Caroline Islands
            1 fighter moved from Kwangtung to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Japan
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Manchuria
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 60 PUs
            Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : -0.33
    Chinese : 1.33
    Japanese : -1.83
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 25 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Hawaiian Islands to Western Australia
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 25 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 fighter, 1 submarine and 2 transports
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 transports in 6 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 39
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 submarine
            Battle in Korea
            Battle in 7 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 7 Sea Zone
                Americans win, taking Korea from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 7 Sea Zone to 6 Sea Zone
            1 bomber moved from 6 Sea Zone to Aleutian Islands
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 18 PUs; end with 18 PUs
            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.17
    Japanese : -2.33
    

    Savegame



  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.83
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Yunnan to Tsinghai
            1 armour moved from Yunnan to Shensi
            1 armour moved from Yunnan to Shensi
            1 fighter moved from Yunnan to Shensi
            1 fighter moved from Yunnan to Tsinghai
            1 fighter moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to French Indo China
            1 artillery moved from Shan State to French Indo China
            1 mech_infantry moved from Siam to Yunnan
            4 infantry moved from Burma to Yunnan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in 36 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shensi
                British attack with 2 armour and 1 fighter
                Japanese defend with 1 armour
                    British roll dice for 2 armour and 1 fighter in Shensi, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Shensi
                British win, taking Shensi from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 armour
                Casualties for Japanese: 1 armour
            Battle in French Indo China
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Tsinghai
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shensi to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 fighters and 1 tactical_bomber moved from Tsinghai to Sikang
    
        Place Units - British
            1 destroyer placed in 39 Sea Zone
            1 mech_infantry placed in India
    
        Turn Complete - British
            British collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Japanese : -0.17
    

    Savegame



  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from South Australia to Western Australia
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 fighter moved from Western Australia to Queensland
            1 fighter moved from Western Australia to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 5
    
        Politics - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Korea
            1 mech_infantry moved from Manchuria to Korea
            1 armour moved from Manchuria to Korea
            1 bomber moved from Suiyuan to Korea
            1 bomber moved from Guam to Korea
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Guam to 6 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Korea
            1 fighter moved from 21 Sea Zone to Korea
            1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 21 Sea Zone to 6 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 armour moved from Anhwe to Shensi
            1 mech_infantry moved from Anhwe to Shensi
            1 tactical_bomber moved from Suiyuan to Shensi
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 bomber moved from Caroline Islands to Korea
            1 fighter moved from Caroline Islands to 6 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/8 hits, 3.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Shensi, round 3 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Shensi
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 armour and 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Korea
                Japanese attack with 1 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 armour, 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 6/8 hits, 4.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 1/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 carriers, 3 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 carriers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                    2 transports owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 54
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 2 transports
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 tactical_bomber moved from Shensi to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 bomber moved from Korea to Japan
            1 bomber moved from Korea to Japan
            1 bomber moved from Korea to Japan
            1 fighter moved from Korea to Manchuria
            1 tactical_bomber moved from Korea to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from French Indo China to Anhwe
            1 fighter moved from French Indo China to Hopei
            1 mech_infantry moved from Kwangsi to Anhwe
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Manchuria
            1 battleship, 1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 54 PUs
            Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    British : 1.00
    Americans : -0.83
    Chinese : 1.67
    Japanese : 1.17
    

    Savegame



  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western Australia to 36 Sea Zone
    
        Combat - Americans
            Battle in 36 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 36 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - Americans
            1 bomber moved from 36 Sea Zone to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 artillery moved from 1 Sea Zone to Alaska
            1 infantry moved from 1 Sea Zone to Alaska
            1 bomber moved from Aleutian Islands to Hawaiian Islands
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 armour, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 17 PUs
            Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 fighter and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter in Hopei, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Yunnan to Anhwe
            1 mech_infantry moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Anhwe
            2 infantry moved from Shan State to French Indo China
            2 fighters and 1 tactical_bomber moved from Sikang to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
    
        Combat - British
            Battle in Anhwe
                British attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 fighter and 1 mech_infantry
                    British roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Anhwe
                    British roll dice for 2 fighters in Anhwe, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 fighters in Anhwe, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 4 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the British lost in Anhwe
                 retreated to Anhwe
                Japanese win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -14
                Casualties for British: 1 fighter and 1 mech_infantry
            Battle in French Indo China
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            1 fighter moved from Anhwe to Yunnan
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
    
        Place Units - British
            1 transport placed in 39 Sea Zone
            1 mech_infantry placed in India
    
        Turn Complete - British
            British collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Japanese : -0.67
    

    Savegame


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