Isolation 1942 - Take 2
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Alaska to 65 Sea Zone 1 armour, 2 artilleries, 4 battleships, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters, 3 infantry and 3 transports moved from 65 Sea Zone to 59 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 59 Sea Zone to Iwo Jima 1 battleship and 3 submarines moved from 56 Sea Zone to 59 Sea Zone 4 fighters moved from 59 Sea Zone to Iwo Jima 1 infantry moved from Novosibirsk to Sinkiang Americans take Sinkiang from Japanese 1 infantry moved from Kazakh S.S.R. to Szechwan 1 fighter moved from India to Szechwan Combat - Americans Battle in Iwo Jima Americans attack with 1 armour, 2 artilleries, 4 fighters and 3 infantry Japanese defend with 1 infantry Americans roll dice for 5 battleships and 1 cruiser in Iwo Jima, round 2 : 3/6 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Szechwan to Kazakh S.S.R. 4 fighters moved from Iwo Jima to 59 Sea Zone Place Units - Americans 3 bombers placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans : -1.17 Japanese : 0.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - Russians Purchase Units - Russians Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Russia to Vologda 3 fighters moved from Caucasus to Ukraine S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Ukraine S.S.R. to West Russia 2 aaGuns, 3 artilleries and 3 infantry moved from Caucasus to West Russia 1 artillery and 3 infantry moved from Russia to West Russia Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 2 artilleries and 1 infantry placed in Russia Russians undo move 1. 2 artilleries and 1 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 7x factory; Remaining resources: 38 PUs; Germans buy 1 artillery, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from Belgian Congo to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Union of South Africa to Rhodesia Germans take Rhodesia from British 1 infantry moved from Belorussia to Ukraine S.S.R. 1 artillery moved from Poland to Ukraine S.S.R. 2 fighters moved from Northwestern Europe to Ukraine S.S.R. 2 bombers moved from Germany to United Kingdom 1 artillery moved from Karelia S.S.R. to Archangel 1 fighter moved from Northwestern Europe to Archangel 1 fighter moved from Northwestern Europe to Archangel Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in Ukraine S.S.R. Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 fighters Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 fighters in Archangel, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Italy 1 fighter moved from Northwestern Europe to Italy 1 aaGun moved from Northwestern Europe to 5 Sea Zone 2 infantry moved from Germany to Poland 2 fighters moved from Ukraine S.S.R. to Poland 3 artilleries and 2 infantry moved from Germany to 5 Sea Zone 3 artilleries and 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 aaGun moved from 5 Sea Zone to Karelia S.S.R. 2 fighters moved from Archangel to Karelia S.S.R. 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Gibraltar to 14 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Libya 1 artillery moved from Egypt to Libya 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Belorussia to Poland Place Units - Germans 1 submarine placed in 34 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Italy 2 infantry placed in Germany 2 infantry placed in Karelia S.S.R. 1 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : -1.00 AA fire in United Kingdom : : 0.67 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - British British repair damage of 6x factory, 6x factory; Remaining resources: 20 PUs; British buy 3 armour; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from Persia to French Indo-China Thailand 1 armour moved from India to French Indo-China Thailand 1 infantry moved from Burma to French Indo-China Thailand 1 infantry moved from Burma to Yunnan 1 armour moved from India to Yunnan 2 fighters moved from Persia to Yunnan 1 fighter moved from Persia to Yunnan 1 infantry moved from Persia to Trans-Jordan British take Trans-Jordan from Germans 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 1,6 and causes: 7 damage to unit: factory Bombing raid in Germany causes 7 damage total. Battle in French Indo-China Thailand British attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 armour, 3 fighters and 1 infantry Japanese defend with 1 armour, 1 bomber and 1 infantry British roll dice for 1 armour, 3 fighters and 1 infantry in Yunnan, round 2 : 0/5 hits, 2.17 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 armour and 3 fighters in Yunnan, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 armour owned by the British lost in Yunnan retreated to Yunnan Japanese win with 1 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 1 bomber and 1 infantry Non Combat Move - British 2 fighters moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 artillery moved from India to Persia 1 infantry moved from India to Persia 2 bombers moved from Germany to United Kingdom Place Units - British 3 armour placed in India Turn Complete - British British collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
British : -2.33 Japanese : -0.33 AA fire in Germany : : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 transport moved from 48 Sea Zone to 47 Sea Zone 1 infantry moved from Borneo to 47 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Western Australia Japanese take Western Australia from British 1 infantry moved from Kwangtung to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to New Guinea Japanese take New Guinea from British 1 submarine moved from 48 Sea Zone to 49 Sea Zone 1 destroyer moved from 60 Sea Zone to 48 Sea Zone 1 infantry moved from Kwangtung to Yunnan 1 artillery moved from Anhwei to Sinkiang 1 armour moved from Kiangsu to Sinkiang 2 artilleries moved from Evenki National Okrug to Vologda 1 armour moved from Evenki National Okrug to Vologda 1 fighter moved from Manchuria to Japan 1 fighter moved from Kiangsu to Japan 1 fighter moved from Yakut S.S.R. to Japan 2 fighters moved from 60 Sea Zone to Japan 1 battleship moved from 60 Sea Zone to 61 Sea Zone 1 destroyer moved from 60 Sea Zone to 62 Sea Zone 1 carrier and 1 submarine moved from 60 Sea Zone to 47 Sea Zone Combat - Japanese Battle in Sinkiang Japanese attack with 1 armour and 1 artillery Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Sinkiang, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vologda Japanese attack with 1 armour and 2 artilleries Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 artilleries in Vologda, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Place Units - Japanese 1 destroyer placed in 60 Sea Zone 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in Japan 1 armour and 1 artillery placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans : -0.33 Russians : -0.33 Japanese : -0.00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers; Remaining resources: 5 PUs; Combat Move - Americans 3 bombers moved from Western United States to 60 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Iwo Jima to 59 Sea Zone 1 armour, 2 artilleries, 2 battleships, 2 destroyers, 3 infantry and 3 transports moved from 59 Sea Zone to 48 Sea Zone 3 battleships, 2 cruisers, 4 destroyers and 3 submarines moved from 59 Sea Zone to 60 Sea Zone 2 carriers moved from 59 Sea Zone to 48 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 48 Sea Zone to Philippine Islands 3 fighters moved from 59 Sea Zone to 61 Sea Zone 1 fighter moved from 59 Sea Zone to 49 Sea Zone 1 fighter moved from Kazakh S.S.R. to 61 Sea Zone Combat - Americans Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 fighter in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 61 Sea Zone Americans attack with 4 fighters Japanese defend with 1 battleship Americans roll dice for 4 fighters in 61 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship in 61 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 61 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Casualties for Japanese: 1 battleship Battle in 48 Sea Zone Americans attack with 2 battleships, 2 carriers, 2 destroyers and 3 transports Japanese defend with 1 destroyer Americans roll dice for 2 battleships, 2 carriers, 2 destroyers and 3 transports in 48 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 48 Sea Zone Americans win with 2 battleships, 2 carriers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippine Islands Americans attack with 1 armour, 2 artilleries and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Philippine Islands, round 2 : 4/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Americans win, taking Philippine Islands from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 60 Sea Zone Americans attack with 3 battleships, 3 bombers, 2 cruisers, 4 destroyers and 3 submarines Japanese defend with 1 battleship, 2 destroyers and 4 submarines Americans roll dice for 3 submarines in 60 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 3 battleships, 3 bombers, 2 cruisers and 4 destroyers in 60 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits Japanese roll dice for 4 submarines in 60 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship and 2 destroyers in 60 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Japanese, 4 submarines owned by the Japanese and 1 battleship owned by the Japanese lost in 60 Sea Zone Americans win with 3 battleships, 3 bombers, 2 cruisers, 4 destroyers and 3 submarines remaining. Battle score for attacker is 60 Casualties for Japanese: 1 battleship, 2 destroyers and 4 submarines Non Combat Move - Americans 3 fighters moved from 61 Sea Zone to 48 Sea Zone 1 fighter moved from 49 Sea Zone to 48 Sea Zone 3 bombers moved from 60 Sea Zone to 59 Sea Zone 3 bombers moved from 59 Sea Zone to Iwo Jima Place Units - Americans 3 bombers placed in Western United States Turn Complete - Americans Americans collect 41 PUs; end with 46 PUs 2 units repaired.Combat Hit Differential Summary :
Americans : 1.83 Japanese : -0.33 -
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Test summary from TripleA, engine version: 1.9, time: 6:25:28 AM
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Research Technology - Russians Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Russia to Vologda 1 fighter moved from West Russia to Vologda 1 fighter moved from West Russia to Vologda 1 artillery moved from West Russia to Archangel 1 infantry moved from West Russia to Belorussia 1 artillery moved from West Russia to Belorussia 2 artilleries moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from West Russia to Ukraine S.S.R. 2 infantry moved from West Russia to Archangel 1 infantry moved from West Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 2 artilleries, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 1 armour and 2 artilleries Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Vologda, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 armour and 2 artilleries in Vologda, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Vologda Russians roll dice for 2 artilleries and 2 fighters in Vologda, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 artillery in Vologda, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Vologda Russians roll dice for 1 artillery and 2 fighters in Vologda, round 4 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Japanese lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 artilleries and 2 infantry Casualties for Japanese: 1 armour and 2 artilleries Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 fighter moved from Ukraine S.S.R. to Russia 2 infantry moved from West Russia to Russia 2 artilleries moved from West Russia to Russia 1 aaGun moved from West Russia to Russia 1 aaGun moved from West Russia to Russia Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : -1.83 Japanese : 1.50 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Germans Germans repair damage of 7x factory; Remaining resources: 43 PUs; Germans buy 1 artillery, 2 bombers and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Ukraine S.S.R. 2 fighters moved from Italy to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to West Russia 1 fighter moved from Karelia S.S.R. to Archangel 1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to West Russia 1 fighter moved from Poland to Archangel 3 armour, 4 artilleries and 2 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Poland to West Russia 1 armour moved from Rhodesia to Italian East Africa Germans take Italian East Africa from British 1 armour moved from Italian East Africa to Anglo-Egyptian Sudan 1 infantry moved from French Equatorial Africa to French West Africa Germans take French West Africa from British 1 bomber moved from Italy to Caucasus Combat - Germans Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Caucasus causes 2 damage total. Battle in Belorussia Germans attack with 3 armour, 4 artilleries and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 armour, 4 artilleries and 2 infantry in Belorussia, round 2 : 3/9 hits, 3.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Ukraine S.S.R. Germans attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in West Russia Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Karelia S.S.R. to Belorussia 1 bomber moved from Caucasus to Germany 1 fighter moved from West Russia to Belorussia 1 fighter moved from West Russia to Germany 1 fighter moved from Archangel to Germany 1 fighter moved from Archangel to Karelia S.S.R. 3 infantry moved from Germany to 5 Sea Zone 3 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery and 1 infantry moved from Italy to 15 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Egypt 2 artilleries and 1 infantry moved from Libya to Egypt 1 infantry moved from Algeria to Libya 1 submarine moved from 34 Sea Zone to 31 Sea Zone 2 fighters moved from Ukraine S.S.R. to Poland 1 aaGun moved from Poland to Belorussia 1 fighter moved from Belorussia to Karelia S.S.R. Place Units - Germans 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Karelia S.S.R. 2 bombers and 2 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : -2.00 AA fire in Caucasus : : -0.17 -
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Test summary from TripleA, engine version: 1.9, time: 4:11:59 PM
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - British British buy 2 bombers and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Indo-China Thailand to Malaya British take Malaya from Japanese 1 armour moved from French Indo-China Thailand to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Persia to Kazakh S.S.R. 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 2 armour moved from India to Kazakh S.S.R. 2 transports moved from 39 Sea Zone to 40 Sea Zone 1 cruiser moved from 39 Sea Zone to 40 Sea Zone 1 transport moved from 40 Sea Zone to 41 Sea Zone 1 cruiser moved from 40 Sea Zone to 41 Sea Zone 1 transport moved from 40 Sea Zone to 41 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 6,1 and causes: 7 damage to unit: factory Bombing raid in Germany causes 7 damage total. Battle in Yunnan British attack with 1 armour, 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Yunnan, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 4 fighters moved from Yunnan to India 2 bombers moved from Germany to United Kingdom Place Units - British 1 bomber and 2 infantry placed in India 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
British : 0.83 Japanese : -0.83 AA fire in Germany : : -0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 armour moved from Sinkiang to Novosibirsk 1 artillery moved from Sinkiang to Novosibirsk 1 infantry moved from Western Australia to Eastern Australia Japanese take Eastern Australia from British 1 submarine and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 infantry moved from New Guinea to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Borneo 1 submarine moved from 49 Sea Zone to 47 Sea Zone 1 destroyer moved from 62 Sea Zone to 60 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Novosibirsk Japanese attack with 1 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 60 Sea Zone Japanese attack with 1 destroyer Americans defend with 3 battleships, 2 cruisers, 4 destroyers and 3 submarines Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 60 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 3 battleships, 2 cruisers and 4 destroyers in 60 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits 1 destroyer owned by the Japanese lost in 60 Sea Zone Americans win with 3 battleships, 2 cruisers, 4 destroyers and 3 submarines remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese Place Units - Japanese 1 destroyer placed in 60 Sea Zone 1 fighter placed in Japan 1 armour and 1 artillery placed in Kiangsu 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans : -0.83 Russians : -0.67 Japanese : -1.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from Western United States to 49 Sea Zone 2 bombers moved from Western United States to 60 Sea Zone 1 submarine moved from 60 Sea Zone to 62 Sea Zone 1 submarine moved from 60 Sea Zone to 49 Sea Zone 1 destroyer moved from 60 Sea Zone to 49 Sea Zone 1 fighter moved from 48 Sea Zone to Borneo 3 fighters moved from 48 Sea Zone to Kiangsu 1 carrier moved from 48 Sea Zone to 61 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Philippine Islands to 48 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 48 Sea Zone to 61 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to Borneo 1 bomber moved from Iwo Jima to Kiangsu 2 bombers moved from Iwo Jima to Japan 3 battleships, 2 cruisers and 2 destroyers moved from 60 Sea Zone to 61 Sea Zone 1 destroyer moved from 60 Sea Zone to 47 Sea Zone Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Japan causes 6 damage total. Battle in 62 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 62 Sea Zone Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 47 Sea Zone Americans attack with 2 battleships, 1 carrier, 3 destroyers and 1 transport Japanese defend with 1 carrier, 2 submarines and 1 transport Americans roll dice for 2 battleships, 1 carrier, 3 destroyers and 1 transport in 47 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 2 submarines in 47 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Japanese lost in 47 Sea Zone Americans roll dice for 2 battleships, 1 carrier, 3 destroyers and 1 transport in 47 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits Japanese roll dice for 1 carrier and 1 transport in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Japanese lost in 47 Sea Zone 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 2 battleships, 1 carrier, 3 destroyers and 1 transport remaining. Battle score for attacker is 33 Casualties for Japanese: 1 carrier, 2 submarines and 1 transport Battle in Borneo Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 49 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 49 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 60 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 60 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 60 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 61 Sea Zone Americans attack with 3 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports Japanese defend with 1 destroyer Americans roll dice for 3 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 61 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 61 Sea Zone Americans win with 3 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kiangsu Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry Japanese defend with 2 armour, 2 artilleries and 1 factory Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 2 : 3/8 hits, 3.50 expected hits Japanese roll dice for 2 armour and 2 artilleries in Kiangsu, round 2 : 0/4 hits, 1.67 expected hits 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Kiangsu Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 3 : 3/8 hits, 3.50 expected hits Japanese roll dice for 1 armour in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 17 Casualties for Japanese: 2 armour and 2 artilleries Casualties for Americans: 1 infantry Non Combat Move - Americans 2 bombers moved from 60 Sea Zone to Philippine Islands 1 bomber moved from Japan to Philippine Islands 1 bomber moved from Kiangsu to Yunnan 1 bomber moved from 49 Sea Zone to Philippine Islands 1 fighter moved from Kiangsu to Yunnan 2 fighters moved from Kiangsu to 61 Sea Zone 1 fighter moved from Borneo to 47 Sea Zone Place Units - Americans 1 battleship, 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 48 PUs; end with 52 PUs 2 units repaired.Combat Hit Differential Summary :
AA fire in Japan : : 0.67 Americans : -4.33 Japanese : -1.33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Research Technology - Russians Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 20 PUs; Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Caucasus to Ukraine S.S.R. 1 artillery moved from Russia to West Russia 2 infantry moved from Russia to Archangel 1 fighter moved from Russia to Ukraine S.S.R. 1 infantry moved from Russia to Vologda Russians take Vologda from Japanese 1 infantry moved from Russia to West Russia 1 artillery moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to West Russia 1 infantry moved from Russia to Archangel Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in West Russia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in West Russia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from West Russia to Russia 1 fighter moved from Ukraine S.S.R. to Russia Place Units - Russians 1 artillery and 2 infantry placed in Caucasus 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 1.83 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 7x factory; Remaining resources: 46 PUs; Germans buy 2 armour, 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Poland to Archangel 1 artillery and 2 infantry moved from Belorussia to Ukraine S.S.R. 1 fighter moved from Poland to Ukraine S.S.R. 2 fighters moved from Germany to Ukraine S.S.R. 3 bombers moved from Germany to Russia 1 artillery moved from Egypt to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Trans-Jordan 1 infantry moved from Karelia S.S.R. to Archangel 3 armour moved from Belorussia to Archangel 3 artilleries moved from Belorussia to West Russia 1 fighter moved from Karelia S.S.R. to West Russia 1 fighter moved from Karelia S.S.R. to West Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 1,1,4 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Ukraine S.S.R. Germans attack with 1 artillery, 3 fighters and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in West Russia Germans attack with 3 artilleries and 2 fighters Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries and 2 fighters in West Russia, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in West Russia Germans roll dice for 3 artilleries and 2 fighters in West Russia, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in West Russia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in West Russia Germans win, taking West Russia from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 artillery Battle in Archangel Germans attack with 3 armour, 1 artillery, 1 fighter and 4 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Archangel, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Trans-Jordan Germans attack with 1 artillery British defend with 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Egypt to Libya 1 infantry moved from Libya to Algeria 1 artillery and 1 infantry moved from Egypt to Libya 1 aaGun moved from Belorussia to West Russia 1 aaGun moved from Belorussia to Ukraine S.S.R. 1 aaGun moved from Belorussia to Karelia S.S.R. 2 infantry moved from Germany to Poland 3 bombers moved from Russia to Karelia S.S.R. 1 fighter moved from Archangel to Karelia S.S.R. 2 fighters moved from West Russia to Karelia S.S.R. 3 fighters moved from Ukraine S.S.R. to Karelia S.S.R. 1 infantry moved from French West Africa to French Equatorial Africa Place Units - Germans 1 artillery, 2 bombers and 2 infantry placed in Germany 2 armour placed in Karelia S.S.R. Turn Complete - Germans Germans collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 1.50 British : -0.33 Russians : 0.67 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Yunnan to Anhwei British take Kwangtung from Japanese Americans take Anhwei from Japanese 1 infantry moved from Yunnan to Szechwan Americans take Szechwan from Japanese 1 artillery moved from Yunnan to Szechwan 1 bomber moved from India to Egypt 1 infantry moved from Kazakh S.S.R. to Russia 2 armour moved from Kazakh S.S.R. to Russia 1 armour moved from India to Persia 2 infantry moved from Persia to Trans-Jordan 1 artillery moved from Persia to Trans-Jordan 4 fighters moved from India to Russia 1 infantry moved from Malaya to French Indo-China Thailand 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 transport moved from 41 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 cruiser moved from 41 Sea Zone to 45 Sea Zone Combat - British Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Egypt causes 2 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,1,5 and causes: 9 damage to unit: factory Bombing raid in Germany causes 9 damage total. Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Germans defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Germans: 1 artillery Non Combat Move - British 3 bombers moved from Germany to United Kingdom 1 bomber moved from Egypt to Persia 2 infantry moved from India to Persia 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 destroyer moved from 1 Sea Zone to 11 Sea Zone Place Units - British 1 armour and 2 fighters placed in India Turn Complete - British British collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -0.50 AA fire in Egypt : : -0.17 AA fire in Germany : : -0.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 27 PUs; Japanese buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from Novosibirsk to Vologda 1 artillery moved from Novosibirsk to Vologda 6 fighters moved from Japan to Kiangsu Combat - Japanese Battle in Vologda Japanese attack with 1 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Vologda Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Kiangsu Japanese attack with 6 fighters Americans defend with 1 armour, 1 artillery, 1 factory and 1 infantry Japanese roll dice for 6 fighters in Kiangsu, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu Japanese win with 6 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 6 fighters moved from Kiangsu to Manchuria Place Units - Japanese 1 artillery, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans : -1.17 Russians : 0.67 Japanese : 0.17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 factory and 1 fighter; Remaining resources: 7 PUs; Combat Move - Americans 1 battleship and 1 destroyer moved from 47 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Borneo to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Western Australia British take Western Australia from Japanese 1 battleship, 1 carrier and 2 destroyers moved from 47 Sea Zone to 35 Sea Zone 1 battleship moved from 61 Sea Zone to 35 Sea Zone 1 bomber moved from Yunnan to Japan 4 bombers moved from Philippine Islands to Japan 1 destroyer moved from 49 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa British take French West Africa from Germans 1 submarine moved from 49 Sea Zone to 61 Sea Zone Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/5 hits, 0.83 expected hits Bombing raid in Japan rolls: 1,6,1,5,4 and causes: 16 damage to unit: factory Bombing raid in Japan causes 16 damage total. Battle in 31 Sea Zone Americans attack with 1 battleship and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 battleship and 1 destroyer in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 31 Sea Zone Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 5 bombers moved from Japan to Philippine Islands 2 fighters moved from 61 Sea Zone to Yunnan 3 fighters moved from Yunnan to Russia 1 fighter moved from 47 Sea Zone to 61 Sea Zone Place Units - Americans 1 factory placed in Philippine Islands 1 battleship and 1 fighter placed in 61 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -0.17 AA fire in Japan : : -0.83 Americans : 0.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Research Technology - Russians Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Caucasus to Russia 1 infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 9x factory; Remaining resources: 45 PUs; Germans buy 1 armour, 1 bomber, 1 carrier and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Ukraine S.S.R. to Caucasus 1 artillery moved from West Russia to Caucasus 4 fighters moved from Karelia S.S.R. to Caucasus 1 artillery moved from Egypt to 17 Sea Zone 1 infantry moved from Egypt to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan 3 bombers moved from Karelia S.S.R. to Russia 2 bombers moved from Germany to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 1,3,4,1 and causes: 9 damage to unit: factory Bombing raid in Russia causes 9 damage total. Battle in Trans-Jordan Germans attack with 1 artillery and 1 infantry British defend with 1 artillery Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Caucasus Germans attack with 2 artilleries, 4 fighters and 1 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 2 artilleries, 4 fighters and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 armour, 1 artillery and 1 infantry moved from Archangel to West Russia 2 armour moved from Karelia S.S.R. to West Russia 2 fighters moved from Karelia S.S.R. to 5 Sea Zone 1 aaGun moved from Karelia S.S.R. to West Russia 1 aaGun moved from Ukraine S.S.R. to West Russia 2 infantry moved from Poland to Belorussia 4 fighters moved from Caucasus to West Russia 1 artillery and 2 infantry moved from Germany to 5 Sea Zone 1 artillery and 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery moved from Libya to Algeria 1 infantry moved from Libya to Egypt 4 bombers moved from Russia to Karelia S.S.R. Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 1 carrier placed in 5 Sea Zone 1 bomber and 3 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.17 Germans : 0.33 British : -0.33 Russians : -0.67
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