Isolation 1942 - Take 2
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Germans Germans repair damage of 7x factory; Remaining resources: 46 PUs; Germans buy 2 armour, 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 3 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Poland to Archangel 1 artillery and 2 infantry moved from Belorussia to Ukraine S.S.R. 1 fighter moved from Poland to Ukraine S.S.R. 2 fighters moved from Germany to Ukraine S.S.R. 3 bombers moved from Germany to Russia 1 artillery moved from Egypt to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Trans-Jordan 1 infantry moved from Karelia S.S.R. to Archangel 3 armour moved from Belorussia to Archangel 3 artilleries moved from Belorussia to West Russia 1 fighter moved from Karelia S.S.R. to West Russia 1 fighter moved from Karelia S.S.R. to West Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 1,1,4 and causes: 6 damage to unit: factory Bombing raid in Russia causes 6 damage total. Battle in Ukraine S.S.R. Germans attack with 1 artillery, 3 fighters and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in West Russia Germans attack with 3 artilleries and 2 fighters Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries and 2 fighters in West Russia, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in West Russia Germans roll dice for 3 artilleries and 2 fighters in West Russia, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in West Russia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in West Russia Germans win, taking West Russia from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 artillery Battle in Archangel Germans attack with 3 armour, 1 artillery, 1 fighter and 4 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Archangel, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Trans-Jordan Germans attack with 1 artillery British defend with 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Egypt to Libya 1 infantry moved from Libya to Algeria 1 artillery and 1 infantry moved from Egypt to Libya 1 aaGun moved from Belorussia to West Russia 1 aaGun moved from Belorussia to Ukraine S.S.R. 1 aaGun moved from Belorussia to Karelia S.S.R. 2 infantry moved from Germany to Poland 3 bombers moved from Russia to Karelia S.S.R. 1 fighter moved from Archangel to Karelia S.S.R. 2 fighters moved from West Russia to Karelia S.S.R. 3 fighters moved from Ukraine S.S.R. to Karelia S.S.R. 1 infantry moved from French West Africa to French Equatorial Africa Place Units - Germans 1 artillery, 2 bombers and 2 infantry placed in Germany 2 armour placed in Karelia S.S.R. Turn Complete - Germans Germans collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 1.50 British : -0.33 Russians : 0.67 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Yunnan to Anhwei British take Kwangtung from Japanese Americans take Anhwei from Japanese 1 infantry moved from Yunnan to Szechwan Americans take Szechwan from Japanese 1 artillery moved from Yunnan to Szechwan 1 bomber moved from India to Egypt 1 infantry moved from Kazakh S.S.R. to Russia 2 armour moved from Kazakh S.S.R. to Russia 1 armour moved from India to Persia 2 infantry moved from Persia to Trans-Jordan 1 artillery moved from Persia to Trans-Jordan 4 fighters moved from India to Russia 1 infantry moved from Malaya to French Indo-China Thailand 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 transport moved from 41 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 cruiser moved from 41 Sea Zone to 45 Sea Zone Combat - British Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Egypt causes 2 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 3,1,5 and causes: 9 damage to unit: factory Bombing raid in Germany causes 9 damage total. Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Germans defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 artillery remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Germans: 1 artillery Non Combat Move - British 3 bombers moved from Germany to United Kingdom 1 bomber moved from Egypt to Persia 2 infantry moved from India to Persia 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 11 Sea Zone 1 destroyer moved from 1 Sea Zone to 11 Sea Zone Place Units - British 1 armour and 2 fighters placed in India Turn Complete - British British collect 29 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 1.33 British : -0.50 AA fire in Egypt : : -0.17 AA fire in Germany : : -0.50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 27 PUs; Japanese buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from Novosibirsk to Vologda 1 artillery moved from Novosibirsk to Vologda 6 fighters moved from Japan to Kiangsu Combat - Japanese Battle in Vologda Japanese attack with 1 armour and 1 artillery Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Vologda Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Kiangsu Japanese attack with 6 fighters Americans defend with 1 armour, 1 artillery, 1 factory and 1 infantry Japanese roll dice for 6 fighters in Kiangsu, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu Japanese win with 6 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 6 fighters moved from Kiangsu to Manchuria Place Units - Japanese 1 artillery, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Americans : -1.17 Russians : 0.67 Japanese : 0.17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 factory and 1 fighter; Remaining resources: 7 PUs; Combat Move - Americans 1 battleship and 1 destroyer moved from 47 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Borneo to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Western Australia British take Western Australia from Japanese 1 battleship, 1 carrier and 2 destroyers moved from 47 Sea Zone to 35 Sea Zone 1 battleship moved from 61 Sea Zone to 35 Sea Zone 1 bomber moved from Yunnan to Japan 4 bombers moved from Philippine Islands to Japan 1 destroyer moved from 49 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa British take French West Africa from Germans 1 submarine moved from 49 Sea Zone to 61 Sea Zone Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/5 hits, 0.83 expected hits Bombing raid in Japan rolls: 1,6,1,5,4 and causes: 16 damage to unit: factory Bombing raid in Japan causes 16 damage total. Battle in 31 Sea Zone Americans attack with 1 battleship and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 battleship and 1 destroyer in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 31 Sea Zone Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 5 bombers moved from Japan to Philippine Islands 2 fighters moved from 61 Sea Zone to Yunnan 3 fighters moved from Yunnan to Russia 1 fighter moved from 47 Sea Zone to 61 Sea Zone Place Units - Americans 1 factory placed in Philippine Islands 1 battleship and 1 fighter placed in 61 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -0.17 AA fire in Japan : : -0.83 Americans : 0.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Research Technology - Russians Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Caucasus to Russia 1 infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 9x factory; Remaining resources: 45 PUs; Germans buy 1 armour, 1 bomber, 1 carrier and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Ukraine S.S.R. to Caucasus 1 artillery moved from West Russia to Caucasus 4 fighters moved from Karelia S.S.R. to Caucasus 1 artillery moved from Egypt to 17 Sea Zone 1 infantry moved from Egypt to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan 3 bombers moved from Karelia S.S.R. to Russia 2 bombers moved from Germany to Russia Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 1/5 hits, 0.83 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 1,3,4,1 and causes: 9 damage to unit: factory Bombing raid in Russia causes 9 damage total. Battle in Trans-Jordan Germans attack with 1 artillery and 1 infantry British defend with 1 artillery Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Caucasus Germans attack with 2 artilleries, 4 fighters and 1 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 2 artilleries, 4 fighters and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 armour, 1 artillery and 1 infantry moved from Archangel to West Russia 2 armour moved from Karelia S.S.R. to West Russia 2 fighters moved from Karelia S.S.R. to 5 Sea Zone 1 aaGun moved from Karelia S.S.R. to West Russia 1 aaGun moved from Ukraine S.S.R. to West Russia 2 infantry moved from Poland to Belorussia 4 fighters moved from Caucasus to West Russia 1 artillery and 2 infantry moved from Germany to 5 Sea Zone 1 artillery and 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery moved from Libya to Algeria 1 infantry moved from Libya to Egypt 4 bombers moved from Russia to Karelia S.S.R. Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 1 carrier placed in 5 Sea Zone 1 bomber and 3 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.17 Germans : 0.33 British : -0.33 Russians : -0.67 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 5 PUs; Combat Move - British 1 armour moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 armour moved from India to Caucasus 1 fighter moved from India to Caucasus 1 bomber moved from Persia to Caucasus 1 fighter moved from India to Trans-Jordan 1 armour moved from Anhwei to Novosibirsk Americans take Sinkiang from Japanese 1 infantry moved from Szechwan to Kazakh S.S.R. 1 artillery moved from Szechwan to Kazakh S.S.R. 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Russia to Caucasus 4 fighters moved from Russia to Caucasus 3 bombers moved from United Kingdom to Germany 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 cruiser moved from 45 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to New Guinea British take New Guinea from Japanese 1 armour, 1 destroyer and 1 transport moved from 11 Sea Zone to 23 Sea Zone 1 armour moved from 23 Sea Zone to French West Africa Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory Bombing raid in Germany causes 7 damage total. Battle in Trans-Jordan British attack with 1 armour, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus British attack with 1 armour, 1 bomber, 5 fighters and 1 infantry Germans defend with 2 artilleries, 1 factory and 1 infantry British roll dice for 1 armour, 1 bomber, 5 fighters and 1 infantry in Caucasus, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Caucasus British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber moved from Caucasus to Russia 5 fighters moved from Caucasus to Russia 1 fighter moved from Trans-Jordan to India 2 bombers moved from Germany to United Kingdom Place Units - British 1 armour and 2 fighters placed in India Turn Complete - British British collect 32 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.33 British : -1.50 AA fire in Germany : : 0.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 16x factory; Remaining resources: 6 PUs; Japanese buy 1 armour; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from Vologda to Archangel 6 fighters moved from Manchuria to Kazakh S.S.R. Combat - Japanese Battle in Kazakh S.S.R. Japanese attack with 6 fighters British defend with 1 artillery and 1 infantry Japanese roll dice for 6 fighters in Kazakh S.S.R., round 2 : 5/6 hits, 3.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kazakh S.S.R. Japanese win with 6 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 6 fighters moved from Kazakh S.S.R. to Caucasus Place Units - Japanese 1 armour placed in Japan Turn Complete - Japanese Japanese collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Russians : -0.67 Japanese : 2.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 4 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western Australia to Eastern Australia 1 bomber moved from Philippine Islands to Eastern Australia 4 bombers moved from Philippine Islands to Japan 1 artillery and 1 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Germans 3 fighters moved from Russia to Belorussia Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 2/4 hits, 0.67 expected hits 2 bombers killed by AA Bombing raid in Japan rolls: 1,5 and causes: 6 damage to unit: factory Bombing raid in Japan causes 6 damage total. Battle in Belorussia Americans attack with 3 fighters Germans defend with 2 infantry Americans roll dice for 3 fighters in Belorussia, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Belorussia Americans win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 2 infantry Battle in Eastern Australia Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Australia, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Eastern Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Australia Americans win, taking Eastern Australia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Eastern Australia to Western Australia 1 transport moved from 46 Sea Zone to 45 Sea Zone 2 bombers moved from Japan to Philippine Islands 2 transports moved from 61 Sea Zone to 48 Sea Zone 1 battleship moved from 61 Sea Zone to 48 Sea Zone 1 cruiser moved from 61 Sea Zone to 48 Sea Zone 1 destroyer moved from 61 Sea Zone to 48 Sea Zone 2 fighters moved from Belorussia to Russia 2 fighters moved from 61 Sea Zone to Russia 1 transport moved from 23 Sea Zone to 11 Sea Zone 1 battleship and 1 destroyer moved from 31 Sea Zone to 35 Sea Zone 3 battleships, 1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone 1 battleship moved from 61 Sea Zone to 48 Sea Zone 1 cruiser moved from 48 Sea Zone to 61 Sea Zone Place Units - Americans 2 fighters placed in 61 Sea Zone 2 armour and 1 bomber placed in Philippine Islands 1 armour and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 0.33 AA fire in Japan : : 1.33 Americans : 0.17 Japanese : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Research Technology - Russians Purchase Units - Russians Russians repair damage of 9x factory; Remaining resources: 6 PUs; Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Caucasus 2 artilleries moved from Russia to Caucasus 3 fighters moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus 1 infantry moved from Novosibirsk to Russia Combat - Russians Battle in Caucasus Russians attack with 2 artilleries, 3 fighters and 6 infantry Germans defend with 1 factory; Japanese defend with 6 fighters Russians roll dice for 2 artilleries, 3 fighters and 6 infantry in Caucasus, round 2 : 2/11 hits, 3.50 expected hits Germans roll dice for 6 fighters in Caucasus, round 2 : 3/6 hits, 4.00 expected hits 2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Caucasus Russians roll dice for 2 artilleries, 3 fighters and 3 infantry in Caucasus, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 4 fighters in Caucasus, round 3 : 3/4 hits, 2.67 expected hits 3 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Caucasus Russians roll dice for 2 artilleries and 3 fighters in Caucasus, round 4 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Russians lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 38 Casualties for Russians: 1 artillery and 6 infantry Casualties for Japanese: 6 fighters Non Combat Move - Russians 3 fighters moved from Caucasus to Russia Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -1.67 -
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 2x factory, 7x factory; Remaining resources: 49 PUs; Germans buy 2 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 2 artilleries, 4 fighters and 1 infantry moved from West Russia to Russia 1 infantry moved from Archangel to Russia 1 armour moved from Karelia S.S.R. to Russia 2 fighters moved from 5 Sea Zone to Russia 4 bombers moved from Karelia S.S.R. to Russia 1 bomber moved from Germany to Russia 2 infantry moved from Egypt to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Trans-Jordan 1 armour moved from Libya to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - Germans Battle in Trans-Jordan Germans attack with 1 armour and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 infantry Battle in Russia Germans attack with 6 armour, 2 artilleries, 5 bombers, 6 fighters and 2 infantry British defend with 2 armour, 1 bomber and 5 fighters; Americans defend with 4 fighters; Russians defend with 2 aaGuns, 1 factory, 3 fighters and 3 infantry AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 6 armour, 2 artilleries, 5 bombers, 5 fighters and 2 infantry in Russia, round 2 : 9/20 hits, 10.17 expected hitsCombat Hit Differential Summary :
Germans : 0.17 AA fire in Russia : : 0.00 British : 1.17 -
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 2x factory, 7x factory; Remaining resources: 49 PUs; Germans buy 2 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 2 artilleries, 4 fighters and 1 infantry moved from West Russia to Russia 1 infantry moved from Archangel to Russia 1 armour moved from Karelia S.S.R. to Russia 2 fighters moved from 5 Sea Zone to Russia 4 bombers moved from Karelia S.S.R. to Russia 1 bomber moved from Germany to Russia 2 infantry moved from Egypt to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Trans-Jordan 1 armour moved from Libya to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - Germans Battle in Trans-Jordan Germans attack with 1 armour and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 infantry Battle in Russia Germans attack with 6 armour, 2 artilleries, 5 bombers, 6 fighters and 2 infantry British defend with 2 armour, 1 bomber and 5 fighters; Americans defend with 4 fighters; Russians defend with 2 aaGuns, 1 factory, 3 fighters and 3 infantry AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 6 armour, 2 artilleries, 5 bombers, 5 fighters and 2 infantry in Russia, round 2 : 9/20 hits, 10.17 expected hits Russians roll dice for 2 aaGuns, 2 armour, 1 bomber, 12 fighters and 3 infantry in Russia, round 2 : 14/18 hits, 10.17 expected hitsCombat Hit Differential Summary :
Germans : 0.17 AA fire in Russia : : 0.00 British : 1.17 Russians : 3.83 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 2x factory, 7x factory; Remaining resources: 49 PUs; Germans buy 2 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 2 artilleries, 4 fighters and 1 infantry moved from West Russia to Russia 1 infantry moved from Archangel to Russia 1 armour moved from Karelia S.S.R. to Russia 2 fighters moved from 5 Sea Zone to Russia 4 bombers moved from Karelia S.S.R. to Russia 1 bomber moved from Germany to Russia 2 infantry moved from Egypt to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Trans-Jordan 1 armour moved from Libya to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - Germans Battle in Trans-Jordan Germans attack with 1 armour and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 infantry Battle in Russia Germans attack with 6 armour, 2 artilleries, 5 bombers, 6 fighters and 2 infantry British defend with 2 armour, 1 bomber and 5 fighters; Americans defend with 4 fighters; Russians defend with 2 aaGuns, 1 factory, 3 fighters and 3 infantry AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 6 armour, 2 artilleries, 5 bombers, 5 fighters and 2 infantry in Russia, round 2 : 9/20 hits, 10.17 expected hits Russians roll dice for 2 aaGuns, 2 armour, 1 bomber, 12 fighters and 3 infantry in Russia, round 2 : 14/18 hits, 10.17 expected hits 1 fighter owned by the Russians, 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 fighters owned by the Germans, 2 infantry owned by the Germans, 6 armour owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 2 armour owned by the British lost in Russia retreated to Russia Russians win with 11 fighters remaining. Battle score for attacker is -47 Casualties for Germans: 6 armour, 2 artilleries, 5 fighters and 2 infantry Casualties for British: 2 armour and 1 bomber Casualties for Russians: 2 aaGuns, 1 fighter and 3 infantry Non Combat Move - Germans 4 bombers moved from Russia to Germany 1 fighter moved from Russia to West Russia 1 bomber moved from Russia to West Russia 1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Anglo-Egyptian Sudan to Egypt 3 infantry moved from Germany to 5 Sea Zone 3 infantry moved from 5 Sea Zone to Karelia S.S.R. Place Units - Germans 2 artilleries placed in Karelia S.S.R. 2 fighters placed in 5 Sea Zone 2 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 0.17 AA fire in Russia : : 0.00 British : 1.17 Russians : 3.83 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - British British buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from New Guinea to 49 Sea Zone 1 armour moved from French West Africa to 23 Sea Zone 1 armour and 1 transport moved from 23 Sea Zone to 27 Sea Zone 1 armour moved from 27 Sea Zone to Union of South Africa British take Union of South Africa from Germans 1 destroyer moved from 23 Sea Zone to 27 Sea Zone 3 fighters moved from United Kingdom to French West Africa 2 bombers moved from United Kingdom to Germany 1 armour moved from Novosibirsk to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 armour moved from Evenki National Okrug to Vologda Russians take Vologda from Japanese 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 1 infantry moved from East Indies to 37 Sea Zone 1 cruiser moved from 49 Sea Zone to 37 Sea Zone 1 infantry moved from Burma to India 1 armour moved from India to Caucasus 3 fighters moved from India to Caucasus Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 bomber and 1 fighter placed in United Kingdom 2 armour and 1 infantry placed in India Turn Complete - British British collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
AA fire in Germany : : 0.67 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory; Remaining resources: 12 PUs; Japanese buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Japanese -
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Germans 1 artillery moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Germans 3 bombers moved from Philippine Islands to Japan 2 armour moved from Philippine Islands to 48 Sea Zone 2 armour and 2 transports moved from 48 Sea Zone to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria Americans take Manchuria from Japanese 1 armour moved from 62 Sea Zone to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 battleship moved from 61 Sea Zone to 62 Sea Zone 1 battleship moved from 48 Sea Zone to 62 Sea Zone 2 destroyers moved from 61 Sea Zone to 62 Sea Zone 1 carrier moved from 61 Sea Zone to 48 Sea Zone 1 cruiser moved from 61 Sea Zone to 62 Sea Zone 1 cruiser moved from 61 Sea Zone to 48 Sea Zone 1 submarine moved from 61 Sea Zone to 48 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone 1 armour and 1 infantry moved from 23 Sea Zone to French West Africa Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/3 hits, 0.50 expected hits Bombing raid in Japan rolls: 4,1,4 and causes: 9 damage to unit: factory Bombing raid in Japan causes 9 damage total. Non Combat Move - Americans 3 bombers moved from Japan to Philippine Islands 1 bomber moved from Western Australia to Philippine Islands 1 artillery and 1 infantry moved from Eastern Australia to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands 3 fighters moved from Russia to Caucasus 2 fighters moved from 61 Sea Zone to Russia 1 submarine moved from 60 Sea Zone to 48 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Kiangsu 2 fighters placed in 48 Sea Zone 1 bomber placed in Philippine Islands 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUsCombat Hit Differential Summary :
AA fire in Japan : : -0.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Research Technology - Russians Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Caucasus to Persia Non Combat Move - Russians Place Units - Russians 3 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 48 PUs; Germans buy 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Non Combat Move - Germans 1 armour and 1 infantry moved from Trans-Jordan to 17 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to France 2 infantry moved from Egypt to Libya 2 armour and 3 infantry moved from Germany to 5 Sea Zone 2 fighters moved from 5 Sea Zone to West Russia 2 artilleries and 3 infantry moved from Karelia S.S.R. to West Russia 2 armour and 3 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from West Russia to Ukraine S.S.R. Place Units - Germans 1 fighter and 1 infantry placed in Karelia S.S.R. 5 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11 Purchase Units - British British buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Union of South Africa to Italian East Africa British take Rhodesia from Germans British take Italian East Africa from Germans 1 armour moved from India to Trans-Jordan British take Trans-Jordan from Germans 1 armour moved from India to Caucasus 1 armour moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 4 fighters moved from Russia to Archangel 1 armour moved from Caucasus to Archangel 3 fighters moved from French West Africa to Italian East Africa 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 cruiser moved from 35 Sea Zone to 34 Sea Zone 4 infantry moved from 34 Sea Zone to Egypt British take Egypt from Germans 1 infantry moved from India to Persia 2 bombers moved from United Kingdom to Germany 1 fighter moved from United Kingdom to French West Africa Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 1,1 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Battle in Archangel British attack with 2 armour and 5 fighters Japanese defend with 1 armour British roll dice for 2 armour and 5 fighters in Archangel, round 2 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Archangel British win, taking Archangel from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Japanese: 1 armour Non Combat Move - British 3 fighters moved from Archangel to Russia 2 fighters moved from Archangel to Russia 2 bombers moved from Germany to United Kingdom 3 fighters moved from Italian East Africa to Anglo-Egyptian Sudan Place Units - British 3 armour placed in India 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -0.50 AA fire in Germany : : -0.33
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