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    Isolation 1942 - Take 2

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    • C Offline
      CrohnsMachine
      last edited by

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                    British take Anglo-Egyptian Sudan from Germans
              1 artillery moved from French Equatorial Africa to Belgian Congo
                    British take Belgian Congo from Germans
              3 bombers moved from Philippine Islands to Japan
              2 armour moved from Philippine Islands to 48 Sea Zone
              2 armour and 2 transports moved from 48 Sea Zone to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Manchuria
                    Americans take Manchuria from Japanese
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
                    Russians take Buryatia S.S.R. from Japanese
              1 battleship moved from 61 Sea Zone to 62 Sea Zone
              1 battleship moved from 48 Sea Zone to 62 Sea Zone
              2 destroyers moved from 61 Sea Zone to 62 Sea Zone
              1 carrier moved from 61 Sea Zone to 48 Sea Zone
              1 cruiser moved from 61 Sea Zone to 62 Sea Zone
              1 cruiser moved from 61 Sea Zone to 48 Sea Zone
              1 submarine moved from 61 Sea Zone to 48 Sea Zone
              1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
              1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
      
          Combat - Americans
              Strategic bombing raid in Japan
                      AA fire in Japan : 0/3 hits, 0.50 expected hits
                  Bombing raid in Japan rolls: 4,1,4 and causes: 9 damage to unit: factory
                  Bombing raid in Japan causes 9 damage total. 
      
          Non Combat Move - Americans
              3 bombers moved from Japan to Philippine Islands
              1 bomber moved from Western Australia to Philippine Islands
              1 artillery and 1 infantry moved from Eastern Australia to 45 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 48 Sea Zone
              1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
              3 fighters moved from Russia to Caucasus
              2 fighters moved from 61 Sea Zone to Russia
              1 submarine moved from 60 Sea Zone to 48 Sea Zone
      
          Place Units - Americans
              1 armour and 1 infantry placed in Kiangsu
              2 fighters placed in 48 Sea Zone
              1 bomber placed in Philippine Islands
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      AA fire in Japan : : -0.50
      

      Savegame

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      • G Offline
        GeneParmesan
        last edited by

        TripleA Turn Summary: Russians round 11

        TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

        Game History

        Round: 11
        
            Research Technology - Russians
        
            Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Russians
                1 artillery moved from Caucasus to Persia
        
            Non Combat Move - Russians
        
            Place Units - Russians
                3 infantry placed in Caucasus
                2 infantry placed in Russia
        
            Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • C Offline
          crazylynx
          last edited by

          TripleA Turn Summary: Germans round 11

          TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

          Game History

          Round: 11
          
              Purchase Units - Germans
                  Germans repair damage of 4x factory; Remaining resources: 48 PUs; 
                  Germans buy 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
          
              Non Combat Move - Germans
                  1 armour and 1 infantry moved from Trans-Jordan to 17 Sea Zone
                  1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 15 Sea Zone
                  1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                  1 armour and 1 infantry moved from 14 Sea Zone to France
                  2 infantry moved from Egypt to Libya
                  2 armour and 3 infantry moved from Germany to 5 Sea Zone
                  2 fighters moved from 5 Sea Zone to West Russia
                  2 artilleries and 3 infantry moved from Karelia S.S.R. to West Russia
                  2 armour and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
                  1 infantry moved from West Russia to Ukraine S.S.R.
          
              Place Units - Germans
                  1 fighter and 1 infantry placed in Karelia S.S.R.
                  5 artilleries and 5 infantry placed in Germany
          
              Turn Complete - Germans
                  Germans collect 49 PUs; end with 49 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • G Offline
            GeneParmesan
            last edited by

            TripleA Turn Summary: British round 11

            TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

            Game History

            Round: 11
            
                Purchase Units - British
                    British buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 2 PUs; 
            
                Combat Move - British
                    1 armour moved from Union of South Africa to Italian East Africa
                          British take Rhodesia from Germans
                          British take Italian East Africa from Germans
                    1 armour moved from India to Trans-Jordan
                          British take Trans-Jordan from Germans
                    1 armour moved from India to Caucasus
                    1 armour moved from Vologda to Archangel
                    1 fighter moved from Russia to Archangel
                    4 fighters moved from Russia to Archangel
                    1 armour moved from Caucasus to Archangel
                    3 fighters moved from French West Africa to Italian East Africa
                    3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                    1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                    1 infantry moved from India to 35 Sea Zone
                    4 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                    1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                    4 infantry moved from 34 Sea Zone to Egypt
                          British take Egypt from Germans
                    1 infantry moved from India to Persia
                    2 bombers moved from United Kingdom to Germany
                    1 fighter moved from United Kingdom to French West Africa
            
                Combat - British
                    Strategic bombing raid in Germany
                            AA fire in Germany : 0/2 hits, 0.33 expected hits
                        Bombing raid in Germany rolls: 1,1 and causes: 2 damage to unit: factory
                        Bombing raid in Germany causes 2 damage total. 
                    Battle in Archangel
                        British attack with 2 armour and 5 fighters
                        Japanese defend with 1 armour
                            British roll dice for 2 armour and 5 fighters in Archangel, round 2 : 3/7 hits, 3.50 expected hits
                            Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                            1 armour owned by the Japanese and 1 armour owned by the British lost in Archangel
                        British win, taking Archangel from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 0
                        Casualties for British: 1 armour
                        Casualties for Japanese: 1 armour
            
                Non Combat Move - British
                    3 fighters moved from Archangel to Russia
                    2 fighters moved from Archangel to Russia
                    2 bombers moved from Germany to United Kingdom
                    3 fighters moved from Italian East Africa to Anglo-Egyptian Sudan
            
                Place Units - British
                    3 armour placed in India
                    1 bomber and 1 infantry placed in United Kingdom
            
                Turn Complete - British
                    British collect 41 PUs; end with 43 PUs
            

            Combat Hit Differential Summary :

            Germans : 0.50
            British : -0.50
            AA fire in Germany : : -0.33
            

            Savegame

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            • L Offline
              lukebabad
              last edited by

              TripleA Turn Summary: Japanese round 11

              TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

              Game History

              Round: 11
              
                  Purchase Units - Japanese
                      Japanese repair damage of 9x factory; Remaining resources: 7 PUs; 
                      Japanese buy 1 transport; Remaining resources: 0 PUs; 
              
                  Combat Move - Japanese
                      3 fighters moved from Japan to Manchuria
              
                  Combat - Japanese
                      Battle in Manchuria
                          Japanese attack with 3 fighters
                          Americans defend with 1 armour
                              Japanese roll dice for 3 fighters in Manchuria, round 2 : 2/3 hits, 1.50 expected hits
                              Americans roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                              1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
                          Japanese win with 2 fighters remaining. Battle score for attacker is -4
                          Casualties for Japanese: 1 fighter
                          Casualties for Americans: 1 armour
              
                  Non Combat Move - Japanese
                      2 fighters moved from Manchuria to Japan
              
                  Place Units - Japanese
                      1 transport placed in 62 Sea Zone
              
                  Turn Complete - Japanese
                      Japanese collect 10 PUs; end with 10 PUs
              

              Combat Hit Differential Summary :

              Americans : 0.50
              Japanese : 0.50
              

              Savegame

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              • C Offline
                CrohnsMachine
                last edited by

                TripleA Turn Summary: Americans round 11

                TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                Game History

                Round: 11
                
                    Purchase Units - Americans
                        Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; 
                
                    Combat Move - Americans
                        5 bombers moved from Philippine Islands to Japan
                        1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
                        1 transport moved from 62 Sea Zone to 61 Sea Zone
                        1 armour moved from Buryatia S.S.R. to 62 Sea Zone
                        1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                        1 armour and 1 infantry moved from Kiangsu to 61 Sea Zone
                        2 armour, 1 infantry and 2 transports moved from 61 Sea Zone to 60 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
                        2 fighters moved from 48 Sea Zone to Japan
                        2 armour, 1 artillery and 2 infantry moved from 60 Sea Zone to Japan
                        2 battleships and 1 cruiser moved from 62 Sea Zone to 60 Sea Zone
                        1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                        1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 48 Sea Zone to 60 Sea Zone
                        1 submarine moved from 48 Sea Zone to 62 Sea Zone
                        1 submarine moved from 48 Sea Zone to 60 Sea Zone
                
                    Combat - Americans
                        Battle in 62 Sea Zone
                            Americans attack with 2 submarines
                            Japanese defend with 1 transport
                                1 transport owned by the Japanese lost in 62 Sea Zone
                                Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                            Americans win with 2 submarines remaining. Battle score for attacker is 7
                            Casualties for Japanese: 1 transport
                        Battle in Japan
                            Americans attack with 2 armour, 1 artillery, 5 bombers, 2 fighters and 2 infantry
                            Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory, 2 fighters and 6 infantry
                                AA fire in Japan : 0/3 hits, 0.50 expected hits
                                Americans roll dice for 3 battleships and 2 cruisers in Japan, round 2 : 4/5 hits, 3.00 expected hits
                                Americans roll dice for 2 armour, 1 artillery, 5 bombers, 2 fighters and 2 infantry in Japan, round 2 : 8/12 hits, 6.17 expected hits
                                Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 2 fighters and 6 infantry in Japan, round 2 : 4/12 hits, 4.83 expected hits
                                1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                                Americans roll dice for 1 armour, 5 bombers and 2 fighters in Japan, round 3 : 4/8 hits, 4.83 expected hits
                                Japanese roll dice for 1 fighter in Japan, round 3 : 1/1 hits, 0.67 expected hits
                                1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Japan
                            Americans captures 10PUs while taking Japanese capital
                            Americans win, taking Japan from Japanese with 1 armour, 5 bombers and 1 fighter remaining. Battle score for attacker is 35
                            Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                            Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 2 fighters and 6 infantry
                
                    Non Combat Move - Americans
                        1 fighter moved from Japan to Manchuria
                        5 bombers moved from Japan to Yunnan
                        3 battleships, 1 carrier and 3 destroyers moved from 34 Sea Zone to 15 Sea Zone
                        1 fighter moved from Caucasus to Russia
                        2 fighters moved from Caucasus to 15 Sea Zone
                        1 infantry moved from Anglo-Egyptian Sudan to Egypt
                        1 armour moved from French West Africa to Anglo-Egyptian Sudan
                        1 infantry moved from French West Africa to French Equatorial Africa
                        1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
                        1 battleship and 1 transport moved from 23 Sea Zone to 11 Sea Zone
                        1 bomber moved from Eastern United States to United Kingdom
                        1 destroyer moved from 23 Sea Zone to 13 Sea Zone
                
                    Place Units - Americans
                        1 battleship and 2 destroyers placed in 11 Sea Zone
                        1 artillery and 1 infantry placed in Eastern United States
                        2 armour placed in Kiangsu
                
                    Turn Complete - Americans
                        Americans collect 62 PUs; end with 73 PUs
                

                Combat Hit Differential Summary :

                Americans : 2.33
                AA fire in Japan : : -0.50
                Japanese : -0.50
                

                Savegame

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                • G Offline
                  GeneParmesan
                  last edited by

                  TripleA Turn Summary: Russians round 12

                  TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                  Game History

                  Round: 12
                  
                      Research Technology - Russians
                  
                      Purchase Units - Russians
                          Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Russians
                          1 artillery moved from Persia to Caucasus
                  
                      Non Combat Move - Russians
                  
                      Place Units - Russians
                          1 artillery and 5 infantry placed in Russia
                  
                      Turn Complete - Russians
                          Russians collect 20 PUs; end with 20 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • C Offline
                    crazylynx
                    last edited by

                    TripleA Turn Summary: Germans round 12

                    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                    Game History

                    Round: 12
                    
                        Purchase Units - Germans
                            Germans repair damage of 2x factory; Remaining resources: 47 PUs; 
                            Germans buy 1 fighter and 12 infantry; Remaining resources: 1 PUs; 
                    
                        Combat Move - Germans
                            3 artilleries, 1 bomber, 3 fighters and 5 infantry moved from West Russia to Russia
                            2 armour moved from Karelia S.S.R. to Russia
                            1 fighter moved from Karelia S.S.R. to Russia
                            4 bombers moved from Germany to Russia
                            1 battleship, 1 destroyer and 1 submarine moved from 14 Sea Zone to 13 Sea Zone
                    
                        Combat - Germans
                            Battle in 13 Sea Zone
                                Germans attack with 1 battleship, 1 destroyer and 1 submarine
                                Americans defend with 1 destroyer
                                    Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                    Germans roll dice for 1 battleship and 1 destroyer in 13 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                Units damaged: 1 battleship owned by the Germans
                                    Germans roll dice for 1 submarine in 13 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                    1 destroyer owned by the Americans lost in 13 Sea Zone
                                Germans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                                Casualties for Americans: 1 destroyer
                            Battle in Russia
                                Germans attack with 2 armour, 3 artilleries, 5 bombers, 4 fighters and 5 infantry
                                British defend with 5 fighters; Americans defend with 4 fighters; Russians defend with 1 artillery, 1 factory, 2 fighters and 7 infantry
                                    Germans roll dice for 2 armour, 3 artilleries, 5 bombers, 4 fighters and 5 infantry in Russia, round 2 : 9/19 hits, 8.67 expected hits
                                    Russians roll dice for 1 artillery, 11 fighters and 7 infantry in Russia, round 2 : 9/19 hits, 10.00 expected hits
                                    1 fighter owned by the Russians, 7 infantry owned by the Russians, 1 artillery owned by the Russians, 3 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Russia
                                    Germans roll dice for 1 armour, 5 bombers and 4 fighters in Russia, round 3 : 6/10 hits, 5.83 expected hits
                                    Russians roll dice for 10 fighters in Russia, round 3 : 9/10 hits, 6.67 expected hits
                                    1 fighter owned by the Russians, 4 bombers owned by the Germans, 4 fighters owned by the Germans, 1 armour owned by the Germans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Russia
                                    Germans roll dice for 1 bomber in Russia, round 4 : 1/1 hits, 0.67 expected hits
                                    Russians roll dice for 4 fighters in Russia, round 4 : 3/4 hits, 2.67 expected hits
                                    1 bomber owned by the Germans and 1 fighter owned by the British lost in Russia
                                Russians win with 3 fighters remaining. Battle score for attacker is -34
                                Casualties for Germans: 2 armour, 3 artilleries, 5 bombers, 4 fighters and 5 infantry
                                Casualties for Russians: 1 artillery, 2 fighters and 7 infantry
                                Casualties for Americans: 4 fighters
                                Casualties for British: 2 fighters
                    
                        Non Combat Move - Germans
                            1 artillery and 1 infantry moved from Germany to Italy
                            1 armour and 1 infantry moved from France to Italy
                            4 artilleries and 4 infantry moved from Germany to 5 Sea Zone
                            4 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
                            1 artillery and 1 infantry moved from Algeria to Libya
                    
                        Place Units - Germans
                            1 fighter and 2 infantry placed in Italy
                            8 infantry placed in Germany
                            2 infantry placed in Karelia S.S.R.
                    
                        Turn Complete - Germans
                            Germans collect 43 PUs; end with 44 PUs
                            1 unit repaired.
                            Turning on Edit Mode
                            EDIT: Adding units owned by Germans to West Russia: 4 infantry
                            EDIT: Removing units owned by Germans from Karelia S.S.R.: 4 infantry
                            EDIT: Turning off Edit Mode
                    

                    Combat Hit Differential Summary :

                    Germans : 0.17
                    Americans : 0.33
                    Russians : 1.67
                    

                    Savegame

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                    • G Offline
                      GeneParmesan
                      last edited by

                      TripleA Turn Summary: British round 12

                      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                      Game History

                      Round: 12
                      
                          Purchase Units - British
                              British buy 3 armour and 2 bombers; Remaining resources: 1 PUs; 
                      
                          Combat Move - British
                              3 armour moved from India to Caucasus
                              1 infantry moved from Persia to Caucasus
                              1 armour moved from Trans-Jordan to Libya
                              1 armour moved from Italian East Africa to Egypt
                              3 fighters moved from Anglo-Egyptian Sudan to Libya
                              1 fighter moved from French West Africa to Egypt
                              4 infantry moved from Egypt to Libya
                              3 bombers moved from United Kingdom to Germany
                      
                          Combat - British
                              Strategic bombing raid in Germany
                                      AA fire in Germany : 0/3 hits, 0.50 expected hits
                                  Bombing raid in Germany rolls: 6,6,3 and causes: 15 damage to unit: factory
                                  Bombing raid in Germany causes 15 damage total. 
                              Battle in Libya
                                  British attack with 1 armour, 3 fighters and 4 infantry
                                  Germans defend with 1 artillery and 3 infantry
                                      British roll dice for 1 armour, 3 fighters and 4 infantry in Libya, round 2 : 5/8 hits, 2.67 expected hits
                                      Germans roll dice for 1 artillery and 3 infantry in Libya, round 2 : 3/4 hits, 1.33 expected hits
                                      1 artillery owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in Libya
                                  British win, taking Libya from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                                  Casualties for British: 3 infantry
                                  Casualties for Germans: 1 artillery and 3 infantry
                      
                          Non Combat Move - British
                              3 fighters moved from Libya to Egypt
                              3 bombers moved from Germany to United Kingdom
                      
                          Place Units - British
                              3 armour placed in India
                              2 bombers placed in United Kingdom
                      
                          Turn Complete - British
                              British collect 42 PUs; end with 43 PUs
                      

                      Combat Hit Differential Summary :

                      Germans : 1.67
                      British : 2.33
                      AA fire in Germany : : -0.50
                      

                      Savegame

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                      • C Offline
                        CrohnsMachine
                        last edited by

                        TripleA Turn Summary: Japanese round 12

                        TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                        Game History

                        Round: 12
                        
                            Turn Complete - Japanese
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • C Offline
                          CrohnsMachine
                          last edited by

                          TripleA Turn Summary: Americans round 12

                          TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                          Game History

                          Round: 12
                          
                              Purchase Units - Americans
                                  Americans buy 2 armour, 4 artilleries, 4 infantry and 4 transports; Remaining resources: 5 PUs; 
                          
                              Combat Move - Americans
                                  1 armour moved from Japan to 60 Sea Zone
                                  1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
                                  1 armour moved from 63 Sea Zone to Soviet Far East
                                        Russians take Soviet Far East from Japanese
                                  3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 60 Sea Zone to 36 Sea Zone
                                  2 submarines moved from 62 Sea Zone to 36 Sea Zone
                                  2 armour moved from Kiangsu to Szechwan
                                  5 bombers moved from Yunnan to Libya
                                  1 infantry moved from Egypt to Libya
                                  1 armour moved from Anglo-Egyptian Sudan to Libya
                                  1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                                  1 artillery moved from Anglo-Egyptian Sudan to Egypt
                                  1 bomber moved from United Kingdom to Italy
                                  3 battleships, 1 carrier, 3 destroyers and 1 fighter moved from 15 Sea Zone to 13 Sea Zone
                                  2 battleships and 2 destroyers moved from 11 Sea Zone to 13 Sea Zone
                                  1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                                  1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
                                  1 fighter moved from 15 Sea Zone to 14 Sea Zone
                                  1 fighter moved from Manchuria to Kazakh S.S.R.
                                  1 fighter moved from Kazakh S.S.R. to Russia
                          
                              Combat - Americans
                                  Strategic bombing raid in Italy
                                          AA fire in Italy : 0/1 hits, 0.17 expected hits
                                      Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                                      Bombing raid in Italy causes 1 damage total. 
                                  Battle in 14 Sea Zone
                                      Americans attack with 1 fighter
                                      Germans defend with 1 transport
                                          1 transport owned by the Germans lost in 14 Sea Zone
                                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                                      Casualties for Germans: 1 transport
                                  Battle in 13 Sea Zone
                                      Americans attack with 5 battleships, 1 carrier, 5 destroyers, 1 fighter and 1 transport
                                      Germans defend with 1 battleship, 1 destroyer and 1 submarine
                                          Americans roll dice for 5 battleships, 1 carrier, 5 destroyers, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 6/12 hits, 5.67 expected hits
                                          Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          Germans roll dice for 1 battleship and 1 destroyer in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                      Units damaged: 1 battleship owned by the Americans
                                          1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 13 Sea Zone
                                      Americans win with 5 battleships, 1 carrier, 5 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 34
                                      Casualties for Germans: 1 battleship, 1 destroyer and 1 submarine
                                  Battle in Morocco
                          
                              Non Combat Move - Americans
                                  1 fighter moved from 14 Sea Zone to 13 Sea Zone
                                  1 bomber moved from Italy to Libya
                          
                              Place Units - Americans
                                  4 transports placed in 11 Sea Zone
                                  4 artilleries and 4 infantry placed in Eastern United States
                                  2 armour placed in Kiangsu
                          
                              Turn Complete - Americans
                                  Americans collect 63 PUs; end with 68 PUs
                                  1 unit repaired.
                          

                          Combat Hit Differential Summary :

                          Germans : -0.17
                          Americans : 0.33
                          AA fire in Italy : : -0.17
                          

                          Savegame

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                          • G Offline
                            GeneParmesan
                            last edited by

                            TripleA Turn Summary: Russians round 13

                            TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                            Game History

                            Round: 13
                            
                                Research Technology - Russians
                            
                                Purchase Units - Russians
                                    Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
                            
                                Place Units - Russians
                                    2 artilleries and 4 infantry placed in Russia
                            
                                Turn Complete - Russians
                                    Russians collect 21 PUs; end with 21 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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